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[Feature] Add Experience Gain Toggle. (#2676)
* [Feature] Add Experience Gain Toggle. # Perl - Add `$client->IsEXPEnabled()`. - Add `$client->SetEXPEnabled(is_exp_enabled)`. # Lua - Add `client:IsEXPEnabled()`. - Add `client:SetEXPEnabled(is_exp_enabled)`. # Commands - Add `#exptoggle [Toggle] - Toggle your or your target's experience gain.`. # Notes - Allows operators to turn on/off a player's experience gain individually without changing their rule values. - The command allows operators to give players access to the command to disable their own experience gain.
This commit is contained in:
parent
0c9c78fbab
commit
a6fa6084fa
@ -16,6 +16,7 @@
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#include "../../strings.h"
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#include <ctime>
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class BaseCharacterDataRepository {
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public:
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struct CharacterData {
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@ -57,6 +58,7 @@ public:
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uint8_t ability_time_minutes;
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uint8_t ability_time_hours;
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uint32_t exp;
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uint8_t exp_enabled;
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uint32_t aa_points_spent;
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uint32_t aa_exp;
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uint32_t aa_points;
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@ -169,6 +171,7 @@ public:
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"ability_time_minutes",
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"ability_time_hours",
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"exp",
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"exp_enabled",
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"aa_points_spent",
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"aa_exp",
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"aa_points",
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@ -277,6 +280,7 @@ public:
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"ability_time_minutes",
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"ability_time_hours",
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"exp",
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"exp_enabled",
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"aa_points_spent",
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"aa_exp",
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"aa_points",
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@ -419,6 +423,7 @@ public:
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e.ability_time_minutes = 0;
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e.ability_time_hours = 0;
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e.exp = 0;
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e.exp_enabled = 1;
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e.aa_points_spent = 0;
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e.aa_exp = 0;
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e.aa_points = 0;
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@ -508,8 +513,9 @@ public:
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE id = {} LIMIT 1",
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"{} WHERE {} = {} LIMIT 1",
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BaseSelect(),
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PrimaryKey(),
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character_data_id
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)
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);
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@ -556,70 +562,71 @@ public:
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e.ability_time_minutes = static_cast<uint8_t>(strtoul(row[35], nullptr, 10));
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e.ability_time_hours = static_cast<uint8_t>(strtoul(row[36], nullptr, 10));
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e.exp = static_cast<uint32_t>(strtoul(row[37], nullptr, 10));
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e.aa_points_spent = static_cast<uint32_t>(strtoul(row[38], nullptr, 10));
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e.aa_exp = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
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e.aa_points = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
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e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
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e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
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e.group_leadership_points = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
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e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
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e.points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
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e.cur_hp = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
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e.mana = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
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e.endurance = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
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e.intoxication = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
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e.str = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
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e.sta = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
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e.cha = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
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e.dex = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
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e.int_ = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
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e.agi = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
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e.wis = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
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e.zone_change_count = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
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e.toxicity = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
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e.hunger_level = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
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e.thirst_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
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e.ability_up = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
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e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
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e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
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e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
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e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
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e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
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e.ldon_points_available = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
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e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
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e.career_tribute_points = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
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e.tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
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e.tribute_active = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
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e.pvp_status = static_cast<uint8_t>(strtoul(row[72], nullptr, 10));
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e.pvp_kills = static_cast<uint32_t>(strtoul(row[73], nullptr, 10));
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e.pvp_deaths = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
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e.pvp_current_points = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
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e.pvp_career_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
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e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
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e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
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e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
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e.pvp2 = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
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e.pvp_type = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
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e.show_helm = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
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e.group_auto_consent = static_cast<uint8_t>(strtoul(row[83], nullptr, 10));
