[Doors] Improvements to door manipulation (#2370)

This commit is contained in:
Chris Miles 2022-08-13 18:16:55 -05:00 committed by GitHub
parent aa2b7f8947
commit b79e1947f1
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 701 additions and 736 deletions

View File

@ -1111,8 +1111,8 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
break;
}
case ChatChannel_Say: { /* Say */
if(message[0] == COMMAND_CHAR) {
if(command_dispatch(this, message) == -2) {
if (message[0] == COMMAND_CHAR) {
if (command_dispatch(this, message) == -2) {
if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
if (i == 0 && !RuleB(Chat, SuppressCommandErrors)) {

View File

@ -4265,7 +4265,7 @@ void Client::Handle_OP_ClickDoor(const EQApplicationPacket *app)
fmt::format(
"Door ({}) [{}]",
currentdoor->GetEntityID(),
Saylink::Create("#door edit", false, "#door edit")
Saylink::Create("#door edit", true, "#door edit")
).c_str()
);
}
@ -8523,7 +8523,7 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
response = row[0];
}
if ((response).size() > 0) {
if (!response.empty()) {
if (!mod_saylink(response, silentsaylink)) {
return;
}
@ -8531,43 +8531,21 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
if (GetTarget() && GetTarget()->IsNPC()) {
if (silentsaylink) {
parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response, 0);
if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) {
parse->EventPlayer(EVENT_COMMAND, this, response, 0);
}
#ifdef BOTS
else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
}
#endif
else {
parse->EventPlayer(EVENT_SAY, this, response, 0);
}
}
else {
Message(Chat::LightGray, "You say, '%s'", response.c_str());
ChannelMessageReceived(8, 0, 100, response.c_str());
}
ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str());
return;
}
else {
if (silentsaylink) {
if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) {
parse->EventPlayer(EVENT_COMMAND, this, response, 0);
}
#ifdef BOTS
else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
}
#endif
else {
parse->EventPlayer(EVENT_SAY, this, response, 0);
}
}
else {
ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str());
if (!silentsaylink) {
Message(Chat::LightGray, "You say, '%s'", response.c_str());
ChannelMessageReceived(8, 0, 100, response.c_str());
}
return;
}
}
@ -8584,7 +8562,6 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
SendItemPacket(0, inst, ItemPacketViewLink);
safe_delete(inst);
}
return;
}
void Client::Handle_OP_ItemLinkResponse(const EQApplicationPacket *app)

