Uleat
2af4d3d67d
Reworked command and quest api 'traindisc' methods
2019-02-13 07:55:04 -05:00
Uleat
0b4dcb4271
Reworked command and quest api 'scribespells' methods
2019-02-11 20:03:02 -05:00
Uleat
93a0ad2ceb
Added command 'profanity'
2019-02-04 07:02:27 -05:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Akkadius
f5b28a0b24
Filter invis NPC's in #killallnpcs
2019-01-21 02:30:05 -06:00
Akkadius
7c15d332c5
Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone] - Zones to a private GM instance
2019-01-21 01:33:38 -06:00
Akkadius
48564a5789
Implemented server side #who
2019-01-21 00:29:58 -06:00
Akkadius
40b2366346
Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z
2019-01-20 21:33:56 -06:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
7857bc45fb
Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings'
2019-01-11 05:01:44 -05:00
Akkadius
d127b1bef9
Client version check on show proximity
2019-01-06 18:41:05 -06:00
Akkadius
b870873ffe
Changelog [skip ci]
2019-01-02 02:57:47 -06:00
Akkadius
df68ad6358
More texture / ornamentation work - export SetPrimaryWeaponOrnamentation and SetSecondaryWeaponOrnamentation to Perl / Lua
2019-01-01 04:22:31 -06:00
Akkadius
c1a02e8244
Add path finder wrapper around devtools proximity show
2018-12-31 23:20:04 -06:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
Akkadius
9059efe98e
Add proximity show to devtools
2018-12-28 02:39:08 -06:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Akkadius
c32b31ffff
Add npc_scale_global_base table and add devtools command and toggling functionality
2018-12-16 03:59:08 -06:00
Chris Miles
9c1e14a4ab
Merge branch 'master' into feature/global-base-scaling
2018-12-14 02:40:33 -06:00
Noudess
58d0aef90d
Fix the LoadGFG function to no longer have the unused parameter.
...
Fixed the command that was passing the wrong second parameter.
2018-12-07 12:17:27 -05:00
KimLS
8f0051db8d
Changes to various path finding behavior
2018-11-09 00:54:51 -08:00
KimLS
c0ebe05d5d
Prelim swimming support
2018-11-07 21:55:12 -08:00
Akkadius
17ca995aa9
Add single target and zonewide dynamic and static scaling methods / commands
2018-11-07 02:34:55 -06:00
Akkadius
d75afd4688
Allow display window to be snoozed
2018-11-05 00:26:52 -06:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
KimLS
8ebcd6b6c5
Some fixes to grid pathing at 0 wp pause plus command changes
2018-10-28 13:39:24 -07:00
KimLS
f76fffe622
A bunch of send position changes, rename navigateto
2018-10-15 22:02:16 -07:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
KimLS
29ea65a71e
Redoing movement to introduce proper rotation
2018-09-24 22:41:53 -07:00
KimLS
4815cabb63
Some bug fixes
2018-09-20 22:08:35 -07:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
KimLS
c677169edd
Removed existing movement code, started replacing
2018-09-15 19:20:47 -07:00
Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Akkadius
dc87b8e78b
Depop and cleanup existing node npc's when command executed again. Also remove string from "name" and leave metadata in "lastname" otherwise it is visually too busy
2018-07-09 01:39:14 -05:00
Akkadius
0d094754db
Add #grid show comand to display a targeted NPCs grid points visually
2018-07-09 01:15:57 -05:00
Uleat
69f621f361
Fix for ISO C++ warning in command_peekinv
2018-07-05 22:40:15 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Uleat
386261181e
Rework of command #peekinv
2018-03-17 07:54:39 -04:00
Michael Cook (mackal)
339e921f17
Add a #push command, only works on NPCs for now
2018-03-14 16:10:14 -04:00
Michael Cook (mackal)
fdef1090c3
Update #race to accept all valid RoF2 races
2018-03-10 15:11:16 -05:00
Uleat
2da70c69da
Added command '#ucs' to force re-connect after ucs server unavailability (must manually re-join channels for now)
2018-03-07 22:45:05 -05:00
Uleat
361937d443
SayLink clean-up
2018-02-24 09:08:11 -05:00
Xackery
0b755cac54
Added sanity check for #hotfix
2018-02-21 07:59:47 -08:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
...
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
...
This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Kinglykrab
ceb2b287bb
Fixed merchantlist probability.
...
NPCs were setting a singular chance value and each item was checking based on this value, making the probability field not a random chance per item.
This removes the probability field from NPCs, SetMerchantProbability() and GetMerchantProbability() and makes the probability field truly random chance.
Special thanks to ChaosSlayerZ for noticing the issue here: http://www.eqemulator.org/forums/showthread.php?t=41731
2018-01-27 19:08:15 -05:00