mirror of
https://github.com/EQEmu/Server.git
synced 2026-01-03 10:33:52 +00:00
Comment spell struct with official names for each field
This commit is contained in:
parent
921136c987
commit
7cd613e5f2
276
common/spdat.h
276
common/spdat.h
@ -643,139 +643,159 @@ typedef enum {
|
||||
|
||||
struct SPDat_Spell_Struct
|
||||
{
|
||||
/* 000 */ int id; // not used
|
||||
/* 001 */ char name[64]; // Name of the spell
|
||||
/* 002 */ char player_1[32]; // "PLAYER_1"
|
||||
/* 003 */ char teleport_zone[64]; // Teleport zone, pet name summoned, or item summoned
|
||||
/* 004 */ char you_cast[64]; // Message when you cast
|
||||
/* 005 */ char other_casts[64]; // Message when other casts
|
||||
/* 006 */ char cast_on_you[64]; // Message when spell is cast on you
|
||||
/* 007 */ char cast_on_other[64]; // Message when spell is cast on someone else
|
||||
/* 008 */ char spell_fades[64]; // Spell fades
|
||||
/* 009 */ float range;
|
||||
/* 010 */ float aoerange;
|
||||
/* 011 */ float pushback;
|
||||
/* 012 */ float pushup;
|
||||
/* 013 */ uint32 cast_time; // Cast time
|
||||
/* 014 */ uint32 recovery_time; // Recovery time
|
||||
/* 015 */ uint32 recast_time; // Recast same spell time
|
||||
/* 016 */ uint32 buffdurationformula;
|
||||
/* 017 */ uint32 buffduration;
|
||||
/* 018 */ uint32 AEDuration; // sentinel, rain of something
|
||||
/* 019 */ uint16 mana; // Mana Used
|
||||
/* 020 */ int base[EFFECT_COUNT]; //various purposes
|
||||
/* 032 */ int base2[EFFECT_COUNT]; //various purposes
|
||||
/* 044 */ int32 max[EFFECT_COUNT];
|
||||
/* 056 */ //uint16 icon; // Spell icon
|
||||
/* 057 */ //uint16 memicon; // Icon on membarthing
|
||||
/* 058 */ int32 components[4]; // reagents
|
||||
/* 062 */ int component_counts[4]; // amount of regents used
|
||||
/* 000 */ int id; // not used -- SPELLINDEX
|
||||
/* 001 */ char name[64]; // Name of the spell -- SPELLNAME
|
||||
/* 002 */ char player_1[32]; // "PLAYER_1" -- ACTORTAG
|
||||
/* 003 */ char teleport_zone[64]; // Teleport zone, pet name summoned, or item summoned -- NPC_FILENAME
|
||||
/* 004 */ char you_cast[64]; // Message when you cast -- CASTERMETXT
|
||||
/* 005 */ char other_casts[64]; // Message when other casts -- CASTEROTHERTXT
|
||||
/* 006 */ char cast_on_you[64]; // Message when spell is cast on you -- CASTEDMETXT
|
||||
/* 007 */ char cast_on_other[64]; // Message when spell is cast on someone else -- CASTEDOTHERTXT
|
||||
/* 008 */ char spell_fades[64]; // Spell fades -- SPELLGONE
|
||||
/* 009 */ float range; // -- RANGE
|
||||
/* 010 */ float aoerange; // -- IMPACTRANGE
|
||||
/* 011 */ float pushback; // -- OUTFORCE
|
||||
/* 012 */ float pushup; // -- UPFORCE
|
||||
/* 013 */ uint32 cast_time; // Cast time -- CASTINGTIME
|
||||
/* 014 */ uint32 recovery_time; // Recovery time -- RECOVERYDELAY
|
||||
/* 015 */ uint32 recast_time; // Recast same spell time -- SPELLDELAY
|
||||
/* 016 */ uint32 buffdurationformula; // -- DURATIONBASE
|
||||
/* 017 */ uint32 buffduration; // -- DURATIONCAP
|
||||
/* 018 */ uint32 AEDuration; // sentinel, rain of something -- IMPACTDURATION
|
||||
/* 019 */ uint16 mana; // Mana Used -- MANACOST
|
||||
/* 020 */ int base[EFFECT_COUNT]; //various purposes -- BASEAFFECT1 .. BASEAFFECT12
|
||||
/* 032 */ int base2[EFFECT_COUNT]; //various purposes -- BASE_EFFECT2_1 ... BASE_EFFECT2_12
|
||||
/* 044 */ int32 max[EFFECT_COUNT]; // -- AFFECT1CAP ... AFFECT12CAP
|
||||
/* 056 */ //uint16 icon; // Spell icon -- IMAGENUMBER
|
||||
/* 057 */ //uint16 memicon; // Icon on membarthing -- MEMIMAGENUMBER
|
||||
/* 058 */ int32 components[4]; // reagents -- EXPENDREAGENT1 ... EXPENDREAGENT4
|
||||
/* 062 */ int component_counts[4]; // amount of regents used -- EXPENDQTY1 ... EXPENDQTY4
|
||||
/* 066 */ int NoexpendReagent[4]; // focus items (Need but not used; Flame Lick has a Fire Beetle Eye focus.)
