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+157
@@ -1,3 +1,160 @@
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||||
## [22.7.0] - 03/24/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Place BOT_COMMAND_CHAR inside messages ([#3027](https://github.com/EQEmu/Server/pull/3027)) @trentdm 2023-03-05
|
||||
* Prevent interrupt spam when OOM ([#3011](https://github.com/EQEmu/Server/pull/3011)) @nytmyr 2023-03-07
|
||||
|
||||
### Code
|
||||
|
||||
* Cleaning up Raid.cpp ([#3125](https://github.com/EQEmu/Server/pull/3125)) @Aeadoin 2023-03-20
|
||||
* Cleanup unused methods and variables in world/main.cpp and world/main.h ([#3105](https://github.com/EQEmu/Server/pull/3105)) @Kinglykrab 2023-03-17
|
||||
* Cleanup uses of Strings::ToInt to match correct type. ([#3054](https://github.com/EQEmu/Server/pull/3054)) @Aeadoin 2023-03-22
|
||||
* Delete deprecated/perlxs folder ([#3110](https://github.com/EQEmu/Server/pull/3110)) @Kinglykrab 2023-03-17
|
||||
* Delete queues.h ([#3089](https://github.com/EQEmu/Server/pull/3089)) @Kinglykrab 2023-03-17
|
||||
* Delete world/console.old.cpp ([#3099](https://github.com/EQEmu/Server/pull/3099)) @Kinglykrab 2023-03-17
|
||||
* Delete zone_numbers.h ([#3129](https://github.com/EQEmu/Server/pull/3129)) @Kinglykrab 2023-03-20
|
||||
* Remove AllConnected(), CanUpdate(), and SendInfo() from login_server_list.cpp and login_server_list.h ([#3104](https://github.com/EQEmu/Server/pull/3104)) @Kinglykrab 2023-03-17
|
||||
* Remove CLIENT_TIMEOUT from world/client.h and zone/client.h ([#3071](https://github.com/EQEmu/Server/pull/3071)) @Kinglykrab 2023-03-17
|
||||
* Remove ChangeHP() from mob.h ([#3128](https://github.com/EQEmu/Server/pull/3128)) @Kinglykrab 2023-03-19
|
||||
* Remove CheckAuth(), SetOnline(), and pMD5Pass from cliententry.h ([#3095](https://github.com/EQEmu/Server/pull/3095)) @Kinglykrab 2023-03-17
|
||||
* Remove CommandRequirement() from zonedb.h ([#3094](https://github.com/EQEmu/Server/pull/3094)) @Kinglykrab 2023-03-17
|
||||
* Remove CountZones() from launcher_link.h ([#3100](https://github.com/EQEmu/Server/pull/3100)) @Kinglykrab 2023-03-17
|
||||
* Remove DBInitVars() and HandleMysqlError() from queryserv/database.h ([#3114](https://github.com/EQEmu/Server/pull/3114)) @Kinglykrab 2023-03-17
|
||||
* Remove DBInitVars(), HandleMysqlError(), and IsChatChannelInDB() in ucs/database.h ([#3113](https://github.com/EQEmu/Server/pull/3113)) @Kinglykrab 2023-03-17
|
||||
* Remove DisableStats(), EnableStats(), DisableLoginserver(), and EnableLoginserver() from world_config.h ([#3107](https://github.com/EQEmu/Server/pull/3107)) @Kinglykrab 2023-03-17
|
||||
* Remove DoBuffWearOffEffect() from mob.h ([#3062](https://github.com/EQEmu/Server/pull/3062)) @Kinglykrab 2023-03-17
|
||||
* Remove FindByName(charname) from clientlist.h ([#3096](https://github.com/EQEmu/Server/pull/3096)) @Kinglykrab 2023-03-17
|
||||
* Remove FindCLEByLSID(), GetCLE(), GetCLEIPCount(), and RemoveCLEByLSID() from clientlist.h ([#3098](https://github.com/EQEmu/Server/pull/3098)) @Kinglykrab 2023-03-17
|
||||
* Remove FindPatch() from struct_category.cpp and struct_category.h ([#3130](https://github.com/EQEmu/Server/pull/3130)) @Kinglykrab 2023-03-20
|
||||
* Remove FlushLootStats() from npc.h ([#3079](https://github.com/EQEmu/Server/pull/3079)) @Kinglykrab 2023-03-17
|
||||
* Remove GetAILevel() from npc.h ([#3080](https://github.com/EQEmu/Server/pull/3080)) @Kinglykrab 2023-03-17
|
||||
* Remove GetDestination() from doors.h ([#3078](https://github.com/EQEmu/Server/pull/3078)) @Kinglykrab 2023-03-17
|
||||
* Remove GetServerByAddress() from server_manager.h ([#3119](https://github.com/EQEmu/Server/pull/3119)) @Kinglykrab 2023-03-17
|
||||
* Remove GetStartCount() and InitStartTimer() from zone_launch.cpp and zone_launch.h ([#3121](https://github.com/EQEmu/Server/pull/3121)) @Kinglykrab 2023-03-17
|
||||
* Remove GetTransformation() and GetInvertedTransformation() from oriented_bounding_box.h ([#3084](https://github.com/EQEmu/Server/pull/3084)) @Kinglykrab 2023-03-17
|
||||
* Remove IsAffectedByBuff() ([#3068](https://github.com/EQEmu/Server/pull/3068)) @Kinglykrab 2023-03-17
|
||||
* Remove IsConnected() from loginserver/database.h ([#3117](https://github.com/EQEmu/Server/pull/3117)) @Kinglykrab 2023-03-17
|
||||
* Remove IsOrigin(glm::vec2) from position.h ([#3088](https://github.com/EQEmu/Server/pull/3088)) @Kinglykrab 2023-03-17
|
||||
* Remove MakeGuildMembers() from wguild_mgr.h ([#3106](https://github.com/EQEmu/Server/pull/3106)) @Kinglykrab 2023-03-17
|
||||
* Remove PlayerLogin_Struct from login_types.h ([#3118](https://github.com/EQEmu/Server/pull/3118)) @Kinglykrab 2023-03-17
|
||||
* Remove RemoveSpawnGroup() from spawngroup.h ([#3090](https://github.com/EQEmu/Server/pull/3090)) @Kinglykrab 2023-03-17
|
||||
* Remove SendGuildPacket() from clientlist.cpp, clientlist.h, and wguild_mgr.cpp ([#3097](https://github.com/EQEmu/Server/pull/3097)) @Kinglykrab 2023-03-17
|
||||
* Remove SetConnection() from loginserver/world_server.h ([#3120](https://github.com/EQEmu/Server/pull/3120)) @Kinglykrab 2023-03-17
|
||||
* Remove SetDBID() from object.h ([#3082](https://github.com/EQEmu/Server/pull/3082)) @Kinglykrab 2023-03-17
|
||||
* Remove SetSentTime2 in petitions.h ([#3086](https://github.com/EQEmu/Server/pull/3086)) @Kinglykrab 2023-03-17
|
||||
* Remove StoreCharacter() from worlddb.h ([#3108](https://github.com/EQEmu/Server/pull/3108)) @Kinglykrab 2023-03-17
|
||||
* Remove UpdateLoginserverWorldAdminAccountPasswordById() from account_management.cpp ([#3115](https://github.com/EQEmu/Server/pull/3115)) @Kinglykrab 2023-03-17
|
||||
* Remove _baseBotStance from bot.h ([#3076](https://github.com/EQEmu/Server/pull/3076)) @Kinglykrab 2023-03-17
|
||||
* Remove _botRole from bot.h ([#3075](https://github.com/EQEmu/Server/pull/3075)) @Kinglykrab 2023-03-17
|
||||
* Remove _previousTarget from bot.h ([#3074](https://github.com/EQEmu/Server/pull/3074)) @Kinglykrab 2023-03-17
|
||||
* Remove authenticated from launcher_link.cpp and launcher_link.h ([#3101](https://github.com/EQEmu/Server/pull/3101)) @Kinglykrab 2023-03-17
|
||||
* Remove can_corpse_be_rezzed from corpse.h ([#3077](https://github.com/EQEmu/Server/pull/3077)) @Kinglykrab 2023-03-17
|
||||
* Remove casting_spell_type from mob.h ([#3064](https://github.com/EQEmu/Server/pull/3064)) @Kinglykrab 2023-03-17
|
||||
* Remove class EQStream from client.h ([#3070](https://github.com/EQEmu/Server/pull/3070)) @Kinglykrab 2023-03-17
|
||||
* Remove current_buff_count ([#3067](https://github.com/EQEmu/Server/pull/3067)) @Kinglykrab 2023-03-17
|
||||
* Remove firstlogin and realfirstlogin from world/client.h ([#3072](https://github.com/EQEmu/Server/pull/3072)) @Kinglykrab 2023-03-17
|
||||
* Remove fixedZ from mob.h ([#3065](https://github.com/EQEmu/Server/pull/3065)) @Kinglykrab 2023-03-17
|
||||
* Remove inWater from mob.h ([#3069](https://github.com/EQEmu/Server/pull/3069)) @Kinglykrab 2023-03-17
|
||||
* Remove is_authenticatd, LSShutDownUpdate(), and SetInstanceID() from zoneserver.h ([#3109](https://github.com/EQEmu/Server/pull/3109)) @Kinglykrab 2023-03-17
|
||||
* Remove last_insert_id from petitions.h ([#3087](https://github.com/EQEmu/Server/pull/3087)) @Kinglykrab 2023-03-17
|
||||
* Remove last_max_hp from mob.h ([#3063](https://github.com/EQEmu/Server/pull/3063)) @Kinglykrab 2023-03-17
|
||||
* Remove m_inuse, m_z, and m_heading from object.h ([#3083](https://github.com/EQEmu/Server/pull/3083)) @Kinglykrab 2023-03-17
|
||||
* Remove npc_ai.cpp/npc_ai.cpp ([#3081](https://github.com/EQEmu/Server/pull/3081)) @Kinglykrab 2023-03-17
|
||||
* Remove ownHiddenTrigger from trap.cpp and trap.h ([#3092](https://github.com/EQEmu/Server/pull/3092)) @Kinglykrab 2023-03-17
|
||||
* Remove perlparser.h ([#3085](https://github.com/EQEmu/Server/pull/3085)) @Kinglykrab 2023-03-17
|
||||
* Remove unused AbilityTimer variable in client.h ([#3035](https://github.com/EQEmu/Server/pull/3035)) @Kinglykrab 2023-03-05
|
||||
* Remove unused BotAA struct in bot_structs.h ([#3038](https://github.com/EQEmu/Server/pull/3038)) @Kinglykrab 2023-03-05
|
||||
* Remove unused HandleUpdateTasksOnKill in client.h ([#3032](https://github.com/EQEmu/Server/pull/3032)) @Kinglykrab 2023-03-05
|
||||
* Remove unused SaveBackup in client.h ([#3030](https://github.com/EQEmu/Server/pull/3030)) @Kinglykrab 2023-03-05
|
||||
* Remove unused ^evacuate and ^succor subcommands from bot_command.h ([#3039](https://github.com/EQEmu/Server/pull/3039)) @Kinglykrab 2023-03-05
|
||||
* Remove unused bot structs in bot_structs.h ([#3037](https://github.com/EQEmu/Server/pull/3037)) @Kinglykrab 2023-03-05
|
||||
* Remove unused client queued work variable in client.cpp/client.h ([#3034](https://github.com/EQEmu/Server/pull/3034)) @Kinglykrab 2023-03-05
|
||||
* Remove unused command variables in client.cpp ([#3031](https://github.com/EQEmu/Server/pull/3031)) @Kinglykrab 2023-03-05
|
||||
* Remove unused lua_hate_entry.cpp ([#3057](https://github.com/EQEmu/Server/pull/3057)) @Kinglykrab 2023-03-12
|
||||
* Remove unused methods in eql_config.cpp, eql_config.h, launcher_list.cpp, and launcher_list.h ([#3103](https://github.com/EQEmu/Server/pull/3103)) @Kinglykrab 2023-03-17
|
||||
* Remove unused methods in loginserver/client.h ([#3116](https://github.com/EQEmu/Server/pull/3116)) @Kinglykrab 2023-03-17
|
||||
* Remove unused player update variables in client.cpp/client.h ([#3033](https://github.com/EQEmu/Server/pull/3033)) @Kinglykrab 2023-03-05
|
||||
* Utilize GetPlayerState() in mob methods ([#3066](https://github.com/EQEmu/Server/pull/3066)) @Kinglykrab 2023-03-17
|
||||
* Utilize GetScheduler() in zone/worldserver.cpp ([#3093](https://github.com/EQEmu/Server/pull/3093)) @Kinglykrab 2023-03-17
|
||||
* Utilize SetFilter in client.cpp ([#3036](https://github.com/EQEmu/Server/pull/3036)) @Kinglykrab 2023-03-05
|
||||
* Utilize SetHiddenTrigger in trap.cpp ([#3091](https://github.com/EQEmu/Server/pull/3091)) @Kinglykrab 2023-03-17
|
||||
* remove _botOrderAttack from bot.h ([#3073](https://github.com/EQEmu/Server/pull/3073)) @Kinglykrab 2023-03-17
|
||||
|
||||
### Commands
|
||||
|
||||
* Cleanup #haste Command ([#3042](https://github.com/EQEmu/Server/pull/3042)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #hideme Command ([#3043](https://github.com/EQEmu/Server/pull/3043)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #interrupt Command ([#3044](https://github.com/EQEmu/Server/pull/3044)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #level Command ([#3045](https://github.com/EQEmu/Server/pull/3045)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #picklock Command ([#3046](https://github.com/EQEmu/Server/pull/3046)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #resetaa and #resetaa_timer ([#3047](https://github.com/EQEmu/Server/pull/3047)) @Kinglykrab 2023-03-06
|
||||
* Cleanup #wc Command ([#3049](https://github.com/EQEmu/Server/pull/3049)) @Kinglykrab 2023-03-06
|
||||
* Remove #equipitem Command ([#3040](https://github.com/EQEmu/Server/pull/3040)) @Kinglykrab 2023-03-06
|
||||
|
||||
### Console
|
||||
|
||||
* Add IS_TTY to force terminal coloring output ([#3021](https://github.com/EQEmu/Server/pull/3021)) @Akkadius 2023-03-04
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix dangling Group member pointers for Bots. ([#3134](https://github.com/EQEmu/Server/pull/3134)) @Aeadoin 2023-03-21
|
||||
* Fixes Crash when Zoning with XTarget when Bots are in group. ([#3126](https://github.com/EQEmu/Server/pull/3126)) @Aeadoin 2023-03-19
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Basic Bot Raiding Functionality ([#2782](https://github.com/EQEmu/Server/pull/2782)) @neckkola 2023-03-17
|
||||
* Add Data Bucket support for scaling of Heroic Stats. ([#3058](https://github.com/EQEmu/Server/pull/3058)) @Aeadoin 2023-03-24
|
||||
* Add Item Extra Skill Damage Percent Modifier ([#3127](https://github.com/EQEmu/Server/pull/3127)) @Kinglykrab 2023-03-19
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add Avoidance and HP Regen Per Second too NPC Scaling. ([#3050](https://github.com/EQEmu/Server/pull/3050)) @Aeadoin 2023-03-09
|
||||
* Add Heroic Strikethrough & HP Regen Per Second to GM Entity Info ([#3055](https://github.com/EQEmu/Server/pull/3055)) @Aeadoin 2023-03-12
|
||||
* Add Heroic Strikethrough to NPC Scaling ([#3028](https://github.com/EQEmu/Server/pull/3028)) @Kinglykrab 2023-03-06
|
||||
* Change SPA 193 Weapon Damage to allow values over 65,535 ([#3138](https://github.com/EQEmu/Server/pull/3138)) @Aeadoin 2023-03-23
|
||||
* Checkmarks and X characters in popup messages ([#3041](https://github.com/EQEmu/Server/pull/3041)) @Kinglykrab 2023-03-06
|
||||
* Cursor Coin Upon Death ([#3020](https://github.com/EQEmu/Server/pull/3020)) @cybernine186 2023-03-04
|
||||
* Ensure synchronization of pet taunt state with UI ([#3025](https://github.com/EQEmu/Server/pull/3025)) @catapultam-habeo 2023-03-04
|
||||
* Fix Bard Bot Casting ([#3122](https://github.com/EQEmu/Server/pull/3122)) @Aeadoin 2023-03-17
|
||||
* Fix Discovered Items with Alternate Currency and LDoN Adventure Merchants ([#3026](https://github.com/EQEmu/Server/pull/3026)) @Kinglykrab 2023-03-04
|
||||
* Fix Heal Scale and Spell Scale in NPC Scaling ([#3051](https://github.com/EQEmu/Server/pull/3051)) @Kinglykrab 2023-03-10
|
||||
* Fix Raid Invites causing client desync issues ([#3053](https://github.com/EQEmu/Server/pull/3053)) @Aeadoin 2023-03-11
|
||||
* Fix Raid methods that could cause crashes with Bots in raid ([#3111](https://github.com/EQEmu/Server/pull/3111)) @Aeadoin 2023-03-17
|
||||
* Fix edge cases where camped bots would be left in a raid ([#3139](https://github.com/EQEmu/Server/pull/3139)) @Aeadoin 2023-03-23
|
||||
* Fix for Raid Disband if leader not in same zone. ([#3135](https://github.com/EQEmu/Server/pull/3135)) @Aeadoin 2023-03-21
|
||||
* Fix for incorrect bindpoint x,y,z,headings ([#3141](https://github.com/EQEmu/Server/pull/3141)) @Aeadoin 2023-03-23
|
||||
* Fix for transferring Raid Leader ([#3140](https://github.com/EQEmu/Server/pull/3140)) @Aeadoin 2023-03-23
|
||||
* Fix issue with overflow on min/max hit dmg in npc scaling calculations ([#3052](https://github.com/EQEmu/Server/pull/3052)) @Aeadoin 2023-03-10
|
||||
* Fix typo for bot_id raid_members column in db_update_manifest.txt ([#3132](https://github.com/EQEmu/Server/pull/3132)) @Kinglykrab 2023-03-20
|
||||
* Fixes for corpses not properly saving some item instance data correctly. ([#3123](https://github.com/EQEmu/Server/pull/3123)) @KimLS 2023-03-23
|
||||
|
||||
### Illusions
|
||||
|
||||
* Fix bug where spells like Ignite Bones left NPC size incorrect. ([#3061](https://github.com/EQEmu/Server/pull/3061)) @noudess 2023-03-16
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add SendIllusion overloads/parameters to Perl/Lua ([#3059](https://github.com/EQEmu/Server/pull/3059)) @Kinglykrab 2023-03-16
|
||||
* Add Spell GetActX methods to Perl/Lua ([#3056](https://github.com/EQEmu/Server/pull/3056)) @Kinglykrab 2023-03-12
|
||||
* Add Timer related methods to Mobs in Perl/Lua ([#3133](https://github.com/EQEmu/Server/pull/3133)) @Kinglykrab 2023-03-20
|
||||
|
||||
### Rules
|
||||
|
||||
* Add Multiplier for Heroic Stats. ([#3014](https://github.com/EQEmu/Server/pull/3014)) @Aeadoin 2023-03-04
|
||||
* Add ResurrectionEffectsBlock ([#2990](https://github.com/EQEmu/Server/pull/2990)) @nytmyr 2023-03-04
|
||||
* Add Rule to allow ExtraDmgSkill/SPA 220 to effect Spell Skills ([#3124](https://github.com/EQEmu/Server/pull/3124)) @Aeadoin 2023-03-19
|
||||
* Add Task System Rule ExpRewardsIgnoreLevelBasedEXPMods ([#3112](https://github.com/EQEmu/Server/pull/3112)) @Aeadoin 2023-03-17
|
||||
|
||||
### Scaling
|
||||
|
||||
* Add support for pipe-separated zone IDs and versions ([#3015](https://github.com/EQEmu/Server/pull/3015)) @Kinglykrab 2023-03-04
|
||||
|
||||
### Strings
|
||||
|
||||
* Add exception handling to converters themselves ([#3029](https://github.com/EQEmu/Server/pull/3029)) @Akkadius 2023-03-05
|
||||
* Add more number formatters ([#2873](https://github.com/EQEmu/Server/pull/2873)) @Kinglykrab 2023-03-04
|
||||
|
||||
## [22.4.5] - 03/03/2023
|
||||
|
||||
### Bots
|
||||
|
||||
@@ -608,7 +608,6 @@ SET(common_headers
|
||||
unix.h
|
||||
useperl.h
|
||||
version.h
|
||||
zone_numbers.h
|
||||
zone_store.h
|
||||
event/event_loop.h
|
||||
event/task.h
|
||||
|
||||
+39
-39
@@ -387,7 +387,7 @@ bool Database::DeleteCharacter(char *character_name)
|
||||
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", character_name);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
character_id = Strings::ToInt(row[0]);
|
||||
character_id = Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
if (character_id <= 0) {
|
||||
@@ -787,7 +787,7 @@ uint32 Database::GetCharacterID(const char *name) {
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1)
|
||||
{
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -815,7 +815,7 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
|
||||
uint32 accountId = Strings::ToInt(row[0]);
|
||||
|
||||
if (oCharID)
|
||||
*oCharID = Strings::ToInt(row[1]);
|
||||
*oCharID = Strings::ToUnsignedInt(row[1]);
|
||||
|
||||
return accountId;
|
||||
}
|
||||
@@ -832,7 +832,7 @@ uint32 Database::GetAccountIDByChar(uint32 char_id) {
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::GetAccountIDByName(std::string account_name, std::string loginserver, int16* status, uint32* lsid) {
|
||||
@@ -880,7 +880,7 @@ void Database::GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID
|
||||
|
||||
strcpy(name, row[0]);
|
||||
if (row[1] && oLSAccountID) {
|
||||
*oLSAccountID = Strings::ToInt(row[1]);
|
||||
*oLSAccountID = Strings::ToUnsignedInt(row[1]);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -968,7 +968,7 @@ bool Database::LoadVariables() {
|
||||
|
||||
std::string key, value;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
varcache.last_update = Strings::ToInt(row[2]); // ahh should we be comparing if this is newer?
|
||||
varcache.last_update = Strings::ToUnsignedInt(row[2]); // ahh should we be comparing if this is newer?
|
||||
key = row[0];
|
||||
value = row[1];
|
||||
std::transform(std::begin(key), std::end(key), std::begin(key), ::tolower); // keys are lower case, DB doesn't have to be
|
||||
@@ -1052,7 +1052,7 @@ bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zon
|
||||
auto row = results.begin();
|
||||
|
||||
if(graveyard_zoneid != nullptr)
|
||||
*graveyard_zoneid = Strings::ToInt(row[0]);
|
||||
*graveyard_zoneid = Strings::ToUnsignedInt(row[0]);
|
||||
if(graveyard_x != nullptr)
|
||||
*graveyard_x = Strings::ToFloat(row[1]);
|
||||
if(graveyard_y != nullptr)
|
||||
@@ -1168,7 +1168,7 @@ uint32 Database::GetAccountIDFromLSID(
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
account_id = Strings::ToInt(row[0]);
|
||||
account_id = Strings::ToUnsignedInt(row[0]);
|
||||
|
||||
if (in_account_name) {
|
||||
strcpy(in_account_name, row[1]);
|
||||
@@ -1244,7 +1244,7 @@ uint8 Database::GetServerType() {
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
bool Database::MoveCharacterToZone(uint32 character_id, uint32 zone_id)
|
||||
@@ -1296,7 +1296,7 @@ uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level)
|
||||
@@ -1312,12 +1312,12 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
|
||||
if (results.Success() && results.RowsAffected() != 0)
|
||||
{
|
||||
auto row = results.begin();
|
||||
skill_level = Strings::ToInt(row[0]);
|
||||
skill_formula = Strings::ToInt(row[1]);
|
||||
skill_cap = Strings::ToInt(row[2]);
|
||||
if (Strings::ToInt(row[3]) > skill_cap)
|
||||
skill_cap2 = (Strings::ToInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
|
||||
skill_cap3 = Strings::ToInt(row[4]);
|
||||
skill_level = Strings::ToUnsignedInt(row[0]);
|
||||
skill_formula = Strings::ToUnsignedInt(row[1]);
|
||||
skill_cap = Strings::ToUnsignedInt(row[2]);
|
||||
if (Strings::ToUnsignedInt(row[3]) > skill_cap)
|
||||
skill_cap2 = (Strings::ToUnsignedInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
|
||||
skill_cap3 = Strings::ToUnsignedInt(row[4]);
|
||||
}
|
||||
|
||||
int race_skill = GetRaceSkill(skillid,in_race);
|
||||
@@ -1488,7 +1488,7 @@ uint32 Database::GetGroupID(const char* name){
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
std::string Database::GetGroupLeaderForLogin(std::string character_name) {
|
||||
@@ -1638,7 +1638,7 @@ uint8 Database::GetAgreementFlag(uint32 acctid) {
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
void Database::SetAgreementFlag(uint32 acctid) {
|
||||
@@ -1724,7 +1724,7 @@ uint32 Database::GetRaidID(const char* name)
|
||||
}
|
||||
|
||||
if (row[0]) // would it ever be possible to have a null here?
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1980,16 +1980,16 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
as->success.guk = Strings::ToInt(row[0]);
|
||||
as->success.mir = Strings::ToInt(row[1]);
|
||||
as->success.mmc = Strings::ToInt(row[2]);
|
||||
as->success.ruj = Strings::ToInt(row[3]);
|
||||
as->success.tak = Strings::ToInt(row[4]);
|
||||
as->failure.guk = Strings::ToInt(row[5]);
|
||||
as->failure.mir = Strings::ToInt(row[6]);
|
||||
as->failure.mmc = Strings::ToInt(row[7]);
|
||||
as->failure.ruj = Strings::ToInt(row[8]);
|
||||
as->failure.tak = Strings::ToInt(row[9]);
|
||||
as->success.guk = Strings::ToUnsignedInt(row[0]);
|
||||
as->success.mir = Strings::ToUnsignedInt(row[1]);
|
||||
as->success.mmc = Strings::ToUnsignedInt(row[2]);
|
||||
as->success.ruj = Strings::ToUnsignedInt(row[3]);
|
||||
as->success.tak = Strings::ToUnsignedInt(row[4]);
|
||||
as->failure.guk = Strings::ToUnsignedInt(row[5]);
|
||||
as->failure.mir = Strings::ToUnsignedInt(row[6]);
|
||||
as->failure.mmc = Strings::ToUnsignedInt(row[7]);
|
||||
as->failure.ruj = Strings::ToUnsignedInt(row[8]);
|
||||
as->failure.tak = Strings::ToUnsignedInt(row[9]);
|
||||
as->failure.total = as->failure.guk + as->failure.mir + as->failure.mmc + as->failure.ruj + as->failure.tak;
|
||||
as->success.total = as->success.guk + as->success.mir + as->success.mmc + as->success.ruj + as->success.tak;
|
||||
|
||||
@@ -2008,7 +2008,7 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::GetGroupIDByCharID(uint32 character_id)
|
||||
@@ -2030,7 +2030,7 @@ uint32 Database::GetGroupIDByCharID(uint32 character_id)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::GetRaidIDByCharID(uint32 character_id) {
|
||||
@@ -2044,7 +2044,7 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -2089,17 +2089,17 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
||||
eqTime.day = 1;
|
||||
eqTime.month = 1;
|
||||
eqTime.year = 3100;
|
||||
realtime = time(0);
|
||||
realtime = time(nullptr);
|
||||
}
|
||||
else{
|
||||
auto row = results.begin();
|
||||
|
||||
eqTime.minute = Strings::ToInt(row[0]);
|
||||
eqTime.hour = Strings::ToInt(row[1]);
|
||||
eqTime.day = Strings::ToInt(row[2]);
|
||||
eqTime.month = Strings::ToInt(row[3]);
|
||||
eqTime.year = Strings::ToInt(row[4]);
|
||||
realtime = Strings::ToInt(row[5]);
|
||||
eqTime.minute = Strings::ToUnsignedInt(row[0]);
|
||||
eqTime.hour = Strings::ToUnsignedInt(row[1]);
|
||||
eqTime.day = Strings::ToUnsignedInt(row[2]);
|
||||
eqTime.month = Strings::ToUnsignedInt(row[3]);
|
||||
eqTime.year = Strings::ToUnsignedInt(row[4]);
|
||||
realtime = Strings::ToBigInt(row[5]);
|
||||
}
|
||||
|
||||
return eqTime;
|
||||
|
||||
@@ -937,11 +937,11 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
character_id = Strings::ToInt(row[0]);
|
||||
account_id = Strings::ToInt(row2[4]);
|
||||
/* Convert some data from the character_ table that is still relevant */
|
||||
firstlogon = Strings::ToInt(row2[5]);
|
||||
lfg = Strings::ToInt(row2[6]);
|
||||
lfp = Strings::ToInt(row2[7]);
|
||||
firstlogon = Strings::ToUnsignedInt(row2[5]);
|
||||
lfg = Strings::ToUnsignedInt(row2[6]);
|
||||
lfp = Strings::ToUnsignedInt(row2[7]);
|
||||
mailkey = row2[8];
|
||||
xtargets = Strings::ToInt(row2[9]);
|
||||
xtargets = Strings::ToUnsignedInt(row2[9]);
|
||||
inspectmessage = row2[10];
|
||||
|
||||
/* Verify PP Integrity */
|
||||
@@ -1567,7 +1567,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
rquery = StringFormat("SELECT DISTINCT charid FROM character_corpses");
|
||||
results = QueryDatabase(rquery);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string squery = StringFormat("SELECT id, charname, data, time_of_death, is_rezzed FROM character_corpses WHERE `charid` = %i", Strings::ToInt(row[0]));
|
||||
std::string squery = StringFormat("SELECT id, charname, data, time_of_death, is_rezzed FROM character_corpses WHERE `charid` = %i", Strings::ToUnsignedInt(row[0]));
|
||||
auto results2 = QueryDatabase(squery);
|
||||
for (auto row2 = results2.begin(); row2 != results2.end(); ++row2) {
|
||||
in_datasize = results2.LengthOfColumn(2);
|
||||
@@ -1599,7 +1599,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
c_type = "NULL";
|
||||
continue;
|
||||
}
|
||||
std::cout << "Converting Corpse: [OK] [" << c_type << "]: " << "ID: " << Strings::ToInt(row2[0]) << std::endl;
|
||||
std::cout << "Converting Corpse: [OK] [" << c_type << "]: " << "ID: " << Strings::ToUnsignedInt(row2[0]) << std::endl;
|
||||
|
||||
if (is_sof){
|
||||
scquery = StringFormat("UPDATE `character_corpses` SET \n"
|
||||
@@ -1670,7 +1670,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
dbpc->item_tint[6].color,
|
||||
dbpc->item_tint[7].color,
|
||||
dbpc->item_tint[8].color,
|
||||
Strings::ToInt(row2[0])
|
||||
Strings::ToUnsignedInt(row2[0])
|
||||
);
|
||||
if (scquery != ""){ auto sc_results = QueryDatabase(scquery); }
|
||||
|
||||
@@ -1682,7 +1682,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
scquery = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
|
||||
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToInt(row2[0]),
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
dbpc->items[i].equipSlot,
|
||||
dbpc->items[i].item_id,
|
||||
dbpc->items[i].charges,
|
||||
@@ -1698,7 +1698,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
}
|
||||
else{
|
||||
scquery = scquery + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToInt(row2[0]),
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
dbpc->items[i].equipSlot,
|
||||
dbpc->items[i].item_id,
|
||||
dbpc->items[i].charges,
|
||||
@@ -1778,7 +1778,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
dbpc_c->item_tint[6].color,
|
||||
dbpc_c->item_tint[7].color,
|
||||
dbpc_c->item_tint[8].color,
|
||||
Strings::ToInt(row2[0])
|
||||
Strings::ToUnsignedInt(row2[0])
|
||||
);
|
||||
if (scquery != ""){ auto sc_results = QueryDatabase(scquery); }
|
||||
|
||||
@@ -1791,7 +1791,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
scquery = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
|
||||
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToInt(row2[0]),
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
dbpc_c->items[i].equipSlot,
|
||||
dbpc_c->items[i].item_id,
|
||||
dbpc_c->items[i].charges,
|
||||
@@ -1807,7 +1807,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
}
|
||||
else{
|
||||
scquery = scquery + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToInt(row2[0]),
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
dbpc_c->items[i].equipSlot,
|
||||
dbpc_c->items[i].item_id,
|
||||
dbpc_c->items[i].charges,
|
||||
|
||||
@@ -593,4 +593,29 @@ enum class ApplySpellType {
|
||||
Raid
|
||||
};
|
||||
|
||||
|
||||
namespace HeroicBonusBucket
|
||||
{
|
||||
const std::string WisMaxMana = "HWIS-MaxMana";
|
||||
const std::string WisManaRegen = "HWIS-ManaRegen";
|
||||
const std::string WisHealAmt = "HWIS-HealAmt";
|
||||
const std::string IntMaxMana = "HINT-MaxMana";
|
||||
const std::string IntManaRegen = "HINT-ManaRegen";
|
||||
const std::string IntSpellDmg = "HINT-SpellDmg";
|
||||
const std::string StrMeleeDamage = "HSTR-MeleeDamage";
|
||||
const std::string StrShieldAC = "HSTR-ShieldAC";
|
||||
const std::string StrMaxEndurance = "HSTR-MaxEndurance";
|
||||
const std::string StrEnduranceRegen = "HSTR-EnduranceRegen";
|
||||
const std::string StaMaxHP = "HSTA-MaxHP";
|
||||
const std::string StaHPRegen = "HSTA-HPRegen";
|
||||
const std::string StaMaxEndurance = "HSTA-MaxEndurance";
|
||||
const std::string StaEnduranceRegen = "HSTA-EnduranceRegen";
|
||||
const std::string AgiAvoidance = "HAGI-Avoidance";
|
||||
const std::string AgiMaxEndurance = "HAGI-MaxEndurance";
|
||||
const std::string AgiEnduranceRegen = "HAGI-EnduranceRegen";
|
||||
const std::string DexRangedDamage = "HDEX-RangedDamage";
|
||||
const std::string DexMaxEndurance = "HDEX-MaxEndurance";
|
||||
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -5522,7 +5522,11 @@ struct ServerLootItem_Struct {
|
||||
uint32 aug_4; // uint32 aug_4;
|
||||
uint32 aug_5; // uint32 aug_5;
|
||||
uint32 aug_6; // uint32 aug_5;
|
||||
uint8 attuned;
|
||||
bool attuned;
|
||||
std::string custom_data;
|
||||
uint32 ornamenticon;
|
||||
uint32 ornamentidfile;
|
||||
uint32 ornament_hero_model;
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
|
||||
+13
-13
@@ -40,7 +40,7 @@ void EQEmuConfig::parse_config()
|
||||
|
||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||
LoginPort = Strings::ToInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginLegacy = false;
|
||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||
@@ -63,7 +63,7 @@ void EQEmuConfig::parse_config()
|
||||
|
||||
auto loginconfig = new LoginConfig;
|
||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||
loginconfig->LoginPort = Strings::ToInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||
|
||||
@@ -86,15 +86,15 @@ void EQEmuConfig::parse_config()
|
||||
Locked = false;
|
||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
TelnetTCPPort = Strings::ToInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetEnabled = false;
|
||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
||||
|
||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||
WorldHTTPPort = Strings::ToInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPEnabled = false;
|
||||
|
||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
||||
@@ -109,9 +109,9 @@ void EQEmuConfig::parse_config()
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -119,7 +119,7 @@ void EQEmuConfig::parse_config()
|
||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||
DatabasePort = Strings::ToInt(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||
|
||||
/**
|
||||
@@ -128,14 +128,14 @@ void EQEmuConfig::parse_config()
|
||||
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
|
||||
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
|
||||
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
|
||||
ContentDbPort = Strings::ToInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
||||
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
||||
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
|
||||
|
||||
/**
|
||||
* QS
|
||||
*/
|
||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||
QSDatabasePort = Strings::ToInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
@@ -143,9 +143,9 @@ void EQEmuConfig::parse_config()
|
||||
/**
|
||||
* Zones
|
||||
*/
|
||||
DefaultStatus = Strings::ToInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = Strings::ToInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = Strings::ToInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
|
||||
/**
|
||||
* Files
|
||||
|
||||
+14
-18
@@ -61,7 +61,7 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
}
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
_CreateGuild(Strings::ToInt(row[0]), row[1], Strings::ToInt(row[2]), Strings::ToInt(row[3]), row[4], row[5], row[6], row[7]);
|
||||
_CreateGuild(Strings::ToUnsignedInt(row[0]), row[1], Strings::ToUnsignedInt(row[2]), Strings::ToUnsignedInt(row[3]), row[4], row[5], row[6], row[7]);
|
||||
|
||||
LogInfo("Loaded [{}] Guilds", Strings::Commify(std::to_string(results.RowCount())));
|
||||
|
||||
@@ -75,8 +75,8 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
{
|
||||
uint32 guild_id = Strings::ToInt(row[0]);
|
||||
uint8 rankn = Strings::ToInt(row[1]);
|
||||
uint32 guild_id = Strings::ToUnsignedInt(row[0]);
|
||||
uint8 rankn = Strings::ToUnsignedInt(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
@@ -131,7 +131,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
info = _CreateGuild(guild_id, row[0], Strings::ToInt(row[1]), Strings::ToInt(row[2]), row[3], row[4], row[5], row[6]);
|
||||
info = _CreateGuild(guild_id, row[0], Strings::ToUnsignedInt(row[1]), Strings::ToUnsignedInt(row[2]), row[3], row[4], row[5], row[6]);
|
||||
|
||||
query = StringFormat("SELECT guild_id, `rank`, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
|
||||
"FROM guild_ranks WHERE guild_id=%lu", (unsigned long)guild_id);
|
||||
@@ -144,7 +144,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
{
|
||||
uint8 rankn = Strings::ToInt(row[1]);
|
||||
uint8 rankn = Strings::ToUnsignedInt(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
@@ -787,9 +787,7 @@ bool BaseGuildManager::GetBankerFlag(uint32 CharID)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
bool IsBanker = Strings::ToInt(row[0]);
|
||||
|
||||
return IsBanker;
|
||||
return Strings::ToBool(row[0]);
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBSetAltFlag(uint32 charid, bool is_alt)
|
||||
@@ -817,9 +815,7 @@ bool BaseGuildManager::GetAltFlag(uint32 CharID)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
bool IsAlt = Strings::ToInt(row[0]);
|
||||
|
||||
return IsAlt;
|
||||
return Strings::ToBool(row[0]);
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBSetTributeFlag(uint32 charid, bool enabled) {
|
||||
@@ -873,18 +869,18 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
|
||||
" FROM `character_data` AS c LEFT JOIN `guild_members` AS g ON c.`id` = g.`char_id` "
|
||||
static void ProcessGuildMember(MySQLRequestRow row, CharGuildInfo &into) {
|
||||
//fields from `characer_`
|
||||
into.char_id = Strings::ToInt(row[0]);
|
||||
into.char_id = Strings::ToUnsignedInt(row[0]);
|
||||
into.char_name = row[1];
|
||||
into.class_ = Strings::ToInt(row[2]);
|
||||
into.level = Strings::ToInt(row[3]);
|
||||
into.class_ = Strings::ToUnsignedInt(row[2]);
|
||||
into.level = Strings::ToUnsignedInt(row[3]);
|
||||
into.time_last_on = Strings::ToUnsignedInt(row[4]);
|
||||
into.zone_id = Strings::ToInt(row[5]);
|
||||
into.zone_id = Strings::ToUnsignedInt(row[5]);
|
||||
|
||||
//fields from `guild_members`, leave at defaults if missing
|
||||
into.guild_id = row[6] ? Strings::ToInt(row[6]) : GUILD_NONE;
|
||||
into.rank = row[7] ? Strings::ToInt(row[7]) : (GUILD_MAX_RANK+1);
|
||||
into.guild_id = row[6] ? Strings::ToUnsignedInt(row[6]) : GUILD_NONE;
|
||||
into.rank = row[7] ? Strings::ToUnsignedInt(row[7]) : (GUILD_MAX_RANK+1);
|
||||
into.tribute_enable = row[8] ? (row[8][0] == '0'?false:true) : false;
|
||||
into.total_tribute = row[9] ? Strings::ToInt(row[9]) : 0;
|
||||
into.total_tribute = row[9] ? Strings::ToUnsignedInt(row[9]) : 0;
|
||||
into.last_tribute = row[10]? Strings::ToUnsignedInt(row[10]) : 0; //timestamp
|
||||
into.banker = row[11]? (row[11][0] == '0'?false:true) : false;
|
||||
into.public_note = row[12]? row[12] : "";
|
||||
|
||||
@@ -203,12 +203,12 @@ namespace EQ
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, std::string value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, std::string identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, std::string identifier);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
|
||||
protected:
|
||||
///////////////////////////////
|
||||
// Protected Methods
|
||||
|
||||
+30
-39
@@ -24,16 +24,16 @@
|
||||
#include "rulesys.h"
|
||||
#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "util/uuid.h"
|
||||
|
||||
//#include "../common/light_source.h"
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
//#include <iostream>
|
||||
|
||||
uint32 NextItemInstSerialNumber = 1;
|
||||
int32 NextItemInstSerialNumber = 1;
|
||||
|
||||
static inline uint32 GetNextItemInstSerialNumber() {
|
||||
static inline int32 GetNextItemInstSerialNumber() {
|
||||
|
||||
// The Bazaar relies on each item a client has up for Trade having a unique
|
||||
// identifier. This 'SerialNumber' is sent in Serialized item packets and
|
||||
@@ -45,7 +45,7 @@ static inline uint32 GetNextItemInstSerialNumber() {
|
||||
// NextItemInstSerialNumber is the next one to hand out.
