Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address

This commit is contained in:
KimLS 2015-07-16 01:51:10 -07:00
parent 9f1f36cca6
commit b7cd0b223f
9 changed files with 98 additions and 79 deletions

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@ -546,6 +546,7 @@ struct ServerLSPeerConnect {
struct ServerConnectInfo {
char address[250];
char local_address[250];
uint16 port;
};

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@ -1217,30 +1217,31 @@ void Client::Clearance(int8 response)
return;
}
// @bp This is the chat server
/*
char packetData[] = "64.37.148.34.9876,MyServer,Testchar,23cd2c95";
outapp = new EQApplicationPacket(OP_0x0282, sizeof(packetData));
strcpy((char*)outapp->pBuffer, packetData);
QueuePacket(outapp);
delete outapp;
*/
// Send zone server IP data
outapp = new EQApplicationPacket(OP_ZoneServerInfo, sizeof(ZoneServerInfo_Struct));
ZoneServerInfo_Struct* zsi = (ZoneServerInfo_Struct*)outapp->pBuffer;
const char *zs_addr=zs->GetCAddress();
if (!zs_addr[0]) {
if (cle->IsLocalClient()) {
const char *zs_addr = nullptr;
if(cle && cle->IsLocalClient()) {
const char *local_addr = zs->GetCLocalAddress();
if(local_addr[0]) {
zs_addr = local_addr;
} else {
struct in_addr in;
in.s_addr = zs->GetIP();
zs_addr=inet_ntoa(in);
if (!strcmp(zs_addr,"127.0.0.1"))
zs_addr=WorldConfig::get()->LocalAddress.c_str();
zs_addr = inet_ntoa(in);
}
} else {
const char *addr = zs->GetCAddress();
if(addr[0]) {
zs_addr = addr;
} else {
zs_addr=WorldConfig::get()->WorldAddress.c_str();
struct in_addr in;
in.s_addr = zs->GetIP();
zs_addr = inet_ntoa(in);
}
}
strcpy(zsi->ip, zs_addr);
zsi->port =zs->GetCPort();
Log.Out(Logs::Detail, Logs::World_Server,"Sending client to zone %s (%d:%d) at %s:%d",zonename,zoneID,instanceID,zsi->ip,zsi->port);

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@ -57,6 +57,7 @@ ZoneServer::ZoneServer(EmuTCPConnection* itcpc)
instanceID = 0;
memset(clientaddress, 0, sizeof(clientaddress));
memset(clientlocaladdress, 0, sizeof(clientlocaladdress));
clientport = 0;
BootingUp = false;
authenticated = false;
@ -581,7 +582,7 @@ bool ZoneServer::Process() {
ServerConnectInfo* sci = (ServerConnectInfo*) pack->pBuffer;
if (!sci->port) {
clientport=zoneserver_list.GetAvailableZonePort();
clientport = zoneserver_list.GetAvailableZonePort();
ServerPacket p(ServerOP_SetConnectInfo, sizeof(ServerConnectInfo));
memset(p.pBuffer,0,sizeof(ServerConnectInfo));
@ -590,8 +591,18 @@ bool ZoneServer::Process() {
SendPacket(&p);
Log.Out(Logs::Detail, Logs::World_Server,"Auto zone port configuration. Telling zone to use port %d",clientport);
} else {
clientport=sci->port;
Log.Out(Logs::Detail, Logs::World_Server,"Zone specified port %d, must be a previously allocated zone reconnecting.",clientport);
clientport = sci->port;
Log.Out(Logs::Detail, Logs::World_Server,"Zone specified port %d.",clientport);
}
if(sci->address[0]) {
strn0cpy(clientaddress, sci->address, 250);
Log.Out(Logs::Detail, Logs::World_Server, "Zone specified address %s.", sci->address);
}
if(sci->local_address[0]) {
strn0cpy(clientlocaladdress, sci->local_address, 250);
Log.Out(Logs::Detail, Logs::World_Server, "Zone specified local address %s.", sci->address);
}
}

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@ -56,6 +56,7 @@ public:
inline uint32 GetIP() const { return tcpc->GetrIP(); }
inline uint16 GetPort() const { return tcpc->GetrPort(); }
inline const char* GetCAddress() const { return clientaddress; }
inline const char* GetCLocalAddress() const { return clientaddress; }
inline uint16 GetCPort() const { return clientport; }
inline uint32 GetID() const { return ID; }
inline bool IsBootingUp() const { return BootingUp; }
@ -73,6 +74,7 @@ private:
uint32 ID;
char clientaddress[250];
char clientlocaladdress[250];
uint16 clientport;
bool BootingUp;
bool staticzone;