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e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
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e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
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e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
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e.RestTimer = static_cast<uint32_t>(strtoul(row[87], nullptr, 10));
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e.air_remaining = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
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e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
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e.lfp = static_cast<uint8_t>(strtoul(row[90], nullptr, 10));
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e.lfg = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
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e.mailkey = row[92] ? row[92] : "";
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e.xtargets = static_cast<uint8_t>(strtoul(row[93], nullptr, 10));
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e.firstlogon = static_cast<int8_t>(atoi(row[94]));
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e.e_aa_effects = static_cast<uint32_t>(strtoul(row[95], nullptr, 10));
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e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
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e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
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e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
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e.aa_points_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
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e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
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e.deleted_at = strtoll(row[101] ? row[101] : "-1", nullptr, 10);
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e.exp_enabled = static_cast<uint8_t>(strtoul(row[38], nullptr, 10));
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e.aa_points_spent = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
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e.aa_exp = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
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e.aa_points = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
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e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
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e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
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e.group_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
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e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
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e.points = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
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e.cur_hp = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
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e.mana = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
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e.endurance = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
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e.intoxication = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
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e.str = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
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e.sta = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
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e.cha = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
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e.dex = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
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e.int_ = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
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e.agi = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
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e.wis = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
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e.zone_change_count = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
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e.toxicity = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
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e.hunger_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
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e.thirst_level = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
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e.ability_up = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
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e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
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e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
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e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
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e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
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e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
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e.ldon_points_available = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
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e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
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e.career_tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
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e.tribute_points = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
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e.tribute_active = static_cast<uint32_t>(strtoul(row[72], nullptr, 10));
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e.pvp_status = static_cast<uint8_t>(strtoul(row[73], nullptr, 10));
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e.pvp_kills = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
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e.pvp_deaths = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
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e.pvp_current_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
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e.pvp_career_points = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
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e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
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e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
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e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
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e.pvp2 = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
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e.pvp_type = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
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e.show_helm = static_cast<uint32_t>(strtoul(row[83], nullptr, 10));
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e.group_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
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e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
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e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
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e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[87], nullptr, 10));
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e.RestTimer = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
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e.air_remaining = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
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e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[90], nullptr, 10));
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e.lfp = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
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e.lfg = static_cast<uint8_t>(strtoul(row[92], nullptr, 10));
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e.mailkey = row[93] ? row[93] : "";
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e.xtargets = static_cast<uint8_t>(strtoul(row[94], nullptr, 10));
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e.firstlogon = static_cast<int8_t>(atoi(row[95]));
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e.e_aa_effects = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
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e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
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e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
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e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
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e.aa_points_old = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
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e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[101], nullptr, 10));
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e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
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return e;
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}