|
||||
//
|
||||
// It is very unlikely to reach 2,147,483,647. Maybe we should call abort(), rather than wrapping back to 1.
|
||||
if(NextItemInstSerialNumber >= UINT_MAX)
|
||||
if(NextItemInstSerialNumber >= INT_MAX)
|
||||
NextItemInstSerialNumber = 1;
|
||||
else
|
||||
NextItemInstSerialNumber++;
|
||||
@@ -56,21 +56,13 @@ static inline uint32 GetNextItemInstSerialNumber() {
|
||||
//
|
||||
// class EQ::ItemInstance
|
||||
//
|
||||
EQ::ItemInstance::ItemInstance(const ItemData* item, const std::string& guid, int16 charges) {
|
||||
EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||
m_use_type = ItemInstNormal;
|
||||
if(item) {
|
||||
m_item = new ItemData(*item);
|
||||
} else {
|
||||
m_item = nullptr;
|
||||
}
|
||||
|
||||
if (guid.empty()) {
|
||||
m_guid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
else {
|
||||
m_guid = guid;
|
||||
}
|
||||
|
||||
m_charges = charges;
|
||||
m_price = 0;
|
||||
m_attuned = false;
|
||||
@@ -80,7 +72,7 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, const std::string& guid, in
|
||||
else
|
||||
m_color = 0;
|
||||
m_merchantcount = 1;
|
||||
m_serial_number = GetNextItemInstSerialNumber();
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
@@ -93,10 +85,9 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, const std::string& guid, in
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
m_currentslot = 0;
|
||||
}
|
||||
|
||||
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, const std::string& guid, int16 charges) {
|
||||
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges) {
|
||||
m_use_type = ItemInstNormal;
|
||||
m_item = db->GetItem(item_id);
|
||||
if(m_item) {
|
||||
@@ -106,13 +97,6 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, const std::st
|
||||
m_item = nullptr;
|
||||
}
|
||||
|
||||
if (guid.empty()) {
|
||||
m_guid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
else {
|
||||
m_guid = guid;
|
||||
}
|
||||
|
||||
m_charges = charges;
|
||||
m_price = 0;
|
||||
m_merchantslot = 0;
|
||||
@@ -122,7 +106,7 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, const std::st
|
||||
else
|
||||
m_color = 0;
|
||||
m_merchantcount = 1;
|
||||
m_serial_number = GetNextItemInstSerialNumber();
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
@@ -135,20 +119,17 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, const std::st
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
m_currentslot = 0;
|
||||
}
|
||||
|
||||
EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
|
||||
m_use_type = use_type;
|
||||
|
||||
m_guid = EQ::Util::UUID::Generate().ToString();
|
||||
m_item = nullptr;
|
||||
m_charges = 0;
|
||||
m_price = 0;
|
||||
m_attuned = false;
|
||||
m_merchantslot = 0;
|
||||
m_color = 0;
|
||||
m_serial_number = 0;
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
m_activated = false;
|
||||
@@ -160,8 +141,6 @@ EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
m_currentslot = 0;
|
||||
m_merchantcount = 0;
|
||||
}
|
||||
|
||||
// Make a copy of an EQ::ItemInstance object
|
||||
@@ -173,7 +152,6 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
else
|
||||
m_item = nullptr;
|
||||
|
||||
m_guid = copy.m_guid;
|
||||
m_charges=copy.m_charges;
|
||||
m_price=copy.m_price;
|
||||
m_color=copy.m_color;
|
||||
@@ -198,7 +176,7 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
for (iter = copy.m_custom_data.begin(); iter != copy.m_custom_data.end(); ++iter) {
|
||||
m_custom_data[iter->first] = iter->second;
|
||||
}
|
||||
m_serial_number = copy.m_serial_number;
|
||||
m_SerialNumber = copy.m_SerialNumber;
|
||||
m_custom_data = copy.m_custom_data;
|
||||
m_timers = copy.m_timers;
|
||||
|
||||
@@ -632,7 +610,7 @@ bool EQ::ItemInstance::UpdateOrnamentationInfo() {
|
||||
SetOrnamentHeroModel(ornamentItem->HerosForgeModel);
|
||||
if (strlen(ornamentItem->IDFile) > 2)
|
||||
{
|
||||
SetOrnamentationIDFile(Strings::ToInt(&ornamentItem->IDFile[2]));
|
||||
SetOrnamentationIDFile(Strings::ToUnsignedInt(&ornamentItem->IDFile[2]));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -862,7 +840,20 @@ std::string EQ::ItemInstance::GetCustomDataString() const {
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
std::string EQ::ItemInstance::GetCustomData(std::string identifier) {
|
||||
void EQ::ItemInstance::SetCustomDataString(const std::string& str)
|
||||
{
|
||||
auto components = Strings::Split(str, "^");
|
||||
auto value_count = components.size() / 2;
|
||||
|
||||
for (auto i = 0; i < value_count; i++) {
|
||||
auto identifier = components[i * 2];
|
||||
auto value = components[(i * 2) + 1];
|
||||
|
||||
SetCustomData(identifier, value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQ::ItemInstance::GetCustomData(const std::string& identifier) {
|
||||
std::map<std::string, std::string>::const_iterator iter = m_custom_data.find(identifier);
|
||||
if (iter != m_custom_data.end()) {
|
||||
return iter->second;
|
||||
@@ -871,33 +862,33 @@ std::string EQ::ItemInstance::GetCustomData(std::string identifier) {
|
||||
return "";
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, std::string value) {
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, const std::string& value) {
|
||||
DeleteCustomData(identifier);
|
||||
m_custom_data[identifier] = value;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, int value) {
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, int value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, float value) {
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, float value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, bool value) {
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, bool value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::DeleteCustomData(std::string identifier) {
|
||||
void EQ::ItemInstance::DeleteCustomData(const std::string& identifier) {
|
||||
auto iter = m_custom_data.find(identifier);
|
||||
if (iter != m_custom_data.end()) {
|
||||
m_custom_data.erase(iter);
|
||||
|
||||
+12
-14
@@ -69,9 +69,9 @@ namespace EQ
|
||||
/////////////////////////
|
||||
|
||||
// Constructors/Destructor
|
||||
ItemInstance(const ItemData* item, const std::string& guid, int16 charges);
|
||||
ItemInstance(const ItemData* item = nullptr, int16 charges = 0);
|
||||
|
||||
ItemInstance(SharedDatabase *db, uint32 item_id, const std::string &guid, int16 charges);
|
||||
ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges = 0);
|
||||
|
||||
ItemInstance(ItemInstTypes use_type);
|
||||
|
||||
@@ -79,8 +79,6 @@ namespace EQ
|
||||
|
||||
~ItemInstance();
|
||||
|
||||
inline std::string GetGuid() const { return m_guid; }
|
||||
|
||||
// Query item type
|
||||
bool IsType(item::ItemClass item_class) const;
|
||||
|
||||
@@ -177,12 +175,13 @@ namespace EQ
|
||||
void SetAttuned(bool flag) { m_attuned = flag; }
|
||||
|
||||
std::string GetCustomDataString() const;
|
||||
std::string GetCustomData(std::string identifier);
|
||||
void SetCustomData(std::string identifier, std::string value);
|
||||
void SetCustomData(std::string identifier, int value);
|
||||
void SetCustomData(std::string identifier, float value);
|
||||
void SetCustomData(std::string identifier, bool value);
|
||||
void DeleteCustomData(std::string identifier);
|
||||
std::string GetCustomData(const std::string &identifier);
|
||||
void SetCustomDataString(const std::string& str);
|
||||
void SetCustomData(const std::string &identifier, const std::string& value);
|
||||
void SetCustomData(const std::string &identifier, int value);
|
||||
void SetCustomData(const std::string &identifier, float value);
|
||||
void SetCustomData(const std::string &identifier, bool value);
|
||||
void DeleteCustomData(const std::string& identifier);
|
||||
|
||||
// Allows treatment of this object as though it were a pointer to m_item
|
||||
operator bool() const { return (m_item != nullptr); }
|
||||
@@ -227,8 +226,8 @@ namespace EQ
|
||||
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
|
||||
|
||||
inline int32 GetSerialNumber() const { return m_serial_number; }
|
||||
inline void SetSerialNumber(int32 id) { m_serial_number = id; }
|
||||
inline int32 GetSerialNumber() const { return m_SerialNumber; }
|
||||
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
|
||||
|
||||
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
@@ -305,7 +304,6 @@ namespace EQ
|
||||
|
||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||
|
||||
std::string m_guid;
|
||||
ItemInstTypes m_use_type; // Usage type for item
|
||||
const ItemData* m_item; // Ptr to item data
|
||||
int16 m_charges; // # of charges for chargeable items
|
||||
@@ -315,7 +313,7 @@ namespace EQ
|
||||
int16 m_currentslot;
|
||||
bool m_attuned;
|
||||
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
|
||||
uint32 m_serial_number; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
int32 m_SerialNumber; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp;
|
||||
int8 m_evolveLvl;
|
||||
bool m_activated;
|
||||
|
||||
+1
-1
@@ -151,7 +151,7 @@ static char *temp=nullptr;
|
||||
return false;
|
||||
}
|
||||
ptr++;
|
||||
uint32 id = Strings::ToInt(field[id_pos].c_str());
|
||||
uint32 id = Strings::ToUnsignedInt(field[id_pos].c_str());
|
||||
items[id]=field;
|
||||
|
||||
for(i=0;i<10;i++) {
|
||||
|
||||
@@ -131,7 +131,7 @@ bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf
|
||||
if (*oIP == 0)
|
||||
return false;
|
||||
if (oPort)
|
||||
*oPort = Strings::ToInt(sep.arg[1]);
|
||||
*oPort = Strings::ToUnsignedInt(sep.arg[1]);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -1050,7 +1050,7 @@ namespace RoF
|
||||
{
|
||||
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -1069,7 +1069,7 @@ namespace RoF
|
||||
return;
|
||||
}
|
||||
//if(gjs->action == groupActLeave)
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -1099,7 +1099,7 @@ namespace RoF
|
||||
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
|
||||
if (gu2->membername[i][0] != '\0')
|
||||
{
|
||||
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
||||
@@ -1169,7 +1169,7 @@ namespace RoF
|
||||
return;
|
||||
|
||||
}
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
||||
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
||||
|
||||
|
||||
@@ -1101,7 +1101,7 @@ namespace RoF2
|
||||
{
|
||||
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -1120,7 +1120,7 @@ namespace RoF2
|
||||
return;
|
||||
}
|
||||
//if(gjs->action == groupActLeave)
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -1150,7 +1150,7 @@ namespace RoF2
|
||||
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
|
||||
if (gu2->membername[i][0] != '\0')
|
||||
{
|
||||
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
||||
@@ -1220,7 +1220,7 @@ namespace RoF2
|
||||
return;
|
||||
|
||||
}
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
||||
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
||||
|
||||
|
||||
@@ -2590,7 +2590,7 @@ struct GroupUpdate_Struct_Live { // New for Live
|
||||
|
||||
struct GroupMembers_Struct { // New for Live
|
||||
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
|
||||
/*0000*/ //char membername[0]; // Member Name Null Terminated
|
||||
/*0000*/ //char member_name[0]; // Member Name Null Terminated
|
||||
/*0000*/ uint8 unknown001[3]; // Seen 0
|
||||
/*0000*/ uint32 memberlevel; // Guess
|
||||
/*0000*/ uint8 unknown002[11]; // Seen 0
|
||||
@@ -2600,7 +2600,7 @@ struct GroupJoin_Struct_Live { // New for Live
|
||||
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
|
||||
/*0004*/ uint32 action;
|
||||
/*0008*/ uint8 unknown0008[5]; // Seen 0
|
||||
/*0013*/ //char membername[0]; // Null Terminated?
|
||||
/*0013*/ //char member_name[0]; // Null Terminated?
|
||||
/*0000*/ uint8 unknown0013[3]; // Seen 0
|
||||
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
|
||||
/*0000*/ uint8 unknown0020[11]; // Seen 0
|
||||
|
||||
@@ -2566,7 +2566,7 @@ struct GroupUpdate_Struct_Live { // New for Live
|
||||
|
||||
struct GroupMembers_Struct { // New for Live
|
||||
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
|
||||
/*0000*/ //char membername[0]; // Member Name Null Terminated
|
||||
/*0000*/ //char member_name[0]; // Member Name Null Terminated
|
||||
/*0000*/ uint8 unknown001[3]; // Seen 0
|
||||
/*0000*/ uint32 memberlevel; // Guess
|
||||
/*0000*/ uint8 unknown002[11]; // Seen 0
|
||||
@@ -2576,7 +2576,7 @@ struct GroupJoin_Struct_Live { // New for Live
|
||||
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
|
||||
/*0004*/ uint32 action;
|
||||
/*0008*/ uint8 unknown0008[5]; // Seen 0
|
||||
/*0013*/ //char membername[0]; // Null Terminated?
|
||||
/*0013*/ //char member_name[0]; // Null Terminated?
|
||||
/*0000*/ uint8 unknown0013[3]; // Seen 0
|
||||
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
|
||||
/*0000*/ uint8 unknown0020[11]; // Seen 0
|
||||
|
||||
@@ -785,7 +785,7 @@ namespace SoD
|
||||
{
|
||||
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -804,7 +804,7 @@ namespace SoD
|
||||
return;
|
||||
}
|
||||
//if(gjs->action == groupActLeave)
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -834,7 +834,7 @@ namespace SoD
|
||||
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
|
||||
if (gu2->membername[i][0] != '\0')
|
||||
{
|
||||
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
||||
@@ -902,7 +902,7 @@ namespace SoD
|
||||
return;
|
||||
}
|
||||
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
||||
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
||||
|
||||
|
||||
@@ -2085,7 +2085,7 @@ struct GroupUpdate_Struct_SoD { // New for SoD
|
||||
|
||||
struct GroupMembers_Struct { // New for SoD
|
||||
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
|
||||
/*0000*/ //char membername[0]; // Member Name Null Terminated
|
||||
/*0000*/ //char member_name[0]; // Member Name Null Terminated
|
||||
/*0000*/ uint8 unknown001[3]; // Seen 0
|
||||
/*0000*/ uint32 memberlevel; // Guess
|
||||
/*0000*/ uint8 unknown002[11]; // Seen 0
|
||||
@@ -2095,7 +2095,7 @@ struct GroupJoin_Struct_SoD { // New for SoD
|
||||
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
|
||||
/*0004*/ uint32 action;
|
||||
/*0008*/ uint8 unknown0008[5]; // Seen 0
|
||||
/*0013*/ //char membername[0]; // Null Terminated?
|
||||
/*0013*/ //char member_name[0]; // Null Terminated?
|
||||
/*0000*/ uint8 unknown0013[3]; // Seen 0
|
||||
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
|
||||
/*0000*/ uint8 unknown0020[11]; // Seen 0
|
||||
|
||||
@@ -927,7 +927,7 @@ namespace UF
|
||||
{
|
||||
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -947,7 +947,7 @@ namespace UF
|
||||
return;
|
||||
}
|
||||
//if(gjs->action == groupActLeave)
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
||||
@@ -977,7 +977,7 @@ namespace UF
|
||||
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
|
||||
if (gu2->membername[i][0] != '\0')
|
||||
{
|
||||
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
||||
@@ -1045,7 +1045,7 @@ namespace UF
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
|
||||
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
||||
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
||||
|
||||
|
||||
@@ -2128,7 +2128,7 @@ struct GroupUpdate_Struct_Underfoot { // New for Underfoot
|
||||
|
||||
struct GroupMembers_Struct { // New for Underfoot
|
||||
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
|
||||
/*0000*/ //char membername[0]; // Member Name Null Terminated
|
||||
/*0000*/ //char member_name[0]; // Member Name Null Terminated
|
||||
/*0000*/ uint8 unknown001[3]; // Seen 0
|
||||
/*0000*/ uint32 memberlevel; // Guess
|
||||
/*0000*/ uint8 unknown002[11]; // Seen 0
|
||||
@@ -2138,7 +2138,7 @@ struct GroupJoin_Struct_Underfoot { // New for Underfoot
|
||||
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
|
||||
/*0004*/ uint32 action;
|
||||
/*0008*/ uint8 unknown0008[5]; // Seen 0
|
||||
/*0013*/ //char membername[0]; // Null Terminated?
|
||||
/*0013*/ //char member_name[0]; // Null Terminated?
|
||||
/*0000*/ uint8 unknown0013[3]; // Seen 0
|
||||
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
|
||||
/*0000*/ uint8 unknown0020[11]; // Seen 0
|
||||
|
||||
+3
-3
@@ -288,9 +288,9 @@ bool PTimerList::Load(Database *db) {
|
||||
PersistentTimer *cur;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
type = Strings::ToInt(row[0]);
|
||||
start_time = strtoul(row[1], nullptr, 10);
|
||||
timer_time = strtoul(row[2], nullptr, 10);
|
||||
type = Strings::ToUnsignedInt(row[0]);
|
||||
start_time = Strings::ToUnsignedInt(row[1]);
|
||||
timer_time = Strings::ToUnsignedInt(row[2]);
|
||||
enabled = (row[3][0] == '1');
|
||||
|
||||
//if it expired allready, dont bother.
|
||||
|
||||
@@ -16,11 +16,12 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseDataBucketsRepository {
|
||||
public:
|
||||
struct DataBuckets {
|
||||
uint64_t id;
|
||||
std::string key;
|
||||
std::string key_;
|
||||
std::string value;
|
||||
uint32_t expires;
|
||||
};
|
||||
@@ -34,7 +35,7 @@ public:
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"key",
|
||||
"`key`",
|
||||
"value",
|
||||
"expires",
|
||||
};
|
||||
@@ -44,7 +45,7 @@ public:
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"key",
|
||||
"`key`",
|
||||
"value",
|
||||
"expires",
|
||||
};
|
||||
@@ -88,7 +89,7 @@ public:
|
||||
DataBuckets e{};
|
||||
|
||||
e.id = 0;
|
||||
e.key = "";
|
||||
e.key_ = "";
|
||||
e.value = "";
|
||||
e.expires = 0;
|
||||
|
||||
@@ -116,8 +117,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
data_buckets_id
|
||||
)
|
||||
);
|
||||
@@ -127,7 +129,7 @@ public:
|
||||
DataBuckets e{};
|
||||
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.key = row[1] ? row[1] : "";
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
@@ -163,7 +165,7 @@ public:
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.key) + "'");
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.expires));
|
||||
|
||||
@@ -188,7 +190,7 @@ public:
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.key) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.expires));
|
||||
|
||||
@@ -221,7 +223,7 @@ public:
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.key) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.expires));
|
||||
|
||||
@@ -258,7 +260,7 @@ public:
|
||||
DataBuckets e{};
|
||||
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.key = row[1] ? row[1] : "";
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
@@ -286,7 +288,7 @@ public:
|
||||
DataBuckets e{};
|
||||
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.key = row[1] ? row[1] : "";
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
std::string zone_id_list;
|
||||
std::string instance_version_list;
|
||||
int32_t ac;
|
||||
int32_t hp;
|
||||
int64_t hp;
|
||||
int32_t accuracy;
|
||||
int32_t slow_mitigation;
|
||||
int32_t attack;
|
||||
@@ -45,10 +45,13 @@ public:
|
||||
int32_t physical_resist;
|
||||
int32_t min_dmg;
|
||||
int32_t max_dmg;
|
||||
int32_t hp_regen_rate;
|
||||
int64_t hp_regen_rate;
|
||||
int64_t hp_regen_per_second;
|
||||
int32_t attack_delay;
|
||||
int32_t spell_scale;
|
||||
int32_t heal_scale;
|
||||
uint32_t avoidance;
|
||||
int32_t heroic_strikethrough;
|
||||
std::string special_abilities;
|
||||
};
|
||||
|
||||
@@ -86,9 +89,12 @@ public:
|
||||
"min_dmg",
|
||||
"max_dmg",
|
||||
"hp_regen_rate",
|
||||
"hp_regen_per_second",
|
||||
"attack_delay",
|
||||
"spell_scale",
|
||||
"heal_scale",
|
||||
"avoidance",
|
||||
"heroic_strikethrough",
|
||||
"special_abilities",
|
||||
};
|
||||
}
|
||||
@@ -122,9 +128,12 @@ public:
|
||||
"min_dmg",
|
||||
"max_dmg",
|
||||
"hp_regen_rate",
|
||||
"hp_regen_per_second",
|
||||
"attack_delay",
|
||||
"spell_scale",
|
||||
"heal_scale",
|
||||
"avoidance",
|
||||
"heroic_strikethrough",
|
||||
"special_abilities",
|
||||
};
|
||||
}
|
||||
@@ -192,9 +201,12 @@ public:
|
||||
e.min_dmg = 0;
|
||||
e.max_dmg = 0;
|
||||
e.hp_regen_rate = 0;
|
||||
e.hp_regen_per_second = 0;
|
||||
e.attack_delay = 0;
|
||||
e.spell_scale = 100;
|
||||
e.heal_scale = 100;
|
||||
e.avoidance = 0;
|
||||
e.heroic_strikethrough = 0;
|
||||
e.special_abilities = "";
|
||||
|
||||
return e;
|
||||
@@ -237,7 +249,7 @@ public:
|
||||
e.zone_id_list = row[2] ? row[2] : "";
|
||||
e.instance_version_list = row[3] ? row[3] : "";
|
||||
e.ac = static_cast<int32_t>(atoi(row[4]));
|
||||
e.hp = static_cast<int32_t>(atoi(row[5]));
|
||||
e.hp = strtoll(row[5], nullptr, 10);
|
||||
e.accuracy = static_cast<int32_t>(atoi(row[6]));
|
||||
e.slow_mitigation = static_cast<int32_t>(atoi(row[7]));
|
||||
e.attack = static_cast<int32_t>(atoi(row[8]));
|
||||
@@ -257,11 +269,14 @@ public:
|
||||
e.physical_resist = static_cast<int32_t>(atoi(row[22]));
|
||||
e.min_dmg = static_cast<int32_t>(atoi(row[23]));
|
||||
e.max_dmg = static_cast<int32_t>(atoi(row[24]));
|
||||
e.hp_regen_rate = static_cast<int32_t>(atoi(row[25]));
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[26]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[27]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.special_abilities = row[29] ? row[29] : "";
|
||||
e.hp_regen_rate = strtoll(row[25], nullptr, 10);
|
||||
e.hp_regen_per_second = strtoll(row[26], nullptr, 10);
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[27]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[29]));
|
||||
e.avoidance = static_cast<uint32_t>(strtoul(row[30], nullptr, 10));
|
||||
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[31]));
|
||||
e.special_abilities = row[32] ? row[32] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -321,10 +336,13 @@ public:
|
||||
v.push_back(columns[23] + " = " + std::to_string(e.min_dmg));
|
||||
v.push_back(columns[24] + " = " + std::to_string(e.max_dmg));
|
||||
v.push_back(columns[25] + " = " + std::to_string(e.hp_regen_rate));
|
||||
v.push_back(columns[26] + " = " + std::to_string(e.attack_delay));
|
||||
v.push_back(columns[27] + " = " + std::to_string(e.spell_scale));
|
||||
v.push_back(columns[28] + " = " + std::to_string(e.heal_scale));
|
||||
v.push_back(columns[29] + " = '" + Strings::Escape(e.special_abilities) + "'");
|
||||
v.push_back(columns[26] + " = " + std::to_string(e.hp_regen_per_second));
|
||||
v.push_back(columns[27] + " = " + std::to_string(e.attack_delay));
|
||||
v.push_back(columns[28] + " = " + std::to_string(e.spell_scale));
|
||||
v.push_back(columns[29] + " = " + std::to_string(e.heal_scale));
|
||||
v.push_back(columns[30] + " = " + std::to_string(e.avoidance));
|
||||
v.push_back(columns[31] + " = " + std::to_string(e.heroic_strikethrough));
|
||||
v.push_back(columns[32] + " = '" + Strings::Escape(e.special_abilities) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -372,9 +390,12 @@ public:
|
||||
v.push_back(std::to_string(e.min_dmg));
|
||||
v.push_back(std::to_string(e.max_dmg));
|
||||
v.push_back(std::to_string(e.hp_regen_rate));
|
||||
v.push_back(std::to_string(e.hp_regen_per_second));
|
||||
v.push_back(std::to_string(e.attack_delay));
|
||||
v.push_back(std::to_string(e.spell_scale));
|
||||
v.push_back(std::to_string(e.heal_scale));
|
||||
v.push_back(std::to_string(e.avoidance));
|
||||
v.push_back(std::to_string(e.heroic_strikethrough));
|
||||
v.push_back("'" + Strings::Escape(e.special_abilities) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
@@ -431,9 +452,12 @@ public:
|
||||
v.push_back(std::to_string(e.min_dmg));
|
||||
v.push_back(std::to_string(e.max_dmg));
|
||||
v.push_back(std::to_string(e.hp_regen_rate));
|
||||
v.push_back(std::to_string(e.hp_regen_per_second));
|
||||
v.push_back(std::to_string(e.attack_delay));
|
||||
v.push_back(std::to_string(e.spell_scale));
|
||||
v.push_back(std::to_string(e.heal_scale));
|
||||
v.push_back(std::to_string(e.avoidance));
|
||||
v.push_back(std::to_string(e.heroic_strikethrough));
|
||||
v.push_back("'" + Strings::Escape(e.special_abilities) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
@@ -473,7 +497,7 @@ public:
|
||||
e.zone_id_list = row[2] ? row[2] : "";
|
||||
e.instance_version_list = row[3] ? row[3] : "";
|
||||
e.ac = static_cast<int32_t>(atoi(row[4]));
|
||||
e.hp = static_cast<int32_t>(atoi(row[5]));
|
||||
e.hp = strtoll(row[5], nullptr, 10);
|
||||
e.accuracy = static_cast<int32_t>(atoi(row[6]));
|
||||
e.slow_mitigation = static_cast<int32_t>(atoi(row[7]));
|
||||
e.attack = static_cast<int32_t>(atoi(row[8]));
|
||||
@@ -493,11 +517,14 @@ public:
|
||||
e.physical_resist = static_cast<int32_t>(atoi(row[22]));
|
||||
e.min_dmg = static_cast<int32_t>(atoi(row[23]));
|
||||
e.max_dmg = static_cast<int32_t>(atoi(row[24]));
|
||||
e.hp_regen_rate = static_cast<int32_t>(atoi(row[25]));
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[26]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[27]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.special_abilities = row[29] ? row[29] : "";
|
||||
e.hp_regen_rate = strtoll(row[25], nullptr, 10);
|
||||
e.hp_regen_per_second = strtoll(row[26], nullptr, 10);
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[27]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[29]));
|
||||
e.avoidance = static_cast<uint32_t>(strtoul(row[30], nullptr, 10));
|
||||
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[31]));
|
||||
e.special_abilities = row[32] ? row[32] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -527,7 +554,7 @@ public:
|
||||
e.zone_id_list = row[2] ? row[2] : "";
|
||||
e.instance_version_list = row[3] ? row[3] : "";
|
||||
e.ac = static_cast<int32_t>(atoi(row[4]));
|
||||
e.hp = static_cast<int32_t>(atoi(row[5]));
|
||||
e.hp = strtoll(row[5], nullptr, 10);
|
||||
e.accuracy = static_cast<int32_t>(atoi(row[6]));
|
||||
e.slow_mitigation = static_cast<int32_t>(atoi(row[7]));
|
||||
e.attack = static_cast<int32_t>(atoi(row[8]));
|
||||
@@ -547,11 +574,14 @@ public:
|
||||
e.physical_resist = static_cast<int32_t>(atoi(row[22]));
|
||||
e.min_dmg = static_cast<int32_t>(atoi(row[23]));
|
||||
e.max_dmg = static_cast<int32_t>(atoi(row[24]));
|
||||
e.hp_regen_rate = static_cast<int32_t>(atoi(row[25]));
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[26]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[27]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.special_abilities = row[29] ? row[29] : "";
|
||||
e.hp_regen_rate = strtoll(row[25], nullptr, 10);
|
||||
e.hp_regen_per_second = strtoll(row[26], nullptr, 10);
|
||||
e.attack_delay = static_cast<int32_t>(atoi(row[27]));
|
||||
e.spell_scale = static_cast<int32_t>(atoi(row[28]));
|
||||
e.heal_scale = static_cast<int32_t>(atoi(row[29]));
|
||||
e.avoidance = static_cast<uint32_t>(strtoul(row[30], nullptr, 10));
|
||||
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[31]));
|
||||
e.special_abilities = row[32] ? row[32] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -16,11 +16,14 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseRaidMembersRepository {
|
||||
public:
|
||||
struct RaidMembers {
|
||||
uint64_t id;
|
||||
int32_t raidid;
|
||||
int32_t charid;
|
||||
int32_t bot_id;
|
||||
uint32_t groupid;
|
||||
int8_t _class;
|
||||
int8_t level;
|
||||
@@ -32,14 +35,16 @@ public:
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("charid");
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"raidid",
|
||||
"charid",
|
||||
"bot_id",
|
||||
"groupid",
|
||||
"_class",
|
||||
"level",
|
||||
@@ -53,8 +58,10 @@ public:
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"raidid",
|
||||
"charid",
|
||||
"bot_id",
|
||||
"groupid",
|
||||
"_class",
|
||||
"level",
|
||||
@@ -102,8 +109,10 @@ public:
|
||||
{
|
||||
RaidMembers e{};
|
||||
|
||||
e.id = 0;
|
||||
e.raidid = 0;
|
||||
e.charid = 0;
|
||||
e.bot_id = 0;
|
||||
e.groupid = 0;
|
||||
e._class = 0;
|
||||
e.level = 0;
|
||||
@@ -121,7 +130,7 @@ public:
|
||||
)
|
||||
{
|
||||
for (auto &raid_members : raid_memberss) {
|
||||
if (raid_members.charid == raid_members_id) {
|
||||
if (raid_members.id == raid_members_id) {
|
||||
return raid_members;
|
||||
}
|
||||
}
|
||||
@@ -136,8 +145,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
raid_members_id
|
||||
)
|
||||
);
|
||||
@@ -146,15 +156,17 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
RaidMembers e{};
|
||||
|
||||
e.raidid = static_cast<int32_t>(atoi(row[0]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[3]));
|
||||
e.level = static_cast<int8_t>(atoi(row[4]));
|
||||
e.name = row[5] ? row[5] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[7]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[8]));
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.raidid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[2]));
|
||||
e.bot_id = static_cast<int32_t>(atoi(row[3]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[5]));
|
||||
e.level = static_cast<int8_t>(atoi(row[6]));
|
||||
e.name = row[7] ? row[7] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[9]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[10]));
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -188,15 +200,16 @@ public:
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.raidid));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.charid));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.groupid));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e._class));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.level));
|
||||
v.push_back(columns[5] + " = '" + Strings::Escape(e.name) + "'");
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.isgroupleader));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.israidleader));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.islooter));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.raidid));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.charid));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.bot_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.groupid));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e._class));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.level));
|
||||
v.push_back(columns[7] + " = '" + Strings::Escape(e.name) + "'");
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.isgroupleader));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.israidleader));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.islooter));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -204,7 +217,7 @@ public:
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.charid
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
@@ -218,8 +231,10 @@ public:
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.raidid));
|
||||
v.push_back(std::to_string(e.charid));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.groupid));
|
||||
v.push_back(std::to_string(e._class));
|
||||
v.push_back(std::to_string(e.level));
|
||||
@@ -237,7 +252,7 @@ public:
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.charid = results.LastInsertedID();
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
@@ -256,8 +271,10 @@ public:
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.raidid));
|
||||
v.push_back(std::to_string(e.charid));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.groupid));
|
||||
v.push_back(std::to_string(e._class));
|
||||
v.push_back(std::to_string(e.level));
|
||||
@@ -298,15 +315,17 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
RaidMembers e{};
|
||||
|
||||
e.raidid = static_cast<int32_t>(atoi(row[0]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[3]));
|
||||
e.level = static_cast<int8_t>(atoi(row[4]));
|
||||
e.name = row[5] ? row[5] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[7]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[8]));
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.raidid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[2]));
|
||||
e.bot_id = static_cast<int32_t>(atoi(row[3]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[5]));
|
||||
e.level = static_cast<int8_t>(atoi(row[6]));
|
||||
e.name = row[7] ? row[7] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[9]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[10]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -331,15 +350,17 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
RaidMembers e{};
|
||||
|
||||
e.raidid = static_cast<int32_t>(atoi(row[0]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[3]));
|
||||
e.level = static_cast<int8_t>(atoi(row[4]));
|
||||
e.name = row[5] ? row[5] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[7]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[8]));
|
||||
e.id = strtoull(row[0], nullptr, 10);
|
||||
e.raidid = static_cast<int32_t>(atoi(row[1]));
|
||||
e.charid = static_cast<int32_t>(atoi(row[2]));
|
||||
e.bot_id = static_cast<int32_t>(atoi(row[3]));
|
||||
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
|
||||
e._class = static_cast<int8_t>(atoi(row[5]));
|
||||
e.level = static_cast<int8_t>(atoi(row[6]));
|
||||
e.name = row[7] ? row[7] : "";
|
||||
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
|
||||
e.israidleader = static_cast<int8_t>(atoi(row[9]));
|
||||
e.islooter = static_cast<int8_t>(atoi(row[10]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -93,6 +93,9 @@ RULE_INT(Character, ItemEnduranceRegenCap, 15, "Limit on endurance regeneration
|
||||
RULE_INT(Character, ItemExtraDmgCap, 150, "Cap for bonuses to melee skills like Bash, Frenzy, etc.")