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@ -169,6 +169,7 @@ int command_init(void) {
command_add("aggrozone", "[aggro] - Aggro every mob in the zone with X aggro. Default is 0. Not recommend if you're not invulnerable.", 100, command_aggrozone) ||
command_add("ai", "[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target", 100, command_ai) ||
command_add("appearance", "[type] [value] - Send an appearance packet for you or your target", 150, command_appearance) ||
command_add("apply_shared_memory", "[shared_memory_name] - Tells every zone and world to apply a specific shared memory segment by name.", 250, command_apply_shared_memory) ||
command_add("attack", "[targetname] - Make your NPC target attack targetname", 150, command_attack) ||
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", 250, command_augmentitem) ||
command_add("aug", nullptr, 250, command_augmentitem) ||
@ -253,7 +254,7 @@ int command_init(void) {
command_add("heromodel", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.", 200, command_heromodel) ||
command_add("hideme", "[on/off] - Hide yourself from spawn lists.", 80, command_hideme) ||
command_add("hm", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.)", 200, command_heromodel) ||
command_add("hotfix", "[hotfix_name] - Reloads shared memory into a hotfix", 250, command_hotfix) ||
command_add("hotfix", "[hotfix_name] - Reloads shared memory into a hotfix, equiv to load_shared_memory followed by apply_shared_memory", 250, command_hotfix) ||
command_add("hp", "- Refresh your HP bar from the server.", 0, command_hp) ||
command_add("incstat", "- Increases or Decreases a client's stats permanently.", 200, command_incstat) ||
command_add("instance", "- Modify Instances", 200, command_instance) ||
@ -271,6 +272,7 @@ int command_init(void) {
command_add("level", "[level] - Set your or your target's level", 10, command_level) ||
command_add("listnpcs", "[name/range] - Search NPCs", 20, command_listnpcs) ||
command_add("listpetition", "- List petitions", 50, command_listpetition) ||
command_add("load_shared_memory", "[shared_memory_name] - Reloads shared memory and uses the input as output", 250, command_load_shared_memory) ||
command_add("loc", "- Print out your or your target's current location and heading", 0, command_loc) ||
command_add("lock", "- Lock the worldserver", 150, command_lock) ||
command_add("logs", "Manage anything to do with logs", 250, command_logs) ||
@ -10634,10 +10636,7 @@ void command_hotfix(Client *c, const Seperator *sep) {
hotfix_name = "hotfix_";
}
c->Message(0, "Creating and applying hotfix");
//Not 100% certain on the thread safety of this.
//I think it's okay however
std::thread t1([c,hotfix_name]() {
#ifdef WIN32
if(hotfix_name.length() > 0) {
@ -10666,3 +10665,52 @@ void command_hotfix(Client *c, const Seperator *sep) {
t1.detach();
}
void command_load_shared_memory(Client *c, const Seperator *sep) {
char hotfix[256] = { 0 };
database.GetVariable("hotfix_name", hotfix, 256);
std::string current_hotfix = hotfix;
std::string hotfix_name;
if(strcasecmp(current_hotfix.c_str(), sep->arg[1]) == 0) {
c->Message(0, "Cannot attempt to load this shared memory segment as it is already loaded.");
return;
}
hotfix_name = sep->arg[1];
c->Message(0, "Loading shared memory segment %s", hotfix_name.c_str());
std::thread t1([c,hotfix_name]() {
#ifdef WIN32
if(hotfix_name.length() > 0) {
system(StringFormat("shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
} else {
system(StringFormat("shared_memory").c_str());
}
#else
if(hotfix_name.length() > 0) {
system(StringFormat("./shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
}
else {
system(StringFormat("./shared_memory").c_str());
}
#endif
c->Message(0, "Shared memory segment finished loading.");
});
t1.detach();
}
void command_apply_shared_memory(Client *c, const Seperator *sep) {
char hotfix[256] = { 0 };
database.GetVariable("hotfix_name", hotfix, 256);
std::string hotfix_name = sep->arg[1];
c->Message(0, "Applying shared memory segment %s", hotfix_name.c_str());
database.SetVariable("hotfix_name", hotfix_name.c_str());
ServerPacket pack(ServerOP_ChangeSharedMem, hotfix_name.length() + 1);
if(hotfix_name.length() > 0) {
strcpy((char*)pack.pBuffer, hotfix_name.c_str());
}
worldserver.SendPacket(&pack);
}

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@ -326,6 +326,8 @@ void command_logs(Client *c, const Seperator *sep);
void command_resetaa_timer(Client *c, const Seperator *sep);
void command_reloadaa(Client *c, const Seperator *sep);
void command_hotfix(Client *c, const Seperator *sep);
void command_load_shared_memory(Client *c, const Seperator *sep);
void command_apply_shared_memory(Client *c, const Seperator *sep);
#ifdef EQPROFILE
void command_profiledump(Client *c, const Seperator *sep);

