KimLS
cebda984b6
Sleep longer when zone not booted
2017-04-15 13:55:26 -07:00
KimLS
984b50504c
Change zone timer resolutions based on zone having players or not
2017-04-14 16:59:37 -07:00
KimLS
18d28ae8d3
Console initial implementation
2017-04-09 20:17:48 -07:00
KimLS
281483efc1
Merge of a monster
2017-04-02 20:03:51 -07:00
KimLS
9750d09635
Change default settings and removal of unacked packets for now
2017-04-01 17:25:48 -07:00
Akkadius
52a43a3edb
Fix Travis
2017-04-01 03:59:24 -05:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
Akkadius
af9a34e4e7
[Performance] Slow dynamic zones down when no clients are in them
2017-03-28 21:10:57 -05:00
KimLS
de777fc90f
Merge fix
2017-03-26 17:25:01 -07:00
KimLS
cfdbca6f12
Fix for unreliable packets (kind of a hack but it works) being flagged as corrupt
2017-03-20 00:22:50 -07:00
Michael Cook (mackal)
9510e8fbe1
This should resolve leaks and shutdown lua issues
2017-03-18 16:59:46 -04:00
KimLS
310d27c0bd
Some changes to tic rates and default values
2017-03-12 18:38:33 -07:00
KimLS
56fdc6aaac
Change default settings
2017-03-10 23:31:51 -08:00
KimLS
66c1fd9369
Revert some changes that were causing more harm than good
2017-02-28 23:17:30 -08:00
KimLS
0d1e63c92a
Merge remote-tracking branch 'origin/master' into eqstream
2017-02-25 15:31:40 -08:00
Uleat
4e8a03f7b4
Migrated bot spell casting chance data to the database
2017-02-23 19:16:36 -05:00
KimLS
ed813363a5
Fix for locked server bug, bandaid to fix stupid missile code.
2017-02-08 19:27:51 -08:00
Akkadius
57d75572b2
Heavily reduce idle cpu footprint with many zone processes loaded simultaneously and not active
2017-02-08 17:28:54 -06:00
KimLS
2447c38c82
Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.
2017-01-02 22:38:47 -08:00
KimLS
f07b5d9032
Legacy connection wip
2016-11-07 21:03:06 -08:00
KimLS
53beefd19b
Fix for how uv writes work on linux (they don't copy the buffer automatically) which should enable actually logging in on linux now
2016-11-02 18:45:05 -07:00
KimLS
1d1df3bf7a
Servertalk implementation wip, added optional support for pub-key authenticated encryption (via libsodium), not backwards compatible.
2016-10-23 17:55:19 -07:00
KimLS
44b9c99781
Relay link improvements, considering changing it.
2016-10-14 19:48:49 -07:00
KimLS
4ba0aa8e7f
Basic relay link connection
2016-10-11 21:34:26 -07:00
KimLS
7a3147a3b3
Streams work on all of the servers now
2016-09-29 22:21:39 -07:00
KimLS
a76149c8e3
Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be.
2016-09-28 23:51:37 -07:00
KimLS
751e61d6e5
Converted all the EQStreams into EQStreamInterfaces, dear god help us.
2016-09-24 22:43:29 -07:00
Uleat
84db0ec2c5
Zone MMF Implementation (for map files)
2016-07-28 22:50:06 -04:00
Michael Cook (mackal)
60da544d3a
clang-tidy modernize-use-auto
2016-05-25 16:10:28 -04:00
Michael Cook (mackal)
cdbeb24a05
Change emptiness checks to empty() from size() [clang-tidy]
...
This has two benefits, it's clear what we are checking and
size() isn't always constant time, where empty is (performance!)
2016-05-25 14:57:47 -04:00
phredi
b997a040d7
Config File Update Initial Update
2016-05-20 21:03:34 -05:00
Michael Cook (mackal)
c159b89e79
Rewrite VarCache_Struct
...
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Uleat
b327da7092
Activation of the new 'Bots' command system
2016-03-24 18:50:31 -04:00
Akkadius
2a69ae42ee
(Performance) Rate limit the rate in which signals are processed for NPC's
2015-11-01 17:02:52 -06:00
Akkadius
53c8d63981
Implement Perl Export Variable settings map (Huge performance boost) (Preliminary)
2015-11-01 15:59:24 -06:00
Akkadius
33917fe2a9
- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'
...
- Refactored some zoneserver/worldserver code for readability
2015-10-31 20:19:57 -05:00
KimLS
b7cd0b223f
Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address
2015-07-16 01:51:10 -07:00
KimLS
9f1f36cca6
Merge from master
2015-07-15 23:15:25 -07:00
KimLS
8dd362a101
Fix for launcher not actually sending static ports when set in the db
2015-07-11 13:28:37 -07:00
KimLS
3dd89b0daa
Polishing shared memory hotfix code
2015-06-23 22:04:48 -07:00
KimLS
67143f1b8a
Initial work on shared memory hotfixes
2015-06-23 17:39:06 -07:00
KimLS
1589169200
AAs should load from character data now, though will be fucked up if you already had stacked aas.
2015-06-10 22:46:57 -07:00
KimLS
3d1dc6314d
New style AA data loading, still rudimentary
2015-06-07 19:42:12 -07:00
Russell Kinasz
2c6fd44811
Implemented encounter timers - no spawn required
2015-06-02 12:25:09 -07:00
KimLS
7dbe6a7426
Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs.
2015-01-27 21:12:44 -08:00
Akkadius
5266d7b25c
Add extra checking at the root of Log.Out to check if the category is subscribed to any of the output methods before trying to parse message strings and then pass them to the sub output functions and THEN perform log_setting checks and debug_level checks.
...
I performed a unit test of 1,000,000 log writes, there is hardly any difference.
#::: Before Checks
[01-25-2015 :: 03:15:35] [999999] Test #2... Took 17.940001 seconds
#::: With Checks
[01-25-2015 :: 04:10:55] [999999] Test #2... Took 18.018000 seconds
2015-01-25 04:24:05 -06:00
Akkadius
9f25b52f9a
Change some zone server Logging to General (Level 1) debugging
2015-01-21 19:08:43 -06:00
Akkadius
46010fbfdf
Rename LoadLogSysSettings to LoadLogSettings
2015-01-21 19:04:13 -06:00
Akkadius
92737339b3
Properly close process files in zone and world
2015-01-21 18:46:56 -06:00
Akkadius
e4829225f6
Add file log handling in every process
2015-01-20 06:15:56 -06:00