|
||||
RULE_INT(Character, HasteCap, 100, "Haste cap for non-v3(over haste) haste")
|
||||
RULE_INT(Character, Hastev3Cap, 25, "Haste cap for v3(over haste) haste")
|
||||
RULE_BOOL(Character, HeroicStatsUseDataBucketsToScale, false, "Allows scaling the benefits a character receives from Heroic Stats using Data Buckets. Stacks with other Heroic Stats Mulitplier Rules.")
|
||||
RULE_REAL(Character, HeroicIntelligenceIncreaseSpellDmgMultiplier, 0.00, "Allows Heroic Intelligence to increase a Players Worn Spell Damage Stat from Equipment, for example, setting this rule to 1.00 will always grant 1 Spell Damage per 1 Heroic Intelligence")
|
||||
RULE_REAL(Character, HeroicWisdomIncreaseHealAmtMultiplier, 0.00, "Allows Heroic Wisdom to increase a Players Worn Heal Amount Stat from Equipment, for example, setting this rule to 1.00 will always grant 1 Heal Amount per 1 Heroic Wisdom")
|
||||
RULE_REAL(Character, HeroicStrengthMultiplier, 1.00, "Multplier scales benefits from Heroic Strength. Grants 25 Base Endurance, 0.05 Endurance Regen, 1 Melee Damage each Hit, and 1 Shield AC per 10 Heroic Strength.")
|
||||
RULE_REAL(Character, HeroicStaminaMultiplier, 1.00, "Multplier scales benefits from Heroic Stamina. Grants 25 Base Endurance, 0.05 Endurance Regen, 100 Base HP, and 0.5 HP Regen per 10 Heroic Stamina.")
|
||||
RULE_REAL(Character, HeroicAgilityMultiplier, 1.00, "Multplier scales benefits from Heroic Agility. Grants 25 Base Endurance, 0.05 Endurance Regen, and 1 Avoidance AC per 10 Heroic Agility. (Rule does not change Dodge Chance)")
|
||||
@@ -211,6 +214,7 @@ RULE_BOOL(Character, IgnoreLevelBasedHasteCaps, false, "Ignores hard coded level
|
||||
RULE_BOOL(Character, EnableRaidEXPModifier, true, "Enable or disable the raid experience modifier, default is true")
|
||||
RULE_BOOL(Character, EnableRaidMemberEXPModifier, true, "Enable or disable the raid experience modifier based on members in raid, default is true")
|
||||
RULE_BOOL(Character, LeaveCursorMoneyOnCorpse, false, "Enable or disable leaving cursor money on player corpses")
|
||||
RULE_BOOL(Character, ItemExtraSkillDamageCalcAsPercent, false, "If enabled, apply Item Extra Skill Damage as Percentage-based modifiers")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Mercs)
|
||||
@@ -350,6 +354,7 @@ RULE_REAL(Watermap, FishingLineStepSize, 1, "Basic step size for fishing calc, t
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Spells)
|
||||
RULE_BOOL(Spells, AllowExtraDmgSkill, false, "Allow ExtraDmgSkill from Items, Spells, and AAs to apply ExtraDmgAmt when the ExtraDmgSkill matches the casted Spells Skill Type.")
|
||||
RULE_INT(Spells, BaseCritChance, 0, "Base percentage chance that everyone has to crit a spell")
|
||||
RULE_INT(Spells, BaseCritRatio, 100, "Base percentage bonus to damage on a successful spell crit. 100=2xdamage")
|
||||
RULE_INT(Spells, WizCritLevel, 12, "Level wizards first get spell crits")
|
||||
@@ -578,6 +583,7 @@ RULE_BOOL(TaskSystem, RecordCompletedOptionalActivities, false, "Record complete
|
||||
RULE_BOOL(TaskSystem, KeepOneRecordPerCompletedTask, true, "Keep only one record per completed task")
|
||||
RULE_BOOL(TaskSystem, EnableTaskProximity, true, "Enable task proximity system")
|
||||
RULE_INT(TaskSystem, RequestCooldownTimerSeconds, 15, "Seconds between allowing characters to request tasks (live-like default: 15 seconds)")
|
||||
RULE_BOOL(TaskSystem, ExpRewardsIgnoreLevelBasedEXPMods, false, "Rewarding Level Based Exp will ignore Rule LevelBasedEXPMods if true")
|
||||
RULE_INT(TaskSystem, SharedTasksWorldProcessRate, 6000, "Timer interval (milliseconds) that shared tasks are processed in world")
|
||||
RULE_INT(TaskSystem, SharedTasksTerminateTimerMS, 120000, "Delay (milliseconds) until a shared task is terminated if requirements are no longer met after member removal (default: 2 minutes)")
|
||||
RULE_BOOL(TaskSystem, UpdateOneElementPerTask, true, "If true (live-like) task updates only increment the first matching activity. If false all matching elements will be incremented.")
|
||||
|
||||
+2
-1
@@ -99,8 +99,9 @@ public:
|
||||
}
|
||||
}
|
||||
~Seperator() {
|
||||
for (int i=0; i<=maxargnum; i++)
|
||||
for (int i=0; i<=maxargnum; i++) {
|
||||
safe_delete_array(arg[i]);
|
||||
}
|
||||
safe_delete_array(arg);
|
||||
safe_delete_array(argplus);
|
||||
safe_delete_array(msg);
|
||||
|
||||
+161
-212
@@ -126,7 +126,7 @@ uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
|
||||
const std::string query = StringFormat("SELECT `time_played` FROM `character_data` WHERE `account_id` = %u", AccountID);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
EntitledTime += Strings::ToInt(row[0]);
|
||||
EntitledTime += Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
return EntitledTime;
|
||||
}
|
||||
@@ -228,8 +228,8 @@ bool SharedDatabase::VerifyInventory(uint32 account_id, int16 slot_id, const EQ:
|
||||
|
||||
auto& row = results.begin();
|
||||
|
||||
const uint32 id = Strings::ToInt(row[0]);
|
||||
const uint16 charges = Strings::ToInt(row[1]);
|
||||
const uint32 id = Strings::ToUnsignedInt(row[0]);
|
||||
const uint16 charges = Strings::ToUnsignedInt(row[1]);
|
||||
|
||||
uint16 expect_charges;
|
||||
|
||||
@@ -295,11 +295,11 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQ::ItemInstance*
|
||||
|
||||
// Update/Insert item
|
||||
const std::string query = StringFormat("REPLACE INTO inventory "
|
||||
"(guid, charid, slotid, itemid, charges, instnodrop, custom_data, color, "
|
||||
"(charid, slotid, itemid, charges, instnodrop, custom_data, color, "
|
||||
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6, ornamenticon, ornamentidfile, ornament_hero_model) "
|
||||
"VALUES( '%s', %lu, %lu, %lu, %lu, %lu, '%s', %lu, "
|
||||
"VALUES( %lu, %lu, %lu, %lu, %lu, '%s', %lu, "
|
||||
"%lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu)",
|
||||
inst->GetGuid().c_str(), static_cast<unsigned long>(char_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
|
||||
static_cast<unsigned long>(char_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
|
||||
static_cast<unsigned long>(charges), static_cast<unsigned long>(inst->IsAttuned() ? 1 : 0),
|
||||
inst->GetCustomDataString().c_str(), static_cast<unsigned long>(inst->GetColor()),
|
||||
static_cast<unsigned long>(augslot[0]), static_cast<unsigned long>(augslot[1]), static_cast<unsigned long>(augslot[2]),
|
||||
@@ -343,11 +343,11 @@ bool SharedDatabase::UpdateSharedBankSlot(uint32 char_id, const EQ::ItemInstance
|
||||
charges = 0x7FFF;
|
||||
|
||||
const std::string query = StringFormat("REPLACE INTO sharedbank "
|
||||
"(guid, acctid, slotid, itemid, charges, custom_data, "
|
||||
"(acctid, slotid, itemid, charges, custom_data, "
|
||||
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6) "
|
||||
"VALUES( '%s', %lu, %lu, %lu, %lu, '%s', "
|
||||
"VALUES( %lu, %lu, %lu, %lu, '%s', "
|
||||
"%lu, %lu, %lu, %lu, %lu, %lu)",
|
||||
inst->GetGuid().c_str(), static_cast<unsigned long>(account_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
|
||||
static_cast<unsigned long>(account_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
|
||||
static_cast<unsigned long>(charges), inst->GetCustomDataString().c_str(), static_cast<unsigned long>(augslot[0]),
|
||||
static_cast<unsigned long>(augslot[1]), static_cast<unsigned long>(augslot[2]), static_cast<unsigned long>(augslot[3]), static_cast<unsigned long>(augslot[4]),
|
||||
static_cast<unsigned long>(augslot[5]));
|
||||
@@ -481,7 +481,7 @@ bool SharedDatabase::SetStartingItems(PlayerProfile_Struct* pp, EQ::InventoryPro
|
||||
if(!myitem)
|
||||
continue;
|
||||
|
||||
const EQ::ItemInstance* myinst = CreateBaseItem(myitem, "", charges);
|
||||
const EQ::ItemInstance* myinst = CreateBaseItem(myitem, charges);
|
||||
|
||||
if(slot < 0)
|
||||
slot = inv->FindFreeSlot(0, 0);
|
||||
@@ -502,14 +502,14 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
if (is_charid)
|
||||
query = StringFormat("SELECT sb.slotid, sb.itemid, sb.charges, "
|
||||
"sb.augslot1, sb.augslot2, sb.augslot3, "
|
||||
"sb.augslot4, sb.augslot5, sb.augslot6, sb.custom_data, sb.guid "
|
||||
"sb.augslot4, sb.augslot5, sb.augslot6, sb.custom_data "
|
||||
"FROM sharedbank sb INNER JOIN character_data ch "
|
||||
"ON ch.account_id=sb.acctid WHERE ch.id = %i ORDER BY sb.slotid",
|
||||
id);
|
||||
else
|
||||
query = StringFormat("SELECT slotid, itemid, charges, "
|
||||
"augslot1, augslot2, augslot3, "
|
||||
"augslot4, augslot5, augslot6, custom_data, guid "
|
||||
"augslot4, augslot5, augslot6, custom_data "
|
||||
"FROM sharedbank WHERE acctid=%i ORDER BY slotid",
|
||||
id);
|
||||
auto results = QueryDatabase(query);
|
||||
@@ -519,16 +519,16 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
int16 slot_id = static_cast<int16>(Strings::ToInt(row[0]));
|
||||
uint32 item_id = static_cast<uint32>(Strings::ToInt(row[1]));
|
||||
uint32 item_id = Strings::ToUnsignedInt(row[1]);
|
||||
const int16 charges = static_cast<int16>(Strings::ToInt(row[2]));
|
||||
|
||||
uint32 aug[EQ::invaug::SOCKET_COUNT];
|
||||
aug[0] = static_cast<uint32>(Strings::ToInt(row[3]));
|
||||
aug[1] = static_cast<uint32>(Strings::ToInt(row[4]));
|
||||
aug[2] = static_cast<uint32>(Strings::ToInt(row[5]));
|
||||
aug[3] = static_cast<uint32>(Strings::ToInt(row[6]));
|
||||
aug[4] = static_cast<uint32>(Strings::ToInt(row[7]));
|
||||
aug[5] = static_cast<uint32>(Strings::ToInt(row[8]));
|
||||
aug[0] = Strings::ToUnsignedInt(row[3]);
|
||||
aug[1] = Strings::ToUnsignedInt(row[4]);
|
||||
aug[2] = Strings::ToUnsignedInt(row[5]);
|
||||
aug[3] = Strings::ToUnsignedInt(row[6]);
|
||||
aug[4] = Strings::ToUnsignedInt(row[7]);
|
||||
aug[5] = Strings::ToUnsignedInt(row[8]);
|
||||
|
||||
const EQ::ItemData *item = GetItem(item_id);
|
||||
|
||||
@@ -538,9 +538,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string guid = row[10];
|
||||
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, guid, charges);
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
if (inst && item->IsClassCommon()) {
|
||||
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
@@ -550,27 +548,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
|
||||
if (inst && row[9]) {
|
||||
std::string data_str(row[9]);
|
||||
std::string idAsString;
|
||||
std::string value;
|
||||
bool use_id = true;
|
||||
|
||||
for (int i = 0; i < data_str.length(); ++i) {
|
||||
if (data_str[i] == '^') {
|
||||
if (!use_id) {
|
||||
inst->SetCustomData(idAsString, value);
|
||||
idAsString.clear();
|
||||
value.clear();
|
||||
}
|
||||
use_id = !use_id;
|
||||
continue;
|
||||
}
|
||||
|
||||
const char v = data_str[i];
|
||||
if (use_id)
|
||||
idAsString.push_back(v);
|
||||
else
|
||||
value.push_back(v);
|
||||
}
|
||||
inst->SetCustomDataString(data_str);
|
||||
}
|
||||
|
||||
// theoretically inst can be nullptr ... this would be very bad ...
|
||||
@@ -600,7 +578,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
// Retrieve character inventory
|
||||
const std::string query =
|
||||
StringFormat("SELECT slotid, itemid, charges, color, augslot1, augslot2, augslot3, augslot4, augslot5, "
|
||||
"augslot6, instnodrop, custom_data, ornamenticon, ornamentidfile, ornament_hero_model, guid FROM "
|
||||
"augslot6, instnodrop, custom_data, ornamenticon, ornamentidfile, ornament_hero_model FROM "
|
||||
"inventory WHERE charid = %i ORDER BY slotid",
|
||||
char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
@@ -647,8 +625,8 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
}
|
||||
}
|
||||
|
||||
uint32 item_id = Strings::ToInt(row[1]);
|
||||
const uint16 charges = Strings::ToInt(row[2]);
|
||||
uint32 item_id = Strings::ToUnsignedInt(row[1]);
|
||||
const uint16 charges = Strings::ToUnsignedInt(row[2]);
|
||||
const uint32 color = Strings::ToUnsignedInt(row[3]);
|
||||
|
||||
uint32 aug[EQ::invaug::SOCKET_COUNT];
|
||||
@@ -660,7 +638,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
aug[4] = Strings::ToUnsignedInt(row[8]);
|
||||
aug[5] = Strings::ToUnsignedInt(row[9]);
|
||||
|
||||
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToInt(row[10]))) ? true : false;
|
||||
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToUnsignedInt(row[10])));
|
||||
|
||||
const uint32 ornament_icon = Strings::ToUnsignedInt(row[12]);
|
||||
const uint32 ornament_idfile = Strings::ToUnsignedInt(row[13]);
|
||||
@@ -674,36 +652,14 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string guid = row[15];
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, guid, charges);
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (inst == nullptr)
|
||||
continue;
|
||||
|
||||
if (row[11]) {
|
||||
std::string data_str(row[11]);
|
||||
std::string idAsString;
|
||||
std::string value;
|
||||
bool use_id = true;
|
||||
|
||||
for (int i = 0; i < data_str.length(); ++i) {
|
||||
if (data_str[i] == '^') {
|
||||
if (!use_id) {
|
||||
inst->SetCustomData(idAsString, value);
|
||||
idAsString.clear();
|
||||
value.clear();
|
||||
}
|
||||
|
||||
use_id = !use_id;
|
||||
continue;
|
||||
}
|
||||
|
||||
const char v = data_str[i];
|
||||
if (use_id)
|
||||
idAsString.push_back(v);
|
||||
else
|
||||
value.push_back(v);
|
||||
}
|
||||
inst->SetCustomDataString(data_str);
|
||||
}
|
||||
|
||||
inst->SetOrnamentIcon(ornament_icon);
|
||||
@@ -784,7 +740,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQ::InventoryPr
|
||||
const std::string query =
|
||||
StringFormat("SELECT slotid, itemid, charges, color, augslot1, "
|
||||
"augslot2, augslot3, augslot4, augslot5, augslot6, instnodrop, custom_data, ornamenticon, "
|
||||
"ornamentidfile, ornament_hero_model, guid "
|
||||
"ornamentidfile, ornament_hero_model "
|
||||
"FROM inventory INNER JOIN character_data ch "
|
||||
"ON ch.id = charid WHERE ch.name = '%s' AND ch.account_id = %i ORDER BY slotid",
|
||||
name, account_id);
|
||||
@@ -798,19 +754,19 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQ::InventoryPr
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
int16 slot_id = Strings::ToInt(row[0]);
|
||||
uint32 item_id = Strings::ToInt(row[1]);
|
||||
uint32 item_id = Strings::ToUnsignedInt(row[1]);
|
||||
const int8 charges = Strings::ToInt(row[2]);
|
||||
const uint32 color = Strings::ToUnsignedInt(row[3]);
|
||||
|
||||
uint32 aug[EQ::invaug::SOCKET_COUNT];
|
||||
aug[0] = static_cast<uint32>(Strings::ToInt(row[4]));
|
||||
aug[1] = static_cast<uint32>(Strings::ToInt(row[5]));
|
||||
aug[2] = static_cast<uint32>(Strings::ToInt(row[6]));
|
||||
aug[3] = static_cast<uint32>(Strings::ToInt(row[7]));
|
||||
aug[4] = static_cast<uint32>(Strings::ToInt(row[8]));
|
||||
aug[5] = static_cast<uint32>(Strings::ToInt(row[9]));
|
||||
aug[0] = Strings::ToUnsignedInt(row[4]);
|
||||
aug[1] = Strings::ToUnsignedInt(row[5]);
|
||||
aug[2] = Strings::ToUnsignedInt(row[6]);
|
||||
aug[3] = Strings::ToUnsignedInt(row[7]);
|
||||
aug[4] = Strings::ToUnsignedInt(row[8]);
|
||||
aug[5] = Strings::ToUnsignedInt(row[9]);
|
||||
|
||||
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToInt(row[10]))) ? true : false;
|
||||
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToUnsignedInt(row[10])));
|
||||
const uint32 ornament_icon = Strings::ToUnsignedInt(row[12]);
|
||||
const uint32 ornament_idfile = Strings::ToUnsignedInt(row[13]);
|
||||
uint32 ornament_hero_model = Strings::ToUnsignedInt(row[14]);
|
||||
@@ -819,9 +775,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQ::InventoryPr
|
||||
if (!item)
|
||||
continue;
|
||||
|
||||
std::string guid = row[15];
|
||||
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, guid, charges);
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (inst == nullptr)
|
||||
continue;
|
||||
@@ -830,28 +784,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQ::InventoryPr
|
||||
|
||||
if (row[11]) {
|
||||
std::string data_str(row[11]);
|
||||
std::string idAsString;
|
||||
std::string value;
|
||||
bool use_id = true;
|
||||
|
||||
for (int i = 0; i < data_str.length(); ++i) {
|
||||
if (data_str[i] == '^') {
|
||||
if (!use_id) {
|
||||
inst->SetCustomData(idAsString, value);
|
||||
idAsString.clear();
|
||||
value.clear();
|
||||
}
|
||||
|
||||
use_id = !use_id;
|
||||
continue;
|
||||
}
|
||||
|
||||
const char v = data_str[i];
|
||||
if (use_id)
|
||||
idAsString.push_back(v);
|
||||
else
|
||||
value.push_back(v);
|
||||
}
|
||||
inst->SetCustomDataString(data_str);
|
||||
}
|
||||
|
||||
inst->SetOrnamentIcon(ornament_icon);
|
||||
@@ -910,7 +843,7 @@ uint32 SharedDatabase::GetItemRecastTimestamp(uint32 char_id, uint32 recast_type
|
||||
return 0;
|
||||
|
||||
auto& row = results.begin();
|
||||
return static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
void SharedDatabase::ClearOldRecastTimestamps(uint32 char_id)
|
||||
@@ -938,10 +871,10 @@ void SharedDatabase::GetItemsCount(int32 &item_count, uint32 &max_id)
|
||||
auto& row = results.begin();
|
||||
|
||||
if (row[0])
|
||||
max_id = Strings::ToInt(row[0]);
|
||||
max_id = Strings::ToUnsignedInt(row[0]);
|
||||
|
||||
if (row[1])
|
||||
item_count = Strings::ToInt(row[1]);
|
||||
item_count = Strings::ToUnsignedInt(row[1]);
|
||||
}
|
||||
|
||||
bool SharedDatabase::LoadItems(const std::string &prefix) {
|
||||
@@ -1030,24 +963,24 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
|
||||
|
||||
// Flags
|
||||
item.ArtifactFlag = Strings::ToInt(row[ItemField::artifactflag]) ? true : false;
|
||||
item.Attuneable = disable_attuneable ? false : Strings::ToInt(row[ItemField::attuneable]) ? true : false;
|
||||
item.BenefitFlag = Strings::ToInt(row[ItemField::benefitflag]) ? true : false;
|
||||
item.FVNoDrop = Strings::ToInt(row[ItemField::fvnodrop]) ? true : false;
|
||||
item.Magic = Strings::ToInt(row[ItemField::magic]) ? true : false;
|
||||
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
|
||||
item.Attuneable = !disable_attuneable && Strings::ToInt(row[ItemField::attuneable]) != 0;
|
||||
item.BenefitFlag = Strings::ToBool(row[ItemField::benefitflag]) != 0;
|
||||
item.FVNoDrop = Strings::ToInt(row[ItemField::fvnodrop]) != 0;
|
||||
item.Magic = Strings::ToBool(row[ItemField::magic]) != 0;
|
||||
item.NoDrop = disable_no_drop ? static_cast<uint8>(255) : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::nodrop]));
|
||||
item.NoPet = disable_no_pet ? false : Strings::ToInt(row[ItemField::nopet]) ? true : false;
|
||||
item.NoPet = !disable_no_pet && Strings::ToBool(row[ItemField::nopet]);
|
||||
item.NoRent = disable_no_rent ? static_cast<uint8>(255) : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::norent]));
|
||||
item.NoTransfer = disable_no_transfer ? false : Strings::ToInt(row[ItemField::notransfer]) ? true : false;
|
||||
item.PendingLoreFlag = Strings::ToInt(row[ItemField::pendingloreflag]) ? true : false;
|
||||
item.QuestItemFlag = Strings::ToInt(row[ItemField::questitemflag]) ? true : false;
|
||||
item.Stackable = Strings::ToInt(row[ItemField::stackable]) ? true : false;
|
||||
item.Tradeskills = Strings::ToInt(row[ItemField::tradeskills]) ? true : false;
|
||||
item.SummonedFlag = Strings::ToInt(row[ItemField::summonedflag]) ? true : false;
|
||||
item.NoTransfer = !disable_no_transfer && Strings::ToBool(row[ItemField::notransfer]);
|
||||
item.PendingLoreFlag = Strings::ToBool(row[ItemField::pendingloreflag]);
|
||||
item.QuestItemFlag = Strings::ToBool(row[ItemField::questitemflag]);
|
||||
item.Stackable = Strings::ToBool(row[ItemField::stackable]);
|
||||
item.Tradeskills = Strings::ToBool(row[ItemField::tradeskills]);
|
||||
item.SummonedFlag = Strings::ToBool(row[ItemField::summonedflag]);
|
||||
|
||||
// Lore
|
||||
item.LoreGroup = disable_lore ? 0 : Strings::ToInt(row[ItemField::loregroup]);
|
||||
item.LoreFlag = disable_lore ? false : item.LoreGroup != 0;
|
||||
item.LoreFlag = !disable_lore && item.LoreGroup != 0;
|
||||
|
||||
// Type
|
||||
item.AugType = Strings::ToUnsignedInt(row[ItemField::augtype]);
|
||||
@@ -1063,7 +996,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
item.Weight = Strings::ToInt(row[ItemField::weight]);
|
||||
|
||||
// Potion Belt
|
||||
item.PotionBelt = disable_potion_belt ? false : Strings::ToInt(row[ItemField::potionbelt]) ? true : false;
|
||||
item.PotionBelt = !disable_potion_belt && Strings::ToBool(row[ItemField::potionbelt]);
|
||||
item.PotionBeltSlots = disable_potion_belt ? 0 : static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::potionbeltslots]));
|
||||
|
||||
// Merchant
|
||||
@@ -1374,8 +1307,8 @@ void SharedDatabase::GetFactionListInfo(uint32 &list_count, uint32 &max_lists) {
|
||||
|
||||
auto& row = results.begin();
|
||||
|
||||
list_count = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
max_lists = static_cast<uint32>(Strings::ToUnsignedInt(row[1] ? row[1] : "0"));
|
||||
list_count = Strings::ToUnsignedInt(row[0]);
|
||||
max_lists = Strings::ToUnsignedInt(row[1] ? row[1] : "0");
|
||||
}
|
||||
|
||||
const NPCFactionList* SharedDatabase::GetNPCFactionEntry(uint32 id) const
|
||||
@@ -1408,7 +1341,7 @@ void SharedDatabase::LoadNPCFactionLists(void *data, uint32 size, uint32 list_co
|
||||
uint32 current_entry = 0;
|
||||
|
||||
for(auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const uint32 id = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
const uint32 id = Strings::ToUnsignedInt(row[0]);
|
||||
if(id != current_id) {
|
||||
if(current_id != 0) {
|
||||
hash.insert(current_id, faction);
|
||||
@@ -1418,7 +1351,7 @@ void SharedDatabase::LoadNPCFactionLists(void *data, uint32 size, uint32 list_co
|
||||
current_entry = 0;
|
||||
current_id = id;
|
||||
faction.id = id;
|
||||
faction.primaryfaction = static_cast<uint32>(Strings::ToUnsignedInt(row[1]));
|
||||
faction.primaryfaction = Strings::ToUnsignedInt(row[1]);
|
||||
faction.assistprimaryfaction = (Strings::ToInt(row[2]) == 0);
|
||||
}
|
||||
|
||||
@@ -1428,10 +1361,10 @@ void SharedDatabase::LoadNPCFactionLists(void *data, uint32 size, uint32 list_co
|
||||
if(current_entry >= MAX_NPC_FACTIONS)
|
||||
continue;
|
||||
|
||||
faction.factionid[current_entry] = static_cast<uint32>(Strings::ToUnsignedInt(row[3]));
|
||||
faction.factionvalue[current_entry] = static_cast<int32>(Strings::ToInt(row[4]));
|
||||
faction.factionid[current_entry] = Strings::ToUnsignedInt(row[3]);
|
||||
faction.factionvalue[current_entry] = Strings::ToInt(row[4]);
|
||||
faction.factionnpcvalue[current_entry] = static_cast<int8>(Strings::ToInt(row[5]));
|
||||
faction.factiontemp[current_entry] = static_cast<uint8>(Strings::ToInt(row[6]));
|
||||
faction.factiontemp[current_entry] = static_cast<uint8>(Strings::ToUnsignedInt(row[6]));
|
||||
++current_entry;
|
||||
}
|
||||
|
||||
@@ -1549,13 +1482,17 @@ EQ::ItemInstance* SharedDatabase::CreateItem(
|
||||
uint32 aug4,
|
||||
uint32 aug5,
|
||||
uint32 aug6,
|
||||
bool attuned
|
||||
bool attuned,
|
||||
const std::string& custom_data,
|
||||
uint32 ornamenticon,
|
||||
uint32 ornamentidfile,
|
||||
uint32 ornament_hero_model
|
||||
) {
|
||||
EQ::ItemInstance* inst = nullptr;
|
||||
|
||||
const EQ::ItemData* item = GetItem(item_id);
|
||||
if (item) {
|
||||
inst = CreateBaseItem(item, "", charges);
|
||||
inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (!inst) {
|
||||
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
@@ -1570,6 +1507,10 @@ EQ::ItemInstance* SharedDatabase::CreateItem(
|
||||
inst->PutAugment(this, 4, aug5);
|
||||
inst->PutAugment(this, 5, aug6);
|
||||
inst->SetAttuned(attuned);
|
||||
inst->SetCustomDataString(custom_data);
|
||||
inst->SetOrnamentIcon(ornamenticon);
|
||||
inst->SetOrnamentationIDFile(ornamentidfile);
|
||||
inst->SetOrnamentHeroModel(ornament_hero_model);
|
||||
}
|
||||
|
||||
return inst;
|
||||
@@ -1586,11 +1527,15 @@ EQ::ItemInstance* SharedDatabase::CreateItem(
|
||||
uint32 aug4,
|
||||
uint32 aug5,
|
||||
uint32 aug6,
|
||||
bool attuned
|
||||
bool attuned,
|
||||
const std::string& custom_data,
|
||||
uint32 ornamenticon,
|
||||
uint32 ornamentidfile,
|
||||
uint32 ornament_hero_model
|
||||
) {
|
||||
EQ::ItemInstance* inst = nullptr;
|
||||
if (item) {
|
||||
inst = CreateBaseItem(item, "", charges);
|
||||
inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (!inst) {
|
||||
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
@@ -1605,12 +1550,16 @@ EQ::ItemInstance* SharedDatabase::CreateItem(
|
||||
inst->PutAugment(this, 4, aug5);
|
||||
inst->PutAugment(this, 5, aug6);
|
||||
inst->SetAttuned(attuned);
|
||||
inst->SetCustomDataString(custom_data);
|
||||
inst->SetOrnamentIcon(ornamenticon);
|
||||
inst->SetOrnamentationIDFile(ornamentidfile);
|
||||
inst->SetOrnamentHeroModel(ornament_hero_model);
|
||||
}
|
||||
|
||||
return inst;
|
||||
}
|
||||
|
||||
EQ::ItemInstance* SharedDatabase::CreateBaseItem(const EQ::ItemData* item, const std::string& guid, int16 charges) {
|
||||
EQ::ItemInstance* SharedDatabase::CreateBaseItem(const EQ::ItemData* item, int16 charges) {
|
||||
EQ::ItemInstance* inst = nullptr;
|
||||
if (item) {
|
||||
// if maxcharges is -1 that means it is an unlimited use item.