File diff suppressed because it is too large Load Diff

View File

@ -17,31 +17,31 @@ public:
Doors(const char *model, const glm::vec4& position, uint8 open_type = 58, uint16 size = 100);
Doors(const DoorsRepository::Doors& door);
bool GetDisableTimer() { return disable_timer; }
bool GetDisableTimer() { return m_disable_timer; }
bool IsDoor() const { return true; }
bool IsDoorOpen() { return is_open; }
bool IsDoorOpen() { return m_is_open; }
bool Process();
bool triggered;
char *GetDoorName() { return door_name; }
const glm::vec4 GetDestination() const { return m_Destination; }
const glm::vec4 &GetPosition() const { return m_Position; }
char *GetDoorName() { return m_door_name; }
const glm::vec4 GetDestination() const { return m_destination; }
const glm::vec4 &GetPosition() const { return m_position; }
int GetDzSwitchID() const { return m_dz_switch_id; }
int GetIncline() { return incline; }
int GetInvertState() { return invert_state; }
uint8 GetDoorID() { return door_id; }
uint8 GetNoKeyring() { return no_key_ring; }
uint8 GetOpenType() { return open_type; }
uint8 GetTriggerDoorID() { return trigger_door; }
uint8 GetTriggerType() { return trigger_type; }
uint8 IsLDoNDoor() { return is_ldon_door; }
uint16 GetLockpick() { return lockpick; }
uint16 GetSize() { return size; }
uint32 GetClientVersionMask() { return client_version_mask; }
uint32 GetDoorDBID() { return database_id; }
uint32 GetDoorParam() { return door_param; }
uint32 GetEntityID() { return entity_id; }
uint32 GetGuildID() { return guild_id; }
uint32 GetKeyItem() { return key_item_id; }
int GetIncline() { return m_incline; }
int GetInvertState() { return m_invert_state; }
uint8 GetDoorID() { return m_door_id; }
uint8 GetNoKeyring() { return m_no_key_ring; }
uint8 GetOpenType() { return m_open_type; }
uint8 GetTriggerDoorID() { return m_trigger_door; }
uint8 GetTriggerType() { return m_trigger_type; }
uint8 IsLDoNDoor() { return m_is_ldon_door; }
uint16 GetLockpick() { return m_lockpick; }
uint16 GetSize() { return m_size; }
uint32 GetClientVersionMask() { return m_client_version_mask; }
uint32 GetDoorDBID() { return m_database_id; }
uint32 GetDoorParam() { return m_door_param; }
uint32 GetEntityID() { return m_entity_id; }
uint32 GetGuildID() { return m_guild_id; }
uint32 GetKeyItem() { return m_key_item_id; }
void CreateDatabaseEntry();
void ForceClose(Mob *sender, bool alt_mode = false);
void ForceOpen(Mob *sender, bool alt_mode = false);
@ -49,14 +49,14 @@ public:
void Open(Mob *sender, bool alt_mode = false);
void SetDisableTimer(bool flag);
void SetDoorName(const char *name);
void SetEntityID(uint32 entity) { entity_id = entity; }
void SetEntityID(uint32 entity) { m_entity_id = entity; }
void SetIncline(int in);
void SetInvertState(int in);
void SetKeyItem(uint32 in) { key_item_id = in; }
void SetKeyItem(uint32 in) { m_key_item_id = in; }
void SetLocation(float x, float y, float z);
void SetLockpick(uint16 in) { lockpick = in; }
void SetNoKeyring(uint8 in) { no_key_ring = in; }
void SetOpenState(bool st) { is_open = st; }
void SetLockpick(uint16 in) { m_lockpick = in; }
void SetNoKeyring(uint8 in) { m_no_key_ring = in; }
void SetOpenState(bool st) { m_is_open = st; }
void SetOpenType(uint8 in);
void SetPosition(const glm::vec4 &position);
void SetSize(uint16 size);
@ -68,31 +68,31 @@ public:
private:
uint32 database_id;
uint8 door_id;
char zone_name[32];
char door_name[32];
glm::vec4 m_Position;
int incline;
uint8 open_type;
uint32 guild_id;
uint16 lockpick;
uint32 key_item_id;
uint8 no_key_ring;
uint8 trigger_door;
uint8 trigger_type;
uint32 door_param;
uint16 size;
int invert_state;
uint32 entity_id;
bool disable_timer;
bool is_open;
Timer close_timer;
char destination_zone_name[16];
int destination_instance_id;
glm::vec4 m_Destination;
uint8 is_ldon_door;
uint32 m_database_id;
uint8 m_door_id;
char m_zone_name[32];
char m_door_name[32];
glm::vec4 m_position;
int m_incline;
uint8 m_open_type;
uint32 m_guild_id;
uint16 m_lockpick;
uint32 m_key_item_id;
uint8 m_no_key_ring;
uint8 m_trigger_door;
uint8 m_trigger_type;
uint32 m_door_param;
uint16 m_size;
int m_invert_state;
uint32 m_entity_id;
bool m_disable_timer;
bool m_is_open;
Timer m_close_timer;
char m_destination_zone_name[16];
int m_destination_instance_id;
glm::vec4 m_destination;
uint8 m_is_ldon_door;
int m_dz_switch_id = 0;
uint32 client_version_mask;
uint32 m_client_version_mask;
};
#endif

