Commit Graph
100 Commits
Author SHA1 Message Date
Alex King ac0f729aa2 [Feature] Add Character:DefaultGuildRank Rule (#4438)
* [Feature] Add Character:DefaultGuildRank Rule

* Update ruletypes.h

* Update ruletypes.h

* Update database.cpp
2024-08-03 22:48:30 -04:00
Alex King 2cf5bae571 [Bug Fix] Fix Lua Client FilteredMessage (#4437) 2024-07-31 19:39:57 -04:00
Alex King aa700f8960 [Cleanup] Cleanup Client File Exporting (#4348)
* [Cleanup] Cleanup Client File Exporting

* Update base_data_repository.h

* Update db_str_repository.h

* Update base_data_repository.h

* Update skill_caps_repository.h

* Update skill_caps_repository.h

* Update skill_caps_repository.h

* Update main.cpp

* Push
2024-07-30 20:10:00 -04:00
Alex King 40c9c8044b [Bug Fix] Fix issue with quest::echo and quest::me (#4433) 2024-07-30 09:25:05 -04:00
Alex King e5cea73e0c [Bug Fix] Fix Client::RemoveTitle (#4421)
* [Bug Fix] Fix Client::RemoveTitle

* Remove title/suffix if in use.

* Update titles.cpp

* Non static
2024-07-23 00:33:09 -05:00
Alex King 23308192b5 [Bug Fix] Fix #setlevel Allowing Skills Above Max (#4423) 2024-07-22 20:46:38 -05:00
Alex King 29fdf7e2ae [Bug Fix] Fix EVENT_USE_SKILL with Sense Heading (#4424) 2024-07-22 20:45:32 -05:00
Alex King 098498dedd [Commands] Extend #devtools Functionality (#4425) 2024-07-22 20:44:34 -05:00
Alex King b6fb8daae8 [Bug Fix] Fix Bot::SetBotStance (#4426) 2024-07-22 20:43:18 -05:00
Alex King a85f4fb703 [Cleanup] Cleanup Stance Code (#4368)
* [Cleanup] Cleanup Stance-based Code

* Command

* Update emu_constants.h

* Update stance.cpp

* Cleanup
2024-07-02 21:50:34 -04:00
Alex King 187288f3aa [Rules] Add Invisible Augment Rules (#4385)
* [Rules] Add Invisible Augment Slot Rule

* Update item_instance.cpp

* Second rule

* Update ruletypes.h
2024-06-14 12:02:21 -05:00
Alex King abc8c3d886 [Cleanup] Remove unused code in emu_constants.h (#4384)
# Description
- Remove unused code that was missed as a result of resolving merge conflicts and this being left behind.
2024-06-14 11:59:13 -05:00
Alex King 0b2493beb8 [Cleanup] Cleanup Object Type Code (#4375)
* [Cleanup] Cleanup Object Type Code

* Move to object.cpp/object.h
2024-06-14 11:58:59 -05:00
Alex King b1aa087b9f [Bug Fix] Fix Swarm Pet Damage Messages (#4383) 2024-06-04 18:50:08 -04:00
Alex King 1e57a0372f [Bug Fix] Fix #goto Target (#4382) 2024-06-03 03:02:27 -04:00
Alex King 7a648cce16 [Cleanup] Cleanup Account Status Code (#4376)
* [Cleanup] Cleanup Account Status Code

* Update emu_constants.cpp

* Update emu_constants.h
2024-06-02 16:40:52 -04:00
Alex KingandAkkadius 8640776a21 [Cleanup] Cleanup Body Type Code (#4366)
* [Cleanup] Cleanup Body Type-based Code

* Update bodytypes.cpp

* Final

* Update body_type.cpp

* Cleanup

* Cleanup

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-06-02 04:25:06 -04:00
Alex King d5a06bfe2e [Cleanup] Cleanup Bucket Comparison Code (#4374)
* [Cleanup] Cleanup Bucket Comparison-based Code

* Final
2024-06-01 19:11:56 -05:00
Alex King 0f0676824c [Cleanup] Cleanup Bug Category Code (#4367)
* [Cleanup] Cleanup Bug Category-based Code

* Command

* Cleanup

* Cleanup

* Cleanup
2024-06-01 18:25:02 -05:00
Alex King caa647dc6b [Cleanup] Cleanup Deity Code (#4363)
* [Cleanup] Cleanup Deity-based Code

* Final push.

