Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
0d63c8b9ef
Trap auras should spawn a bit in front
2018-03-07 15:23:03 -05:00
Michael Cook (mackal)
8f66527e02
Add TryMoveAlong(distance, angle)
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This will take a distance you would like to move and an EQ angle you
would like to move relative to current heading (so 0 is in front, 256
behind)
Exported to Lua as well
2018-03-06 23:03:55 -05:00
Michael Cook (mackal)
7e7f5f0bd6
Add Map::FindClosestLoS()
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This will return true if LOS failed and you should use the outloc
2018-03-06 23:02:49 -05:00
Michael Cook (mackal)
b3ac1001c9
Add a FixHeading function
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This is similar to what the client is doing
Should be used when adding 2 headings together (or an EQ angle to a
heading)
2018-03-06 23:01:25 -05:00
Michael Cook (mackal)
525db1819d
Fix VS compilation hopefully
2018-03-04 13:54:28 -05:00
Michael Cook (mackal)
bb3c0b41f6
Merge pull request #721 from noudess/master
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Make old style rogue poison closer to live.
2018-03-04 13:20:28 -05:00
Michael Cook (mackal)
35c4867334
Add the Fast trig functions that work with EQ headings
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This should match pretty close to the clients LUTs
Also fixed a bug with push
2018-03-04 02:19:12 -05:00
Michael Cook (mackal)
690d8f9155
Fix Conditional jump or move depends on uninitialised value(s)
2018-03-03 22:37:06 -05:00
Michael Cook (mackal)
b63923264d
Fix memory leak
2018-03-03 22:21:06 -05:00
Michael Cook (mackal)
5aab187e17
Fix missile heading
2018-03-03 13:10:32 -05:00
Michael Cook (mackal)
ee4a79616f
Lets can't a reference in resends
2018-03-03 00:59:44 -05:00
Michael Cook (mackal)
9e4f728f21
Spell push values can be negative
2018-03-01 18:10:06 -05:00
Michael Cook (mackal)
3cb7b362c8
Only rate limit NPC push
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Clients are fine
2018-03-01 16:42:46 -05:00
Michael Cook (mackal)
1beb221337
Pets seem to run until within 35 units of you
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This was at 75 before, testing on live puts this closer to 35
2018-03-01 16:15:57 -05:00
Michael Cook (mackal)
28cb11f521
Implement SE_TossUP -- actually a DMG SPA
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This just causes damage to NPCs only
2018-03-01 14:43:37 -05:00
Michael Cook (mackal)
d71e79b306
Add 2013 NPC vs NPC push change
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They remove NPC vs NPC melee push in 2013
2018-03-01 13:44:10 -05:00
Michael Cook (mackal)
7edc891605
Use the melee push pos update timer for rate limiting the pushes
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Also lowered the timer since it's limiting actual movement now
2018-03-01 13:41:02 -05:00
Michael Cook (mackal)
8e4aff391e
Fix buff issue
2018-03-01 11:29:13 -05:00
Michael Cook (mackal)
1b84905941
Fix spell push
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This now uses the spell data correctly, still need to write a system for
NPCs though
SE_TossUp needs to be implemented to, it just damages NPCs only
2018-02-28 19:47:23 -05:00
Michael Cook (mackal)
06d22fa009
Identify the rest of Action/CombatDamage structs
2018-02-28 19:21:03 -05:00
Michael Cook (mackal)
29f89cdfbc
NPCs parsed less than normal push
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Checking the packets, I was getting 0.3 for bash against PCs and 0.03
against NPCs. Same for other attacks.
2018-02-27 23:42:18 -05:00
Michael Cook (mackal)
4fbe55cc35
Merge pull request #718 from eqcodex/master
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added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Michael Cook (mackal)
c87380fa54
Actually fix pet warp range ...