|
||||
// If it is a number between 1-4 it means components[number] is a focus and not to expend it
|
||||
// If it is a valid itemid it means this item is a focus as well
|
||||
/* 070 */ uint16 formula[EFFECT_COUNT]; // Spell's value formula
|
||||
/* 082 */ //int LightType; // probaly another effecttype flag
|
||||
/* 083 */ int8 goodEffect; //0=detrimental, 1=Beneficial, 2=Beneficial, Group Only
|
||||
/* 084 */ int Activated; // probably another effecttype flag
|
||||
/* 085 */ int resisttype;
|
||||
/* 086 */ int effectid[EFFECT_COUNT]; // Spell's effects
|
||||
/* 098 */ SpellTargetType targettype; // Spell's Target
|
||||
/* 099 */ int basediff; // base difficulty fizzle adjustment
|
||||
/* 100 */ EQEmu::skills::SkillType skill;
|
||||
/* 101 */ int8 zonetype; // 01=Outdoors, 02=dungeons, ff=Any
|
||||
/* 102 */ int8 EnvironmentType;
|
||||
/* 103 */ int8 TimeOfDay;
|
||||
/* 104 */ uint8 classes[PLAYER_CLASS_COUNT]; // Classes, and their min levels
|
||||
/* 120 */ uint8 CastingAnim;
|
||||
/* 121 */ //uint8 TargetAnim;
|
||||
/* 122 */ //uint32 TravelType;
|
||||
/* 123 */ uint16 SpellAffectIndex;
|
||||
/* 124 */ int8 disallow_sit; // 124: high-end Yaulp spells (V, VI, VII, VIII [Rk 1, 2, & 3], & Gallenite's Bark of Fury
|
||||
/* 125 */ int8 diety_agnostic;// 125: Words of the Skeptic
|
||||
// -- NOEXPENDREAGENT1 ... NOEXPENDREAGENT4
|
||||
/* 070 */ uint16 formula[EFFECT_COUNT]; // Spell's value formula -- LEVELAFFECT1MOD ... LEVELAFFECT12MOD
|
||||
/* 082 */ //int LightType; // probaly another effecttype flag -- LIGHTTYPE
|
||||
/* 083 */ int8 goodEffect; //0=detrimental, 1=Beneficial, 2=Beneficial, Group Only -- BENEFICIAL
|
||||
/* 084 */ int Activated; // probably another effecttype flag -- ACTIVATED
|
||||
/* 085 */ int resisttype; // -- RESISTTYPE
|
||||
/* 086 */ int effectid[EFFECT_COUNT]; // Spell's effects -- SPELLAFFECT1 ... SPELLAFFECT12
|
||||
/* 098 */ SpellTargetType targettype; // Spell's Target -- TYPENUMBER
|
||||
/* 099 */ int basediff; // base difficulty fizzle adjustment -- BASEDIFFICULTY
|
||||
/* 100 */ EQEmu::skills::SkillType skill; // -- CASTINGSKILL
|
||||
/* 101 */ int8 zonetype; // 01=Outdoors, 02=dungeons, ff=Any -- ZONETYPE
|
||||
/* 102 */ int8 EnvironmentType; // -- ENVIRONMENTTYPE
|
||||
/* 103 */ int8 TimeOfDay; // -- TIMEOFDAY
|
||||
/* 104 */ uint8 classes[PLAYER_CLASS_COUNT]; // Classes, and their min levels -- WARRIORMIN ... BERSERKERMIN
|
||||
/* 120 */ uint8 CastingAnim; // -- CASTINGANIM
|
||||
/* 121 */ //uint8 TargetAnim; // -- TARGETANIM
|
||||
/* 122 */ //uint32 TravelType; // -- TRAVELTYPE
|
||||
/* 123 */ uint16 SpellAffectIndex; // -- SPELLAFFECTINDEX
|
||||
/* 124 */ int8 disallow_sit; // 124: high-end Yaulp spells (V, VI, VII, VIII [Rk 1, 2, & 3], & Gallenite's Bark of Fury -- CANCELONSIT
|
||||
/* 125 */ int8 diety_agnostic;// 125: Words of the Skeptic -- DIETY_AGNOSTIC
|
||||
/* 126 */ int8 deities[16]; // Deity check. 201 - 216 per http://www.eqemulator.net/wiki/wikka.php?wakka=DeityList
|
||||
// -1: Restrict to Deity; 1: Restrict to Deity, but only used on non-Live (Test Server "Blessing of ...") spells; 0: Don't restrict