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@ -690,70 +697,71 @@ public:
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v.push_back(columns[35] + " = " + std::to_string(e.ability_time_minutes));
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v.push_back(columns[36] + " = " + std::to_string(e.ability_time_hours));
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v.push_back(columns[37] + " = " + std::to_string(e.exp));
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v.push_back(columns[38] + " = " + std::to_string(e.aa_points_spent));
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v.push_back(columns[39] + " = " + std::to_string(e.aa_exp));
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v.push_back(columns[40] + " = " + std::to_string(e.aa_points));
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v.push_back(columns[41] + " = " + std::to_string(e.group_leadership_exp));
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v.push_back(columns[42] + " = " + std::to_string(e.raid_leadership_exp));
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v.push_back(columns[43] + " = " + std::to_string(e.group_leadership_points));
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v.push_back(columns[44] + " = " + std::to_string(e.raid_leadership_points));
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v.push_back(columns[45] + " = " + std::to_string(e.points));
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v.push_back(columns[46] + " = " + std::to_string(e.cur_hp));
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v.push_back(columns[47] + " = " + std::to_string(e.mana));
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v.push_back(columns[48] + " = " + std::to_string(e.endurance));
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v.push_back(columns[49] + " = " + std::to_string(e.intoxication));
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v.push_back(columns[50] + " = " + std::to_string(e.str));
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v.push_back(columns[51] + " = " + std::to_string(e.sta));
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v.push_back(columns[52] + " = " + std::to_string(e.cha));
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v.push_back(columns[53] + " = " + std::to_string(e.dex));
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v.push_back(columns[54] + " = " + std::to_string(e.int_));
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v.push_back(columns[55] + " = " + std::to_string(e.agi));
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v.push_back(columns[56] + " = " + std::to_string(e.wis));
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v.push_back(columns[57] + " = " + std::to_string(e.zone_change_count));
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v.push_back(columns[58] + " = " + std::to_string(e.toxicity));
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v.push_back(columns[59] + " = " + std::to_string(e.hunger_level));
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v.push_back(columns[60] + " = " + std::to_string(e.thirst_level));
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v.push_back(columns[61] + " = " + std::to_string(e.ability_up));
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v.push_back(columns[62] + " = " + std::to_string(e.ldon_points_guk));
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v.push_back(columns[63] + " = " + std::to_string(e.ldon_points_mir));
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v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_mmc));
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v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_ruj));
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v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_tak));
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v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_available));
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v.push_back(columns[68] + " = " + std::to_string(e.tribute_time_remaining));
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v.push_back(columns[69] + " = " + std::to_string(e.career_tribute_points));
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v.push_back(columns[70] + " = " + std::to_string(e.tribute_points));
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v.push_back(columns[71] + " = " + std::to_string(e.tribute_active));
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v.push_back(columns[72] + " = " + std::to_string(e.pvp_status));
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v.push_back(columns[73] + " = " + std::to_string(e.pvp_kills));
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v.push_back(columns[74] + " = " + std::to_string(e.pvp_deaths));
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v.push_back(columns[75] + " = " + std::to_string(e.pvp_current_points));
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v.push_back(columns[76] + " = " + std::to_string(e.pvp_career_points));
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v.push_back(columns[77] + " = " + std::to_string(e.pvp_best_kill_streak));
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v.push_back(columns[78] + " = " + std::to_string(e.pvp_worst_death_streak));
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v.push_back(columns[79] + " = " + std::to_string(e.pvp_current_kill_streak));
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v.push_back(columns[80] + " = " + std::to_string(e.pvp2));
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v.push_back(columns[81] + " = " + std::to_string(e.pvp_type));
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v.push_back(columns[82] + " = " + std::to_string(e.show_helm));
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v.push_back(columns[83] + " = " + std::to_string(e.group_auto_consent));
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v.push_back(columns[84] + " = " + std::to_string(e.raid_auto_consent));
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v.push_back(columns[85] + " = " + std::to_string(e.guild_auto_consent));
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v.push_back(columns[86] + " = " + std::to_string(e.leadership_exp_on));
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v.push_back(columns[87] + " = " + std::to_string(e.RestTimer));
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v.push_back(columns[88] + " = " + std::to_string(e.air_remaining));
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v.push_back(columns[89] + " = " + std::to_string(e.autosplit_enabled));
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v.push_back(columns[90] + " = " + std::to_string(e.lfp));
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v.push_back(columns[91] + " = " + std::to_string(e.lfg));
|
||||
v.push_back(columns[92] + " = '" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(columns[93] + " = " + std::to_string(e.xtargets));
|
||||
v.push_back(columns[94] + " = " + std::to_string(e.firstlogon));
|
||||
v.push_back(columns[95] + " = " + std::to_string(e.e_aa_effects));
|
||||
v.push_back(columns[96] + " = " + std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(columns[97] + " = " + std::to_string(e.e_expended_aa_spent));
|
||||
v.push_back(columns[98] + " = " + std::to_string(e.aa_points_spent_old));
|
||||
v.push_back(columns[99] + " = " + std::to_string(e.aa_points_old));
|
||||
v.push_back(columns[100] + " = " + std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back(columns[101] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(columns[38] + " = " + std::to_string(e.exp_enabled));
|
||||
v.push_back(columns[39] + " = " + std::to_string(e.aa_points_spent));
|
||||
v.push_back(columns[40] + " = " + std::to_string(e.aa_exp));
|
||||
v.push_back(columns[41] + " = " + std::to_string(e.aa_points));
|
||||
v.push_back(columns[42] + " = " + std::to_string(e.group_leadership_exp));
|
||||
v.push_back(columns[43] + " = " + std::to_string(e.raid_leadership_exp));
|
||||
v.push_back(columns[44] + " = " + std::to_string(e.group_leadership_points));
|
||||
v.push_back(columns[45] + " = " + std::to_string(e.raid_leadership_points));
|
||||
v.push_back(columns[46] + " = " + std::to_string(e.points));
|
||||
v.push_back(columns[47] + " = " + std::to_string(e.cur_hp));
|
||||
v.push_back(columns[48] + " = " + std::to_string(e.mana));
|
||||
v.push_back(columns[49] + " = " + std::to_string(e.endurance));
|
||||
v.push_back(columns[50] + " = " + std::to_string(e.intoxication));
|
||||
v.push_back(columns[51] + " = " + std::to_string(e.str));
|
||||
v.push_back(columns[52] + " = " + std::to_string(e.sta));
|
||||
v.push_back(columns[53] + " = " + std::to_string(e.cha));
|
||||
v.push_back(columns[54] + " = " + std::to_string(e.dex));
|
||||
v.push_back(columns[55] + " = " + std::to_string(e.int_));
|
||||
v.push_back(columns[56] + " = " + std::to_string(e.agi));
|
||||
v.push_back(columns[57] + " = " + std::to_string(e.wis));
|
||||
v.push_back(columns[58] + " = " + std::to_string(e.zone_change_count));
|
||||
v.push_back(columns[59] + " = " + std::to_string(e.toxicity));
|
||||
v.push_back(columns[60] + " = " + std::to_string(e.hunger_level));
|
||||
v.push_back(columns[61] + " = " + std::to_string(e.thirst_level));
|
||||
v.push_back(columns[62] + " = " + std::to_string(e.ability_up));
|
||||
v.push_back(columns[63] + " = " + std::to_string(e.ldon_points_guk));
|
||||
v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_mir));
|
||||
v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_mmc));
|
||||
v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_ruj));