* Update deity.cpp

* Update deity.cpp

* Update deity.cpp

* Cleanup

* Cleanup

* [Cleanup] Cleanup Skill-based Code

* Update deity.cpp

* Update lua_client.cpp
2024-06-01 18:21:26 -05:00
Alex King 76b9ce0ac1 [Cleanup] Cleanup Special Ability Code (#4365)
* [Cleanup] Cleanup Special Ability-based Code

* Update emu_constants.cpp

* Update emu_constants.cpp

* Update emu_constants.cpp

* Update special_ability.cpp

* Cleanup

* Update emu_constants.cpp
2024-06-01 18:20:43 -05:00
Alex King 47ddcb54f1 [Cleanup] Remove unused code in common/eq_constants.h (#4364) 2024-06-01 16:10:37 -05:00
Alex King dda0e410ff [Quest API] Add Item Link Methods to Perl/Lua (#4359) 2024-06-01 16:10:05 -05:00
Alex King 16f21893a3 [Rules] Add Skill Base Damage Rules (#4360)
* [Rules] Add Skill Base Damage Rules

* Final

* Update ruletypes.h

* Update ruletypes.h
2024-06-01 16:09:21 -05:00
Alex King 4ca724956b [Bug Fix] Fix Unescaped String in Client::GotoPlayer (#4373)
* [Bug Fix] Fix Unescaped String in Client::GotoPlayer

* Final

* Update client.cpp
2024-06-01 16:09:00 -05:00
Alex King c50fda0f73 [Performance] Improve SkillCaps::GetTrainLevel() Efficiency (#4350)
* [Performance] Improve SkillCaps::GetTrainLevel() Efficiency

* Finalize
2024-05-26 18:55:00 -05:00
Alex King cd03152550 [Quest API] Add Zone Uptime Exports to Perl/Lua (#4339) 2024-05-26 10:06:38 -04:00
Alex King 316fa54bd8 [Bug Fix] Fix Using Bind Wound Above 70% Health (#4340)
* [Bug Fix] Fix Using Bind Wound Above 70% Health

* Update client.cpp

* Update client.cpp
2024-05-26 10:06:26 -04:00
Alex King 6bcd8fea18 [Bug Fix] Fix Crash with null Argument in #modifynpcstat (#4318)
* [Bug Fix] Fix Crash with null Argument in #modifynpcstat

* Update modifynpcstat.cpp

* Update modifynpcstat.cpp
2024-05-24 19:27:43 -04:00
Alex King 0d1cbecb55 [Bug Fix] Fix RemoveAlternateCurrencyValue not updating Client (#4317)
* [Bug Fix] Fix issue with Client::RemoveAlternateCurrencyValue

* Update client.cpp
2024-05-23 17:47:43 -04:00
Alex King e33e076b2a [Bug Fix] Fix issue with #suspend (#4314)
* [Bug Fix] Fix issue with #suspend

* Add suspension clearing

* Update character_data_repository.h

* Final push.
2024-05-23 16:45:21 -04:00
Alex King e26d17182e [Bug Fix] Fix issue with KeepOneRecordPerCompletedTask (#4313) 2024-05-22 21:25:36 -05:00
Alex King 7e40c5bac2 [Commands] Cleanup #resetaa Command (#4310)
* [Commands] Cleanup #resetaa Command

* Update resetaa.cpp
2024-05-22 16:06:51 -05:00
Alex King ca69cc67e8 [Bug Fix] Fix issue with #hotfix (#4316) 2024-05-22 15:38:47 -05:00
Alex KingandAkkadius 7ad97ce168 [Database] Add Extra Haste to Bots/Character Tables (#4286)
* [Database] Add Extra Haste to Bots/Character Tables

* Remove Database::GetExtraHasteByCharacterID

* Update database.h

* Update mob.cpp

* Update database_update_manifest.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:21:41 -05:00
Alex KingandAkkadius aa0e53f5fc [Messages] Add GM Status and Invulnerability Messages (#4266)
* [Messages] Add GM Status and Invulnerability Messages

* Update zoning.cpp

* Finalize.

