Michael Cook (mackal)
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345f3d6301
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Fix Tit OP_Buff decode
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2016-07-27 19:58:24 -04:00 |
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Michael Cook (mackal)
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11e017ccb9
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Fix bard mod in PP for UF
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2016-07-25 16:37:27 -04:00 |
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Michael Cook (mackal)
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bda4fcfb26
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Fix up SpellBuff struct
Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
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2016-07-25 16:22:48 -04:00 |
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Michael Cook (mackal)
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3963897fe4
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There is a different rez spell depending on race
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2016-07-24 22:53:57 -04:00 |
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Michael Cook (mackal)
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f42b0351fd
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Improve list of skipped effects in stacking code
This is the list according to the client (RoF2)
Please report any stacking anomalies
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2016-07-24 22:24:53 -04:00 |
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Michael Cook (mackal)
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343b781e74
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Implement cast_not_standing and fix Cazic Touch
No idea why this spell field does this, but that's what the client
is doing with it ...
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2016-07-23 18:40:17 -04:00 |
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Michael Cook (mackal)
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f428a8a56a
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Add a CastWhileInvis check and fix some issues
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2016-07-23 18:07:56 -04:00 |
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Michael Cook (mackal)
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5f111f159b
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Update comment [skip ci]
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2016-07-21 14:05:29 -04:00 |
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Michael Cook (mackal)
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c41521c310
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Fix saving binds on charcreate
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2016-07-17 22:50:00 -04:00 |
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Michael Cook (mackal)
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7cd613e5f2
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Comment spell struct with official names for each field
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2016-07-17 02:13:13 -04:00 |
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Michael Cook (mackal)
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9cf553232d
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Tweak spell dot stacking exempt based on client
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2016-07-16 18:18:41 -04:00 |
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Uleat
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3d61df253d
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Added rule 'NPC:UseClassAsLastName' to allow certain npcs' class names to be hidden
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2016-07-03 19:44:45 -04:00 |
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Michael Cook (mackal)
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54de212214
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Implement OP_CancelSneakHide
Didn't test every client, but they should all work
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2016-06-30 17:50:31 -04:00 |
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Uleat
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cb8843926c
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Merge branch 'master' of https://github.com/EQEmu/Server
# Conflicts:
# changelog.txt
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2016-06-28 16:20:17 -04:00 |
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Paul Coene
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9a010a90a9
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Added Client:UseLiveBlockedMessage rule
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2016-06-28 08:27:31 -04:00 |
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Uleat
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3d6fe8acba
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Fix for bot inventory save failure involving items with unlimited charges
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2016-06-28 07:58:38 -04:00 |
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Natedog2012
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8615df0a03
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Bot names skip player name filter to allow for longer bot names.
RoF/RoF2/UF item packets allow for 1000 stack items again.. not capped at 254
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2016-06-25 18:05:44 -07:00 |
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Uleat
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951f3239f1
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Added rule Bots:AllowCamelCaseNames
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2016-06-23 22:25:57 -04:00 |
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Paul Coene
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b10187f9de
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Changed personal faction earned min/max values to -2000/2000.
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2016-06-13 14:04:23 -04:00 |
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Drajor
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3e25a3df5c
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Implemented RoF2 encoder for OP_CrystalCountUpdate (0x467f)
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2016-06-11 20:24:36 +10:00 |
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Uleat
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9ec299247c
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Reworked EQEmuDictionary to use class LookupEntry
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2016-06-06 21:59:42 -04:00 |
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Uleat
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c29219f214
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Split InventoryVersion::Pet into discrete sub-types
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2016-06-04 07:04:31 -04:00 |
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Uleat
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e843f66135
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Cosmetic fix to match existing naming conventions
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2016-06-02 20:19:40 -04:00 |
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Uleat
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62888170b0
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Better the second time around...
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2016-06-02 07:14:54 -04:00 |
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Uleat
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ca0b26f89f
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Implementation clean-up
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2016-06-01 09:34:16 -04:00 |
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Uleat
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cd8cd90a38
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Implemented EQEmu::TextureProfile
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2016-06-01 08:54:26 -04:00 |
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Uleat
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ae3c98c692
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Implemented EQEmu::TintProfile
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2016-06-01 04:58:52 -04:00 |
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Uleat
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767dfaef70
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Another penguin bite...
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2016-05-31 22:28:31 -04:00 |
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Uleat
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c07fe35908
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Fix for gcc failure
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2016-05-31 22:17:58 -04:00 |
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Uleat
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ea8f81feec
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Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot
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2016-05-31 22:07:02 -04:00 |
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Uleat
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a38417bf54
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More eq_dictionary work - added invtype persistence checks
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2016-05-31 19:12:54 -04:00 |
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Uleat
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0f54984966
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Missed a few out of my working stash...
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2016-05-31 01:52:51 -04:00 |
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Uleat
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6c1af93f58
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Another lightsource/saylink/skills pass
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2016-05-30 08:39:49 -04:00 |
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Uleat
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16895910e4
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Another eq_dictionary pass
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2016-05-30 06:52:25 -04:00 |
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Uleat
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b155a603aa
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Added multi-type EQEmu::ValueWithin function
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2016-05-30 03:32:01 -04:00 |
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Uleat
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2a74d04635
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Added offline client inventory version definitions and convertors
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2016-05-29 20:30:03 -04:00 |
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Uleat
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a089820464
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Merged client_version and inventory_version into emu_versions files
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2016-05-28 04:44:14 -04:00 |
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Uleat
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579efe83af
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Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
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2016-05-27 22:22:19 -04:00 |
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Uleat
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a37a811014
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Imported memory_buffer files from inv2 branch
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2016-05-27 20:39:11 -04:00 |
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Uleat
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0ecc702612
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ItemPacketType updates
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2016-05-27 03:38:13 -04:00 |
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Uleat
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a144ecd21b
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ItemPacketType note update
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2016-05-26 17:23:57 -04:00 |
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Uleat
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772fa200ac
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Update to client limits
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2016-05-26 05:27:21 -04:00 |
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KimLS
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4c3947efa6
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Changes to UF and above clients on how spell buff tics are synced.
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2016-05-25 22:00:28 -04:00 |
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Uleat
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b5f09d435f
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Updated argument type..but, forgot to change methodology
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2016-05-25 19:45:16 -04:00 |
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Michael Cook (mackal)
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56cb719d1a
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Merge pull request #522 from 9thsector/FreeBSDFixes
FreeBSD Compile Fixes
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2016-05-25 18:53:56 -04:00 |
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Michael Cook (mackal)
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e2a5ffe59e
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Merge pull request #525 from 9thsector/configfile-patch-location-fix
reording includes fixes patch file location problem
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2016-05-25 18:53:46 -04:00 |
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Uleat
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71f128731f
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Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work
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2016-05-25 18:50:26 -04:00 |
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phredi
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a715accc5f
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reording includes fixes patch file location problem
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2016-05-25 17:35:47 -05:00 |
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Michael Cook (mackal)
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615158e701
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Make EQStreamIdentifier::Record ctor take advantage of move semantics [clang-tidy]
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2016-05-25 16:29:39 -04:00 |
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Michael Cook (mackal)
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60da544d3a
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clang-tidy modernize-use-auto
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2016-05-25 16:10:28 -04:00 |
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