KimLS
f3255c17da
Changes to cle enums, characters will now auto kick on login instead of making you wait at world unless you specifically turn that feature on in the rules.
2019-07-24 19:20:09 -07:00
Michael Cook (mackal)
16d6014a87
Merge pull request #859 from eqft/feature/rule_for_gm_level_cmd_with_target
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Convert constant check in level_command() to a Rule
2019-07-16 13:43:02 -04:00
KimLS
6bdc9b6ba5
Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)
2019-07-13 16:16:15 -07:00
Justin Wienckowski
6a31af81ee
Add GM:MinStatusToLevelTarget rule, which determines the GM status needed to use the #level command on your target.
2019-06-16 00:43:18 -07:00
KimLS
e277e55718
Merge remote-tracking branch 'origin/master' into feature/eqemu-api-data-service-netstats-ws
2019-05-16 14:38:12 -07:00
KimLS
cd8ab727aa
Tweaks from other branch
2019-04-16 01:09:25 -07:00
Brian Kinney
3e8ef681a3
Change defaults to the values intended by recent update
2019-04-13 15:04:43 -04:00
Brian Kinney
2bb305305a
Use rules to configure faction thresholds
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Default to legacy values. Updated "accurate" values are available in optional database script
2019-04-12 15:25:32 -04:00
KimLS
7977949ae9
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
2019-03-13 22:55:49 -07:00
KimLS
675a67b676
Set data rate to disabled by default
2019-03-10 03:28:44 -07:00
KimLS
ee1fcdf5fa
Stats, stats everywhere (I added a #netstats command)
2019-03-09 22:25:04 -08:00
Akkadius
37915f5b7e
Adjust default rule values
2019-02-17 03:29:23 -06:00
KimLS
6c1e3ae3d6
Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10)
2019-01-03 20:04:09 -08:00
KimLS
e96539e6a8
Some changes to navmesh path finding, disabled waypoint nav interface for now, might keep it disabled (i don't think anyones using it anyway) added a rule that might need some fine tuning for navmesh pathfinding
2018-12-24 14:48:11 -08:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Chris Miles
9c1e14a4ab
Merge branch 'master' into feature/global-base-scaling
2018-12-14 02:40:33 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
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Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
KimLS
dacbce1c5f
Some changes to fixz while pathing
2018-11-29 23:11:39 -08:00
KimLS
0662e3c780
Merge fix with sql
2018-11-25 15:35:52 -08:00
Michael Cook (mackal)
8302f7cc26
Add a level cap to gray con flee
2018-11-14 22:59:07 -05:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
Michael Cook (mackal)
df899bb2df
Tweak NPC AI Heal logic a bit
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New rule: Spells:AI_HealHPPct defaults to 50
This is the default maximum HP and NPC will start a heal
The spell AI fields min_hp and max_hp are now used to override the HP
percentages they will heal at
2018-10-09 14:18:24 -04:00
Michael Cook (mackal)
d8c6c62809
Merge pull request #779 from noudess/master
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Allow UseLevelAggro rule to be configurable.
2018-10-05 17:21:41 -04:00
Paul Coene
e6d3210b1f
Allow UseLevelAggro rule to be configurable.
2018-10-05 17:01:12 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Chris Miles
6c420651b9
Merge pull request #756 from fryguy503/drop-item-logging
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[Queryserv] Dropped Item Logging
2018-09-03 02:24:31 -05:00
Michael Cook (mackal)
e816196edb
Merge pull request #762 from fryguy503/green-flee
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Allow Separate CON_GRAY Flee rate.
2018-08-25 20:27:04 -04:00
Trust
4c8018e4ca
Prevent Gate if near bind location (Rule) and Heal on Gate (Rule)
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RULE_INT(NPC, NPCGatePercent, 5) // % at which the NPC Will attempt to gate at.
RULE_BOOL(NPC, NPCGateNearBind, false) // Will NPC attempt to gate when near bind location?
RULE_INT(NPC, NPCGateDistanceBind, 75) // Distance from bind before NPC will attempt to gate
RULE_BOOL(NPC, NPCHealOnGate, true) // Will the NPC Heal on Gate.
RULE_REAL(NPC, NPCHealOnGateAmount, 25) // How much the npc will heal on gate if enabled.
2018-08-24 23:04:29 -04:00
Uleat
053c35c59b
Added optional rules for bot class/race/gender values
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- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Trust
6b02d50a8c
Allow Separate GrayCon Flee rate.
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Added following Rules:
Combat:FleeGray - If true FleeGrayHPRatio will be used.
Combat:FleeGrayHPRatio - HP % when a Gray NPC begins to flee.
2018-07-22 18:22:07 -04:00
Trust
f8f1061ced
[Queryserv] Dropped Item Logging
2018-07-22 12:39:34 -04:00
Trust
f776b1c73b
Rule: DismountWater - Causes mounts to dismount when entering liquid per era.
2018-07-20 23:22:18 -04:00
Akkadius
05ae8c8219
Add rule Aggro:NPCAggroMaxDistanceEnabled - enabled by default
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If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level
2018-05-25 22:41:46 -05:00
KimLS
51a006654a
Merge branch 'master' into wp_master
2018-05-02 18:24:19 -07:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Michael Cook (mackal)
9344896238
/pet attack is range limited
2018-04-08 18:38:34 -04:00
Michael Cook (mackal)
3081f7b24f
Pets/NPCs don't use bane damage
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Adds rule NPC:UseBaneDamage (defaults to false)
2018-04-08 18:26:25 -04:00
Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Uleat
03b2550520
Merge branch 'master' of https://github.com/EQEmu/Server
2018-02-26 20:02:38 -05:00
Uleat
e547a1e778
Added 'server ready' broadcast to UCS server so clients will reconnect after crash
2018-02-26 20:02:27 -05:00
Michael Cook (mackal)
4fbe55cc35
Merge pull request #718 from eqcodex/master
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added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Xackery
008b17aaf2
added minimum level to pvp flag.
2018-02-26 09:33:15 -08:00
Uleat
6c2a8edea6
Added ClientVersion request system to UCS server (needed to fix saylinks)
2018-02-25 21:40:45 -05:00
Xackery
f3b2ac6c17
Added rule to remove pet reagent cost
2018-02-22 18:43:31 -08:00
Uleat
a493242c3c
Fix and overhaul to bug reporting system
2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
78f3a2aa64
Merge pull request #704 from noudess/master
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Cleanup some rules that are no longer used anywhere.
2018-01-30 14:37:26 -05:00
Paul Coene
93ddf915a2
Cleanup some rules that are no longer used anywhere.
2018-01-29 14:48:10 -05:00