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Add Inventory methods to Perl.
- Add $client->GetInventory() to Perl. - Export Lua Inventory methods to Perl. - Add quest::createitem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned) to Perl so you can return a ItemInstance for testing purposes.
This commit is contained in:
parent
9713d62849
commit
36bfebfe6a
@ -109,6 +109,7 @@ SET(zone_sources
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perl_expedition.cpp
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perl_groups.cpp
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perl_hateentry.cpp
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perl_inventory.cpp
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perl_mob.cpp
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perl_npc.cpp
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perl_object.cpp
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@ -959,6 +959,9 @@ void PerlembParser::MapFunctions()
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"package Raid;"
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"&boot_Raid;" //load our Raid XS
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"package Inventory;"
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"&boot_Inventory;" // load inventory XS
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"package QuestItem;"
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"&boot_QuestItem;" // load quest Item XS
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@ -104,6 +104,23 @@ XS(XS_EntityList_new) {
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XSRETURN(1);
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}
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//Any creation of new inventory gets the curreny inventory
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XS(XS_Inventory_new);
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XS(XS_Inventory_new) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: quest::Inventory::new()");
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EQ::InventoryProfile* RETVAL;
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RETVAL = quest_manager.GetInventory();
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ST(0) = sv_newmortal();
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if (RETVAL)
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sv_setref_pv(ST(0), "Inventory", (void *) RETVAL);
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XSRETURN(1);
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}
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//Any creation of new quest items gets the current quest item
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XS(XS_QuestItem_new);
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XS(XS_QuestItem_new) {
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@ -6342,6 +6359,51 @@ XS(XS__remove_all_expedition_lockouts_by_char_id) {
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XSRETURN_EMPTY;
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}
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XS(XS__createitem);
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XS(XS__createitem) {
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dXSARGS;
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if (items < 1 || items > 9) {
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Perl_croak(aTHX_ "Usage: quest::createitem(uint32 item_id, [int16 charges = 0, uint32 augment_one = 0, uint32 augment_two = 0, uint32 augment_three = 0, uint32 augment_four = 0, uint32 augment_five = 0, uint32 augment_six = 0, bool attuned = false])");
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}
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EQ::ItemInstance* RETVAL = nullptr;
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uint32 item_id = (uint32)SvUV(ST(0));
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int16 charges = 0;
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uint32 augment_one = 0;
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uint32 augment_two = 0;
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uint32 augment_three = 0;
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uint32 augment_four = 0;
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uint32 augment_five = 0;
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uint32 augment_six = 0;
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bool attuned = false;
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if (items > 1)
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charges = (int16)SvIV(ST(1));
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if (items > 2)
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augment_one = (uint32)SvUV(ST(2));
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if (items > 3)
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augment_two = (uint32)SvUV(ST(3));
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if (items > 4)
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augment_three = (uint32)SvUV(ST(4));
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if (items > 5)
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augment_four = (uint32)SvUV(ST(5));
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if (items > 6)
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augment_five = (uint32)SvUV(ST(6));
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if (items > 7)
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augment_six = (uint32)SvUV(ST(7));
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if (items > 8)
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attuned = (bool)SvNV(ST(8));
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if (database.GetItem(item_id)) {
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RETVAL = database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned);
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}
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ST(0) = sv_newmortal();
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if (RETVAL) {