* Update corpse.cpp

* Update message

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:07:17 -05:00
Alex King 943274b443 [Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands

* Update list.cpp
2024-05-04 17:49:18 -05:00
Alex King c4cda66c3b [Quest API] Add Parcel Sending to Perl/Lua (#4287) 2024-05-04 17:11:59 -05:00
Alex King b3538021cc [Feature] Add is_parcel_merchant to #npcedit (#4290) 2024-05-04 05:11:52 -04:00
Alex King 6b698b5f51 [Quest API] Add DescribeSpecialAbilities() to Perl/Lua (#4269) 2024-04-20 21:20:37 -05:00
Alex King 703d2cd1d8 [Quest API] Add Zone Methods to Perl/Lua (#4268)
* [Quest API] Add Zone Methods to Perl/Lua

* Update zone_store.cpp
2024-04-20 21:18:00 -05:00
Alex King 7b44745c67 [Bug Fix] Fix Issue With Auto Login (#4267) 2024-04-20 20:07:37 -05:00
Alex King 5a6e0c9e3d [Cleanup] Fix Message in #find task (#4270)
* [Cleanup] Fix Message in #find task

* Update task.cpp
2024-04-19 10:00:13 -04:00
Alex King 0a3f1d3c41 [Feature] Add Character Auto Login (#4216)
* [Feature] Add Character Auto Login

* Add commands and finalize.

* Add methods without character name.

* Update perl_client.cpp

* Add other methods.

* Repository methods.

* Update account_repository.h

* Update command_subsettings_repository.h

* Update command_subsettings_repository.h

* Update client.cpp
2024-04-15 05:13:39 -05:00
Alex King 1bc1f71254 [Bug Fix] Fix Account Flags Loading (#4243) 2024-04-15 05:00:03 -05:00
Alex King 9a09d820a5 [Quest API] Add GetConsiderColor() to Perl/Lua (#4253) 2024-04-15 04:53:48 -05:00
Alex King dc48c45421 [Bug Fix] Fix Bot Creation Issue (#4235)
# Notes
- Creating bots was failing because were checking for `false` on `Database::CheckUsedName()` in `BotDatabase::QueryNameAvailability`.
- `Database::CheckUsedName()` is now `Database::IsNameUsed()` and checks for both bots and character name usages.
- We were checking for `false` which was always happening when there were no entries for the supplied name, meaning we were never allowed to create a bot.
2024-04-02 01:12:08 -05:00
Alex King e64f03fcc0 [Bug Fix] Fix Lua Crash with Spell Blocked Event (#4236) 2024-04-01 18:06:39 -04:00
Alex King d77966797e [Quest API] Add Spell Blocked Event to Perl/Lua (#4217)
* [Spells] Add Unblockable Spell Table and Spell Blocked Event

- Add `EVENT_SPELL_BLOCKED`, exports `$blocking_spell_id`, `$cast_spell_id`, `$blocking_spell`, and `$cast_spell`.

- Add `event_spell_blocked`, exports `e.blocking_spell_id`, `e.cast_spell_id`, `e.blocking_spell`, and `e.cast_spell`.

- Adds `spells_unblockable` table with a `spell_id` and `is_unblockable` column.
- This table will need to be populated based on known spells that should be unblockable.

- This event will allow operators to perform events when spells are blocked.

* Cleanup

* Cleanup

* Update spells.cpp

* Remove unused repositories.