2018-02-23 17:42:57 -05:00
Michael Cook (mackal)
959337b592
Pets should warp to owner >= 450 units Fixes #715
2018-02-23 17:09:04 -05:00
Michael Cook (mackal)
ca0b9bc374
Fix rampage behavior Fixes #716
2018-02-23 17:00:17 -05:00
Michael Cook (mackal)
2d459a962e
Merge pull request #714 from eqcodex/master
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Added rule to remove pet reagent cost
2018-02-23 13:38:36 -05:00
Michael Cook (mackal)
6027a80c14
Identified bouding_radius in all spawn structs
2018-02-22 01:30:40 -05:00
Michael Cook (mackal)
27225b6047
Update changelog [skip ci]
2018-02-16 15:38:44 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
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So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
b5e9c0f996
Fix PVP arenas
2018-02-12 19:42:09 -05:00
Michael Cook (mackal)
d2360753fb
Fix issue with optional SQL [skip ci]
2018-02-11 17:40:49 -05:00
Michael Cook (mackal)
e747ea851a
Fix issue with optional SQL [skip ci]
2018-02-11 17:39:12 -05:00
Michael Cook (mackal)
68d563c72f
Add optional file to implement global defiant tables [skip ci]
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This is destructive and will delete the loottable_entries currently
holding defiant drops
The level ranges maybe a bit wrong, kind of hard to tell, but it should
be accurate enough
2018-02-11 13:26:00 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
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This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Michael Cook (mackal)
fb8873e77b
Fix for glm with GCC 7.3
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Something similar will be in the next release of glm
2018-02-08 15:54:17 -05:00
Michael Cook (mackal)
24b396e516
Fix /pet leader
2018-02-06 21:50:59 -05:00
Michael Cook (mackal)
cdd0b2de00
Bug fix for longer reuses
2018-02-06 13:13:13 -05:00
Michael Cook (mackal)
4096ee1f1e
Should dismount if mounted and casting and FD spell
2018-02-05 13:38:03 -05:00
Michael Cook (mackal)
f720e51585
Implement NPC Charm Stats
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These combat stats an NPC will change to while charmed
2018-02-04 16:30:16 -05:00
Michael Cook (mackal)
c5c93bb2e6
Fix distance forget aggro drop not triggering events
2018-02-04 13:23:47 -05:00
Michael Cook (mackal)
85bafecc93
Command #repop will clear NPC spell cache now
2018-02-02 20:18:40 -05:00
Michael Cook (mackal)
ab65bb1d57
Update #showspellslist command
2018-02-01 19:03:42 -05:00
Michael Cook (mackal)
c21293e508
Fix issue with spells that didn't make sense to be innate
2018-02-01 18:55:16 -05:00
Michael Cook (mackal)
3c794cfc07
Add Support to define a valid HP range for NPC casting
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These will allow us to define a valid HP range (HP of the caster) that
an NPC will cast a spell. For example NPC casting a defensive spell at
2018-02-01 18:34:07 -05:00
Michael Cook (mackal)
78f3a2aa64
Merge pull request #704 from noudess/master
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Cleanup some rules that are no longer used anywhere.
2018-01-30 14:37:26 -05:00
Michael Cook (mackal)
03dbe47546
Skip distance check in mob spell AI for some target types
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This should be good enough for now, some of the hatelist spells use 0
ranges for some reason :P
The client checks only a few target types for distance, we should
probably just match that eventually
2018-01-30 13:16:25 -05:00
Michael Cook (mackal)
13ad5e4b46
Lets ignore Z on distance hate removal until pathing doesn't suck
2018-01-30 12:53:58 -05:00
Michael Cook (mackal)
6716e580f3
Make npc_spells_cache a map fixes #705
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Should probably add a way to clear the cache, but we didn't do that
before so I didn't bother.
2018-01-29 23:36:05 -05:00
Michael Cook (mackal)
5d9c8c8e27
Quick fix to allow dev work to still happen on npc spells
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This will allow a bit of overhead while developing NPC spell sets
2018-01-29 15:18:47 -05:00
Michael Cook (mackal)
7bd5213be4
Skip buff stack check for innates SpellType_Nukes
2018-01-29 15:16:56 -05:00
Michael Cook (mackal)
f8ce10472b
Rework some Spell AI so NPCs can have spammy spells
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Lots of encounters in EQ will spam spells, like dragon fear is on a very
tight timer etc. In order to eliminate the need to script all of these
encounters AI spells with a priority of '0' will be treated as "innate
spells." Devs have used this term and it is what I believe they mean by
it.