|
||||
@@ -1621,7 +1570,7 @@ EQ::ItemInstance* SharedDatabase::CreateBaseItem(const EQ::ItemData* item, const
|
||||
if(charges <= 0 && item->Stackable)
|
||||
charges = 1;
|
||||
|
||||
inst = new EQ::ItemInstance(item, guid, charges);
|
||||
inst = new EQ::ItemInstance(item, charges);
|
||||
|
||||
if (inst == nullptr) {
|
||||
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateBaseItem()");
|
||||
@@ -1669,7 +1618,7 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, s
|
||||
return false;
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
command_settings[row[0]].first = Strings::ToInt(row[1]);
|
||||
command_settings[row[0]].first = Strings::ToUnsignedInt(row[1]);
|
||||
if (row[2][0] == 0)
|
||||
continue;
|
||||
|
||||
@@ -1767,10 +1716,10 @@ void SharedDatabase::LoadSkillCaps(void *data) {
|
||||
}
|
||||
|
||||
for(auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const uint8 skillID = Strings::ToInt(row[0]);
|
||||
const uint8 class_ = Strings::ToInt(row[1]) - 1;
|
||||
const uint8 level = Strings::ToInt(row[2]);
|
||||
const uint16 cap = Strings::ToInt(row[3]);
|
||||
const uint8 skillID = Strings::ToUnsignedInt(row[0]);
|
||||
const uint8 class_ = Strings::ToUnsignedInt(row[1]) - 1;
|
||||
const uint8 level = Strings::ToUnsignedInt(row[2]);
|
||||
const uint16 cap = Strings::ToUnsignedInt(row[3]);
|
||||
|
||||
if(skillID >= skill_count || class_ >= class_count || level >= level_count)
|
||||
continue;
|
||||
@@ -1871,7 +1820,7 @@ void SharedDatabase::LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpe
|
||||
for(auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const int spellID = Strings::ToInt(row[0]);
|
||||
if((spellID > 0) && (spellID <= iMaxSpellID))
|
||||
sp[spellID].damage_shield_type = Strings::ToInt(row[1]);
|
||||
sp[spellID].damage_shield_type = Strings::ToUnsignedInt(row[1]);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1952,16 +1901,16 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
strn0cpy(sp[tempid].cast_on_other, row[7], sizeof(sp[tempid].cast_on_other));
|
||||
strn0cpy(sp[tempid].spell_fades, row[8], sizeof(sp[tempid].spell_fades));
|
||||
|
||||
sp[tempid].range=static_cast<float>(Strings::ToFloat(row[9]));
|
||||
sp[tempid].aoe_range=static_cast<float>(Strings::ToFloat(row[10]));
|
||||
sp[tempid].push_back=static_cast<float>(Strings::ToFloat(row[11]));
|
||||
sp[tempid].push_up=static_cast<float>(Strings::ToFloat(row[12]));
|
||||
sp[tempid].cast_time=Strings::ToInt(row[13]);
|
||||
sp[tempid].recovery_time=Strings::ToInt(row[14]);
|
||||
sp[tempid].recast_time=Strings::ToInt(row[15]);
|
||||
sp[tempid].buff_duration_formula=Strings::ToInt(row[16]);
|
||||
sp[tempid].buff_duration=Strings::ToInt(row[17]);
|
||||
sp[tempid].aoe_duration=Strings::ToInt(row[18]);
|
||||
sp[tempid].range = Strings::ToFloat(row[9]);
|
||||
sp[tempid].aoe_range = Strings::ToFloat(row[10]);
|
||||
sp[tempid].push_back = Strings::ToFloat(row[11]);
|
||||
sp[tempid].push_up = Strings::ToFloat(row[12]);
|
||||
sp[tempid].cast_time=Strings::ToUnsignedInt(row[13]);
|
||||
sp[tempid].recovery_time=Strings::ToUnsignedInt(row[14]);
|
||||
sp[tempid].recast_time=Strings::ToUnsignedInt(row[15]);
|
||||
sp[tempid].buff_duration_formula=Strings::ToUnsignedInt(row[16]);
|
||||
sp[tempid].buff_duration=Strings::ToUnsignedInt(row[17]);
|
||||
sp[tempid].aoe_duration=Strings::ToUnsignedInt(row[18]);
|
||||
sp[tempid].mana=Strings::ToInt(row[19]);
|
||||
|
||||
int y=0;
|
||||
@@ -1984,7 +1933,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].no_expend_reagent[y]=Strings::ToInt(row[66+y]);
|
||||
|
||||
for(y=0; y< EFFECT_COUNT;y++)
|
||||
sp[tempid].formula[y]=Strings::ToInt(row[70+y]);
|
||||
sp[tempid].formula[y]=Strings::ToUnsignedInt(row[70+y]);
|
||||
|
||||
sp[tempid].good_effect=Strings::ToInt(row[83]);
|
||||
sp[tempid].activated=Strings::ToInt(row[84]);
|
||||
@@ -2019,51 +1968,51 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].deities[y]=Strings::ToInt(row[126+y]);
|
||||
|
||||
sp[tempid].new_icon=Strings::ToInt(row[144]);
|
||||
sp[tempid].uninterruptable=Strings::ToInt(row[146]) != 0;
|
||||
sp[tempid].uninterruptable=Strings::ToBool(row[146]);
|
||||
sp[tempid].resist_difficulty=Strings::ToInt(row[147]);
|
||||
sp[tempid].unstackable_dot = Strings::ToInt(row[148]) != 0;
|
||||
sp[tempid].recourse_link = Strings::ToInt(row[150]);
|
||||
sp[tempid].no_partial_resist = Strings::ToInt(row[151]) != 0;
|
||||
sp[tempid].unstackable_dot = Strings::ToBool(row[148]);
|
||||
sp[tempid].recourse_link = Strings::ToUnsignedInt(row[150]);
|
||||
sp[tempid].no_partial_resist = Strings::ToBool(row[151]);
|
||||
|
||||
sp[tempid].short_buff_box = Strings::ToInt(row[154]);
|
||||
sp[tempid].description_id = Strings::ToInt(row[155]);
|
||||
sp[tempid].type_description_id = Strings::ToInt(row[156]);
|
||||
sp[tempid].effect_description_id = Strings::ToInt(row[157]);
|
||||
|
||||
sp[tempid].npc_no_los = Strings::ToInt(row[159]) != 0;
|
||||
sp[tempid].feedbackable = Strings::ToInt(row[160]) != 0;
|
||||
sp[tempid].reflectable = Strings::ToInt(row[161]) != 0;
|
||||
sp[tempid].npc_no_los = Strings::ToBool(row[159]);
|
||||
sp[tempid].feedbackable = Strings::ToBool(row[160]);
|
||||
sp[tempid].reflectable = Strings::ToBool(row[161]);
|
||||
sp[tempid].bonus_hate=Strings::ToInt(row[162]);
|
||||
|
||||
sp[tempid].ldon_trap = Strings::ToInt(row[165]) != 0;
|
||||
sp[tempid].endurance_cost=Strings::ToInt(row[166]);
|
||||
sp[tempid].timer_id=Strings::ToInt(row[167]);
|
||||
sp[tempid].is_discipline = Strings::ToInt(row[168]) != 0;
|
||||
sp[tempid].hate_added=Strings::ToInt(row[173]);
|
||||
sp[tempid].ldon_trap = Strings::ToBool(row[165]);
|
||||
sp[tempid].endurance_cost= Strings::ToInt(row[166]);
|
||||
sp[tempid].timer_id= Strings::ToInt(row[167]);
|
||||
sp[tempid].is_discipline = Strings::ToBool(row[168]);
|
||||
sp[tempid].hate_added= Strings::ToInt(row[173]);
|
||||
sp[tempid].endurance_upkeep=Strings::ToInt(row[174]);
|
||||
sp[tempid].hit_number_type = Strings::ToInt(row[175]);
|
||||
sp[tempid].hit_number = Strings::ToInt(row[176]);
|
||||
sp[tempid].pvp_resist_base=Strings::ToInt(row[177]);
|
||||
sp[tempid].pvp_resist_per_level=Strings::ToInt(row[178]);
|
||||
sp[tempid].pvp_resist_cap=Strings::ToInt(row[179]);
|
||||
sp[tempid].spell_category=Strings::ToInt(row[180]);
|
||||
sp[tempid].pvp_resist_base= Strings::ToInt(row[177]);
|
||||
sp[tempid].pvp_resist_per_level= Strings::ToInt(row[178]);
|
||||
sp[tempid].pvp_resist_cap= Strings::ToInt(row[179]);
|
||||
sp[tempid].spell_category= Strings::ToInt(row[180]);
|
||||
sp[tempid].pvp_duration = Strings::ToInt(row[181]);
|
||||
sp[tempid].pvp_duration_cap = Strings::ToInt(row[182]);
|
||||
sp[tempid].pcnpc_only_flag=Strings::ToInt(row[183]);
|
||||
sp[tempid].pcnpc_only_flag= Strings::ToInt(row[183]);
|
||||
sp[tempid].cast_not_standing = Strings::ToInt(row[184]) != 0;
|
||||
sp[tempid].can_mgb=Strings::ToInt(row[185]);
|
||||
sp[tempid].can_mgb= Strings::ToBool(row[185]);
|
||||
sp[tempid].dispel_flag = Strings::ToInt(row[186]);
|
||||
sp[tempid].min_resist = Strings::ToInt(row[189]);
|
||||
sp[tempid].max_resist = Strings::ToInt(row[190]);
|
||||
sp[tempid].viral_targets = Strings::ToInt(row[191]);
|
||||
sp[tempid].viral_timer = Strings::ToInt(row[192]);
|
||||
sp[tempid].nimbus_effect = Strings::ToInt(row[193]);
|
||||
sp[tempid].directional_start = static_cast<float>(Strings::ToInt(row[194]));
|
||||
sp[tempid].directional_end = static_cast<float>(Strings::ToInt(row[195]));
|
||||
sp[tempid].sneak = Strings::ToInt(row[196]) != 0;
|
||||
sp[tempid].not_focusable = Strings::ToInt(row[197]) != 0;
|
||||
sp[tempid].no_detrimental_spell_aggro = Strings::ToInt(row[198]) != 0;
|
||||
sp[tempid].suspendable = Strings::ToInt(row[200]) != 0;
|
||||
sp[tempid].directional_start = Strings::ToFloat(row[194]);
|
||||
sp[tempid].directional_end = Strings::ToFloat(row[195]);
|
||||
sp[tempid].sneak = Strings::ToBool(row[196]);
|
||||
sp[tempid].not_focusable = Strings::ToBool(row[197]);
|
||||
sp[tempid].no_detrimental_spell_aggro = Strings::ToBool(row[198]);
|
||||
sp[tempid].suspendable = Strings::ToBool(row[200]);
|
||||
sp[tempid].viral_range = Strings::ToInt(row[201]);
|
||||
sp[tempid].song_cap = Strings::ToInt(row[202]);
|
||||
sp[tempid].no_block = Strings::ToInt(row[205]);
|
||||
@@ -2071,22 +2020,22 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].rank = Strings::ToInt(row[208]);
|
||||
sp[tempid].no_resist=Strings::ToInt(row[209]);
|
||||
sp[tempid].cast_restriction = Strings::ToInt(row[211]);
|
||||
sp[tempid].allow_rest = Strings::ToInt(row[212]) != 0;
|
||||
sp[tempid].can_cast_in_combat = Strings::ToInt(row[213]) != 0;
|
||||
sp[tempid].can_cast_out_of_combat = Strings::ToInt(row[214]) != 0;
|
||||
sp[tempid].allow_rest = Strings::ToBool(row[212]);
|
||||
sp[tempid].can_cast_in_combat = Strings::ToBool(row[213]);
|
||||
sp[tempid].can_cast_out_of_combat = Strings::ToBool(row[214]);
|
||||
sp[tempid].override_crit_chance = Strings::ToInt(row[217]);
|
||||
sp[tempid].aoe_max_targets = Strings::ToInt(row[218]);
|
||||
sp[tempid].no_heal_damage_item_mod = Strings::ToInt(row[219]);
|
||||
sp[tempid].caster_requirement_id = Strings::ToInt(row[220]);
|
||||
sp[tempid].spell_class = Strings::ToInt(row[221]);
|
||||
sp[tempid].spell_subclass = Strings::ToInt(row[222]);
|
||||
sp[tempid].persist_death = Strings::ToInt(row[224]) != 0;
|
||||
sp[tempid].min_distance = static_cast<float>(Strings::ToFloat(row[227]));
|
||||
sp[tempid].min_distance_mod = static_cast<float>(Strings::ToFloat(row[228]));
|
||||
sp[tempid].max_distance = static_cast<float>(Strings::ToFloat(row[229]));
|
||||
sp[tempid].max_distance_mod = static_cast<float>(Strings::ToFloat(row[230]));
|
||||
sp[tempid].min_range = static_cast<float>(Strings::ToInt(row[231]));
|
||||
sp[tempid].no_remove = Strings::ToInt(row[232]) != 0;
|
||||
sp[tempid].persist_death = Strings::ToBool(row[224]);
|
||||
sp[tempid].min_distance = Strings::ToFloat(row[227]);
|
||||
sp[tempid].min_distance_mod = Strings::ToFloat(row[228]);
|
||||
sp[tempid].max_distance = Strings::ToFloat(row[229]);
|
||||
sp[tempid].max_distance_mod = Strings::ToFloat(row[230]);
|
||||
sp[tempid].min_range = Strings::ToFloat(row[231]);
|
||||
sp[tempid].no_remove = Strings::ToBool(row[232]);
|
||||
sp[tempid].damage_shield_type = 0;
|
||||
}
|
||||
|
||||
@@ -2223,9 +2172,9 @@ void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot
|
||||
|
||||
auto& row = results.begin();
|
||||
|
||||
loot_table_count = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
max_loot_table = static_cast<uint32>(Strings::ToUnsignedInt(row[1] ? row[1] : "0"));
|
||||
loot_table_entries = static_cast<uint32>(Strings::ToUnsignedInt(row[2]));
|
||||
loot_table_count = Strings::ToUnsignedInt(row[0]);
|
||||
max_loot_table = Strings::ToUnsignedInt(row[1] ? row[1] : "0");
|
||||
loot_table_entries = Strings::ToUnsignedInt(row[2]);
|
||||
}
|
||||
|
||||
void SharedDatabase::GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_drop, uint32 &loot_drop_entries) {
|
||||
@@ -2248,9 +2197,9 @@ void SharedDatabase::GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_d
|
||||
|
||||
auto& row =results.begin();
|
||||
|
||||
loot_drop_count = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
max_loot_drop = static_cast<uint32>(Strings::ToUnsignedInt(row[1] ? row[1] : "0"));
|
||||
loot_drop_entries = static_cast<uint32>(Strings::ToUnsignedInt(row[2]));
|
||||
loot_drop_count = Strings::ToUnsignedInt(row[0]);
|
||||
max_loot_drop = Strings::ToUnsignedInt(row[1] ? row[1] : "0");
|
||||
loot_drop_entries = Strings::ToUnsignedInt(row[2]);
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadLootTables(void *data, uint32 size) {
|
||||
@@ -2294,7 +2243,7 @@ void SharedDatabase::LoadLootTables(void *data, uint32 size) {
|
||||
uint32 current_entry = 0;
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const uint32 id = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
const uint32 id = Strings::ToUnsignedInt(row[0]);
|
||||
if (id != current_id) {
|
||||
if (current_id != 0) {
|
||||
hash.insert(
|
||||
@@ -2306,9 +2255,9 @@ void SharedDatabase::LoadLootTables(void *data, uint32 size) {
|
||||
memset(loot_table, 0, sizeof(LootTable_Struct) + (sizeof(LootTableEntries_Struct) * 128));
|
||||
current_entry = 0;
|
||||
current_id = id;
|
||||
lt->mincash = static_cast<uint32>(Strings::ToUnsignedInt(row[1]));
|
||||
lt->maxcash = static_cast<uint32>(Strings::ToUnsignedInt(row[2]));
|
||||
lt->avgcoin = static_cast<uint32>(Strings::ToUnsignedInt(row[3]));
|
||||
lt->mincash = Strings::ToUnsignedInt(row[1]);
|
||||
lt->maxcash = Strings::ToUnsignedInt(row[2]);
|
||||
lt->avgcoin = Strings::ToUnsignedInt(row[3]);
|
||||
|
||||
lt->content_flags.min_expansion = static_cast<int16>(Strings::ToInt(row[9]));
|
||||
lt->content_flags.max_expansion = static_cast<int16>(Strings::ToInt(row[10]));
|
||||
@@ -2325,11 +2274,11 @@ void SharedDatabase::LoadLootTables(void *data, uint32 size) {
|
||||
continue;
|
||||
}
|
||||
|
||||
lt->Entries[current_entry].lootdrop_id = static_cast<uint32>(Strings::ToUnsignedInt(row[4]));
|
||||
lt->Entries[current_entry].multiplier = static_cast<uint8>(Strings::ToInt(row[5]));
|
||||
lt->Entries[current_entry].droplimit = static_cast<uint8>(Strings::ToInt(row[6]));
|
||||
lt->Entries[current_entry].mindrop = static_cast<uint8>(Strings::ToInt(row[7]));
|
||||
lt->Entries[current_entry].probability = static_cast<float>(Strings::ToFloat(row[8]));
|
||||
lt->Entries[current_entry].lootdrop_id = Strings::ToUnsignedInt(row[4]);
|
||||
lt->Entries[current_entry].multiplier = static_cast<uint8>(Strings::ToUnsignedInt(row[5]));
|
||||
lt->Entries[current_entry].droplimit = static_cast<uint8>(Strings::ToUnsignedInt(row[6]));
|
||||
lt->Entries[current_entry].mindrop = static_cast<uint8>(Strings::ToUnsignedInt(row[7]));
|
||||
lt->Entries[current_entry].probability = Strings::ToFloat(row[8]);
|
||||
|
||||
++(lt->NumEntries);
|
||||
++current_entry;
|
||||
@@ -2388,7 +2337,7 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
|
||||
uint32 current_entry = 0;
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const auto id = static_cast<uint32>(Strings::ToUnsignedInt(row[0]));
|
||||
const auto id = Strings::ToUnsignedInt(row[0]);
|
||||
if (id != current_id) {
|
||||
if (current_id != 0) {
|
||||
hash.insert(
|
||||
@@ -2402,7 +2351,7 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
|
||||
current_id = id;
|
||||
|
||||
p_loot_drop_struct->content_flags.min_expansion = static_cast<int16>(Strings::ToInt(row[10]));
|
||||
p_loot_drop_struct->content_flags.max_expansion = static_cast<int16>(Strings::ToInt(row[11]));
|
||||
p_loot_drop_struct->content_flags.max_expansion = static_cast<int16>(Strings::ToUnsignedInt(row[11]));
|
||||
|
||||
strn0cpy(p_loot_drop_struct->content_flags.content_flags, row[12], sizeof(p_loot_drop_struct->content_flags.content_flags));
|
||||
strn0cpy(p_loot_drop_struct->content_flags.content_flags_disabled, row[13], sizeof(p_loot_drop_struct->content_flags.content_flags_disabled));
|
||||
@@ -2412,15 +2361,15 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
|
||||
continue;
|
||||
}
|
||||
|
||||
p_loot_drop_struct->Entries[current_entry].item_id = static_cast<uint32>(Strings::ToUnsignedInt(row[1]));
|
||||
p_loot_drop_struct->Entries[current_entry].item_charges = static_cast<int8>(Strings::ToInt(row[2]));
|
||||
p_loot_drop_struct->Entries[current_entry].equip_item = static_cast<uint8>(Strings::ToInt(row[3]));
|
||||
p_loot_drop_struct->Entries[current_entry].chance = static_cast<float>(Strings::ToFloat(row[4]));
|
||||
p_loot_drop_struct->Entries[current_entry].trivial_min_level = static_cast<uint16>(Strings::ToInt(row[5]));
|
||||
p_loot_drop_struct->Entries[current_entry].trivial_max_level = static_cast<uint16>(Strings::ToInt(row[6]));
|
||||
p_loot_drop_struct->Entries[current_entry].npc_min_level = static_cast<uint16>(Strings::ToInt(row[7]));
|
||||
p_loot_drop_struct->Entries[current_entry].npc_max_level = static_cast<uint16>(Strings::ToInt(row[8]));
|
||||
p_loot_drop_struct->Entries[current_entry].multiplier = static_cast<uint8>(Strings::ToInt(row[9]));
|
||||
p_loot_drop_struct->Entries[current_entry].item_id = Strings::ToUnsignedInt(row[1]);
|
||||
p_loot_drop_struct->Entries[current_entry].item_charges = static_cast<int8>(Strings::ToUnsignedInt(row[2]));
|
||||
p_loot_drop_struct->Entries[current_entry].equip_item = static_cast<uint8>(Strings::ToUnsignedInt(row[3]));
|
||||
p_loot_drop_struct->Entries[current_entry].chance = Strings::ToFloat(row[4]);
|
||||
p_loot_drop_struct->Entries[current_entry].trivial_min_level = static_cast<uint16>(Strings::ToUnsignedInt(row[5]));
|
||||
p_loot_drop_struct->Entries[current_entry].trivial_max_level = static_cast<uint16>(Strings::ToUnsignedInt(row[6]));
|
||||
p_loot_drop_struct->Entries[current_entry].npc_min_level = static_cast<uint16>(Strings::ToUnsignedInt(row[7]));
|
||||
p_loot_drop_struct->Entries[current_entry].npc_max_level = static_cast<uint16>(Strings::ToUnsignedInt(row[8]));
|
||||
p_loot_drop_struct->Entries[current_entry].multiplier = static_cast<uint8>(Strings::ToUnsignedInt(row[9]));
|
||||
|
||||
++(p_loot_drop_struct->NumEntries);
|
||||
++current_entry;
|
||||
|
||||
+11
-3
@@ -126,7 +126,11 @@ public:
|
||||
uint32 aug4 = 0,
|
||||
uint32 aug5 = 0,
|
||||
uint32 aug6 = 0,
|
||||
bool attuned = 0
|
||||
bool attuned = false,
|
||||
const std::string& custom_data = "",
|
||||
uint32 ornamenticon = 0,
|
||||
uint32 ornamentidfile = 0,
|
||||
uint32 ornament_hero_model = 0
|
||||
);
|
||||
EQ::ItemInstance *CreateItem(
|
||||
const EQ::ItemData *item,
|
||||
@@ -137,9 +141,13 @@ public:
|
||||
uint32 aug4 = 0,
|
||||
uint32 aug5 = 0,
|
||||
uint32 aug6 = 0,
|
||||
bool attuned = 0
|
||||
bool attuned = false,
|
||||
const std::string &custom_data = "",
|
||||
uint32 ornamenticon = 0,
|
||||
uint32 ornamentidfile = 0,
|
||||
uint32 ornament_hero_model = 0
|
||||
);
|
||||
EQ::ItemInstance *CreateBaseItem(const EQ::ItemData *item, const std::string &guid, int16 charges);
|
||||
EQ::ItemInstance *CreateBaseItem(const EQ::ItemData *item, int16 charges = 0);
|
||||
|
||||
void GetItemsCount(int32 &item_count, uint32 &max_id);
|
||||
void LoadItems(void *data, uint32 size, int32 items, uint32 max_item_id);
|
||||
|
||||
+8
-8
@@ -115,7 +115,7 @@ Strings::SearchDelim(const std::string &haystack, const std::string &needle, con
|
||||
}
|
||||
|
||||
|
||||
std::string Strings::Implode(std::string glue, std::vector<std::string> src)
|
||||
std::string Strings::Implode(const std::string& glue, std::vector<std::string> src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
@@ -272,7 +272,7 @@ std::string Strings::Repeat(std::string s, int n)
|
||||
return s;
|
||||
}
|
||||
|
||||
bool Strings::Contains(std::vector<std::string> container, std::string element)
|
||||
bool Strings::Contains(std::vector<std::string> container, const std::string& element)
|
||||
{
|
||||
return std::find(container.begin(), container.end(), element) != container.end();
|
||||
}
|
||||
@@ -316,7 +316,7 @@ const std::string Strings::ToUpper(std::string s)
|
||||
);
|
||||
return s;
|
||||
}
|
||||
const std::string Strings::UcFirst(std::string s)
|
||||
const std::string Strings::UcFirst(const std::string& s)
|
||||
{
|
||||
std::string output = s;
|
||||
if (!s.empty()) {
|
||||
@@ -327,7 +327,7 @@ const std::string Strings::UcFirst(std::string s)
|
||||
}
|
||||
|
||||
|
||||
std::vector<std::string> Strings::Wrap(std::vector<std::string> &src, std::string character)
|
||||
std::vector<std::string> Strings::Wrap(std::vector<std::string> &src, const std::string& character)
|
||||
{
|
||||
std::vector<std::string> new_vector;
|
||||
new_vector.reserve(src.size());
|
||||
@@ -659,7 +659,7 @@ std::string Strings::SecondsToTime(int duration, bool is_milliseconds)
|
||||
return time_string;
|
||||
}
|
||||
|
||||
std::string &Strings::LTrim(std::string &str, const std::string &chars)
|
||||
std::string &Strings::LTrim(std::string &str, std::string_view chars)
|
||||
{
|
||||
str.erase(0, str.find_first_not_of(chars));
|
||||
return str;
|
||||
@@ -670,7 +670,7 @@ std::string Strings::MillisecondsToTime(int duration)
|
||||
return SecondsToTime(duration, true);
|
||||
}
|
||||
|
||||
std::string &Strings::RTrim(std::string &str, const std::string &chars)
|
||||
std::string &Strings::RTrim(std::string &str, std::string_view chars)
|
||||
{
|
||||
str.erase(str.find_last_not_of(chars) + 1);
|
||||
return str;
|
||||
@@ -682,7 +682,7 @@ std::string &Strings::Trim(std::string &str, const std::string &chars)
|
||||
}
|
||||
|
||||
// Function to convert single digit or two digit number into words
|
||||
std::string Strings::ConvertToDigit(int n, std::string suffix)
|
||||
std::string Strings::ConvertToDigit(int n, const std::string& suffix)
|
||||
{
|
||||
// if n is zero
|
||||
if (n == 0) {
|
||||
@@ -745,7 +745,7 @@ uint32 Strings::TimeToSeconds(std::string time_string)
|
||||
return duration;
|
||||
}
|
||||
|
||||
bool Strings::ToBool(std::string bool_string)
|
||||
bool Strings::ToBool(const std::string& bool_string)
|
||||
{
|
||||
if (
|
||||
Strings::Contains(bool_string, "true") ||
|
||||
|
||||
+8
-8
@@ -84,7 +84,7 @@ namespace EQ {
|
||||
|
||||
class Strings {
|
||||
public:
|
||||
static bool Contains(std::vector<std::string> container, std::string element);
|
||||
static bool Contains(std::vector<std::string> container, const std::string& element);
|
||||
static bool Contains(const std::string& subject, const std::string& search);
|
||||
static int ToInt(const std::string &s, int fallback = 0);
|
||||
static int64 ToBigInt(const std::string &s, int64 fallback = 0);
|
||||
@@ -96,9 +96,9 @@ public:
|
||||
static bool IsFloat(const std::string &s);
|
||||
static const std::string ToLower(std::string s);
|
||||
static const std::string ToUpper(std::string s);
|
||||
static const std::string UcFirst(std::string s);
|
||||
static std::string <rim(std::string &str, const std::string &chars = "\t\n\v\f\r ");
|
||||
static std::string &RTrim(std::string &str, const std::string &chars = "\t\n\v\f\r ");
|
||||
static const std::string UcFirst(const std::string& s);
|
||||
static std::string <rim(std::string &str, std::string_view chars = "\t\n\v\f\r ");
|
||||
static std::string &RTrim(std::string &str, std::string_view chars = "\t\n\v\f\r ");
|
||||
static std::string &Trim(std::string &str, const std::string &chars = "\t\n\v\f\r ");
|
||||
static std::string Commify(const std::string &number);
|
||||
static std::string Commify(uint16 number) { return Strings::Commify(std::to_string(number)); };
|
||||
@@ -107,10 +107,10 @@ public:
|
||||
static std::string Commify(int16 number) { return Strings::Commify(std::to_string(number)); };
|
||||
static std::string Commify(int32 number) { return Strings::Commify(std::to_string(number)); };
|
||||
static std::string Commify(int64 number) { return Strings::Commify(std::to_string(number)); };
|
||||
static std::string ConvertToDigit(int n, std::string suffix);
|
||||
static std::string ConvertToDigit(int n, const std::string& suffix);
|
||||
static std::string Escape(const std::string &s);
|
||||
static std::string GetBetween(const std::string &s, std::string start_delim, std::string stop_delim);
|
||||
static std::string Implode(std::string glue, std::vector<std::string> src);
|
||||
static std::string Implode(const std::string& glue, std::vector<std::string> src);
|
||||
static std::string Join(const std::vector<std::string> &ar, const std::string &delim);
|
||||
static std::string Join(const std::vector<uint32_t> &ar, const std::string &delim);
|
||||
static std::string MillisecondsToTime(int duration);
|
||||
@@ -122,10 +122,10 @@ public:
|
||||
static std::string::size_type SearchDelim(const std::string &haystack, const std::string &needle, const char deliminator = ',');
|
||||
static std::vector<std::string> Split(const std::string &s, const char delim = ',');
|
||||
static std::vector<std::string> Split(const std::string& s, const std::string& delimiter);
|
||||
static std::vector<std::string> Wrap(std::vector<std::string> &src, std::string character);
|
||||
static std::vector<std::string> Wrap(std::vector<std::string> &src, const std::string& character);
|
||||
static void FindReplace(std::string &string_subject, const std::string &search_string, const std::string &replace_string);
|
||||
static uint32 TimeToSeconds(std::string time_string);
|
||||
static bool ToBool(std::string bool_string);
|
||||
static bool ToBool(const std::string& bool_string);
|
||||
static inline bool EqualFold(const std::string &string_one, const std::string &string_two) { return strcasecmp(string_one.c_str(), string_two.c_str()) == 0; }
|
||||
static std::string Random(size_t length);
|
||||
|
||||
|
||||
@@ -71,14 +71,6 @@ namespace StructStrategyFactory {
|
||||
strategies[first_opcode] = structs;
|
||||
}
|
||||
|
||||
const StructStrategy *FindPatch(EmuOpcode first_opcode) {
|
||||
std::map<EmuOpcode, const StructStrategy *>::const_iterator res;
|
||||
res = strategies.find(first_opcode);
|
||||
if(res == strategies.end())
|
||||
return(nullptr);
|
||||
return(res->second);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -43,9 +43,6 @@ protected:
|
||||
//effectively a singleton, but I decided to do it this way for no apparent reason.
|
||||
namespace StructStrategyFactory {
|
||||
void RegisterPatch(EmuOpcode first_opcode, const StructStrategy *structs);
|
||||
|
||||
//does NOT return ownership of the strategy.