|
||||
v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_tak));
|
||||
v.push_back(columns[68] + " = " + std::to_string(e.ldon_points_available));
|
||||
v.push_back(columns[69] + " = " + std::to_string(e.tribute_time_remaining));
|
||||
v.push_back(columns[70] + " = " + std::to_string(e.career_tribute_points));
|
||||
v.push_back(columns[71] + " = " + std::to_string(e.tribute_points));
|
||||
v.push_back(columns[72] + " = " + std::to_string(e.tribute_active));
|
||||
v.push_back(columns[73] + " = " + std::to_string(e.pvp_status));
|
||||
v.push_back(columns[74] + " = " + std::to_string(e.pvp_kills));
|
||||
v.push_back(columns[75] + " = " + std::to_string(e.pvp_deaths));
|
||||
v.push_back(columns[76] + " = " + std::to_string(e.pvp_current_points));
|
||||
v.push_back(columns[77] + " = " + std::to_string(e.pvp_career_points));
|
||||
v.push_back(columns[78] + " = " + std::to_string(e.pvp_best_kill_streak));
|
||||
v.push_back(columns[79] + " = " + std::to_string(e.pvp_worst_death_streak));
|
||||
v.push_back(columns[80] + " = " + std::to_string(e.pvp_current_kill_streak));
|
||||
v.push_back(columns[81] + " = " + std::to_string(e.pvp2));
|
||||
v.push_back(columns[82] + " = " + std::to_string(e.pvp_type));
|
||||
v.push_back(columns[83] + " = " + std::to_string(e.show_helm));
|
||||
v.push_back(columns[84] + " = " + std::to_string(e.group_auto_consent));
|
||||
v.push_back(columns[85] + " = " + std::to_string(e.raid_auto_consent));
|
||||
v.push_back(columns[86] + " = " + std::to_string(e.guild_auto_consent));
|
||||
v.push_back(columns[87] + " = " + std::to_string(e.leadership_exp_on));
|
||||
v.push_back(columns[88] + " = " + std::to_string(e.RestTimer));
|
||||
v.push_back(columns[89] + " = " + std::to_string(e.air_remaining));
|
||||
v.push_back(columns[90] + " = " + std::to_string(e.autosplit_enabled));
|
||||
v.push_back(columns[91] + " = " + std::to_string(e.lfp));
|
||||
v.push_back(columns[92] + " = " + std::to_string(e.lfg));
|
||||
v.push_back(columns[93] + " = '" + Strings::Escape(e.mailkey) + "'");
|
||||
v.push_back(columns[94] + " = " + std::to_string(e.xtargets));
|
||||
v.push_back(columns[95] + " = " + std::to_string(e.firstlogon));
|
||||
v.push_back(columns[96] + " = " + std::to_string(e.e_aa_effects));
|
||||
v.push_back(columns[97] + " = " + std::to_string(e.e_percent_to_aa));
|
||||
v.push_back(columns[98] + " = " + std::to_string(e.e_expended_aa_spent));
|
||||
v.push_back(columns[99] + " = " + std::to_string(e.aa_points_spent_old));
|
||||
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_old));
|
||||
v.push_back(columns[101] + " = " + std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back(columns[102] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@ -813,6 +821,7 @@ public:
|
||||
v.push_back(std::to_string(e.ability_time_minutes));
|
||||
v.push_back(std::to_string(e.ability_time_hours));
|
||||
v.push_back(std::to_string(e.exp));
|
||||
v.push_back(std::to_string(e.exp_enabled));
|
||||
v.push_back(std::to_string(e.aa_points_spent));
|
||||
v.push_back(std::to_string(e.aa_exp));
|
||||
v.push_back(std::to_string(e.aa_points));
|
||||
@ -944,6 +953,7 @@ public:
|
||||
v.push_back(std::to_string(e.ability_time_minutes));
|
||||
v.push_back(std::to_string(e.ability_time_hours));
|
||||
v.push_back(std::to_string(e.exp));
|
||||
v.push_back(std::to_string(e.exp_enabled));
|
||||
v.push_back(std::to_string(e.aa_points_spent));
|
||||
v.push_back(std::to_string(e.aa_exp));
|
||||
v.push_back(std::to_string(e.aa_points));
|
||||
@ -1079,70 +1089,71 @@ public:
|
||||
e.ability_time_minutes = static_cast<uint8_t>(strtoul(row[35], nullptr, 10));
|
||||
e.ability_time_hours = static_cast<uint8_t>(strtoul(row[36], nullptr, 10));
|
||||
e.exp = static_cast<uint32_t>(strtoul(row[37], nullptr, 10));
|
||||
e.aa_points_spent = static_cast<uint32_t>(strtoul(row[38], nullptr, 10));
|
||||
e.aa_exp = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
|
||||
e.aa_points = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
|
||||
e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
|
||||
e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
|
||||
e.group_leadership_points = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
|
||||
e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
|
||||
e.points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
|
||||
e.cur_hp = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
|
||||
e.mana = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
|
||||
e.endurance = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
|
||||
e.intoxication = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
|
||||
e.str = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
|
||||
e.sta = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
|
||||
e.cha = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
|
||||
e.dex = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
|
||||
e.int_ = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
|
||||
e.agi = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.wis = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
|
||||
e.zone_change_count = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
|
||||
e.toxicity = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
|
||||
e.hunger_level = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
|
||||
e.thirst_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
|
||||
e.ability_up = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
|
||||
e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
|
||||
e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
|
||||
e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
|
||||
e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
|
||||
e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
|
||||
e.ldon_points_available = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
|
||||
e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
|
||||
e.career_tribute_points = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
|
||||
e.tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
|
||||
e.tribute_active = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
|
||||
e.pvp_status = static_cast<uint8_t>(strtoul(row[72], nullptr, 10));
|
||||
e.pvp_kills = static_cast<uint32_t>(strtoul(row[73], nullptr, 10));
|
||||
e.pvp_deaths = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
|
||||
e.pvp_current_points = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
|
||||
e.pvp_career_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
|
||||
e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
|
||||
e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
|
||||
e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
|
||||
e.pvp2 = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
|
||||
e.pvp_type = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
|
||||
e.show_helm = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
|
||||
e.group_auto_consent = static_cast<uint8_t>(strtoul(row[83], nullptr, 10));
|
||||
e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
|
||||
e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
|
||||
e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
|
||||
e.RestTimer = static_cast<uint32_t>(strtoul(row[87], nullptr, 10));
|
||||
e.air_remaining = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
|
||||
e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
|
||||
e.lfp = static_cast<uint8_t>(strtoul(row[90], nullptr, 10));
|
||||
e.lfg = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
|
||||
e.mailkey = row[92] ? row[92] : "";
|
||||
e.xtargets = static_cast<uint8_t>(strtoul(row[93], nullptr, 10));
|
||||
e.firstlogon = static_cast<int8_t>(atoi(row[94]));
|
||||
e.e_aa_effects = static_cast<uint32_t>(strtoul(row[95], nullptr, 10));
|
||||
e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
|
||||
e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
|
||||
e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
|
||||
e.aa_points_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
|
||||
e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
|
||||
e.deleted_at = strtoll(row[101] ? row[101] : "-1", nullptr, 10);
|
||||
e.exp_enabled = static_cast<uint8_t>(strtoul(row[38], nullptr, 10));
|
||||
e.aa_points_spent = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
|
||||
e.aa_exp = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
|
||||
e.aa_points = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
|
||||
e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
|
||||
e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
|
||||
e.group_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
|
||||
e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
|
||||
e.points = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
|
||||
e.cur_hp = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
|
||||
e.mana = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
|
||||
e.endurance = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
|
||||
e.intoxication = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
|
||||
e.str = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
|
||||
e.sta = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
|
||||
e.cha = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
|
||||
e.dex = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
|
||||
e.int_ = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.agi = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
|
||||
e.wis = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
|
||||
e.zone_change_count = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
