Commit Graph

  • 308562f939 Work around for msvc tuple bug v1.1.0 KimLS 2014-06-16 15:09:17 -07:00
  • 64784be57e Merge pull request #159 from KayenEQ/Development Michael Cook 2014-06-14 01:14:44 -04:00
  • f0e8d88178 Implemented 'special_abilities' 38 ALLOW_BENEFICIAL (Allows an NPC to recieve player buffs/heals) Implemented 'special_abilities' 39 DISABLE_MELEE (Prevents NPC from auto attacking, will still aggro) KayenEQ 2014-06-13 17:46:34 -04:00
  • 5137b84ba8 Implemented SE_AlterNPCLevel KayenEQ 2014-06-13 14:51:26 -04:00
  • 216113e14b Additional functionality for damage shield and skill damage taken effects va the npc_spell_effects table. See change log and wiki. KayenEQ 2014-06-13 05:32:41 -04:00
  • a1adda36fa Experimental changes to lua get_qglobal implementation to try to see if we can figure out this gcc x86 bug. KimLS 2014-06-08 15:18:48 -07:00
  • 5d074ea998 Update LS default entry in example config Michael Cook 2014-06-05 02:57:56 -04:00
  • e9c4613368 Merge branch 'master' into water_map_v2 KimLS 2014-06-04 18:32:48 -07:00
  • 3690f93302 Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory KimLS 2014-05-31 16:32:15 -07:00
  • 97e1963674 Merge remote-tracking branch 'upstream/master' Arthur Dene Ice 2014-05-28 09:19:26 -07:00
  • dd73b82ec2 Fix for a problem with global player quests and hasquestsub KimLS 2014-05-27 16:16:06 -07:00
  • 8a5405060f Fix for string.h missing in water map KimLS 2014-05-23 17:39:16 -07:00
  • 83270d0983 Merge from master stuff KimLS 2014-05-23 16:10:23 -07:00
  • fd4343702f Merge branch 'master' into water_map_v2 KimLS 2014-05-23 16:09:46 -07:00
  • 0483e8bd1b Removed the logging now that the issue is resolved KimLS 2014-05-23 16:08:02 -07:00
  • 39cbdbd5c2 Debug logs for map, also can actually turn perl off on zone KimLS 2014-05-23 15:54:26 -07:00
  • 5af47c5951 Fix for Technique of Master Wu triple attack Michael Cook (mackal) 2014-05-23 17:21:47 -04:00
  • c447c251cd Fix issue with avoidance discs Michael Cook (mackal) 2014-05-22 13:45:44 -04:00
  • 3a2ccd7521 Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load. KimLS 2014-05-21 17:30:54 -07:00
  • 8c92271804 Initial v2 water map format. KimLS 2014-05-20 00:14:26 -07:00
  • cd7b5e4dce Merge branch 'KayenEQ-Development' Michael Cook (mackal) 2014-05-20 00:49:06 -04:00
  • ecc3459d93 Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development Michael Cook (mackal) 2014-05-20 00:48:44 -04:00
  • cc6dce25ad Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system. SecretsOTheP 2014-05-17 23:33:35 -04:00
  • 87ecdd38e5 Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent to utilize limit values. These effects cap your hp/end/mana at a set percent (base) OR flat value (limit) which is ever is lower. KayenEQ 2014-05-14 09:27:47 -04:00
  • fc79521dd3 Rooted NPC's will no longer target players with Divine Aura effect if they are the closest target and other targets exist on the hate list. KayenEQ 2014-05-14 08:40:18 -04:00
  • 7d8f1bef87 Missing rule SQL from prior update. KayenEQ 2014-05-14 07:59:12 -04:00
  • 10c43bfa51 Re-arranged Item.cpp functions to match their declaration order in Item.h (prep for upcoming changes) Uleat 2014-05-12 03:06:13 -04:00
  • f50b83b293 Merge pull request #152 from KinglyKrab/master Michael Cook 2014-05-11 13:39:43 -04:00
  • f89357f3c8 WIS fix. Alex 2014-05-11 13:27:33 -04:00
  • 1f43e69b4c Updated with fix. Alex 2014-05-10 12:02:48 -04:00
  • 670c5e2e1a Fix for crash in loading loot drops when you hit the actual lootdrop entry limit of 1260 KimLS 2014-05-09 15:06:33 -07:00
  • e097722ec6 Update command.cpp KinglyKrab 2014-05-08 13:42:21 -04:00
  • b54c50ba7a Merge pull request #151 from KayenEQ/AAupdates Michael Cook 2014-05-07 23:14:33 -04:00
  • 7b1a084d39 AA/Item/Spell that allow pets to flurry and critical will now also apply to owners swarm pets consistent with live. KayenEQ 2014-05-07 22:46:00 -04:00
  • 6477de8c4f Fix for test... (conn_state != client_state) Uleat 2014-05-05 21:59:21 -04:00
