Akkadius
3a8f206841
Merge branch 'master' into resend
2019-02-17 03:25:55 -06:00
Uleat
93a0ad2ceb
Added command 'profanity'
2019-02-04 07:02:27 -05:00
Uleat
36b0a60451
Fix for Titanium returning wrong value in ConvertClientVersionToExpansion##
2019-02-02 21:51:57 -05:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Akkadius
230d6ae964
Merge branch 'master' into resend
2019-01-23 19:05:42 -06:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
703cbc6727
Activated per-expansion support for active inventory slot addressing
2019-01-15 00:50:58 -05:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb
Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings'
2019-01-11 05:01:44 -05:00
KimLS
e3d5200310
Redid background task interface, used it to async send client packets
2019-01-07 19:53:23 -08:00
Uleat
0ad43977bf
Naming convention update for EQEmu::versions::ClientVersionBit
2019-01-07 20:25:43 -05:00
Uleat
8eaed2233f
Added namespace expansions
2019-01-07 18:18:35 -05:00
KimLS
6c1e3ae3d6
Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10)
2019-01-03 20:04:09 -08:00
KimLS
b772518901
Selective commit of secrets somewhat broken pr
2018-11-18 20:29:21 -08:00
KimLS
81b409a2e4
Working on stuck behavior handler, fix for world crash when you can't connect to a login server.
2018-11-09 18:30:05 -08:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
KimLS
2224b83ae0
Movement manager add
2018-09-17 14:32:36 -07:00
Chris Miles
9998f07701
Merge pull request #745 from fryguy503/who-all-fix
...
/who all <zone> fix for zones like scarlet, netherbian, etc
2018-09-03 02:25:02 -05:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Trust
f8f1061ced
[Queryserv] Dropped Item Logging
2018-07-22 12:39:34 -04:00
Trust
8498d7b5d2
/who all <zone> fix for zones like scarlet, netherbian, etc
2018-07-20 23:07:59 -04:00
KimLS
b6388595f3
Merge branch 'master' of github.com:EQEmu/Server
2018-07-07 22:39:19 -07:00
KimLS
5060de9b58
Keep alive implemented for world->zone
2018-07-07 22:19:24 -07:00
Akkadius
41ab512349
Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details
2018-07-07 23:59:23 -05:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
KimLS
50eededd9f
Some build fixes and changes
2018-06-27 19:54:33 -07:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Uleat
e547a1e778
Added 'server ready' broadcast to UCS server so clients will reconnect after crash
2018-02-26 20:02:27 -05:00
Uleat
6c2a8edea6
Added ClientVersion request system to UCS server (needed to fix saylinks)
2018-02-25 21:40:45 -05:00
Akkadius
a5e65b93c9
Change our web request references to master now that we are merged
2018-01-13 17:22:27 -06:00
Akkadius
c4432bcd7e
Merge fixes
2018-01-13 16:41:10 -06:00
Akkadius
9856df20fb
Fix SQL syntax in Adventure::MoveCorpsesToGraveyard()
2017-10-23 17:24:18 -05:00
Akkadius
b71f3031bc
[Windows] World process window title now updates with server name and amount of clients connected
2017-09-17 05:34:44 -05:00
Akkadius
898ec8fcf1
Slightly adjust some of the ServerScript pull down logic in world
2017-07-25 11:48:04 -05:00
Akkadius
dcfefee060
JSON Installer adjustments
2017-07-24 22:56:57 -05:00
Akkadius
6859d92716
Delete local eqemu_server.pl if force_download
2017-07-24 22:11:13 -05:00
Akkadius
ec6b74aa7f
Config XML to JSON conversion routines
2017-07-23 02:03:52 -05:00
Akkadius
dad6f2ead5
Merge branch 'master' into eqemu_config_json
2017-07-23 00:55:06 -05:00
Akkadius
d8bbd85abb
Fix issue with clients logging in locally on the same subnet
2017-07-21 00:46:12 -05:00
Akkadius
10a27c2081
Merge pull request #635 from xackery/eqemu_config_json
...
Eqemu config json
2017-07-17 00:00:13 -05:00
Xackery
4d12481822
added eqemu_config.json support
2017-07-15 20:29:55 -07:00
Paul Coene
0b647c7ae5
Added back SetOnline for logging clients. Not sure it's needed honestly,
...
but I left it as I found it + the better messages.
2017-07-15 12:09:47 -04:00
Paul Coene
91589eae34
Added back if_player_logging check.
2017-07-15 11:14:28 -04:00
Paul Coene
89a5a45d7e
Fix logging in compare.
2017-07-15 10:27:51 -04:00
Paul Coene
06b91a6e01
Removed some instrumentation. Added a comment/observation.
2017-07-15 09:54:04 -04:00
Paul Coene
19bee763bd
Make world messages about logging in and logging out more detailed.
...
Previously logging in (from desktop) and out (from game) both of which
land you at char select both said Logging (In). Now it tells you which
is occuring.
There really is no Logging Out Compleetely message - not sure where that could
or should be added.
2017-07-15 09:36:43 -04:00
Akkadius
1c8dea909e
New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
...
- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
2017-06-24 21:11:46 -05:00
KimLS
0a8b21d4ab
Merge branch 'luamod'
2017-06-19 14:45:08 -07:00
Natedog2012
59ddf507e6
Add CrossZoneSetEntityVariableByClientName
2017-06-12 08:42:14 -07:00