|
||||
e.toxicity = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
|
||||
e.hunger_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
|
||||
e.thirst_level = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
|
||||
e.ability_up = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
|
||||
e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
|
||||
e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
|
||||
e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
|
||||
e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
|
||||
e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
|
||||
e.ldon_points_available = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
|
||||
e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
|
||||
e.career_tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
|
||||
e.tribute_points = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
|
||||
e.tribute_active = static_cast<uint32_t>(strtoul(row[72], nullptr, 10));
|
||||
e.pvp_status = static_cast<uint8_t>(strtoul(row[73], nullptr, 10));
|
||||
e.pvp_kills = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
|
||||
e.pvp_deaths = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
|
||||
e.pvp_current_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
|
||||
e.pvp_career_points = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
|
||||
e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
|
||||
e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
|
||||
e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
|
||||
e.pvp2 = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
|
||||
e.pvp_type = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
|
||||
e.show_helm = static_cast<uint32_t>(strtoul(row[83], nullptr, 10));
|
||||
e.group_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
|
||||
e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
|
||||
e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
|
||||
e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[87], nullptr, 10));
|
||||
e.RestTimer = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
|
||||
e.air_remaining = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
|
||||
e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[90], nullptr, 10));
|
||||
e.lfp = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
|
||||
e.lfg = static_cast<uint8_t>(strtoul(row[92], nullptr, 10));
|
||||
e.mailkey = row[93] ? row[93] : "";
|
||||
e.xtargets = static_cast<uint8_t>(strtoul(row[94], nullptr, 10));
|
||||
e.firstlogon = static_cast<int8_t>(atoi(row[95]));
|
||||
e.e_aa_effects = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
|
||||
e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
|
||||
e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
|
||||
e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
|
||||
e.aa_points_old = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
|
||||
e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[101], nullptr, 10));
|
||||
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@ -1205,70 +1216,71 @@ public:
|
||||
e.ability_time_minutes = static_cast<uint8_t>(strtoul(row[35], nullptr, 10));
|
||||
e.ability_time_hours = static_cast<uint8_t>(strtoul(row[36], nullptr, 10));
|
||||
e.exp = static_cast<uint32_t>(strtoul(row[37], nullptr, 10));
|
||||
e.aa_points_spent = static_cast<uint32_t>(strtoul(row[38], nullptr, 10));
|
||||
e.aa_exp = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
|
||||
e.aa_points = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
|
||||
e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
|
||||
e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
|
||||
e.group_leadership_points = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
|
||||
e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
|
||||
e.points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
|
||||
e.cur_hp = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
|
||||
e.mana = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
|
||||
e.endurance = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
|
||||
e.intoxication = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
|
||||
e.str = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
|
||||
e.sta = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
|
||||
e.cha = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
|
||||
e.dex = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
|
||||
e.int_ = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
|
||||
e.agi = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.wis = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
|
||||
e.zone_change_count = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
|
||||
e.toxicity = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
|
||||
e.hunger_level = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
|
||||
e.thirst_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
|
||||
e.ability_up = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
|
||||
e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
|
||||
e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
|
||||
e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
|
||||
e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
|
||||
e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
|
||||
e.ldon_points_available = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
|
||||
e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
|
||||
e.career_tribute_points = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
|
||||
e.tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
|
||||
e.tribute_active = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
|
||||
e.pvp_status = static_cast<uint8_t>(strtoul(row[72], nullptr, 10));
|
||||
e.pvp_kills = static_cast<uint32_t>(strtoul(row[73], nullptr, 10));
|
||||
e.pvp_deaths = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
|
||||
e.pvp_current_points = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
|
||||
e.pvp_career_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
|
||||
e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
|
||||
e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
|
||||
e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
|
||||
e.pvp2 = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
|
||||
e.pvp_type = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
|
||||
e.show_helm = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
|
||||
e.group_auto_consent = static_cast<uint8_t>(strtoul(row[83], nullptr, 10));
|
||||
e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
|
||||
e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
|
||||
e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
|
||||
e.RestTimer = static_cast<uint32_t>(strtoul(row[87], nullptr, 10));
|
||||
e.air_remaining = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
|
||||
e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
|
||||
e.lfp = static_cast<uint8_t>(strtoul(row[90], nullptr, 10));
|
||||
e.lfg = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
|
||||
e.mailkey = row[92] ? row[92] : "";
|
||||
e.xtargets = static_cast<uint8_t>(strtoul(row[93], nullptr, 10));
|
||||
e.firstlogon = static_cast<int8_t>(atoi(row[94]));
|
||||
e.e_aa_effects = static_cast<uint32_t>(strtoul(row[95], nullptr, 10));
|
||||
e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
|
||||
e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
|
||||
e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
|
||||
e.aa_points_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
|
||||
e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
|
||||
e.deleted_at = strtoll(row[101] ? row[101] : "-1", nullptr, 10);
|
||||
e.exp_enabled = static_cast<uint8_t>(strtoul(row[38], nullptr, 10));
|
||||
e.aa_points_spent = static_cast<uint32_t>(strtoul(row[39], nullptr, 10));
|
||||
e.aa_exp = static_cast<uint32_t>(strtoul(row[40], nullptr, 10));
|
||||
e.aa_points = static_cast<uint32_t>(strtoul(row[41], nullptr, 10));
|
||||
e.group_leadership_exp = static_cast<uint32_t>(strtoul(row[42], nullptr, 10));
|
||||
e.raid_leadership_exp = static_cast<uint32_t>(strtoul(row[43], nullptr, 10));
|
||||
e.group_leadership_points = static_cast<uint32_t>(strtoul(row[44], nullptr, 10));
|
||||
e.raid_leadership_points = static_cast<uint32_t>(strtoul(row[45], nullptr, 10));
|
||||
e.points = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
|
||||
e.cur_hp = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
|
||||
e.mana = static_cast<uint32_t>(strtoul(row[48], nullptr, 10));
|
||||
e.endurance = static_cast<uint32_t>(strtoul(row[49], nullptr, 10));
|
||||
e.intoxication = static_cast<uint32_t>(strtoul(row[50], nullptr, 10));
|
||||
e.str = static_cast<uint32_t>(strtoul(row[51], nullptr, 10));
|
||||
e.sta = static_cast<uint32_t>(strtoul(row[52], nullptr, 10));
|
||||
e.cha = static_cast<uint32_t>(strtoul(row[53], nullptr, 10));
|
||||
e.dex = static_cast<uint32_t>(strtoul(row[54], nullptr, 10));
|
||||
e.int_ = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.agi = static_cast<uint32_t>(strtoul(row[56], nullptr, 10));
|
||||
e.wis = static_cast<uint32_t>(strtoul(row[57], nullptr, 10));
|
||||
e.zone_change_count = static_cast<uint32_t>(strtoul(row[58], nullptr, 10));
|
||||
e.toxicity = static_cast<uint32_t>(strtoul(row[59], nullptr, 10));
|
||||
e.hunger_level = static_cast<uint32_t>(strtoul(row[60], nullptr, 10));
|
||||
e.thirst_level = static_cast<uint32_t>(strtoul(row[61], nullptr, 10));
|
||||
e.ability_up = static_cast<uint32_t>(strtoul(row[62], nullptr, 10));
|
||||
e.ldon_points_guk = static_cast<uint32_t>(strtoul(row[63], nullptr, 10));
