432 Commits

Author SHA1 Message Date
Akkadius
3a8f206841 Merge branch 'master' into resend 2019-02-17 03:25:55 -06:00
Uleat
93a0ad2ceb Added command 'profanity' 2019-02-04 07:02:27 -05:00
Uleat
36b0a60451 Fix for Titanium returning wrong value in ConvertClientVersionToExpansion## 2019-02-02 21:51:57 -05:00
Uleat
4658ad676f Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max 2019-01-24 03:53:41 -05:00
Akkadius
230d6ae964 Merge branch 'master' into resend 2019-01-23 19:05:42 -06:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
Uleat
703cbc6727 Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
Uleat
bcf271c30f Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' 2019-01-11 05:01:44 -05:00
KimLS
e3d5200310 Redid background task interface, used it to async send client packets 2019-01-07 19:53:23 -08:00
Uleat
0ad43977bf Naming convention update for EQEmu::versions::ClientVersionBit 2019-01-07 20:25:43 -05:00
Uleat
8eaed2233f Added namespace expansions 2019-01-07 18:18:35 -05:00
KimLS
6c1e3ae3d6 Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10) 2019-01-03 20:04:09 -08:00
KimLS
b772518901 Selective commit of secrets somewhat broken pr 2018-11-18 20:29:21 -08:00
KimLS
81b409a2e4 Working on stuck behavior handler, fix for world crash when you can't connect to a login server. 2018-11-09 18:30:05 -08:00
KimLS
cd6fd2d2dc Merge master to movement_manager, fix for merge failure 2018-10-14 17:23:11 -07:00
Uleat
7c5b1e8fd2 Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-09-23 01:02:54 -04:00
KimLS
2224b83ae0 Movement manager add 2018-09-17 14:32:36 -07:00
Chris Miles
9998f07701
Merge pull request #745 from fryguy503/who-all-fix
/who all <zone> fix for zones like scarlet, netherbian, etc
2018-09-03 02:25:02 -05:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
Trust
f8f1061ced [Queryserv] Dropped Item Logging 2018-07-22 12:39:34 -04:00
Trust
8498d7b5d2 /who all <zone> fix for zones like scarlet, netherbian, etc 2018-07-20 23:07:59 -04:00
KimLS
b6388595f3 Merge branch 'master' of github.com:EQEmu/Server 2018-07-07 22:39:19 -07:00
KimLS
5060de9b58 Keep alive implemented for world->zone 2018-07-07 22:19:24 -07:00
Akkadius
41ab512349 Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details 2018-07-07 23:59:23 -05:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
KimLS
50eededd9f Some build fixes and changes 2018-06-27 19:54:33 -07:00
Uleat
e5e779c064 Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
Uleat
e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
Uleat
6c2a8edea6 Added ClientVersion request system to UCS server (needed to fix saylinks) 2018-02-25 21:40:45 -05:00
Akkadius
a5e65b93c9 Change our web request references to master now that we are merged 2018-01-13 17:22:27 -06:00
Akkadius
c4432bcd7e Merge fixes 2018-01-13 16:41:10 -06:00
Akkadius
9856df20fb Fix SQL syntax in Adventure::MoveCorpsesToGraveyard() 2017-10-23 17:24:18 -05:00
Akkadius
b71f3031bc [Windows] World process window title now updates with server name and amount of clients connected 2017-09-17 05:34:44 -05:00
Akkadius
898ec8fcf1 Slightly adjust some of the ServerScript pull down logic in world 2017-07-25 11:48:04 -05:00
Akkadius
dcfefee060 JSON Installer adjustments 2017-07-24 22:56:57 -05:00
Akkadius
6859d92716 Delete local eqemu_server.pl if force_download 2017-07-24 22:11:13 -05:00
Akkadius
ec6b74aa7f Config XML to JSON conversion routines 2017-07-23 02:03:52 -05:00
Akkadius
dad6f2ead5 Merge branch 'master' into eqemu_config_json 2017-07-23 00:55:06 -05:00
Akkadius
d8bbd85abb Fix issue with clients logging in locally on the same subnet 2017-07-21 00:46:12 -05:00
Akkadius
10a27c2081 Merge pull request #635 from xackery/eqemu_config_json
Eqemu config json
2017-07-17 00:00:13 -05:00
Xackery
4d12481822 added eqemu_config.json support 2017-07-15 20:29:55 -07:00
Paul Coene
0b647c7ae5 Added back SetOnline for logging clients. Not sure it's needed honestly,
but I left it as I found it + the better messages.
2017-07-15 12:09:47 -04:00
Paul Coene
91589eae34 Added back if_player_logging check. 2017-07-15 11:14:28 -04:00
Paul Coene
89a5a45d7e Fix logging in compare. 2017-07-15 10:27:51 -04:00
Paul Coene
06b91a6e01 Removed some instrumentation. Added a comment/observation. 2017-07-15 09:54:04 -04:00
Paul Coene
19bee763bd Make world messages about logging in and logging out more detailed.
Previously logging in (from desktop) and out (from game) both of which
land you at char select both said Logging (In).  Now it tells you which
is occuring.

There really is no Logging Out Compleetely message - not sure where that could
or should be added.
2017-07-15 09:36:43 -04:00
Akkadius
1c8dea909e New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
2017-06-24 21:11:46 -05:00
KimLS
0a8b21d4ab Merge branch 'luamod' 2017-06-19 14:45:08 -07:00
Natedog2012
59ddf507e6 Add CrossZoneSetEntityVariableByClientName 2017-06-12 08:42:14 -07:00