|
||||
const StructStrategy *FindPatch(EmuOpcode first_opcode);
|
||||
};
|
||||
|
||||
|
||||
|
||||
+3
-2
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.4.5-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.7.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,7 +42,8 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9222
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9226
|
||||
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,490 +0,0 @@
|
||||
#include "../common/types.h"
|
||||
|
||||
inline const char* StaticGetZoneName(uint32 zoneID) {
|
||||
// @merth: I did the following query to retrieve these (following by a simple find/replace)
|
||||
// select concat('case ', zoneidnumber), concat(short_name, '";') from zone order by zoneidnumber;
|
||||
switch (zoneID) {
|
||||
case 1: return "qeynos";
|
||||
case 2: return "qeynos2";
|
||||
case 3: return "qrg";
|
||||
case 4: return "qeytoqrg";
|
||||
case 5: return "highpass";
|
||||
case 6: return "highkeep";
|
||||
case 8: return "freportn";
|
||||
case 9: return "freportw";
|
||||
case 10: return "freporte";
|
||||
case 11: return "runnyeye";
|
||||
case 12: return "qey2hh1";
|
||||
case 13: return "northkarana";
|
||||
case 14: return "southkarana";
|
||||
case 15: return "eastkarana";
|
||||
case 16: return "beholder";
|
||||
case 17: return "blackburrow";
|
||||
case 18: return "paw";
|
||||
case 19: return "rivervale";
|
||||
case 20: return "kithicor";
|
||||
case 21: return "commons";
|
||||
case 22: return "ecommons";
|
||||
case 23: return "erudnint";
|
||||
case 24: return "erudnext";
|
||||
case 25: return "nektulos";
|
||||
case 26: return "cshome";
|
||||
case 27: return "lavastorm";
|
||||
case 28: return "nektropos";
|
||||
case 29: return "halas";
|
||||
case 30: return "everfrost";
|
||||
case 31: return "soldunga";
|
||||
case 32: return "soldungb";
|
||||
case 33: return "misty";
|
||||
case 34: return "nro";
|
||||
case 35: return "sro";
|
||||
case 36: return "befallen";
|
||||
case 37: return "oasis";
|
||||
case 38: return "tox";
|
||||
case 39: return "hole";
|
||||
case 40: return "neriaka";
|
||||
case 41: return "neriakb";
|
||||
case 42: return "neriakc";
|
||||
case 43: return "neriakd";
|
||||
case 44: return "najena";
|
||||
case 45: return "qcat";
|
||||
case 46: return "innothule";
|
||||
case 47: return "feerrott";
|
||||
case 48: return "cazicthule";
|
||||
case 49: return "oggok";
|
||||
case 50: return "rathemtn";
|
||||
case 51: return "lakerathe";
|
||||
case 52: return "grobb";
|
||||
case 53: return "aviak";
|
||||
case 54: return "gfaydark";
|
||||
case 55: return "akanon";
|
||||
case 56: return "steamfont";
|
||||
case 57: return "lfaydark";
|
||||
case 58: return "crushbone";
|
||||
case 59: return "mistmoore";
|
||||
case 60: return "kaladima";
|
||||
case 61: return "felwithea";
|
||||
case 62: return "felwitheb";
|
||||
case 63: return "unrest";
|
||||
case 64: return "kedge";
|
||||
case 65: return "guktop";
|
||||
case 66: return "gukbottom";
|
||||
case 67: return "kaladimb";
|
||||
case 68: return "butcher";
|
||||
case 69: return "oot";
|
||||
case 70: return "cauldron";
|
||||
case 71: return "airplane";
|
||||
case 72: return "fearplane";
|
||||
case 73: return "permafrost";
|
||||
case 74: return "kerraridge";
|
||||
case 75: return "paineel";
|
||||
case 76: return "hateplane";
|
||||
case 77: return "arena";
|
||||
case 78: return "fieldofbone";
|
||||
case 79: return "warslikswood";
|
||||
case 80: return "soltemple";
|
||||
case 81: return "droga";
|
||||
case 82: return "cabwest";
|
||||
case 83: return "swampofnohope";
|
||||
case 84: return "firiona";
|
||||
case 85: return "lakeofillomen";
|
||||
case 86: return "dreadlands";
|
||||
case 87: return "burningwood";
|
||||
case 88: return "kaesora";
|
||||
case 89: return "sebilis";
|
||||
case 90: return "citymist";
|
||||
case 91: return "skyfire";
|
||||
case 92: return "frontiermtns";
|
||||
case 93: return "overthere";
|
||||
case 94: return "emeraldjungle";
|
||||
case 95: return "trakanon";
|
||||
case 96: return "timorous";
|
||||
case 97: return "kurn";
|
||||
case 98: return "erudsxing";
|
||||
case 100: return "stonebrunt";
|
||||
case 101: return "warrens";
|
||||
case 102: return "karnor";
|
||||
case 103: return "chardok";
|
||||
case 104: return "dalnir";
|
||||
case 105: return "charasis";
|
||||
case 106: return "cabeast";
|
||||
case 107: return "nurga";
|
||||
case 108: return "veeshan";
|
||||
case 109: return "veksar";
|
||||
case 110: return "iceclad";
|
||||
case 111: return "frozenshadow";
|
||||
case 112: return "velketor";
|
||||
case 113: return "kael";
|
||||
case 114: return "skyshrine";
|
||||
case 115: return "thurgadina";
|
||||
case 116: return "eastwastes";
|
||||
case 117: return "cobaltscar";
|
||||
case 118: return "greatdivide";
|
||||
case 119: return "wakening";
|
||||
case 120: return "westwastes";
|
||||
case 121: return "crystal";
|
||||
case 123: return "necropolis";
|
||||
case 124: return "templeveeshan";
|
||||
case 125: return "sirens";
|
||||
case 126: return "mischiefplane";
|
||||
case 127: return "growthplane";
|
||||
case 128: return "sleeper";
|
||||
case 129: return "thurgadinb";
|
||||
case 130: return "erudsxing2";
|
||||
case 150: return "shadowhaven";
|
||||
case 151: return "bazaar";
|
||||
case 152: return "nexus";
|
||||
case 153: return "echo";
|
||||
case 154: return "acrylia";
|
||||
case 155: return "sharvahl";
|
||||
case 156: return "paludal";
|
||||
case 157: return "fungusgrove";
|
||||
case 158: return "vexthal";
|
||||
case 159: return "sseru";
|
||||
case 160: return "katta";
|
||||
case 161: return "netherbian";
|
||||
case 162: return "ssratemple";
|
||||
case 163: return "griegsend";
|
||||
case 164: return "thedeep";
|
||||
case 165: return "shadeweaver";
|
||||
case 166: return "hollowshade";
|
||||
case 167: return "grimling";
|
||||
case 168: return "mseru";
|
||||
case 169: return "letalis";
|
||||
case 170: return "twilight";
|
||||
case 171: return "thegrey";
|
||||
case 172: return "tenebrous";
|
||||
case 173: return "maiden";
|
||||
case 174: return "dawnshroud";
|
||||
case 175: return "scarlet";
|
||||
case 176: return "umbral";
|
||||
case 179: return "akheva";
|
||||
case 180: return "arena2";
|
||||
case 181: return "jaggedpine";
|
||||
case 182: return "nedaria";
|
||||
case 183: return "tutorial";
|
||||
case 184: return "load";
|
||||
case 185: return "load2";
|
||||
case 186: return "hateplaneb";
|
||||
case 187: return "shadowrest";
|
||||
case 188: return "tutoriala";
|
||||
case 189: return "tutorialb";
|
||||
case 190: return "clz";
|
||||
case 200: return "codecay";
|
||||
case 201: return "pojustice";
|
||||
case 202: return "poknowledge";
|
||||
case 203: return "potranquility";
|
||||
case 204: return "ponightmare";
|
||||
case 205: return "podisease";
|
||||
case 206: return "poinnovation";
|
||||
case 207: return "potorment";
|
||||
case 208: return "povalor";
|
||||
case 209: return "bothunder";
|
||||
case 210: return "postorms";
|
||||
case 211: return "hohonora";
|
||||
case 212: return "solrotower";
|
||||
case 213: return "powar";
|
||||
case 214: return "potactics";
|
||||
case 215: return "poair";
|
||||
case 216: return "powater";
|
||||
case 217: return "pofire";
|
||||
case 218: return "poeartha";
|
||||
case 219: return "potimea";
|
||||
case 220: return "hohonorb";
|
||||
case 221: return "nightmareb";
|
||||
case 222: return "poearthb";
|
||||
case 223: return "potimeb";
|
||||
case 224: return "gunthak";
|
||||
case 225: return "dulak";
|
||||
case 226: return "torgiran";
|
||||
case 227: return "nadox";
|
||||
case 228: return "hatesfury";
|
||||
case 229: return "guka";
|
||||
case 230: return "ruja";
|
||||
case 231: return "taka";
|
||||
case 232: return "mira";
|
||||
case 233: return "mmca";
|
||||
case 234: return "gukb";
|
||||
case 235: return "rujb";
|
||||
case 236: return "takb";
|
||||
case 237: return "mirb";
|
||||
case 238: return "mmcb";
|
||||
case 239: return "gukc";
|
||||
case 240: return "rujc";
|
||||
case 241: return "takc";
|
||||
case 242: return "mirc";
|
||||
case 243: return "mmcc";
|
||||
case 244: return "gukd";
|
||||
case 245: return "rujd";
|
||||
case 246: return "takd";
|
||||
case 247: return "mird";
|
||||
case 248: return "mmcd";
|
||||
case 249: return "guke";
|
||||
case 250: return "ruje";
|
||||
case 251: return "take";
|
||||
case 252: return "mire";
|
||||
case 253: return "mmce";
|
||||
case 254: return "gukf";
|
||||
case 255: return "rujf";
|
||||
case 256: return "takf";
|
||||
case 257: return "mirf";
|
||||
case 258: return "mmcf";
|
||||
case 259: return "gukg";
|
||||
case 260: return "rujg";
|
||||
case 261: return "takg";
|
||||
case 262: return "mirg";
|
||||
case 263: return "mmcg";
|
||||
case 264: return "gukh";
|
||||
case 265: return "rujh";
|
||||
case 266: return "takh";
|
||||
case 267: return "mirh";
|
||||
case 268: return "mmch";
|
||||
case 269: return "ruji";
|
||||
case 270: return "taki";
|
||||
case 271: return "miri";
|
||||
case 272: return "mmci";
|
||||
case 273: return "rujj";
|
||||
case 274: return "takj";
|
||||
case 275: return "mirj";
|
||||
case 276: return "mmcj";
|
||||
case 277: return "chardokb";
|
||||
case 278: return "soldungc";
|
||||
case 279: return "abysmal";
|
||||
case 280: return "natimbi";
|
||||
case 281: return "qinimi";
|
||||
case 282: return "riwwi";
|
||||
case 283: return "barindu";
|
||||
case 284: return "ferubi";
|
||||
case 285: return "snpool";
|
||||
case 286: return "snlair";
|
||||
case 287: return "snplant";
|
||||
case 288: return "sncrematory";
|
||||
case 289: return "tipt";
|
||||
case 290: return "vxed";
|
||||
case 291: return "yxtta";
|
||||
case 292: return "uqua";
|
||||
case 293: return "kodtaz";
|
||||
case 294: return "ikkinz";
|
||||
case 295: return "qvic";
|
||||
case 296: return "inktuta";
|
||||
case 297: return "txevu";
|
||||
case 298: return "tacvi";
|
||||
case 299: return "qvicb";
|
||||
case 300: return "wallofslaughter";
|
||||
case 301: return "bloodfields";
|
||||
case 302: return "draniksscar";
|
||||
case 303: return "causeway";
|
||||
case 304: return "chambersa";
|
||||
case 305: return "chambersb";
|
||||
case 306: return "chambersc";
|
||||
case 307: return "chambersd";
|
||||
case 308: return "chamberse";
|
||||
case 309: return "chambersf";
|
||||
case 316: return "provinggrounds";
|
||||
case 317: return "anguish";
|
||||
case 318: return "dranikhollowsa";
|
||||
case 319: return "dranikhollowsb";
|
||||
case 320: return "dranikhollowsc";
|
||||
case 328: return "dranikcatacombsa";
|
||||
case 329: return "dranikcatacombsb";
|
||||
case 330: return "dranikcatacombsc";
|
||||
case 331: return "draniksewersa";
|
||||
case 332: return "draniksewersb";
|
||||
case 333: return "draniksewersc";
|
||||
case 334: return "riftseekers";
|
||||
case 335: return "harbingers";
|
||||
case 336: return "dranik";
|
||||
case 337: return "broodlands";
|
||||
case 338: return "stillmoona";
|
||||
case 339: return "stillmoonb";
|
||||
case 340: return "thundercrest";
|
||||
case 341: return "delvea";
|
||||
case 342: return "delveb";
|
||||
case 343: return "thenest";
|
||||
case 344: return "guildlobby";
|
||||
case 345: return "guildhall";
|
||||
case 346: return "barter";
|
||||
case 347: return "illsalin";
|
||||
case 348: return "illsalina";
|
||||
case 349: return "illsalinb";
|
||||
case 350: return "illsalinc";
|
||||
case 351: return "dreadspire";
|
||||
case 354: return "drachnidhive";
|
||||
case 355: return "drachnidhivea";
|
||||
case 356: return "drachnidhiveb";
|
||||
case 357: return "drachnidhivec";
|
||||
case 358: return "westkorlach";
|
||||
case 359: return "westkorlacha";
|
||||
case 360: return "westkorlachb";
|
||||
case 361: return "westkorlachc";
|
||||
case 362: return "eastkorlach";
|
||||
case 363: return "eastkorlacha";
|
||||
case 364: return "shadowspine";
|
||||
case 365: return "corathus";
|
||||
case 366: return "corathusa";
|
||||
case 367: return "corathusb";
|
||||
case 368: return "nektulosa";
|
||||
case 369: return "arcstone";
|
||||
case 370: return "relic";
|
||||
case 371: return "skylance";
|
||||
case 372: return "devastation";
|
||||
case 373: return "devastationa";
|
||||
case 374: return "rage";
|
||||
case 375: return "ragea";
|
||||
case 376: return "takishruins";
|
||||
case 377: return "takishruinsa";
|
||||
case 378: return "elddar";
|
||||
case 379: return "elddara";
|
||||
case 380: return "theater";
|
||||
case 381: return "theatera";
|
||||
case 382: return "freeporteast";
|
||||
case 383: return "freeportwest";
|
||||
case 384: return "freeportsewers";
|
||||
case 385: return "freeportacademy";
|
||||
case 386: return "freeporttemple";
|
||||
case 387: return "freeportmilitia";
|
||||
case 388: return "freeportarena";
|
||||
case 389: return "freeportcityhall";
|
||||
case 390: return "freeporttheater";
|
||||
case 391: return "freeporthall";
|
||||
case 392: return "northro";
|
||||
case 393: return "southro";
|
||||
case 394: return "crescent";
|
||||
case 395: return "moors";
|
||||
case 396: return "stonehive";
|
||||
case 397: return "mesa";
|
||||
case 398: return "roost";
|
||||
case 399: return "steppes";
|
||||
case 400: return "icefall";
|
||||
case 401: return "valdeholm";
|
||||
case 402: return "frostcrypt";
|
||||
case 403: return "sunderock";
|
||||
case 404: return "vergalid";
|
||||
case 405: return "direwind";
|
||||
case 406: return "ashengate";
|
||||
case 407: return "highpasshold";
|
||||
case 408: return "commonlands";
|
||||
case 409: return "oceanoftears";
|
||||
case 410: return "kithforest";
|
||||
case 411: return "befallenb";
|
||||
case 412: return "highpasskeep";
|
||||
case 413: return "innothuleb";
|
||||
case 414: return "toxxulia";
|
||||
case 415: return "mistythicket";
|
||||
case 416: return "kattacastrum";
|
||||
case 417: return "thalassius";
|
||||
case 418: return "atiiki";
|
||||
case 419: return "zhisza";
|
||||
case 420: return "silyssar";
|
||||
case 421: return "solteris";
|
||||
case 422: return "barren";
|
||||
case 423: return "buriedsea";
|
||||
case 424: return "jardelshook";
|
||||
case 425: return "monkeyrock";
|
||||
case 426: return "suncrest";
|
||||
case 427: return "deadbone";
|
||||
case 428: return "blacksail";
|
||||
case 429: return "maidensgrave";
|
||||
case 430: return "redfeather";
|
||||
case 431: return "shipmvp";
|
||||
case 432: return "shipmvu";
|
||||
case 433: return "shippvu";
|
||||
case 434: return "shipuvu";
|
||||
case 435: return "shipmvm";
|
||||
case 436: return "mechanotus";
|
||||
case 437: return "mansion";
|
||||
case 438: return "steamfactory";
|
||||
case 439: return "shipworkshop";
|
||||
case 440: return "gyrospireb";
|
||||
case 441: return "gyrospirez";
|
||||
case 442: return "dragonscale";
|
||||
case 443: return "lopingplains";
|
||||
case 444: return "hillsofshade";
|
||||
case 445: return "bloodmoon";
|
||||
case 446: return "crystallos";
|
||||
case 447: return "guardian";
|
||||
case 448: return "steamfontmts";
|
||||
case 449: return "cryptofshade";
|
||||
case 451: return "dragonscaleb";
|
||||
case 452: return "oldfieldofbone";
|
||||
case 453: return "oldkaesoraa";
|
||||
case 454: return "oldkaesorab";
|
||||
case 455: return "oldkurn";
|
||||
case 456: return "oldkithicor";
|
||||
case 457: return "oldcommons";
|
||||
case 458: return "oldhighpass";
|
||||
case 459: return "thevoida";
|
||||
case 460: return "thevoidb";
|
||||
case 461: return "thevoidc";
|
||||
case 462: return "thevoidd";
|
||||
case 463: return "thevoide";
|
||||
case 464: return "thevoidf";
|
||||
case 465: return "thevoidg";
|
||||
case 466: return "oceangreenhills";
|
||||
case 467: return "oceangreenvillage";
|
||||
case 468: return "oldblackburrow";
|
||||
case 469: return "bertoxtemple";
|
||||
case 470: return "discord";
|
||||
case 471: return "discordtower";
|
||||
case 472: return "oldbloodfield";
|
||||
case 473: return "precipiceofwar";
|
||||
case 474: return "olddranik";
|
||||
case 475: return "toskirakk";
|
||||
case 476: return "korascian";
|
||||
case 477: return "rathechamber";
|
||||
case 480: return "brellsrest";
|
||||
case 481: return "fungalforest";
|
||||
case 482: return "underquarry";
|
||||
case 483: return "coolingchamber";
|
||||
case 484: return "shiningcity";
|
||||
case 485: return "arthicrex";
|
||||
case 486: return "foundation";
|
||||
case 487: return "lichencreep";
|
||||
case 488: return "pellucid";
|
||||
case 489: return "stonesnake";
|
||||
case 490: return "brellstemple";
|
||||
case 491: return "convorteum";
|
||||
case 492: return "brellsarena";
|
||||
case 493: return "weddingchapel";
|
||||
case 494: return "weddingchapeldark";
|
||||
case 495: return "dragoncrypt";
|
||||
case 700: return "feerrott2";
|
||||
case 701: return "thulehouse1";
|
||||
case 702: return "thulehouse2";
|
||||
case 703: return "housegarden";
|
||||
case 704: return "thulelibrary";
|
||||
case 705: return "well";
|
||||
case 706: return "fallen";
|
||||
case 707: return "morellcastle";
|
||||
case 708: return "somnium";
|
||||
case 709: return "alkabormare";
|
||||
case 710: return "miragulmare";
|
||||
case 711: return "thuledream";
|
||||
case 712: return "neighborhood";
|
||||
case 724: return "argath";
|
||||
case 725: return "arelis";
|
||||
case 726: return "sarithcity";
|
||||
case 727: return "rubak";
|
||||
case 728: return "beastdomain";
|
||||
case 729: return "resplendent";
|
||||
case 730: return "pillarsalra";
|
||||
case 731: return "windsong";
|
||||
case 732: return "cityofbronze";
|
||||
case 733: return "sepulcher";
|
||||
case 734: return "eastsepulcher";
|
||||
case 735: return "westsepulcher";
|
||||
case 752: return "shardslanding";
|
||||
case 753: return "xorbb";
|
||||
case 754: return "kaelshard";
|
||||
case 755: return "eastwastesshard";
|
||||
case 756: return "crystalshard";
|
||||
case 757: return "breedinggrounds";
|
||||
case 758: return "eviltree";
|
||||
case 759: return "grelleth";
|
||||
case 760: return "chapterhouse";
|
||||
case 996: return "arttest";
|
||||
case 998: return "fhalls";
|
||||
case 999: return "apprentice";
|
||||
}
|
||||
return "UNKNWN";
|
||||
}
|
||||
@@ -28,11 +28,6 @@
|
||||
int ZoneLaunch::s_running = 0; //the number of zones running under this launcher
|
||||
Timer ZoneLaunch::s_startTimer(1); //I do not trust this things state after static initialization
|
||||
|
||||
void ZoneLaunch::InitStartTimer() {
|
||||
s_startTimer.Start(1);
|
||||
s_startTimer.Trigger();
|
||||
}
|
||||
|
||||
ZoneLaunch::ZoneLaunch(WorldServer *world, const char *launcher_name,
|
||||
const char *zone_name, uint16 port, const EQEmuConfig *config)
|
||||
: m_state(StateStartPending),
|
||||
|
||||
@@ -39,10 +39,6 @@ public:
|
||||
void SendStatus() const;
|
||||
|
||||
const char *GetZone() const { return(m_zone.c_str()); }
|
||||
uint32 GetStartCount() const { return(m_startCount); }
|
||||
|
||||
//should only be called during process init to setup the start timer.
|
||||
static void InitStartTimer();
|
||||
|
||||
protected:
|
||||
bool IsRunning() const { return(m_state == StateStarted || m_state == StateStopPending || m_state == StateRestartPending); }
|
||||
|
||||
@@ -260,27 +260,6 @@ bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
|
||||
return updated_account;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_id
|
||||
* @param in_account_password_hash
|
||||
*/
|
||||
bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordById(
|
||||
uint32 in_account_id,
|
||||
const std::string &in_account_password_hash
|
||||
)
|
||||
{
|
||||
bool updated_account = server.db->UpdateLoginWorldAdminAccountPassword(in_account_id, in_account_password_hash);
|
||||
|
||||
LogInfo(
|
||||
"[{}] account_name [{}] status [{}]",
|
||||
__func__,
|
||||
in_account_id,
|
||||
(updated_account ? "success" : "failed")
|
||||
);
|
||||
|
||||
return updated_account;
|
||||
}
|
||||
|
||||
constexpr int REQUEST_TIMEOUT_MS = 1500;
|
||||
|
||||
/**
|
||||
|
||||
@@ -80,16 +80,6 @@ public:
|
||||
const std::string &in_account_password
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_id
|
||||
* @param in_account_password_hash
|
||||
* @return
|
||||
*/
|
||||
static bool UpdateLoginserverWorldAdminAccountPasswordById(
|
||||
uint32 in_account_id,
|
||||
const std::string &in_account_password_hash
|
||||
);
|
||||
|
||||
static uint32 HealthCheckUserLogin();
|
||||
};
|
||||
|
||||
|
||||
@@ -658,146 +658,6 @@ void Client::CreateEQEmuAccount(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param connection
|
||||
*/
|
||||
void Client::LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
|
||||
{
|
||||
m_login_connection = connection;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param conn
|
||||
* @param from
|
||||
* @param to
|
||||
*/
|
||||
void Client::LoginOnStatusChange(
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
|
||||
EQ::Net::DbProtocolStatus from,
|
||||
EQ::Net::DbProtocolStatus to
|
||||
)
|
||||
{
|
||||
if (to == EQ::Net::StatusConnected) {
|
||||
LogDebug("EQ::Net::StatusConnected");
|
||||
LoginSendSessionReady();
|
||||
}
|
||||
|
||||
if (to == EQ::Net::StatusDisconnecting || to == EQ::Net::StatusDisconnected) {
|
||||
LogDebug("EQ::Net::StatusDisconnecting || EQ::Net::StatusDisconnected");
|
||||
|
||||
DoFailedLogin();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param conn
|
||||
* @param from
|
||||
* @param to
|
||||
*/
|
||||
void Client::LoginOnStatusChangeIgnored(
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
|
||||
EQ::Net::DbProtocolStatus from,
|
||||
EQ::Net::DbProtocolStatus to
|
||||
)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param conn
|
||||
* @param p
|
||||
*/
|
||||
void Client::LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p)
|
||||
{
|
||||
auto opcode = p.GetUInt16(0);
|
||||
switch (opcode) {
|
||||
case 0x0017: //OP_ChatMessage
|
||||
LoginSendLogin();
|
||||
break;
|
||||
case 0x0018:
|
||||
LoginProcessLoginResponse(p);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Client::LoginSendSessionReady()
|
||||
{
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutUInt16(0, 1); //OP_SessionReady
|
||||
p.PutUInt32(2, 2);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
void Client::LoginSendLogin()
|
||||
{
|
||||
size_t buffer_len = m_stored_user.length() + m_stored_pass.length() + 2;
|
||||
std::unique_ptr<char[]> buffer(new char[buffer_len]);
|
||||
|
||||
strcpy(&buffer[0], m_stored_user.c_str());
|
||||
strcpy(&buffer[m_stored_user.length() + 1], m_stored_pass.c_str());
|
||||
|
||||
size_t encrypted_len = buffer_len;
|
||||
|
||||
if (encrypted_len % 8 > 0) {
|
||||
encrypted_len = ((encrypted_len / 8) + 1) * 8;
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.Resize(12 + encrypted_len);
|
||||
p.PutUInt16(0, 2); //OP_Login
|
||||
p.PutUInt32(2, 3);
|
||||
|
||||
eqcrypt_block(&buffer[0], buffer_len, (char *) p.Data() + 12, true);
|
||||
|
||||
m_login_connection->QueuePacket(p);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param p
|
||||
*/
|
||||
void Client::LoginProcessLoginResponse(const EQ::Net::Packet &p)
|
||||
{
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
|
||||
if (encrypt_size % 8 > 0) {
|
||||
encrypt_size = (encrypt_size / 8) * 8;
|
||||
}
|
||||
|
||||
std::unique_ptr<char[]> decrypted(new char[encrypt_size]);
|
||||
|
||||
eqcrypt_block((char *) p.Data() + 12, encrypt_size, &decrypted[0], false);
|
||||
|
||||
EQ::Net::StaticPacket sp(&decrypted[0], encrypt_size);
|
||||
auto response_error = sp.GetUInt16(1);
|
||||
|
||||
m_login_connection_manager->OnConnectionStateChange(
|
||||
std::bind(
|
||||
&Client::LoginOnStatusChangeIgnored,
|
||||
this,
|
||||
std::placeholders::_1,
|
||||
std::placeholders::_2,
|
||||
std::placeholders::_3
|
||||
)
|
||||
);
|
||||
|
||||
if (response_error > 101) {
|
||||
LogDebug("response [{0}] failed login", response_error);
|
||||
DoFailedLogin();
|
||||
m_login_connection->Close();
|
||||
}
|
||||
else {
|
||||
LogDebug(
|
||||
"response [{0}] login succeeded user [{1}]",
|
||||
response_error,
|
||||
m_stored_user
|
||||
);
|
||||
|
||||
auto m_dbid = sp.GetUInt32(8);
|
||||
|
||||
CreateEQEmuAccount(m_stored_user, m_stored_pass, m_dbid);
|
||||
m_login_connection->Close();
|
||||
}
|
||||
}
|
||||
bool Client::ProcessHealthCheck(std::string username)
|
||||
{
|
||||
if (username == "healthcheckuser") {
|
||||
|
||||
@@ -198,21 +198,6 @@ private:
|
||||
|
||||
std::string m_stored_user;
|
||||
std::string m_stored_pass;
|
||||
void LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection);
|
||||
void LoginOnStatusChange(
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
|
||||
EQ::Net::DbProtocolStatus from,
|
||||
EQ::Net::DbProtocolStatus to
|
||||
);
|
||||
void LoginOnStatusChangeIgnored(
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
|
||||
EQ::Net::DbProtocolStatus from,
|
||||
EQ::Net::DbProtocolStatus to
|
||||
);
|
||||
void LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p);
|
||||
void LoginSendSessionReady();
|
||||
void LoginSendLogin();
|
||||
void LoginProcessLoginResponse(const EQ::Net::Packet &p);
|
||||
static bool ProcessHealthCheck(std::string username);
|
||||
};
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@ unsigned int Database::GetFreeID(const std::string &loginserver)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToInt(row[0]);
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -647,7 +647,7 @@ Database::DbLoginServerAdmin Database::GetLoginServerAdmin(const std::string &ac
|
||||
if (results.RowCount() == 1) {
|
||||
auto row = results.begin();
|
||||
r.loaded = true;
|
||||
r.id = Strings::ToInt(row[0]);
|
||||
r.id = Strings::ToUnsignedInt(row[0]);
|
||||
r.account_name = row[1];
|
||||
r.account_password = row[2];
|
||||
r.first_name = row[3];
|
||||
@@ -683,7 +683,7 @@ Database::DbLoginServerAccount Database::GetLoginServerAccountByAccountName(
|
||||
if (results.RowCount() == 1) {
|
||||
auto row = results.begin();
|
||||
r.loaded = true;
|
||||
r.id = Strings::ToInt(row[0]);
|
||||
r.id = Strings::ToUnsignedInt(row[0]);
|
||||
r.account_name = row[1];
|
||||
r.account_password = row[2];
|
||||
r.account_email = row[3];
|
||||
|
||||
@@ -29,7 +29,6 @@ public:
|
||||
* Destructor, frees our database if needed.
|
||||
*/
|
||||
~Database();
|
||||
bool IsConnected() { return (m_database != nullptr); }
|
||||
|
||||
/**
|
||||
* Retrieves the login data (password hash and account id) from the account name provided needed for client login procedure.
|
||||
|
||||
@@ -23,13 +23,6 @@ struct LoginHandShakeReply_Struct {
|
||||
char unknown[1]; // variable length string
|
||||
};
|
||||
|
||||
// for reference, login buffer is variable (minimum size 8 due to encryption)
|
||||
struct PlayerLogin_Struct {
|
||||
LoginBaseMessage_Struct base_header;
|
||||
char username[1];
|
||||
char password[1];
|
||||
};
|
||||
|
||||
// variable length, can use directly if not serializing strings
|
||||
struct PlayerLoginReply_Struct {
|
||||
// base header excluded to make struct data easier to encrypt
|
||||
|
||||
@@ -73,25 +73,6 @@ ServerManager::ServerManager()
|
||||
|
||||
ServerManager::~ServerManager() = default;
|
||||
|
||||
/**
|
||||
* @param ip_address
|
||||
* @param port
|
||||
* @return
|
||||
*/
|
||||
WorldServer *ServerManager::GetServerByAddress(const std::string &ip_address, int port)
|
||||
{
|
||||
auto iter = m_world_servers.begin();
|
||||
while (iter != m_world_servers.end()) {
|
||||
if ((*iter)->GetConnection()->Handle()->RemoteIP() == ip_address &&
|
||||
(*iter)->GetConnection()->Handle()->RemotePort()) {
|
||||
return (*iter).get();
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param client
|
||||
* @param sequence
|
||||
|
||||
@@ -72,17 +72,6 @@ public:
|
||||
const std::list<std::unique_ptr<WorldServer>> &getWorldServers() const;
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Retrieves a server(if exists) by ip address
|
||||
* Useful utility for the reconnect process
|
||||
*
|
||||
* @param ip_address
|
||||
* @param port
|
||||
* @return
|
||||
*/
|
||||
WorldServer *GetServerByAddress(const std::string &ip_address, int port);
|
||||
|
||||
std::unique_ptr<EQ::Net::ServertalkServer> m_server_connection;
|
||||
std::list<std::unique_ptr<WorldServer>> m_world_servers;
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@ public:
|
||||
* Accesses connection, it is intentional that this is not const (trust me).
|
||||
*/
|
||||
std::shared_ptr<EQ::Net::ServertalkServerConnection> GetConnection() { return m_connection; }
|
||||
void SetConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> c) { m_connection = c; }
|
||||
|
||||
/**
|
||||
* @return
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "eqemu-server",
|
||||
"version": "22.4.5",
|
||||
"version": "22.7.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EQEmu/Server.git"
|
||||
|
||||
@@ -45,12 +45,6 @@ public:
|
||||
void LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items);
|
||||
void LogMerchantTransaction(QSMerchantLogTransaction_Struct* QS, uint32 Items);
|
||||
void GeneralQueryReceive(ServerPacket *pack);
|
||||
|
||||
protected:
|
||||
void HandleMysqlError(uint32 errnum);
|
||||
private:
|
||||
void DBInitVars();
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+4
-2
@@ -393,13 +393,15 @@ bool ChatChannel::RemoveClient(Client *c) {
|
||||
|
||||
void ChatChannel::SendOPList(Client *c)
|
||||
{
|
||||
if (!c)
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
|
||||
c->GeneralChannelMessage("Channel " + m_name + " op-list: (Owner=" + m_owner + ")");
|
||||
|
||||
for (auto &&m : m_moderators)
|
||||
for (auto &&m : m_moderators) {
|
||||
c->GeneralChannelMessage(m);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatChannel::SendChannelMembers(Client *c) {
|
||||
|
||||
+3
-1
@@ -571,7 +571,9 @@ void Clientlist::CheckForStaleConnectionsAll()
|
||||
|
||||
void Clientlist::CheckForStaleConnections(Client *c) {
|
||||
|
||||
if (!c) return;
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<Client*>::iterator Iterator;
|
||||
|
||||
|
||||
@@ -283,18 +283,6 @@ void UCSDatabase::LoadFilteredNamesFromDB()
|
||||
LogInfo("Loaded [{}] filtered channel name(s)", names.size());
|
||||
}
|
||||
|
||||
bool UCSDatabase::IsChatChannelInDB(const std::string& channel_name)
|
||||
{
|
||||
auto r = ChatchannelsRepository::Count(
|
||||
*this,
|
||||
fmt::format(
|
||||
"name = {}", Strings::Escape(channel_name)
|
||||
)
|
||||
);
|
||||
|
||||
return r > 0;
|
||||
}
|
||||
|
||||
void UCSDatabase::SaveChatChannel(
|
||||
const std::string& channel_name,
|
||||
const std::string& channel_owner,
|
||||
|
||||
@@ -45,7 +45,6 @@ public:
|
||||
bool LoadChatChannels();
|
||||
void LoadReservedNamesFromDB();
|
||||
void LoadFilteredNamesFromDB();
|
||||
bool IsChatChannelInDB(const std::string& channel_name);
|
||||
bool CheckChannelNameFilter(const std::string& channel_name);
|
||||
void SaveChatChannel(const std::string& channel_name, const std::string& channel_owner, const std::string& channel_password, const uint16& min_status);
|
||||
void DeleteChatChannel(const std::string& channel_name);
|
||||
@@ -62,12 +61,6 @@ public:
|
||||
void AddFriendOrIgnore(const int& char_id, const int& type, const std::string& name);
|
||||
void RemoveFriendOrIgnore(const int& char_id, const int& type, const std::string& name);
|
||||
void GetFriendsAndIgnore(const int& char_id, std::vector<std::string> &Friends, std::vector<std::string> &Ignorees);
|
||||
|
||||
protected:
|
||||
void HandleMysqlError(uint32 errnum);
|
||||
private:
|
||||
void DBInitVars();
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+1
-2
@@ -120,8 +120,7 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
|
||||
if (Message.length() < 2)
|
||||
break;
|
||||
|
||||
if (!c)
|
||||
{
|
||||
if (!c) {
|
||||
LogInfo("Client not found");
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
//NOTE: you must have a space after the * of a return value
|
||||
|
||||
unsigned int field_count();
|
||||
unsigned long affected_rows();
|
||||
unsigned long insert_id();
|
||||
unsigned int get_errno();
|
||||
Const_char * error();
|
||||
EQDBRes * query(Const_char *q);
|
||||
Const_char * escape_string(Const_char *from); //NOT THREAD SAFE! (m_escapeBuffer)
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/debug.h"
|
||||
#include "../common/useperl.h"
|
||||
#include "EQDB.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = EQDB PACKAGE = EQDB
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
unsigned long num_rows() { return (res) ? mysql_num_rows(res) : 0; }
|
||||
unsigned long num_fields() { return (res) ? mysql_num_fields(res) : 0; }
|
||||
void DESTROY() { }
|
||||
void finish() { if (res) mysql_free_result(res); res=NULL; };
|
||||
vector<string> fetch_row_array();
|
||||
map<string,string> fetch_row_hash();
|
||||
unsigned long * fetch_lengths() { return (res) ? mysql_fetch_lengths(res) : 0; }
|
||||
@@ -1,33 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/debug.h"
|
||||
#include "../common/useperl.h"
|
||||
#include "EQDBRes.h"
|
||||
|
||||
|
||||
MODULE = EQDBRes PACKAGE = EQDBRes
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
Const_char * GetName() const { return(m_name.c_str()); }
|
||||
int GetStaticCount() const { return(m_zones.size()); }
|
||||
bool IsConnected() const; //is this launcher connected to world
|
||||
|
||||
void DeleteLauncher(); //kill this launcher and all its zones.
|
||||
|
||||
void RestartZone(Const_char *zone_ref);
|
||||
void StopZone(Const_char *zone_ref);
|
||||
void StartZone(Const_char *zone_ref);
|
||||
|
||||
bool BootStaticZone(Const_char *short_name, uint16 port);
|
||||
bool ChangeStaticZone(Const_char *short_name, uint16 port);
|
||||
bool DeleteStaticZone(Const_char *short_name);
|
||||
|
||||
bool SetDynamicCount(int count);
|
||||
int GetDynamicCount() const;
|
||||
|
||||
vector<string> ListZones(); //returns an array of zone refs
|
||||
map<string,string> GetZoneDetails(Const_char *zone_ref);
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/debug.h"
|
||||
#include "EQWParser.h"
|
||||
#include "EQLConfig.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = EQLConfig PACKAGE = EQLConfig
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
//NOTE: you must have a space after the * of a return value
|
||||
Const_char * GetConfig(Const_char *var_name);
|
||||
void LockWorld();
|
||||
void UnlockWorld();
|
||||
|
||||
bool LSConnected();
|
||||
void LSReconnect();
|
||||
|
||||
int CountZones();
|
||||
vector<string> ListBootedZones(); //returns an array of zone_refs (opaque)
|
||||
map<string,string> GetZoneDetails(Const_char *zone_ref); //returns a hash ref of details
|
||||
|
||||
int CountPlayers();
|
||||
vector<string> ListPlayers(Const_char *zone_name = ""); //returns an array of player refs (opaque)
|
||||
map<string,string> GetPlayerDetails(Const_char *player_ref); //returns a hash ref of details
|
||||
|
||||
int CountLaunchers(bool active_only);
|
||||
// vector<string> ListActiveLaunchers(); //returns an array of launcher names
|
||||
vector<string> ListLaunchers(); //returns an array of launcher names
|
||||
EQLConfig * GetLauncher(Const_char *launcher_name); //returns the EQLConfig object for the specified launcher.
|
||||
void CreateLauncher(Const_char *launcher_name, int dynamic_count);
|
||||
// EQLConfig * FindLauncher(Const_char *zone_ref);
|
||||
|
||||
//Guild routines, mostly wrappers around guild_mgr
|
||||
int32 CreateGuild(const char* name, int32 leader_char_id);
|
||||
bool DeleteGuild(int32 guild_id);
|
||||
bool RenameGuild(int32 guild_id, const char* name);
|
||||
bool SetGuildMOTD(int32 guild_id, const char* motd, const char *setter);
|
||||
bool SetGuildLeader(int32 guild_id, int32 leader_char_id);
|
||||
bool SetGuild(int32 charid, int32 guild_id, int8 rank);
|
||||
bool SetGuildRank(int32 charid, int8 rank);
|
||||
bool SetBankerFlag(int32 charid, bool is_banker);
|
||||
bool SetTributeFlag(int32 charid, bool enabled);
|
||||
bool SetPublicNote(int32 charid, const char *note);
|
||||
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/debug.h"
|
||||
#include "EQWParser.h"
|
||||
#include "EQW.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = EQW PACKAGE = EQW
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
|
||||
|
||||
Const_char * get(Const_char *name, Const_char *default_value = "") const;
|
||||
int getInt(Const_char *name, int default_value = 0) const;
|
||||
float getFloat(Const_char *name, float default_value = 0.0) const;
|
||||
|
||||
//returns a database-safe string
|
||||
Const_char * getEscaped(Const_char *name, Const_char *default_value = "") const;
|
||||
|
||||
map<string,string> get_all() const;
|
||||
|
||||
void redirect(Const_char *URL);
|
||||
void SetResponseCode(Const_char *code);
|
||||
void header(Const_char *name, Const_char *value);
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#ifdef EMBPERL
|
||||
#include "../common/debug.h"
|
||||
#include "EQWParser.h"
|
||||
#include "HTTPRequest.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = HTTPRequest PACKAGE = HTTPRequest
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
int32 GetCharID() { return charid; }
|
||||
int32 GetDecayTime() { if (!corpse_decay_timer.Enabled()) return 0xFFFFFFFF; else return corpse_decay_timer.GetRemainingTime(); }
|
||||
inline void Lock() { pLocked = true; }
|
||||
inline void UnLock() { pLocked = false; }
|
||||
inline bool IsLocked() { return pLocked; }
|
||||
inline void ResetLooter() { BeingLootedBy = 0xFFFFFFFF; }
|
||||
inline int32 GetDBID() { return dbid; }
|
||||
inline char* GetOwnerName() { return orgname;}
|
||||
void SetDecayTimer(int32 decaytime);
|
||||
bool IsEmpty();
|
||||
void AddItem(uint32 itemnum, int8 charges, sint16 slot = 0);
|
||||
uint32 GetWornItem(sint16 equipSlot) const;
|
||||
void RemoveItem(int16 lootslot);
|
||||
void SetCash(int16 in_copper, int16 in_silver, int16 in_gold, int16 in_platinum);
|
||||
void RemoveCash();
|
||||
int32 CountItems();
|
||||
void Delete();
|
||||
uint32 GetCopper() { return copper; }
|
||||
uint32 GetSilver() { return silver; }
|
||||
uint32 GetGold() { return gold; }
|
||||
uint32 GetPlatinum() { return platinum; }
|
||||
void Summon(Client* client, bool spell);
|
||||
void CastRezz(int16 spellid, Mob* Caster);
|
||||
void CompleteRezz();
|
||||
bool CanMobLoot(int charid);
|
||||
void AllowMobLoot(Mob *them, int8 slot);
|
||||
void AddLooter(Mob *who);
|
||||
bool IsRezzed() { return isrezzed; }
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
#include "PlayerCorpse.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = Corpse PACKAGE = Corpse
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
if [ ! -h ./miniperl ]; then
|
||||
echo "You must have a link in this dir to perl named ./miniperl"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
./convert client.h Client
|
||||
./convert entity.h EntityList
|
||||
./convert mob.h Mob
|
||||
./convert npc.h NPC
|
||||
./convert PlayerCorpse.h Corpse
|
||||
./convert groups.h Group
|
||||
./convert perlpacket.h PerlPacket
|
||||
./export ../../world/EQW.h EQW.h
|
||||
./convert EQW.h EQW
|
||||
./export ../../common/EQDB.h EQDB.h
|
||||
./convert EQDB.h EQDB
|
||||
./export ../../common/EQDBRes.h EQDBRes.h
|
||||
./convert EQDBRes.h EQDBRes
|
||||
./export ../../world/HTTPRequest.h HTTPRequest.h
|
||||
./convert HTTPRequest.h HTTPRequest
|
||||
./export ../../world/EQLConfig.h EQLConfig.h
|
||||
./convert EQLConfig.h EQLConfig
|
||||
|
||||
echo "Putting files in place..."