|
||||
/* 142 */ // 142: between 0 & 100
|
||||
// 143: always set to 0
|
||||
/* 144 */ //int16 new_icon // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon
|
||||
/* 145 */ //int16 spellanim; // Doesn't look like it's the same as #doanim, so not sure what this is
|
||||
/* 146 */ int8 uninterruptable; // Looks like anything != 0 is uninterruptable. Values are mostly -1, 0, & 1 (Fetid Breath = 90?)
|
||||
/* 147 */ int16 ResistDiff;
|
||||
/* 148 */ bool dot_stacking_exempt;
|
||||
/* 149 */ //int deletable;
|
||||
/* 150 */ uint16 RecourseLink;
|
||||
/* 151 */ bool no_partial_resist; // 151: -1, 0, or 1
|
||||
// 152 & 153: all set to 0
|
||||
/* 154 */ int8 short_buff_box; // != 0, goes to short buff box.
|
||||
/* 155 */ int descnum; // eqstr of description of spell
|
||||
/* 156 */ int typedescnum; // eqstr of type description
|
||||
/* 157 */ int effectdescnum; // eqstr of effect description
|
||||
/* 158 */ //Category Desc ID 3
|
||||
/* 159 */ bool npc_no_los;
|
||||
/* 161 */ bool reflectable;
|
||||
/* 162 */ int bonushate;
|
||||
/* 163 */
|
||||
/* 164 */ // for most spells this appears to mimic ResistDiff
|
||||
/* 165 */ bool ldon_trap; //Flag found on all LDON trap / chest related spells.
|
||||
/* 166 */ int EndurCost;
|
||||
/* 167 */ int8 EndurTimerIndex;
|
||||
/* 168 */ bool IsDisciplineBuff; //Will goto the combat window when cast
|
||||
/* 169 - 172*/ //These are zero for ALL spells
|
||||
/* 173 */ int HateAdded;
|
||||
/* 174 */ int EndurUpkeep;
|
||||
/* 175 */ int numhitstype; // defines which type of behavior will tick down the numhit counter.
|
||||
/* 176 */ int numhits;
|
||||
/* 177 */ int pvpresistbase;
|
||||
/* 178 */ int pvpresistcalc;
|
||||
/* 179 */ int pvpresistcap;
|
||||
/* 180 */ int spell_category;
|
||||
/* 181 */ //unknown - likely buff duration related
|
||||
/* 182 */ //unknown - likely buff duration related
|
||||
/* 183 */
|
||||
/* 184 */
|
||||
/* 185 */ int8 can_mgb; // 0=no, -1 or 1 = yes
|
||||
/* 186 */ int dispel_flag;
|
||||
/* 187 */ //int npc_category;
|
||||
/* 188 */ //int npc_usefulness;
|
||||
/* 189 */ int MinResist;
|
||||
/* 190 */ int MaxResist;
|
||||
/* 191 */ uint8 viral_targets;
|
||||
/* 192 */ uint8 viral_timer;
|
||||
/* 193 */ int NimbusEffect;
|
||||
/* 194 */ float directional_start; //Cone Start Angle:
|
||||
/* 195 */ float directional_end; // Cone End Angle:
|
||||
/* 196 */ bool sneak; // effect can only be used if sneaking (rogue 'Daggerfall' ect)
|
||||
/* 197 */ bool not_focusable; //prevents focus effects from being applied to spell
|
||||
/* 198 */ bool no_detrimental_spell_aggro;
|
||||
/* 199 */
|
||||
/* 200 */ bool suspendable; // buff is suspended in suspended buff zones
|
||||
/* 201 */ int viral_range;
|
||||
/* 202 */ int songcap; // individual song cap
|
||||
/* 203 */
|
||||
/* 204 */
|
||||
/* 205 */ bool no_block;
|
||||
/* 206 */
|
||||
/* 207 */ int spellgroup;
|
||||
/* 208 */ int rank; //increments AA effects with same name
|
||||
/* 209 */ int no_resist; //makes spells unresistable, which makes charms unbreakable as well.