* Finalize

* Update lua_parser_events.cpp
2024-03-31 22:58:30 -05:00
Alex King 3ae7979a67 [Bug Fix] Fix Issue With Bot Raid Aggro (#4222)
# Notes
- Bots were reportedly being bypassed by NPCs due to not taking into consideration their raid group's damage.
- Must have been missed when bot raids were implemented.
2024-03-31 11:56:12 -05:00
Alex King e11286164f [Bug Fix] Fix Luabind Double Class Register (#4219)
* [Bug Fix] Fix Luabind Double Class Register

# Notes
- These two methods were registering to the same class as another method, causing an error seen by @neckkola and others.

# Error
```
zone: /home/eqemu/source_jas/libs/luabind/src/class_registry.cpp:151: void luabind::detail::class_registry::add_class(const luabind::type_id&, luabind::detail::class_rep*): Assertion `(m_classes.find(info) == m_classes.end()) && "you are trying to register a class twice"' failed.
```

* Update lua_general.cpp
2024-03-28 20:05:55 -04:00
Alex King ab8ac81df6 [Bug Fix] Fix Group Leadership (#4214)
* [Bug Fix] Fix Group Leadership

# Notes
- We were not sending anything to `group_leaders` table if we did not already have an existing row.

# Video

* Update database.cpp
2024-03-28 15:33:49 -05:00
Alex King 109940fc0c [Quest API] Add Class/Deity/Race Methods to Perl/Lua (#4215)
# Perl
- Add `$client->GetDeityBitmask()`.
- Add `quest::get_class_bitmask(class_id)`.
- Add `quest::get_deity_bitmask(deity_id)`.
- Add `quest::get_race_bitmask(race_id)`.

# Lua
- Add `client:GetDeityBitmask()`.
- Add `eq.get_class_bitmask(class_id)`.
- Add `eq.get_deity_bitmask(deity_id)`.
- Add `eq.get_race_bitmask(race_id)`.

# Notes
- Allows operators to get the class/deity/race bitmask of a class/deity/race by ID.
- Allows operators to get a client's deity bitmask.
2024-03-28 15:32:02 -05:00
Alex King f905ee70e4 [Bug Fix] Fix Auto Login Issue (#4213)
* [Bug Fix] Fix Auto Login Issue

# Notes
- We were setting `live_name` value regardless of if we were zoning, causing us to automatically log in to the last character we'd logged in to before.

* Remove &
2024-03-28 09:48:17 -04:00
Alex King 523ba30d81 [Repositories] Convert database.cpp to Repositories (#4054)
* [Repositories] Convert database.cpp to Repositories

- Convert all database.cpp methods to repositories where possible.

* Final push.

* Cleanup

* Cleanup

* Update database.h

* Fix crash

* Update database.cpp
2024-03-23 19:30:56 -05:00
Alex King d7ea290b6b [Skill Caps] Remove from shared memory and simplify (#4069)
* [Skill Caps] Remove from shared memory and simplify

- Removes Skill Caps loading from shared memory and puts it into zone.
- Adds `id` column to `skill_caps`.
- Remove primary keys and use `id` as primary key.
- Add unique index using `skill_id`, `class_id`, `level`, and `cap`.
- Renames `class` to `class_id` in `skill_caps` table.
- Renames `skillID` to `skill_id` in `skill_caps` table.
- Regenerates Skill Caps repository.
- Adds `#reload skill_caps` to reload skill caps in real time.

* Update groups.cpp

* Update groups.cpp
2024-03-23 18:52:40 -05:00
Alex King 036309ebec [Hot Fix] Hot Fix for Group::AddToGroup Hot Fix (#4202)
# Notes
- Typo in previous.
2024-03-23 18:51:43 -05:00
Alex King b400700d81 [Hot Fix] Fix Group::AddToGroup (#4201)
# Notes
- We were not using `r` values at any point.
2024-03-23 18:49:15 -05:00
Alex King 21cec87ac4 [Bug Fix] Fix Bot/Character ID Overlap in Groups (#4093)
* [Bug Fix] Fix Bot/Character ID Overlap in Groups

- Attempt to fix bot/character ID overlap in groups keeping bots with the same unique identifier as players from not spawning on zone.
- Adds `bot_id` to `group_id` to differentiate bots from characters and hopefully alleviate this issue.

