mirror of
https://github.com/EQEmu/Server.git
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Reworked EQDictionary into namespace EQEmu
This commit is contained in:
parent
3a339a6646
commit
1b3cfc9a5c
@ -1,5 +1,8 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 04/15/2016 ==
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Uleat: Reworked EQDictionary into namespace EQEmu
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== 04/08/2016 ==
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Uleat: Added Heal Rotation HOTs (Heal Override Targets) that can be set for proactive healing (default HR behavior is reactive)
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Uleat: Added the ability to save/load/delete Heal Rotations based on targeted member - load is automatic when ^hrcreate is used on a bot that has a saved HR entry
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@ -11,15 +11,18 @@ SET(common_sources
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database_conversions.cpp
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database_instances.cpp
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dbcore.cpp
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deity.cpp
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emu_constants.cpp
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emu_legacy.cpp
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emu_opcodes.cpp
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emu_tcp_connection.cpp
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emu_tcp_server.cpp
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eq_dictionary.cpp
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eqdb.cpp
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eqdb_res.cpp
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eqemu_exception.cpp
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eqemu_config.cpp
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eqemu_logsys.cpp
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eq_limits.cpp
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eq_packet.cpp
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eq_stream.cpp
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eq_stream_factory.cpp
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@ -32,6 +35,7 @@ SET(common_sources
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guilds.cpp
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ipc_mutex.cpp
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item.cpp
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light_source.cpp
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md5.cpp
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memory_mapped_file.cpp
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misc.cpp
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@ -51,6 +55,7 @@ SET(common_sources
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races.cpp
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rdtsc.cpp
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rulesys.cpp
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say_link.cpp
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serverinfo.cpp
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shareddb.cpp
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skills.cpp
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@ -104,12 +109,13 @@ SET(common_headers
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database.h
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dbcore.h
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deity.h
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emu_constants.h
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emu_legacy.h
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emu_opcodes.h
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emu_oplist.h
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emu_tcp_connection.h
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emu_tcp_server.h
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eq_constants.h
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eq_dictionary.h
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eq_packet_structs.h
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eqdb.h
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eqdb_res.h
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@ -117,6 +123,7 @@ SET(common_headers
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eqemu_config.h
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eqemu_config_elements.h
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eqemu_logsys.h
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eq_limits.h
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eq_packet.h
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eq_stream.h
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eq_stream_factory.h
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@ -140,6 +147,7 @@ SET(common_headers
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item_fieldlist.h
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item_struct.h
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languages.h
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light_source.h
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linked_list.h
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loottable.h
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mail_oplist.h
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@ -166,6 +174,7 @@ SET(common_headers
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rdtsc.h
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rulesys.h
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ruletypes.h
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say_link.h
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seperator.h
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serverinfo.h
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servertalk.h
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149
common/deity.cpp
Normal file
149
common/deity.cpp
Normal file
@ -0,0 +1,149 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "deity.h"
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EQEmu::Deity::TypeBits EQEmu::Deity::ConvertDeityToDeityBit(Types deity)
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{
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switch (deity) {
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case DeityBertoxxulous:
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return BIT_DeityBertoxxulous;
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case DeityBrellSirilis:
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return BIT_DeityBrellSirilis;
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case DeityCazicThule:
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return BIT_DeityCazicThule;
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case DeityErollisiMarr:
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return BIT_DeityErollisiMarr;
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case DeityBristlebane:
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return BIT_DeityBristlebane;
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case DeityInnoruuk:
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return BIT_DeityInnoruuk;
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case DeityKarana:
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return BIT_DeityKarana;
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case DeityMithanielMarr:
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return BIT_DeityMithanielMarr;
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case DeityPrexus:
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return BIT_DeityPrexus;
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case DeityQuellious:
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return BIT_DeityQuellious;
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case DeityRallosZek:
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return BIT_DeityRallosZek;
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case DeityRodcetNife:
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return BIT_DeityRodcetNife;
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case DeitySolusekRo:
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return BIT_DeitySolusekRo;
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case DeityTheTribunal:
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return BIT_DeityTheTribunal;
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case DeityTunare:
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return BIT_DeityTunare;
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case DeityVeeshan:
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return BIT_DeityVeeshan;
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case DeityAgnostic_LB:
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case DeityAgnostic:
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return BIT_DeityAgnostic;
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default:
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return BIT_DeityAll;
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};
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}
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EQEmu::Deity::Types EQEmu::Deity::ConvertDeityBitToDeity(TypeBits deity_bit)
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{
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switch (deity_bit) {
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case BIT_DeityAgnostic:
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return DeityAgnostic;
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case BIT_DeityBertoxxulous:
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return DeityBertoxxulous;
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case BIT_DeityBrellSirilis:
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return DeityBrellSirilis;
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case BIT_DeityCazicThule:
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return DeityCazicThule;
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case BIT_DeityErollisiMarr:
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return DeityErollisiMarr;
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case BIT_DeityBristlebane:
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return DeityBristlebane;
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case BIT_DeityInnoruuk:
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return DeityInnoruuk;
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case BIT_DeityKarana:
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return DeityKarana;
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case BIT_DeityMithanielMarr:
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return DeityMithanielMarr;
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case BIT_DeityPrexus:
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return DeityPrexus;
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case BIT_DeityQuellious:
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return DeityQuellious;
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case BIT_DeityRallosZek:
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return DeityRallosZek;
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case BIT_DeityRodcetNife:
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return DeityRodcetNife;
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case BIT_DeitySolusekRo:
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return DeitySolusekRo;
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case BIT_DeityTheTribunal:
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return DeityTheTribunal;
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case BIT_DeityTunare:
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return DeityTunare;
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case BIT_DeityVeeshan:
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return DeityVeeshan;
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default:
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return DeityUnknown;
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};
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}
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const char* EQEmu::Deity::GetDeityName(Types deity)
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{
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switch (deity) {
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case DeityBertoxxulous:
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return "Bertoxxulous";
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case DeityBrellSirilis:
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return "Brell Serilis";
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case DeityCazicThule:
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return "Cazic-Thule";
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case DeityErollisiMarr:
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return "Erollisi Marr";
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case DeityBristlebane:
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return "Bristlebane";
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case DeityInnoruuk:
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return "Innoruuk";
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case DeityKarana:
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return "Karana";
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case DeityMithanielMarr:
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return "Mithaniel Marr";
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case DeityPrexus:
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return "Prexus";
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case DeityQuellious:
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return "Quellious";
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case DeityRallosZek:
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return "Rallos Zek";
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case DeityRodcetNife:
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return "Rodcet Nife";
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case DeitySolusekRo:
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return "Solusek Ro";
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case DeityTheTribunal:
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return "The Tribunal";
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case DeityTunare:
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return "Tunare";
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case DeityVeeshan:
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return "Veeshan";
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case DeityAgnostic_LB:
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case DeityAgnostic:
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return "Agnostic";
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default:
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return "Unknown";
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};
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}
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187
common/deity.h
187
common/deity.h
@ -19,148 +19,59 @@
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#define DEITY_H
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#include "types.h"
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#include <string>
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// NOTE: This code is not fully implemented since there are no references in the existing code
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/*
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** Diety types
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**
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** (ref: eqstr_us.txt)
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**
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** (Another orphaned enumeration...)
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*/
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enum DeityTypes
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namespace EQEmu
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{
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/*----*/ DeityUnknown = 0,
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/*----*/ DeityAgnostic_LB = 140,
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/*3251*/ DeityBertoxxulous = 201,
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/*3262*/ DeityBrellSirilis,
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/*3253*/ DeityCazicThule,
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/*3256*/ DeityErollisiMarr,
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/*3252*/ DeityBristlebane,
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/*3254*/ DeityInnoruuk,
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/*3255*/ DeityKarana,
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/*3257*/ DeityMithanielMarr,
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/*3259*/ DeityPrexus,
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/*3260*/ DeityQuellious,
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/*3266*/ DeityRallosZek,
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/*3258*/ DeityRodcetNife,
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/*3261*/ DeitySolusekRo,
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/*3263*/ DeityTheTribunal,
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/*3264*/ DeityTunare,
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/*3265*/ DeityVeeshan,
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/*3250*/ DeityAgnostic = 396
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};
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class Deity {
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public:
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enum Types {
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DeityUnknown = 0,
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DeityAgnostic_LB = 140,
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DeityBertoxxulous = 201,
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DeityBrellSirilis,
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DeityCazicThule,
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DeityErollisiMarr,
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DeityBristlebane,
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DeityInnoruuk,
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DeityKarana,
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DeityMithanielMarr,
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DeityPrexus,
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DeityQuellious,
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DeityRallosZek,
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DeityRodcetNife,
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DeitySolusekRo,
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DeityTheTribunal,
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DeityTunare,
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DeityVeeshan,
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DeityAgnostic = 396
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};
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/*
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** Deity type bits
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**
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** (New orphan, but make use of it!)
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*/
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enum DeityTypeBits : uint32
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{
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BIT_DeityAll = 0x00000000,
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BIT_DeityAgnostic = 0x00000001,
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BIT_DeityBertoxxulous = 0x00000002,
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BIT_DeityBrellSirilis = 0x00000004,
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BIT_DeityCazicThule = 0x00000008,
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BIT_DeityErollisiMarr = 0x00000010,
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BIT_DeityBristlebane = 0x00000020,
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BIT_DeityInnoruuk = 0x00000040,
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BIT_DeityKarana = 0x00000080,
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BIT_DeityMithanielMarr = 0x00000100,
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BIT_DeityPrexus = 0x00000200,
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BIT_DeityQuellious = 0x00000400,
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BIT_DeityRallosZek = 0x00000800,
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BIT_DeityRodcetNife = 0x00001000,
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BIT_DeitySolusekRo = 0x00002000,
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BIT_DeityTheTribunal = 0x00004000,
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BIT_DeityTunare = 0x00008000,
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BIT_DeityVeeshan = 0x00010000
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};
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enum TypeBits : uint32 {
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BIT_DeityAll = 0x00000000,
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BIT_DeityAgnostic = 0x00000001,
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BIT_DeityBertoxxulous = 0x00000002,
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BIT_DeityBrellSirilis = 0x00000004,
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BIT_DeityCazicThule = 0x00000008,
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BIT_DeityErollisiMarr = 0x00000010,
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BIT_DeityBristlebane = 0x00000020,
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BIT_DeityInnoruuk = 0x00000040,
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BIT_DeityKarana = 0x00000080,
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BIT_DeityMithanielMarr = 0x00000100,
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BIT_DeityPrexus = 0x00000200,
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BIT_DeityQuellious = 0x00000400,
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BIT_DeityRallosZek = 0x00000800,
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BIT_DeityRodcetNife = 0x00001000,
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BIT_DeitySolusekRo = 0x00002000,
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BIT_DeityTheTribunal = 0x00004000,
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BIT_DeityTunare = 0x00008000,
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BIT_DeityVeeshan = 0x00010000
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};
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static DeityTypeBits ConvertDeityToBitDeity(DeityTypes deity)
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{
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switch(deity)
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{
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case DeityBertoxxulous: { return BIT_DeityBertoxxulous; }
|
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case DeityBrellSirilis: { return BIT_DeityBrellSirilis; }
|
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case DeityCazicThule: { return BIT_DeityCazicThule; }
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case DeityErollisiMarr: { return BIT_DeityErollisiMarr; }
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case DeityBristlebane: { return BIT_DeityBristlebane; }
|
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case DeityInnoruuk: { return BIT_DeityInnoruuk; }
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case DeityKarana: { return BIT_DeityKarana; }
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case DeityMithanielMarr: { return BIT_DeityMithanielMarr; }
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case DeityPrexus: { return BIT_DeityPrexus; }
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case DeityQuellious: { return BIT_DeityQuellious; }
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case DeityRallosZek: { return BIT_DeityRallosZek; }
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case DeityRodcetNife: { return BIT_DeityRodcetNife; }
|
||||
case DeitySolusekRo: { return BIT_DeitySolusekRo; }
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case DeityTheTribunal: { return BIT_DeityTheTribunal; }
|
||||
case DeityTunare: { return BIT_DeityTunare; }
|
||||
case DeityVeeshan: { return BIT_DeityVeeshan; }
|
||||
case DeityAgnostic_LB:
|
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case DeityAgnostic: { return BIT_DeityAgnostic; }
|
||||
default: { break; }
|
||||
static TypeBits ConvertDeityToDeityBit(Types deity);
|
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static Types ConvertDeityBitToDeity(TypeBits deity_bit);
|
||||
static const char* GetDeityName(Types deity);
|
||||
};
|
||||
}
|
||||
|
||||
return BIT_DeityAll;
|
||||
};
|
||||
|
||||
static DeityTypes ConvertBitDeityToDeity(DeityTypeBits deity_bit)
|
||||
{
|
||||
switch(deity_bit)
|
||||
{
|
||||
case BIT_DeityAgnostic: { return DeityAgnostic; }
|
||||
case BIT_DeityBertoxxulous: { return DeityBertoxxulous; }
|
||||
case BIT_DeityBrellSirilis: { return DeityBrellSirilis; }
|
||||
case BIT_DeityCazicThule: { return DeityCazicThule; }
|
||||
case BIT_DeityErollisiMarr: { return DeityErollisiMarr; }
|
||||
case BIT_DeityBristlebane: { return DeityBristlebane; }
|
||||
case BIT_DeityInnoruuk: { return DeityInnoruuk; }
|
||||
case BIT_DeityKarana: { return DeityKarana; }
|
||||
case BIT_DeityMithanielMarr: { return DeityMithanielMarr; }
|
||||
case BIT_DeityPrexus: { return DeityPrexus; }
|
||||
case BIT_DeityQuellious: { return DeityQuellious; }
|
||||
case BIT_DeityRallosZek: { return DeityRallosZek; }
|
||||
case BIT_DeityRodcetNife: { return DeityRodcetNife; }
|
||||
case BIT_DeitySolusekRo: { return DeitySolusekRo; }
|
||||
case BIT_DeityTheTribunal: { return DeityTheTribunal; }
|
||||
case BIT_DeityTunare: { return DeityTunare; }
|
||||
case BIT_DeityVeeshan: { return DeityVeeshan; }
|
||||
default: { break; }
|
||||
};
|
||||
|
||||
return DeityUnknown;
|
||||
};
|
||||
|
||||
static std::string GetDeityName(DeityTypes deity)
|
||||
{
|
||||
switch(deity)
|
||||
{
|
||||
case DeityBertoxxulous: { return "Bertoxxulous"; }
|
||||
case DeityBrellSirilis: { return "Brell Serilis"; }
|
||||
case DeityCazicThule: { return "Cazic-Thule"; }
|
||||
case DeityErollisiMarr: { return "Erollisi Marr"; }
|
||||
case DeityBristlebane: { return "Bristlebane"; }
|
||||
case DeityInnoruuk: { return "Innoruuk"; }
|
||||
case DeityKarana: { return "Karana"; }
|
||||
case DeityMithanielMarr: { return "Mithaniel Marr"; }
|
||||
case DeityPrexus: { return "Prexus"; }
|
||||
case DeityQuellious: { return "Quellious"; }
|
||||
case DeityRallosZek: { return "Rallos Zek"; }
|
||||
case DeityRodcetNife: { return "Rodcet Nife"; }
|
||||
case DeitySolusekRo: { return "Solusek Ro"; }
|
||||
case DeityTheTribunal: { return "The Tribunal"; }
|
||||
case DeityTunare: { return "Tunare"; }
|
||||
case DeityVeeshan: { return "Veeshan"; }
|
||||
case DeityAgnostic_LB:
|
||||
case DeityAgnostic: { return "Agnostic"; }
|
||||
default: { break; }
|
||||
};
|
||||
|
||||
return "Unknown";
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif /* DEITY_H */
|
||||
|
||||
258
common/emu_constants.cpp
Normal file
258
common/emu_constants.cpp
Normal file
@ -0,0 +1,258 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
#include "string_util.h"
|
||||
|
||||
|
||||
uint16 EQEmu::Constants::InventoryTypeSize(int16 type_index)
|
||||
{
|
||||
switch (type_index) {
|
||||
case TypePossessions:
|
||||
return TYPE_POSSESSIONS_SIZE;
|
||||
case TypeBank:
|
||||
return TYPE_BANK_SIZE;
|
||||
case TypeSharedBank:
|
||||
return TYPE_SHARED_BANK_SIZE;
|
||||
case TypeTrade:
|
||||
return TYPE_TRADE_SIZE;
|
||||
case TypeWorld:
|
||||
return TYPE_WORLD_SIZE;
|
||||
case TypeLimbo:
|
||||
return TYPE_LIMBO_SIZE;
|
||||
case TypeTribute:
|
||||
return TYPE_TRIBUTE_SIZE;
|
||||
case TypeTrophyTribute:
|
||||
return TYPE_TROPHY_TRIBUTE_SIZE;
|
||||
case TypeGuildTribute:
|
||||
return TYPE_GUILD_TRIBUTE_SIZE;
|
||||
case TypeMerchant:
|
||||
return TYPE_MERCHANT_SIZE;
|
||||
case TypeDeleted:
|
||||
return TYPE_DELETED_SIZE;
|
||||
case TypeCorpse:
|
||||
return TYPE_CORPSE_SIZE;
|
||||
case TypeBazaar:
|
||||
return TYPE_BAZAAR_SIZE;
|
||||
case TypeInspect:
|
||||
return TYPE_INSPECT_SIZE;
|
||||
case TypeRealEstate:
|
||||
return TYPE_REAL_ESTATE_SIZE;
|
||||
case TypeViewMODPC:
|
||||
return TYPE_VIEW_MOD_PC_SIZE;
|
||||
case TypeViewMODBank:
|
||||
return TYPE_VIEW_MOD_BANK_SIZE;
|
||||
case TypeViewMODSharedBank:
|
||||
return TYPE_VIEW_MOD_SHARED_BANK_SIZE;
|
||||
case TypeViewMODLimbo:
|
||||
return TYPE_VIEW_MOD_LIMBO_SIZE;
|
||||
case TypeAltStorage:
|
||||
return TYPE_ALT_STORAGE_SIZE;
|
||||
case TypeArchived:
|
||||
return TYPE_ARCHIVED_SIZE;
|
||||
case TypeMail:
|
||||
return TYPE_MAIL_SIZE;
|
||||
case TypeGuildTrophyTribute:
|
||||
return TYPE_GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
case TypeKrono:
|
||||
return TYPE_KRONO_SIZE;
|
||||
case TypeOther:
|
||||
return TYPE_OTHER_SIZE;
|
||||
default:
|
||||
return NOT_USED;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
const char* EQEmu::Constants::InventoryLocationName(Location_Struct location)
|
||||
{
|
||||
// not ready for implementation...