View File

@ -34,80 +34,10 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
);
}
// option
if (arg1.empty()) {
DoorManipulation::CommandHeader(c);
c->Message(
Chat::White,
"#door create <modelname> | Creates a door from a model. (Example IT78 creates a campfire)"
);
c->Message(Chat::White, "#door setinvertstate [0|1] | Sets selected door invert state");
c->Message(Chat::White, "#door setincline <incline> | Sets selected door incline");
c->Message(Chat::White, "#door opentype <opentype> | Sets selected door opentype");
c->Message(
Chat::White,
fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", false, "local zone"),
Saylink::Create("#door showmodelsglobal", false, "global")
).c_str()
);
c->Message(
Chat::White,
"#door showmodelsfromfile <file.eqg|file.s3d> | Shows models from s3d or eqg file. Example tssequip.eqg or wallet01.eqg"
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models in the current zone that you are in",
Saylink::Create("#door showmodelszone", false, "#door showmodelszone")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models globally by first listing all global model files",
Saylink::Create("#door showmodelsglobal", false, "#door showmodelsglobal")
).c_str()
);
c->Message(Chat::White, "#door save | Creates database entry for selected door");
c->Message(
Chat::White,
fmt::format(
"{} - Brings up editing interface for selected door",
Saylink::Create("#door edit", false, "#door edit")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} - lists doors in zone",
Saylink::Create("#list doors", false, "#list doors")
).c_str()
);
return;
}
// edit menu
if (arg1 == "edit") {
Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId());
if (door) {
c->Message(
Chat::White,
fmt::format(
"Door Selected ID [{}] Name [{}] OpenType [{}] Invertstate [{} | {}/{}] ",
c->GetDoorToolEntityId(),
door->GetDoorName(),
door->GetOpenType(),
door->GetInvertState(),
Saylink::Create("#door setinvertstate 0", false, "0"),
Saylink::Create("#door setinvertstate 1", false, "1")
).c_str()
);
const std::string move_x_action = "move_x";
const std::string move_y_action = "move_y";
@ -115,189 +45,6 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
const std::string move_h_action = "move_h";
const std::string set_size_action = "set_size";
std::vector<std::string> move_options = {
move_x_action,
move_y_action,
move_z_action,
move_h_action,
set_size_action
};
std::vector<std::string> move_x_options_positive;
std::vector<std::string> move_x_options_negative;
std::vector<std::string> move_y_options_positive;
std::vector<std::string> move_y_options_negative;
std::vector<std::string> move_z_options_positive;
std::vector<std::string> move_z_options_negative;
std::vector<std::string> move_h_options_positive;
std::vector<std::string> move_h_options_negative;
std::vector<std::string> set_size_options_positive;
std::vector<std::string> set_size_options_negative;
for (const auto &move_option : move_options) {
if (move_option == move_x_action) {
move_x_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_x_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_x_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_x_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_y_action) {
move_y_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_y_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_y_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_y_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_z_action) {
move_z_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_z_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_z_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_z_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_h_action) {
for (int move_index = 0; move_index <= 50; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_h_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -50; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_h_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
}
else if (move_option == set_size_action) {
for (int move_index = 0; move_index <= 100; move_index += 10) {
int value = (move_index == 0 ? 1 : move_index);
set_size_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -100; move_index <= 0; move_index += 10) {
int value = (move_index == 0 ? -1 : move_index);
set_size_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
}
}
// we're passing a move action here
if (!arg3.empty() && Strings::IsNumber(arg3)) {
float x_move = 0.0f;
@ -336,73 +83,192 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door_position.w = door_position.w + h_move;
door->SetPosition(door_position);
door->SetSize(door->GetSize() + set_size);
// spawn and move helpers
uint16 helper_mob_x_negative = 0;
uint16 helper_mob_x_positive = 0;
uint16 helper_mob_y_positive = 0;
uint16 helper_mob_y_negative = 0;
for (auto &n: entity_list.GetNPCList()) {
NPC *npc = n.second;
std::string npc_name = npc->GetName();
if (npc_name.find("-X") != std::string::npos) {
helper_mob_x_negative = npc->GetID();
}
if (npc_name.find("-Y") != std::string::npos) {
helper_mob_y_negative = npc->GetID();
}
if (npc_name.find("+X") != std::string::npos) {