* Update base_group_id_repository.h

* Final push
2024-03-23 17:55:03 -05:00
Alex King abdec39cdd [Quest API] Add Archetype Methods to Perl/Lua (#4181)
* [Quest API] Add Archetype Methods to Perl/Lua

- Add `$mob->GetArchetypeName()`.
- Add `$mob->IsIntelligenceCasterClass()`.
- Add `$mob->IsPureMeleeClass()`.
- Add `$mob->IsWisdomCasterClass()`.

- Add `mob:GetArchetypeName()`.
- Add `mob:IsIntelligenceCasterClass()`.
- Add `mob:IsPureMeleeClass()`.
- Add `mob:IsWisdomCasterClass()`.

- Allows operators to use mob archetypes to perform different operations.
- Add a namespace for archetypes instead of constants.
- Utilize `IsIntelligenceCasterClass()`, `IsPureMeleeClass()`, and `IsWisdomCasterClass()` where necessary.
-

* Update mob.cpp
2024-03-23 14:37:35 -05:00
Alex King 8826d7b927 [Rules] Add World:Rules Rule (#4194)
* [Rules] Add World:Rules Rule

# Notes
- Adds `World:Rules` rule to take the place of the variables table value.

* Update client.cpp

* Update client.cpp
2024-03-23 00:01:27 -05:00
Alex King 66cc947b2a [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua (#4179)
* [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua

- Add `$mob->RestoreEndurance()`.
- Add `$mob->RestoreHealth()`.
- Add `$mob->RestoreMana()`.

- Add `mob:RestoreEndurance()`.
- Add `mob:RestoreHealth()`.
- Add `mob:RestoreMana()`.

- Allows operators to easily restore a mob to full health, mana, or endurance.
- `RestoreHealth` is just a more verbosely named `Heal`.
- Convert spots in source to use these short hands instead of directly using `SetEndurance(GetMaxEndurance())`, `SetHP(GetMaxHP())`, or `SetMana(GetMaxMana())`.

* Update mob.h

* Update mob.h
2024-03-22 23:53:35 -05:00
Alex King 4bf60a6522 [Bug Fix] Fix ScaleNPC() in Perl (#4196)
# Notes
- We were not passing `override_special_abilities` in the right parameter slot.
- Default `always_scale` to `true` when using the Perl/Lua method.
2024-03-22 23:36:30 -05:00
Alex King f5050ab5dc [Bug Fix] Fix range_percent (#4197)
# Notes
- This was uninitialized and was getting bogus values.
2024-03-22 16:17:38 -04:00
Alex King e32cbf19ee [Bug Fix] Fix #serverrules Command (#4193)
* [Bug Fix] Fix #serverrules Command

# Notes
- This command was effectively disabled as it was not included nor was the command itself defined within a `command_add`

* Update command.cpp
2024-03-20 03:31:49 -04:00
Alex King ee12a7ad2e [Bug Fix] Fix EVENT_KILLED_MERIT firing before NPC removal (#4185)
* [Bug Fix] Fix EVENT_KILLED_MERIT firing before NPC removal

# Notes
- NPCs were parsing this event too early and anything that checked if they were still alive in `EVENT_KILLED_MERIT` would show them still alive because of this.

# Image

* Code cleanup

* Update client.h

* Add GetRaidOrGroupOrSelf() to Perl/Lua

* Update to luabind::object, fix logic per comments.