|
||||
std::string ret_str;
|
||||
StringFormat(ret_str, "%s, %s, %s, %s", InventoryMapName(location.map), InventoryMainName(location.main), InventorySubName(location.sub), InventoryAugName(location.aug));
|
||||
return ret_str;
|
||||
}
|
||||
*/
|
||||
|
||||
const char* EQEmu::Constants::InventoryTypeName(int16 type_index)
|
||||
{
|
||||
switch (type_index) {
|
||||
case INVALID_INDEX:
|
||||
return "Invalid Type";
|
||||
case TypePossessions:
|
||||
return "Possessions";
|
||||
case TypeBank:
|
||||
return "Bank";
|
||||
case TypeSharedBank:
|
||||
return "SharedBank";
|
||||
case TypeTrade:
|
||||
return "Trade";
|
||||
case TypeWorld:
|
||||
return "World";
|
||||
case TypeLimbo:
|
||||
return "Limbo";
|
||||
case TypeTribute:
|
||||
return "Tribute";
|
||||
case TypeTrophyTribute:
|
||||
return "TrophyTribute";
|
||||
case TypeGuildTribute:
|
||||
return "GuildTribute";
|
||||
case TypeMerchant:
|
||||
return "Merchant";
|
||||
case TypeDeleted:
|
||||
return "Deleted";
|
||||
case TypeCorpse:
|
||||
return "Corpse";
|
||||
case TypeBazaar:
|
||||
return "Bazaar";
|
||||
case TypeInspect:
|
||||
return "Inspect";
|
||||
case TypeRealEstate:
|
||||
return "RealEstate";
|
||||
case TypeViewMODPC:
|
||||
return "ViewMODPC";
|
||||
case TypeViewMODBank:
|
||||
return "ViewMODBank";
|
||||
case TypeViewMODSharedBank:
|
||||
return "ViewMODSharedBank";
|
||||
case TypeViewMODLimbo:
|
||||
return "ViewMODLimbo";
|
||||
case TypeAltStorage:
|
||||
return "AltStorage";
|
||||
case TypeArchived:
|
||||
return "Archived";
|
||||
case TypeMail:
|
||||
return "Mail";
|
||||
case TypeGuildTrophyTribute:
|
||||
return "GuildTrophyTribute";
|
||||
case TypeKrono:
|
||||
return "Krono";
|
||||
case TypeOther:
|
||||
return "Other";
|
||||
default:
|
||||
return "Unknown Type";
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::Constants::InventorySlotName(int16 slot_index)
|
||||
{
|
||||
switch (slot_index) {
|
||||
case INVALID_INDEX:
|
||||
return "Invalid Slot";
|
||||
case SlotCharm:
|
||||
return "Charm";
|
||||
case SlotEar1:
|
||||
return "Ear1";
|
||||
case SlotHead:
|
||||
return "Head";
|
||||
case SlotFace:
|
||||
return "Face";
|
||||
case SlotEar2:
|
||||
return "Ear2";
|
||||
case SlotNeck:
|
||||
return "Neck";
|
||||
case SlotShoulders:
|
||||
return "Shoulders";
|
||||
case SlotArms:
|
||||
return "Arms";
|
||||
case SlotBack:
|
||||
return "Back";
|
||||
case SlotWrist1:
|
||||
return "Wrist1";
|
||||
case SlotWrist2:
|
||||
return "Wrist2";
|
||||
case SlotRange:
|
||||
return "Range";
|
||||
case SlotHands:
|
||||
return "Hands";
|
||||
case SlotPrimary:
|
||||
return "Primary";
|
||||
case SlotSecondary:
|
||||
return "Secondary";
|
||||
case SlotFinger1:
|
||||
return "Finger1";
|
||||
case SlotFinger2:
|
||||
return "Finger2";
|
||||
case SlotChest:
|
||||
return "Chest";
|
||||
case SlotLegs:
|
||||
return "Legs";
|
||||
case SlotFeet:
|
||||
return "Feet";
|
||||
case SlotWaist:
|
||||
return "Waist";
|
||||
case SlotPowerSource:
|
||||
return "PowerSource";
|
||||
case SlotAmmo:
|
||||
return "Ammo";
|
||||
case SlotGeneral1:
|
||||
return "General1";
|
||||
case SlotGeneral2:
|
||||
return "General2";
|
||||
case SlotGeneral3:
|
||||
return "General3";
|
||||
case SlotGeneral4:
|
||||
return "General4";
|
||||
case SlotGeneral5:
|
||||
return "General5";
|
||||
case SlotGeneral6:
|
||||
return "General6";
|
||||
case SlotGeneral7:
|
||||
return "General7";
|
||||
case SlotGeneral8:
|
||||
return "General8";
|
||||
/*
|
||||
case SlotGeneral9:
|
||||
return "General9";
|
||||
case SlotGeneral10:
|
||||
return "General10";
|
||||
*/
|
||||
case SlotCursor:
|
||||
return "Cursor";
|
||||
default:
|
||||
return "Unknown Slot";
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::Constants::InventorySubName(int16 sub_index)
|
||||
{
|
||||
if (sub_index == INVALID_INDEX)
|
||||
return "Invalid Sub";
|
||||
|
||||
if ((uint16)sub_index >= ITEM_CONTAINER_SIZE)
|
||||
return "Unknown Sub";
|
||||
|
||||
static std::string ret_str;
|
||||
ret_str = StringFormat("Container%i", (sub_index + 1)); // zero-based index..but, count starts at one
|
||||
|
||||
return ret_str.c_str();
|
||||
}
|
||||
|
||||
const char* EQEmu::Constants::InventoryAugName(int16 aug_index)
|
||||
{
|
||||
if (aug_index == INVALID_INDEX)
|
||||
return "Invalid Aug";
|
||||
|
||||
if ((uint16)aug_index >= ITEM_COMMON_SIZE)
|
||||
return "Unknown Aug";
|
||||
|
||||
static std::string ret_str;
|
||||
ret_str = StringFormat("Augment%i", (aug_index + 1)); // zero-based index..but, count starts at one
|
||||
|
||||
return ret_str.c_str();
|
||||
}
|
||||
155
common/emu_constants.h
Normal file
155
common/emu_constants.h
Normal file
@ -0,0 +1,155 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef EMU_CONSTANTS_H
|
||||
#define EMU_CONSTANTS_H
|
||||
|
||||
#include "eq_limits.h"
|
||||
// (future use)
|
||||
//using namespace RoF2::maps; // server inventory maps enumeration (code and database sync'd to reference)
|
||||
//using namespace RoF::slots; // server possessions slots enumeration (code and database sync'd to reference)
|
||||
|
||||
#include "emu_legacy.h"
|
||||
#include "light_source.h"
|
||||
#include "deity.h"
|
||||
#include "say_link.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
||||
// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
|
||||
// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
|
||||
|
||||
// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// an immutable value is required to initialize arrays, etc... use this class as a repository for those
|
||||
class Constants {
|
||||
public:
|
||||
// database
|
||||
static const ClientVersion CHARACTER_CREATION_CLIENT = ClientVersion::RoF2; // adjust according to starting item placement and target client
|
||||
|
||||
static const size_t CHARACTER_CREATION_LIMIT = RoF2::consts::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
// inventory
|
||||
static uint16 InventoryTypeSize(int16 type_index);
|
||||
//static const char* InventoryLocationName(Location_Struct location);
|
||||
static const char* InventoryTypeName(int16 type_index);
|
||||
static const char* InventorySlotName(int16 slot_index);
|
||||
static const char* InventorySubName(int16 sub_index);
|
||||
static const char* InventoryAugName(int16 aug_index);
|
||||
|
||||
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
|
||||
static const uint16 TYPE_POSSESSIONS_SIZE = SlotCount;
|
||||
static const uint16 TYPE_BANK_SIZE = 24;
|
||||
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 TYPE_TRADE_SIZE = 8;
|
||||
static const uint16 TYPE_WORLD_SIZE = 10;
|
||||
static const uint16 TYPE_LIMBO_SIZE = 36;
|
||||
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
|
||||
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_MERCHANT_SIZE = 0;
|
||||
static const uint16 TYPE_DELETED_SIZE = 0;
|
||||
static const uint16 TYPE_CORPSE_SIZE = SlotCount; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
|
||||
static const uint16 TYPE_BAZAAR_SIZE = 80;
|
||||
static const uint16 TYPE_INSPECT_SIZE = 22;
|
||||
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_PC_SIZE = NOT_USED;
|
||||
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = NOT_USED;
|
||||
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = NOT_USED;
|
||||
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = NOT_USED;
|
||||
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 TYPE_ARCHIVED_SIZE = 0;
|
||||
static const uint16 TYPE_MAIL_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_KRONO_SIZE = 0;
|
||||
static const uint16 TYPE_OTHER_SIZE = 0;
|
||||
|
||||
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
||||
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
|
||||
static const int16 EQUIPMENT_BEGIN = SlotCharm;
|
||||
static const int16 EQUIPMENT_END = SlotAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
|
||||
|
||||
static const int16 GENERAL_BEGIN = SlotGeneral1;
|
||||
static const int16 GENERAL_END = SlotGeneral8;
|
||||
static const uint16 GENERAL_SIZE = 8;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR_BAG_BEGIN = 331;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_NPC_END = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
|
||||
|
||||
static const int16 CORPSE_BEGIN = 22;
|
||||
//static const int16 CORPSE_END = RoF::consts::CORPSE_END; // not ready for use
|
||||
|
||||
static const int16 MATERIAL_BEGIN = MaterialHead;
|
||||
static const int16 MATERIAL_END = MaterialSecondary;
|
||||
static const int16 MATERIAL_TINT_END = MaterialFeet;
|
||||
static const int16 MATERIAL_SIZE = MaterialCount;
|
||||
|
||||
// items
|
||||
// common and container sizes will not increase until the new 'location' struct is implemented
|
||||
static const uint16 ITEM_COMMON_SIZE = RoF::consts::ITEM_COMMON_SIZE;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = Titanium::consts::ITEM_CONTAINER_SIZE;
|
||||
|
||||
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t BANDOLIERS_SIZE = RoF2::consts::BANDOLIERS_SIZE; // number of bandolier instances
|
||||
static const size_t BANDOLIER_ITEM_COUNT = RoF2::consts::BANDOLIER_ITEM_COUNT; // number of equipment slots in bandolier instance
|
||||
|
||||
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t POTION_BELT_ITEM_COUNT = RoF2::consts::POTION_BELT_ITEM_COUNT;
|
||||
|
||||
static const size_t TEXT_LINK_BODY_LENGTH = RoF2::consts::TEXT_LINK_BODY_LENGTH;
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* EMU_CONSTANTS_H */
|
||||
20
common/emu_legacy.cpp
Normal file
20
common/emu_legacy.cpp
Normal file
@ -0,0 +1,20 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_legacy.h"
|
||||
109
common/emu_legacy.h
Normal file
109
common/emu_legacy.h
Normal file
@ -0,0 +1,109 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef EMU_LEGACY_H
|
||||
#define EMU_LEGACY_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// this is for perl and other legacy systems
|
||||
class Legacy {
|
||||
public:
|
||||
typedef enum {
|
||||
SLOT_CHARM = 0,
|
||||
SLOT_EAR01 = 1,
|
||||
SLOT_HEAD = 2,
|
||||
SLOT_FACE = 3,
|
||||
SLOT_EAR02 = 4,
|
||||
SLOT_NECK = 5,
|
||||
SLOT_SHOULDER = 6,
|
||||
SLOT_ARMS = 7,
|
||||
SLOT_BACK = 8,
|
||||
SLOT_BRACER01 = 9,
|
||||
SLOT_BRACER02 = 10,
|
||||
SLOT_RANGE = 11,
|
||||
SLOT_HANDS = 12,
|
||||
SLOT_PRIMARY = 13,
|
||||
SLOT_SECONDARY = 14,
|
||||
SLOT_RING01 = 15,
|
||||
SLOT_RING02 = 16,
|
||||
SLOT_CHEST = 17,
|
||||
SLOT_LEGS = 18,
|
||||
SLOT_FEET = 19,
|
||||
SLOT_WAIST = 20,
|
||||
SLOT_POWER_SOURCE = 9999,
|
||||
SLOT_AMMO = 21,
|
||||
SLOT_GENERAL_1 = 22,
|
||||
SLOT_GENERAL_2 = 23,
|
||||
SLOT_GENERAL_3 = 24,
|
||||
SLOT_GENERAL_4 = 25,
|
||||
SLOT_GENERAL_5 = 26,
|
||||
SLOT_GENERAL_6 = 27,
|
||||
SLOT_GENERAL_7 = 28,
|
||||
SLOT_GENERAL_8 = 29,
|
||||
//SLOT_GENERAL_9 = not supported
|
||||
//SLOT_GENERAL_10 = not supported
|
||||
SLOT_CURSOR = 30,
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
SLOT_INVALID = (int16)0xFFFF,
|
||||
|
||||
SLOT_POSSESSIONS_BEGIN = 0,
|
||||
SLOT_POSSESSIONS_END = 30,
|
||||
|
||||
SLOT_EQUIPMENT_BEGIN = 0,
|
||||
SLOT_EQUIPMENT_END = 21,
|
||||
|
||||
SLOT_PERSONAL_BEGIN = 22,
|
||||
SLOT_PERSONAL_END = 29,
|
||||
SLOT_PERSONAL_BAGS_BEGIN = 251,
|
||||
SLOT_PERSONAL_BAGS_END = 330,
|
||||
|
||||
SLOT_CURSOR_BAG_BEGIN = 331,
|
||||
SLOT_CURSOR_BAG_END = 340,
|
||||
|
||||
SLOT_TRIBUTE_BEGIN = 400,
|
||||
SLOT_TRIBUTE_END = 404,
|
||||
|
||||
SLOT_BANK_BEGIN = 2000,
|
||||
SLOT_BANK_END = 2023,
|
||||
SLOT_BANK_BAGS_BEGIN = 2031,
|
||||
SLOT_BANK_BAGS_END = 2270,
|
||||
|
||||
SLOT_SHARED_BANK_BEGIN = 2500,
|
||||
SLOT_SHARED_BANK_END = 2501,
|
||||
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
|
||||
SLOT_SHARED_BANK_BAGS_END = 2550,
|
||||
|
||||
SLOT_TRADE_BEGIN = 3000,
|
||||
SLOT_TRADE_END = 3007,
|
||||
SLOT_TRADE_BAGS_BEGIN = 3031,
|
||||
SLOT_TRADE_BAGS_END = 3110,
|
||||
|
||||
SLOT_WORLD_BEGIN = 4000,
|
||||
SLOT_WORLD_END = 4009
|
||||
} InventorySlot;
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* EMU_LEGACY_H */
|
||||
@ -21,52 +21,6 @@
|
||||
#include "skills.h"
|
||||
#include "types.h"
|
||||
|
||||
/*
|
||||
** Light Types
|
||||
**
|
||||
*/
|
||||
enum LightTypes
|
||||
{
|
||||
lightTypeNone = 0,
|
||||
lightTypeCandle,
|
||||
lightTypeTorch,
|
||||
lightTypeTinyGlowingSkull,
|
||||
lightTypeSmallLantern,
|
||||
lightTypeSteinOfMoggok, // 5
|
||||
lightTypeLargeLantern,
|
||||
lightTypeFlamelessLantern,
|
||||
lightTypeGlobeOfStars,
|
||||
lightTypeLightGlobe,
|
||||
lightTypeLightstone, // 10
|
||||
lightTypeGreaterLightstone,
|
||||
lightTypeFireBeetleEye,
|
||||
lightTypeColdlight,
|
||||
lightTypeUnknown1,
|
||||
lightTypeUnknown2 // 15
|
||||
};
|
||||
|
||||
#define LIGHT_TYPES_COUNT 16
|
||||
|
||||
/*
|
||||
** Light Levels
|
||||
**
|
||||
*/
|
||||
enum LightLevels
|
||||
{
|
||||
lightLevelUnlit = 0,
|
||||
lightLevelCandle,
|
||||
lightLevelTorch,
|
||||
lightLevelSmallMagic,
|
||||
lightLevelRedLight,
|
||||
lightLevelBlueLight, // 5
|
||||
lightLevelSmallLantern,
|
||||
lightLevelMagicLantern,
|
||||
lightLevelLargeLantern,
|
||||
lightLevelLargeMagic,
|
||||
lightLevelBrilliant // 10
|
||||
};
|
||||
|
||||
#define LIGHT_LEVELS_COUNT 11
|
||||
|
||||
