Commit Graph

367 Commits

Author SHA1 Message Date
Akkadius 306a08b9ac Unify / streamline scanning logic calls, do a manual scan on enter and cleanup logging 2020-01-12 19:37:53 -06:00
Akkadius 9a08b1be93 Flip [skip ci] 2019-12-30 20:18:44 -06:00
Akkadius d71afda954 Optimize cleanup QueueCloseClients [skip ci] 2019-12-30 20:15:33 -06:00
Akkadius 0232a8a188 More tweaks [skip ci] 2019-12-29 17:20:39 -06:00
Akkadius 78d63165cb Tweaks [skip ci] 2019-12-29 17:10:53 -06:00
Akkadius ccce630cb2 Adjustments [skip ci] 2019-12-29 13:30:05 -06:00
Akkadius 233f26996b Add GetCloseMobList into other calls 2019-12-29 03:15:42 -06:00
Akkadius ec5faea9b1 Use GetSmartMobList in AESpell 2019-12-29 02:42:52 -06:00
Akkadius 6b465c576d More scanning work to unify data structures 2019-12-29 02:01:48 -06:00
Akkadius 9481e9eb2d More scanning changes around AE cast 2019-12-28 23:58:18 -06:00
Akkadius f9e822072f AE Scanning adjustments, testing 2019-12-28 17:08:34 -06:00
Akkadius 8cb51eb253 Scanning optimization work from over a year ago from EZ - cleaned up a bit 2019-12-25 03:16:14 -06:00
Alex 058a722569 Revert "Revert "Build System Updated"" 2019-10-13 18:49:16 -07:00
Alex b9f57f1f28 Revert "Build System Updated" 2019-10-12 21:07:06 -07:00
KimLS 259bce9509 Refactor zone net class (nothing to do with networking -.-) 2019-09-27 14:42:35 -07:00
Akkadius ed4fc74bd4 Logs::Tradeskills to LogTradeskills and more Logs::Error to LogError 2019-09-02 03:10:03 -05:00
Akkadius ccbbadc5ee Streamline UCS 2019-09-02 01:39:52 -05:00
Akkadius 678c25e02c Simplify error logging 2019-09-01 22:05:44 -05:00
Akkadius 05e7c473df Simplified the use of roamboxes and improved the AI for roambox pathing 2019-08-16 03:25:34 -05:00
Michael Cook (mackal) 7b4908957d Clean up EntityList::QuestJournalledSayClose 2019-08-13 15:19:20 -04:00
Akkadius 665efe09f3 Fill function calls using magic numbers 2019-08-11 00:27:04 -05:00
Akkadius 9f25c9070c Refactor message functions 2019-08-11 00:14:02 -05:00
Akkadius 57354579aa Unify chat constants usage 2019-08-11 00:00:55 -05:00
KimLS cd32a5a47a Make the reconnect code only trigger when there's actually a client IN ZONE and try to clean up otherwise 2019-07-23 21:59:22 -07:00
Michael Cook (mackal) 9fe17f4d46 Fix issues with OP_SpecialMesg handling
This should prevent any optimizations being done on the "1 char string"

This also fully documents the packet and expands the uses of
quest::say/QuestSay
2019-07-18 00:56:46 -04:00
regneq 460468224e various changed to chatchannel and using language / language skills derived from takp code. 2019-07-14 20:03:30 -07:00
Uleat e903b06c22 Added const cast Entity::CastToBot() 2019-06-21 06:00:58 -04:00
Uleat 6256660972 Fix for possible memory leak with mercenaries and bots 2019-06-19 20:01:57 -04:00
Uleat 1526a167bb Update '/who' handler to behave like '/who all' in regards to gm flags 2019-01-30 19:11:20 -05:00
Akkadius 90b9e51f70 Fix issue where NPC's clip into the world and the client interprets them at 0,0,0 2019-01-21 01:37:38 -06:00
Uleat 0ad43977bf Naming convention update for EQEmu::versions::ClientVersionBit 2019-01-07 20:25:43 -05:00
Akkadius 11a43cd320 Texture work 2018-12-31 03:18:59 -06:00
Akkadius 0681e6dbb2 Merge branch 'master' into movement_manager 2018-12-17 01:39:37 -06:00
KimLS dacbce1c5f Some changes to fixz while pathing 2018-11-29 23:11:39 -08:00
KimLS cfba613efd Remove floating logic, fix for some bestz logic 2018-11-21 22:10:51 -08:00
KimLS 8f0051db8d Changes to various path finding behavior 2018-11-09 00:54:51 -08:00
KimLS c0ebe05d5d Prelim swimming support 2018-11-07 21:55:12 -08:00
Akkadius 775b5fcaf1 Mostly done with global base scaling work, dev tooling and various other works 2018-11-04 23:26:34 -06:00
KimLS 29ea65a71e Redoing movement to introduce proper rotation 2018-09-24 22:41:53 -07:00
KimLS f754cb1307 Move update path to movement manager so all movement will use paths 2018-09-18 23:06:56 -07:00
KimLS c677169edd Removed existing movement code, started replacing 2018-09-15 19:20:47 -07:00
Akkadius 834062fbf9 Add another layer of randomization to roam box logic, npc's who weren't originally spawned in water won't roambox into water 2018-08-18 22:01:46 -05:00
Akkadius 4b6ab34fd9 Fix, cleanup and simplify the roambox logic and cleanup a bunch of other related code 2018-08-18 18:12:18 -05:00
Uleat 18005ac7a9 Fix for random SoF client crashes (possibly Titanium too) 2018-07-14 18:41:47 -04:00
KimLS a53f65d86b Merge and compile fixes (non-bot, will do bots later) 2018-04-16 14:15:08 -07:00
Kinglykrab ceb2b287bb Fixed merchantlist probability.
NPCs were setting a singular chance value and each item was checking based on this value, making the probability field not a random chance per item.
This removes the probability field from NPCs, SetMerchantProbability() and GetMerchantProbability() and makes the probability field truly random chance.

Special thanks to ChaosSlayerZ for noticing the issue here: http://www.eqemulator.org/forums/showthread.php?t=41731
2018-01-27 19:08:15 -05:00
Paul Coene 2dad087bbd Removed pets from Witness Heal Aggro. 2018-01-09 18:00:34 -05:00
Michael Cook (mackal) 4e9c3e19d2 Fix some XTarget FD issues 2017-10-16 01:25:14 -04:00
KimLS cbbfae0cfc Merge master compile fixes 2017-09-17 13:34:35 -07:00
KimLS fc7623b690 Merge fix 2017-09-17 13:20:48 -07:00