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https://github.com/EQEmu/Server.git
synced 2026-02-18 23:12:26 +00:00
Let client handle consent confirmation messages to corpse owner
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parent
14c070f845
commit
e09b0ae1e9
@ -870,7 +870,6 @@ struct ServerOP_Consent_Struct {
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uint8 permission;
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uint32 zone_id;
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uint16 instance_id;
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uint32 message_string_id;
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uint8 consent_type; // 0 = normal, 1 = group, 2 = raid, 3 = guild
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uint32 consent_id;
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};
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@ -6272,7 +6272,6 @@ void Client::ConsentCorpses(const char* consent_name, bool deny)
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strn0cpy(scs->grantname, consent_name, sizeof(scs->grantname));
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strn0cpy(scs->ownername, GetName(), sizeof(scs->ownername));
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strn0cpy(scs->zonename, "Unknown", sizeof(scs->zonename));
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scs->message_string_id = 0;
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scs->permission = deny ? 0 : 1;
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scs->zone_id = zone->GetZoneID();
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scs->instance_id = zone->GetInstanceID();
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@ -268,8 +268,6 @@
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#define REZZ_ALREADY_PENDING 1379 //You were unable to restore the corpse to life, but you may have success with a later attempt.
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#define IN_USE 1406 //Someone else is using that. Try again later.
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#define DUEL_FLED 1408 //%1 has defeated %2 in a duel to the death! %3 has fled like a cowardly dog!
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#define GIVE_CONSENT 1427 //You have given %1 permission to drag your corpse in %2.
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#define DENY_CONSENT 1428 //You have denied %1 permission to drag your corpse in %2.
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#define MEMBER_OF_YOUR_GUILD 1429
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#define OFFICER_OF_YOUR_GUILD 1430
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#define LEADER_OF_YOUR_GUILD 1431
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@ -1475,7 +1475,6 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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if (zone) {
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strn0cpy(scs->zonename, zone->GetLongName(), sizeof(scs->zonename));
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}
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scs->message_string_id = s->permission ? GIVE_CONSENT : DENY_CONSENT;
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worldserver.SendPacket(outapp);
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safe_delete(outapp);
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}
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@ -1483,24 +1482,25 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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}
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case ServerOP_Consent_Response: {
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ServerOP_Consent_Struct* s = (ServerOP_Consent_Struct*)pack->pBuffer;
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Client* owner_client = entity_list.GetClientByName(s->ownername);
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Client* grant_client = nullptr;
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if (s->consent_type == EQEmu::consent::Normal) {
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Client* grant_client = entity_list.GetClientByName(s->grantname);
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if (grant_client) {
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// send the message to the client being granted or denied permission
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auto outapp = new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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ConsentResponse_Struct* crs = (ConsentResponse_Struct*)outapp->pBuffer;
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strn0cpy(crs->grantname, s->grantname, sizeof(crs->grantname));
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strn0cpy(crs->ownername, s->ownername, sizeof(crs->ownername));
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crs->permission = s->permission;
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strn0cpy(crs->zonename, s->zonename, sizeof(crs->zonename));
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grant_client->QueuePacket(outapp);
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safe_delete(outapp);
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}
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grant_client = entity_list.GetClientByName(s->grantname);
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}
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Client* client = entity_list.GetClientByName(s->ownername);
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if (client) {
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// send owner consent/deny confirmation message
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client->MessageString(Chat::White, s->message_string_id, s->grantname, s->zonename);
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if (owner_client || grant_client) {
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auto outapp = new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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ConsentResponse_Struct* crs = (ConsentResponse_Struct*)outapp->pBuffer;
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strn0cpy(crs->grantname, s->grantname, sizeof(crs->grantname));
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strn0cpy(crs->ownername, s->ownername, sizeof(crs->ownername));
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crs->permission = s->permission;
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strn0cpy(crs->zonename, s->zonename, sizeof(crs->zonename));
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if (owner_client) {
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owner_client->QueuePacket(outapp); // confirmation message to the owner
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}
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if (grant_client) {
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grant_client->QueuePacket(outapp); // message to the client being granted/denied
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}
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safe_delete(outapp);
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}
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break;
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}
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