/*
|
||||
** Item attributes
|
||||
@ -980,86 +934,6 @@ enum PossessionsSlots : int16
|
||||
#define SUB_BEGIN 0
|
||||
#define AUG_BEGIN 0
|
||||
|
||||
namespace legacy {
|
||||
// this is for perl and other legacy systems
|
||||
|
||||
typedef enum {
|
||||
SLOT_CHARM = 0,
|
||||
SLOT_EAR01 = 1,
|
||||
SLOT_HEAD = 2,
|
||||
SLOT_FACE = 3,
|
||||
SLOT_EAR02 = 4,
|
||||
SLOT_NECK = 5,
|
||||
SLOT_SHOULDER = 6,
|
||||
SLOT_ARMS = 7,
|
||||
SLOT_BACK = 8,
|
||||
SLOT_BRACER01 = 9,
|
||||
SLOT_BRACER02 = 10,
|
||||
SLOT_RANGE = 11,
|
||||
SLOT_HANDS = 12,
|
||||
SLOT_PRIMARY = 13,
|
||||
SLOT_SECONDARY = 14,
|
||||
SLOT_RING01 = 15,
|
||||
SLOT_RING02 = 16,
|
||||
SLOT_CHEST = 17,
|
||||
SLOT_LEGS = 18,
|
||||
SLOT_FEET = 19,
|
||||
SLOT_WAIST = 20,
|
||||
SLOT_POWER_SOURCE = 9999,
|
||||
SLOT_AMMO = 21,
|
||||
SLOT_GENERAL_1 = 22,
|
||||
SLOT_GENERAL_2 = 23,
|
||||
SLOT_GENERAL_3 = 24,
|
||||
SLOT_GENERAL_4 = 25,
|
||||
SLOT_GENERAL_5 = 26,
|
||||
SLOT_GENERAL_6 = 27,
|
||||
SLOT_GENERAL_7 = 28,
|
||||
SLOT_GENERAL_8 = 29,
|
||||
//SLOT_GENERAL_9 = not supported
|
||||
//SLOT_GENERAL_10 = not supported
|
||||
SLOT_CURSOR = 30,
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
SLOT_INVALID = (int16)0xFFFF,
|
||||
|
||||
SLOT_POSSESSIONS_BEGIN = 0,
|
||||
SLOT_POSSESSIONS_END = 30,
|
||||
|
||||
SLOT_EQUIPMENT_BEGIN = 0,
|
||||
SLOT_EQUIPMENT_END = 21,
|
||||
|
||||
SLOT_PERSONAL_BEGIN = 22,
|
||||
SLOT_PERSONAL_END = 29,
|
||||
SLOT_PERSONAL_BAGS_BEGIN = 251,
|
||||
SLOT_PERSONAL_BAGS_END = 330,
|
||||
|
||||
SLOT_CURSOR_BAG_BEGIN = 331,
|
||||
SLOT_CURSOR_BAG_END = 340,
|
||||
|
||||
SLOT_TRIBUTE_BEGIN = 400,
|
||||
SLOT_TRIBUTE_END = 404,
|
||||
|
||||
SLOT_BANK_BEGIN = 2000,
|
||||
SLOT_BANK_END = 2023,
|
||||
SLOT_BANK_BAGS_BEGIN = 2031,
|
||||
SLOT_BANK_BAGS_END = 2270,
|
||||
|
||||
SLOT_SHARED_BANK_BEGIN = 2500,
|
||||
SLOT_SHARED_BANK_END = 2501,
|
||||
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
|
||||
SLOT_SHARED_BANK_BAGS_END = 2550,
|
||||
|
||||
SLOT_TRADE_BEGIN = 3000,
|
||||
SLOT_TRADE_END = 3007,
|
||||
SLOT_TRADE_BAGS_BEGIN = 3031,
|
||||
SLOT_TRADE_BAGS_END = 3110,
|
||||
|
||||
SLOT_WORLD_BEGIN = 4000,
|
||||
SLOT_WORLD_END = 4009
|
||||
} InventorySlot;
|
||||
}
|
||||
|
||||
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
|
||||
|
||||
#endif
|
||||
|
||||
695
common/eq_limits.cpp
Normal file
695
common/eq_limits.cpp
Normal file
@ -0,0 +1,695 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
// client validation
|
||||
bool EQEmu::Limits::IsValidPCClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ClientVersion EQEmu::Limits::ValidatePCClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
// npc validation
|
||||
bool EQEmu::Limits::IsValidNPCClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ClientVersion EQEmu::Limits::ValidateNPCClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
// mob validation
|
||||
bool EQEmu::Limits::IsValidMobClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ClientVersion EQEmu::Limits::ValidateMobClientVersion(ClientVersion clientVersion)
|
||||
{
|
||||
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
|
||||
return clientVersion;
|
||||
|
||||
return ClientVersion::Unknown;
|
||||
}
|
||||
|
||||
// database
|
||||
size_t EQEmu::Limits::CharacterCreationLimit(ClientVersion clientVersion)
|
||||
{
|
||||
static const size_t local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*Client62*/ NOT_USED,
|
||||
/*Titanium*/ Titanium::consts::CHARACTER_CREATION_LIMIT,
|
||||
/*SoF*/ SoF::consts::CHARACTER_CREATION_LIMIT,
|
||||
/*SoD*/ SoD::consts::CHARACTER_CREATION_LIMIT,
|
||||
/*UF*/ UF::consts::CHARACTER_CREATION_LIMIT,
|
||||
/*RoF*/ RoF::consts::CHARACTER_CREATION_LIMIT,
|
||||
/*RoF2*/ RoF2::consts::CHARACTER_CREATION_LIMIT,
|
||||
|
||||
/*MobNPC*/ NOT_USED,
|
||||
/*MobMerc*/ NOT_USED,
|
||||
/*MobBot*/ NOT_USED,
|
||||
/*MobPet*/ NOT_USED
|
||||
};
|
||||
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
// inventory
|
||||
uint16 EQEmu::Limits::InventoryMapSize(int16 indexMap, ClientVersion clientVersion)
|
||||
{
|
||||
// not all maps will have an instantiated container..some are references for queue generators (i.e., bazaar, mail, etc...)
|
||||
// a zero '0' indicates a needed value..otherwise, change to '_NOTUSED' for a null value so indices requiring research can be identified
|
||||
// ALL of these values need to be verified before pushing to live
|
||||
//
|
||||
// make sure that you transcribe the actual value from 'defaults' to here before updating or client crashes will ensue..and/or...
|
||||
// insert older clients inside of the progression of client order
|
||||
//
|
||||
// TYPE_POSSESSIONS_SIZE does not reflect all actual <client>_constants size due to bitmask-use compatibility
|
||||
//
|
||||
// when setting NPC-based values, try to adhere to an Constants::<property> or NOT_USED value to avoid unnecessary issues
|
||||
|
||||
static const uint16 local[TypeCount][CLIENT_VERSION_COUNT] = {
|
||||
// server and database are sync'd to current TypePossessions's client as set in 'using namespace RoF::slots;' and
|
||||
// 'Constants::TYPE_POSSESSIONS_SIZE' - use/update EquipmentBitmask(), GeneralBitmask() and CursorBitmask()
|
||||
// for partial range validation checks and 'Constants::TYPE_POSSESSIONS_SIZE' for full range iterations
|
||||
{ // local[TypePossessions]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*SoF*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*SoD*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*RoF*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
|
||||
/*NPC*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*Merc*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*Bot*/ Constants::TYPE_POSSESSIONS_SIZE,
|
||||
/*Pet*/ Constants::TYPE_POSSESSIONS_SIZE
|
||||
},
|
||||
{ // local[TypeBank]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ NOT_USED,
|
||||
/*Titanium*/ Titanium::consts::TYPE_BANK_SIZE,
|
||||
/*SoF*/ Constants::TYPE_BANK_SIZE,
|
||||
/*SoD*/ Constants::TYPE_BANK_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_BANK_SIZE,
|
||||
/*RoF*/ Constants::TYPE_BANK_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_BANK_SIZE,
|
||||
|
||||
/*NPC*/ NOT_USED,
|
||||
/*Merc*/ NOT_USED,
|
||||
/*Bot*/ NOT_USED,
|
||||
/*Pet*/ NOT_USED
|
||||
},
|
||||
{ // local[TypeSharedBank]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*SoF*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*SoD*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*RoF*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_SHARED_BANK_SIZE,
|
||||
|
||||
/*NPC*/ NOT_USED,
|
||||
/*Merc*/ NOT_USED,
|
||||
/*Bot*/ NOT_USED,
|
||||
/*Pet*/ NOT_USED
|
||||
},
|
||||
{ // local[TypeTrade]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*SoF*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*SoD*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*RoF*/ Constants::TYPE_TRADE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_TRADE_SIZE,
|
||||
|
||||
/*NPC*/ 4,
|
||||
/*Merc*/ 4,
|
||||
/*Bot*/ Constants::TYPE_TRADE_SIZE, // client thinks this is another client
|
||||
/*Pet*/ 4
|
||||
},
|
||||
{ // local[TypeWorld]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*SoF*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*SoD*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*RoF*/ Constants::TYPE_WORLD_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_WORLD_SIZE,
|
||||
|
||||
/*NPC*/ NOT_USED,
|
||||
/*Merc*/ NOT_USED,
|
||||
/*Bot*/ NOT_USED,
|
||||
/*Pet*/ NOT_USED
|
||||
},
|
||||
{ // local[TypeLimbo]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*SoF*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*SoD*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*RoF*/ Constants::TYPE_LIMBO_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_LIMBO_SIZE,
|
||||
|
||||
/*NPC*/ NOT_USED,
|
||||
/*Merc*/ NOT_USED,
|
||||
/*Bot*/ NOT_USED,
|
||||
/*Pet*/ NOT_USED
|
||||
},
|
||||
{ // local[TypeTribute]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*SoF*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*SoD*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*RoF*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_TRIBUTE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeTrophyTribute]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_TROPHY_TRIBUTE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_TROPHY_TRIBUTE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeGuildTribute]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_GUILD_TRIBUTE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_GUILD_TRIBUTE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeMerchant]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_MERCHANT_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_MERCHANT_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeDeleted]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_DELETED_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_DELETED_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeCorpse]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ NOT_USED,
|
||||
/*Titanium*/ Titanium::consts::TYPE_CORPSE_SIZE,
|
||||
/*SoF*/ SoF::consts::TYPE_CORPSE_SIZE,
|
||||
/*SoD*/ SoD::consts::TYPE_CORPSE_SIZE,
|
||||
/*Underfoot*/ UF::consts::TYPE_CORPSE_SIZE,
|
||||
/*RoF*/ RoF::consts::TYPE_CORPSE_SIZE,
|
||||
/*RoF2*/ RoF2::consts::TYPE_CORPSE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeBazaar]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*Titanium*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*SoF*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*SoD*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*Underfoot*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*RoF*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_BAZAAR_SIZE,
|
||||
|
||||
/*NPC*/ 0, // this may need to be 'Constants::TYPE_BAZAAR_SIZE' if offline client traders respawn as an npc
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeInspect]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ NOT_USED,
|
||||
/*Titanium*/ Titanium::consts::TYPE_INSPECT_SIZE,
|
||||
/*SoF*/ SoF::consts::TYPE_INSPECT_SIZE,
|
||||
/*SoD*/ SoD::consts::TYPE_INSPECT_SIZE,
|
||||
/*Underfoot*/ UF::consts::TYPE_INSPECT_SIZE,
|
||||
/*RoF*/ RoF::consts::TYPE_INSPECT_SIZE,
|
||||
/*RoF2*/ RoF2::consts::TYPE_INSPECT_SIZE,
|
||||
|
||||
/*NPC*/ NOT_USED,
|
||||
/*Merc*/ NOT_USED,
|
||||
/*Bot*/ NOT_USED,
|
||||
/*Pet*/ NOT_USED
|
||||
},
|
||||
{ // local[TypeRealEstate]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_REAL_ESTATE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_REAL_ESTATE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeViewMODPC]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_VIEW_MOD_PC_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_VIEW_MOD_PC_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeViewMODBank]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_VIEW_MOD_BANK_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_VIEW_MOD_BANK_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeViewMODSharedBank]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_VIEW_MOD_SHARED_BANK_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeViewMODLimbo]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_VIEW_MOD_LIMBO_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_VIEW_MOD_LIMBO_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeAltStorage]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_ALT_STORAGE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_ALT_STORAGE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeArchived]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_ARCHIVED_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_ARCHIVED_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeMail]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_MAIL_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_MAIL_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeGuildTrophyTribute]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_GUILD_TROPHY_TRIBUTE_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeKrono]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ NOT_USED,
|
||||
/*Titanium*/ NOT_USED,
|
||||
/*SoF*/ NOT_USED,
|
||||
/*SoD*/ NOT_USED,
|
||||
/*Underfoot*/ NOT_USED,
|
||||
/*RoF*/ Constants::TYPE_KRONO_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_KRONO_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
},
|
||||
{ // local[TypeOther]
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0,
|
||||
/*Titanium*/ 0,
|
||||
/*SoF*/ 0,
|
||||
/*SoD*/ 0,
|
||||
/*Underfoot*/ 0,
|
||||
/*RoF*/ Constants::TYPE_OTHER_SIZE,
|
||||
/*RoF2*/ Constants::TYPE_OTHER_SIZE,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
}
|
||||
};
|
||||
|
||||
if ((uint16)indexMap < TypeCount)
|
||||
return local[indexMap][static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
|
||||
return NOT_USED;
|
||||
}
|
||||
|
||||
uint64 EQEmu::Limits::PossessionsBitmask(ClientVersion clientVersion)
|
||||
{
|
||||
// these are for the new inventory system (RoF)..not the current (Ti) one...