helper_mob_x_positive = npc->GetID();
}
if (npc_name.find("+Y") != std::string::npos) {
helper_mob_y_positive = npc->GetID();
}
}
// -X
door_position = door->GetPosition();
if (helper_mob_x_negative == 0) {
door_position.x = door_position.x - 15;
helper_mob_x_negative = NPC::SpawnNodeNPC("-X", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_x_negative);
n->GMMove(door->GetX() - 15, door->GetY(), door->GetZ(), n->GetHeading());
}
// +X
door_position = door->GetPosition();
if (helper_mob_x_positive == 0) {
door_position.x = door_position.x + 15;
helper_mob_x_positive = NPC::SpawnNodeNPC("+X", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_x_positive);
n->GMMove(door->GetX() + 15, door->GetY(), door->GetZ(), n->GetHeading());
}
// -Y
door_position = door->GetPosition();
if (helper_mob_y_negative == 0) {
door_position.y = door_position.y - 15;
helper_mob_y_negative = NPC::SpawnNodeNPC("-Y", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_y_negative);
n->GMMove(door->GetX(), door->GetY() - 15, door->GetZ(), n->GetHeading());
}
// +Y
door_position = door->GetPosition();
if (helper_mob_y_positive == 0) {
door_position.y = door_position.y + 15;
helper_mob_y_positive = NPC::SpawnNodeNPC("+Y", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_y_positive);
n->GMMove(door->GetX(), door->GetY() + 15, door->GetZ(), n->GetHeading());
}
return;
}
// spawn and move helpers
uint16 helper_mob_x_negative = 0;
uint16 helper_mob_x_positive = 0;
uint16 helper_mob_y_positive = 0;
uint16 helper_mob_y_negative = 0;
c->Message(
Chat::White,
fmt::format(
"Door Selected ID [{}] Name [{}] OpenType [{}] Invertstate [{} | {}/{}] ",
c->GetDoorToolEntityId(),
door->GetDoorName(),
door->GetOpenType(),
door->GetInvertState(),
Saylink::Create("#door setinvertstate 0", true, "0"),
Saylink::Create("#door setinvertstate 1", true, "1")
).c_str()
);
for (auto &n: entity_list.GetNPCList()) {
NPC *npc = n.second;
std::string npc_name = npc->GetName();
if (npc_name.find("-X") != std::string::npos) {
helper_mob_x_negative = npc->GetID();
}
if (npc_name.find("-Y") != std::string::npos) {
helper_mob_y_negative = npc->GetID();
}
if (npc_name.find("+X") != std::string::npos) {
helper_mob_x_positive = npc->GetID();
}
if (npc_name.find("+Y") != std::string::npos) {
helper_mob_y_positive = npc->GetID();
std::vector<std::string> move_options = {
move_x_action,
move_y_action,
move_z_action,
move_h_action,
set_size_action
};
std::vector<std::string> move_x_options_positive;
std::vector<std::string> move_x_options_negative;
std::vector<std::string> move_y_options_positive;
std::vector<std::string> move_y_options_negative;
std::vector<std::string> move_z_options_positive;
std::vector<std::string> move_z_options_negative;
std::vector<std::string> move_h_options_positive;
std::vector<std::string> move_h_options_negative;
std::vector<std::string> set_size_options_positive;
std::vector<std::string> set_size_options_negative;
std::vector<std::string> xyz_values = {
".1", "1", "5", "10", "25", "50", "100"
};
// build positive options x/y/z
for (const auto &v: xyz_values) {
for (const auto &o: move_options) {
if (o == move_x_action) {
move_x_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
else if (o == move_y_action) {
move_y_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
else if (o == move_z_action) {
move_z_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
}
}
// -X
glm::vec4 door_position = door->GetPosition();
if (helper_mob_x_negative == 0) {
door_position.x = door_position.x - 15;
helper_mob_x_negative = NPC::SpawnNodeNPC("-X", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_x_negative);
n->GMMove(door->GetX() - 15, door->GetY(), door->GetZ(), n->GetHeading());
// loop through vector in reverse order
// build negative options x/y/z
for (auto v = xyz_values.rbegin(); v != xyz_values.rend(); ++v) {
for (const auto &o: move_options) {
if (o == move_x_action) {
move_x_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
else if (o == move_y_action) {
move_y_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
else if (o == move_z_action) {
move_z_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
}
}
// +X
door_position = door->GetPosition();
if (helper_mob_x_positive == 0) {
door_position.x = door_position.x + 15;
helper_mob_x_positive = NPC::SpawnNodeNPC("+X", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_x_positive);
n->GMMove(door->GetX() + 15, door->GetY(), door->GetZ(), n->GetHeading());
std::vector<std::string> heading_values = {
"1", "5", "32.5", "63.75", "130",
};
// build positive options h
for (const auto &v: heading_values) {
move_h_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", move_h_action, v), true, v)
);
}
// -Y
door_position = door->GetPosition();
if (helper_mob_y_negative == 0) {
door_position.y = door_position.y - 15;
helper_mob_y_negative = NPC::SpawnNodeNPC("-Y", "", door_position)->GetID();
}
else {
auto n = entity_list.GetNPCByID(helper_mob_y_negative);
n->GMMove(door->GetX(), door->GetY() - 15, door->GetZ(), n->GetHeading());
// loop through vector in reverse order
// build negative options h