* Fix

* Fix per comments.
2024-03-17 17:32:44 -04:00
Alex King e5bdbc4f1e [Bug Fix] Fix Bot Cloning (#4186)
# Notes
- We were not setting `inventories_index` to `0` so it was trying to use the pre-existing unique identifier, causing the query to fail.
2024-03-16 23:09:57 -04:00
Alex King f829a99e6d [Quest API] Add RemoveAlternateCurrencyValue() to Perl/Lua (#4190)
# Perl
- Add `$client->RemoveAlternateCurrencyValue(currency_id, amount)`.

# Lua
- Add `client:RemoveAlternateCurrencyValue(currency_id, amount)`.

# Notes
- Allows operators to more easily remove alternate currencies, returns a `bool`, `false` if failed`, `true` if succeeded.
- Added `Zone::DoesAlternateCurrencyExist` that will reject setting, removing, or adding  to a currency that does not exist.
2024-03-16 23:09:51 -04:00
Alex King 82aa6a1587 [Bug Fix] Fix Proximity Say (#4189)
# Notes
- Without setting `HaveProximitySays` to `true` along with if `n->proximity->say` NPCs will not respond to proximity say stuff.
2024-03-14 20:26:30 -04:00
Alex King 161c13f457 [Quest API] Add Buff Support to Perl/Lua (#4182)
* [Quest API] Add Buff Support to Perl/Lua

- Add `$mob->GetCasterID()`.
- Add `$mob->GetCasterLevel()`.
- Add `$mob->GetCasterName()`.
- Add `$mob->GetCastOnX()`.
- Add `$mob->GetCastOnY()`.
- Add `$mob->GetCastOnZ()`.
- Add `$mob->GetCounters()`.
- Add `$mob->GetDOTRune()`.
- Add `$mob->GetExtraDIChance()`.
- Add `$mob->GetInstrumentModi()`.
- Add `$mob->GetMagicRune()`.
- Add `$mob->GetMeleeRune()`.
- Add `$mob->GetNumberOfHits()`.
- Add `$mob->GetRootBreakChanc()`.
- Add `$mob->GetSpellID()`.
- Add `$mob->GetTicsRemaining()`.
- Add `$mob->GetVirusSpreadTim()`.
- Add `$mob->IsCasterClient()`.
- Add `$mob->IsPersistentBuff()`.
- Add `$mob->SendsClientUpdate()`.

- Add `mob:GetCasterID()`.
- Add `mob:GetCasterLevel()`.
- Add `mob:GetCasterName()`.
- Add `mob:GetCastOnX()`.
- Add `mob:GetCastOnY()`.
- Add `mob:GetCastOnZ()`.
- Add `mob:GetCounters()`.
- Add `mob:GetDOTRune()`.
- Add `mob:GetExtraDIChance()`.
- Add `mob:GetInstrumentModi()`.
- Add `mob:GetMagicRune()`.
- Add `mob:GetMeleeRune()`.
- Add `mob:GetNumberOfHits()`.
- Add `mob:GetRootBreakChanc()`.
- Add `mob:GetSpellID()`.
- Add `mob:GetTicsRemaining()`.
- Add `mob:GetVirusSpreadTim()`.
- Add `mob:IsCasterClient()`.
- Add `mob:IsPersistentBuff()`.
- Add `mob:SendsClientUpdate()`.

- Adds support for `Buffs_Struct` to Perl/Lua.
- Allows operators to read a mob's buff data directly to determine caster, melee rune, etc.

* Fix GetCasterID() to proper data type.

* Remove Lua_Buffs, return table instead.

* Cleanup
2024-03-13 23:38:15 -04:00
Alex King b29c26becb [Bug Fix] Fix GetLeaderName() for Groups (#4184)
* [Bug Fix] Fix GetLeaderName() for Groups

# Notes
- We were getting bogus data in this.
- Made it its own method.

* Remove ExpeditionRequest::GetGroupLeaderName()
2024-03-13 21:52:02 -04:00
Alex King e48dae2392 [Quest API] Add Silent Saylink Methods to Perl/Lua (#4177)
# Perl
- Add `quest::silent_saylink(text)`.
- Add `quest::silent_saylink(text, link_name)`.