|
||||
./put
|
||||
@@ -1,3 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
xsubpp -typemap class.typemap class.xs
|
||||
@@ -1,442 +0,0 @@
|
||||
#our object types
|
||||
EQLConfig * T_PTROBJ
|
||||
EQDB * T_PTROBJ
|
||||
EQDBRes * T_PTROBJ
|
||||
Client * T_PTROBJ
|
||||
NPC * T_PTROBJ
|
||||
Mob * T_PTROBJ
|
||||
Group * T_PTROBJ
|
||||
Corpse * T_PTROBJ
|
||||
EntityList * T_PTROBJ
|
||||
PerlPacket * T_PTROBJ
|
||||
EQW * T_PTROBJ
|
||||
HTTPRequest * T_PTROBJ
|
||||
Const_char * T_PV
|
||||
|
||||
#some nice c++ types
|
||||
vector<string> T_STRINGARRAY
|
||||
map<string,string> T_STRINGMAP
|
||||
|
||||
#our int types
|
||||
FACTION_VALUE T_IV
|
||||
EmuAppearance T_UV
|
||||
SkillType T_UV
|
||||
Mob::eStandingPetOrder T_IV
|
||||
int32 T_UV
|
||||
int16 T_UV
|
||||
int8 T_UV
|
||||
uint32 T_UV
|
||||
uint16 T_UV
|
||||
uint8 T_UV
|
||||
sint32 T_IV
|
||||
sint16 T_IV
|
||||
sint8 T_IV
|
||||
|
||||
int * T_INTARRAY
|
||||
unsigned long * T_INTARRAY
|
||||
|
||||
# basic C types
|
||||
int T_IV
|
||||
unsigned T_UV
|
||||
unsigned int T_UV
|
||||
long T_IV
|
||||
unsigned long T_UV
|
||||
unsigned long long T_UV
|
||||
short T_IV
|
||||
unsigned short T_UV
|
||||
char T_CHAR
|
||||
unsigned char T_U_CHAR
|
||||
char * T_PV
|
||||
unsigned char * T_PV
|
||||
const char * T_PV
|
||||
caddr_t T_PV
|
||||
wchar_t * T_PV
|
||||
wchar_t T_IV
|
||||
# bool_t is defined in <rpc/rpc.h>
|
||||
bool_t T_IV
|
||||
size_t T_UV
|
||||
ssize_t T_IV
|
||||
time_t T_NV
|
||||
unsigned long * T_OPAQUEPTR
|
||||
char ** T_PACKEDARRAY
|
||||
void * T_PTR
|
||||
Time_t * T_PV
|
||||
SV * T_SV
|
||||
SVREF T_SVREF
|
||||
AV * T_AVREF
|
||||
HV * T_HVREF
|
||||
CV * T_CVREF
|
||||
|
||||
IV T_IV
|
||||
UV T_UV
|
||||
NV T_NV
|
||||
I32 T_IV
|
||||
I16 T_IV
|
||||
I8 T_IV
|
||||
STRLEN T_UV
|
||||
U32 T_U_LONG
|
||||
U16 T_U_SHORT
|
||||
U8 T_UV
|
||||
Result T_U_CHAR
|
||||
Boolean T_BOOL
|
||||
float T_FLOAT
|
||||
double T_DOUBLE
|
||||
SysRet T_SYSRET
|
||||
SysRetLong T_SYSRET
|
||||
FILE * T_STDIO
|
||||
PerlIO * T_INOUT
|
||||
FileHandle T_PTROBJ
|
||||
InputStream T_IN
|
||||
InOutStream T_INOUT
|
||||
OutputStream T_OUT
|
||||
bool T_BOOL
|
||||
|
||||
#############################################################################
|
||||
INPUT
|
||||
T_SV
|
||||
$var = $arg
|
||||
T_SVREF
|
||||
if (SvROK($arg))
|
||||
$var = (SV*)SvRV($arg);
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not a reference\");
|
||||
T_AVREF
|
||||
if (SvROK($arg) && SvTYPE(SvRV($arg))==SVt_PVAV)
|
||||
$var = (AV*)SvRV($arg);
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not an array reference\");
|
||||
T_HVREF
|
||||
if (SvROK($arg) && SvTYPE(SvRV($arg))==SVt_PVHV)
|
||||
$var = (HV*)SvRV($arg);
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not a hash reference\");
|
||||
T_CVREF
|
||||
if (SvROK($arg) && SvTYPE(SvRV($arg))==SVt_PVCV)
|
||||
$var = (CV*)SvRV($arg);
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not a code reference\");
|
||||
T_SYSRET
|
||||
$var NOT IMPLEMENTED
|
||||
T_UV
|
||||
$var = ($type)SvUV($arg)
|
||||
T_IV
|
||||
$var = ($type)SvIV($arg)
|
||||
T_INT
|
||||
$var = (int)SvIV($arg)
|
||||
T_ENUM
|
||||
$var = ($type)SvIV($arg)
|
||||
T_BOOL
|
||||
$var = (bool)SvTRUE($arg)
|
||||
T_U_INT
|
||||
$var = (unsigned int)SvUV($arg)
|
||||
T_SHORT
|
||||
$var = (short)SvIV($arg)
|
||||
T_U_SHORT
|
||||
$var = (unsigned short)SvUV($arg)
|
||||
T_LONG
|
||||
$var = (long)SvIV($arg)
|
||||
T_U_LONG
|
||||
$var = (unsigned long)SvUV($arg)
|
||||
T_CHAR
|
||||
$var = (char)*SvPV_nolen($arg)
|
||||
T_U_CHAR
|
||||
$var = (unsigned char)SvUV($arg)
|
||||
T_FLOAT
|
||||
$var = (float)SvNV($arg)
|
||||
T_NV
|
||||
$var = ($type)SvNV($arg)
|
||||
T_DOUBLE
|
||||
$var = (double)SvNV($arg)
|
||||
T_PV
|
||||
$var = ($type)SvPV_nolen($arg)
|
||||
T_PTR
|
||||
$var = INT2PTR($type,SvIV($arg))
|
||||
T_PTRREF
|
||||
if (SvROK($arg)) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = INT2PTR($type,tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not a reference\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_REF_IV_REF
|
||||
if (sv_isa($arg, \"${ntype}\")) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = *INT2PTR($type *, tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not of type ${ntype}\");
|
||||
T_REF_IV_PTR
|
||||
if (sv_isa($arg, \"${ntype}\")) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = INT2PTR($type, tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not of type ${ntype}\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_PTROBJ
|
||||
if (sv_derived_from($arg, \"${ntype}\")) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = INT2PTR($type,tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not of type ${ntype}\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_PTRDESC
|
||||
if (sv_isa($arg, \"${ntype}\")) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
${type}_desc = (\U${type}_DESC\E*) tmp;
|
||||
$var = ${type}_desc->ptr;
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not of type ${ntype}\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_REFREF
|
||||
if (SvROK($arg)) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = *INT2PTR($type,tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not a reference\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_REFOBJ
|
||||
if (sv_isa($arg, \"${ntype}\")) {
|
||||
IV tmp = SvIV((SV*)SvRV($arg));
|
||||
$var = *INT2PTR($type,tmp);
|
||||
}
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not of type ${ntype}\");
|
||||
if($var == NULL)
|
||||
Perl_croak(aTHX_ \"$var is NULL, avoiding crash.\");
|
||||
T_OPAQUE
|
||||
$var = *($type *)SvPV_nolen($arg)
|
||||
T_OPAQUEPTR
|
||||
$var = ($type)SvPV_nolen($arg)
|
||||
T_PACKED
|
||||
$var = XS_unpack_$ntype($arg)
|
||||
T_PACKEDARRAY
|
||||
$var = XS_unpack_$ntype($arg)
|
||||
T_CALLBACK
|
||||
$var = make_perl_cb_$type($arg)
|
||||
T_ARRAY
|
||||
U32 ix_$var = $argoff;
|
||||
$var = $ntype(items -= $argoff);
|
||||
while (items--) {
|
||||
DO_ARRAY_ELEM;
|
||||
ix_$var++;
|
||||
}
|
||||
/* this is the number of elements in the array */
|
||||
ix_$var -= $argoff
|
||||
T_INTARRAY
|
||||
AV *av_$var;
|
||||
if (SvROK($arg) && SvTYPE(SvRV($arg))==SVt_PVAV)
|
||||
av_$var = (AV*)SvRV($arg);
|
||||
else
|
||||
Perl_croak(aTHX_ \"$var is not an array reference\");
|
||||
I32 len_$var = av_len(av_$var) + 1;
|
||||
I32 ix_$var;
|
||||
$var = new $ntype\[len_$var\];
|
||||
for(ix_$var = 0; ix_$var < len_$var; ix_$var ++) {
|
||||
SV **tmp = av_fetch(av_$var, ix_$var, 0);
|
||||
if(tmp == NULL || *tmp == NULL) {
|
||||
$var\[ix_$var\] = 0;
|
||||
continue;
|
||||
}
|
||||
$var\[ix_$var\] = ($ntype)SvIV(*tmp);
|
||||
}
|
||||
T_STDIO
|
||||
$var = PerlIO_findFILE(IoIFP(sv_2io($arg)))
|
||||
T_IN
|
||||
$var = IoIFP(sv_2io($arg))
|
||||
T_INOUT
|
||||
$var = IoIFP(sv_2io($arg))
|
||||
T_OUT
|
||||
$var = IoOFP(sv_2io($arg))
|
||||
T_STRINGARRAY
|
||||
$var NOT IMPLEMENTED
|
||||
T_STRINGMAP
|
||||
$var NOT IMPLEMENTED
|
||||
|
||||
|
||||
#############################################################################
|
||||
OUTPUT
|
||||
T_SV
|
||||
$arg = $var;
|
||||
T_SVREF
|
||||
$arg = newRV((SV*)$var);
|
||||
T_AVREF
|
||||
$arg = newRV((SV*)$var);
|
||||
T_HVREF
|
||||
$arg = newRV((SV*)$var);
|
||||
T_CVREF
|
||||
$arg = newRV((SV*)$var);
|
||||
T_IV
|
||||
sv_setiv($arg, (IV)$var);
|
||||
T_UV
|
||||
sv_setuv($arg, (UV)$var);
|
||||
T_INT
|
||||
sv_setiv($arg, (IV)$var);
|
||||
T_SYSRET
|
||||
if ($var != -1) {
|
||||
if ($var == 0)
|
||||
sv_setpvn($arg, "0 but true", 10);
|
||||
else
|
||||
sv_setiv($arg, (IV)$var);
|
||||
}
|
||||
T_ENUM
|
||||
sv_setiv($arg, (IV)$var);
|
||||
T_BOOL
|
||||
$arg = boolSV($var);
|
||||
T_U_INT
|
||||
sv_setuv($arg, (UV)$var);
|
||||
T_SHORT
|
||||
sv_setiv($arg, (IV)$var);
|
||||
T_U_SHORT
|
||||
sv_setuv($arg, (UV)$var);
|
||||
T_LONG
|
||||
sv_setiv($arg, (IV)$var);
|
||||
T_U_LONG
|
||||
sv_setuv($arg, (UV)$var);
|
||||
T_CHAR
|
||||
sv_setpvn($arg, (char *)&$var, 1);
|
||||
T_U_CHAR
|
||||
sv_setuv($arg, (UV)$var);
|
||||
T_FLOAT
|
||||
sv_setnv($arg, (double)$var);
|
||||
T_NV
|
||||
sv_setnv($arg, (NV)$var);
|
||||
T_DOUBLE
|
||||
sv_setnv($arg, (double)$var);
|
||||
T_PV
|
||||
sv_setpv((SV*)$arg, $var);
|
||||
T_PTR
|
||||
sv_setiv($arg, PTR2IV($var));
|
||||
T_PTRREF
|
||||
sv_setref_pv($arg, Nullch, (void*)$var);
|
||||
T_REF_IV_REF
|
||||
sv_setref_pv($arg, \"${ntype}\", (void*)new $ntype($var));
|
||||
T_REF_IV_PTR
|
||||
sv_setref_pv($arg, \"${ntype}\", (void*)$var);
|
||||
T_PTROBJ
|
||||
sv_setref_pv($arg, \"${ntype}\", (void*)$var);
|
||||
T_PTRDESC
|
||||
sv_setref_pv($arg, \"${ntype}\", (void*)new\U${type}_DESC\E($var));
|
||||
T_REFREF
|
||||
NOT_IMPLEMENTED
|
||||
T_REFOBJ
|
||||
NOT IMPLEMENTED
|
||||
T_OPAQUE
|
||||
sv_setpvn($arg, (char *)&$var, sizeof($var));
|
||||
T_OPAQUEPTR
|
||||
sv_setpvn($arg, (char *)$var, sizeof(*$var));
|
||||
T_PACKED
|
||||
XS_pack_$ntype($arg, $var);
|
||||
T_PACKEDARRAY
|
||||
XS_pack_$ntype($arg, $var, count_$ntype);
|
||||
T_DATAUNIT
|
||||
sv_setpvn($arg, $var.chp(), $var.size());
|
||||
T_CALLBACK
|
||||
sv_setpvn($arg, $var.context.value().chp(),
|
||||
$var.context.value().size());
|
||||
T_ARRAY
|
||||
{
|
||||
U32 ix_$var;
|
||||
EXTEND(SP,size_$var);
|
||||
for (ix_$var = 0; ix_$var < size_$var; ix_$var++) {
|
||||
ST(ix_$var) = sv_newmortal();
|
||||
DO_ARRAY_ELEM
|
||||
}
|
||||
}
|
||||
T_STDIO
|
||||
{
|
||||
GV *gv = newGVgen("$Package");
|
||||
PerlIO *fp = PerlIO_importFILE($var,0);
|
||||
if ( fp && do_open(gv, "+<&", 3, FALSE, 0, 0, fp) )
|
||||
sv_setsv($arg, sv_bless(newRV((SV*)gv), gv_stashpv("$Package",1)));
|
||||
else
|
||||
$arg = &PL_sv_undef;
|
||||
}
|
||||
T_IN
|
||||
{
|
||||
GV *gv = newGVgen("$Package");
|
||||
if ( do_open(gv, "<&", 2, FALSE, 0, 0, $var) )
|
||||
sv_setsv($arg, sv_bless(newRV((SV*)gv), gv_stashpv("$Package",1)));
|
||||
else
|
||||
$arg = &PL_sv_undef;
|
||||
}
|
||||
T_INOUT
|
||||
{
|
||||
GV *gv = newGVgen("$Package");
|
||||
if ( do_open(gv, "+<&", 3, FALSE, 0, 0, $var) )
|
||||
sv_setsv($arg, sv_bless(newRV((SV*)gv), gv_stashpv("$Package",1)));
|
||||
else
|
||||
$arg = &PL_sv_undef;
|
||||
}
|
||||
T_OUT
|
||||
{
|
||||
GV *gv = newGVgen("$Package");
|
||||
if ( do_open(gv, "+>&", 3, FALSE, 0, 0, $var) )
|
||||
sv_setsv($arg, sv_bless(newRV((SV*)gv), gv_stashpv("$Package",1)));
|
||||
else
|
||||
$arg = &PL_sv_undef;
|
||||
}
|
||||
T_STRINGARRAY
|
||||
{
|
||||
U32 ix_$var;
|
||||
/* pop crap off the stack we dont really want */
|
||||
POPs;
|
||||
POPs;
|
||||
/* grow the stack to the number of elements being returned */
|
||||
EXTEND(SP, $var.size());
|
||||
for (ix_$var = 0; ix_$var < $var.size(); ix_$var++) {
|
||||
const string &it = $var\[ix_$var\];
|
||||
ST(ix_$var) = sv_newmortal();
|
||||
sv_setpvn(ST(ix_$var), it.c_str(), it.length());
|
||||
}
|
||||
/* hackish, but im over it. The normal xsubpp return will be right below this */
|
||||
XSRETURN($var.size());
|
||||
}
|
||||
T_STRINGMAP
|
||||
if (RETVAL.begin()!=RETVAL.end())
|
||||
{
|
||||
//NOTE: we are leaking the original $arg right now
|
||||
HV *hv = newHV();
|
||||
sv_2mortal((SV*)hv);
|
||||
$arg = newRV((SV*)hv);
|
||||
|
||||
map<string,string>::const_iterator cur, end;
|
||||
cur = $var.begin();
|
||||
end = $var.end();
|
||||
for(; cur != end; cur++) {
|
||||
/* get the element from the hash, creating if needed (will be needed) */
|
||||
SV**ele = hv_fetch(hv, cur->first.c_str(), cur->first.length(), TRUE);
|
||||
if(ele == NULL) {
|
||||
Perl_croak(aTHX_ \"Unable to create a hash element for $var\");
|
||||
break;
|
||||
}
|
||||
/* put our string in the SV associated with this element in the hash */
|
||||
sv_setpvn(*ele, cur->second.c_str(), cur->second.length());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,177 +0,0 @@
|
||||
|
||||
//BEGIN CLIENT METHODS
|
||||
|
||||
void SendSound();
|
||||
bool Save(int8 iCommitNow);
|
||||
void SaveBackup();
|
||||
|
||||
inline bool Connected();
|
||||
inline bool InZone();
|
||||
inline void Kick();
|
||||
inline void Disconnect();
|
||||
inline bool IsLD();
|
||||
void WorldKick();
|
||||
inline int8 GetAnon();
|
||||
void Duck();
|
||||
void Stand();
|
||||
|
||||
void SetGM(bool toggle);
|
||||
void SetPVP(bool toggle);
|
||||
inline bool GetPVP();
|
||||
inline bool GetGM();
|
||||
|
||||
inline void SetBaseClass(uint32 i);
|
||||
inline void SetBaseRace(uint32 i);
|
||||
inline void SetBaseGender(uint32 i);
|
||||
|
||||
inline int8 GetBaseFace();
|
||||
|
||||
inline int8 GetLanguageSkill(int16 n);
|
||||
inline Const_char * GetLastName();
|
||||
inline int32 GetLDoNPoints();
|
||||
|
||||
|
||||
inline int8 GetBaseSTR();
|
||||
inline int8 GetBaseSTA();
|
||||
inline int8 GetBaseCHA();
|
||||
inline int8 GetBaseDEX();
|
||||
inline int8 GetBaseINT();
|
||||
inline int8 GetBaseAGI();
|
||||
inline int8 GetBaseWIS();
|
||||
|
||||
int16 GetWeight();
|
||||
inline uint32 GetEXP();
|
||||
bool UpdateLDoNPoints(sint32 points, int32 theme);
|
||||
inline void SetDeity(uint32 i);
|
||||
|
||||
void AddEXP(uint32 add_exp, int8 conlevel = 0xFF, bool resexp = false);
|
||||
void SetEXP(uint32 set_exp, uint32 set_aaxp, bool resexp=false);
|
||||
|
||||
void SetBindPoint(int to_zone = -1, float new_x = 0.0f, float new_y = 0.0f, float new_z = 0.0f);
|
||||
void MovePC(int32 zoneID, float x, float y, float z, float heading);
|
||||
void ChangeLastName(const char* in_lastname);
|
||||
|
||||
FACTION_VALUE GetFactionLevel(int32 char_id, int32 npc_id, int32 p_race, int32 p_class, int32 p_deity, sint32 pFaction, Mob* tnpc);
|
||||
|
||||
void SetFactionLevel(int32 char_id, int32 npc_id, int8 char_class, int8 char_race, int8 char_deity);
|
||||
void SetFactionLevel2(int32 char_id, sint32 faction_id, int8 char_class, int8 char_race, int8 char_deity, sint32 value);
|
||||
sint16 GetRawItemAC();
|
||||
|
||||
inline int32 AccountID();
|
||||
inline Const_char * AccountName();
|
||||
inline sint16 Admin();
|
||||
inline int32 CharacterID();
|
||||
void UpdateAdmin(bool iFromDB = true);
|
||||
void UpdateWho(int8 remove = 0);
|
||||
|
||||
inline int8 GuildRank();
|
||||
inline int32 GuildID();
|
||||
|
||||
int8 GetFace();
|
||||
|
||||
bool TakeMoneyFromPP(uint32 copper);
|
||||
void AddMoneyToPP(uint32 copper, uint32 silver, uint32 gold,uint32 platinum,bool updateclient);
|
||||
|
||||
bool TGB() {return tgb;}
|
||||
|
||||
int16 GetSkillPoints() {return m_pp.points;}
|
||||
void SetSkillPoints(int inp) {m_pp.points = inp;}
|
||||
|
||||
void IncreaseSkill(int skill_id, int value = 1) { if (skill_id <= HIGHEST_SKILL) { m_pp.skills[skill_id] += value; } }
|
||||
void IncreaseLanguageSkill(int skill_id, int value = 1) { if (skill_id < 26) { m_pp.languages[skill_id] += value; } }
|
||||
virtual uint16 GetSkill(SkillType skill_id) const { if (skill_id <= HIGHEST_SKILL) { return((itembonuses.skillmod[skill_id] > 0)? m_pp.skills[skill_id]*(100 + itembonuses.skillmod[skill_id])/100 : m_pp.skills[skill_id]); } return 0; }
|
||||
uint32 GetRawSkill(SkillType skill_id) const { if (skill_id <= HIGHEST_SKILL) { return(m_pp.skills[skill_id]); } return 0; }
|
||||
bool HasSkill(SkillType skill_id) const;
|
||||
bool CanHaveSkill(SkillType skill_id) const;
|
||||
void SetSkill(SkillType skill_num, int8 value); // socket 12-29-01
|
||||
void AddSkill(SkillType skillid, int8 value);
|
||||
void CheckSpecializeIncrease(int16 spell_id);
|
||||
bool CheckIncreaseSkill(SkillType skillid, int chancemodi = 0);
|
||||
void SetLanguageSkill(int langid, int value);
|
||||
int8 MaxSkill(SkillType skillid);
|
||||
|
||||
void GMKill();
|
||||
inline bool IsMedding();
|
||||
inline int16 GetDuelTarget();
|
||||
inline bool IsDueling();
|
||||
inline void SetDuelTarget(int16 set_id);
|
||||
inline void SetDueling(bool duel);
|
||||
|
||||
void ResetAA();
|
||||
|
||||
void MemSpell(int16 spell_id, int slot, bool update_client = true);
|
||||
void UnmemSpell(int slot, bool update_client = true);
|
||||
void UnmemSpellAll(bool update_client = true);
|
||||
void ScribeSpell(int16 spell_id, int slot, bool update_client = true);
|
||||
void UnscribeSpell(int slot, bool update_client = true);
|
||||
void UnscribeSpellAll(bool update_client = true);
|
||||
|
||||
inline bool IsSitting();
|
||||
inline bool IsBecomeNPC();
|
||||
inline int8 GetBecomeNPCLevel();
|
||||
inline void SetBecomeNPC(bool flag);
|
||||
inline void SetBecomeNPCLevel(int8 level);
|
||||
bool LootToStack(uint32 itemid);
|
||||
void SetFeigned(bool in_feigned);
|
||||
inline bool GetFeigned();
|
||||
|
||||
inline bool AutoSplitEnabled();
|
||||
|
||||
void SetHorseId(int16 horseid_in);
|
||||
int16 GetHorseId();
|
||||
|
||||
uint32 NukeItem(uint32 itemnum);
|
||||
void SetTint(sint16 slot_id, uint32 color);
|
||||
void SetMaterial(sint16 slot_id, uint32 item_id);
|
||||
void Undye();
|
||||
uint32 GetItemIDAt(sint16 slot_id);
|
||||
void DeleteItemInInventory(sint16 slot_id, sint8 quantity = 0, bool client_update = false);
|
||||
void SummonItem(uint32 item_id, sint8 charges = 0);
|
||||
void SetStats(int8 type,sint16 increase_val);
|
||||
void IncStats(int8 type,sint16 increase_val);
|
||||
void DropItem(sint16 slot_id);
|
||||
|
||||
void BreakInvis();
|
||||
Group* GetGroup();
|
||||
void LeaveGroup();
|
||||
|
||||
bool Hungry();
|
||||
bool Thirsty();
|
||||
int16 GetInstrumentMod(int16 spell_id);
|
||||
bool DecreaseByID(int32 type, int8 amt);
|
||||
int8 SlotConvert2(int8 slot);
|
||||
void Escape();
|
||||
void RemoveNoRent();
|
||||
void RangedAttack(Mob* other);
|
||||
void ThrowingAttack(Mob* other);
|
||||
void GoFish();
|
||||
void ForageItem();
|
||||
float CalcPriceMod(Mob* other = 0, bool reverse = false);
|
||||
void ResetTrade();
|
||||
bool UseDiscipline(int32 spell_id, int32 target);
|
||||
sint32 GetCharacterFactionLevel(sint32 faction_id);
|
||||
|
||||
|
||||
void SetZoneFlag(uint32 zone_id);
|
||||
void ClearZoneFlag(uint32 zone_id);
|
||||
bool HasZoneFlag(uint32 zone_id) const;
|
||||
void SendZoneFlagInfo(Client *to) const;
|
||||
void LoadZoneFlags();
|
||||
void SetAATitle(const char *txt);
|
||||
|
||||
//TODO: inventory and ptimers interfaces
|
||||
//I think there are two GetAA methods in client
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
#include "client.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
MODULE = Client PACKAGE = Client
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
if [ ! -r "$1" -o -z "$2" ]; then
|
||||
echo "Usage: $0 headerfile classname"
|
||||
fi
|
||||
|
||||
name=`basename "$1" .h`
|
||||
name="perl_${name}"
|
||||
|
||||
echo "Starting conversion of $2" >&2
|
||||
|
||||
{
|
||||
cat "$1.xs"
|
||||
|
||||
cat "$1" \
|
||||
| sed -e 's/inline//g' -e 's/const//g' -e 's/virtual//g' \
|
||||
-e 's/{.*}/;/g' -e 's#//.*$##g' \
|
||||
-e 's/(void)/()/g' \
|
||||
| tr -d '[&;]' \
|
||||
| perl -p -e "s/^\\s+(.+)[ \\t]([a-zA-Z0-9_]*)\\(/&\$1&$2::\$2(/g" \
|
||||
| tr '&' '\n'
|
||||
|
||||
} > tmp
|
||||
|
||||
{
|
||||
|
||||
xsubpp -typemap class.typemap tmp \
|
||||
| sed -e "s/\"$2::/\"/g" \
|
||||
-e 's/("\([a-zA-Z0-9_]*\)"/(strcpy(buf, "\1")/g' \
|
||||
-e 's/ / /g' -e 's/ / /g' \
|
||||
-e 's#char\* file = __FILE__;#char file[256];^ strncpy(file, __FILE__, 256);^ file[255] = '\0';^ ^ if(items != 1)^ fprintf(stderr, "boot_quest does not take any arguments.");^ char buf[128];^^ //add the strcpy stuff to get rid of const warnings....^^#g' \
|
||||
-e 's/Ptr//g' \
|
||||
-e 's/Mob__e/Mob::e/g' \
|
||||
| tr '^' '\n' \
|
||||
| grep -v "^#line"
|
||||
|
||||
echo "#endif //EMBPERL_XS_CLASSES"
|
||||
echo
|
||||
} > "$name.cpp"
|
||||
|
||||
|
||||
#rm -f tmp
|
||||
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
|
||||
Mob* GetMobID(int16 id);
|
||||
Mob* GetMob(const char* name);
|
||||
Mob* GetMobByNpcTypeID(int32 get_id);
|
||||
Client* GetClientByName(const char *name);
|
||||
Client* GetClientByAccID(int32 accid);
|
||||
Client* GetClientByID(int16 id);
|
||||
Client* GetClientByCharID(int32 iCharID);
|
||||
Client* GetClientByWID(int32 iWID);
|
||||
Group* GetGroupByMob(Mob* mob);
|
||||
Group* GetGroupByClient(Client* client);
|
||||
Group* GetGroupByID(int32 id);
|
||||
Group* GetGroupByLeaderName(char* leader);
|
||||
Corpse* GetCorpseByOwner(Client* client);
|
||||
Corpse* GetCorpseByID(int16 id);
|
||||
Corpse* GetCorpseByName(char* name);
|
||||
void ClearClientPetitionQueue();
|
||||
bool CanAddHateForMob(Mob *p);
|
||||
|
||||
void Clear();
|
||||
bool RemoveMob(int16 delete_id);
|
||||
bool RemoveClient(int16 delete_id);
|
||||
bool RemoveNPC(int16 delete_id);
|
||||
bool RemoveGroup(int32 delete_id);
|
||||
bool RemoveCorpse(int16 delete_id);
|
||||
bool RemoveDoor(int16 delete_id);
|
||||
bool RemoveTrap(int16 delete_id);
|
||||
bool RemoveObject(int16 delete_id);
|
||||
void RemoveAllMobs();
|
||||
void RemoveAllClients();
|
||||
void RemoveAllNPCs();
|
||||
void RemoveAllGroups();
|
||||
void RemoveAllCorpses();
|
||||
void RemoveAllDoors();
|
||||
void RemoveAllTraps();
|
||||
void RemoveAllObjects();
|
||||
|
||||
void Message(int32 to_guilddbid, int32 type, const char* message, ...);
|
||||
void MessageStatus(int32 to_guilddbid, int to_minstatus, int32 type, const char* message, ...);
|
||||
void MessageClose(Mob* sender, bool skipsender, float dist, int32 type, const char* message, ...);
|
||||
|
||||
void RemoveFromTargets(Mob* mob);
|
||||
void ReplaceWithTarget(Mob* pOldMob, Mob*pNewTarget);
|
||||
|
||||
void OpenDoorsNear(NPC* opener);
|
||||
|
||||
char* MakeNameUnique(char* name);
|
||||
static char* RemoveNumbers(char* name);
|
||||
// signal quest command support
|
||||
void SignalMobsByNPCID(int32 npc_type, int signal_id);
|
||||
void RemoveEntity(int16 id);
|
||||
|
||||
sint32 DeleteNPCCorpses();
|
||||
sint32 DeletePlayerCorpses();
|
||||
void HalveAggro(Mob* who);
|
||||
void DoubleAggro(Mob* who);
|
||||
void ClearFeignAggro(Mob* targ);
|
||||
|
||||
bool Fighting(Mob* targ);
|
||||
void RemoveFromHateLists(Mob* mob, bool settoone = false);
|
||||
void MessageGroup(Mob* sender, bool skipclose, int32 type, const char* message, ...);
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
#include "entity.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = EntityList PACKAGE = EntityList
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
FROM="$1"
|
||||
TO="$2"
|
||||
|
||||
if [ ! -r "$1" -o -z "$2" ]; then
|
||||
echo "Usage: $0 [src] [dest]"
|
||||
fi
|
||||
|
||||
grep -A100000 "BEGIN PERL EXPORT" "$FROM" \
|
||||
| grep -B 100000 "END PERL EXPORT" \
|
||||
| grep -v "PERL EXPORT" >"$TO"
|
||||
@@ -1,17 +0,0 @@
|
||||
void DisbandGroup();
|
||||
bool IsGroupMember(Mob* client);
|
||||
void CastGroupSpell(Mob* caster,uint16 spellid);
|
||||
void SplitExp(uint32 exp, Mob* other);
|
||||
void GroupMessage(Mob* sender,const char* message);
|
||||
int32 GetTotalGroupDamage(Mob* other);
|
||||
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum);
|
||||
void SetLeader(Mob* newleader){ leader=newleader; };
|
||||
Mob* GetLeader(){ return leader; };
|
||||
char* GetLeaderName(){ return membername[0]; };
|
||||
void SendHPPacketsTo(Mob* newmember);
|
||||
void SendHPPacketsFrom(Mob* newmember);
|
||||
bool IsLeader(Mob* leadertest) { return leadertest==leader; };
|
||||
int8 GroupCount();
|
||||
int32 GetHighestLevel();
|
||||
void TeleportGroup(Mob* sender, int32 zoneID, float x, float y, float z, float heading);
|
||||
inline const int32 GetID() const { return id; }
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
#include "groups.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = Group PACKAGE = Group
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,249 +0,0 @@
|
||||
|
||||
//BEGIN ENTITY METHODS
|
||||
|
||||
virtual bool IsClient() { return false; }
|
||||
virtual bool IsNPC() { return false; }
|
||||
virtual bool IsMob() { return false; }
|
||||
virtual bool IsCorpse() { return false; }
|
||||
virtual bool IsPlayerCorpse() { return false; }
|
||||
virtual bool IsNPCCorpse() { return false; }
|
||||
virtual bool IsObject() { return false; }
|
||||
// virtual bool IsGroup() { return false; }
|
||||
virtual bool IsDoor() { return false; }
|
||||
virtual bool IsTrap() { return false; }
|
||||
virtual bool IsBeacon() { return false; }
|
||||
|
||||
Client* CastToClient();
|
||||
NPC* CastToNPC();
|
||||
Mob* CastToMob();
|
||||
Corpse* CastToCorpse();
|
||||
// Object* CastToObject();
|
||||
// Group* CastToGroup();
|
||||
// Doors* CastToDoors();
|
||||
// Trap* CastToTrap();
|
||||
// Beacon* CastToBeacon();
|
||||
|
||||
//BEGIN MOB METHODS
|
||||
int16& GetID();
|
||||
virtual Const_char * GetName();
|
||||
void Depop(bool StartSpawnTimer = true);
|
||||
|
||||
void RogueAssassinate(Mob* other);
|
||||
bool BehindMob(Mob* other = 0, float playerx = 0.0f, float playery = 0.0f);
|
||||
void SetLevel(uint8 in_level, bool command = false);
|
||||
|
||||
uint32 GetSkill(SkillType skill_num);
|
||||
void SendWearChange(int8 material_slot);
|
||||
sint32 GetEquipment(int8 material_slot); // returns item id
|
||||
sint32 GetEquipmentMaterial(int8 material_slot);
|
||||
sint32 GetEquipmentColor(int8 material_slot);
|
||||
bool IsMoving();
|
||||
void GoToBind();
|
||||
void Gate();
|
||||
bool Attack(Mob* other, int Hand = 13, bool FromRiposte = false)
|
||||
virtual void Damage(Mob* from, sint32 damage, int16 spell_id, SkillType attack_skill, bool avoidable = true, sint8 buffslot = -1, bool iBuffTic = false) {};
|
||||
|
||||
void Heal();
|
||||
void SetMaxHP();
|
||||
int32 GetLevelCon(int8 iOtherLevel);
|
||||
void SetHP(sint32 hp);
|
||||
void DoAnim(const int animnum, int type=1);
|
||||
void ChangeSize(float in_size, bool bNoRestriction = false);
|
||||
void GMMove(float x, float y, float z, float heading = 0.01);
|
||||
void SendPosUpdate(int8 iSendToSelf = 0);
|
||||
void SendPosition();
|
||||
bool HasProcs();
|
||||
//bool CheckLos(Mob* other);
|
||||
bool IsInvisible(Mob *other = 0);
|
||||
void SetInvisible(bool state);
|
||||
bool FindBuff(int16 spellid);
|
||||
bool FindType(int8 type, bool bOffensive = false, int16 threshold = 100);
|
||||
sint8 GetBuffSlotFromType(int8 type);
|
||||
void MakePet(int16 spell_id, const char* pettype, const char *name=NULL);
|
||||
virtual inline int16 GetBaseRace();
|
||||
virtual inline int8 GetBaseGender();
|
||||
virtual inline int8 GetDeity();
|
||||
inline const int16& GetRace();
|
||||
inline const int8& GetGender();
|
||||
inline const int8& GetTexture();
|
||||
inline const int8& GetHelmTexture();
|
||||
inline const int8& GetClass();
|
||||
inline const uint8& GetLevel();
|
||||
Const_char * GetCleanName();
|
||||
inline Mob* GetTarget();
|
||||
virtual inline void SetTarget(Mob* mob);
|
||||
virtual inline float GetHPRatio();
|
||||
|
||||
bool IsWarriorClass();
|
||||
virtual inline const sint32& GetHP();
|
||||
virtual inline const sint32& GetMaxHP();
|
||||
virtual float GetWalkspeed();
|
||||
virtual float GetRunspeed();
|
||||
virtual int GetCasterLevel(int16 spell_id);
|
||||
virtual inline const sint32& GetMaxMana();
|
||||
virtual inline const sint32& GetMana();
|
||||
virtual void SetMana(sint32 amount);
|
||||
virtual inline float GetManaRatio();
|
||||
|
||||
inline virtual int16 GetAC();
|
||||
inline virtual int16 GetATK();
|
||||
inline virtual sint16 GetSTR();
|
||||
inline virtual sint16 GetSTA();
|
||||
inline virtual sint16 GetDEX();
|
||||
inline virtual sint16 GetAGI();
|
||||
inline virtual sint16 GetINT();
|
||||
inline virtual sint16 GetWIS();
|
||||
inline virtual sint16 GetCHA();
|
||||
inline virtual sint16 GetMR();
|
||||
inline virtual sint16 GetFR();
|
||||
inline virtual sint16 GetDR();
|
||||
inline virtual sint16 GetPR();
|
||||
inline virtual sint16 GetCR();
|
||||
|
||||
inline virtual sint16 GetMaxSTR();
|
||||
inline virtual sint16 GetMaxSTA();
|
||||
inline virtual sint16 GetMaxDEX();
|
||||
inline virtual sint16 GetMaxAGI();
|
||||
inline virtual sint16 GetMaxINT();
|
||||
inline virtual sint16 GetMaxWIS();
|
||||
inline virtual sint16 GetMaxCHA();
|
||||
|
||||
virtual float GetActSpellRange(int16 spell_id, float range);
|
||||
virtual sint32 GetActSpellDamage(int16 spell_id, sint32 value);
|
||||
virtual sint32 GetActSpellHealing(int16 spell_id, sint32 value);
|
||||
virtual sint32 GetActSpellCost(int16 spell_id, sint32 cost);
|
||||
virtual sint32 GetActSpellDuration(int16 spell_id, sint32 duration);
|
||||
virtual sint32 GetActSpellCasttime(int16 spell_id, sint32 casttime);
|
||||
double ResistSpell(uint8 ressit_type, int16 spell_id, Mob *caster);
|
||||
uint16 GetSpecializeSkillValue(int16 spell_id) const;
|
||||
|
||||
int32 GetNPCTypeID();
|
||||
bool IsTargeted();
|
||||
|
||||
inline const float& GetX();
|
||||
inline const float& GetY();
|
||||
inline const float& GetZ();
|
||||
inline const float& GetHeading();
|
||||
inline const float& GetSize();
|
||||
|
||||
void SetFollowID(int32 id);
|
||||
int32 GetFollowID();
|
||||
|
||||
virtual void Message(int32 type, const char* message, ...);
|
||||
virtual void MessageString(int32 type, int32 string_id, int32 distance = 0);
|
||||
void Say(const char *format, ...);
|
||||
void Shout(const char *format, ...);
|
||||
void Emote(const char *format, ...);
|
||||
void InterruptSpell(int16 spellid = 0xFFFF);
|
||||
|
||||
virtual void CastSpell(int16 spell_id, int16 target_id, int16 slot = 10, sint32 casttime = -1, sint32 mana_cost = -1);
|
||||
bool IsImmuneToSpell(int16 spell_id, Mob *caster);
|
||||
void BuffFadeBySpellID(int16 spell_id);
|
||||
void BuffFadeByEffect(int effectid, int skipslot = -1);
|
||||
void BuffFadeAll();
|
||||
void BuffFadeBySlot(int slot, bool iRecalcBonuses = true);
|
||||
|
||||
int CanBuffStack(int16 spellid, int8 caster_level, bool iFailIfOverwrite = false);
|
||||
inline bool IsCasting();
|
||||
int16 CastingSpellID();
|
||||
|
||||
void SetAppearance(EmuAppearance app, bool iIgnoreSelf = true);
|
||||
|
||||
inline EmuAppearance GetAppearance();
|
||||
inline const int8& GetRunAnimSpeed();
|
||||
inline void SetRunAnimSpeed(sint8 in);
|
||||
|
||||
void SetPetID(int16 NewPetID);
|
||||
inline const int16& GetPetID();
|
||||
void SetOwnerID(int16 NewOwnerID);
|
||||
inline const int16& GetOwnerID();
|
||||
inline const int16& GetPetType();
|
||||
|
||||
inline const int8& GetBodyType();
|
||||
virtual void Stun(int duration);
|
||||
|
||||
void Spin();
|
||||
void Kill();
|
||||
|
||||
inline void SetInvul(bool invul);
|
||||
inline bool GetInvul();
|
||||
inline void SetExtraHaste(int Haste);
|
||||
virtual int GetHaste();
|
||||
int GetMonkHandToHandDamage(void);
|
||||
|
||||
bool CanThisClassDoubleAttack(void);
|
||||
bool CanThisClassDualWield(void);
|
||||
bool CanThisClassRiposte(void);
|
||||
bool CanThisClassDodge(void);
|
||||
bool CanThisClassParry(void);
|
||||
|
||||
int GetMonkHandToHandDelay(void);
|
||||
int8 GetClassLevelFactor();
|
||||
void Mesmerize();
|
||||
inline bool IsMezzed();
|
||||
inline bool IsStunned();
|
||||
|
||||