|
||||
/* 210 */ // bool DurationFrozen; ???
|
||||
/* 211 */ int CastRestriction; //Various restriction categories for spells most seem targetable race related but have also seen others for instance only castable if target hp 20% or lower or only if target out of combat
|
||||
/* 212 */ bool AllowRest;
|
||||
/* 213 */ bool InCombat; //Allow spell if target is in combat
|
||||
/* 214 */ bool OutofCombat; //Allow spell if target is out of combat
|
||||
/* 215 - 216 */
|
||||
/* 217 */ int override_crit_chance; //Places a cap on the max chance to critical
|
||||
/* 218 */ int aemaxtargets; //Is used for various AE effects
|
||||
/* 219 */ int no_heal_damage_item_mod;
|
||||
/* 220 - 223 */
|
||||
/* 224 */ bool persistdeath; // buff doesn't get stripped on death
|
||||
/* 225 - 226 */
|
||||
/* 227 */ float min_dist; //spell power modified by distance from caster (Min Distance)
|
||||
/* 228 */ float min_dist_mod; //spell power modified by distance from caster (Modifier at Min Distance)
|
||||
/* 229 */ float max_dist; //spell power modified by distance from caster (Max Distance)
|
||||
/* 230 */ float max_dist_mod; //spell power modified by distance from caster (Modifier at Max Distance)
|
||||
/* 231 */ float min_range; //Min casting range
|
||||
/* 232 */ bool no_remove; //prevents buff from being removed by click
|
||||
/* 233 - 236 */
|
||||
// the client actually stores deities in a single int32_t
|
||||
// -- DIETY_BERTOXXULOUS ... DIETY_VEESHAN
|
||||
/* 142 */ //int8 npc_no_cast; // 142: between 0 & 100 -- NPC_NO_CAST
|
||||
/* 143 */ //int ai_pt_bonus; // 143: always set to 0, client doesn't save this -- AI_PT_BONUS
|
||||
/* 144 */ //int16 new_icon // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon -- NEW_ICON
|
||||
/* 145 */ //int16 spellanim; // Doesn't look like it's the same as #doanim, so not sure what this is, particles I think -- SPELL_EFFECT_INDEX
|
||||
/* 146 */ bool uninterruptable; // Looks like anything != 0 is uninterruptable. Values are mostly -1, 0, & 1 (Fetid Breath = 90?) -- NO_INTERRUPT
|
||||
/* 147 */ int16 ResistDiff; // -- RESIST_MOD
|
||||
/* 148 */ bool dot_stacking_exempt; // -- NOT_STACKABLE_DOT
|
||||
/* 149 */ //int deletable; // -- DELETE_OK
|
||||
/* 150 */ uint16 RecourseLink; // -- REFLECT_SPELLINDEX
|
||||
/* 151 */ bool no_partial_resist; // 151: -1, 0, or 1 -- NO_PARTIAL_SAVE
|
||||
/* 152 */ //bool small_targets_only; // -- SMALL_TARGETS_ONLY
|
||||
/* 153 */ //bool uses_persistent_particles; // -- USES_PERSISTENT_PARTICLES
|
||||
/* 154 */ int8 short_buff_box; // != 0, goes to short buff box. -- BARD_BUFF_BOX
|
||||
/* 155 */ int descnum; // eqstr of description of spell -- DESCRIPTION_INDEX
|
||||
/* 156 */ int typedescnum; // eqstr of type description -- PRIMARY_CATEGORY
|
||||
/* 157 */ int effectdescnum; // eqstr of effect description -- SECONDARY_CATEGORY_1
|
||||
/* 158 */ //int secondary_category_2; //Category Desc ID 3 -- SECONDARY_CATEGORY_2
|
||||
/* 159 */ bool npc_no_los; // -- NO_NPC_LOS
|
||||
/* 160 */ //bool feedbackable; // -- FEEDBACKABLE
|
||||
/* 161 */ bool reflectable; // -- REFLECTABLE
|
||||