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sv_setref_pv(ST(0), "QuestItem", (void*)RETVAL);
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}
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XSRETURN(1);
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}
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/*
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This is the callback perl will look for to setup the
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quest package's XSUBs
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@ -6438,6 +6500,7 @@ EXTERN_C XS(boot_quest) {
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newXS(strcpy(buf, "creategroundobject"), XS__CreateGroundObject, file);
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newXS(strcpy(buf, "creategroundobjectfrommodel"), XS__CreateGroundObjectFromModel, file);
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newXS(strcpy(buf, "createguild"), XS__createguild, file);
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newXS(strcpy(buf, "createitem"), XS__createitem, file);
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newXS(strcpy(buf, "crosszoneassigntaskbycharid"), XS__crosszoneassigntaskbycharid, file);
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newXS(strcpy(buf, "crosszoneassigntaskbygroupid"), XS__crosszoneassigntaskbygroupid, file);
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newXS(strcpy(buf, "crosszoneassigntaskbyraidid"), XS__crosszoneassigntaskbyraidid, file);
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@ -32,6 +32,7 @@ EXTERN_C XS(boot_Corpse);
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EXTERN_C XS(boot_EntityList);
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EXTERN_C XS(boot_Group);
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EXTERN_C XS(boot_Raid);
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EXTERN_C XS(boot_Inventory);
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EXTERN_C XS(boot_QuestItem);
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EXTERN_C XS(boot_HateEntry);
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EXTERN_C XS(boot_Object);
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@ -84,6 +85,7 @@ EXTERN_C void xs_init(pTHX)
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newXS(strcpy(buf, "PerlPacket::boot_PerlPacket"), boot_PerlPacket, file);
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newXS(strcpy(buf, "Group::boot_Group"), boot_Group, file);
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newXS(strcpy(buf, "Raid::boot_Raid"), boot_Raid, file);
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newXS(strcpy(buf, "Inventory::boot_Inventory"), boot_Inventory, file);
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newXS(strcpy(buf, "QuestItem::boot_QuestItem"), boot_QuestItem, file);
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newXS(strcpy(buf, "HateEntry::boot_HateEntry"), boot_HateEntry, file);
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newXS(strcpy(buf, "Object::boot_Object"), boot_Object, file);
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@ -7288,6 +7288,22 @@ XS(XS_Client_GetScribedSpells) {
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XSRETURN(1);
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}
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XS(XS_Client_GetInventory);
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XS(XS_Client_GetInventory) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: Client::GetInventory(THIS)");
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{
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Client* THIS;
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EQ::InventoryProfile* RETVAL;
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VALIDATE_THIS_IS_CLIENT;
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RETVAL = &THIS->GetInv();
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ST(0) = sv_newmortal();
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sv_setref_pv(ST(0), "Inventory", (void *) RETVAL);
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}
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XSRETURN(1);
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}
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#ifdef __cplusplus
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extern "C"
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#endif
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@ -7404,6 +7420,7 @@ XS(boot_Client) {
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newXSproto(strcpy(buf, "GetHunger"), XS_Client_GetHunger, file, "$$");
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newXSproto(strcpy(buf, "GetInstanceID"), XS_Client_GetInstanceID, file, "$$");
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newXSproto(strcpy(buf, "GetInstrumentMod"), XS_Client_GetInstrumentMod, file, "$$");
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newXSproto(strcpy(buf, "GetInventory"), XS_Client_GetInventory, file, "$");
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newXSproto(strcpy(buf, "GetIP"), XS_Client_GetIP, file, "$");
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newXSproto(strcpy(buf, "GetItemAt"), XS_Client_GetItemAt, file, "$$");
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newXSproto(strcpy(buf, "GetItemIDAt"), XS_Client_GetItemIDAt, file, "$$");
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481
zone/perl_inventory.cpp
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481
zone/perl_inventory.cpp
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@ -0,0 +1,481 @@
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/*
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* This file was generated automatically by xsubpp version 1.9508 from the
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* contents of tmp. Do not edit this file, edit tmp instead.
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*
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* ANY CHANGES MADE HERE WILL BE LOST!
