Michael Cook (mackal)
414cafdbed
Add OP_AddNimbusEffect
2017-10-09 00:04:43 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
79ff4dd944
Merge branch 'master' into auras
2017-07-19 02:19:13 -04:00
Michael Cook (mackal)
ec77e3a6fd
Add show_name and untargetable to npc_types fixes #637
...
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00
Michael Cook (mackal)
94038ebb75
WIP on auras
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Lots to do still
Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Natedog2012
daced25101
Add Popup2 .. allows for more customization of the popup window. Using PlayMp3 with the SoundControl option for Popup2 enabled will allow you to adjust sound volume as well.
2017-06-03 16:17:50 -07:00
Michael Cook (mackal)
9229ca4f79
Add OP_PetCommandState for ghold/hold
2017-05-04 00:27:42 -04:00
Michael Cook (mackal)
a8a1c3f809
Better comment some group shit
2017-02-28 02:21:44 -05:00
Uleat
ac0cba64f9
Merge pull request #585 from noudess/master
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Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Paul Coene
df86e644f4
Now the actual code changes - lol
2017-01-10 20:18:16 -05:00
Michael Cook (mackal)
e680a0f704
Change LottingItem_Struct::auto_loot to signed
2016-12-16 16:09:31 -05:00
Michael Cook (mackal)
bbd2796ea4
Add ParticlePoint enum for OP_LevelAppearance
2016-11-18 13:55:04 -05:00
Uleat
bfd07b1010
Added class EQEmu::InventorySlot
2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
2016-10-16 05:10:54 -04:00
Kinglykrab
28c5b32624
Modified quantity in Merchant_Sell_Struct to be uint32 in accordance with Merchant_Purchase_Struct. This will allow you to buy stacks of items beyond 255. (Tested with a stack of 1,000 Arrows.)
2016-08-26 18:46:22 -04:00
Natedog2012
4de9b2c53e
Add TiltX and TiltY manipulation to objects (Perl)
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Translate OP_GroundSpawn for Titanium
#perl plugin http://wiki.eqemulator.org/i?Module=Pastebin&Paste=u9IbA6Ql
2016-08-26 06:39:39 -07:00
Michael Cook (mackal)
ae5689ffb4
Clean up OP_ManaChange
2016-08-15 01:17:53 -04:00
Michael Cook (mackal)
e894e96404
Implement Linked Spell Reuse Timers
...
They started linked spells at OoW launch (I think)
At least canni was linked then.
This is rather user unfriendly, but that's live like.
Ex. the spells aren't actually put on cool down so you can attempt to cast them
still but you will be interrupted.
Titanium is particularly unfriendly with large differences in reuse times
2016-08-14 23:32:27 -04:00
Michael Cook (mackal)
d68a3b191e
Give pets 30 buff because that's what they got
2016-08-02 21:08:05 -04:00
Michael Cook (mackal)
ef2c17748e
Implement extra spell gems!
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New limits:
Tit: 9
SoF: 9
SoD: 10
UF: 12
RoF: 12
RoF2: 12
The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client
Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)
There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Michael Cook (mackal)
bda4fcfb26
Fix up SpellBuff struct
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Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
2016-07-25 16:22:48 -04:00
Uleat
62888170b0
Better the second time around...
2016-06-02 07:14:54 -04:00
Uleat
cd8cd90a38
Implemented EQEmu::TextureProfile
2016-06-01 08:54:26 -04:00
Uleat
ae3c98c692
Implemented EQEmu::TintProfile
2016-06-01 04:58:52 -04:00
Uleat
ea8f81feec
Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot
2016-05-31 22:07:02 -04:00
Uleat
16895910e4
Another eq_dictionary pass
2016-05-30 06:52:25 -04:00
Uleat
579efe83af
Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
2016-05-27 22:22:19 -04:00
Uleat
0ecc702612
ItemPacketType updates
2016-05-27 03:38:13 -04:00
Uleat
a144ecd21b
ItemPacketType note update
2016-05-26 17:23:57 -04:00
KimLS
4c3947efa6
Changes to UF and above clients on how spell buff tics are synced.
2016-05-25 22:00:28 -04:00
Uleat
71f128731f
Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
2016-05-25 18:50:26 -04:00
Uleat
3031365e1f
Moved struct Item_Struct into namespace EQEmu
2016-05-21 04:54:18 -04:00
Uleat
1890d006a2
Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition
2016-04-22 07:34:55 -04:00
Uleat
8edb6e9595
Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
2016-04-19 04:02:53 -04:00
Uleat
1b3cfc9a5c
Reworked EQDictionary into namespace EQEmu
2016-04-15 22:11:53 -04:00
Uleat
e75a53b775
Rework of eq_dictionary
2016-04-07 17:21:55 -04:00
Michael Cook (mackal)
ba5b3c2796
Update fling struct and add Fling to lua opcode enum
2016-03-29 15:11:59 -04:00
Michael Cook (mackal)
5585ddb80b
Add OP_Fling stuff so devs can play with
2016-03-25 20:26:21 -04:00
Michael Cook (mackal)
8464a0e3b5
Implement Guild Banks for RoF/RoF2
...
Everything appears to work, but please test!
2015-11-17 18:15:46 -05:00
Michael Cook (mackal)
a4d0db8e0a
Implement the extra Wild Rampage/Rampage message (SoD+)
2015-08-15 00:34:10 -04:00
Michael Cook (mackal)
cb525156ef
Merge branch 'master' into aa
2015-06-26 02:04:48 -04:00
Michael Cook (mackal)
32e880f571
Identified the extra byte at the end of OP_TargetBuffs/OP_BuffCreate
2015-06-20 14:05:32 -04:00
KimLS
dd345c01de
Activating AAs now works, don't have expend charges working quite yet so they can just be cast over and over.
2015-06-11 21:33:39 -07:00
KimLS
1589169200
AAs should load from character data now, though will be fucked up if you already had stacked aas.
2015-06-10 22:46:57 -07:00
KimLS
dbbe6b5a91
Experimenting with packets
2015-06-09 12:39:39 -07:00
KimLS
250d0cc903
More aa work, it actually loads yay
2015-06-08 20:06:14 -07:00
KimLS
361c93b689
Merge branch 'master' into aa
2015-06-08 09:58:59 -07:00
KimLS
3ee1c43ac4
Remove old aa list send for experiment also want to merge from master...
2015-06-08 09:53:21 -07:00
Michael Cook (mackal)
4bb2bb1438
AA packet work mostly and small fix to expendable AAs
2015-06-07 23:41:54 -04:00
Michael Cook (mackal)
8aadc36320
Rework buff duration formulas
...
These are derived from the client
SE_IllusionPresistence will also set the duration to 10k tics like live
2015-05-23 02:20:36 -04:00