|
||||
e.ldon_points_mir = static_cast<uint32_t>(strtoul(row[64], nullptr, 10));
|
||||
e.ldon_points_mmc = static_cast<uint32_t>(strtoul(row[65], nullptr, 10));
|
||||
e.ldon_points_ruj = static_cast<uint32_t>(strtoul(row[66], nullptr, 10));
|
||||
e.ldon_points_tak = static_cast<uint32_t>(strtoul(row[67], nullptr, 10));
|
||||
e.ldon_points_available = static_cast<uint32_t>(strtoul(row[68], nullptr, 10));
|
||||
e.tribute_time_remaining = static_cast<uint32_t>(strtoul(row[69], nullptr, 10));
|
||||
e.career_tribute_points = static_cast<uint32_t>(strtoul(row[70], nullptr, 10));
|
||||
e.tribute_points = static_cast<uint32_t>(strtoul(row[71], nullptr, 10));
|
||||
e.tribute_active = static_cast<uint32_t>(strtoul(row[72], nullptr, 10));
|
||||
e.pvp_status = static_cast<uint8_t>(strtoul(row[73], nullptr, 10));
|
||||
e.pvp_kills = static_cast<uint32_t>(strtoul(row[74], nullptr, 10));
|
||||
e.pvp_deaths = static_cast<uint32_t>(strtoul(row[75], nullptr, 10));
|
||||
e.pvp_current_points = static_cast<uint32_t>(strtoul(row[76], nullptr, 10));
|
||||
e.pvp_career_points = static_cast<uint32_t>(strtoul(row[77], nullptr, 10));
|
||||
e.pvp_best_kill_streak = static_cast<uint32_t>(strtoul(row[78], nullptr, 10));
|
||||
e.pvp_worst_death_streak = static_cast<uint32_t>(strtoul(row[79], nullptr, 10));
|
||||
e.pvp_current_kill_streak = static_cast<uint32_t>(strtoul(row[80], nullptr, 10));
|
||||
e.pvp2 = static_cast<uint32_t>(strtoul(row[81], nullptr, 10));
|
||||
e.pvp_type = static_cast<uint32_t>(strtoul(row[82], nullptr, 10));
|
||||
e.show_helm = static_cast<uint32_t>(strtoul(row[83], nullptr, 10));
|
||||
e.group_auto_consent = static_cast<uint8_t>(strtoul(row[84], nullptr, 10));
|
||||
e.raid_auto_consent = static_cast<uint8_t>(strtoul(row[85], nullptr, 10));
|
||||
e.guild_auto_consent = static_cast<uint8_t>(strtoul(row[86], nullptr, 10));
|
||||
e.leadership_exp_on = static_cast<uint8_t>(strtoul(row[87], nullptr, 10));
|
||||
e.RestTimer = static_cast<uint32_t>(strtoul(row[88], nullptr, 10));
|
||||
e.air_remaining = static_cast<uint32_t>(strtoul(row[89], nullptr, 10));
|
||||
e.autosplit_enabled = static_cast<uint32_t>(strtoul(row[90], nullptr, 10));
|
||||
e.lfp = static_cast<uint8_t>(strtoul(row[91], nullptr, 10));
|
||||
e.lfg = static_cast<uint8_t>(strtoul(row[92], nullptr, 10));
|
||||
e.mailkey = row[93] ? row[93] : "";
|
||||
e.xtargets = static_cast<uint8_t>(strtoul(row[94], nullptr, 10));
|
||||
e.firstlogon = static_cast<int8_t>(atoi(row[95]));
|
||||
e.e_aa_effects = static_cast<uint32_t>(strtoul(row[96], nullptr, 10));
|
||||
e.e_percent_to_aa = static_cast<uint32_t>(strtoul(row[97], nullptr, 10));
|
||||
e.e_expended_aa_spent = static_cast<uint32_t>(strtoul(row[98], nullptr, 10));
|
||||
e.aa_points_spent_old = static_cast<uint32_t>(strtoul(row[99], nullptr, 10));
|
||||
e.aa_points_old = static_cast<uint32_t>(strtoul(row[100], nullptr, 10));
|
||||
e.e_last_invsnapshot = static_cast<uint32_t>(strtoul(row[101], nullptr, 10));
|
||||
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@ -34,7 +34,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9213
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9214
|
||||
|
||||
#ifdef BOTS
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9035
|
||||
|
||||
@ -467,6 +467,7 @@
|
||||
9211|2022_10_14_fix_neriak_pok_stone.sql|select * from doors where id = 2057 and `name` = 'POKNRKPORT500' and client_version_mask = 4294967232|empty|
|
||||
9212|2022_10_14_fix_misty_pok_stone.sql|select * from doors where id = 2040 and `name` = 'POKRVPORT500' and dest_zone = 'misty'|empty|
|
||||
9213|2022_12_24_npc_keeps_sold_items.sql|SHOW COLUMNS FROM `npc_types` LIKE 'keeps_sold_items'|empty|
|
||||
9214|2022_12_24_character_exp_toggle.sql|SHOW COLUMNS FROM `character_data` LIKE 'exp_enabled'|empty|
|
||||
|
||||
# Upgrade conditions:
|
||||
# This won't be needed after this system is implemented, but it is used database that are not
|
||||
|
||||
@ -0,0 +1,2 @@
|
||||
ALTER TABLE `character_data`
|
||||
ADD COLUMN `exp_enabled` tinyint(1) UNSIGNED NOT NULL DEFAULT 1 AFTER `exp`;
|
||||
@ -738,7 +738,7 @@ bool Client::Save(uint8 iCommitNow) {
|
||||
}
|
||||
}
|
||||
|
||||
database.SaveCharacterData(CharacterID(), AccountID(), &m_pp, &m_epp); /* Save Character Data */
|
||||
database.SaveCharacterData(this, &m_pp, &m_epp); /* Save Character Data */
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -9136,6 +9136,25 @@ void Client::SetDevToolsEnabled(bool in_dev_tools_enabled)
|
||||
Client::dev_tools_enabled = in_dev_tools_enabled;
|
||||
}
|
||||
|
||||
bool Client::IsEXPEnabled() const {
|
||||
return m_exp_enabled;
|
||||
}
|
||||
|
||||
void Client::SetEXPEnabled(bool is_exp_enabled)
|
||||
{
|
||||
auto c = CharacterDataRepository::FindOne(database, CharacterID());
|
||||
|
||||
c.exp_enabled = is_exp_enabled;
|
||||
|
||||
auto updated = CharacterDataRepository::UpdateOne(database, c);
|
||||
|
||||
if (!updated) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_exp_enabled = is_exp_enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param model_id
|
||||
*/
|
||||
|
||||
@ -239,6 +239,9 @@ public:
|
||||
bool IsDevToolsEnabled() const;
|
||||
void SetDevToolsEnabled(bool in_dev_tools_enabled);
|
||||
|
||||
bool IsEXPEnabled() const;
|
||||
void SetEXPEnabled(bool is_exp_enabled);
|
||||
|
||||
void SetPrimaryWeaponOrnamentation(uint32 model_id);
|
||||
void SetSecondaryWeaponOrnamentation(uint32 model_id);
|
||||
|
||||
@ -1963,6 +1966,8 @@ public:
|
||||
int64 GetSharedTaskId() const;
|
||||
private:
|
||||
|
||||
bool m_exp_enabled;
|
||||
|
||||
//Anti Spam Stuff
|
||||
Timer *KarmaUpdateTimer;
|
||||
uint32 TotalKarma;
|
||||
|
||||
@ -1217,15 +1217,19 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
}
|
||||
|
||||
/* Load Character Data */
|
||||
query = StringFormat("SELECT `lfp`, `lfg`, `xtargets`, `firstlogon`, `guild_id`, `rank` FROM `character_data` LEFT JOIN `guild_members` ON `id` = `char_id` WHERE `id` = %i", cid);
|
||||
query = fmt::format(
|
||||
"SELECT `lfp`, `lfg`, `xtargets`, `firstlogon`, `guild_id`, `rank`, `exp_enabled` FROM `character_data` LEFT JOIN `guild_members` ON `id` = `char_id` WHERE `id` = {}",
|
||||
cid
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
for (auto row : results) {
|
||||
if (row[4] && atoi(row[4]) > 0) {
|
||||
guild_id = atoi(row[4]);
|
||||
if (row[5] != nullptr) { guildrank = atoi(row[5]); }
|
||||
else { guildrank = GUILD_RANK_NONE; }
|
||||
guildrank = row[5] ? atoi(row[5]) : GUILD_RANK_NONE;
|
||||
}
|
||||
|
||||
SetEXPEnabled(atobool(row[6]));
|
||||
|
||||
if (LFP) { LFP = atoi(row[0]); }
|
||||
if (LFG) { LFG = atoi(row[1]); }
|
||||
if (row[3])
|
||||
|
||||
@ -140,6 +140,7 @@ int command_init(void)
|
||||
command_add("enablerecipe", "[Recipe ID] - Enables a Recipe", AccountStatus::QuestTroupe, command_enablerecipe) ||
|
||||
command_add("endurance", "Restores your or your target's endurance.", AccountStatus::Guide, command_endurance) ||
|
||||
command_add("equipitem", "[slotid(0-21)] - Equip the item on your cursor into the specified slot", AccountStatus::Guide, command_equipitem) ||
|
||||
command_add("exptoggle", "[Toggle] - Toggle your or your target's experience gain.", AccountStatus::QuestTroupe, command_exptoggle) ||
|
||||
command_add("faction", "[Find (criteria | all ) | Review (criteria | all) | Reset (id)] - Resets Player's Faction", AccountStatus::QuestTroupe, command_faction) ||
|
||||
command_add("factionassociation", "[factionid] [amount] - triggers a faction hits via association", AccountStatus::GMLeadAdmin, command_faction_association) ||
|
||||
command_add("feature", "Change your or your target's feature's temporarily", AccountStatus::QuestTroupe, command_feature) ||
|
||||
@ -977,6 +978,7 @@ void command_bot(Client *c, const Seperator *sep)
|
||||
#include "gm_commands/enablerecipe.cpp"
|
||||
#include "gm_commands/endurance.cpp"
|
||||
#include "gm_commands/equipitem.cpp"
|
||||
#include "gm_commands/exptoggle.cpp"
|
||||
#include "gm_commands/faction.cpp"
|
||||
#include "gm_commands/feature.cpp"
|
||||
#include "gm_commands/findaa.cpp"
|
||||
|
||||
@ -82,6 +82,7 @@ void command_emptyinventory(Client *c, const Seperator *sep);
|
||||
void command_enablerecipe(Client *c, const Seperator *sep);
|
||||
void command_endurance(Client *c, const Seperator *sep);
|
||||
void command_equipitem(Client *c, const Seperator *sep);
|
||||
void command_exptoggle(Client *c, const Seperator *sep);
|
||||
void command_faction(Client *c, const Seperator *sep);
|
||||
void command_faction_association(Client *c, const Seperator *sep);
|
||||
void command_feature(Client *c, const Seperator *sep);
|
||||
|
||||
@ -496,7 +496,7 @@ void Client::CalculateExp(uint32 in_add_exp, uint32 &add_exp, uint32 &add_aaxp,
|
||||
}
|
||||
|
||||
add_exp = GetEXP() + add_exp;
|
||||
|
||||
|
||||
//Enforce Percent XP Cap per kill, if rule is enabled
|
||||
int kill_percent_xp_cap = RuleI(Character, ExperiencePercentCapPerKill);
|
||||
if (kill_percent_xp_cap >= 0) {
|
||||
@ -509,6 +509,9 @@ void Client::CalculateExp(uint32 in_add_exp, uint32 &add_exp, uint32 &add_aaxp,
|
||||
}
|
||||
|
||||
void Client::AddEXP(uint32 in_add_exp, uint8 conlevel, bool resexp) {
|
||||
if (!IsEXPEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EVENT_ITEM_ScriptStopReturn();
|
||||
|
||||
|
||||
28
zone/gm_commands/exptoggle.cpp
Normal file
28
zone/gm_commands/exptoggle.cpp
Normal file
@ -0,0 +1,28 @@
|
||||
#include "../client.h"
|
||||
|
||||
void command_exptoggle(Client *c, const Seperator *sep)
|
||||
{
|
||||
auto arguments = sep->argnum;
|
||||
if (!arguments || arguments > 1) {
|
||||