void StartEnrage();
|
||||
bool IsEnraged();
|
||||
|
||||
FACTION_VALUE GetReverseFactionCon(Mob* iOther);
|
||||
inline const bool& IsAIControlled();
|
||||
inline const float& GetAggroRange();
|
||||
inline const float& GetAssistRange();
|
||||
|
||||
inline void SetPetOrder(Mob::eStandingPetOrder i);
|
||||
inline const Mob::eStandingPetOrder& GetPetOrder();
|
||||
inline const bool& IsRoamer();
|
||||
inline const bool IsRooted();
|
||||
|
||||
void AddToHateList(Mob* other, sint32 hate = 0, sint32 damage = 0, bool iYellForHelp = true, bool bFrenzy = false, bool iBuffTic = false);
|
||||
void SetHate(Mob* other, sint32 hate = 0, sint32 damage = 0);
|
||||
int32 GetHateAmount(Mob* tmob, bool is_dam = false);
|
||||
int32 GetDamageAmount(Mob* tmob);
|
||||
Mob* GetHateTop();
|
||||
Mob* GetHateDamageTop(Mob* other);
|
||||
Mob* GetHateRandom();
|
||||
bool IsEngaged();
|
||||
bool HateSummon();
|
||||
void FaceTarget(Mob* MobToFace = 0, bool update = false);
|
||||
void SetHeading(float iHeading);
|
||||
void WipeHateList();
|
||||
|
||||
inline bool CheckAggro(Mob* other);
|
||||
|
||||
sint8 CalculateHeadingToTarget(float in_x, float in_y);
|
||||
bool CalculateNewPosition(float x, float y, float z, float speed, bool checkZ = false);
|
||||
bool CalculateNewPosition2(float x, float y, float z, float speed, bool checkZ = false);
|
||||
float CalculateDistance(float x, float y, float z);
|
||||
void SendTo(float new_x, float new_y, float new_z);
|
||||
void SendToFixZ(float new_x, float new_y, float new_z);
|
||||
void NPCSpecialAttacks(const char* parse, int permtag);
|
||||
inline int32& DontHealMeBefore();
|
||||
inline int32& DontBuffMeBefore();
|
||||
inline int32& DontDotMeBefore();
|
||||
inline int32& DontRootMeBefore();
|
||||
inline int32& DontSnareMeBefore();
|
||||
|
||||
sint16 GetResist(int8 type);
|
||||
Mob* GetShieldTarget();
|
||||
void SetShieldTarget(Mob* mob);
|
||||
bool Charmed();
|
||||
int32 GetLevelHP(int8 tlevel);
|
||||
int32 GetZoneID() const;
|
||||
int16 CheckAggroAmount(int16 spellid);
|
||||
int16 CheckHealAggroAmount(int16 spellid);
|
||||
virtual int32 GetAA(int32 aa_id);
|
||||
bool DivineAura();
|
||||
|
||||
void AddFeignMemory(Client* attacker);
|
||||
void RemoveFromFeignMemory(Client* attacker);
|
||||
void ClearFeignMemory();
|
||||
|
||||
//END MOB METHODS
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#include "mob.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = Mob PACKAGE = Mob
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
void SignalNPC(int _signal_id);
|
||||
FACTION_VALUE CheckNPCFactionAlly(sint32 other_faction);
|
||||
void AddItem(int32 itemid, int8 charges, int8 slot = 0);
|
||||
void AddLootTable();
|
||||
void RemoveItem(uint16 item_id, int16 quantity = 0, int16 slot = 0);
|
||||
void ClearItemList();
|
||||
void AddCash(int16 in_copper, int16 in_silver, int16 in_gold, int16 in_platinum);
|
||||
void RemoveCash();
|
||||
int32 CountLoot();
|
||||
inline int32 GetLoottableID() { return loottable_id; }
|
||||
inline uint32 GetCopper() { return copper; }
|
||||
inline uint32 GetSilver() { return silver; }
|
||||
inline uint32 GetGold() { return gold; }
|
||||
inline uint32 GetPlatinum() { return platinum; }
|
||||
|
||||
inline void SetCopper(uint32 amt) { copper = amt; }
|
||||
inline void SetSilver(uint32 amt) { silver = amt; }
|
||||
inline void SetGold(uint32 amt) { gold = amt; }
|
||||
inline void SetPlatinum(uint32 amt) { platinum = amt; }
|
||||
void SetGrid(int16 grid_){ grid=grid_; }
|
||||
void SetSp2(int32 sg2){ spawn_group=sg2; }
|
||||
int16 GetWaypointMax(){ return wp_m; }
|
||||
sint16 GetGrid(){ return grid; }
|
||||
int32 GetSp2(){ return spawn_group; }
|
||||
|
||||
inline const sint32& GetNPCFactionID() { return npc_faction_id; }
|
||||
inline sint32 GetPrimaryFaction() { return primary_faction; }
|
||||
sint32 GetNPCHate(Mob* in_ent) {return hate_list.GetEntHate(in_ent);}
|
||||
bool IsOnHatelist(Mob*p) { return hate_list.IsOnHateList(p);}
|
||||
|
||||
void SetNPCFactionID(sint32 in) { npc_faction_id = in; database.GetFactionIdsForNPC(npc_faction_id, &faction_list, &primary_faction); }
|
||||
int16 GetMaxDMG() {return max_dmg;}
|
||||
bool IsAnimal() { return(bodytype == 21); }
|
||||
int16 GetPetSpellID() {return pet_spell_id;}
|
||||
void SetPetSpellID(int16 amt) {pet_spell_id = amt;}
|
||||
int32 GetMaxDamage(int8 tlevel);
|
||||
void SetTaunting(bool tog) {taunting = tog;}
|
||||
void PickPocket(Client* thief);
|
||||
void StartSwarmTimer(int32 duration) { swarm_timer.Start(duration); }
|
||||
void DoClassAttacks(Mob *target);
|
||||
|
||||
|
||||
|
||||
int GetMaxWp() const { return max_wp; }
|
||||
void DisplayWaypointInfo(Client *to);
|
||||
void CalculateNewWaypoint();
|
||||
// int8 CalculateHeadingToNextWaypoint();
|
||||
// float CalculateDistanceToNextWaypoint();
|
||||
void AssignWaypoints(int32 grid);
|
||||
void SetWaypointPause();
|
||||
void UpdateWaypoint(int wp_index);
|
||||
// quest wandering commands
|
||||
void StopWandering();
|
||||
void ResumeWandering();
|
||||
void PauseWandering(int pausetime);
|
||||
void MoveTo(float mtx, float mty, float mtz, float mth, bool saveguardspot);
|
||||
|
||||
void NextGuardPosition();
|
||||
void SaveGuardSpot(bool iClearGuardSpot = false);
|
||||
inline bool IsGuarding() const { return(guard_heading != 0); }
|
||||
void AI_SetRoambox(float iDist, float iMaxX, float iMinX, float iMaxY, float iMinY, int32 iDelay = 2500);
|
||||
const int32& GetNPCSpellsID();
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
typedef const char Const_char;
|
||||
|
||||
#include "npc.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
|
||||
MODULE = NPC PACKAGE = NPC
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
PerlPacket *
|
||||
PerlPacket::new(const char *opcode = "OP_Unknown", uint32 len = 0);
|
||||
void DESTROY();
|
||||
|
||||
bool SetOpcode(const char *opcode);
|
||||
void Resize(uint32 len);
|
||||
|
||||
//sending functions
|
||||
void SendTo(Client *who);
|
||||
void SendToAll();
|
||||
|
||||
//editing
|
||||
void Zero();
|
||||
void FromArray(int *numbers, uint32 length);
|
||||
void SetByte(uint32 pos, uint8 val);
|
||||
void SetShort(uint32 pos, uint16 val);
|
||||
void SetLong(uint32 pos, uint32 val);
|
||||
void SetFloat(uint32 pos, float val);
|
||||
void SetString(uint32 pos, char *str);
|
||||
|
||||
void SetEQ1319(uint32 pos, float part13, float part19);
|
||||
void SetEQ1913(uint32 pos, float part19, float part13);
|
||||
|
||||
//reading
|
||||
uint8 GetByte(uint32 pos);
|
||||
uint16 GetShort(uint32 pos);
|
||||
uint32 GetLong(uint32 pos);
|
||||
float GetFloat(uint32 pos);
|
||||
@@ -1,36 +0,0 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/debug.h"
|
||||
#include "embperl.h"
|
||||
|
||||
#include "perlpacket.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
#endif
|
||||
|
||||
MODULE = PerlPacket PACKAGE = PerlPacket
|
||||
|
||||
PROTOTYPES: ENABLE
|
||||
|
||||
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
cp perl_PlayerCorpse.cpp perl_client.cpp perl_entity.cpp perl_groups.cpp \
|
||||
perl_mob.cpp perl_npc.cpp perl_perlpacket.cpp \
|
||||
../../zone/
|
||||
|
||||
cp perl_EQW.cpp perl_HTTPRequest.cpp perl_EQLConfig.cpp ../../world/
|
||||
|
||||
cp perl_EQDB.cpp perl_EQDBRes.cpp ../../common/
|
||||
|
||||
@@ -585,7 +585,8 @@ sub translate_mysql_data_type_to_c {
|
||||
sub get_reserved_cpp_variable_names {
|
||||
return (
|
||||
"class",
|
||||
"int"
|
||||
"int",
|
||||
"key"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -476,6 +476,10 @@
|
||||
9220|2022_12_19_player_events_tables.sql|SHOW TABLES LIKE 'player_event_logs'|empty|
|
||||
9221|2023_02_24_npc_scaling_zone_id_instance_version.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id'|empty|
|
||||
9222|2023_02_28_npc_scaling_zone_list_version_list.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id_list'|empty|
|
||||
9223|2023_03_04_npc_scale_global_base_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'heroic_strikethrough'|empty|
|
||||
9224|2023_03_08_npc_scale_global_base_avoidance.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'hp_regen_per_second'|empty|
|
||||
9225|2023_01_21_bots_raid_members.sql|SHOW COLUMNS FROM `raid_members` LIKE 'bot_id'|empty|
|
||||
9226|2023_03_17_corpse_fields.sql|SHOW COLUMNS FROM `character_corpse_items` LIKE 'custom_data'|empty|
|
||||
|
||||
# Upgrade conditions:
|
||||
# This won't be needed after this system is implemented, but it is used database that are not
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
DROP INDEX IF EXISTS `PRIMARY` ON `raid_members`;
|
||||
CREATE UNIQUE INDEX IF NOT EXISTS `UNIQUE` ON `raid_members`(`name`);
|
||||
ALTER TABLE `raid_members` ADD COLUMN `bot_id` int(4) NOT NULL DEFAULT 0 AFTER `charid`;
|
||||
ALTER TABLE `raid_members` ADD COLUMN `id` BIGINT UNSIGNED NOT NULL PRIMARY KEY AUTO_INCREMENT FIRST;
|
||||
@@ -1,5 +1,5 @@
|
||||
ALTER TABLE `npc_scale_global_base`
|
||||
CHANGE COLUMN `zone_id` `zone_id_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 0 AFTER `level`,
|
||||
CHANGE COLUMN `instance_version` `instance_version_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 0 AFTER `zone_id_list`,
|
||||
CHANGE COLUMN `zone_id` `zone_id_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL AFTER `level`,
|
||||
CHANGE COLUMN `instance_version` `instance_version_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL AFTER `zone_id_list`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`type`, `level`, `zone_id_list`(255), `instance_version_list`(255)) USING BTREE;
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
UPDATE `npc_scale_global_base` SET ac = 0 WHERE ac IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET hp = 0 WHERE hp IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET accuracy = 0 WHERE accuracy IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET slow_mitigation = 0 WHERE slow_mitigation IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET attack = 0 WHERE attack IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET strength = 0 WHERE strength IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET stamina = 0 WHERE stamina IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET dexterity = 0 WHERE dexterity IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET agility = 0 WHERE agility IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET intelligence = 0 WHERE intelligence IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET wisdom = 0 WHERE wisdom IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET charisma = 0 WHERE charisma IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET magic_resist = 0 WHERE magic_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET cold_resist = 0 WHERE cold_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET fire_resist = 0 WHERE fire_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET poison_resist = 0 WHERE poison_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET disease_resist = 0 WHERE disease_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET corruption_resist = 0 WHERE corruption_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET min_dmg = 0 WHERE min_dmg IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET max_dmg = 0 WHERE max_dmg IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET hp_regen_rate = 0 WHERE hp_regen_rate IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET attack_delay = 0 WHERE attack_delay IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET spell_scale = 100 WHERE spell_scale IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET heal_scale = 100 WHERE heal_scale IS NULL;
|
||||
UPDATE `npc_scale_global_base` SET special_abilities = '' WHERE special_abilities IS NULL;
|
||||
ALTER TABLE `npc_scale_global_base`
|
||||
MODIFY COLUMN `ac` int(11) NOT NULL DEFAULT 0 AFTER `instance_version_list`,
|
||||
MODIFY COLUMN `hp` int(11) NOT NULL DEFAULT 0 AFTER `ac`,
|
||||
MODIFY COLUMN `accuracy` int(11) NOT NULL DEFAULT 0 AFTER `hp`,
|
||||
MODIFY COLUMN `slow_mitigation` int(11) NOT NULL DEFAULT 0 AFTER `accuracy`,
|
||||
MODIFY COLUMN `attack` int(11) NOT NULL DEFAULT 0 AFTER `slow_mitigation`,
|
||||
MODIFY COLUMN `strength` int(11) NOT NULL DEFAULT 0 AFTER `attack`,
|
||||
MODIFY COLUMN `stamina` int(11) NOT NULL DEFAULT 0 AFTER `strength`,
|
||||
MODIFY COLUMN `dexterity` int(11) NOT NULL DEFAULT 0 AFTER `stamina`,
|
||||
MODIFY COLUMN `agility` int(11) NOT NULL DEFAULT 0 AFTER `dexterity`,
|
||||
MODIFY COLUMN `intelligence` int(11) NOT NULL DEFAULT 0 AFTER `agility`,
|
||||
MODIFY COLUMN `wisdom` int(11) NOT NULL DEFAULT 0 AFTER `intelligence`,
|
||||
MODIFY COLUMN `charisma` int(11) NOT NULL DEFAULT 0 AFTER `wisdom`,
|
||||
MODIFY COLUMN `magic_resist` int(11) NOT NULL DEFAULT 0 AFTER `charisma`,
|
||||
MODIFY COLUMN `cold_resist` int(11) NOT NULL DEFAULT 0 AFTER `magic_resist`,
|
||||
MODIFY COLUMN `fire_resist` int(11) NOT NULL DEFAULT 0 AFTER `cold_resist`,
|
||||
MODIFY COLUMN `poison_resist` int(11) NOT NULL DEFAULT 0 AFTER `fire_resist`,
|
||||
MODIFY COLUMN `disease_resist` int(11) NOT NULL DEFAULT 0 AFTER `poison_resist`,
|
||||
MODIFY COLUMN `corruption_resist` int(11) NOT NULL DEFAULT 0 AFTER `disease_resist`,
|
||||
MODIFY COLUMN `physical_resist` int(11) NOT NULL DEFAULT 0 AFTER `corruption_resist`,
|
||||
MODIFY COLUMN `min_dmg` int(11) NOT NULL DEFAULT 0 AFTER `physical_resist`,
|
||||
MODIFY COLUMN `max_dmg` int(11) NOT NULL DEFAULT 0 AFTER `min_dmg`,
|
||||
MODIFY COLUMN `hp_regen_rate` int(11) NOT NULL DEFAULT 0 AFTER `max_dmg`,
|
||||
MODIFY COLUMN `attack_delay` int(11) NOT NULL DEFAULT 0 AFTER `hp_regen_rate`,
|
||||
MODIFY COLUMN `spell_scale` int(11) NOT NULL DEFAULT 100 AFTER `attack_delay`,
|
||||
MODIFY COLUMN `heal_scale` int(11) NOT NULL DEFAULT 100 AFTER `spell_scale`,
|
||||
MODIFY COLUMN `special_abilities` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `heal_scale`,
|
||||
ADD COLUMN `heroic_strikethrough` int(11) NOT NULL DEFAULT 0 AFTER `heal_scale`;
|
||||
@@ -0,0 +1,5 @@
|
||||
ALTER TABLE `npc_scale_global_base`
|
||||
MODIFY COLUMN `hp` bigint(20) NOT NULL DEFAULT 0 AFTER `ac`,
|
||||
MODIFY COLUMN `hp_regen_rate` bigint(20) NOT NULL DEFAULT 0 AFTER `max_dmg`,
|
||||
ADD COLUMN `hp_regen_per_second` bigint(20) NOT NULL DEFAULT 0 AFTER `hp_regen_rate`,
|
||||
ADD COLUMN `avoidance` int(11) unsigned NOT NULL DEFAULT 0 AFTER `heal_scale`;
|
||||
@@ -0,0 +1,5 @@
|
||||
ALTER TABLE `character_corpse_items`
|
||||
ADD COLUMN `custom_data` TEXT NULL AFTER `attuned`,
|
||||
ADD COLUMN `ornamenticon` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `custom_data`,
|
||||
ADD COLUMN `ornamentidfile` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `ornamenticon`,
|
||||
ADD COLUMN `ornament_hero_model` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `ornamentidfile`;
|
||||
@@ -28,8 +28,6 @@
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "cliententry.h"
|
||||
|
||||
#define CLIENT_TIMEOUT 30000
|
||||
|
||||
class EQApplicationPacket;
|
||||
class EQStreamInterface;
|
||||
|
||||
@@ -101,9 +99,7 @@ private:
|
||||
|
||||
ClientListEntry* cle;
|
||||
Timer connect;
|
||||
bool firstlogin;
|
||||
bool seen_character_select;
|
||||
bool realfirstlogin;
|
||||
|
||||
bool HandlePacket(const EQApplicationPacket *app);
|
||||
bool HandleNameApprovalPacket(const EQApplicationPacket *app);
|
||||
|
||||
@@ -120,8 +120,9 @@ ClientListEntry::~ClientListEntry()
|
||||
Camp(); // updates zoneserver's numplayers
|
||||
client_list.RemoveCLEReferances(this);
|
||||
}
|
||||
for (auto &elem : tell_queue)
|
||||
for (auto& elem : tell_queue) {
|
||||
safe_delete_array(elem);
|
||||
}
|
||||
tell_queue.clear();
|
||||
}
|
||||
|
||||
@@ -131,13 +132,6 @@ void ClientListEntry::SetChar(uint32 iCharID, const char *iCharName)
|
||||
strn0cpy(pname, iCharName, sizeof(pname));
|
||||
}
|
||||
|
||||
void ClientListEntry::SetOnline(ZoneServer *iZS, CLE_Status iOnline)
|
||||
{
|
||||
if (iZS == Server()) {
|
||||
SetOnline(iOnline);
|
||||
}
|
||||
}
|
||||
|
||||
void ClientListEntry::SetOnline(CLE_Status iOnline)
|
||||
{
|
||||
LogClientLogin(
|
||||
@@ -289,8 +283,9 @@ void ClientListEntry::ClearVars(bool iAll)
|
||||
pLFG = 0;
|
||||
gm = 0;
|
||||
pClientVersion = 0;
|
||||
for (auto &elem : tell_queue)
|
||||
for (auto& elem : tell_queue) {
|
||||
safe_delete_array(elem);
|
||||
}
|
||||
tell_queue.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -68,9 +68,6 @@ public:
|
||||
void LSUpdate(ZoneServer* zoneserver);
|
||||
void LSZoneChange(ZoneToZone_Struct* ztz);
|
||||
bool CheckAuth(uint32 loginserver_account_id, const char* key_password);
|
||||
bool CheckAuth(const char* iName, MD5& iMD5Password);
|
||||
bool CheckAuth(uint32 id, const char* key, uint32 ip);
|
||||
void SetOnline(ZoneServer* iZS, CLE_Status iOnline);
|
||||
void SetOnline(CLE_Status iOnline = CLE_Status::Online);
|
||||
void SetChar(uint32 iCharID, const char* iCharName);
|
||||
inline CLE_Status Online() { return pOnline; }
|
||||
@@ -149,7 +146,6 @@ private:
|
||||
// Account stuff
|
||||
uint32 paccountid;
|
||||
char paccountname[32]{};
|
||||
MD5 pMD5Pass;
|
||||
int16 padmin{};
|
||||
|
||||
// Character info
|
||||
|
||||
@@ -85,19 +85,6 @@ void ClientList::CLERemoveZSRef(ZoneServer* iZS) {
|
||||
}
|
||||
}
|
||||
|
||||
ClientListEntry* ClientList::GetCLE(uint32 iID) {
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
|
||||
iterator.Reset();
|
||||
while(iterator.MoreElements()) {
|
||||
if (iterator.GetData()->GetID() == iID) {
|
||||
return iterator.GetData();
|
||||
}
|
||||
iterator.Advance();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Check current CLE Entry IPs against incoming connection
|
||||
|
||||
void ClientList::GetCLEIP(uint32 in_ip) {
|
||||
@@ -207,31 +194,6 @@ void ClientList::GetCLEIP(uint32 in_ip) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32 ClientList::GetCLEIPCount(uint32 in_ip) {
|
||||
ClientListEntry* cle = nullptr;
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
|
||||
int count = 0;
|
||||
iterator.Reset();
|
||||
|
||||
while (iterator.MoreElements()) {
|
||||
cle = iterator.GetData();
|
||||
if (
|
||||
cle->GetIP() == in_ip &&
|
||||
(
|
||||
cle->Admin() < RuleI(World, ExemptMaxClientsStatus) ||
|
||||
RuleI(World, ExemptMaxClientsStatus) < 0
|
||||
) &&
|
||||
cle->Online() >= CLE_Status::Online
|
||||
) { // If the IP matches, and the connection admin status is below the exempt status, or exempt status is less than 0 (no-one is exempt)
|
||||
count++; // Increment the occurences of this IP address
|
||||
}
|
||||
iterator.Advance();
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
void ClientList::DisconnectByIP(uint32 in_ip) {
|
||||
ClientListEntry* cle = nullptr;
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
@@ -296,19 +258,6 @@ ClientListEntry* ClientList::FindCLEByCharacterID(uint32 iCharID) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ClientListEntry* ClientList::FindCLEByLSID(uint32 iLSID) {
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
|
||||
iterator.Reset();
|
||||
while (iterator.MoreElements()) {
|
||||
if (iterator.GetData()->LSID() == iLSID) {
|
||||
return iterator.GetData();
|
||||
}
|
||||
iterator.Advance();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void ClientList::SendCLEList(const int16& admin, const char* to, WorldTCPConnection* connection, const char* iName) {
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
int x = 0, y = 0;
|
||||
@@ -1224,20 +1173,6 @@ Client* ClientList::FindByAccountID(uint32 account_id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
Client* ClientList::FindByName(char* charname) {
|
||||
LinkedListIterator<Client*> iterator(list);
|
||||
|
||||
iterator.Reset();
|
||||
while(iterator.MoreElements()) {
|
||||
if (iterator.GetData()->GetCharName() == charname) {
|
||||
Client* tmp = iterator.GetData();
|
||||
return tmp;
|
||||
}
|
||||
iterator.Advance();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Client* ClientList::Get(uint32 ip, uint16 port) {
|
||||
LinkedListIterator<Client*> iterator(list);
|
||||
|
||||
@@ -1315,29 +1250,6 @@ bool ClientList::SendPacket(const char* to, ServerPacket* pack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ClientList::SendGuildPacket(uint32 guild_id, ServerPacket* pack) {
|
||||
std::set<uint32> zone_ids;
|
||||
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
|
||||
iterator.Reset();
|
||||
while(iterator.MoreElements()) {
|
||||
if (iterator.GetData()->GuildID() == guild_id) {
|
||||
zone_ids.insert(iterator.GetData()->zone());
|
||||
}
|
||||
iterator.Advance();
|
||||
}
|
||||
|
||||
//now we know all the zones, send it to each one... this is kinda a shitty way to do this
|
||||
//since its basically O(n^2)
|
||||
std::set<uint32>::iterator cur, end;
|
||||
cur = zone_ids.begin();
|
||||
end = zone_ids.end();
|
||||
for(; cur != end; cur++) {
|
||||
zoneserver_list.SendPacket(*cur, pack);
|
||||
}
|
||||
}
|
||||
|
||||
void ClientList::UpdateClientGuild(uint32 char_id, uint32 guild_id) {
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
|
||||
@@ -1351,21 +1263,6 @@ void ClientList::UpdateClientGuild(uint32 char_id, uint32 guild_id) {
|
||||
}
|
||||
}
|
||||
|
||||
void ClientList::RemoveCLEByLSID(uint32 iLSID)
|
||||
{
|
||||
LinkedListIterator<ClientListEntry *> iterator(clientlist);
|
||||
|
||||
iterator.Reset();
|
||||
while (iterator.MoreElements()) {
|
||||
if (iterator.GetData()->LSAccountID() == iLSID) {
|
||||
iterator.RemoveCurrent();
|
||||
}
|
||||
else {
|
||||
iterator.Advance();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ClientList::IsAccountInGame(uint32 iLSID) {
|
||||
LinkedListIterator<ClientListEntry*> iterator(clientlist);
|
||||
iterator.Reset();
|
||||
|
||||
@@ -30,7 +30,6 @@ public:
|
||||
void Add(Client* client);
|
||||
Client* Get(uint32 ip, uint16 port);
|
||||
Client* FindByAccountID(uint32 account_id);
|
||||
Client* FindByName(char* charname);
|
||||
|
||||
void ZoneBootup(ZoneServer* zs);
|
||||
void RemoveCLEReferances(ClientListEntry* cle);
|
||||
@@ -47,7 +46,6 @@ public:
|
||||
void SendCLEList(const int16& admin, const char* to, WorldTCPConnection* connection, const char* iName = 0);
|
||||
|
||||
bool SendPacket(const char* to, ServerPacket* pack);
|
||||
void SendGuildPacket(uint32 guild_id, ServerPacket* pack);
|
||||
|
||||
void ClientUpdate(ZoneServer* zoneserver, ServerClientList_Struct* scl);
|
||||
void CLERemoveZSRef(ZoneServer* iZS);
|
||||
@@ -55,16 +53,12 @@ public:
|
||||
ClientListEntry* FindCharacter(const char* name);
|
||||
ClientListEntry* FindCLEByAccountID(uint32 iAccID);
|
||||
ClientListEntry* FindCLEByCharacterID(uint32 iCharID);
|
||||
ClientListEntry* FindCLEByLSID(uint32 iLSID);
|
||||
ClientListEntry* GetCLE(uint32 iID);
|
||||
void GetCLEIP(uint32 in_ip);
|
||||
uint32 GetCLEIPCount(uint32 iLSAccountID);
|
||||
void DisconnectByIP(uint32 in_ip);
|
||||
void CLCheckStale();
|
||||
void CLEKeepAlive(uint32 numupdates, uint32* wid);
|
||||
void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = AccountStatus::Player, uint32 ip = 0, uint8 local=0);
|
||||
void UpdateClientGuild(uint32 char_id, uint32 guild_id);
|
||||
void RemoveCLEByLSID(uint32 iLSID);
|
||||
bool IsAccountInGame(uint32 iLSID);
|
||||
|
||||
int GetClientCount();
|
||||
|
||||
@@ -1,902 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "../common/global_define.h"
|
||||
#include <iostream>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
#include "../common/version.h"
|
||||
#include "console.h"
|
||||
#include "zoneserver.h"
|
||||
#include "worlddb.h"
|
||||
#include "../common/packet_dump.h"
|
||||
#include "../common/seperator.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../common/eq_packet.h"
|
||||
#include "login_server.h"
|
||||
#include "login_server_list.h"
|
||||
#include "../common/serverinfo.h"
|
||||
#include "../common/md5.h"
|
||||
#include "../common/opcodemgr.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/ruletypes.h"
|
||||
#include "../common/strings.h"
|
||||
#include "world_config.h"
|
||||
#include "zoneserver.h"
|
||||
#include "zonelist.h"
|
||||
#include "clientlist.h"
|
||||
#include "launcher_list.h"
|
||||
#include "ucs.h"
|
||||
#include "queryserv.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#endif
|
||||
|
||||
extern ZSList zoneserver_list;
|
||||
extern uint32 numzones;
|
||||
extern LoginServerList loginserverlist;
|
||||
extern ClientList client_list;
|
||||
extern LauncherList launcher_list;
|
||||
extern UCSConnection UCSLink;
|
||||
extern QueryServConnection QSLink;
|
||||
extern volatile bool RunLoops;
|
||||
|
||||
ConsoleList console_list;
|
||||
void CatchSignal(int sig_num);
|
||||
|
||||
Console::Console(EmuTCPConnection* itcpc)
|
||||
: WorldTCPConnection(),
|
||||
timeout_timer(RuleI(Console, SessionTimeOut)),
|
||||
prompt_timer(1)
|
||||
{
|
||||
tcpc = itcpc;
|
||||
tcpc->SetEcho(true);
|
||||
state = 0;
|
||||
paccountid = 0;
|
||||
memset(paccountname, 0, sizeof(paccountname));
|
||||
admin = 0;
|
||||
pAcceptMessages = false;
|
||||
}
|
||||
|
||||
Console::~Console() {
|
||||
if (tcpc)
|
||||
tcpc->Free();
|
||||
}
|
||||
|
||||
void Console::Die() {
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
LogInfo("Removing console from [{}]:[{}]",inet_ntoa(in),GetPort());
|
||||
tcpc->Disconnect();
|
||||
}
|
||||
|
||||
bool Console::SendChannelMessage(const ServerChannelMessage_Struct* scm) {
|
||||
if (!pAcceptMessages)
|
||||
return false;
|
||||
switch (scm->chan_num) {
|
||||
if(RuleB(Chat, ServerWideAuction)){
|
||||
case 4: {
|
||||
SendMessage(1, "%s auctions, '%s'", scm->from, scm->message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(RuleB(Chat, ServerWideOOC)){
|
||||
case 5: {
|
||||
SendMessage(1, "%s says ooc, '%s'", scm->from, scm->message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
case 6: {
|
||||
SendMessage(1, "%s BROADCASTS, '%s'", scm->from, scm->message);
|
||||
break;
|
||||
}
|
||||
case 7: {
|
||||
SendMessage(1, "[%s] tells you, '%s'", scm->from, scm->message);
|
||||
auto pack = new ServerPacket(ServerOP_ChannelMessage,
|
||||
sizeof(ServerChannelMessage_Struct) + strlen(scm->message) + 1);
|
||||
memcpy(pack->pBuffer, scm, pack->size);
|
||||
ServerChannelMessage_Struct* scm2 = (ServerChannelMessage_Struct*) pack->pBuffer;
|
||||
strcpy(scm2->deliverto, scm2->from);
|
||||
scm2->noreply = true;
|
||||
client_list.SendPacket(scm->from, pack);
|
||||
safe_delete(pack);
|
||||
break;
|
||||
}
|
||||
case 11: {
|
||||
SendMessage(1, "%s GMSAYS, '%s'", scm->from, scm->message);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Console::SendEmoteMessage(uint32 type, const char* message, ...) {
|
||||
if (!message)
|
||||
return false;
|
||||
if (!pAcceptMessages)
|
||||
return false;
|
||||
va_list argptr;
|
||||
char buffer[1024];
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, sizeof(buffer), message, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
SendMessage(1, message);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Console::SendEmoteMessageRaw(uint32 type, const char* message) {
|
||||
if (!message)
|
||||
return false;
|
||||
if (!pAcceptMessages)
|
||||
return false;
|
||||
SendMessage(1, message);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Console::SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...) {
|
||||
if (!message)
|
||||
return;
|
||||
if (to_guilddbid != 0 || to_minstatus > Admin())
|
||||
return;
|
||||
va_list argptr;
|
||||
char buffer[1024];
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, sizeof(buffer), message, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
SendEmoteMessageRaw(to, to_guilddbid, to_minstatus, type, buffer);
|
||||
}
|
||||
|
||||
void Console::SendEmoteMessageRaw(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message) {
|
||||
if (!message)
|
||||
return;
|
||||
if (to_guilddbid != 0 || to_minstatus > Admin())
|
||||
return;
|
||||
SendMessage(1, message);
|
||||
}
|
||||
|
||||
void Console::SendMessage(uint8 newline, const char* message, ...) {
|
||||
if (!message)
|
||||
return;
|
||||
char* buffer = 0;
|
||||
uint32 bufsize = 1500;
|
||||
if (message)
|
||||
bufsize += strlen(message);
|
||||
buffer = new char[bufsize];
|
||||
memset(buffer, 0, bufsize);
|
||||
if (message != 0) {
|
||||
va_list argptr;
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, bufsize - 512, message, argptr);
|
||||
va_end(argptr);
|
||||
}
|
||||
|
||||
if (newline) {
|
||||
char outbuf[3];
|
||||
outbuf[0] = 13;
|
||||
outbuf[1] = 10;
|
||||
outbuf[2] = 0;
|
||||
for (int i=0; i < newline; i++)
|
||||
strcat(buffer, outbuf);
|
||||
}
|
||||
tcpc->Send((uchar*) buffer, strlen(buffer));
|
||||
safe_delete_array(buffer);
|
||||
}
|
||||
|
||||
bool Console::Process() {
|
||||
if (state == CONSOLE_STATE_CLOSED)
|
||||
return false;
|
||||
|
||||
if (!tcpc->Connected()) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
LogInfo("Removing console (!tcpc->Connected) from [{}]:[{}]",inet_ntoa(in),GetPort());
|
||||
return false;
|
||||
}
|
||||
//if we have not gotten the special markers after this timer, send login prompt
|
||||
if(prompt_timer.Check()) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
|
||||
std::string connecting_ip = inet_ntoa(in);
|
||||
|
||||
SendMessage(2, StringFormat("Establishing connection from IP: %s Port: %d", inet_ntoa(in), GetPort()).c_str());
|
||||
|
||||
if (connecting_ip.find("127.0.0.1") != std::string::npos) {
|
||||
SendMessage(2, StringFormat("Connecting established from local host, auto assuming admin").c_str());
|
||||
state = CONSOLE_STATE_CONNECTED;
|
||||
tcpc->SetEcho(false);
|
||||
admin = 255;
|
||||
SendPrompt();
|
||||
}
|
||||
else {
|
||||
if (tcpc->GetMode() == EmuTCPConnection::modeConsole)
|
||||
tcpc->Send((const uchar*) "Username: ", strlen("Username: "));
|
||||
}
|
||||
|
||||
prompt_timer.Disable();
|
||||
|
||||
}
|
||||
|
||||
if (timeout_timer.Check()) {
|
||||
SendMessage(1, 0);
|
||||
SendMessage(1, "Timeout, disconnecting...");
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
LogInfo("TCP connection timeout from [{}]:[{}]",inet_ntoa(in),GetPort());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tcpc->GetMode() == EmuTCPConnection::modePacket) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetIP();
|
||||
if(tcpc->GetPacketMode() == EmuTCPConnection::packetModeZone) {
|
||||
auto zs = new ZoneServer(tcpc);
|
||||
LogInfo("New zoneserver #[{}] from [{}]:[{}]", zs->GetID(), inet_ntoa(in), GetPort());
|
||||
zoneserver_list.Add(zs);
|
||||
numzones++;
|
||||
tcpc = 0;
|
||||
} else if(tcpc->GetPacketMode() == EmuTCPConnection::packetModeLauncher) {
|
||||
LogInfo("New launcher from [{}]:[{}]", inet_ntoa(in), GetPort());
|
||||
launcher_list.Add(tcpc);
|
||||
tcpc = 0;
|
||||
}
|
||||
else if(tcpc->GetPacketMode() == EmuTCPConnection::packetModeUCS)
|
||||
{
|