You can run update npc_spells_entries set priority = priority + 1 where priority >= 0;
to disable the behavior.
2018-01-28 18:06:54 -05:00
Michael Cook (mackal)
6ed3301110
Add some appearance Changing functions
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These directly modify the values so we can script appearance on
pets/swarm pets. (Ex. Host of the Elements, some Vet AAs)
These functions are only really useful in EVENT_SPAWN since that's
before the appearance data is sent to the client and this will avoid
having to send a bunch of illusion packets.
2018-01-24 15:26:53 -05:00
Michael Cook (mackal)
6042410b4b
Fix duration on WakeTheDead
2018-01-20 19:19:40 -05:00
Michael Cook (mackal)
26532c03ac
Fix crash
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Whoever made this using dynamic memory should be fired.
2018-01-19 23:28:07 -05:00
Michael Cook (mackal)
a440269c6b
Adjust the behavior of out of range aggro removal
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This is a bit more accurate
2018-01-18 19:59:04 -05:00
Michael Cook (mackal)
a7310cba17
Export new special attack to lua too
2018-01-18 18:33:36 -05:00
Michael Cook (mackal)
b82100bcd7
Add IMMUNE_RANGED_ATTACKS
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This makes them immune to archery/throwing
This also needs more work as comments state, but good enough for now
2018-01-18 18:30:29 -05:00
Michael Cook (mackal)
e7ce79261d
Add a timer to rate limit the hatelist check
2018-01-18 15:54:53 -05:00
Michael Cook (mackal)
d8bbb428d8
Add hatelist removal for far distances and time
2018-01-18 15:44:51 -05:00
Michael Cook (mackal)
7adc93d806
Fix zone failure messages on RoF+
2018-01-17 22:01:45 -05:00
Michael Cook (mackal)
62dcc188d1
Set bZoning to false in failure cases
2018-01-17 21:37:24 -05:00
Michael Cook (mackal)
aa1114c387
Rename Client::zoning to Client::bZoning
2018-01-17 21:37:24 -05:00
Michael Cook (mackal)
42d3a7e4f6
Merge pull request #684 from daerath/feature/Dae-ModernAAXP
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Feature/dae modern aaxp
2018-01-15 22:27:20 -05:00
Michael Cook (mackal)
af02b9f958
Add json config examples
2018-01-15 22:02:52 -05:00
Michael Cook (mackal)
d18fb730ec
Don't increment the xtarget count on feign memory
2018-01-13 01:14:32 -05:00
Michael Cook (mackal)
760ba01e6b
Update a comment
2018-01-10 22:34:57 -05:00
Michael Cook (mackal)
7559d96a0e
Merge pull request #692 from noudess/master
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Allow trading nodrop to pets via new rule.
2018-01-10 14:02:43 -05:00
Michael Cook (mackal)
057823e4c1
Merge pull request #691 from noudess/master
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Add rule to use ClassicBackstab (no mob fronttab)
2018-01-10 13:35:21 -05:00
Michael Cook (mackal)
50cc093250
Merge pull request #690 from noudess/master
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Level was missing from Spell error message.
2018-01-10 13:15:50 -05:00
Michael Cook (mackal)
279cd4660d
Merge pull request #687 from noudess/master
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Removed pets from Witness Heal Aggro.
2018-01-09 18:11:28 -05:00
Michael Cook (mackal)
4b612400da
Merge pull request #683 from noudess/master
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Adjust xp loss on death if using the level_based_mods.
