Alex King f322e85d4e
[Bug Fix] Fix #door Save (#2699)
* [Bug Fix] Fix #door Create

# Notes
- Using `#door create` then `#door save` was overwriting doors instead of using the next highest ID.
- Remove the following unused commands.
```cpp
uint32 GetGuildEQID(uint32 guilddbid);
void UpdateDoorGuildID(int doorid, int guild_id);
int32 GetDoorsCount(uint32* oMaxID, const char *zone_name, int16 version);```

* Update doors.cpp

* Update doors.cpp

* Update doors.cpp
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