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*
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*/
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/features.h"
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#include "client.h"
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#ifdef EMBPERL_XS_CLASSES
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#include "../common/global_define.h"
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#include "embperl.h"
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#ifdef seed
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#undef seed
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#endif
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#include "../common/inventory_profile.h"
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#ifdef THIS /* this macro seems to leak out on some systems */
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#undef THIS
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#endif
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#define VALIDATE_THIS_IS_INVENTORY \
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do { \
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if (sv_derived_from(ST(0), "Inventory")) { \
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IV tmp = SvIV((SV*)SvRV(ST(0))); \
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THIS = INT2PTR(EQ::InventoryProfile*, tmp); \
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} else { \
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Perl_croak(aTHX_ "THIS is not of type EQ::InventoryProfile"); \
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} \
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if (THIS == nullptr) { \
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); \
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} \
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} while (0);
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XS(XS_Inventory_CanItemFitInContainer);
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XS(XS_Inventory_CanItemFitInContainer) {
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dXSARGS;
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if (items != 3)
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Perl_croak(aTHX_ "Usage: Inventory::CanItemFitInContainer(THIS, ItemInstance item_to_check, ItemInstance container_to_check)");
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{
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EQ::InventoryProfile* THIS;
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bool can_fit = false;
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EQ::ItemInstance* item_to_check = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(1)));
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EQ::ItemInstance* container_to_check = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(2)));
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const EQ::ItemData* item_data = item_to_check->GetItem();
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const EQ::ItemData* container_data = container_to_check->GetItem();
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VALIDATE_THIS_IS_INVENTORY;
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can_fit = THIS->CanItemFitInContainer(item_data, container_data);
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ST(0) = boolSV(can_fit);
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sv_2mortal(ST(0));
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_CheckNoDrop);
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XS(XS_Inventory_CheckNoDrop) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::CheckNoDrop(THIS, int16 slot_id)");
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{
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EQ::InventoryProfile* THIS;
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bool no_drop = false;
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int16 slot_id = (int16)SvIV(ST(1));
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VALIDATE_THIS_IS_INVENTORY;
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no_drop = THIS->CheckNoDrop(slot_id);
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ST(0) = boolSV(no_drop);
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sv_2mortal(ST(0));
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_DeleteItem);
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XS(XS_Inventory_DeleteItem) {
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dXSARGS;
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if (items < 2 || items > 3)
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Perl_croak(aTHX_ "Usage: Inventory::DeleteItem(THIS, int16 slot_id, [uint8 quantity = 0])");
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{
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EQ::InventoryProfile* THIS;
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bool item_deleted = false;
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int16 slot_id = (int16)SvIV(ST(1));
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uint8 quantity = 0;
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VALIDATE_THIS_IS_INVENTORY;
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if (items > 2)
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quantity = (uint8)SvUV(ST(2));
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item_deleted = THIS->DeleteItem(slot_id, quantity);
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ST(0) = boolSV(item_deleted);
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sv_2mortal(ST(0));
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_FindFreeSlot);
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XS(XS_Inventory_FindFreeSlot) {
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dXSARGS;
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if (items < 3 || items > 5)