  • 5c0a75071c SQL file rename (added '0') JJ 2014-05-05 21:18:08 -04:00
  • 391eee4289 Test fix for 'random' zone crashes..particularly relating to MGB use. Uleat 2014-05-05 20:42:31 -04:00
  • 2d6670cfe5 Merge remote-tracking branch 'upstream/master' Arthur Dene Ice 2014-05-05 16:26:40 -07:00
  • 2cf546accd Fix #150 Michael Cook (mackal) 2014-05-05 18:23:55 -04:00
  • ffa8e5ff62 Update command.cpp KinglyKrab 2014-05-05 15:58:36 -04:00
  • 84f99b6d6b Added pointer check Michael Cook (mackal) 2014-05-05 15:48:19 -04:00
  • eb33e8ae11 Melee 'facing' code updated to client derived function Michael Cook (mackal) 2014-05-05 15:29:29 -04:00
  • 5af0cb2844 Merge pull request #148 from KayenEQ/AAupdates JJ 2014-05-05 09:58:06 -04:00
  • 26255b79db Added new abilites to #npcedit. KinglyKrab 2014-05-04 10:30:52 -04:00
  • f6e6f10716 Fix for npc_types table error setting SlowMitigation to null by default. KayenEQ 2014-05-04 01:02:04 -04:00
  • b5ca3219a1 Merge pull request #146 from KayenEQ/AAupdates Michael Cook 2014-05-01 02:59:54 -04:00
  • fb1d4109a9 Fix for AA stacking where first AA in series has only 1 rank. KayenEQ 2014-04-29 22:23:25 -04:00
  • a2e86ebec5 Some compile fixes for older versions of C++ on windows KimLS 2014-04-29 17:49:17 -07:00
  • c6b637e5a5 Changelog KimLS 2014-04-29 13:05:45 -07:00
  • 0c9d640683 Merge branch 'master' into raycast KimLS 2014-04-29 13:01:26 -07:00
  • db63c947b8 Merge pull request #145 from KayenEQ/AISpellEffects Michael Cook 2014-04-28 17:34:24 -04:00
  • 649f363917 fix sql KayenEQ 2014-04-28 17:18:23 -04:00
  • 6ad4a95cc6 And of course memset too way to not include the whole error message the first time jerk KimLS 2014-04-28 13:15:43 -07:00
  • d652cc8ea4 Raycastmesh missing malloc, free, NULL refs KimLS 2014-04-28 13:10:11 -07:00
  • 989bffee81 Merge branch 'master' into raycast KimLS 2014-04-27 14:36:05 -07:00
  • cd9cf9f52f sql hot fix KayenEQ 2014-04-27 04:27:02 -04:00
  • d3a9d509a8 remove old sql KayenEQ 2014-04-27 04:02:41 -04:00
  • 380cf8691a Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'. Implemented new field in 'npc_spell_effects_id' in npc_types. KayenEQ 2014-04-27 03:57:14 -04:00
  • 62e48e7701 Merge git://github.com/EQEmu/Server into AISpellEffects KayenEQ 2014-04-27 03:29:15 -04:00
  • 5e81848445 Darwin caused ipc mutex to stop working for non-darwin, non-windows systems. Hopefully fixed KimLS 2014-04-25 18:45:19 -07:00
  • e047d99a6c Merge pull request #138 from Corysia/master Alex 2014-04-25 13:47:48 -07:00
  • d8ad337c0e Fixed a zone crash in spawn_conditions. spawn_events changes, fixes, and additions. cavedude00 2014-04-25 12:40:25 -07:00
  • 391b6ed515 fix KayenEQ 2014-04-25 09:07:48 -04:00
  • d64f762277 Developement Branch AISpellEffects. Debug crash on NPC death. KayenEQ 2014-04-25 08:52:49 -04:00
  • 4d3ba5087d Merge pull request #143 from KayenEQ/master Michael Cook 2014-04-25 02:39:19 -04:00
  • aba1acea9c Merge branch 'master' of git://github.com/EQEmu/Server KayenEQ 2014-04-24 04:30:31 -04:00
  • 9502f0aadf Revert "It's never ogre with these hatelist crashes.." SecretsOTheP 2014-04-23 12:50:25 -04:00
  • 564c31c54d Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc. SE_LimitInstant will now also work when set to include instant spells. KayenEQ 2014-04-23 03:54:54 -04:00
  • 6aa0c9d694 hatelist fixes to fixes to fixes SecretsOTheP 2014-04-22 13:37:35 -04:00
  • e726a82cc3 Merge branch 'master' of https://github.com/EQEmu/Server SecretsOTheP 2014-04-22 13:24:49 -04:00
  • dd1f5f6a11 More hatelist fixes. Trying to nail the crash :S SecretsOTheP 2014-04-22 13:24:07 -04:00
  • f08799f7ff Add mez break message Michael Cook (mackal) 2014-04-22 00:48:46 -04:00
  • dffee38dc6 It's never ogre with these hatelist crashes.. SecretsOTheP 2014-04-21 22:19:12 -04:00
  • fe542deb89 indentation is important SecretsOTheP 2014-04-20 21:00:50 -04:00
  • 8aa13b51f4 Hatelist crash fix SecretsOTheP 2014-04-20 20:54:21 -04:00