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@ -575,16 +575,6 @@ uint32 NetConnection::GetIP(char* name)
}
void NetConnection::SaveInfo(char* address, uint32 port, char* waddress, char* filename) {
ZoneAddress = new char[strlen(address)+1];
strcpy(ZoneAddress, address);
ZonePort = port;
WorldAddress = new char[strlen(waddress)+1];
strcpy(WorldAddress, waddress);
strn0cpy(ZoneFileName, filename, sizeof(ZoneFileName));
}
NetConnection::NetConnection()
:
object_timer(5000),
@ -594,9 +584,6 @@ NetConnection::NetConnection()
raid_timer(1000),
trap_timer(1000)
{
ZonePort = 0;
ZoneAddress = 0;
WorldAddress = 0;
group_timer.Disable();
raid_timer.Disable();
corpse_timer.Disable();
@ -606,10 +593,6 @@ NetConnection::NetConnection()
}
NetConnection::~NetConnection() {
if (ZoneAddress != 0)
safe_delete_array(ZoneAddress);
if (WorldAddress != 0)
safe_delete_array(WorldAddress);
}
/* Update Window Title with relevant information */

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@ -39,20 +39,10 @@ public:
uint32 GetIP();
uint32 GetIP(char* name);
void SaveInfo(char* address, uint32 port, char* waddress,char* filename);
char* GetWorldAddress() { return WorldAddress; }
char* GetZoneAddress() { return ZoneAddress; }
char* GetZoneFileName() { return ZoneFileName; }
uint32 GetZonePort() { return ZonePort; }
Timer object_timer;
Timer door_timer;
Timer corpse_timer;
Timer group_timer;
Timer raid_timer;
Timer trap_timer;
private:
uint16 ZonePort;
char* ZoneAddress;
char* WorldAddress;
char ZoneFileName[50];
};

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@ -112,7 +112,16 @@ void WorldServer::OnConnected() {
pack = new ServerPacket(ServerOP_SetConnectInfo, sizeof(ServerConnectInfo));
ServerConnectInfo* sci = (ServerConnectInfo*) pack->pBuffer;
auto config = ZoneConfig::get();
sci->port = ZoneConfig::get()->ZonePort;
if(config->WorldAddress.length() > 0) {
strn0cpy(sci->address, config->WorldAddress.c_str(), 250);
}
if(config->LocalAddress.length() > 0) {
strn0cpy(sci->address, config->LocalAddress.c_str(), 250);
}
SendPacket(pack);
safe_delete(pack);
@ -485,9 +494,7 @@ void WorldServer::Process() {
if (zst->adminname[0] != 0)
std::cout << "Zone bootup by " << zst->adminname << std::endl;
if (!(Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic))) {
SendChannelMessage(0, 0, 10, 0, 0, "%s:%i Zone::Bootup failed: %s", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(zst->zoneid));
}
Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic);
break;
}
case ServerOP_ZoneIncClient: {
@ -508,8 +515,6 @@ void WorldServer::Process() {
if ((Zone::Bootup(szic->zoneid, szic->instanceid))) {
zone->AddAuth(szic);
}
else
SendEmoteMessage(0, 0, 100, 0, "%s:%i Zone::Bootup failed: %s (%i)", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(szic->zoneid, true), szic->zoneid);
}
break;
}
@ -715,30 +720,6 @@ void WorldServer::Process() {
case ServerOP_ZoneReboot: {
std::cout << "Got Server Requested Zone reboot" << std::endl;
ServerZoneReboot_Struct* zb = (ServerZoneReboot_Struct*) pack->pBuffer;
// printf("%i\n",zb->zoneid);
struct in_addr in;
in.s_addr = GetIP();
#ifdef _WINDOWS
char buffer[200];
snprintf(buffer,200,". %s %i %s",zb->ip2, zb->port, inet_ntoa(in));
if(zb->zoneid != 0) {
snprintf(buffer,200,"%s %s %i %s",database.GetZoneName(zb->zoneid),zb->ip2, zb->port ,inet_ntoa(in));
std::cout << "executing: " << buffer;
ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
}
else
{
std::cout << "executing: " << net.GetZoneFileName() << " " << buffer;
ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
}
#else
char buffer[5];
snprintf(buffer,5,"%i",zb->port); //just to be sure that it will work on linux
if(zb->zoneid != 0)
execl(net.GetZoneFileName(),net.GetZoneFileName(),database.GetZoneName(zb->zoneid),zb->ip2, buffer,inet_ntoa(in), nullptr);
else
execl(net.GetZoneFileName(),net.GetZoneFileName(),".",zb->ip2, buffer,inet_ntoa(in), nullptr);
#endif
break;
}
case ServerOP_SyncWorldTime: {