2018-01-09 17:17:17 -05:00
Michael Cook (mackal)
c1ad00cbc6
Fix where SE_ExtraAttackChance happens
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Improved AA descriptions say this is after a successful double attack
2017-12-23 22:55:45 -05:00
Michael Cook (mackal)
6686346473
Implement July 24, 2002 pet resist changes
2017-12-23 22:48:21 -05:00
Michael Cook (mackal)
0356c0a891
Refactor getting resist value out to a function
2017-12-23 22:35:05 -05:00
Michael Cook (mackal)
8af4730ddf
Merge pull request #680 from shea851/xtarget_fix
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Fix for Xtargets not being populated when pet initiates aggro.
2017-12-22 18:39:05 -05:00
Michael Cook (mackal)
9af9deb0f5
Attempt to fix disc issue when client has no buff but server still does
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This is kind of hard to test, but it is what the client is doing
2017-12-15 18:42:21 -05:00
Michael Cook (mackal)
477ba3f4b9
Apply HotZone for AAs
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Ahh is this the right spot? No idea :P
2017-12-15 01:47:45 -05:00
Michael Cook (mackal)
55f1767001
Add confirmed OP_MoveMultipleItems structs
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Pretty sure SoF-UF are the same, but I haven't verified that yet
2017-11-30 16:50:10 -05:00
Michael Cook (mackal)
f8b924c262
Identified other OP_MoveMultipleItems opcodes
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Older clients don't actually ever send this but they do accept it
2017-11-26 18:51:27 -05:00
Michael Cook (mackal)
e19b7bd368
Start work on OP_MoveMultipleItems (RoF+)
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Currently it just kicks to prevent desyncs
2017-11-25 23:57:15 -05:00
Michael Cook (mackal)
52d31a6846
Make high STR race rez effects a rule
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They stopped using this one at some point it seems
2017-11-19 01:45:05 -05:00
Michael Cook (mackal)
da163be8db
Fix auto complete error
2017-11-10 00:06:50 -05:00
Michael Cook (mackal)
e928046a95
Add guild tribute slot for legacy stuff
2017-11-10 00:04:33 -05:00
Michael Cook (mackal)
3eaa0b4fb1
Don't need to garble for language, client does
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Maybe older clients need it?
2017-11-09 13:31:04 -05:00
Michael Cook (mackal)
37bedfe9ba
Move PetHoTT to NPC::SetTarget for charmed pets
2017-11-04 01:27:41 -04:00
Michael Cook (mackal)
df0004c1b0
Another fix for GetHaste for pets
2017-11-04 01:08:55 -04:00
Michael Cook (mackal)
24e4730204
Whoops, we do haste differently
2017-11-04 00:39:54 -04:00
Michael Cook (mackal)
7d12382333
Fix NPC/Pet haste caps
2017-11-04 00:33:30 -04:00
Michael Cook (mackal)
bc348dadad
Merge pull request #668 from regneq/master
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Trap overhaul ported from takp
2017-10-29 13:18:57 -04:00
Michael Cook (mackal)
982c078926
Merge pull request #665 from joeyw/fix-weapon-proc-level
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Change weapon proc req. level to Level2 property
2017-10-25 18:42:32 -04:00
Michael Cook (mackal)
50d5f3785c
Send caster name in buff packets for UF+
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Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Michael Cook (mackal)
199dd7d618
Fix missing round kick dmg calc
2017-10-20 17:01:39 -04:00
Michael Cook (mackal)
4e9c3e19d2
Fix some XTarget FD issues
2017-10-16 01:25:14 -04:00
Michael Cook (mackal)
0f1ca0856c
Fix mana regen issue with old skill progression
2017-10-15 21:35:03 -04:00
Michael Cook (mackal)
75e60b7f8e
Area Regen functions shouldn't send to all
2017-10-09 01:08:01 -04:00
Michael Cook (mackal)
64d39134b9
Fix issues with Mob::TryTriggerOnValueAmount
2017-10-09 00:18:33 -04:00
Michael Cook (mackal)
414cafdbed
Add OP_AddNimbusEffect
2017-10-09 00:04:43 -04:00
Michael Cook (mackal)
f566cba56a
Add Area Regen functions to Lua
2017-10-08 21:43:16 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00