c->Message(Chat::White, "Usage: #exptoggle [Toggle] - Toggle your or your target's experience gain.");
|
||||
return;
|
||||
}
|
||||
|
||||
auto t = c;
|
||||
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
|
||||
t = c->GetTarget()->CastToClient();
|
||||
}
|
||||
|
||||
const auto is_exp_enabled = Strings::ToBool(sep->arg[1]);
|
||||
|
||||
t->SetEXPEnabled(is_exp_enabled);
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Experience gain for {} is now {}abled.",
|
||||
c->GetTargetDescription(t, TargetDescriptionType::LCSelf),
|
||||
is_exp_enabled ? "en" : "dis"
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
@ -2906,6 +2906,16 @@ luabind::object Lua_Client::GetAugmentIDsBySlotID(lua_State* L, int16 slot_id) {
|
||||
return lua_table;
|
||||
}
|
||||
|
||||
bool Lua_Client::IsEXPEnabled() {
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsEXPEnabled();
|
||||
}
|
||||
|
||||
void Lua_Client::SetEXPEnabled(bool is_exp_enabled) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetEXPEnabled(is_exp_enabled);
|
||||
}
|
||||
|
||||
#ifdef BOTS
|
||||
|
||||
int Lua_Client::GetBotRequiredLevel()
|
||||
@ -3248,6 +3258,7 @@ luabind::scope lua_register_client() {
|
||||
.def("IsCrouching", (bool(Lua_Client::*)(void))&Lua_Client::IsCrouching)
|
||||
.def("IsDead", &Lua_Client::IsDead)
|
||||
.def("IsDueling", (bool(Lua_Client::*)(void))&Lua_Client::IsDueling)
|
||||
.def("IsEXPEnabled", (bool(Lua_Client::*)(void))&Lua_Client::IsEXPEnabled)
|
||||
.def("IsGrouped", (bool(Lua_Client::*)(void))&Lua_Client::IsGrouped)
|
||||
.def("IsLD", (bool(Lua_Client::*)(void))&Lua_Client::IsLD)
|
||||
.def("IsMedding", (bool(Lua_Client::*)(void))&Lua_Client::IsMedding)
|
||||
@ -3409,6 +3420,7 @@ luabind::scope lua_register_client() {
|
||||
.def("SetDueling", (void(Lua_Client::*)(bool))&Lua_Client::SetDueling)
|
||||
.def("SetEXP", (void(Lua_Client::*)(uint32,uint32))&Lua_Client::SetEXP)
|
||||
.def("SetEXP", (void(Lua_Client::*)(uint32,uint32,bool))&Lua_Client::SetEXP)
|
||||
.def("SetEXPEnabled", (void(Lua_Client::*)(bool))&Lua_Client::SetEXPEnabled)
|
||||
.def("SetEXPModifier", (void(Lua_Client::*)(uint32,double))&Lua_Client::SetEXPModifier)
|
||||
.def("SetEXPModifier", (void(Lua_Client::*)(uint32,double,int16))&Lua_Client::SetEXPModifier)
|
||||
.def("SetEbonCrystals", (void(Lua_Client::*)(uint32))&Lua_Client::SetEbonCrystals)
|
||||
|
||||
@ -455,6 +455,8 @@ public:
|
||||
std::string GetGuildPublicNote();
|
||||
void MaxSkills();
|
||||
luabind::object GetAugmentIDsBySlotID(lua_State* L, int16 slot_id);
|
||||
bool IsEXPEnabled();
|
||||
void SetEXPEnabled(bool is_exp_enabled);
|
||||
|
||||
void ApplySpell(int spell_id);
|
||||
void ApplySpell(int spell_id, int duration);
|
||||
|
||||
@ -2784,6 +2784,16 @@ perl::array Perl_Client_GetAugmentIDsBySlotID(Client* self, int16 slot_id)
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Perl_Client_IsEXPEnabled(Client* self)
|
||||
{
|
||||
return self->IsEXPEnabled();
|
||||
}
|
||||
|
||||
void Perl_Client_SetEXPEnabled(Client* self, bool is_exp_enabled)
|
||||
{
|
||||
self->SetEXPEnabled(is_exp_enabled);
|
||||
}
|
||||
|
||||
#ifdef BOTS
|
||||
|
||||
int Perl_Client_GetBotRequiredLevel(Client* self)
|
||||
@ -3119,6 +3129,7 @@ void perl_register_client()
|
||||
package.add("IsBecomeNPC", &Perl_Client_IsBecomeNPC);
|
||||
package.add("IsCrouching", &Perl_Client_IsCrouching);
|
||||
package.add("IsDueling", &Perl_Client_IsDueling);
|
||||
package.add("IsEXPEnabled", &Perl_Client_IsEXPEnabled);
|
||||
package.add("IsGrouped", &Perl_Client_IsGrouped);
|
||||
package.add("IsLD", &Perl_Client_IsLD);
|
||||
package.add("IsMedding", &Perl_Client_IsMedding);
|
||||
@ -3282,6 +3293,7 @@ void perl_register_client()
|
||||
package.add("SetEbonCrystals", &Perl_Client_SetEbonCrystals);
|
||||
package.add("SetEndurance", &Perl_Client_SetEndurance);
|
||||
package.add("SetEnvironmentDamageModifier", &Perl_Client_SetEnvironmentDamageModifier);
|
||||
package.add("SetEXPEnabled", &Perl_Client_SetEXPEnabled);
|
||||
package.add("SetFactionLevel", &Perl_Client_SetFactionLevel);
|
||||
package.add("SetFactionLevel2", (void(*)(Client*, uint32, int32, uint8, uint8, uint8, int32))&Perl_Client_SetFactionLevel2);
|
||||
package.add("SetFactionLevel2", (void(*)(Client*, uint32, int32, uint8, uint8, uint8, int32, uint8))&Perl_Client_SetFactionLevel2);
|
||||
|
||||
227
zone/zonedb.cpp
227
zone/zonedb.cpp
@ -1144,16 +1144,24 @@ bool ZoneDatabase::SaveCharacterLeadershipAA(uint32 character_id, PlayerProfile_
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp){
|
||||
bool ZoneDatabase::SaveCharacterData(
|
||||
Client* c,
|
||||
PlayerProfile_Struct* pp,
|
||||
ExtendedProfile_Struct* m_epp
|
||||
) {
|
||||
if (!c) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/* If this is ever zero - the client hasn't fully loaded and potentially crashed during zone */
|
||||
if (account_id <= 0)
|
||||
if (c->AccountID() <= 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string mail_key = database.GetMailKey(character_id);
|
||||
const auto mail_key = database.GetMailKey(c->CharacterID());
|
||||
|
||||
clock_t t = std::clock(); /* Function timer start */
|
||||
std::string query = StringFormat(
|
||||
const auto query = fmt::format(
|
||||
"REPLACE INTO `character_data` ("
|
||||
" id, "
|
||||
" account_id, "
|
||||
@ -1185,6 +1193,7 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
" title, "
|
||||
" suffix, "
|
||||
" exp, "
|
||||
" exp_enabled, "
|
||||
" points, "
|
||||
" mana, "
|
||||
" cur_hp, "
|
||||
@ -1252,106 +1261,107 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
" mailkey "
|
||||
") "
|
||||
"VALUES ("
|
||||
"%u," // id " id, "
|
||||
"%u," // account_id " account_id, "
|
||||
"'%s'," // `name` pp->name, " `name`, "
|
||||
"'%s'," // last_name pp->last_name, " last_name, "
|
||||
"%u," // gender pp->gender, " gender, "
|
||||
"%u," // race pp->race, " race, "
|
||||
"%u," // class pp->class_, " class, "
|
||||
"%u," // `level` pp->level, " `level`, "
|
||||
"%u," // deity pp->deity, " deity, "
|
||||
"%u," // birthday pp->birthday, " birthday, "
|
||||
"%u," // last_login pp->lastlogin, " last_login, "
|
||||
"%u," // time_played pp->timePlayedMin, " time_played, "
|
||||
"%u," // pvp_status pp->pvp, " pvp_status, "
|
||||
"%u," // level2 pp->level2, " level2, "
|
||||
"%u," // anon pp->anon, " anon, "
|
||||
"%u," // gm pp->gm, " gm, "
|
||||
"%u," // intoxication pp->intoxication, " intoxication, "
|
||||
"%u," // hair_color pp->haircolor, " hair_color, "
|
||||
"%u," // beard_color pp->beardcolor, " beard_color, "
|
||||
"%u," // eye_color_1 pp->eyecolor1, " eye_color_1, "
|
||||
"%u," // eye_color_2 pp->eyecolor2, " eye_color_2, "
|
||||
"%u," // hair_style pp->hairstyle, " hair_style, "
|
||||
"%u," // beard pp->beard, " beard, "
|
||||
"%u," // ability_time_seconds pp->ability_time_seconds, " ability_time_seconds, "
|
||||
"%u," // ability_number pp->ability_number, " ability_number, "
|
||||
"%u," // ability_time_minutes pp->ability_time_minutes, " ability_time_minutes, "
|
||||
"%u," // ability_time_hours pp->ability_time_hours, " ability_time_hours, "
|
||||
"'%s'," // title pp->title, " title, " "
|
||||
"'%s'," // suffix pp->suffix, " suffix, "
|
||||
"%u," // exp pp->exp, " exp, "
|
||||
"%u," // points pp->points, " points, "
|
||||
"%u," // mana pp->mana, " mana, "
|
||||
"%u," // cur_hp pp->cur_hp, " cur_hp, "
|
||||
"%u," // str pp->STR, " str, "
|
||||
"%u," // sta pp->STA, " sta, "
|
||||
"%u," // cha pp->CHA, " cha, "
|
||||
"%u," // dex pp->DEX, " dex, "
|
||||
"%u," // `int` pp->INT, " `int`, "
|
||||
"%u," // agi pp->AGI, " agi, "
|
||||
"%u," // wis pp->WIS, " wis, "
|
||||
"%u," // face pp->face, " face, "
|
||||
"%f," // y pp->y, " y, "
|
||||
"%f," // x pp->x, " x, "
|
||||
"%f," // z pp->z, " z, "
|
||||
"%f," // heading pp->heading, " heading, "
|
||||
"%u," // pvp2 pp->pvp2, " pvp2, "
|
||||
"%u," // pvp_type pp->pvptype, " pvp_type, "
|
||||
"%u," // autosplit_enabled pp->autosplit, " autosplit_enabled, "
|
||||
"%u," // zone_change_count pp->zone_change_count, " zone_change_count, "
|
||||
"%u," // drakkin_heritage pp->drakkin_heritage, " drakkin_heritage, "
|
||||
"%u," // drakkin_tattoo pp->drakkin_tattoo, " drakkin_tattoo, "
|
||||
"%u," // drakkin_details pp->drakkin_details, " drakkin_details, "
|
||||
"%i," // toxicity pp->toxicity, " toxicity, "
|
||||
"%i," // hunger_level pp->hunger_level, " hunger_level, "
|
||||
"%i," // thirst_level pp->thirst_level, " thirst_level, "
|
||||
"%u," // ability_up pp->ability_up, " ability_up, "
|
||||
"%u," // zone_id pp->zone_id, " zone_id, "
|
||||
"%u," // zone_instance pp->zoneInstance, " zone_instance, "
|
||||
"%u," // leadership_exp_on pp->leadAAActive, " leadership_exp_on, "
|
||||
"%u," // ldon_points_guk pp->ldon_points_guk, " ldon_points_guk, "
|
||||
"%u," // ldon_points_mir pp->ldon_points_mir, " ldon_points_mir, "
|
||||
"%u," // ldon_points_mmc pp->ldon_points_mmc, " ldon_points_mmc, "
|
||||
"%u," // ldon_points_ruj pp->ldon_points_ruj, " ldon_points_ruj, "
|
||||
"%u," // ldon_points_tak pp->ldon_points_tak, " ldon_points_tak, "
|
||||
"%u," // ldon_points_available pp->ldon_points_available, " ldon_points_available, "
|
||||
"%u," // tribute_time_remaining pp->tribute_time_remaining, " tribute_time_remaining, "
|
||||
"%u," // show_helm pp->showhelm, " show_helm, "
|
||||
"%u," // career_tribute_points pp->career_tribute_points, " career_tribute_points, "
|
||||
"%u," // tribute_points pp->tribute_points, " tribute_points, "
|
||||
"%u," // tribute_active pp->tribute_active, " tribute_active, "
|
||||
"%u," // endurance pp->endurance, " endurance, "
|
||||
