KimLS
ff3cb9fc54
Merge branch 'master' into inv2
2015-04-07 16:29:07 -07:00
KimLS
56e7d1b0dc
Okay finally merchant buying works -.-
2015-04-07 16:28:28 -07:00
KimLS
979590db9f
Fix for lower than intended drop rates for drop limit loot tables after the min drop changes
2015-04-06 17:42:15 -07:00
KimLS
7341ecc185
Some work on implementing slot selection
2015-04-06 16:53:12 -07:00
Michael Cook (mackal)
7bd185b7b7
Fix RoF+ OP_Animation handling
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That's handled in the patch file
2015-04-06 16:13:58 -04:00
Natedog2012
7662eaf983
All animation structs were backwards and poorly named.. RoF+ animations work properly
2015-04-06 03:11:04 -07:00
KimLS
fc1d6c0676
Fix for mindrop on drop tables sometimes not being fully respected
2015-04-04 17:03:28 -07:00
Michael Cook (mackal)
51a314fa31
for whatever reason spell based procs generate casting messages
2015-04-02 14:54:11 -04:00
Natedog2012
8bd22e8c38
2nd part to Alternate currency fix forgot to paste this back in
2015-03-29 02:16:23 -07:00
Natedog2012
e304e67cf1
Fix how Alternate Currency Reclaim and Create works if the player has 0 currency available
2015-03-29 01:00:57 -07:00
KimLS
b6a01871d8
Fix for another bazaar problem
2015-03-28 23:38:41 -07:00
Alex
a569e20110
Merge pull request #388 from iequalshane/master
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Enable multiple NPC equipment materials
2015-03-28 23:34:43 -07:00
Alex
75146350fc
Merge pull request #393 from noudess/master
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Vendor message for rejection based on Deity
2015-03-28 23:34:23 -07:00
KayenEQ
a75f4e70a1
sympathetic proc fix
2015-03-29 02:11:02 -04:00
SecretsOTheP
b6cc070633
Identified the Target Ring fields for RoF/RoF2 and added a perl accessor for the last target ring position received from the client.
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Usage: $client->GetTargetRingX(), $client->GetTargetRingY(), $client->GetTargetRingZ()
2015-03-29 01:35:24 -04:00
Paul Coene
94d118fdf8
Some vendors would decide not to see based on deity, but messages were
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picking the next best reason. Added a message choice that seemed to make
sense for deity.
2015-03-27 17:12:39 -04:00
JJ
4dcb679c53
Manual merge of #387 .
2015-03-27 16:40:02 -04:00
KimLS
279ed8d86c
Merge branch 'master' into inv2
2015-03-25 15:55:16 -07:00
N0ctrnl
c4a7acb6d1
Update tradeskills.cpp
2015-03-25 12:04:03 -05:00
KimLS
9598ce45c9
Merge branch 'master' of github.com:EQEmu/Server
2015-03-24 16:37:25 -07:00
KimLS
9ef4825a72
Fix for gaps in path files during add
2015-03-24 16:37:12 -07:00
KayenEQ
202c59eb48
More sympathetic proc fixes
2015-03-24 07:13:22 -04:00
KayenEQ
340ed6c59d
Fix for sympathetic proc code to allow for it to be properly checked from spell buffs.
2015-03-24 01:42:34 -04:00
KimLS
0cf5cca415
Other half of bazaar exploit
2015-03-22 23:18:08 -07:00
KimLS
f021ee5491
Fix for traders not correctly setting price
2015-03-22 14:47:45 -07:00
KimLS
6c26bc9c8f
Fix for alt currency reclaim exploit and fix for exploit in trader code where price != set price
2015-03-20 13:10:36 -07:00
KayenEQ
1c454d9569
Fix for pets not receiving group buffs cast on them correctly.
2015-03-19 16:22:17 -04:00
JJ
3b9f62f0a1
Exported ReloadZoneStaticData to perl and lua.
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Usage:
(perl) quest::reloadzonestaticdata();
(lua) eq.reloadzonestaticdata();
2015-03-18 02:49:00 -04:00
KimLS
21ce5c6daa
Merge plus some work on fixing stacking for merchants.
2015-03-15 14:02:13 -07:00
Shane Lynch
2003efb5ab
Enable multiple NPC equipment materials (part2)
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Adding missing header from previous commit.
2015-03-10 21:59:31 -07:00
Shane Lynch
13743caf19
Enable multiple NPC equipment materials
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This change allows #npcedit
armtexture/bracertexture/handtexture/legtexture/feettexture to work
properly and sets individual armor slot materials for NPCs.
2015-03-10 21:33:44 -07:00
KayenEQ
2cf2ef4fac
Fix to check if weapon actually has a valid proc before trying to proc it.
2015-03-10 00:33:11 -04:00
KayenEQ
69d02b7e72
perl $npc->GetCombatState
2015-03-09 06:40:13 -04:00
KimLS
00af95502e
Wip merchant stuff, summoning should work now.
2015-03-06 15:53:15 -08:00
Uleat
c96ee79b1e
Added ';' to safe_delete_array(data) in ~BulkZoneSpawnPacket()
2015-03-06 04:26:26 -05:00
KimLS
dda8ae4803
Basic item summoning, fix for saving not working 100 pct, deletion works, cursor queue should work too.
2015-03-05 18:03:37 -08:00
Alex
bd9665e35b
Merge pull request #381 from noudess/master
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Allow server customization of swimming start value.
2015-03-04 19:37:01 -08:00
KimLS
9fcdf5367e
Swap saving now works correctly except for cursor items which wont be reloaded correctly as we don't send cursor on login yet. Also added check for bag into another bag src bag needs to have nothing in it first.
2015-03-04 19:33:01 -08:00
Akkadius
0210d6f6bf
Fix Spell Book Deletion
2015-03-04 02:40:49 -06:00
Uleat
fe294e60b5
Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases
2015-03-03 04:08:52 -05:00
KimLS
972d3d8874
Fix for swapping a stack with another item that is not of the same stack size. Added some console visualization for testing and added basics of data modeling for inventory, saving soon.
2015-03-02 19:38:57 -08:00
Michael Cook (mackal)
f95806b47b
Move item caps that depend on spells/aas to be done after those are valid
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Also fix Sleeper's Tomb avatar proc to be counted towards item ATK
2015-03-02 16:23:46 -05:00
KimLS
abc5ddc5f8
Inventory Swap implemented and passes tests, though still want to verify it a bit more also does not yet save but that's next. Fixed a crash in memory buffer too.
2015-03-02 00:44:28 -08:00
KayenEQ
d3249397f3
fix to prior commit
2015-02-28 23:39:44 -05:00
KayenEQ
4835b7063c
PERL remove proc functions
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$npc->RemoveMeleeProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
2015-02-28 23:24:19 -05:00
KimLS
14b5a8d817
Merge from master
2015-02-28 17:59:32 -08:00
KimLS
20cbe4af44
More work on swapping, almost there just need to write code for stack split/move/combining
2015-02-28 17:56:01 -08:00
Uleat
8dfa0a7220
Final tweak for light sources
2015-02-27 19:28:28 -05:00
KimLS
7870bf103a
Working on can equip, putting it in the general inventory class.
2015-02-27 02:40:44 -08:00
KayenEQ
7851f272e5
Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
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Fix for perl GetModSkillDmgTaken
2015-02-27 03:11:04 -05:00