for (auto v = heading_values.rbegin(); v != heading_values.rend(); ++v) {
move_h_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", move_h_action, *v), true, *v)
);
}
// +Y
door_position = door->GetPosition();
if (helper_mob_y_positive == 0) {
door_position.y = door_position.y + 15;
helper_mob_y_positive = NPC::SpawnNodeNPC("+Y", "", door_position)->GetID();
std::vector<std::string> size_values = {
"1", "5", "10", "25", "50", "100", "1000"
};
// build positive options size
for (const auto &v: size_values) {
set_size_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", set_size_action, v), true, v)
);
}
else {
auto n = entity_list.GetNPCByID(helper_mob_y_positive);
n->GMMove(door->GetX(), door->GetY() + 15, door->GetZ(), n->GetHeading());
// loop through vector in reverse order
// build negative options size
for (auto v = size_values.rbegin(); v != size_values.rend(); ++v) {
set_size_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", set_size_action, *v), true, *v)
);
}
c->Message(
@ -412,17 +278,17 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door->GetDoorName(),
Saylink::Create(
"#door save",
false,
true,
"Save"
),
Saylink::Create(
"#door changemodelqueue",
false,
true,
"Change Model"
),
Saylink::Create(
"#door setinclineinc",
false,
true,
"Incline"
)
).c_str()
@ -505,8 +371,8 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
Chat::White,
fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", false, "local zone"),
Saylink::Create("#door showmodelsglobal", false, "global")
Saylink::Create("#door showmodelszone", true, "local zone"),
Saylink::Create("#door showmodelsglobal", true, "global")
).c_str()
);
}
@ -527,7 +393,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
}
}
// incline
// invertstate
if (arg1 == "setinvertstate" && !arg2.empty() && Strings::IsNumber(arg2)) {
Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId());
if (door) {
@ -551,6 +417,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door->SetIncline(door->GetIncline() + std::atoi(arg2.c_str()));
}
}
if (arg1 == "setinclineinc") {
std::map<float, std::string> incline_values = {
{.01, "Upright"},
@ -567,14 +434,14 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
std::vector<std::string> incline_normal_options;
std::vector<std::string> incline_positive_options;
std::vector<std::string> incline_negative_options;
for (auto incline_value : incline_values) {
for (auto incline_value: incline_values) {
incline_normal_options.emplace_back(
Saylink::Create(
fmt::format(
"#door setincline {}",
incline_value.first
),
false,
true,
incline_value.second
)
);
@ -588,7 +455,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
"#door setinclineinc {}",
incline_value
),
false,
true,
itoa(std::abs(incline_value))
)
);
@ -602,7 +469,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
"#door setinclineinc {}",
incline_value
),
false,
true,
itoa(std::abs(incline_value))
)
);
@ -680,6 +547,64 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
DisplayObjectResultToClient(c, game_objects);
}
// help menu
if (arg1.empty()) {
DoorManipulation::CommandHeader(c);
c->Message(
Chat::White,
"#door create <modelname> | Creates a door from a model. (Example IT78 creates a campfire)"
);
c->Message(Chat::White, "#door setinvertstate [0|1] | Sets selected door invert state");
c->Message(Chat::White, "#door setincline <incline> | Sets selected door incline");
c->Message(Chat::White, "#door opentype <opentype> | Sets selected door opentype");
c->Message(
Chat::White,
fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", true, "local zone"),
Saylink::Create("#door showmodelsglobal", true, "global")
).c_str()
);
c->Message(
Chat::White,
"#door showmodelsfromfile <file.eqg|file.s3d> | Shows models from s3d or eqg file. Example tssequip.eqg or wallet01.eqg"
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models in the current zone that you are in",
Saylink::Create("#door showmodelszone", true, "#door showmodelszone")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models globally by first listing all global model files",
Saylink::Create("#door showmodelsglobal", true, "#door showmodelsglobal")
).c_str()
);
c->Message(Chat::White, "#door save | Creates database entry for selected door");
c->Message(
Chat::White,
fmt::format(
"{} - Brings up editing interface for selected door",
Saylink::Create("#door edit", true, "#door edit")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} - lists doors in zone",
Saylink::Create("#list doors", true, "#list doors")
).c_str()
);
return;
}
}
void DoorManipulation::CommandHeader(Client *c)
@ -702,7 +627,7 @@ void DoorManipulation::DisplayObjectResultToClient(
"[{}] ",
Saylink::Create(
fmt::format("#door model {}", g.object_name),
false,
true,
g.object_name
)
)
@ -750,7 +675,7 @@ void DoorManipulation::DisplayModelsFromFileResults(
"[{}] ",
Saylink::Create(
fmt::format("#door showmodelsfromfile {}", g.file_from),
false,
true,
g.file_from
)
)

View File

@ -28,7 +28,7 @@
*/
void NpcScaleManager::ScaleNPC(NPC *npc)
{
if (npc->IsSkipAutoScale()) {
if (npc->IsSkipAutoScale() || npc->GetNPCTypeID() == 0) {
return;
}