"%u," // group_leadership_exp pp->group_leadership_exp, " group_leadership_exp, "
|
||||
"%u," // raid_leadership_exp pp->raid_leadership_exp, " raid_leadership_exp, "
|
||||
"%u," // group_leadership_points pp->group_leadership_points, " group_leadership_points, "
|
||||
"%u," // raid_leadership_points pp->raid_leadership_points, " raid_leadership_points, "
|
||||
"%u," // air_remaining pp->air_remaining, " air_remaining, "
|
||||
"%u," // pvp_kills pp->PVPKills, " pvp_kills, "
|
||||
"%u," // pvp_deaths pp->PVPDeaths, " pvp_deaths, "
|
||||
"%u," // pvp_current_points pp->PVPCurrentPoints, " pvp_current_points, "
|
||||
"%u," // pvp_career_points pp->PVPCareerPoints, " pvp_career_points, "
|
||||
"%u," // pvp_best_kill_streak pp->PVPBestKillStreak, " pvp_best_kill_streak, "
|
||||
"%u," // pvp_worst_death_streak pp->PVPWorstDeathStreak, " pvp_worst_death_streak, "
|
||||
"%u," // pvp_current_kill_streak pp->PVPCurrentKillStreak, " pvp_current_kill_streak, "
|
||||
"%u," // aa_points_spent pp->aapoints_spent, " aa_points_spent, "
|
||||
"%u," // aa_exp pp->expAA, " aa_exp, "
|
||||
"%u," // aa_points pp->aapoints, " aa_points, "
|
||||
"%u," // group_auto_consent pp->groupAutoconsent, " group_auto_consent, "
|
||||
"%u," // raid_auto_consent pp->raidAutoconsent, " raid_auto_consent, "
|
||||
"%u," // guild_auto_consent pp->guildAutoconsent, " guild_auto_consent, "
|
||||
"%u," // RestTimer pp->RestTimer, " RestTimer) "
|
||||
"%u," // e_aa_effects
|
||||
"%u," // e_percent_to_aa
|
||||
"%u," // e_expended_aa_spent
|
||||
"%u," // e_last_invsnapshot
|
||||
"'%s'" // mailkey mail_key
|
||||
"{}," // id " id, "
|
||||
"{}," // account_id " account_id, "
|
||||
"'{}'," // `name` pp->name, " `name`, "
|
||||
"'{}'," // last_name pp->last_name, " last_name, "
|
||||
"{}," // gender pp->gender, " gender, "
|
||||
"{}," // race pp->race, " race, "
|
||||
"{}," // class pp->class_, " class, "
|
||||
"{}," // `level` pp->level, " `level`, "
|
||||
"{}," // deity pp->deity, " deity, "
|
||||
"{}," // birthday pp->birthday, " birthday, "
|
||||
"{}," // last_login pp->lastlogin, " last_login, "
|
||||
"{}," // time_played pp->timePlayedMin, " time_played, "
|
||||
"{}," // pvp_status pp->pvp, " pvp_status, "
|
||||
"{}," // level2 pp->level2, " level2, "
|
||||
"{}," // anon pp->anon, " anon, "
|
||||
"{}," // gm pp->gm, " gm, "
|
||||
"{}," // intoxication pp->intoxication, " intoxication, "
|
||||
"{}," // hair_color pp->haircolor, " hair_color, "
|
||||
"{}," // beard_color pp->beardcolor, " beard_color, "
|
||||
"{}," // eye_color_1 pp->eyecolor1, " eye_color_1, "
|
||||
"{}," // eye_color_2 pp->eyecolor2, " eye_color_2, "
|
||||
"{}," // hair_style pp->hairstyle, " hair_style, "
|
||||
"{}," // beard pp->beard, " beard, "
|
||||
"{}," // ability_time_seconds pp->ability_time_seconds, " ability_time_seconds, "
|
||||
"{}," // ability_number pp->ability_number, " ability_number, "
|
||||
"{}," // ability_time_minutes pp->ability_time_minutes, " ability_time_minutes, "
|
||||
"{}," // ability_time_hours pp->ability_time_hours, " ability_time_hours, "
|
||||
"'{}'," // title pp->title, " title, " "
|
||||
"'{}'," // suffix pp->suffix, " suffix, "
|
||||
"{}," // exp pp->exp, " exp, "
|
||||
"{}," // exp_enabled epp->exp_enabled, " exp_enabled, "
|
||||
"{}," // points pp->points, " points, "
|
||||
"{}," // mana pp->mana, " mana, "
|
||||
"{}," // cur_hp pp->cur_hp, " cur_hp, "
|
||||
"{}," // str pp->STR, " str, "
|
||||
"{}," // sta pp->STA, " sta, "
|
||||
"{}," // cha pp->CHA, " cha, "
|
||||
"{}," // dex pp->DEX, " dex, "
|
||||
"{}," // `int` pp->INT, " `int`, "
|
||||
"{}," // agi pp->AGI, " agi, "
|
||||
"{}," // wis pp->WIS, " wis, "
|
||||
"{}," // face pp->face, " face, "
|
||||
"{:.2f}," // y pp->y, " y, "
|
||||
"{:.2f}," // x pp->x, " x, "
|
||||
"{:.2f}," // z pp->z, " z, "
|
||||
"{:.2f}," // heading pp->heading, " heading, "
|
||||
"{}," // pvp2 pp->pvp2, " pvp2, "
|
||||
"{}," // pvp_type pp->pvptype, " pvp_type, "
|
||||
"{}," // autosplit_enabled pp->autosplit, " autosplit_enabled, "
|
||||
"{}," // zone_change_count pp->zone_change_count, " zone_change_count, "
|
||||
"{}," // drakkin_heritage pp->drakkin_heritage, " drakkin_heritage, "
|
||||
"{}," // drakkin_tattoo pp->drakkin_tattoo, " drakkin_tattoo, "
|
||||
"{}," // drakkin_details pp->drakkin_details, " drakkin_details, "
|
||||
"{}," // toxicity pp->toxicity, " toxicity, "
|
||||
"{}," // hunger_level pp->hunger_level, " hunger_level, "
|
||||
"{}," // thirst_level pp->thirst_level, " thirst_level, "
|
||||
"{}," // ability_up pp->ability_up, " ability_up, "
|
||||
"{}," // zone_id pp->zone_id, " zone_id, "
|
||||
"{}," // zone_instance pp->zoneInstance, " zone_instance, "
|
||||
"{}," // leadership_exp_on pp->leadAAActive, " leadership_exp_on, "
|
||||
"{}," // ldon_points_guk pp->ldon_points_guk, " ldon_points_guk, "
|
||||
"{}," // ldon_points_mir pp->ldon_points_mir, " ldon_points_mir, "
|
||||
"{}," // ldon_points_mmc pp->ldon_points_mmc, " ldon_points_mmc, "
|
||||
"{}," // ldon_points_ruj pp->ldon_points_ruj, " ldon_points_ruj, "
|
||||
"{}," // ldon_points_tak pp->ldon_points_tak, " ldon_points_tak, "
|
||||
"{}," // ldon_points_available pp->ldon_points_available, " ldon_points_available, "
|
||||
"{}," // tribute_time_remaining pp->tribute_time_remaining, " tribute_time_remaining, "
|
||||
"{}," // show_helm pp->showhelm, " show_helm, "
|
||||
"{}," // career_tribute_points pp->career_tribute_points, " career_tribute_points, "
|
||||
"{}," // tribute_points pp->tribute_points, " tribute_points, "
|
||||
"{}," // tribute_active pp->tribute_active, " tribute_active, "
|
||||
"{}," // endurance pp->endurance, " endurance, "
|
||||
"{}," // group_leadership_exp pp->group_leadership_exp, " group_leadership_exp, "
|
||||
"{}," // raid_leadership_exp pp->raid_leadership_exp, " raid_leadership_exp, "
|
||||
"{}," // group_leadership_points pp->group_leadership_points, " group_leadership_points, "
|
||||
"{}," // raid_leadership_points pp->raid_leadership_points, " raid_leadership_points, "
|
||||
"{}," // air_remaining pp->air_remaining, " air_remaining, "
|
||||
"{}," // pvp_kills pp->PVPKills, " pvp_kills, "
|
||||
"{}," // pvp_deaths pp->PVPDeaths, " pvp_deaths, "
|
||||
"{}," // pvp_current_points pp->PVPCurrentPoints, " pvp_current_points, "
|
||||
"{}," // pvp_career_points pp->PVPCareerPoints, " pvp_career_points, "
|
||||
"{}," // pvp_best_kill_streak pp->PVPBestKillStreak, " pvp_best_kill_streak, "
|
||||
"{}," // pvp_worst_death_streak pp->PVPWorstDeathStreak, " pvp_worst_death_streak, "
|
||||
"{}," // pvp_current_kill_streak pp->PVPCurrentKillStreak, " pvp_current_kill_streak, "
|
||||
"{}," // aa_points_spent pp->aapoints_spent, " aa_points_spent, "
|
||||
"{}," // aa_exp pp->expAA, " aa_exp, "
|
||||
"{}," // aa_points pp->aapoints, " aa_points, "
|
||||
"{}," // group_auto_consent pp->groupAutoconsent, " group_auto_consent, "
|
||||
"{}," // raid_auto_consent pp->raidAutoconsent, " raid_auto_consent, "
|
||||
"{}," // guild_auto_consent pp->guildAutoconsent, " guild_auto_consent, "
|
||||
"{}," // RestTimer pp->RestTimer, " RestTimer) "
|
||||
"{}," // e_aa_effects
|
||||
"{}," // e_percent_to_aa
|
||||
"{}," // e_expended_aa_spent
|
||||
"{}," // e_last_invsnapshot
|
||||
"'{}'" // mailkey mail_key
|
||||
")",
|
||||
character_id, // " id, "
|
||||
account_id, // " account_id, "
|
||||
Strings::Escape(pp->name).c_str(), // " `name`, "
|
||||
Strings::Escape(pp->last_name).c_str(), // " last_name, "
|
||||
c->CharacterID(), // " id, "
|
||||
c->AccountID(), // " account_id, "
|
||||
Strings::Escape(pp->name), // " `name`, "
|
||||
Strings::Escape(pp->last_name), // " last_name, "
|
||||
pp->gender, // " gender, "
|
||||
pp->race, // " race, "
|
||||
pp->class_, // " class, "
|
||||
@ -1375,9 +1385,10 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
pp->ability_number, // " ability_number, "
|
||||
pp->ability_time_minutes, // " ability_time_minutes, "
|
||||
pp->ability_time_hours, // " ability_time_hours, "
|
||||
Strings::Escape(pp->title).c_str(), // " title, "
|
||||
Strings::Escape(pp->suffix).c_str(), // " suffix, "
|
||||
Strings::Escape(pp->title), // " title, "
|
||||
Strings::Escape(pp->suffix), // " suffix, "
|
||||
pp->exp, // " exp, "
|
||||
c->IsEXPEnabled(), // " exp_enabled, "
|
||||
pp->points, // " points, "
|
||||
pp->mana, // " mana, "
|
||||
pp->cur_hp, // " cur_hp, "
|
||||
@ -1445,7 +1456,11 @@ bool ZoneDatabase::SaveCharacterData(uint32 character_id, uint32 account_id, Pla
|
||||
mail_key.c_str()
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
LogDebug("ZoneDatabase::SaveCharacterData [{}], done Took [{}] seconds", character_id, ((float)(std::clock() - t)) / CLOCKS_PER_SEC);
|
||||
LogDebug(
|
||||
"ZoneDatabase::SaveCharacterData [{}], done Took [{}] seconds",
|
||||
c->CharacterID(),
|
||||
((float)(std::clock() - t)) / CLOCKS_PER_SEC
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@ -400,7 +400,7 @@ public:
|
||||
bool SaveCharacterBandolier(uint32 character_id, uint8 bandolier_id, uint8 bandolier_slot, uint32 item_id, uint32 icon, const char* bandolier_name);
|
||||
bool SaveCharacterBindPoint(uint32 character_id, const BindStruct &bind, uint32 bind_number);
|
||||
bool SaveCharacterCurrency(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
bool SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp);
|
||||
bool SaveCharacterData(Client* c, PlayerProfile_Struct* pp, ExtendedProfile_Struct* m_epp);
|
||||
bool SaveCharacterDisc(uint32 character_id, uint32 slot_id, uint32 disc_id);
|
||||
bool SaveCharacterLanguage(uint32 character_id, uint32 lang_id, uint32 value);
|
||||
bool SaveCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user