Uleat
cfa05587fc
Added versioning for required ornament inventory sql
2014-11-26 21:05:43 -05:00
Michael Cook (mackal)
32a034bd58
Flipped logic wrong :P
2014-11-26 19:12:04 -05:00
Michael Cook (mackal)
2814130aad
Fix for compilers w/o C++11 uniform initialization
2014-11-26 19:04:20 -05:00
Michael Cook (mackal)
c5c778f575
Minor bug fixes
2014-11-26 18:29:07 -05:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Michael Cook (mackal)
ee7f88d247
Merge pull request #301 from KayenEQ/Development
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Fix for numhits counter being decreased 2x for Outgoing Hit Success from...
2014-11-26 15:27:43 -05:00
Akkadius
5c5cde7fe5
Database::GetGroupLeaderForLogin fix
2014-11-26 00:31:50 -06:00
Akkadius
08e787da59
Replaced atoll with more appropriate macro atoul
2014-11-26 00:24:31 -06:00
Akkadius
b43cfa126f
Renamed SetPKItem to SetPlayerKillItemID
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Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID
Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary
Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
fbaae2b1e4
Renamed Corpse::LoadFromDBData to Corpse* Corpse::LoadCharacterCorpseEntity
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Corpse Private class descriptors added
General cleanup
2014-11-25 23:17:08 -06:00
Akkadius
0598f7e87c
Fixed an issue that has surfaced with new code behaving how it should, breaking old code. Naked corpses were not despawning on their decay timers because of incorrect return logic on a database function
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Removed ClearCorpseItems as it is no longer necessary as corpses deleted items appropriately when they are removed from the corpse
General cleanup of functions and variables in corpse code
2014-11-25 22:47:50 -06:00
Trevius
b4862dea45
Compile Fix and fix to prevent Mercenaries from being set as Group Leader.
2014-11-25 02:54:02 -06:00
Trevius
09e13d0034
Spells that modify model size are now limited to 2 size adjustments from the base size.
2014-11-25 02:22:58 -06:00
Trevius
bee04c1b53
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:36:13 -06:00
Trevius
2fbe6b304c
Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.
2014-11-24 02:32:33 -06:00
Akkadius
02e82f1cfc
Fix for bot build
2014-11-24 02:06:51 -06:00
Akkadius
a2bef4d999
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:02:31 -06:00
Akkadius
50a69a8e20
Finish of automatic corpse convert routine
2014-11-24 01:53:21 -06:00
Akkadius
a5207b58e1
Added namespace Convert:: to contain all of the player profile and corpse related structs so that when any of the structs change else where in the code, it does not break the conversion scripts. These are self contained structs just for the conversion scripts.
2014-11-24 01:12:12 -06:00
Akkadius
3c2b8d13b9
Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
2014-11-23 23:46:06 -06:00
Trevius
2f1191b263
Fixing my Swarm Pet "fix".
2014-11-23 23:17:57 -06:00
Akkadius
e4f45d7b35
Removed DBCore::RunQuery
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Converted last corpse.cpp function that mixed database code with corpse code
2014-11-23 22:57:46 -06:00
KayenEQ
f4d024fd47
Swarm pets will no longer assist owners if special ability '34' IMMUNE_AGGRO
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is set.
2014-11-23 23:44:14 -05:00
Akkadius
c30850f00a
Rest of ZoneDB Corpse functions converted to new API
2014-11-23 22:33:57 -06:00
Akkadius
ce248d83d6
Corpse Class Private scope variables renamed for understandability across the source
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Removed ThrowDBError from the source
Implemented MySQL query error log at the root of the MySQL API
Readability changes
2014-11-23 21:37:42 -06:00
KayenEQ
3ca282abfa
Fix for numhits counter not working where buffslot was 0 in some situations.
2014-11-23 22:06:15 -05:00
KayenEQ
5c0fbac7b0
Removal of 2x numhits outgoing hit success call from special attack.
2014-11-23 21:41:05 -05:00
KayenEQ
ce4c6b0c8a
string
2014-11-23 20:52:24 -05:00
Akkadius
6b67c3736b
Increased Max charge or stack count on corpses to uint16 (Beyond 1k)
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Fixed the deletion of items so that they occur immediately when removed from corpse instead of clicking 'Done'
Fixed loading of item tints and other fields since atoi caps at 2147483647
2014-11-23 19:51:01 -06:00
KayenEQ
3266ed98e6
Fix for target type 39 GroupNoPets.
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Should no longer take hold on a pet if your targeting it when
casting spell.
2014-11-23 20:48:07 -05:00
KayenEQ
5970b0ee41
Fix for numhits counter being decreased 2x for Outgoing Hit Success from client melee attacks.
2014-11-23 20:19:54 -05:00
Akkadius
3b51aebb51
More load and delete changes for corpses
2014-11-23 17:49:56 -06:00
Akkadius
12ceac4c02
Corpses properly loading now
2014-11-23 15:55:38 -06:00
Akkadius
7fa1256c5d
...
2014-11-23 01:04:50 -06:00
Akkadius
f328853251
More restructures, non-working state
2014-11-22 23:28:20 -06:00
Akkadius
d1b0564698
Changing corpse loading structure
2014-11-22 18:43:23 -06:00
Akkadius
111fb84041
Moved zonedatabase functions out of corpse.cpp
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Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
Trevius
79a70271d5
Crash fix for Swarm Pets.
2014-11-22 12:53:49 -06:00
KimLS
1ca397f426
Lua parser: script_init.lua for zones will now follow script_init_v[0-9]+\.lua similar to player quests.
2014-11-22 03:20:39 -08:00
Trevius
d49426f763
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-22 00:27:40 -06:00
Trevius
c5a90adb39
Grouping with Mercenaries is considerably less buggy.
2014-11-22 00:22:12 -06:00
Michael Cook (mackal)
3573686976
Fix issue with PendingTranslocateData
2014-11-21 22:50:08 -05:00
Michael Cook (mackal)
cab071b544
Merge pull request #299 from KayenEQ/Development
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Fix to remove double CastSpell call from use disc function.
2014-11-21 16:51:14 -05:00
KayenEQ
f1701aae9f
Fix to remove double CastSpell calls from use disc function.
2014-11-20 05:53:59 -05:00
KayenEQ
96a0cc37e0
Merge git://github.com/EQEmu/Server into Development
2014-11-20 05:05:29 -05:00
KayenEQ
2330285b04
revert
2014-11-20 05:05:15 -05:00
Michael Cook (mackal)
ac463fe9aa
Fix RoF Raid opcodes
2014-11-20 01:10:24 -05:00
Trevius
b5c6b47639
Minor Merc Correction.
2014-11-19 22:52:49 -06:00
Trevius
62e22d1aea
Mercenaries now Dismiss, Suspend, Unsuspend, and Die correctly.
2014-11-19 22:46:15 -06:00
Trevius
1973a065c5
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-19 22:43:55 -06:00