hg
8eef2ae089
Add DynamicZone class for expedition instancing
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Add DynamicZone sql table schema
Add DynamicZones logging category
Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects
Implement DynamicZone compass, safereturn, and zone-in coordinates.
Implement live-like DynamicZone instance kick timer for removed members
Implement updating multiple client compasses (supports existing quest compass)
fix: Send client compass update after entering zones to clear existing compass
Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd
when entering a zone where client has multiple dynamic zones assigned
Implement OP_DzChooseZoneReply handling
Add Lua api methods for expedition's associated dynamic zone
Add #dz list gm command to list current DynamicZone instances from database
2020-12-30 18:47:07 -05:00
hg
da067be2fa
Implement initial expedition system
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Add Expeditions logging category
Add handlers for all Dynamic Zone/Expedition related opcodes
Add FormatName string_util function to format character names
Add Zone::IsZone helper method
Add cross zone MessageString support with variable parameters
Add static Client method helpers for cross zone messaging
Add #dz gm command to debug expedition cache for current zone
2020-12-30 18:47:06 -05:00
Chris Miles
b801f8dfe5
Merge pull request #1092 from EQEmu/cross_zone_overhaul
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Completely overhaul cross zone and world wide methods in quest API.
2020-07-07 14:15:29 -05:00
Alex
c8389bc674
Completely overhaul cross zone and world wide methods in quest API.
2020-07-07 08:02:56 -04:00
Alex
f1929c4f45
Add hot reload saylinks as well as a rule to determine if you bypass the saylinks.
2020-07-07 07:20:08 -04:00
Alex
f514dd5b55
Optimize cross-zone utilities and add cross-zone player move utilities to Perl/Lua.
2020-06-29 17:54:30 -04:00
Alex
25c3d3803f
Add cross-zone task assign methods to Perl/Lua.
2020-06-27 20:03:06 -04:00
Alex
5f0d3e9026
Add several cross zone methods to Perl/Lua.
2020-05-11 20:10:52 -04:00
Alex
dc9bd031ff
Merge branch 'master' into crosszonesignalplayerbygroupid
2020-05-10 21:00:43 -04:00
Alex
857b24727c
Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 16:52:33 -04:00
Alex
12c4b20169
Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-09 21:15:34 -04:00
Chris Miles
81ff7f5d57
Merge pull request #964 from EQEmu/feature/hot-reload
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Feature - Hot Reload
2020-02-22 16:18:47 -06:00
hg
e09b0ae1e9
Let client handle consent confirmation messages to corpse owner
2020-02-02 14:37:12 -05:00
Akkadius
158d8a011f
Beginning of hot reload work
2020-01-31 20:25:06 -06:00
hg
63b8df72b2
Implement consent for group/raid/guild and add Auto Consent support
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Refactors consent to be more live accurate
Message sent to owner and receiver for each zone a corpse is in
Corpses now store consent list instead of clients holding corpse list
Consent throttling added
Message strings and colors updated
Removed reporting invalid consent targets
2020-01-27 00:17:15 -05:00
Michael Cook (mackal)
945ca1278c
Remove some unnecessary this == null checks
2020-01-16 17:02:35 -05:00
Akkadius
052583d170
Adjust more logging [skip ci]
2019-09-07 00:30:54 -05:00
Akkadius
eaf31fb14b
Merge branches 'lsid' and 'master' of https://github.com/EQEmu/Server into lsid
2019-08-10 03:26:40 -05:00
KimLS
cd32a5a47a
Make the reconnect code only trigger when there's actually a client IN ZONE and try to clean up otherwise
2019-07-23 21:59:22 -07:00
Akkadius
5a7186305d
Merge remote-tracking branch 'origin' into lsid
2019-07-21 22:18:19 +00:00
Akkadius
7c2ee06355
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-07-14 22:53:32 -05:00
regneq
460468224e
various changed to chatchannel and using language / language skills derived from takp code.
2019-07-14 20:03:30 -07:00
KimLS
6bdc9b6ba5
Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)
2019-07-13 16:16:15 -07:00
Akkadius
8eaeda5ec5
Tweaks
2019-07-09 02:10:10 -05:00
Akkadius
d8f34651de
Streamline worldserver authorization handlers, cleanup and refactoring
2019-07-08 20:25:37 -05:00
Akkadius
0668f41de2
Fix some edge case with account name not being passed to world
2019-07-06 03:19:50 -05:00
Akkadius
4e7bcd86ff
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-07-03 01:18:23 -05:00
Akkadius
8bb909090b
Merge branch 'master' into lsid
2019-06-26 00:56:13 -05:00
KimLS
777f182282
Update fmt lib with submodule
2019-03-10 00:10:47 -08:00
Uleat
93a0ad2ceb
Added command 'profanity'
2019-02-04 07:02:27 -05:00
Trust
f8f1061ced
[Queryserv] Dropped Item Logging
2018-07-22 12:39:34 -04:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Uleat
e547a1e778
Added 'server ready' broadcast to UCS server so clients will reconnect after crash
2018-02-26 20:02:27 -05:00
Uleat
6c2a8edea6
Added ClientVersion request system to UCS server (needed to fix saylinks)
2018-02-25 21:40:45 -05:00
KimLS
5bbeec626c
Heavy wip on login changes to get it to actually work like we want
2017-12-10 23:35:25 -08:00
Natedog2012
59ddf507e6
Add CrossZoneSetEntityVariableByClientName
2017-06-12 08:42:14 -07:00
KimLS
db210ba70e
Merge fix
2017-03-14 21:18:35 -07:00
E Spause
3dd0d43e96
Add a rule, MaxClientsSimplifiedLogic which allows for P99-style IP restrictions if enabled. Opcode handler for OP_WorldLogout in char sel.
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Only uses ExemptAccountLimitStatus and MaxClientsPerIP. Also adds in an
opcode handler so CLEs are cleaned up at char select when ESC is
pressed.
2017-03-12 23:19:24 -04:00
KimLS
d5bd773a46
Will be redoing the event interface for subscriptions, some work for the wi and crash fixes
2017-01-30 23:22:52 -08:00
KimLS
1cafd6831d
Basic work on subscriptions
2017-01-13 21:52:08 -08:00
KimLS
124728e0c7
TCP cleanup, added basis of web interface
2017-01-08 19:00:39 -08:00
KimLS
f6ca59fbc6
Working zone and world communication yay
2017-01-03 22:23:03 -08:00
KimLS
2447c38c82
Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.
2017-01-02 22:38:47 -08:00
KimLS
84367e1f77
Added headless connection stuff, fixing connecting with daybreakconnections
2016-11-13 23:28:25 -08:00
KimLS
f3e2af7e42
Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
2016-10-29 23:23:04 -07:00
KimLS
0b8b41d91f
World <-> Login connection reworked
2016-10-28 19:02:03 -07:00
Kinglykrab
4816c1fc9a
Added support for server-wide marquee messages.
2016-09-09 23:59:23 -04:00
Akkadius
af18377505
Some loginserver refactoring
2015-12-02 13:14:26 -06:00
Akkadius
53c8d63981
Implement Perl Export Variable settings map (Huge performance boost) (Preliminary)
2015-11-01 15:59:24 -06:00
Akkadius
33917fe2a9
- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'
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- Refactored some zoneserver/worldserver code for readability
2015-10-31 20:19:57 -05:00