/* 162 */ int bonushate; // -- HATE_MOD
|
||||
/* 163 */ //int resist_per_level; // -- RESIST_PER_LEVEL
|
||||
/* 164 */ //int resist_cap; // for most spells this appears to mimic ResistDiff -- RESIST_CAP
|
||||
/* 165 */ bool ldon_trap; //Flag found on all LDON trap / chest related spells. -- AFFECT_INANIMATE
|
||||
/* 166 */ int EndurCost; // -- STAMINA_COST
|
||||
/* 167 */ int8 EndurTimerIndex; // bad name, used for all spells -- TIMER_INDEX
|
||||
/* 168 */ bool IsDisciplineBuff; //Will goto the combat window when cast -- IS_SKILL
|
||||
/* 169 - 172*/ //These are zero for ALL spells, also removed from live -- ATTACK_OPENING, DEFENSE_OPENING, SKILL_OPENING, NPC_ERROR_OPENING
|
||||
/* 173 */ int HateAdded; // -- SPELL_HATE_GIVEN
|
||||
/* 174 */ int EndurUpkeep; // -- ENDUR_UPKEEP
|
||||
/* 175 */ int numhitstype; // defines which type of behavior will tick down the numhit counter. -- LIMITED_USE_TYPE
|
||||
/* 176 */ int numhits; // -- LIMITED_USE_COUNT
|
||||
/* 177 */ int pvpresistbase; // -- PVP_RESIST_MOD
|
||||
/* 178 */ int pvpresistcalc; // -- PVP_RESIST_PER_LEVEL
|
||||
/* 179 */ int pvpresistcap; // -- PVP_RESIST_CAP
|
||||
/* 180 */ int spell_category; // -- GLOBAL_GROUP
|
||||
/* 181 */ //int pvp_duration; // buffdurationformula for PvP -- PVP_DURATION
|
||||
/* 182 */ //int pvp_duration_cap; // buffduration for PvP -- PVP_DURATION_CAP
|
||||
/* 183 */ //int pcnpc_only_flag; // valid values are 0, 1, and 2 -- PCNPC_ONLY_FLAG
|
||||
/* 184 */ //bool cast_not_standing; // this is checked in the client's EQ_Spell::IsCastWhileInvisSpell -- CAST_NOT_STANDING
|
||||
/* 185 */ bool can_mgb; // 0=no, -1 or 1 = yes -- CAN_MGB
|
||||
/* 186 */ int dispel_flag; // -- NO_DISPELL
|
||||
/* 187 */ //int npc_category; // -- NPC_MEM_CATEGORY
|
||||
/* 188 */ //int npc_usefulness; // -- NPC_USEFULNESS
|
||||
/* 189 */ int MinResist; // -- MIN_RESIST
|
||||
/* 190 */ int MaxResist; // -- MAX_RESIST
|
||||
/* 191 */ uint8 viral_targets; // -- MIN_SPREAD_TIME
|
||||
/* 192 */ uint8 viral_timer; // -- MAX_SPREAD_TIME
|
||||
/* 193 */ int NimbusEffect; // -- DURATION_PARTICLE_EFFECT
|
||||
/* 194 */ float directional_start; //Cone Start Angle: -- CONE_START_ANGLE
|
||||
/* 195 */ float directional_end; // Cone End Angle: -- CONE_END_ANGLE
|
||||
/* 196 */ bool sneak; // effect can only be used if sneaking (rogue 'Daggerfall' ect) -- SNEAK_ATTACK
|
||||
/* 197 */ bool not_focusable; //prevents focus effects from being applied to spell -- NOT_FOCUSABLE
|
||||
/* 198 */ bool no_detrimental_spell_aggro; // -- NO_DETRIMENTAL_SPELL_AGGRO
|
||||
/* 199 */ //bool show_wear_off_message; // -- SHOW_WEAR_OFF_MESSAGE
|
||||
/* 200 */ bool suspendable; // buff is suspended in suspended buff zones -- IS_COUNTDOWN_HELD
|
||||
/* 201 */ int viral_range; // -- SPREAD_RADIUS
|
||||
/* 202 */ int songcap; // individual song cap -- BASE_EFFECTS_FOCUS_CAP
|
||||
/* 203 */ //bool stacks_with_self; // -- STACKS_WITH_SELF
|
||||
/* 204 */ //int not_shown_to_player; // client skips this -- NOT_SHOWN_TO_PLAYER
|
||||
/* 205 */ bool no_block; // -- NO_BUFF_BLOCK
|
||||
/* 206 */ //int8 anim_variation; // -- ANIM_VARIATION
