88 Commits

Author SHA1 Message Date
Akkadius
1c8dea909e New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
2017-06-24 21:11:46 -05:00
KimLS
31d8336b4b Fix acceptmessages, added exp hooks to luamods 2017-06-10 15:12:31 -07:00
KimLS
18d28ae8d3 Console initial implementation 2017-04-09 20:17:48 -07:00
KimLS
8509f05f0a Console wip, change how we send acks back to some old behavior 2017-04-04 23:21:32 -07:00
KimLS
281483efc1 Merge of a monster 2017-04-02 20:03:51 -07:00
Akkadius
7aa1d243b0 [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
KimLS
ed813363a5 Fix for locked server bug, bandaid to fix stupid missile code. 2017-02-08 19:27:51 -08:00
KimLS
cd4d79c02b Changed sleep times on the less time sensitve servers 2017-01-18 22:39:39 -08:00
KimLS
124728e0c7 TCP cleanup, added basis of web interface 2017-01-08 19:00:39 -08:00
KimLS
08e72bbbdd UCS support decided to not rewrite it for now. Maybe later now that it's easier to work with 2017-01-06 00:21:59 -08:00
KimLS
b7c5de144a Launcher support added. Still missing UCS but thinking about maybe rewriting it completely 2017-01-05 22:25:01 -08:00
KimLS
2447c38c82 Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones. 2017-01-02 22:38:47 -08:00
KimLS
f07b5d9032 Legacy connection wip 2016-11-07 21:03:06 -08:00
KimLS
f3e2af7e42 Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets 2016-10-29 23:23:04 -07:00
KimLS
0b8b41d91f World <-> Login connection reworked 2016-10-28 19:02:03 -07:00
KimLS
7a3147a3b3 Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
KimLS
a76149c8e3 Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be. 2016-09-28 23:51:37 -07:00
KimLS
f2be05f47f Working on compression, still needs work 2016-09-26 14:51:12 -07:00
KimLS
95d4e95400 Compression needs work but finished the eqstream abstraction layer otherwise. 2016-09-25 22:24:28 -07:00
KimLS
751e61d6e5 Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
Akkadius
f437232db1 Overhauled worldserver logging
- Now displays account logins
 - Zoning from character select
 - Zoning from zone to zone
 - When any other server process connects to world
 - Adjust some zone bootup messages etc.

Adjusted logging code bits all over and refactored variables for readability etc.
2016-07-17 20:45:58 -05:00
phredi
b997a040d7 Config File Update Initial Update 2016-05-20 21:03:34 -05:00
Michael Cook (mackal)
c159b89e79 Rewrite VarCache_Struct
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Akkadius
647fbcd6b6 Adjust an incredibly spammy log message 2016-01-01 01:11:32 -06:00
regneq
d449d4f54c EQTime will now save to the DB once every 10 real world minutes. 2015-12-17 15:49:37 -08:00
regneq
17bbd8dfbe eqtime is now stored in the DB.
required/2015_12_17_eqtime.sql
2015-12-17 14:14:04 -08:00
Akkadius
80ef4c7f9f Adjust default Loginserver log settings [skip ci] 2015-12-09 23:24:53 -06:00
Akkadius
c2af87431a Fixed a ridiculous issue where world wasn't trying to reconnect to loginservers 2015-12-09 23:21:19 -06:00
Uleat
0999278b75 Initial bots_updater commit 2015-10-02 18:57:51 -04:00
Uleat
a1089fccd6 Implemented 'Inventory Snapshot' feature 2015-09-25 23:07:05 -04:00
KimLS
3dd89b0daa Polishing shared memory hotfix code 2015-06-23 22:04:48 -07:00
KimLS
67143f1b8a Initial work on shared memory hotfixes 2015-06-23 17:39:06 -07:00
KimLS
7dbe6a7426 Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs. 2015-01-27 21:12:44 -08:00
KimLS
0c7a861caf Fix for spell target det crash. Also added a command line arg to world ignore_db that lets you ignore the db conversion process for servers that dont need it. 2015-01-25 14:18:30 -08:00
Akkadius
e1bfbfa30c Change some world server Logging to General (Level 1) debugging 2015-01-21 19:15:36 -06:00
Akkadius
46010fbfdf Rename LoadLogSysSettings to LoadLogSettings 2015-01-21 19:04:13 -06:00
Akkadius
37b5442028 Cleanup some log entries in world 2015-01-21 18:47:36 -06:00
Akkadius
92737339b3 Properly close process files in zone and world 2015-01-21 18:46:56 -06:00
Akkadius
e4829225f6 Add file log handling in every process 2015-01-20 06:15:56 -06:00
Akkadius
7f2f6a8612 Placing Log defaults after RegisterExecutablePlatform and installing database log setting loads right after database connection for all processes 2015-01-20 05:22:15 -06:00
Akkadius
d191086d3e Add LoadLogSysSettings to other processes 2015-01-20 04:45:14 -06:00
Akkadius
45560f6654 Remove some old MySQL logging for errors 2015-01-19 23:48:30 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
d1572790b1 Remove eqemu_error.cpp/.h as they are useless 2015-01-18 04:15:26 -06:00
Akkadius
f81a8b716b Rip out load_log_settings in all projects 2015-01-18 02:52:32 -06:00
Akkadius
467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius
c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00
Akkadius
7dbde36b03 Rename reference logger to Log 2015-01-18 00:41:18 -06:00
Akkadius
132fbbb0c6 Rename LogDebugType to DebugCategory 2015-01-16 03:09:02 -06:00