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Perl_croak(aTHX_ "Usage: Inventory::FindFreeSlot(THIS, bool is_for_bag, bool try_cursor, [uint8 min_size = 0, bool is_arrow = false])");
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{
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EQ::InventoryProfile* THIS;
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int16 free_slot;
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bool is_for_bag = (bool)SvNV(ST(1));
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bool try_cursor = (bool)SvNV(ST(2));
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uint8 min_size = 0;
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bool is_arrow = false;
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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if (items > 3)
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min_size = (uint8)SvUV(ST(3));
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if (items > 4)
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is_arrow = (bool)SvNV(ST(4));
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free_slot = THIS->FindFreeSlot(is_for_bag, try_cursor, min_size, is_arrow);
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XSprePUSH;
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PUSHi((IV)free_slot);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetBagIndex);
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XS(XS_Inventory_GetBagIndex) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::GetBagIndex(THIS, int16 slot_id)");
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{
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EQ::InventoryProfile* THIS;
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uint8 bag_index;
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int16 slot_id = (int16)SvIV(ST(1));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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bag_index = THIS->CalcBagIdx(slot_id);
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XSprePUSH;
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PUSHu((UV)bag_index);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetItem);
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XS(XS_Inventory_GetItem) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::GetItem(THIS, int16 slot_id)");
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{
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EQ::InventoryProfile* THIS;
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EQ::ItemInstance* item;
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int16 slot_id = (int16)SvIV(ST(1));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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item = THIS->GetItem(slot_id);
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ST(0) = sv_newmortal();
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sv_setref_pv(ST(0), "QuestItem", (void*)item);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetMaterialFromSlot);
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XS(XS_Inventory_GetMaterialFromSlot) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::GetMaterialFromSlot(THIS, int16 slot_id)");
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{
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EQ::InventoryProfile* THIS;
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uint8 material;
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int16 slot_id = (int16)SvIV(ST(1));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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material = THIS->CalcMaterialFromSlot(slot_id);
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XSprePUSH;
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PUSHu((UV)material);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetSlotByItemInst);
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XS(XS_Inventory_GetSlotByItemInst) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::GetSlotByItemInst(THIS, ItemInstance item)");
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{
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EQ::InventoryProfile* THIS;
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int slot_id;
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EQ::ItemInstance* item = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(1)));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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slot_id = THIS->GetSlotByItemInst(item);
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XSprePUSH;
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PUSHi((IV)slot_id);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetSlotFromMaterial);
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XS(XS_Inventory_GetSlotFromMaterial) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Inventory::GetSlotFromMaterial(THIS, uint8 material)");
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{
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EQ::InventoryProfile* THIS;
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int16 slot_id;
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uint8 material = (uint8)SvUV(ST(1));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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slot_id = THIS->CalcSlotFromMaterial(material);
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XSprePUSH;
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PUSHi((IV)slot_id);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_GetSlotID);
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XS(XS_Inventory_GetSlotID) {
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dXSARGS;
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if (items < 2 || items > 3)