|
||||
// 0x0000000000200000 is SlotPowerSource (SoF+)
|
||||
// 0x0000000080000000 is SlotGeneral9 (RoF+)
|
||||
// 0x0000000100000000 is SlotGeneral10 (RoF+)
|
||||
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x000000027FDFFFFF,
|
||||
/*Titanium*/ 0x000000027FDFFFFF,
|
||||
/*SoF*/ 0x000000027FFFFFFF,
|
||||
/*SoD*/ 0x000000027FFFFFFF,
|
||||
/*Underfoot*/ 0x000000027FFFFFFF,
|
||||
/*RoF*/ 0x00000003FFFFFFFF,
|
||||
/*RoF2*/ 0,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQEmu::Limits::EquipmentBitmask(ClientVersion clientVersion)
|
||||
{
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x00000000005FFFFF,
|
||||
/*Titanium*/ 0x00000000005FFFFF,
|
||||
/*SoF*/ 0x00000000007FFFFF,
|
||||
/*SoD*/ 0x00000000007FFFFF,
|
||||
/*Underfoot*/ 0x00000000007FFFFF,
|
||||
/*RoF*/ 0x00000000007FFFFF,
|
||||
/*RoF2*/ 0,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQEmu::Limits::GeneralBitmask(ClientVersion clientVersion)
|
||||
{
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x000000007F800000,
|
||||
/*Titanium*/ 0x000000007F800000,
|
||||
/*SoF*/ 0x000000007F800000,
|
||||
/*SoD*/ 0x000000007F800000,
|
||||
/*Underfoot*/ 0x000000007F800000,
|
||||
/*RoF*/ 0x00000001FF800000,
|
||||
/*RoF2*/ 0,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint64 EQEmu::Limits::CursorBitmask(ClientVersion clientVersion)
|
||||
{
|
||||
static const uint64 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ 0x0000000200000000,
|
||||
/*Titanium*/ 0x0000000200000000,
|
||||
/*SoF*/ 0x0000000200000000,
|
||||
/*SoD*/ 0x0000000200000000,
|
||||
/*Underfoot*/ 0x0000000200000000,
|
||||
/*RoF*/ 0x0000000200000000,
|
||||
/*RoF2*/ 0,
|
||||
|
||||
/*NPC*/ 0,
|
||||
/*Merc*/ 0,
|
||||
/*Bot*/ 0,
|
||||
/*Pet*/ 0
|
||||
};
|
||||
|
||||
return NOT_USED;
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQEmu::Limits::AllowsEmptyBagInBag(ClientVersion clientVersion)
|
||||
{
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ false,
|
||||
/*62*/ false,
|
||||
/*Titanium*/ Titanium::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
/*SoF*/ SoF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
/*SoD*/ SoD::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
/*Underfoot*/ UF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
/*RoF*/ RoF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
/*RoF2*/ RoF2::limits::ALLOWS_EMPTY_BAG_IN_BAG,
|
||||
|
||||
/*NPC*/ false,
|
||||
/*Merc*/ false,
|
||||
/*Bot*/ false,
|
||||
/*Pet*/ false
|
||||
};
|
||||
|
||||
return false; // not implemented
|
||||
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQEmu::Limits::AllowsClickCastFromBag(ClientVersion clientVersion)
|
||||
{
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ false,
|
||||
/*62*/ false,
|
||||
/*Titanium*/ Titanium::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
/*SoF*/ SoF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
/*SoD*/ SoD::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
/*Underfoot*/ UF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
/*RoF*/ RoF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
/*RoF2*/ RoF2::limits::ALLOWS_CLICK_CAST_FROM_BAG,
|
||||
|
||||
/*NPC*/ false,
|
||||
/*Merc*/ false,
|
||||
/*Bot*/ false,
|
||||
/*Pet*/ false
|
||||
};
|
||||
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
// items
|
||||
uint16 EQEmu::Limits::ItemCommonSize(ClientVersion clientVersion)
|
||||
{
|
||||
static const uint16 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*Titanium*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*SoF*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*SoD*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*Underfoot*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*RoF*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*RoF2*/ Constants::ITEM_COMMON_SIZE,
|
||||
|
||||
/*NPC*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*Merc*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*Bot*/ Constants::ITEM_COMMON_SIZE,
|
||||
/*Pet*/ Constants::ITEM_COMMON_SIZE
|
||||
};
|
||||
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
uint16 EQEmu::Limits::ItemContainerSize(ClientVersion clientVersion)
|
||||
{
|
||||
static const uint16 local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ NOT_USED,
|
||||
/*62*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*Titanium*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*SoF*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*SoD*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*Underfoot*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*RoF*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*RoF2*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
|
||||
/*NPC*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*Merc*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*Bot*/ Constants::ITEM_CONTAINER_SIZE,
|
||||
/*Pet*/ Constants::ITEM_CONTAINER_SIZE
|
||||
};
|
||||
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
|
||||
bool EQEmu::Limits::CoinHasWeight(ClientVersion clientVersion)
|
||||
{
|
||||
static const bool local[CLIENT_VERSION_COUNT] = {
|
||||
/*Unknown*/ true,
|
||||
/*62*/ true,
|
||||
/*Titanium*/ Titanium::limits::COIN_HAS_WEIGHT,
|
||||
/*SoF*/ SoF::limits::COIN_HAS_WEIGHT,
|
||||
/*SoD*/ SoD::limits::COIN_HAS_WEIGHT,
|
||||
/*Underfoot*/ UF::limits::COIN_HAS_WEIGHT,
|
||||
/*RoF*/ RoF::limits::COIN_HAS_WEIGHT,
|
||||
/*RoF2*/ RoF::limits::COIN_HAS_WEIGHT,
|
||||
|
||||
/*NPC*/ true,
|
||||
/*Merc*/ true,
|
||||
/*Bot*/ true,
|
||||
/*Pet*/ true
|
||||
};
|
||||
|
||||
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
|
||||
}
|
||||
82
common/eq_limits.h
Normal file
82
common/eq_limits.h
Normal file
@ -0,0 +1,82 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef EQ_LIMITS_H
|
||||
#define EQ_LIMITS_H
|
||||
|
||||
#include "types.h"
|
||||
#include "eq_constants.h"
|
||||
#include "clientversions.h"
|
||||
#include "../common/patches/titanium_constants.h"
|
||||
#include "../common/patches/sof_constants.h"
|
||||
#include "../common/patches/sod_constants.h"
|
||||
#include "../common/patches/uf_constants.h"
|
||||
#include "../common/patches/rof_constants.h"
|
||||
#include "../common/patches/rof2_constants.h"
|
||||
|
||||
|
||||
// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
|
||||
// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
|
||||
|
||||
// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// values should default to a non-beneficial value..unless value conflicts with intended operation
|
||||
//
|
||||
// EQEmu::Constants may be used as references..but, not every reference needs to be in EQEmu::Constants (i.e., AllowsEmptyBagInBag(), CoinHasWeight(), etc...)
|
||||
class Limits {
|
||||
public:
|
||||
// client version validation (checks to avoid crashing zone server when accessing reference arrays)
|
||||
// use this inside of class Client (limits to actual clients)
|
||||
static bool IsValidPCClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidatePCClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// basically..any non-client classes - do not invoke when setting a valid client
|
||||
static bool IsValidNPCClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidateNPCClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// these are 'universal' - do not invoke when setting a valid client
|
||||
static bool IsValidMobClientVersion(ClientVersion clientVersion);
|
||||
static ClientVersion ValidateMobClientVersion(ClientVersion clientVersion);
|
||||
|
||||
// database
|
||||
static size_t CharacterCreationLimit(ClientVersion clientVersion);
|
||||
|
||||
// inventory
|
||||
static uint16 InventoryMapSize(int16 indexMap, ClientVersion clientVersion);
|
||||
static uint64 PossessionsBitmask(ClientVersion clientVersion);
|
||||
static uint64 EquipmentBitmask(ClientVersion clientVersion);
|
||||
static uint64 GeneralBitmask(ClientVersion clientVersion);
|
||||
static uint64 CursorBitmask(ClientVersion clientVersion);
|
||||
|
||||
static bool AllowsEmptyBagInBag(ClientVersion clientVersion);
|
||||
static bool AllowsClickCastFromBag(ClientVersion clientVersion);
|
||||
|
||||
// items
|
||||
static uint16 ItemCommonSize(ClientVersion clientVersion);
|
||||
static uint16 ItemContainerSize(ClientVersion clientVersion);
|
||||
|
||||
// player profile
|
||||
static bool CoinHasWeight(ClientVersion clientVersion);
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* EQ_LIMITS_H */
|
||||
@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@ -33,8 +33,7 @@ static const uint32 MAX_MERC_GRADES = 10;
|
||||
static const uint32 MAX_MERC_STANCES = 10;
|
||||
static const uint32 BLOCKED_BUFF_COUNT = 20;
|
||||
|
||||
//#include "eq_constants.h"
|
||||
#include "eq_dictionary.h"
|
||||
#include "emu_constants.h"
|
||||
|
||||
/*
|
||||
** Compiler override to ensure
|
||||
@ -5342,23 +5341,6 @@ struct ClientMarqueeMessage_Struct {
|
||||
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
|
||||
struct TextLinkBody_Struct {
|
||||
// Current server mask: EQClientRoF2
|
||||
uint8 unknown_1; /* %1X */
|
||||
uint32 item_id; /* %05X */
|
||||
uint32 augment_1; /* %05X */
|
||||
uint32 augment_2; /* %05X */
|
||||
uint32 augment_3; /* %05X */
|
||||
uint32 augment_4; /* %05X */
|
||||
uint32 augment_5; /* %05X */
|
||||
uint32 augment_6; /* %05X */
|
||||
uint8 is_evolving; /* %1X */
|
||||
uint32 evolve_group; /* %05X */
|
||||
uint8 evolve_level; /* %02X */
|
||||
uint32 ornament_icon; /* %05X */
|
||||
int hash; /* %08X */
|
||||
};
|
||||
|
||||
|
||||
struct fling_struct {
|
||||
/* 00 */ uint32 collision; // 0 collision is off, anything else it's on
|
||||
|
||||
@ -1006,7 +1006,7 @@ uint8 Inventory::FindBrightestLightType()
|
||||
auto item = inst->GetItem();
|
||||
if (item == nullptr) { continue; }
|
||||
|
||||
if (LightProfile_Struct::IsLevelGreater(item->Light, brightest_light_type))
|
||||
if (EQEmu::LightSource::IsLevelGreater(item->Light, brightest_light_type))
|
||||
brightest_light_type = item->Light;
|
||||
}
|
||||
|
||||
@ -1022,11 +1022,11 @@ uint8 Inventory::FindBrightestLightType()
|
||||
if (item->ItemClass != ItemClassCommon) { continue; }
|
||||
if (item->Light < 9 || item->Light > 13) { continue; }
|
||||
|
||||
if (LightProfile_Struct::TypeToLevel(item->Light))
|
||||
if (EQEmu::LightSource::TypeToLevel(item->Light))
|
||||
general_light_type = item->Light;
|
||||
}
|
||||
|
||||
if (LightProfile_Struct::IsLevelGreater(general_light_type, brightest_light_type))
|
||||
if (EQEmu::LightSource::IsLevelGreater(general_light_type, brightest_light_type))
|
||||
brightest_light_type = general_light_type;
|
||||
|
||||
return brightest_light_type;
|
||||
@ -1209,7 +1209,7 @@ int16 Inventory::_HasItem(std::map<int16, ItemInst*>& bucket, uint32 item_id, ui
|
||||
|
||||
for (int index = AUG_BEGIN; index < EQEmu::Constants::ITEM_COMMON_SIZE; ++index) {
|
||||
if (inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
|
||||
if (!inst->IsType(ItemClassContainer)) { continue; }
|
||||
@ -1226,7 +1226,7 @@ int16 Inventory::_HasItem(std::map<int16, ItemInst*>& bucket, uint32 item_id, ui
|
||||
|
||||
for (int index = AUG_BEGIN; index < EQEmu::Constants::ITEM_COMMON_SIZE; ++index) {
|
||||
if (bag_inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1257,7 +1257,7 @@ int16 Inventory::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity)
|
||||
|
||||
for (int index = AUG_BEGIN; index < EQEmu::Constants::ITEM_COMMON_SIZE; ++index) {
|
||||
if (inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
|
||||
if (!inst->IsType(ItemClassContainer)) { continue; }
|
||||
@ -1274,7 +1274,7 @@ int16 Inventory::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity)
|
||||
|
||||
for (int index = AUG_BEGIN; index < EQEmu::Constants::ITEM_COMMON_SIZE; ++index) {
|
||||
if (bag_inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1366,7 +1366,7 @@ int16 Inventory::_HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
if (aug_inst->GetItem()->LoreGroup == loregroup)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
|
||||
if (!inst->IsType(ItemClassContainer)) { continue; }
|
||||
@ -1383,7 +1383,7 @@ int16 Inventory::_HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
if (aug_inst->GetItem()->LoreGroup == loregroup)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1406,7 +1406,7 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
if (aug_inst->GetItem()->LoreGroup == loregroup)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
|
||||
if (!inst->IsType(ItemClassContainer)) { continue; }
|
||||
@ -1423,7 +1423,7 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
|
||||
if (aug_inst == nullptr) { continue; }
|
||||
|
||||
if (aug_inst->GetItem()->LoreGroup == loregroup)
|
||||
return legacy::SLOT_AUGMENT;
|
||||
return EQEmu::Legacy::SLOT_AUGMENT;
|
||||
}
|
||||
}
|
||||
|
||||
@ -3089,66 +3089,3 @@ bool Item_Struct::IsEquipable(uint16 Race, uint16 Class_) const
|
||||
|
||||
return (IsRace && IsClass);
|
||||
}
|
||||
|
||||
//
|
||||
// struct LightProfile_Struct
|
||||
//
|
||||
uint8 LightProfile_Struct::TypeToLevel(uint8 lightType)
|
||||
{
|
||||
switch (lightType) {
|
||||
case lightTypeGlobeOfStars:
|
||||
return lightLevelBrilliant; // 10
|
||||
case lightTypeFlamelessLantern:
|
||||
case lightTypeGreaterLightstone:
|
||||
return lightLevelLargeMagic; // 9
|
||||
case lightTypeLargeLantern:
|
||||
return lightLevelLargeLantern; // 8
|
||||
case lightTypeSteinOfMoggok:
|
||||
case lightTypeLightstone:
|
||||
return lightLevelMagicLantern; // 7
|
||||
case lightTypeSmallLantern:
|
||||
return lightLevelSmallLantern; // 6
|
||||
case lightTypeColdlight:
|
||||
case lightTypeUnknown2:
|
||||
return lightLevelBlueLight; // 5
|
||||
case lightTypeFireBeetleEye:
|
||||
case lightTypeUnknown1:
|
||||
return lightLevelRedLight; // 4
|
||||
case lightTypeTinyGlowingSkull:
|
||||
case lightTypeLightGlobe:
|
||||
return lightLevelSmallMagic; // 3
|
||||
case lightTypeTorch:
|
||||
return lightLevelTorch; // 2
|
||||
case lightTypeCandle:
|
||||
return lightLevelCandle; // 1
|
||||
default:
|
||||
return lightLevelUnlit; // 0
|
||||
}
|
||||
}
|
||||
|
||||
bool LightProfile_Struct::IsLevelGreater(uint8 leftType, uint8 rightType)
|
||||
{
|
||||
static const uint8 light_levels[LIGHT_TYPES_COUNT] = {
|
||||
lightLevelUnlit, /* lightTypeNone */
|
||||
lightLevelCandle, /* lightTypeCandle */
|
||||
lightLevelTorch, /* lightTypeTorch */
|
||||
lightLevelSmallMagic, /* lightTypeTinyGlowingSkull */
|
||||
lightLevelSmallLantern, /* lightTypeSmallLantern */
|
||||
lightLevelMagicLantern, /* lightTypeSteinOfMoggok */
|
||||
lightLevelLargeLantern, /* lightTypeLargeLantern */
|
||||
lightLevelLargeMagic, /* lightTypeFlamelessLantern */
|
||||
lightLevelBrilliant, /* lightTypeGlobeOfStars */
|
||||
lightLevelSmallMagic, /* lightTypeLightGlobe */
|
||||
lightLevelMagicLantern, /* lightTypeLightstone */
|
||||
lightLevelLargeMagic, /* lightTypeGreaterLightstone */
|
||||
lightLevelRedLight, /* lightTypeFireBeetleEye */
|
||||
lightLevelBlueLight, /* lightTypeColdlight */
|
||||
lightLevelRedLight, /* lightTypeUnknown1 */
|
||||
lightLevelBlueLight /* lightTypeUnknown2 */
|
||||
};
|
||||
|
||||
if (leftType >= LIGHT_TYPES_COUNT) { leftType = lightTypeNone; }
|
||||
if (rightType >= LIGHT_TYPES_COUNT) { rightType = lightTypeNone; }
|
||||
|
||||
return (light_levels[leftType] > light_levels[rightType]);
|
||||
}
|
||||
|
||||
@ -525,43 +525,4 @@ public:
|
||||
~EvolveInfo();
|
||||
};
|
||||
|
||||
struct LightProfile_Struct
|
||||
{
|
||||
/*
|
||||
Current criteria (light types):
|
||||
Equipment: { 0 .. 15 }
|
||||
General: { 9 .. 13 }
|
||||
|
||||
Notes:
|
||||
- Initial character load and item movement updates use different light source update behaviors
|
||||
-- Server procedure matches the item movement behavior since most updates occur post-character load
|
||||
- MainAmmo is not considered when determining light sources
|
||||
- No 'Sub' or 'Aug' items are recognized as light sources
|
||||
- Light types '< 9' and '> 13' are not considered for general (carried) light sources
|
||||
- If values > 0x0F are valid, then assignment limiters will need to be removed
|
||||
- MainCursor 'appears' to be a valid light source update slot..but, have not experienced updates during debug sessions
|
||||
- All clients have a bug regarding stackable items (light and sound updates are not processed when picking up an item)
|
||||
-- The timer-based update cancels out the invalid light source
|
||||
*/
|
||||
|
||||
static uint8 TypeToLevel(uint8 lightType);
|
||||
static bool IsLevelGreater(uint8 leftType, uint8 rightType);
|
||||
|
||||
// Light types (classifications)
|
||||
struct {
|
||||
uint8 Innate; // Defined by db field `npc_types`.`light` - where appropriate
|
||||
uint8 Equipment; // Item_Struct::light value of worn/carried equipment
|
||||
uint8 Spell; // Set value of any light-producing spell (can be modded to mimic equip_light behavior)
|
||||
uint8 Active; // Highest value of all light sources
|
||||
} Type;
|
||||
|
||||
// Light levels (intensities) - used to determine which light source should be active
|
||||
struct {
|
||||
uint8 Innate;
|
||||
uint8 Equipment;
|
||||
uint8 Spell;
|
||||
uint8 Active;
|
||||
} Level;
|
||||
};
|
||||
|
||||
#endif // #define __ITEM_H
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@ -42,8 +42,7 @@
|
||||
* Made ya look! Ha!