# Lua
- Add `eq.silent_say_link(text)`.
- Add `eq.silent_say_link(text, link_name)`.

# Notes
- Allows operators to more easily use silent saylinks without an optional silent parameter in the traditional saylink methods.
- Sets `silent` parameter default to `false` so we do not need to pass `false` when we are not using a a silent saylink.
- Changes all places that used `EQ::SayLinkEngine::GenerateQuestSaylink` to `Saylink::Create` where possible.
- Removed `questmgr` method that is no longer necessary.
- Cleaned up Lua methods to use the strings directly instead of building one out.
2024-03-13 20:27:44 -04:00
Alex King 4b83a96f64 [Bug Fix] Fix Empty Groups When Removing Bots (#4178)
# Notes
- We were checking for the incorrect value, meaning you could end up in an empty group.
2024-03-13 20:27:38 -04:00
Alex King 95cc22ffbb [Quest API] Add GetDeityName() to Perl/Lua (#4180)
# Perl
- Add `$mob->GetDeityName()`.

# Lua
- Add `mob:GetDeityName()`.

# Notes
- Allows operators to get a mob's deity name.
2024-03-13 20:27:31 -04:00
Alex King d94493468c [Bug Fix] Fix Mob::CalculateDistance(mob) Typo (#4183)
# Notes
- Was using `GetX()` for all parts of the calculation, meaning it would produce incorrect values.
- Part of [this](https://github.com/EQEmu/Server/pull/3455/files#diff-94a8e3b04f001e4f74ce2da8404cbce7653146d963a3b93be6536505035ce96dR602-R607).
2024-03-09 22:20:02 -05:00
Alex King 957b4f8821 [Bug Fix] Fix Crash in ClientList::GetCLEIP (#4173)
* [Bug Fix] Fix Crash in ClientList::GetCLEIP

# Notes
- We were not validating pointer when moving to next iterator.

# Crashes
https://spire.akkadius.com/dev/release/22.46.1?id=19955
https://spire.akkadius.com/dev/release/22.46.1?id=19948
https://spire.akkadius.com/dev/release/22.46.0?id=19945

* Update clientlist.cpp

* Update clientlist.cpp
2024-03-09 19:47:58 -05:00
Alex King 5013459824 [Hot Fix] Add bool return to fix Client::RemoveAAPoints (#4176)
# Notes
- Was missing the `return true;` at the bottom.
2024-03-09 10:07:13 -05:00
Alex King 94af2843e3 [Cleanup] Cleanup Zone Get Methods (#4169)
# Notes
- Utilize `GetZoneVersionWithFallback` to shorten methods and reduce duplicate code.
2024-03-08 21:22:11 -05:00
Alex King 3bfb148bdc [Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua (#4174)
* [Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua

# Perl
- Add `$client->RemoveAAPoints(points)`.
- Add `EVENT_AA_LOSS`, exports `$aa_lost`.

# Lua
- Add `client:RemoveAAPoints(points)`.
- Add `event_aa_loss`, exports `e.aa_lost`.

# Notes
- Allows operators to more easily remove AA Points.
- Has a bool return type that will return false if the player does not have enough AA Points to complete the removal.

* Update client.cpp
2024-03-08 21:20:33 -05:00
Alex King 6f883566f6 [Bug Fix] Fix Default Value in rule_values table (#4166)
# Notes
- Some versions of SQL do not allow a default value for text fields.
2024-03-07 16:41:41 -05:00
Alex King 2c2a8cdb63 [Bug Fix] Fix Character EXP Modifiers default (#4161)
# Notes
- The `-1.0f` was causing these modifiers to be set to `0.0` and when people would enable them they would get no experience.
- We now use the zone based grabbed methods when setting which will default to a value of `1.0f` if there is not a value found.
2024-03-05 21:54:07 -06:00
Alex King b90139bd9a [Feature] Adjust String-based Rules Length (#4138) 2024-03-05 21:52:34 -06:00
Alex KingandNatedog2012 74f1eac401 [Bug Fix] Fix Spawns Not Parsing Quest on Zone Bootup (#4149)
* Update zone.cpp

* Fix

---------

Co-authored-by: Natedog2012 <jwalters_06@yahoo.com>
2024-03-05 18:20:42 -05:00
Alex King 8ee7910569 [Quest API] Add IsAlwaysAggro() to Perl/Lua (#4152)
- Add `$mob->IsAlwaysAggro()`.

