Kinglykrab 6a5face0aa
[Dialogue] Add support for Dialogue Window buttons. (#1546)
* [Dialogue] Add support for Dialogue Window buttons.
- Also changes "mysterious" identifier to "{mysterious}".
- Both button names are required for anything to show up, otherwise it defaults to Yes/No similar to Client::SendFullPopup.

* Move SetEntityVariable so responses can override default button response.

* Add negativeid support so you can override button two popup ID.

* Fix log.

* Update dialogue_window.cpp

Convert button names to strings and negativeid to secondrespondid.
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