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Perl_croak(aTHX_ "Usage: Inventory::GetSlotID(THIS, int16 slot_id, [uint8 bag_index])");
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{
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EQ::InventoryProfile* THIS;
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int16 slot_id = (int16)SvIV(ST(1));
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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if (items == 2)
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slot_id = THIS->CalcSlotId(slot_id);
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if (items == 3) {
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uint8 bag_index = (uint8)SvUV(ST(2));
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slot_id = THIS->CalcSlotId(slot_id, bag_index);
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}
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XSprePUSH;
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PUSHi((IV)slot_id);
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}
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XSRETURN(1);
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}
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XS(XS_Inventory_HasItem);
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XS(XS_Inventory_HasItem) {
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dXSARGS;
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if (items < 2 || items > 4)
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Perl_croak(aTHX_ "Usage: Inventory::HasItem(THIS, uint32 item_id, [uint8 quantity, uint8 where])");
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{
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EQ::InventoryProfile* THIS;
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int16 slot_id;
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uint32 item_id = (uint32)SvUV(ST(1));
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uint8 quantity = 0;
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uint8 where_to_look = 0xFF;
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dXSTARG;
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VALIDATE_THIS_IS_INVENTORY;
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if (items > 2)
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quantity = (uint8)SvUV(ST(2));
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if (items > 3)
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where_to_look = (uint8)SvUV(ST(3));
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slot_id = THIS->HasItem(item_id, quantity, where_to_look);
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XSprePUSH;
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||||
PUSHi((IV)slot_id);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_HasItemByLoreGroup);
|
||||
XS(XS_Inventory_HasItemByLoreGroup) {
|
||||
dXSARGS;
|
||||
if (items < 2 || items > 3)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::HasItemByLoreGroup(THIS, uint32 loregroup, [uint8 where])");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
int16 slot_id;
|
||||
uint32 loregroup = (uint32)SvUV(ST(1));
|
||||
uint8 where_to_look = 0xFF;
|
||||
dXSTARG;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
if (items > 2)
|
||||
where_to_look = (uint8)SvUV(ST(2));
|
||||
|
||||
slot_id = THIS->HasItemByLoreGroup(loregroup, where_to_look);
|
||||
XSprePUSH;
|
||||
PUSHi((IV)slot_id);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_HasItemByUse);
|
||||
XS(XS_Inventory_HasItemByUse) {
|
||||
dXSARGS;
|
||||
if (items < 3 || items > 4)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::HasItemByUse(THIS, uint8 use, uint8 quantity, [uint8 where])");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
int16 slot_id;
|
||||
uint8 item_use = (uint8)SvUV(ST(1));
|
||||
uint8 quantity = (uint8)SvUV(ST(2));
|
||||
uint8 where_to_look = 0xFF;
|
||||
dXSTARG;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
if (items > 3)
|
||||
where_to_look = (uint8)SvUV(ST(3));
|
||||
|
||||
slot_id = THIS->HasItemByUse(item_use, quantity, where_to_look);
|
||||
XSprePUSH;
|
||||
PUSHi((IV)slot_id);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_HasSpaceForItem);
|
||||
XS(XS_Inventory_HasSpaceForItem) {
|
||||
dXSARGS;
|
||||
if (items != 3)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::HasSpaceForItem(THIS, ItemInstance item_to_check, uint8 quantity)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
bool has_space = false;
|
||||
EQ::ItemInstance* item_to_check = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(1)));
|
||||
uint8 quantity = (uint8)SvUV(ST(2));
|
||||
const EQ::ItemData* item_data = item_to_check->GetItem();
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
has_space = THIS->HasSpaceForItem(item_data, quantity);
|
||||
ST(0) = boolSV(has_space);
|
||||
sv_2mortal(ST(0));
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_PopItem);
|
||||
XS(XS_Inventory_PopItem) {
|
||||
dXSARGS;
|
||||
if (items != 2)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::PopItem(THIS, int16 slot_id)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
EQ::ItemInstance* item;
|
||||
int16 slot_id = (int16)SvIV(ST(1));
|
||||
dXSTARG;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
item = THIS->PopItem(slot_id);
|
||||
ST(0) = sv_newmortal();
|
||||
sv_setref_pv(ST(0), "QuestItem", (void*)item);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_SupportsContainers);
|
||||
XS(XS_Inventory_SupportsContainers) {
|
||||
dXSARGS;
|
||||
if (items != 2)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::SupportsContainers(THIS, int16 slot_id)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
bool supports_containers = false;
|
||||
int16 slot_id = (int16)SvIV(ST(1));
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
supports_containers = THIS->SupportsContainers(slot_id);
|
||||
ST(0) = boolSV(supports_containers);
|
||||