|
||||
*/
|
||||
|
||||
//#include "eq_constants.h"
|
||||
#include "eq_dictionary.h"
|
||||
#include "emu_constants.h"
|
||||
|
||||
/*
|
||||
** Child struct of Item_Struct:
|
||||
|
||||
94
common/light_source.cpp
Normal file
94
common/light_source.cpp
Normal file
@ -0,0 +1,94 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "light_source.h"
|
||||
|
||||
|
||||
void EQEmu::LightSource::impl::Clear()
|
||||
{
|
||||
Type.Innate = 0;
|
||||
Type.Equipment = 0;
|
||||
Type.Spell = 0;
|
||||
Type.Active = 0;
|
||||
|
||||
Level.Innate = 0;
|
||||
Level.Equipment = 0;
|
||||
Level.Spell = 0;
|
||||
Level.Active = 0;
|
||||
}
|
||||
|
||||
uint8 EQEmu::LightSource::TypeToLevel(uint8 light_type)
|
||||
{
|
||||
switch (light_type) {
|
||||
case TypeGlobeOfStars:
|
||||
return LevelBrilliant; // 10
|
||||
case TypeFlamelessLantern:
|
||||
case TypeGreaterLightstone:
|
||||
return LevelLargeMagic; // 9
|
||||
case TypeLargeLantern:
|
||||
return LevelLargeLantern; // 8
|
||||
case TypeSteinOfMoggok:
|
||||
case TypeLightstone:
|
||||
return LevelMagicLantern; // 7
|
||||
case TypeSmallLantern:
|
||||
return LevelSmallLantern; // 6
|
||||
case TypeColdlight:
|
||||
case TypeUnknown2:
|
||||
return LevelBlueLight; // 5
|
||||
case TypeFireBeetleEye:
|
||||
case TypeUnknown1:
|
||||
return LevelRedLight; // 4
|
||||
case TypeTinyGlowingSkull:
|
||||
case TypeLightGlobe:
|
||||
return LevelSmallMagic; // 3
|
||||
case TypeTorch:
|
||||
return LevelTorch; // 2
|
||||
case TypeCandle:
|
||||
return LevelCandle; // 1
|
||||
default:
|
||||
return LevelUnlit; // 0
|
||||
}
|
||||
}
|
||||
|
||||
bool EQEmu::LightSource::IsLevelGreater(uint8 left_type, uint8 right_type)
|
||||
{
|
||||
static const uint8 light_levels[TypeCount] = {
|
||||
LevelUnlit, /* TypeNone */
|
||||
LevelCandle, /* TypeCandle */
|
||||
LevelTorch, /* TypeTorch */
|
||||
LevelSmallMagic, /* TypeTinyGlowingSkull */
|
||||
LevelSmallLantern, /* TypeSmallLantern */
|
||||
LevelMagicLantern, /* TypeSteinOfMoggok */
|
||||
LevelLargeLantern, /* TypeLargeLantern */
|
||||
LevelLargeMagic, /* TypeFlamelessLantern */
|
||||
LevelBrilliant, /* TypeGlobeOfStars */
|
||||
LevelSmallMagic, /* TypeLightGlobe */
|
||||
LevelMagicLantern, /* TypeLightstone */
|
||||
LevelLargeMagic, /* TypeGreaterLightstone */
|
||||
LevelRedLight, /* TypeFireBeetleEye */
|
||||
LevelBlueLight, /* TypeColdlight */
|
||||
LevelRedLight, /* TypeUnknown1 */
|
||||
LevelBlueLight /* TypeUnknown2 */
|
||||
};
|
||||
|
||||
if (left_type >= TypeCount) { left_type = TypeNone; }
|
||||
if (right_type >= TypeCount) { right_type = TypeNone; }
|
||||
|
||||
return (light_levels[left_type] > light_levels[right_type]);
|
||||
}
|
||||
109
common/light_source.h
Normal file
109
common/light_source.h
Normal file
@ -0,0 +1,109 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef LIGHT_SOURCE_H
|
||||
#define LIGHT_SOURCE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
class LightSource {
|
||||
public:
|
||||
enum Types {
|
||||
TypeNone = 0,
|
||||
TypeCandle,
|
||||
TypeTorch,
|
||||
TypeTinyGlowingSkull,
|
||||
TypeSmallLantern,
|
||||
TypeSteinOfMoggok, // 5
|
||||
TypeLargeLantern,
|
||||
TypeFlamelessLantern,
|
||||
TypeGlobeOfStars,
|
||||
TypeLightGlobe,
|
||||
TypeLightstone, // 10
|
||||
TypeGreaterLightstone,
|
||||
TypeFireBeetleEye,
|
||||
TypeColdlight,
|
||||
TypeUnknown1,
|
||||
TypeUnknown2, // 15
|
||||
TypeCount
|
||||
};
|
||||
|
||||
enum Levels {
|
||||
LevelUnlit = 0,
|
||||
LevelCandle,
|
||||
LevelTorch,
|
||||
LevelSmallMagic,
|
||||
LevelRedLight,
|
||||
LevelBlueLight, // 5
|
||||
LevelSmallLantern,
|
||||
LevelMagicLantern,
|
||||
LevelLargeLantern,
|
||||
LevelLargeMagic,
|
||||
LevelBrilliant, // 10
|
||||
LevelCount
|
||||
};
|
||||
|
||||
class impl {
|
||||
/*
|
||||
Current criteria (light types):
|
||||
Equipment: { 0 .. 15 }
|
||||
General: { 9 .. 13 }
|
||||
|
||||
Notes:
|
||||
- Initial character load and item movement updates use different light source update behaviors
|
||||
-- Server procedure matches the item movement behavior since most updates occur post-character load
|
||||
- MainAmmo is not considered when determining light sources
|
||||
- No 'Sub' or 'Aug' items are recognized as light sources
|
||||
- Light types '< 9' and '> 13' are not considered for general (carried) light sources
|
||||
- If values > 0x0F are valid, then assignment limiters will need to be removed
|
||||
- MainCursor 'appears' to be a valid light source update slot..but, have not experienced updates during debug sessions
|
||||
- All clients have a bug regarding stackable items (light and sound updates are not processed when picking up an item)
|
||||
-- The timer-based update cancels out the invalid light source
|
||||
*/
|
||||
public:
|
||||
impl() { Clear(); }
|
||||
|
||||
void Clear();
|
||||
|
||||
// Light types (classifications)
|
||||
struct {
|
||||
uint8 Innate; // Defined by db field `npc_types`.`light` - where appropriate
|
||||
uint8 Equipment; // Item_Struct::light value of worn/carried equipment
|
||||
uint8 Spell; // Set value of any light-producing spell (can be modded to mimic equip_light behavior)
|
||||
uint8 Active; // Highest value of all light sources
|
||||
} Type;
|
||||
|
||||
// Light levels (intensities) - used to determine which light source should be active
|
||||
struct {
|
||||
uint8 Innate;
|
||||
uint8 Equipment;
|
||||
uint8 Spell;
|
||||
uint8 Active;
|
||||
} Level;
|
||||
};
|
||||
|
||||
static uint8 TypeToLevel(uint8 light_type);
|
||||
static bool IsLevelGreater(uint8 left_type, uint8 right_type);
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* LIGHT_SOURCE_H */
|
||||
@ -5101,7 +5101,7 @@ namespace RoF
|
||||
|
||||
int16 slot_id = RoFToServerSlot(eq->container_slot);
|
||||
if (slot_id == 4000) {
|
||||
slot_id = legacy::SLOT_TRADESKILL; // 1000
|
||||
slot_id = EQEmu::Legacy::SLOT_TRADESKILL; // 1000
|
||||
}
|
||||
emu->container_slot = slot_id;
|
||||
emu->guildtribute_slot = RoFToServerSlot(eq->guildtribute_slot); // this should only return INVALID_INDEX until implemented
|
||||
|
||||
@ -5372,7 +5372,7 @@ namespace RoF2
|
||||
|
||||
int16 slot_id = RoF2ToServerSlot(eq->container_slot);
|
||||
if (slot_id == 4000) {
|
||||
slot_id = legacy::SLOT_TRADESKILL; // 1000
|
||||
slot_id = EQEmu::Legacy::SLOT_TRADESKILL; // 1000
|
||||
}
|
||||
emu->container_slot = slot_id;
|
||||
emu->guildtribute_slot = RoF2ToServerSlot(eq->guildtribute_slot); // this should only return INVALID_INDEX until implemented
|
||||
|
||||
272
common/say_link.cpp
Normal file
272
common/say_link.cpp
Normal file
@ -0,0 +1,272 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
|
||||
#include "string_util.h"
|
||||
#include "item.h"
|
||||
#include "item_struct.h"
|
||||
#include "../zone/zonedb.h"
|
||||
|
||||
|
||||
std::string EQEmu::SayLink::impl::GenerateLink()
|
||||
{
|
||||
m_Link.clear();
|
||||
m_LinkBody.clear();
|
||||
m_LinkText.clear();
|
||||
|
||||
generate_body();
|
||||
generate_text();
|
||||
|
||||
if ((m_LinkBody.length() == EQEmu::Constants::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
|
||||
m_Link.push_back(0x12);
|
||||
m_Link.append(m_LinkBody);
|
||||
m_Link.append(m_LinkText);
|
||||
m_Link.push_back(0x12);
|
||||
}
|
||||
|
||||
if ((m_Link.length() == 0) || (m_Link.length() > 250)) {
|
||||
m_Error = true;
|
||||
m_Link = "<LINKER ERROR>";
|
||||
Log.Out(Logs::General, Logs::Error, "TextLink::GenerateLink() failed to generate a useable text link (LinkType: %i, Lengths: {link: %u, body: %u, text: %u})",
|
||||
m_LinkType, m_Link.length(), m_LinkBody.length(), m_LinkText.length());
|
||||
Log.Out(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
|
||||
Log.Out(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
|
||||
}
|
||||
|
||||
return m_Link;
|
||||
}
|
||||
|
||||
void EQEmu::SayLink::impl::Reset()
|
||||
{
|
||||
m_LinkType = LinkBlank;
|
||||
m_ItemData = nullptr;
|
||||
m_LootData = nullptr;
|
||||
m_ItemInst = nullptr;
|
||||
m_Proxy_unknown_1 = NOT_USED;
|
||||
m_ProxyItemID = NOT_USED;
|
||||
m_ProxyAugment1ID = NOT_USED;
|
||||
m_ProxyAugment2ID = NOT_USED;
|
||||
m_ProxyAugment3ID = NOT_USED;
|
||||
m_ProxyAugment4ID = NOT_USED;
|
||||
m_ProxyAugment5ID = NOT_USED;
|
||||
m_ProxyAugment6ID = NOT_USED;
|
||||
m_ProxyIsEvolving = NOT_USED;
|
||||
m_ProxyEvolveGroup = NOT_USED;
|
||||
m_ProxyEvolveLevel = NOT_USED;
|
||||
m_ProxyOrnamentIcon = NOT_USED;
|
||||
m_ProxyHash = NOT_USED;
|
||||
m_ProxyText = nullptr;
|
||||
m_TaskUse = false;
|
||||
m_Link.clear();
|
||||
m_LinkBody.clear();
|
||||
m_LinkText.clear();
|
||||
m_Error = false;
|
||||
}
|
||||
|
||||
void EQEmu::SayLink::impl::generate_body()
|
||||
{
|
||||
/*
|
||||
Current server mask: EQClientRoF2
|
||||
|
||||
RoF2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X" (56)
|
||||
RoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (55)
|
||||
SoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (50)
|
||||
6.2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%08X" (45)
|
||||
*/
|
||||
|
||||
memset(&m_LinkBodyStruct, 0, sizeof(SayLinkBody_Struct));
|
||||
|
||||
const Item_Struct* item_data = nullptr;
|
||||
|
||||
switch (m_LinkType) {
|
||||
case LinkBlank:
|
||||
break;
|
||||
case LinkItemData:
|
||||
if (m_ItemData == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = m_ItemData->ID;
|
||||
m_LinkBodyStruct.evolve_group = m_ItemData->LoreGroup; // this probably won't work for all items
|
||||
//m_LinkBodyStruct.evolve_level = m_ItemData->EvolvingLevel;
|
||||
// TODO: add hash call
|
||||
break;
|
||||
case LinkLootItem:
|
||||
if (m_LootData == nullptr) { break; }
|
||||
item_data = database.GetItem(m_LootData->item_id);
|
||||
if (item_data == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = item_data->ID;
|
||||
m_LinkBodyStruct.augment_1 = m_LootData->aug_1;
|
||||
m_LinkBodyStruct.augment_2 = m_LootData->aug_2;
|
||||
m_LinkBodyStruct.augment_3 = m_LootData->aug_3;
|
||||
m_LinkBodyStruct.augment_4 = m_LootData->aug_4;
|
||||
m_LinkBodyStruct.augment_5 = m_LootData->aug_5;
|
||||
m_LinkBodyStruct.augment_6 = m_LootData->aug_6;
|
||||
m_LinkBodyStruct.evolve_group = item_data->LoreGroup; // see note above
|
||||
//m_LinkBodyStruct.evolve_level = item_data->EvolvingLevel;
|
||||
// TODO: add hash call
|
||||
break;
|
||||
case LinkItemInst:
|
||||
if (m_ItemInst == nullptr) { break; }
|
||||
if (m_ItemInst->GetItem() == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = m_ItemInst->GetItem()->ID;
|
||||
m_LinkBodyStruct.augment_1 = m_ItemInst->GetAugmentItemID(0);
|
||||
m_LinkBodyStruct.augment_2 = m_ItemInst->GetAugmentItemID(1);
|
||||
m_LinkBodyStruct.augment_3 = m_ItemInst->GetAugmentItemID(2);
|
||||
m_LinkBodyStruct.augment_4 = m_ItemInst->GetAugmentItemID(3);
|
||||
m_LinkBodyStruct.augment_5 = m_ItemInst->GetAugmentItemID(4);
|
||||
m_LinkBodyStruct.augment_6 = m_ItemInst->GetAugmentItemID(5);
|
||||
m_LinkBodyStruct.is_evolving = (m_ItemInst->IsEvolving() ? 1 : 0);
|
||||
m_LinkBodyStruct.evolve_group = m_ItemInst->GetItem()->LoreGroup; // see note above
|
||||
m_LinkBodyStruct.evolve_level = m_ItemInst->GetEvolveLvl();
|
||||
m_LinkBodyStruct.ornament_icon = m_ItemInst->GetOrnamentationIcon();
|
||||
// TODO: add hash call
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_Proxy_unknown_1)
|
||||
m_LinkBodyStruct.unknown_1 = m_Proxy_unknown_1;
|
||||
if (m_ProxyItemID)
|
||||
m_LinkBodyStruct.item_id = m_ProxyItemID;
|
||||
if (m_ProxyAugment1ID)
|
||||
m_LinkBodyStruct.augment_1 = m_ProxyAugment1ID;
|
||||
if (m_ProxyAugment2ID)
|
||||
m_LinkBodyStruct.augment_2 = m_ProxyAugment2ID;
|
||||
if (m_ProxyAugment3ID)
|
||||
m_LinkBodyStruct.augment_3 = m_ProxyAugment3ID;
|
||||
if (m_ProxyAugment4ID)
|
||||
m_LinkBodyStruct.augment_4 = m_ProxyAugment4ID;
|
||||
if (m_ProxyAugment5ID)
|
||||
m_LinkBodyStruct.augment_5 = m_ProxyAugment5ID;
|
||||
if (m_ProxyAugment6ID)
|
||||
m_LinkBodyStruct.augment_6 = m_ProxyAugment6ID;
|
||||
if (m_ProxyIsEvolving)
|
||||
m_LinkBodyStruct.is_evolving = m_ProxyIsEvolving;
|
||||
if (m_ProxyEvolveGroup)
|
||||
m_LinkBodyStruct.evolve_group = m_ProxyEvolveGroup;
|
||||
if (m_ProxyEvolveLevel)
|
||||
m_LinkBodyStruct.evolve_level = m_ProxyEvolveLevel;
|
||||
if (m_ProxyOrnamentIcon)
|
||||
m_LinkBodyStruct.ornament_icon = m_ProxyOrnamentIcon;
|
||||
if (m_ProxyHash)
|
||||
m_LinkBodyStruct.hash = m_ProxyHash;
|
||||
|
||||
|
||||
if (m_TaskUse)
|
||||
m_LinkBodyStruct.hash = 0x14505DC2;
|
||||
|
||||
m_LinkBody = StringFormat(
|
||||
