Cleanup some log entries in world

This commit is contained in:
Akkadius 2015-01-21 18:47:36 -06:00
parent 92737339b3
commit 37b5442028

View File

@ -482,16 +482,16 @@ int main(int argc, char** argv) {
}
Sleep(20);
}
Log.Out(Logs::Detail, Logs::World_Server,"World main loop completed.");
Log.Out(Logs::Detail, Logs::World_Server,"Shutting down console connections (if any).");
Log.Out(Logs::Detail, Logs::World_Server, "World main loop completed.");
Log.Out(Logs::Detail, Logs::World_Server, "Shutting down console connections (if any).");
console_list.KillAll();
Log.Out(Logs::Detail, Logs::World_Server,"Shutting down zone connections (if any).");
Log.Out(Logs::Detail, Logs::World_Server, "Shutting down zone connections (if any).");
zoneserver_list.KillAll();
Log.Out(Logs::Detail, Logs::World_Server,"Zone (TCP) listener stopped.");
Log.Out(Logs::Detail, Logs::World_Server, "Zone (TCP) listener stopped.");
tcps.Close();
Log.Out(Logs::Detail, Logs::World_Server,"Client (UDP) listener stopped.");
Log.Out(Logs::Detail, Logs::World_Server, "Client (UDP) listener stopped.");
eqsf.Close();
Log.Out(Logs::Detail, Logs::World_Server,"Signaling HTTP service to stop...");
Log.Out(Logs::Detail, Logs::World_Server, "Signaling HTTP service to stop...");
http_server.Stop();
Log.CloseFileLogs();