  • c16fe3c810 CMake flags to defining what is logged and where KimLS 2014-04-20 17:46:43 -07:00
  • 635d28cd65 Change to how quest signals work KimLS 2014-04-20 17:26:51 -07:00
  • f915eed0f4 Apparently 0 is a vaid file descriptor in OSX Corysia Taware 2014-04-19 21:45:54 -07:00
  • 87994ebfba smoke commits everyday SecretsOTheP 2014-04-20 00:26:54 -04:00
  • 0b2281967b Added #command error message suppression for those who don't want to see 'Command is not recognized' constantly - You need to have rule 'Chat:SuppressCommandErrors' set to true, this is set to false by default - Required SQL: 2014_04_18_Suppress_Command_Error.sql Akkadius 2014-04-18 19:37:26 -05:00
  • fc9e7a3a3b Fix linux compile issue with 884b0291 Michael Cook (mackal) 2014-04-16 12:44:02 -04:00
  • 884b0291f7 Exported $client->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, msg) - Will be available for simple plugin use Exported $client->ExpeditionMessage(THIS, ExpdID, Message) - In use with custom expedition mod that will be released soon Akkadius 2014-04-15 12:00:33 -05:00
  • 8d8b3241d1 Merge pull request #141 from KayenEQ/master Michael Cook 2014-04-14 02:37:08 -04:00
  • 272bbdb4d2 Revision of SE_PercentHeal Will now apply focus properly Can now do damage if set to negative value KayenEQ 2014-04-12 21:15:13 -04:00
  • 168183201a Merge pull request #140 from KayenEQ/master Michael Cook 2014-04-12 12:41:50 -04:00
  • aedd70f5fa removed commented out code. KayenEQ 2014-04-12 03:31:30 -04:00
  • f9b46b46b1 Revision of slow mitigation code. Fix for the slow mitigation spam messages Converted value from FLOAT to INT Use SQL to update your npc_types table KayenEQ 2014-04-12 00:18:19 -04:00
  • 983c7a9c91 Merge pull request #139 from KayenEQ/master Michael Cook 2014-04-10 14:06:53 -04:00
  • 48a9f05efb SQL KayenEQ 2014-04-10 00:55:31 -04:00
  • f0a0f0677f Rule to make player cast swarm pets untargetable with F8. New npc_types field to allow any NPC to be untargetable with F8 Swarm pets will now be heal/buffable like live. See change log for more details. KayenEQ 2014-04-10 00:47:20 -04:00
  • 35cd98c7a7 -Implemented the ability to properly use live spell projectile graphics. This data is found in the player_1 field of the spells_new table. -Rule for this set to be disabled by default. -Enable IF your server uses an UF+ spell file and your players use UF+ clients -Otherwise your better off with alternative method/rules already implemented so that all players can see the effect. -Added ability for PERL ProjectileAnim function to only need an IT#### and not an actual item id. -If you want it in LUA somebody needs to add it. - Change to wizard innate critical ratios based on parse data. KayenEQ 2014-04-09 05:17:36 -04:00
  • 8b2f325cd0 Fix wiz innate crit issue Michael Cook (mackal) 2014-04-07 21:21:08 -04:00
  • 4d70cb20e7 Merge remote-tracking branch 'upstream/master' Corysia Taware 2014-04-07 10:05:46 -07:00
  • 8e55b6618e Dual Wield changes - see posting linked in changelog.txt Uleat 2014-04-06 05:39:37 -04:00
  • 7e75f7559a Fix issue with optional SQL Michael Cook (mackal) 2014-04-06 03:03:18 -04:00
  • 8ad1c1d8a9 changelog.txt Akkadius 2014-04-05 18:12:58 -05:00
  • fb03db8980 Merge branch 'master' of https://github.com/EQEmu/Server Akkadius 2014-04-05 18:11:05 -05:00
  • 11d5e4b6ca Fix for the Fix for the Fix: Rule Combat:OneProcPerWeapon was created so that you can revert to the original proc functionality for custom servers that have balanced their content around having more than 1 aug proc on weapons. By having this rule set to 'false' you revert this functionality. This rule is set to 'true' by default as the original functionality from Live was intended to be Akkadius 2014-04-05 18:09:12 -05:00
  • 8db6060089 Renamed errant sql file. KimLS 2014-04-05 16:07:13 -07:00
  • 07625336fd Allow multiple aug procs if Combat:OneProcPerWeapon is false Michael Cook (mackal) 2014-04-05 18:47:14 -04:00