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
|
||||
(0x0F & m_LinkBodyStruct.unknown_1),
|
||||
(0x000FFFFF & m_LinkBodyStruct.item_id),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_1),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_2),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_3),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_4),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_5),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_6),
|
||||
(0x0F & m_LinkBodyStruct.is_evolving),
|
||||
(0x0000FFFF & m_LinkBodyStruct.evolve_group),
|
||||
(0xFF & m_LinkBodyStruct.evolve_level),
|
||||
(0x000FFFFF & m_LinkBodyStruct.ornament_icon),
|
||||
(0xFFFFFFFF & m_LinkBodyStruct.hash)
|
||||
);
|
||||
}
|
||||
|
||||
void EQEmu::SayLink::impl::generate_text()
|
||||
{
|
||||
if (m_ProxyText != nullptr) {
|
||||
m_LinkText = m_ProxyText;
|
||||
return;
|
||||
}
|
||||
|
||||
const Item_Struct* item_data = nullptr;
|
||||
|
||||
switch (m_LinkType) {
|
||||
case LinkBlank:
|
||||
break;
|
||||
case LinkItemData:
|
||||
if (m_ItemData == nullptr) { break; }
|
||||
m_LinkText = m_ItemData->Name;
|
||||
return;
|
||||
case LinkLootItem:
|
||||
if (m_LootData == nullptr) { break; }
|
||||
item_data = database.GetItem(m_LootData->item_id);
|
||||
if (item_data == nullptr) { break; }
|
||||
m_LinkText = item_data->Name;
|
||||
return;
|
||||
case LinkItemInst:
|
||||
if (m_ItemInst == nullptr) { break; }
|
||||
if (m_ItemInst->GetItem() == nullptr) { break; }
|
||||
m_LinkText = m_ItemInst->GetItem()->Name;
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
m_LinkText = "null";
|
||||
}
|
||||
|
||||
bool EQEmu::SayLink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct, const std::string& say_link_body)
|
||||
{
|
||||
memset(&say_link_body_struct, 0, sizeof(say_link_body_struct));
|
||||
if (say_link_body.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH)
|
||||
return false;
|
||||
|
||||
say_link_body_struct.unknown_1 = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
|
||||
say_link_body_struct.item_id = (uint32)strtol(say_link_body.substr(1, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_1 = (uint32)strtol(say_link_body.substr(6, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_2 = (uint32)strtol(say_link_body.substr(11, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_3 = (uint32)strtol(say_link_body.substr(16, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_4 = (uint32)strtol(say_link_body.substr(21, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_5 = (uint32)strtol(say_link_body.substr(26, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.augment_6 = (uint32)strtol(say_link_body.substr(31, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.is_evolving = (uint8)strtol(say_link_body.substr(36, 1).c_str(), nullptr, 16);
|
||||
say_link_body_struct.evolve_group = (uint32)strtol(say_link_body.substr(37, 4).c_str(), nullptr, 16);
|
||||
say_link_body_struct.evolve_level = (uint8)strtol(say_link_body.substr(41, 2).c_str(), nullptr, 16);
|
||||
say_link_body_struct.ornament_icon = (uint32)strtol(say_link_body.substr(43, 5).c_str(), nullptr, 16);
|
||||
say_link_body_struct.hash = (int)strtol(say_link_body.substr(48, 8).c_str(), nullptr, 16);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQEmu::SayLink::GenerateLinkBody(std::string& say_link_body, const SayLinkBody_Struct& say_link_body_struct)
|
||||
{
|
||||
say_link_body = StringFormat(
|
||||
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
|
||||
(0x0F & say_link_body_struct.unknown_1),
|
||||
(0x000FFFFF & say_link_body_struct.item_id),
|
||||
(0x000FFFFF & say_link_body_struct.augment_1),
|
||||
(0x000FFFFF & say_link_body_struct.augment_2),
|
||||
(0x000FFFFF & say_link_body_struct.augment_3),
|
||||
(0x000FFFFF & say_link_body_struct.augment_4),
|
||||
(0x000FFFFF & say_link_body_struct.augment_5),
|
||||
(0x000FFFFF & say_link_body_struct.augment_6),
|
||||
(0x0F & say_link_body_struct.is_evolving),
|
||||
(0x0000FFFF & say_link_body_struct.evolve_group),
|
||||
(0xFF & say_link_body_struct.evolve_level),
|
||||
(0x000FFFFF & say_link_body_struct.ornament_icon),
|
||||
(0xFFFFFFFF & say_link_body_struct.hash)
|
||||
);
|
||||
|
||||
if (say_link_body.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
130
common/say_link.h
Normal file
130
common/say_link.h
Normal file
@ -0,0 +1,130 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef SAY_LINK_H
|
||||
#define SAY_LINK_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
||||
class ItemInst;
|
||||
class Item_Struct;
|
||||
class ServerLootItem_Struct;
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
class SayLink {
|
||||
public:
|
||||
enum Type { LinkBlank = 0, LinkItemData, LinkLootItem, LinkItemInst };
|
||||
|
||||
// Current server mask: EQClientRoF2
|
||||
struct SayLinkBody_Struct {
|
||||
uint8 unknown_1; /* %1X */
|
||||
uint32 item_id; /* %05X */
|
||||
uint32 augment_1; /* %05X */
|
||||
uint32 augment_2; /* %05X */
|
||||
uint32 augment_3; /* %05X */
|
||||
uint32 augment_4; /* %05X */
|
||||
uint32 augment_5; /* %05X */
|
||||
uint32 augment_6; /* %05X */
|
||||
uint8 is_evolving; /* %1X */
|
||||
uint32 evolve_group; /* %05X */
|
||||
uint8 evolve_level; /* %02X */
|
||||
uint32 ornament_icon; /* %05X */
|
||||
int hash; /* %08X */
|
||||
};
|
||||
|
||||
class impl {
|
||||
public:
|
||||
impl() { Reset(); }
|
||||
|
||||
void SetLinkType(Type link_type) { m_LinkType = link_type; }
|
||||
void SetItemData(const Item_Struct* item_data) { m_ItemData = item_data; }
|
||||
void SetLootData(const ServerLootItem_Struct* loot_data) { m_LootData = loot_data; }
|
||||
void SetItemInst(const ItemInst* item_inst) { m_ItemInst = item_inst; }
|
||||
|
||||
// mainly for saylinks..but, not limited to
|
||||
void SetProxyUnknown1(uint8 proxy_unknown_1) { m_Proxy_unknown_1 = proxy_unknown_1; }
|
||||
void SetProxyItemID(uint32 proxy_item_id) { m_ProxyItemID = proxy_item_id; }
|
||||
void SetProxyAugment1ID(uint32 proxy_augment_id) { m_ProxyAugment1ID = proxy_augment_id; }
|
||||
void SetProxyAugment2ID(uint32 proxy_augment_id) { m_ProxyAugment2ID = proxy_augment_id; }
|
||||
void SetProxyAugment3ID(uint32 proxy_augment_id) { m_ProxyAugment3ID = proxy_augment_id; }
|
||||
void SetProxyAugment4ID(uint32 proxy_augment_id) { m_ProxyAugment4ID = proxy_augment_id; }
|
||||
void SetProxyAugment5ID(uint32 proxy_augment_id) { m_ProxyAugment5ID = proxy_augment_id; }
|
||||
void SetProxyAugment6ID(uint32 proxy_augment_id) { m_ProxyAugment6ID = proxy_augment_id; }
|
||||
void SetProxyIsEvolving(uint8 proxy_is_evolving) { m_ProxyIsEvolving = proxy_is_evolving; }
|
||||
void SetProxyEvolveGroup(uint32 proxy_evolve_group) { m_ProxyEvolveGroup = proxy_evolve_group; }
|
||||
void SetProxyEvolveLevel(uint8 proxy_evolve_level) { m_ProxyEvolveLevel = proxy_evolve_level; }
|
||||
void SetProxyOrnamentIcon(uint32 proxy_ornament_icon) { m_ProxyOrnamentIcon = proxy_ornament_icon; }
|
||||
void SetProxyHash(int proxy_hash) { m_ProxyHash = proxy_hash; }
|
||||
|
||||
void SetProxyText(const char* proxy_text) { m_ProxyText = proxy_text; } // overrides standard text use
|
||||
void SetTaskUse() { m_TaskUse = true; }
|
||||
|
||||
std::string GenerateLink();
|
||||
bool LinkError() { return m_Error; }
|
||||
|
||||
std::string GetLink() { return m_Link; } // contains full string format: '/12x' '<LinkBody>' '<LinkText>' '/12x'
|
||||
std::string GetLinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
|
||||
std::string GetLinkText() { return m_LinkText; } // contains string format: '<LinkText>'
|
||||
|
||||
void Reset();
|
||||
|
||||
private:
|
||||
void generate_body();
|
||||
void generate_text();
|
||||
|
||||
int m_LinkType;
|
||||
const Item_Struct* m_ItemData;
|
||||
const ServerLootItem_Struct* m_LootData;
|
||||
const ItemInst* m_ItemInst;
|
||||
|
||||
uint8 m_Proxy_unknown_1;
|
||||
uint32 m_ProxyItemID;
|
||||
uint32 m_ProxyAugment1ID;
|
||||
uint32 m_ProxyAugment2ID;
|
||||
uint32 m_ProxyAugment3ID;
|
||||
uint32 m_ProxyAugment4ID;
|
||||
uint32 m_ProxyAugment5ID;
|
||||
uint32 m_ProxyAugment6ID;
|
||||
uint8 m_ProxyIsEvolving;
|
||||
uint32 m_ProxyEvolveGroup;
|
||||
uint8 m_ProxyEvolveLevel;
|
||||
uint32 m_ProxyOrnamentIcon;
|
||||
int m_ProxyHash;
|
||||
const char* m_ProxyText;
|
||||
bool m_TaskUse;
|
||||
SayLinkBody_Struct m_LinkBodyStruct;
|
||||
std::string m_Link;
|
||||
std::string m_LinkBody;
|
||||
std::string m_LinkText;
|
||||
bool m_Error;
|
||||
};
|
||||
|
||||
|
||||
|
||||
static bool DegenerateLinkBody(SayLinkBody_Struct& say_Link_body_struct, const std::string& say_link_body);
|
||||
static bool GenerateLinkBody(std::string& say_link_body, const SayLinkBody_Struct& say_link_body_struct);
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* SAY_LINK_H */
|
||||
@ -23,7 +23,6 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
#include "../common/races.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/deity.h"
|
||||
#include "aa.h"
|
||||
#include "client.h"
|
||||
#include "corpse.h"
|
||||
@ -1434,7 +1433,7 @@ bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto deity = ConvertDeityToBitDeity((DeityTypes)GetDeity());
|
||||
auto deity = GetDeityBit();
|
||||
if(!(ability->deities & deity)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -93,7 +93,7 @@ Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, nullptr, glm
|
||||
timers[i] = 0;
|
||||
|
||||
strcpy(this->name, this->GetCleanName());
|
||||
memset(&m_Light, 0, sizeof(LightProfile_Struct));
|
||||
memset(&m_Light, 0, sizeof(EQEmu::LightSource::impl));
|
||||
memset(&_botInspectMessage, 0, sizeof(InspectMessage_Struct));
|
||||
}
|
||||
|
||||
@ -8469,8 +8469,8 @@ std::string Bot::CreateSayLink(Client* c, const char* message, const char* name)
|
||||
uint32 saylink_id = database.LoadSaylinkID(escaped_string);
|
||||
safe_delete_array(escaped_string);
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
linker.SetProxyItemID(SAYLINK_ITEM_ID);
|
||||
linker.SetProxyAugment1ID(saylink_id);
|
||||
linker.SetProxyText(name);
|
||||
|
||||
@ -386,7 +386,7 @@ public:
|
||||
void BotTradeAddItem(uint32 id, const ItemInst* inst, int16 charges, uint32 equipableSlots, uint16 lootSlot, std::string* errorMessage, bool addToDb = true);
|
||||
void EquipBot(std::string* errorMessage);
|
||||
bool CheckLoreConflict(const Item_Struct* item);
|
||||
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment); }
|
||||
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment); }
|
||||
|
||||
// Static Class Methods
|
||||
//static void DestroyBotRaidObjects(Client* client); // Can be removed after bot raids are dumped
|
||||
|
||||
@ -7066,8 +7066,8 @@ void bot_subcommand_inventory_list(Client *c, const Seperator *sep)
|
||||
bool is2Hweapon = false;
|
||||
|
||||
std::string item_link;
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemInst);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
|
||||
|
||||
uint32 inventory_count = 0;
|
||||
for (int i = EQEmu::Constants::EQUIPMENT_BEGIN; i <= (EQEmu::Constants::EQUIPMENT_END + 1); ++i) {
|
||||
|
||||
246
zone/client.cpp
246
zone/client.cpp
@ -8416,252 +8416,6 @@ void Client::SendColoredText(uint32 color, std::string message)
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// class Client::TextLink
|
||||
//
|
||||
std::string Client::TextLink::GenerateLink()
|
||||
{
|
||||
m_Link.clear();
|
||||
m_LinkBody.clear();
|
||||
m_LinkText.clear();
|
||||
|
||||
generate_body();
|
||||
generate_text();
|
||||
|
||||
if ((m_LinkBody.length() == EQEmu::Constants::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
|
||||
m_Link.push_back(0x12);
|
||||
m_Link.append(m_LinkBody);
|
||||
m_Link.append(m_LinkText);
|
||||
m_Link.push_back(0x12);
|
||||
}
|
||||
|
||||
if ((m_Link.length() == 0) || (m_Link.length() > 250)) {
|
||||
m_Error = true;
|
||||
m_Link = "<LINKER ERROR>";
|
||||
Log.Out(Logs::General, Logs::Error, "TextLink::GenerateLink() failed to generate a useable text link (LinkType: %i, Lengths: {link: %u, body: %u, text: %u})",
|
||||
m_LinkType, m_Link.length(), m_LinkBody.length(), m_LinkText.length());
|
||||
Log.Out(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
|
||||
Log.Out(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
|
||||
}
|
||||
|
||||
return m_Link;
|
||||
}
|
||||
|
||||
void Client::TextLink::Reset()
|
||||
{
|
||||
m_LinkType = linkBlank;
|
||||
m_ItemData = nullptr;
|
||||
m_LootData = nullptr;
|
||||
m_ItemInst = nullptr;
|
||||