sv_2mortal(ST(0));
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_SwapItem);
|
||||
XS(XS_Inventory_SwapItem) {
|
||||
dXSARGS;
|
||||
if (items != 3)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::SwapItem(THIS, int16 source_slot_id, int16 destination_slot_id)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
bool item_swapped = false;
|
||||
int16 source_slot_id = (int16)SvIV(ST(1));
|
||||
int16 destination_slot_id = (int16)SvIV(ST(2));
|
||||
EQ::InventoryProfile::SwapItemFailState fail_state = EQ::InventoryProfile::swapInvalid;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
item_swapped = THIS->SwapItem(source_slot_id, destination_slot_id, fail_state);
|
||||
ST(0) = boolSV(item_swapped);
|
||||
sv_2mortal(ST(0));
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_PushCursor);
|
||||
XS(XS_Inventory_PushCursor) {
|
||||
dXSARGS;
|
||||
if (items != 2)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::PushCursor(THIS, ItemInstance item)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
int16 slot_id;
|
||||
EQ::ItemInstance* item = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(1)));
|
||||
dXSTARG;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
if (item)
|
||||
slot_id = THIS->PushCursor(*item);
|
||||
else
|
||||
slot_id = 0;
|
||||
|
||||
XSprePUSH;
|
||||
PUSHi((IV)slot_id);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
XS(XS_Inventory_PutItem);
|
||||
XS(XS_Inventory_PutItem) {
|
||||
dXSARGS;
|
||||
if (items != 3)
|
||||
Perl_croak(aTHX_ "Usage: Inventory::PutItem(THIS, int16 slot_id, ItemInstance item)");
|
||||
{
|
||||
EQ::InventoryProfile* THIS;
|
||||
int16 slot_id = (int16)SvUV(ST(1));
|
||||
EQ::ItemInstance* item = (EQ::ItemInstance*)SvIV((SV*)SvRV(ST(2)));
|
||||
dXSTARG;
|
||||
VALIDATE_THIS_IS_INVENTORY;
|
||||
if (item)
|
||||
slot_id = THIS->PutItem(slot_id, *item);
|
||||
else
|
||||
slot_id = 0;
|
||||
|
||||
XSprePUSH;
|
||||
PUSHi((IV)slot_id);
|
||||
}
|
||||
XSRETURN(1);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
#endif
|
||||
|
||||
XS(boot_Inventory);
|
||||
XS(boot_Inventory) {
|
||||
dXSARGS;
|
||||
char file[256];
|
||||
strncpy(file, __FILE__, 256);
|
||||
file[255] = 0;
|
||||
if (items != 1)
|
||||
fprintf(stderr, "boot_quest does not take any arguments.");
|
||||
|
||||
char buf[128];
|
||||
XS_VERSION_BOOTCHECK;
|
||||
newXSproto(strcpy(buf, "CanItemFitInContainer"), XS_Inventory_CanItemFitInContainer, file, "$$$");
|
||||
newXSproto(strcpy(buf, "CheckNoDrop"), XS_Inventory_CheckNoDrop, file, "$$");
|
||||
newXSproto(strcpy(buf, "DeleteItem"), XS_Inventory_DeleteItem, file, "$$;$");
|
||||
newXSproto(strcpy(buf, "FindFreeSlot"), XS_Inventory_FindFreeSlot, file, "$$$;$$");
|
||||
newXSproto(strcpy(buf, "GetBagIndex"), XS_Inventory_GetBagIndex, file, "$$");
|
||||
newXSproto(strcpy(buf, "GetItem"), XS_Inventory_GetItem, file, "$$;$");
|
||||
newXSproto(strcpy(buf, "GetMaterialFromSlot"), XS_Inventory_GetMaterialFromSlot, file, "$$");
|
||||
newXSproto(strcpy(buf, "GetSlotByItemInst"), XS_Inventory_GetSlotByItemInst, file, "$$");
|
||||
newXSproto(strcpy(buf, "GetSlotFromMaterial"), XS_Inventory_GetSlotFromMaterial, file, "$$");
|
||||
newXSproto(strcpy(buf, "GetSlotID"), XS_Inventory_GetSlotID, file, "$$;$");
|
||||
newXSproto(strcpy(buf, "HasItem"), XS_Inventory_HasItem, file, "$$;$$");
|
||||
newXSproto(strcpy(buf, "HasItemByLoreGroup"), XS_Inventory_HasItemByLoreGroup, file, "$$;$");
|
||||
newXSproto(strcpy(buf, "HasItemByUse"), XS_Inventory_HasItemByUse, file, "$$;$$");
|
||||
newXSproto(strcpy(buf, "HasSpaceForItem"), XS_Inventory_HasSpaceForItem, file, "$$$");
|
||||
newXSproto(strcpy(buf, "PopItem"), XS_Inventory_PopItem, file, "$$");
|
||||
newXSproto(strcpy(buf, "PushCursor"), XS_Inventory_PushCursor, file, "$$");
|
||||
newXSproto(strcpy(buf, "PutItem"), XS_Inventory_PutItem, file, "$$$");
|
||||
newXSproto(strcpy(buf, "SupportsContainers"), XS_Inventory_SupportsContainers, file, "$$");
|
||||
newXSproto(strcpy(buf, "SwapItem"), XS_Inventory_SwapItem, file, "$$$");
|
||||
XSRETURN_YES;
|
||||
}
|
||||
|
||||
#endif //EMBPERL_XS_CLASSES
|
||||
@ -4129,6 +4129,15 @@ Mob *QuestManager::GetOwner() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQ::InventoryProfile *QuestManager::GetInventory() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
return &e.initiator->GetInv();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQ::ItemInstance *QuestManager::GetQuestItem() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
@ -4218,3 +4227,10 @@ void QuestManager::UpdateZoneHeader(std::string type, std::string value) {
|
||||
entity_list.QueueClients(0, outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
|
||||
EQ::ItemInstance *QuestManager::CreateItem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six, bool attuned) const {
|
||||
if (database.GetItem(item_id)) {
|
||||
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -65,6 +65,7 @@ public:
|
||||
void say(const char *str, Journal::Options &opts);
|
||||
void me(const char *str);
|
||||
void summonitem(uint32 itemid, int16 charges = -1);
|
||||
EQ::ItemInstance* CreateItem(uint32 item_id, int16 charges = 0, uint32 augment_one = 0, uint32 augment_two = 0, uint32 augment_three = 0, uint32 augment_four = 0, uint32 augment_five = 0, uint32 augment_six = 0, bool attuned = false) const;
|
||||
void write(const char *file, const char *str);
|
||||
Mob* spawn2(int npc_type, int grid, int unused, const glm::vec4& position);
|
||||
Mob* unique_spawn(int npc_type, int grid, int unused, const glm::vec4& position);
|
||||
@ -372,6 +373,7 @@ public:
|
||||
Client *GetInitiator() const;
|
||||
NPC *GetNPC() const;
|
||||
Mob *GetOwner() const;
|
||||
EQ::InventoryProfile* GetInventory() const;
|
||||
EQ::ItemInstance *GetQuestItem() const;
|
||||
std::string GetEncounter() const;
|
||||
inline bool ProximitySayInUse() { return HaveProximitySays; }
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user