|
||||
/* 207 */ int spellgroup; // -- SPELL_GROUP
|
||||
/* 208 */ int rank; //increments AA effects with same name -- SPELL_GROUP_RANK
|
||||
/* 209 */ int no_resist; //makes spells unresistable, which makes charms unbreakable as well. -- NO_RESIST
|
||||
/* 210 */ // bool allow_spellscribe; // -- ALLOW_SPELLSCRIBE
|
||||
/* 211 */ int CastRestriction; //Various restriction categories for spells most seem targetable race related but have also seen others for instance only castable if target hp 20% or lower or only if target out of combat -- SPELL_REQ_ASSOCIATION_ID
|
||||
/* 212 */ bool AllowRest; // -- BYPASS_REGEN_CHECK
|
||||
/* 213 */ bool InCombat; //Allow spell if target is in combat -- CAN_CAST_IN_COMBAT
|
||||
/* 214 */ bool OutofCombat; //Allow spell if target is out of combat -- CAN_CAST_OUT_OF_COMBAT
|
||||
/* 215 */ //bool show_dot_message; // -- SHOW_DOT_MESSAGE
|
||||
/* 216 */ //bool invalid; // -- INVALID
|
||||
/* 217 */ int override_crit_chance; //Places a cap on the max chance to critical -- OVERRIDE_CRIT_CHANCE
|
||||
/* 218 */ int aemaxtargets; //Is used for various AE effects -- MAX_TARGETS
|
||||
/* 219 */ int no_heal_damage_item_mod; // -- NO_HEAL_DAMAGE_ITEM_MOD
|
||||
/* 220 */ //int caster_requirement_id; // -- CASTER_REQUIREMENT_ID
|
||||
/* 221 */ //int spell_class; // -- SPELL_CLASS
|
||||
/* 222 */ //int spell_subclass; // -- SPELL_SUBCLASS
|
||||
/* 223 */ //int ai_valid_targets; // -- AI_VALID_TARGETS
|
||||
/* 224 */ bool persistdeath; // buff doesn't get stripped on death -- NO_STRIP_ON_DEATH
|
||||
/* 225 */ //float base_effects_focus_slope; // -- BASE_EFFECTS_FOCUS_SLOPE
|
||||
/* 226 */ //float base_effects_focus_offset; // -- BASE_EFFECTS_FOCUS_OFFSET
|
||||
/* 227 */ float min_dist; //spell power modified by distance from caster (Min Distance) -- DISTANCE_MOD_CLOSE_DIST
|
||||
/* 228 */ float min_dist_mod; //spell power modified by distance from caster (Modifier at Min Distance) -- DISTANCE_MOD_CLOSE_MULT
|
||||
/* 229 */ float max_dist; //spell power modified by distance from caster (Max Distance) -- DISTANCE_MOD_FAR_DIST
|
||||
/* 230 */ float max_dist_mod; //spell power modified by distance from caster (Modifier at Max Distance) -- DISTANCE_MOD_FAR_MULT
|
||||
/* The client also does this
|
||||
* v26 = *(float *)&v4->DistanceModFarDist - *(float *)&v4->DistanceModCloseDist;
|
||||
* if ( v26 > -0.00000011920929 && v26 < 0.00000011920929 )
|
||||
* v26 = 1.0;
|
||||
* v27 = (st7_0 - *(float *)&v4->DistanceModCloseMult) / v26;
|
||||
* *(float *)&v4->DistanceMod = v27;
|
||||
*/
|
||||
/* 231 */ float min_range; //Min casting range -- MIN_RANGE
|
||||
/* 232 */ bool no_remove; //prevents buff from being removed by click -- NO_REMOVE
|
||||
/* 233 */ //int spell_recourse_type; // -- SPELL_RECOURSE_TYPE
|
||||
/* 234 */ //bool only_during_fast_regen; // -- ONLY_DURING_FAST_REGEN
|
||||
/* 235 */ //bool is_beta_only; // -- IS_BETA_ONLY
|
||||
/* 236 */ //int spell_subgroup; // -- SPELL_SUBGROUP
|
||||
uint8 DamageShieldType; // This field does not exist in spells_us.txt
|
||||
};
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user