m_Proxy_unknown_1 = NOT_USED;
|
||||
m_ProxyItemID = NOT_USED;
|
||||
m_ProxyAugment1ID = NOT_USED;
|
||||
m_ProxyAugment2ID = NOT_USED;
|
||||
m_ProxyAugment3ID = NOT_USED;
|
||||
m_ProxyAugment4ID = NOT_USED;
|
||||
m_ProxyAugment5ID = NOT_USED;
|
||||
m_ProxyAugment6ID = NOT_USED;
|
||||
m_ProxyIsEvolving = NOT_USED;
|
||||
m_ProxyEvolveGroup = NOT_USED;
|
||||
m_ProxyEvolveLevel = NOT_USED;
|
||||
m_ProxyOrnamentIcon = NOT_USED;
|
||||
m_ProxyHash = NOT_USED;
|
||||
m_ProxyText = nullptr;
|
||||
m_TaskUse = false;
|
||||
m_Link.clear();
|
||||
m_LinkBody.clear();
|
||||
m_LinkText.clear();
|
||||
m_Error = false;
|
||||
}
|
||||
|
||||
void Client::TextLink::generate_body()
|
||||
{
|
||||
/*
|
||||
Current server mask: EQClientRoF2
|
||||
|
||||
RoF2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X" (56)
|
||||
RoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (55)
|
||||
SoF: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%05X" "%08X" (50)
|
||||
6.2: "%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%1X" "%08X" (45)
|
||||
*/
|
||||
|
||||
memset(&m_LinkBodyStruct, 0, sizeof(TextLinkBody_Struct));
|
||||
|
||||
const Item_Struct* item_data = nullptr;
|
||||
|
||||
switch (m_LinkType) {
|
||||
case linkBlank:
|
||||
break;
|
||||
case linkItemData:
|
||||
if (m_ItemData == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = m_ItemData->ID;
|
||||
m_LinkBodyStruct.evolve_group = m_ItemData->LoreGroup; // this probably won't work for all items
|
||||
//m_LinkBodyStruct.evolve_level = m_ItemData->EvolvingLevel;
|
||||
// TODO: add hash call
|
||||
break;
|
||||
case linkLootItem:
|
||||
if (m_LootData == nullptr) { break; }
|
||||
item_data = database.GetItem(m_LootData->item_id);
|
||||
if (item_data == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = item_data->ID;
|
||||
m_LinkBodyStruct.augment_1 = m_LootData->aug_1;
|
||||
m_LinkBodyStruct.augment_2 = m_LootData->aug_2;
|
||||
m_LinkBodyStruct.augment_3 = m_LootData->aug_3;
|
||||
m_LinkBodyStruct.augment_4 = m_LootData->aug_4;
|
||||
m_LinkBodyStruct.augment_5 = m_LootData->aug_5;
|
||||
m_LinkBodyStruct.augment_6 = m_LootData->aug_6;
|
||||
m_LinkBodyStruct.evolve_group = item_data->LoreGroup; // see note above
|
||||
//m_LinkBodyStruct.evolve_level = item_data->EvolvingLevel;
|
||||
// TODO: add hash call
|
||||
break;
|
||||
case linkItemInst:
|
||||
if (m_ItemInst == nullptr) { break; }
|
||||
if (m_ItemInst->GetItem() == nullptr) { break; }
|
||||
m_LinkBodyStruct.item_id = m_ItemInst->GetItem()->ID;
|
||||
m_LinkBodyStruct.augment_1 = m_ItemInst->GetAugmentItemID(0);
|
||||
m_LinkBodyStruct.augment_2 = m_ItemInst->GetAugmentItemID(1);
|
||||
m_LinkBodyStruct.augment_3 = m_ItemInst->GetAugmentItemID(2);
|
||||
m_LinkBodyStruct.augment_4 = m_ItemInst->GetAugmentItemID(3);
|
||||
m_LinkBodyStruct.augment_5 = m_ItemInst->GetAugmentItemID(4);
|
||||
m_LinkBodyStruct.augment_6 = m_ItemInst->GetAugmentItemID(5);
|
||||
m_LinkBodyStruct.is_evolving = (m_ItemInst->IsEvolving() ? 1 : 0);
|
||||
m_LinkBodyStruct.evolve_group = m_ItemInst->GetItem()->LoreGroup; // see note above
|
||||
m_LinkBodyStruct.evolve_level = m_ItemInst->GetEvolveLvl();
|
||||
m_LinkBodyStruct.ornament_icon = m_ItemInst->GetOrnamentationIcon();
|
||||
// TODO: add hash call
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_Proxy_unknown_1)
|
||||
m_LinkBodyStruct.unknown_1 = m_Proxy_unknown_1;
|
||||
if (m_ProxyItemID)
|
||||
m_LinkBodyStruct.item_id = m_ProxyItemID;
|
||||
if (m_ProxyAugment1ID)
|
||||
m_LinkBodyStruct.augment_1 = m_ProxyAugment1ID;
|
||||
if (m_ProxyAugment2ID)
|
||||
m_LinkBodyStruct.augment_2 = m_ProxyAugment2ID;
|
||||
if (m_ProxyAugment3ID)
|
||||
m_LinkBodyStruct.augment_3 = m_ProxyAugment3ID;
|
||||
if (m_ProxyAugment4ID)
|
||||
m_LinkBodyStruct.augment_4 = m_ProxyAugment4ID;
|
||||
if (m_ProxyAugment5ID)
|
||||
m_LinkBodyStruct.augment_5 = m_ProxyAugment5ID;
|
||||
if (m_ProxyAugment6ID)
|
||||
m_LinkBodyStruct.augment_6 = m_ProxyAugment6ID;
|
||||
if (m_ProxyIsEvolving)
|
||||
m_LinkBodyStruct.is_evolving = m_ProxyIsEvolving;
|
||||
if (m_ProxyEvolveGroup)
|
||||
m_LinkBodyStruct.evolve_group = m_ProxyEvolveGroup;
|
||||
if (m_ProxyEvolveLevel)
|
||||
m_LinkBodyStruct.evolve_level = m_ProxyEvolveLevel;
|
||||
if (m_ProxyOrnamentIcon)
|
||||
m_LinkBodyStruct.ornament_icon = m_ProxyOrnamentIcon;
|
||||
if (m_ProxyHash)
|
||||
m_LinkBodyStruct.hash = m_ProxyHash;
|
||||
|
||||
|
||||
if (m_TaskUse)
|
||||
m_LinkBodyStruct.hash = 0x14505DC2;
|
||||
|
||||
m_LinkBody = StringFormat(
|
||||
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
|
||||
(0x0F & m_LinkBodyStruct.unknown_1),
|
||||
(0x000FFFFF & m_LinkBodyStruct.item_id),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_1),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_2),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_3),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_4),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_5),
|
||||
(0x000FFFFF & m_LinkBodyStruct.augment_6),
|
||||
(0x0F & m_LinkBodyStruct.is_evolving),
|
||||
(0x0000FFFF & m_LinkBodyStruct.evolve_group),
|
||||
(0xFF & m_LinkBodyStruct.evolve_level),
|
||||
(0x000FFFFF & m_LinkBodyStruct.ornament_icon),
|
||||
(0xFFFFFFFF & m_LinkBodyStruct.hash)
|
||||
);
|
||||
}
|
||||
|
||||
void Client::TextLink::generate_text()
|
||||
{
|
||||
if (m_ProxyText != nullptr) {
|
||||
m_LinkText = m_ProxyText;
|
||||
return;
|
||||
}
|
||||
|
||||
const Item_Struct* item_data = nullptr;
|
||||
|
||||
switch (m_LinkType) {
|
||||
case linkBlank:
|
||||
break;
|
||||
case linkItemData:
|
||||
if (m_ItemData == nullptr) { break; }
|
||||
m_LinkText = m_ItemData->Name;
|
||||
return;
|
||||
case linkLootItem:
|
||||
if (m_LootData == nullptr) { break; }
|
||||
item_data = database.GetItem(m_LootData->item_id);
|
||||
if (item_data == nullptr) { break; }
|
||||
m_LinkText = item_data->Name;
|
||||
return;
|
||||
case linkItemInst:
|
||||
if (m_ItemInst == nullptr) { break; }
|
||||
if (m_ItemInst->GetItem() == nullptr) { break; }
|
||||
m_LinkText = m_ItemInst->GetItem()->Name;
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
m_LinkText = "null";
|
||||
}
|
||||
|
||||
bool Client::TextLink::DegenerateLinkBody(TextLinkBody_Struct& textLinkBodyStruct, const std::string& textLinkBody)
|
||||
{
|
||||
memset(&textLinkBodyStruct, 0, sizeof(TextLinkBody_Struct));
|
||||
if (textLinkBody.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH) { return false; }
|
||||
|
||||
textLinkBodyStruct.unknown_1 = (uint8)strtol(textLinkBody.substr(0, 1).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.item_id = (uint32)strtol(textLinkBody.substr(1, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_1 = (uint32)strtol(textLinkBody.substr(6, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_2 = (uint32)strtol(textLinkBody.substr(11, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_3 = (uint32)strtol(textLinkBody.substr(16, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_4 = (uint32)strtol(textLinkBody.substr(21, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_5 = (uint32)strtol(textLinkBody.substr(26, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.augment_6 = (uint32)strtol(textLinkBody.substr(31, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.is_evolving = (uint8)strtol(textLinkBody.substr(36, 1).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.evolve_group = (uint32)strtol(textLinkBody.substr(37, 4).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.evolve_level = (uint8)strtol(textLinkBody.substr(41, 2).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.ornament_icon = (uint32)strtol(textLinkBody.substr(43, 5).c_str(), nullptr, 16);
|
||||
textLinkBodyStruct.hash = (int)strtol(textLinkBody.substr(48, 8).c_str(), nullptr, 16);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Client::TextLink::GenerateLinkBody(std::string& textLinkBody, const TextLinkBody_Struct& textLinkBodyStruct)
|
||||
{
|
||||
textLinkBody = StringFormat(
|
||||
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
|
||||
(0x0F & textLinkBodyStruct.unknown_1),
|
||||
(0x000FFFFF & textLinkBodyStruct.item_id),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_1),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_2),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_3),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_4),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_5),
|
||||
(0x000FFFFF & textLinkBodyStruct.augment_6),
|
||||
(0x0F & textLinkBodyStruct.is_evolving),
|
||||
(0x0000FFFF & textLinkBodyStruct.evolve_group),
|
||||
(0xFF & textLinkBodyStruct.evolve_level),
|
||||
(0x000FFFFF & textLinkBodyStruct.ornament_icon),
|
||||
(0xFFFFFFFF & textLinkBodyStruct.hash)
|
||||
);
|
||||
|
||||
if (textLinkBody.length() != EQEmu::Constants::TEXT_LINK_BODY_LENGTH) { return false; }
|
||||
return true;
|
||||
}
|
||||
|
||||
void Client::QuestReward(Mob* target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid, uint32 exp, bool faction) {
|
||||
|
||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_Sound, sizeof(QuestReward_Struct));
|
||||
|
||||
@ -736,7 +736,7 @@ public:
|
||||
#endif
|
||||
uint32 GetEquipment(uint8 material_slot) const; // returns item id
|
||||
uint32 GetEquipmentColor(uint8 material_slot) const;
|
||||
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment); }
|
||||
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = m_inv.FindBrightestLightType(); m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment); }
|
||||
|
||||
inline bool AutoSplitEnabled() { return m_pp.autosplit != 0; }
|
||||
|
||||
@ -818,81 +818,6 @@ public:
|
||||
void IncStats(uint8 type,int16 increase_val);
|
||||
void DropItem(int16 slot_id);
|
||||
|
||||
//
|
||||
// class Client::TextLink
|
||||
//
|
||||
class TextLink {
|
||||
public:
|
||||
enum LinkType { linkBlank = 0, linkItemData, linkLootItem, linkItemInst };
|
||||
|
||||
TextLink() { Reset(); }
|
||||
|
||||
void SetLinkType(LinkType linkType) { m_LinkType = linkType; }
|
||||
void SetItemData(const Item_Struct* itemData) { m_ItemData = itemData; }
|
||||
void SetLootData(const ServerLootItem_Struct* lootData) { m_LootData = lootData; }
|
||||
void SetItemInst(const ItemInst* itemInst) { m_ItemInst = itemInst; }
|
||||
|
||||
// mainly for saylinks..but, not limited to
|
||||
void SetProxyUnknown1(uint8 proxyUnknown1) { m_Proxy_unknown_1 = proxyUnknown1; }
|
||||
void SetProxyItemID(uint32 proxyItemID) { m_ProxyItemID = proxyItemID; }
|
||||
void SetProxyAugment1ID(uint32 proxyAugmentID) { m_ProxyAugment1ID = proxyAugmentID; }
|
||||
void SetProxyAugment2ID(uint32 proxyAugmentID) { m_ProxyAugment2ID = proxyAugmentID; }
|
||||
void SetProxyAugment3ID(uint32 proxyAugmentID) { m_ProxyAugment3ID = proxyAugmentID; }
|
||||
void SetProxyAugment4ID(uint32 proxyAugmentID) { m_ProxyAugment4ID = proxyAugmentID; }
|
||||
void SetProxyAugment5ID(uint32 proxyAugmentID) { m_ProxyAugment5ID = proxyAugmentID; }
|
||||
void SetProxyAugment6ID(uint32 proxyAugmentID) { m_ProxyAugment6ID = proxyAugmentID; }
|
||||
void SetProxyIsEvolving(uint8 proxyIsEvolving) { m_ProxyIsEvolving = proxyIsEvolving; }
|
||||
void SetProxyEvolveGroup(uint32 proxyEvolveGroup) { m_ProxyEvolveGroup = proxyEvolveGroup; }
|
||||
void SetProxyEvolveLevel(uint8 proxyEvolveLevel) { m_ProxyEvolveLevel = proxyEvolveLevel; }
|
||||
void SetProxyOrnamentIcon(uint32 proxyOrnamentIcon) { m_ProxyOrnamentIcon = proxyOrnamentIcon; }
|
||||
void SetProxyHash(int proxyHash) { m_ProxyHash = proxyHash; }
|
||||
|
||||
void SetProxyText(const char* proxyText) { m_ProxyText = proxyText; } // overrides standard text use
|
||||
void SetTaskUse() { m_TaskUse = true; }
|
||||
|
||||
std::string GenerateLink();
|
||||
bool LinkError() { return m_Error; }
|
||||
|
||||
std::string GetLink() { return m_Link; } // contains full string format: '/12x' '<LinkBody>' '<LinkText>' '/12x'
|
||||
std::string GetLinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
|
||||
std::string GetLinkText() { return m_LinkText; } // contains string format: '<LinkText>'
|
||||
|
||||
void Reset();
|
||||
|
||||
static bool DegenerateLinkBody(TextLinkBody_Struct& textLinkBodyStruct, const std::string& textLinkBody);
|
||||
static bool GenerateLinkBody(std::string& textLinkBody, const TextLinkBody_Struct& textLinkBodyStruct);
|
||||
|
||||
private:
|
||||
void generate_body();
|
||||
void generate_text();
|
||||
|
||||
int m_LinkType;
|
||||
const Item_Struct* m_ItemData;
|
||||