||||
LogInfo("New UCS Connection from [{}]:[{}]", inet_ntoa(in), GetPort());
|
||||
UCSLink.SetConnection(tcpc);
|
||||
tcpc = 0;
|
||||
}
|
||||
else if(tcpc->GetPacketMode() == EmuTCPConnection::packetModeQueryServ)
|
||||
{
|
||||
LogInfo("New QS Connection from [{}]:[{}]", inet_ntoa(in), GetPort());
|
||||
QSLink.SetConnection(tcpc);
|
||||
tcpc = 0;
|
||||
}
|
||||
else {
|
||||
LogInfo("Unsupported packet mode from [{}]:[{}]", inet_ntoa(in), GetPort());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
char* command = 0;
|
||||
while ((command = tcpc->PopLine())) {
|
||||
timeout_timer.Start();
|
||||
ProcessCommand(command);
|
||||
delete command;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ConsoleList::Add(Console* con) {
|
||||
list.Insert(con);
|
||||
}
|
||||
|
||||
void ConsoleList::Process() {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
if (!iterator.GetData()->Process())
|
||||
iterator.RemoveCurrent();
|
||||
else
|
||||
iterator.Advance();
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleList::KillAll() {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
iterator.GetData()->Die();
|
||||
iterator.RemoveCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleList::SendConsoleWho(WorldTCPConnection* connection, const char* to, int16 admin, char** output, uint32* outsize, uint32* outlen) {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
struct in_addr in;
|
||||
int x = 0;
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
in.s_addr = iterator.GetData()->GetIP();
|
||||
if (admin >= iterator.GetData()->Admin())
|
||||
AppendAnyLenString(output, outsize, outlen, " Console: %s:%i AccID: %i AccName: %s", inet_ntoa(in), iterator.GetData()->GetPort(), iterator.GetData()->AccountID(), iterator.GetData()->AccountName());
|
||||
else
|
||||
AppendAnyLenString(output, outsize, outlen, " Console: AccID: %i AccName: %s", iterator.GetData()->AccountID(), iterator.GetData()->AccountName());
|
||||
if (*outlen >= 3584) {
|
||||
connection->SendEmoteMessageRaw(to, 0, 0, 10, *output);
|
||||
safe_delete(*output);
|
||||
*outsize = 0;
|
||||
*outlen = 0;
|
||||
}
|
||||
else {
|
||||
if (connection->IsConsole())
|
||||
AppendAnyLenString(output, outsize, outlen, "\r\n");
|
||||
else
|
||||
AppendAnyLenString(output, outsize, outlen, "\n");
|
||||
}
|
||||
x++;
|
||||
iterator.Advance();
|
||||
}
|
||||
AppendAnyLenString(output, outsize, outlen, "%i consoles connected", x);
|
||||
}
|
||||
|
||||
void ConsoleList::SendChannelMessage(const ServerChannelMessage_Struct* scm) {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
iterator.GetData()->SendChannelMessage(scm);
|
||||
iterator.Advance();
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleList::SendEmoteMessage(uint32 type, const char* message, ...) {
|
||||
va_list argptr;
|
||||
char buffer[1024];
|
||||
|
||||
va_start(argptr, message);
|
||||
vsnprintf(buffer, sizeof(buffer), message, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
SendEmoteMessageRaw(type, buffer);
|
||||
}
|
||||
|
||||
void ConsoleList::SendEmoteMessageRaw(uint32 type, const char* message) {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
iterator.GetData()->SendEmoteMessageRaw(type, message);
|
||||
iterator.Advance();
|
||||
}
|
||||
}
|
||||
|
||||
Console* ConsoleList::FindByAccountName(const char* accname) {
|
||||
LinkedListIterator<Console*> iterator(list);
|
||||
iterator.Reset();
|
||||
|
||||
while(iterator.MoreElements()) {
|
||||
if (strcasecmp(iterator.GetData()->AccountName(), accname) == 0)
|
||||
return iterator.GetData();
|
||||
|
||||
iterator.Advance();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Console::ProcessCommand(const char* command) {
|
||||
switch(state)
|
||||
{
|
||||
case CONSOLE_STATE_USERNAME:
|
||||
{
|
||||
if (strlen(command) >= 16) {
|
||||
SendMessage(1, 0);
|
||||
SendMessage(2, "Username buffer overflow.");
|
||||
SendMessage(1, "Bye Bye.");
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
return;
|
||||
}
|
||||
strcpy(paccountname, command);
|
||||
state = CONSOLE_STATE_PASSWORD;
|
||||
SendMessage(0, "Password: ");
|
||||
tcpc->SetEcho(false);
|
||||
break;
|
||||
}
|
||||
case CONSOLE_STATE_PASSWORD:
|
||||
{
|
||||
if (strlen(command) >= 16) {
|
||||
SendMessage(1, 0);
|
||||
SendMessage(2, "Password buffer overflow.");
|
||||
SendMessage(1, "Bye Bye.");
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
return;
|
||||
}
|
||||
paccountid = database.CheckLogin(paccountname ,command);
|
||||
if (paccountid == 0) {
|
||||
SendMessage(1, 0);
|
||||
SendMessage(2, "Login failed.");
|
||||
SendMessage(1, "Bye Bye.");
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
return;
|
||||
}
|
||||
database.GetAccountName(paccountid, paccountname); // fixes case and stuff
|
||||
admin = database.CheckStatus(paccountid);
|
||||
if (!(admin >= consoleLoginStatus)) {
|
||||
SendMessage(1, 0);
|
||||
SendMessage(2, "Access denied.");
|
||||
SendMessage(1, "Bye Bye.");
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
return;
|
||||
}
|
||||
LogInfo("TCP console authenticated: Username=[{}], Admin=[{}]",paccountname,admin);
|
||||
SendMessage(1, 0);
|
||||
SendMessage(2, "Login accepted.");
|
||||
state = CONSOLE_STATE_CONNECTED;
|
||||
tcpc->SetEcho(true);
|
||||
SendPrompt();
|
||||
break;
|
||||
}
|
||||
case CONSOLE_STATE_CONNECTED: {
|
||||
Log(Logs::Detail, Logs::World_Server,"TCP command: %s: \"%s\"",paccountname ,command);
|
||||
Seperator sep(command);
|
||||
if (strcasecmp(sep.arg[0], "help") == 0 || strcmp(sep.arg[0], "?") == 0) {
|
||||
SendMessage(1, " whoami");
|
||||
SendMessage(1, " who");
|
||||
SendMessage(1, " zonestatus");
|
||||
SendMessage(1, " uptime [zoneID#]");
|
||||
SendMessage(1, " emote [zonename or charname or world] [type] [message]");
|
||||
SendMessage(1, " echo [on/off]");
|
||||
SendMessage(1, " acceptmessages [on/off]");
|
||||
SendMessage(1, " tell [name] [message]");
|
||||
SendMessage(1, " broadcast [message]");
|
||||
SendMessage(1, " gmsay [message]");
|
||||
SendMessage(1, " ooc [message]");
|
||||
SendMessage(1, " auction [message]");
|
||||
if (admin >= consoleKickStatus)
|
||||
SendMessage(1, " kick [charname]");
|
||||
if (admin >= consoleLockStatus)
|
||||
SendMessage(1, " lock/unlock");
|
||||
if (admin >= consoleZoneStatus) {
|
||||
SendMessage(1, " zoneshutdown [zonename or ZoneServerID]");
|
||||
SendMessage(1, " zonebootup [ZoneServerID] [zonename]");
|
||||
SendMessage(1, " zonelock [list|lock|unlock] [zonename]");
|
||||
}
|
||||
if (admin >= consoleFlagStatus)
|
||||
SendMessage(1, " flag [status] [accountname]");
|
||||
if (admin >= consolePassStatus)
|
||||
SendMessage(1, " setpass [accountname] [newpass]");
|
||||
if (admin >= consoleWorldStatus) {
|
||||
SendMessage(1, " version");
|
||||
SendMessage(1, " worldshutdown");
|
||||
}
|
||||
if (admin >= AccountStatus::GMMgmt) {
|
||||
SendMessage(1, " IPLookup [name]");
|
||||
}
|
||||
if (admin >= AccountStatus::GMAdmin) {
|
||||
SendMessage(1, " LSReconnect");
|
||||
SendMessage(1, " signalcharbyname charname ID");
|
||||
SendMessage(1, " reloadworld");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "ping") == 0) {
|
||||
// do nothing
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "signalcharbyname") == 0) {
|
||||
SendMessage(1, "Signal Sent to %s with ID %i", (char*) sep.arg[1], Strings::ToInt(sep.arg[2]));
|
||||
uint32 message_len = strlen((char*) sep.arg[1]) + 1;
|
||||
auto pack = new ServerPacket(ServerOP_CZSignalClientByName,
|
||||
sizeof(CZClientSignalByName_Struct) + message_len);
|
||||
CZClientSignalByName_Struct* CZSC = (CZClientSignalByName_Struct*) pack->pBuffer;
|
||||
strn0cpy(CZSC->Name, (char*) sep.arg[1], 64);
|
||||
CZSC->data = Strings::ToInt(sep.arg[2]);
|
||||
zoneserver_list.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "setpass") == 0 && admin >= consolePassStatus) {
|
||||
if (sep.argnum != 2)
|
||||
SendMessage(1, "Format: setpass accountname password");
|
||||
else {
|
||||
|
||||
int16 tmpstatus = 0;
|
||||
uint32 tmpid = database.GetAccountIDByName(sep.arg[1], &tmpstatus);
|
||||
if (!tmpid)
|
||||
SendMessage(1, "Error: Account not found");
|
||||
else if (tmpstatus > admin)
|
||||
SendMessage(1, "Cannot change password: Account's status is higher than yours");
|
||||
else if (database.SetLocalPassword(tmpid, sep.arg[2]))
|
||||
SendMessage(1, "Password changed.");
|
||||
else
|
||||
SendMessage(1, "Error changing password.");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "uptime") == 0) {
|
||||
if (sep.IsNumber(1) && Strings::ToInt(sep.arg[1]) > 0) {
|
||||
auto pack = new ServerPacket(ServerOP_Uptime, sizeof(ServerUptime_Struct));
|
||||
ServerUptime_Struct* sus = (ServerUptime_Struct*) pack->pBuffer;
|
||||
snprintf(sus->adminname, sizeof(sus->adminname), "*%s", GetName());
|
||||
sus->zoneserverid = Strings::ToInt(sep.arg[1]);
|
||||
ZoneServer* zs = zoneserver_list.FindByID(sus->zoneserverid);
|
||||
if (zs)
|
||||
zs->SendPacket(pack);
|
||||
else
|
||||
SendMessage(1, "Zoneserver not found.");
|
||||
delete pack;
|
||||
}
|
||||
else {
|
||||
ZSList::ShowUpTime(this);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "md5") == 0) {
|
||||
uint8 md5[16];
|
||||
MD5::Generate((const uchar*) sep.argplus[1], strlen(sep.argplus[1]), md5);
|
||||
SendMessage(1, "MD5: %02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", md5[0], md5[1], md5[2], md5[3], md5[4], md5[5], md5[6], md5[7], md5[8], md5[9], md5[10], md5[11], md5[12], md5[13], md5[14], md5[15]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "whoami") == 0) {
|
||||
SendMessage(1, "You are logged in as '%s'", AccountName());
|
||||
SendMessage(1, "You are known as '*%s'", AccountName());
|
||||
SendMessage(1, "AccessLevel: %d", Admin());
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "echo") == 0) {
|
||||
if (strcasecmp(sep.arg[1], "on") == 0)
|
||||
tcpc->SetEcho(true);
|
||||
else if (strcasecmp(sep.arg[1], "off") == 0) {
|
||||
if (pAcceptMessages)
|
||||
SendMessage(1, "Echo can not be turned off while acceptmessages is on");
|
||||
else
|
||||
tcpc->SetEcho(false);
|
||||
}
|
||||
else
|
||||
SendMessage(1, "Usage: echo [on/off]");
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "acceptmessages") == 0) {
|
||||
if (strcasecmp(sep.arg[1], "on") == 0)
|
||||
if (tcpc->GetEcho())
|
||||
SendMessage(1, "AcceptMessages can not be turned on while echo is on");
|
||||
else
|
||||
pAcceptMessages = true;
|
||||
else if (strcasecmp(sep.arg[1], "off") == 0)
|
||||
pAcceptMessages = false;
|
||||
else
|
||||
SendMessage(1, "Usage: acceptmessages [on/off]");
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "tell") == 0) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
zoneserver_list.SendChannelMessage(tmpname, sep.arg[1], 7, 0, sep.argplus[2]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "broadcast") == 0) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
zoneserver_list.SendChannelMessage(tmpname, 0, 6, 0, sep.argplus[1]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "ooc") == 0) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
zoneserver_list.SendChannelMessage(tmpname, 0, 5, 0, sep.argplus[1]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "auction") == 0) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
zoneserver_list.SendChannelMessage(tmpname, 0, 4, 0, sep.argplus[1]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "gmsay") == 0 || strcasecmp(sep.arg[0], "pr") == 0) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
zoneserver_list.SendChannelMessage(tmpname, 0, 11, 0, sep.argplus[1]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "emote") == 0) {
|
||||
if (strcasecmp(sep.arg[1], "world") == 0)
|
||||
zoneserver_list.SendEmoteMessageRaw(0, 0, 0, Strings::ToInt(sep.arg[2]), sep.argplus[3]);
|
||||
else {
|
||||
ZoneServer* zs = zoneserver_list.FindByName(sep.arg[1]);
|
||||
if (zs != 0)
|
||||
zs->SendEmoteMessageRaw(0, 0, 0, Strings::ToInt(sep.arg[2]), sep.argplus[3]);
|
||||
else
|
||||
zoneserver_list.SendEmoteMessageRaw(sep.arg[1], 0, 0, Strings::ToInt(sep.arg[2]), sep.argplus[3]);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "movechar") == 0) {
|
||||
if(sep.arg[1][0]==0 || sep.arg[2][0] == 0)
|
||||
SendMessage(1, "Usage: movechar [charactername] [zonename]");
|
||||
else {
|
||||
if (!ZoneID(sep.arg[2]))
|
||||
SendMessage(1, "Error: Zone '%s' not found", sep.arg[2]);
|
||||
else if (!database.CheckUsedName((char*) sep.arg[1])) {
|
||||
if (!database.MoveCharacterToZone((char*) sep.arg[1], (char*) sep.arg[2]))
|
||||
SendMessage(1, "Character Move Failed!");
|
||||
else
|
||||
SendMessage(1, "Character has been moved.");
|
||||
}
|
||||
else
|
||||
SendMessage(1, "Character Does Not Exist");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "flag") == 0 && Admin() >= consoleFlagStatus) {
|
||||
// SCORPIOUS2K - reversed parameter order for flag
|
||||
if(sep.arg[2][0]==0 || !sep.IsNumber(1))
|
||||
SendMessage(1, "Usage: flag [status] [accountname]");
|
||||
else
|
||||
{
|
||||
if (Strings::ToInt(sep.arg[1]) > Admin())
|
||||
SendMessage(1, "You cannot set people's status to higher than your own");
|
||||
else if (Strings::ToInt(sep.arg[1]) < 0 && Admin() < consoleFlagStatus)
|
||||
SendMessage(1, "You have too low of status to change flags");
|
||||
else if (!database.SetAccountStatus(sep.arg[2], Strings::ToInt(sep.arg[1])))
|
||||
SendMessage(1, "Unable to flag account!");
|
||||
else
|
||||
SendMessage(1, "Account Flaged");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "kick") == 0 && admin >= consoleKickStatus) {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
auto pack = new ServerPacket;
|
||||
pack->opcode = ServerOP_KickPlayer;
|
||||
pack->size = sizeof(ServerKickPlayer_Struct);
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
ServerKickPlayer_Struct* skp = (ServerKickPlayer_Struct*) pack->pBuffer;
|
||||
strcpy(skp->adminname, tmpname);
|
||||
strcpy(skp->name, sep.arg[1]);
|
||||
skp->adminrank = Admin();
|
||||
zoneserver_list.SendPacket(pack);
|
||||
delete pack;
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "who") == 0) {
|
||||
auto whom = new Who_All_Struct;
|
||||
memset(whom, 0, sizeof(Who_All_Struct));
|
||||
whom->lvllow = 0xFFFF;
|
||||
whom->lvlhigh = 0xFFFF;
|
||||
whom->wclass = 0xFFFF;
|
||||
whom->wrace = 0xFFFF;
|
||||
whom->gmlookup = 0xFFFF;
|
||||
for (int i=1; i<=sep.argnum; i++) {
|
||||
if (strcasecmp(sep.arg[i], "gm") == 0)
|
||||
whom->gmlookup = 1;
|
||||
else if (sep.IsNumber(i)) {
|
||||
if (whom->lvllow == 0xFFFF) {
|
||||
whom->lvllow = Strings::ToInt(sep.arg[i]);
|
||||
whom->lvlhigh = whom->lvllow;
|
||||
}
|
||||
else if (Strings::ToInt(sep.arg[i]) > int(whom->lvllow))
|
||||
whom->lvlhigh = Strings::ToInt(sep.arg[i]);
|
||||
else
|
||||
whom->lvllow = Strings::ToInt(sep.arg[i]);
|
||||
}
|
||||
else
|
||||
strn0cpy(whom->whom, sep.arg[i], sizeof(whom->whom));
|
||||
}
|
||||
client_list.ConsoleSendWhoAll(0, admin, whom, this);
|
||||
delete whom;
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "zonestatus") == 0) {
|
||||
zoneserver_list.SendZoneStatus(0, admin, this);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "exit") == 0 || strcasecmp(sep.arg[0], "quit") == 0) {
|
||||
SendMessage(1, "Bye Bye.");
|
||||
state = CONSOLE_STATE_CLOSED;
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "zoneshutdown") == 0 && admin >= consoleZoneStatus) {
|
||||
if (sep.arg[1][0] == 0) {
|
||||
SendMessage(1, "Usage: zoneshutdown zoneshortname");
|
||||
} else {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
pack->size = sizeof(ServerZoneStateChange_struct);
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
memset(pack->pBuffer, 0, sizeof(ServerZoneStateChange_struct));
|
||||
ServerZoneStateChange_struct* s = (ServerZoneStateChange_struct *) pack->pBuffer;
|
||||
pack->opcode = ServerOP_ZoneShutdown;
|
||||
strcpy(s->adminname, tmpname);
|
||||
if (sep.arg[1][0] >= '0' && sep.arg[1][0] <= '9')
|
||||
s->ZoneServerID = Strings::ToInt(sep.arg[1]);
|
||||
else
|
||||
s->zoneid = ZoneID(sep.arg[1]);
|
||||
|
||||
ZoneServer* zs = 0;
|
||||
if (s->ZoneServerID != 0)
|
||||
zs = zoneserver_list.FindByID(s->ZoneServerID);
|
||||
else if (s->zoneid != 0)
|
||||
zs = zoneserver_list.FindByName(ZoneName(s->zoneid));
|
||||
else
|
||||
SendMessage(1, "Error: ZoneShutdown: neither ID nor name specified");
|
||||
|
||||
if (zs == 0)
|
||||
SendMessage(1, "Error: ZoneShutdown: zoneserver not found");
|
||||
else
|
||||
zs->SendPacket(pack);
|
||||
|
||||
delete pack;
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "zonebootup") == 0 && admin >= consoleZoneStatus) {
|
||||
if (sep.arg[2][0] == 0 || !sep.IsNumber(1)) {
|
||||
SendMessage(1, "Usage: zonebootup ZoneServerID# zoneshortname");
|
||||
} else {
|
||||
char tmpname[64];
|
||||
tmpname[0] = '*';
|
||||
strcpy(&tmpname[1], paccountname);
|
||||
|
||||
LogInfo("Console ZoneBootup: [{}], [{}], [{}]",tmpname,sep.arg[2],sep.arg[1]);
|
||||
zoneserver_list.SOPZoneBootup(tmpname, Strings::ToInt(sep.arg[1]), sep.arg[2], (bool) (strcasecmp(sep.arg[3], "static") == 0));
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "worldshutdown") == 0 && admin >= consoleWorldStatus) {
|
||||
int32 time, interval;
|
||||
if(sep.IsNumber(1) && sep.IsNumber(2) && ((time=Strings::ToInt(sep.arg[1]))>0) && ((interval=Strings::ToInt(sep.arg[2]))>0)) {
|
||||
zoneserver_list.WorldShutDown(time, interval);
|
||||
}
|
||||
else if(strcasecmp(sep.arg[1], "now") == 0) {
|
||||
zoneserver_list.WorldShutDown(0, 0);
|
||||
}
|
||||
else if(strcasecmp(sep.arg[1], "disable") == 0) {
|
||||
SendEmoteMessage(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
Chat::Yellow,
|
||||
"[SYSTEM] World shutdown has been aborted."
|
||||
);
|
||||
zoneserver_list.SendEmoteMessage(
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
Chat::Yellow,
|
||||
"[SYSTEM] World shutdown has been aborted."
|
||||
);
|
||||
zoneserver_list.shutdowntimer->Disable();
|
||||
zoneserver_list.reminder->Disable();
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "Usage: worldshutdown [now] [disable] ([time] [interval])");
|
||||
//Go ahead and shut down since that's what this used to do when invoked this way.
|
||||
zoneserver_list.WorldShutDown(0, 0);
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "lock") == 0 && admin >= consoleLockStatus) {
|
||||
WorldConfig::LockWorld();
|
||||
if (loginserverlist.Connected()) {
|
||||
loginserverlist.SendStatus();
|
||||
SendMessage(1, "World locked.");
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "World locked, but login server not connected.");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "unlock") == 0 && admin >= consoleLockStatus) {
|
||||
WorldConfig::UnlockWorld();
|
||||
if (loginserverlist.Connected()) {
|
||||
loginserverlist.SendStatus();
|
||||
SendMessage(1, "World unlocked.");
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "World unlocked, but login server not connected.");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "version") == 0 && admin >= consoleWorldStatus) {
|
||||
SendMessage(1, "Current version information.");
|
||||
SendMessage(1, " %s", CURRENT_VERSION);
|
||||
SendMessage(1, " Compiled on: %s at %s", COMPILE_DATE, COMPILE_TIME);
|
||||
SendMessage(1, " Last modified on: %s", LAST_MODIFIED);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "serverinfo") == 0 && admin >= AccountStatus::GMMgmt) {
|
||||
if (strcasecmp(sep.arg[1], "os") == 0) {
|
||||
#ifdef _WINDOWS
|
||||
GetOS();
|
||||
char intbuffer [sizeof(unsigned long)];
|
||||
SendMessage(1, "Operating system information.");
|
||||
SendMessage(1, " %s", Ver_name);
|
||||
SendMessage(1, " Build number: %s", ultoa(Ver_build, intbuffer, 10));
|
||||
SendMessage(1, " Minor version: %s", ultoa(Ver_min, intbuffer, 10));
|
||||
SendMessage(1, " Major version: %s", ultoa(Ver_maj, intbuffer, 10));
|
||||
SendMessage(1, " Platform Id: %s", ultoa(Ver_pid, intbuffer, 10));
|
||||
#else
|
||||
char os_string[100];
|
||||
SendMessage(1, "Operating system information.");
|
||||
SendMessage(1, " %s", GetOS(os_string));
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "Usage: Serverinfo [type]");
|
||||
SendMessage(1, " OS - Operating system version information.");
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "IPLookup") == 0 && admin >= AccountStatus::GMMgmt) {
|
||||
client_list.SendCLEList(admin, 0, this, sep.argplus[1]);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "LSReconnect") == 0 && admin >= AccountStatus::GMAdmin) {
|
||||
#ifdef _WINDOWS
|
||||
_beginthread(AutoInitLoginServer, 0, nullptr);
|
||||
#else
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, nullptr, &AutoInitLoginServer, nullptr);
|
||||
#endif
|
||||
RunLoops = true;
|
||||
SendMessage(1, " Login Server Reconnect manually restarted by Console");
|
||||
LogInfo("Login Server Reconnect manually restarted by Console");
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "zonelock") == 0 && admin >= consoleZoneStatus) {
|
||||
if (strcasecmp(sep.arg[1], "list") == 0) {
|
||||
zoneserver_list.ListLockedZones(0, this);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[1], "lock") == 0 && admin >= AccountStatus::GMAdmin) {
|
||||
uint16 tmp = ZoneID(sep.arg[2]);
|
||||
if (tmp) {
|
||||
if (zoneserver_list.SetLockedZone(tmp, true))
|
||||
zoneserver_list.SendEmoteMessage(0, 0, 80, 15, "Zone locked: %s", ZoneName(tmp));
|
||||
else
|
||||
SendMessage(1, "Failed to change lock");
|
||||
}
|
||||
else
|
||||
SendMessage(1, "Usage: #zonelock lock [zonename]");
|
||||
}
|
||||
else if (strcasecmp(sep.arg[1], "unlock") == 0 && admin >= AccountStatus::GMAdmin) {
|
||||
uint16 tmp = ZoneID(sep.arg[2]);
|
||||
if (tmp) {
|
||||
if (zoneserver_list.SetLockedZone(tmp, false))
|
||||
zoneserver_list.SendEmoteMessage(0, 0, 80, 15, "Zone unlocked: %s", ZoneName(tmp));
|
||||
else
|
||||
SendMessage(1, "Failed to change lock");
|
||||
}
|
||||
else
|
||||
SendMessage(1, "Usage: #zonelock unlock [zonename]");
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "#zonelock sub-commands");
|
||||
SendMessage(1, " list");
|
||||
if (admin >= AccountStatus::GMAdmin) {
|
||||
SendMessage(1, " lock [zonename]");
|
||||
SendMessage(1, " unlock [zonename]");
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "reloadworld") == 0 && admin > AccountStatus::GMAdmin)
|
||||
{
|
||||
SendEmoteMessage(0,0,0,15,"Reloading World...");
|
||||
auto pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
|
||||
ReloadWorld_Struct* RW = (ReloadWorld_Struct*) pack->pBuffer;
|
||||
RW->global_repop = ReloadWorld::Repop;
|
||||
zoneserver_list.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
else if (strcasecmp(sep.arg[0], "") == 0){
|
||||
/* Hit Enter with no command */
|
||||
}
|
||||
else {
|
||||
SendMessage(1, "Command unknown.");
|
||||
}
|
||||
if (state == CONSOLE_STATE_CONNECTED)
|
||||
SendPrompt();
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Console::SendPrompt() {
|
||||
if (tcpc->GetEcho())
|
||||
SendMessage(0, "%s> ", paccountname);
|
||||
}
|
||||
|
||||
@@ -66,21 +66,6 @@ void EQLConfig::LoadSettings() {
|
||||
|
||||
}
|
||||
|
||||
EQLConfig *EQLConfig::CreateLauncher(const char *name, uint8 dynamic_count) {
|
||||
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, name, strlen(name)&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
|
||||
std::string query = StringFormat("INSERT INTO launcher (name, dynamics) VALUES('%s', %d)", namebuf, dynamic_count);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return new EQLConfig(name);
|
||||
}
|
||||
|
||||
void EQLConfig::GetZones(std::vector<LauncherZone> &result) {
|
||||
std::map<std::string, LauncherZone>::iterator cur, end;
|
||||
cur = m_zones.begin();
|
||||
@@ -90,64 +75,6 @@ void EQLConfig::GetZones(std::vector<LauncherZone> &result) {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> EQLConfig::ListZones() {
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
std::vector<std::string> res;
|
||||
if(ll == nullptr) {
|
||||
//if the launcher isnt connected, use the list from the database.
|
||||
std::map<std::string, LauncherZone>::iterator cur, end;
|
||||
cur = m_zones.begin();
|
||||
end = m_zones.end();
|
||||
for(; cur != end; ++cur) {
|
||||
res.push_back(cur->first);
|
||||
}
|
||||
} else {
|
||||
//otherwise, use the zone list from the launcher link.
|
||||
ll->GetZoneList(res);
|
||||
}
|
||||
return(res);
|
||||
}
|
||||
|
||||
void EQLConfig::DeleteLauncher() {
|
||||
|
||||
launcher_list.Remove(m_name.c_str());
|
||||
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
|
||||
std::string query = StringFormat("DELETE FROM launcher WHERE name = '%s'", namebuf);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
|
||||
query = StringFormat("DELETE FROM launcher_zones WHERE launcher = '%s'", namebuf);
|
||||
results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQLConfig::IsConnected() const {
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
return(ll != nullptr);
|
||||
}
|
||||
|
||||
void EQLConfig::RestartZone(Const_char *zone_ref) {
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll == nullptr)
|
||||
return;
|
||||
ll->RestartZone(zone_ref);
|
||||
}
|
||||
|
||||
void EQLConfig::StopZone(Const_char *zone_ref) {
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll == nullptr)
|
||||
return;
|
||||
ll->StopZone(zone_ref);
|
||||
}
|
||||
|
||||
void EQLConfig::StartZone(Const_char *zone_ref) {
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll == nullptr)
|
||||
@@ -155,158 +82,6 @@ void EQLConfig::StartZone(Const_char *zone_ref) {
|
||||
ll->StartZone(zone_ref);
|
||||
}
|
||||
|
||||
bool EQLConfig::BootStaticZone(Const_char *short_name, uint16 port) {
|
||||
//make sure the short name is valid.
|
||||
if(ZoneID(short_name) == 0)
|
||||
return false;
|
||||
|
||||
//database update
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
char zonebuf[32];
|
||||
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
|
||||
zonebuf[31] = '\0';
|
||||
|
||||
std::string query = StringFormat("INSERT INTO launcher_zones (launcher, zone, port) "
|
||||
"VALUES('%s', '%s', %d)", namebuf, zonebuf, port);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//update our internal state.
|
||||
LauncherZone lz;
|
||||
lz.name = short_name;
|
||||
lz.port = port;
|
||||
m_zones[lz.name] = lz;
|
||||
|
||||
//if the launcher is connected, update it.
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll != nullptr) {
|
||||
ll->BootZone(short_name, port);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQLConfig::ChangeStaticZone(Const_char *short_name, uint16 port) {
|
||||
//make sure the short name is valid.
|
||||
if(ZoneID(short_name) == 0)
|
||||
return false;
|
||||
|
||||
//check internal state
|
||||
std::map<std::string, LauncherZone>::iterator res;
|
||||
res = m_zones.find(short_name);
|
||||
if(res == m_zones.end()) {
|
||||
//not found.
|
||||
LogError("Update for unknown zone {}", short_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
char zonebuf[32];
|
||||
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
|
||||
zonebuf[31] = '\0';
|
||||
|
||||
std::string query = StringFormat("UPDATE launcher_zones SET port=%d WHERE "
|
||||
"launcher = '%s' AND zone = '%s'",port, namebuf, zonebuf);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//update internal state
|
||||
res->second.port = port;
|
||||
|
||||
//if the launcher is connected, update it.
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll != nullptr) {
|
||||
ll->RestartZone(short_name);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQLConfig::DeleteStaticZone(Const_char *short_name) {
|
||||
//check internal state
|
||||
std::map<std::string, LauncherZone>::iterator res;
|
||||
res = m_zones.find(short_name);
|
||||
if(res == m_zones.end()) {
|
||||
//not found.
|
||||
LogError("Update for unknown zone {}", short_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
char zonebuf[32];
|
||||
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
|
||||
zonebuf[31] = '\0';
|
||||
|
||||
std::string query = StringFormat("DELETE FROM launcher_zones WHERE "
|
||||
"launcher = '%s' AND zone = '%s'", namebuf, zonebuf);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//internal update.
|
||||
m_zones.erase(res);
|
||||
|
||||
//if the launcher is connected, update it.
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll != nullptr) {
|
||||
ll->StopZone(short_name);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQLConfig::SetDynamicCount(int count) {
|
||||
|
||||
char namebuf[128];
|
||||
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
|
||||
namebuf[127] = '\0';
|
||||
|
||||
std::string query = StringFormat("UPDATE launcher SET dynamics=%d WHERE name='%s'", count, namebuf);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//update in-memory version.
|
||||
m_dynamics = count;
|
||||
|
||||
//if the launcher is connected, update it.
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll != nullptr) {
|
||||
ll->BootDynamics(count);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int EQLConfig::GetDynamicCount() const {
|
||||
return(m_dynamics);
|
||||
}
|
||||
|
||||
std::map<std::string,std::string> EQLConfig::GetZoneDetails(Const_char *zone_ref) {
|
||||
std::map<std::string,std::string> res;
|
||||
|
||||
LauncherLink *ll = launcher_list.Get(m_name.c_str());
|
||||
if(ll == nullptr) {
|
||||
res["name"] = zone_ref;
|
||||
res["up"] = "0";
|
||||
res["starts"] = "0";
|
||||
res["port"] = "0";
|
||||
} else {
|
||||
ll->GetZoneDetails(zone_ref, res);
|
||||
}
|
||||
|
||||
return(res);
|
||||
}
|
||||
|
||||
|
||||
@@ -42,24 +42,8 @@ public:
|
||||
|
||||
//BEGIN PERL EXPORT
|
||||
Const_char * GetName() const { return(m_name.c_str()); }
|
||||
int GetStaticCount() const { return(m_zones.size()); }
|
||||
bool IsConnected() const; //is this launcher connected to world
|
||||
|
||||
void DeleteLauncher(); //kill this launcher and all its zones.
|
||||
|
||||
void RestartZone(Const_char *zone_ref);
|
||||
void StopZone(Const_char *zone_ref);
|
||||
void StartZone(Const_char *zone_ref);
|
||||
|
||||
bool BootStaticZone(Const_char *short_name, uint16 port);
|
||||
bool ChangeStaticZone(Const_char *short_name, uint16 port);
|
||||
bool DeleteStaticZone(Const_char *short_name);
|
||||
|
||||
bool SetDynamicCount(int count);
|
||||
int GetDynamicCount() const;
|
||||
|
||||
std::vector<std::string> ListZones(); //returns an array of zone refs
|
||||
std::map<std::string,std::string> GetZoneDetails(Const_char *zone_ref);
|
||||
//END PERL EXPORT
|
||||
|
||||
protected:
|
||||
|
||||
@@ -37,7 +37,6 @@ extern LauncherList launcher_list;
|
||||
LauncherLink::LauncherLink(int id, std::shared_ptr<EQ::Net::ServertalkServerConnection> c)
|
||||
: ID(id),
|
||||
tcpc(c),
|
||||
authenticated(false),
|
||||
m_name(""),
|
||||
m_bootTimer(2000)
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user