const ServerLootItem_Struct* m_LootData;
|
||||
const ItemInst* m_ItemInst;
|
||||
|
||||
uint8 m_Proxy_unknown_1;
|
||||
uint32 m_ProxyItemID;
|
||||
uint32 m_ProxyAugment1ID;
|
||||
uint32 m_ProxyAugment2ID;
|
||||
uint32 m_ProxyAugment3ID;
|
||||
uint32 m_ProxyAugment4ID;
|
||||
uint32 m_ProxyAugment5ID;
|
||||
uint32 m_ProxyAugment6ID;
|
||||
uint8 m_ProxyIsEvolving;
|
||||
uint32 m_ProxyEvolveGroup;
|
||||
uint8 m_ProxyEvolveLevel;
|
||||
uint32 m_ProxyOrnamentIcon;
|
||||
int m_ProxyHash;
|
||||
const char* m_ProxyText;
|
||||
bool m_TaskUse;
|
||||
TextLinkBody_Struct m_LinkBodyStruct;
|
||||
std::string m_Link;
|
||||
std::string m_LinkBody;
|
||||
std::string m_LinkText;
|
||||
bool m_Error;
|
||||
};
|
||||
|
||||
int GetItemLinkHash(const ItemInst* inst); // move to Item_Struct..or make use of the pre-calculated database field
|
||||
|
||||
void SendItemLink(const ItemInst* inst, bool sendtoall=false);
|
||||
|
||||
@ -2545,8 +2545,8 @@ void command_peekinv(Client *c, const Seperator *sep)
|
||||
const ItemInst* inst_sub = nullptr;
|
||||
const Item_Struct* item_data = nullptr;
|
||||
std::string item_link;
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemInst);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
|
||||
|
||||
c->Message(0, "Displaying inventory for %s...", targetClient->GetName());
|
||||
|
||||
@ -4341,8 +4341,8 @@ void command_iteminfo(Client *c, const Seperator *sep)
|
||||
c->Message(13, "Error: This item has no data reference");
|
||||
}
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemInst);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
|
||||
linker.SetItemInst(inst);
|
||||
|
||||
auto item_link = linker.GenerateLink();
|
||||
@ -5492,8 +5492,8 @@ void command_summonitem(Client *c, const Seperator *sep)
|
||||
size_t link_open = cmd_msg.find('\x12');
|
||||
size_t link_close = cmd_msg.find_last_of('\x12');
|
||||
if (link_open != link_close && (cmd_msg.length() - link_open) > EQEmu::Constants::TEXT_LINK_BODY_LENGTH) {
|
||||
TextLinkBody_Struct link_body;
|
||||
Client::TextLink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQEmu::Constants::TEXT_LINK_BODY_LENGTH));
|
||||
EQEmu::SayLink::SayLinkBody_Struct link_body;
|
||||
EQEmu::SayLink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQEmu::Constants::TEXT_LINK_BODY_LENGTH));
|
||||
itemid = link_body.item_id;
|
||||
}
|
||||
else if (!sep->IsNumber(1)) {
|
||||
@ -5603,8 +5603,8 @@ void command_itemsearch(Client *c, const Seperator *sep)
|
||||
|
||||
const Item_Struct* item = nullptr;
|
||||
std::string item_link;
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
|
||||
if (Seperator::IsNumber(search_criteria)) {
|
||||
item = database.GetItem(atoi(search_criteria));
|
||||
|
||||
@ -1225,8 +1225,8 @@ void Corpse::LootItem(Client* client, const EQApplicationPacket* app) {
|
||||
}
|
||||
|
||||
/* Send message with item link to groups and such */
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemInst);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemInst);
|
||||
linker.SetItemInst(inst);
|
||||
|
||||
auto item_link = linker.GenerateLink();
|
||||
@ -1442,7 +1442,7 @@ void Corpse::UpdateEquipmentLight()
|
||||
auto item = database.GetItem((*iter)->item_id);
|
||||
if (item == nullptr) { continue; }
|
||||
|
||||
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment))
|
||||
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment))
|
||||
m_Light.Type.Equipment = item->Light;
|
||||
}
|
||||
|
||||
@ -1456,14 +1456,14 @@ void Corpse::UpdateEquipmentLight()
|
||||
if (item->ItemClass != ItemClassCommon) { continue; }
|
||||
if (item->Light < 9 || item->Light > 13) { continue; }
|
||||
|
||||
if (m_Light.TypeToLevel(item->Light))
|
||||
if (EQEmu::LightSource::TypeToLevel(item->Light))
|
||||
general_light_type = item->Light;
|
||||
}
|
||||
|
||||
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
m_Light.Type.Equipment = general_light_type;
|
||||
|
||||
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
|
||||
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
|
||||
}
|
||||
|
||||
void Corpse::AddLooter(Mob* who) {
|
||||
|
||||
@ -1799,8 +1799,8 @@ luabind::scope lua_register_slot() {
|
||||
luabind::value("PersonalEnd", static_cast<int>(EQEmu::Constants::GENERAL_END)), // deprecated
|
||||
luabind::value("GeneralEnd", static_cast<int>(EQEmu::Constants::GENERAL_END)),
|
||||
luabind::value("CursorEnd", 0xFFFE), // deprecated
|
||||
luabind::value("Tradeskill", static_cast<int>(legacy::SLOT_TRADESKILL)), // deprecated
|
||||
luabind::value("Augment", static_cast<int>(legacy::SLOT_AUGMENT)), // deprecated
|
||||
luabind::value("Tradeskill", static_cast<int>(EQEmu::Legacy::SLOT_TRADESKILL)), // deprecated
|
||||
luabind::value("Augment", static_cast<int>(EQEmu::Legacy::SLOT_AUGMENT)), // deprecated
|
||||
luabind::value("Invalid", INVALID_INDEX)
|
||||
];
|
||||
}
|
||||
|
||||
@ -5050,9 +5050,9 @@ void Merc::UpdateEquipmentLight()
|
||||
auto item = database.GetItem(equipment[index]);
|
||||
if (item == nullptr) { continue; }
|
||||
|
||||
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
|
||||
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
|
||||
m_Light.Type.Equipment = item->Light;
|
||||
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
|
||||
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5064,14 +5064,14 @@ void Merc::UpdateEquipmentLight()
|
||||
if (item->ItemClass != ItemClassCommon) { continue; }
|
||||
if (item->Light < 9 || item->Light > 13) { continue; }
|
||||
|
||||
if (m_Light.TypeToLevel(item->Light))
|
||||
if (EQEmu::LightSource::TypeToLevel(item->Light))
|
||||
general_light_type = item->Light;
|
||||
}
|
||||
|
||||
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
m_Light.Type.Equipment = general_light_type;
|
||||
|
||||
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
|
||||
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
|
||||
}
|
||||
|
||||
void Merc::AddItem(uint8 slot, uint32 item_id) {
|
||||
|
||||
@ -179,7 +179,7 @@ Mob::Mob(const char* in_name,
|
||||
runspeed = 1.25f;
|
||||
|
||||
m_Light.Type.Innate = in_light;
|
||||
m_Light.Level.Innate = m_Light.TypeToLevel(m_Light.Type.Innate);
|
||||
m_Light.Level.Innate = EQEmu::LightSource::TypeToLevel(m_Light.Type.Innate);
|
||||
m_Light.Level.Equipment = m_Light.Type.Equipment = 0;
|
||||
m_Light.Level.Spell = m_Light.Type.Spell = 0;
|
||||
m_Light.Type.Active = m_Light.Type.Innate;
|
||||
@ -2232,11 +2232,11 @@ bool Mob::UpdateActiveLight()
|
||||
m_Light.Type.Active = 0;
|
||||
m_Light.Level.Active = 0;
|
||||
|
||||
if (m_Light.IsLevelGreater((m_Light.Type.Innate & 0x0F), m_Light.Type.Active)) { m_Light.Type.Active = m_Light.Type.Innate; }
|
||||
if (EQEmu::LightSource::IsLevelGreater((m_Light.Type.Innate & 0x0F), m_Light.Type.Active)) { m_Light.Type.Active = m_Light.Type.Innate; }
|
||||
if (m_Light.Level.Equipment > m_Light.Level.Active) { m_Light.Type.Active = m_Light.Type.Equipment; } // limiter in property handler
|
||||
if (m_Light.Level.Spell > m_Light.Level.Active) { m_Light.Type.Active = m_Light.Type.Spell; } // limiter in property handler
|
||||
|
||||
m_Light.Level.Active = m_Light.TypeToLevel(m_Light.Type.Active);
|
||||
m_Light.Level.Active = EQEmu::LightSource::TypeToLevel(m_Light.Type.Active);
|
||||
|
||||
return (m_Light.Level.Active != old_light_level);
|
||||
}
|
||||
|
||||
@ -364,6 +364,7 @@ public:
|
||||
virtual inline uint16 GetBaseRace() const { return base_race; }
|
||||
virtual inline uint8 GetBaseGender() const { return base_gender; }
|
||||
virtual inline uint16 GetDeity() const { return deity; }
|
||||
virtual inline EQEmu::Deity::TypeBits GetDeityBit() { return EQEmu::Deity::ConvertDeityToDeityBit((EQEmu::Deity::Types)deity); }
|
||||
inline uint16 GetRace() const { return race; }
|
||||
inline uint8 GetGender() const { return gender; }
|
||||
inline uint8 GetTexture() const { return texture; }
|
||||
@ -707,12 +708,12 @@ public:
|
||||
inline uint8 GetSpellLightType() { return m_Light.Type.Spell; }
|
||||
|
||||
virtual void UpdateEquipmentLight() { m_Light.Type.Equipment = 0; m_Light.Level.Equipment = 0; }
|
||||
inline void SetSpellLightType(uint8 lightType) { m_Light.Type.Spell = (lightType & 0x0F); m_Light.Level.Spell = m_Light.TypeToLevel(m_Light.Type.Spell); }
|
||||
inline void SetSpellLightType(uint8 light_type) { m_Light.Type.Spell = (light_type & 0x0F); m_Light.Level.Spell = EQEmu::LightSource::TypeToLevel(m_Light.Type.Spell); }
|
||||
|
||||
inline uint8 GetActiveLightType() { return m_Light.Type.Active; }
|
||||
bool UpdateActiveLight(); // returns true if change, false if no change
|
||||
|
||||
LightProfile_Struct* GetLightProfile() { return &m_Light; }
|
||||
EQEmu::LightSource::impl* GetLightProfile() { return &m_Light; }
|
||||
|
||||
Mob* GetPet();
|
||||
void SetPet(Mob* newpet);
|
||||
@ -1184,7 +1185,7 @@ protected:
|
||||
|
||||
glm::vec4 m_Delta;
|
||||
|
||||
LightProfile_Struct m_Light;
|
||||
EQEmu::LightSource::impl m_Light;
|
||||
|
||||
float fixedZ;
|
||||
EmuAppearance _appearance;
|
||||
|
||||
14
zone/npc.cpp
14
zone/npc.cpp
@ -529,8 +529,8 @@ void NPC::QueryLoot(Client* to)
|
||||
continue;
|
||||
}
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
linker.SetItemData(item);
|
||||
|
||||
auto item_link = linker.GenerateLink();
|
||||
@ -754,9 +754,9 @@ void NPC::UpdateEquipmentLight()
|
||||
auto item = database.GetItem(equipment[index]);
|
||||
if (item == nullptr) { continue; }
|
||||
|
||||
if (m_Light.IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
|
||||
if (EQEmu::LightSource::IsLevelGreater(item->Light, m_Light.Type.Equipment)) {
|
||||
m_Light.Type.Equipment = item->Light;
|
||||
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
|
||||
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
|
||||
}
|
||||
}
|
||||
|
||||
@ -768,14 +768,14 @@ void NPC::UpdateEquipmentLight()
|
||||
if (item->ItemClass != ItemClassCommon) { continue; }
|
||||
if (item->Light < 9 || item->Light > 13) { continue; }
|
||||
|
||||
if (m_Light.TypeToLevel(item->Light))
|
||||
if (EQEmu::LightSource::TypeToLevel(item->Light))
|
||||
general_light_type = item->Light;
|
||||
}
|
||||
|
||||
if (m_Light.IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
if (EQEmu::LightSource::IsLevelGreater(general_light_type, m_Light.Type.Equipment))
|
||||
m_Light.Type.Equipment = general_light_type;
|
||||
|
||||
m_Light.Level.Equipment = m_Light.TypeToLevel(m_Light.Type.Equipment);
|
||||
m_Light.Level.Equipment = EQEmu::LightSource::TypeToLevel(m_Light.Type.Equipment);
|
||||
}
|
||||
|
||||
void NPC::Depop(bool StartSpawnTimer) {
|
||||
|
||||
@ -1307,8 +1307,8 @@ void QuestManager::itemlink(int item_id) {
|
||||
if (item == nullptr)
|
||||
return;
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
linker.SetItemData(item);
|
||||
|
||||
auto item_link = linker.GenerateLink();
|
||||
@ -2535,8 +2535,8 @@ const char* QuestManager::varlink(char* perltext, int item_id) {
|
||||
if (!item)
|
||||
return "INVALID ITEM ID IN VARLINK";
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
linker.SetItemData(item);
|
||||
|
||||
auto item_link = linker.GenerateLink();
|
||||
@ -2761,7 +2761,7 @@ const char* QuestManager::saylink(char* Phrase, bool silent, const char* LinkNam
|
||||
safe_delete_array(escaped_string);
|
||||
|
||||
//Create the say link as an item link hash
|
||||
Client::TextLink linker;
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetProxyItemID(SAYLINK_ITEM_ID);
|
||||
if (silent)
|
||||
linker.SetProxyAugment2ID(sayid);
|
||||
|
||||
@ -2779,8 +2779,8 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
|
||||
if(ItemID) {
|
||||
const Item_Struct* reward_item = database.GetItem(ItemID);
|
||||
|
||||
Client::TextLink linker;
|
||||
linker.SetLinkType(linker.linkItemData);
|
||||
EQEmu::SayLink::impl linker;
|
||||
linker.SetLinkType(EQEmu::SayLink::LinkItemData);
|
||||
linker.SetItemData(reward_item);
|
||||
linker.SetTaskUse();
|
||||
if (strlen(Tasks[TaskID]->Reward) != 0)
|
||||
|
||||
@ -264,7 +264,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
uint32 some_id = 0;
|
||||
bool worldcontainer=false;
|
||||
|
||||
if (in_combine->container_slot == legacy::SLOT_TRADESKILL) {
|
||||
if (in_combine->container_slot == EQEmu::Legacy::SLOT_TRADESKILL) {
|
||||
if(!worldo) {
|
||||
user->Message(13, "Error: Server is not aware of the tradeskill container you are attempting to use");
|
||||
return;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user