- Add `mob:IsAlwaysAggro()`.

- Allows operators to determine if a mob is set to always aggro.
2024-03-03 20:40:20 -05:00
Alex King b766a79c11 [Quest API] Add GetHeroicStrikethrough() to Perl/Lua (#4150)
- Add `$mob->GetHeroicStrikethrough()`.

- Add `mob:GetHeroicStrikethrough()`.

- Allows operators to get a mob's Heroic Strikethrough.
2024-03-03 13:05:01 -05:00
Alex King 5e3b6d363a [Quest API] Add IsBoat()/IsControllableBoat() to Perl/Lua (#4151)
- Add `$mob->IsBoat()`.
- Add `$mob->IsControllableBoat()`.

- Add `mob:IsBoat()`.
- Add `mob:IsControllableBoat()`.

- Allows operators to determine if a mob is a boat or a controllable boat.
2024-03-03 12:34:21 -05:00
Alex King b2fc59878a [Quest API] Add IsDestructibleObject() to Perl/Lua (#4153)
# Perl
- Add `$mob-.IsDestructibleObject()`.

# Lua
- Add `mob:IsDestructibleObject()`.

# Notes
- Allows operators to determine if a mob is a destructible object.
2024-03-03 11:43:54 -05:00
Alex King 70ee95efc0 [Quest API] Add Bot Special Attacks for Immune Aggro/Damage (#4108)
* [Quest API] Add Bot Special Attacks for Immune Aggro/Damage

# Notes
- Adds `IMMUNE_AGGRO_BOT` and `IMMUNE_DAMAGE_BOT` for uses in special abilities.

* Cleanup

* Update attack.cpp
2024-03-02 15:19:31 -06:00
Alex King 1d38e473d7 [Bug Fix] GetBotNameByID Temporary Reference Warning (#4145)
# Notes
- We were getting a warning for returning `std::string()` from this method as it's a temporary reference.
- Change from `const std::string&` to `const std::string` to avoid this.
```
/home/eqemu/source/zone/bot_database.cpp: In member function ‘const std::string& BotDatabase::GetBotNameByID(uint32)’:
/home/eqemu/source/zone/bot_database.cpp:2374:25: warning: returning reference to temporary [-Wreturn-local-addr]
 2374 |         return e.bot_id ? e.name : std::string();
```
2024-03-02 15:18:57 -06:00
Alex King 1aa3a4b11a [Bug Fix] Fix Bots/Bot Pets ending up on XTargets (#4132)
* [XTargets]

* Update eqemu_logsys.h

* Update client.cpp

* Update table column

* Undo unnecessary commit
2024-03-02 15:18:37 -06:00
Alex King c3d8d423fe [Commands] Add #fish Command (#4136)
* [Commands] Add #fish Command

# Notes
- Adds `#fish` command.
- Allows operators to simulate fishing to see what they would get, consumes no bait.

* `use_bait`

* Update fish.cpp
2024-02-29 21:24:16 -05:00
Alex King 1cbda61891 [Bug Fix] Fix issue with NPC Secondary Textures (#4129)
* [Bug Fix] Fix issue with NPC heads

# Notes
- We were overwriting head material within this secondary loop which caused NPC's heads to show their body texture in some places or no texture if their `showhelm` was not flagged.

# Images

* Update mob.cpp

* Update mob.cpp

* Update mob.cpp
2024-02-29 20:45:54 -05:00
Alex King c001060429 [Cleanup] Remove unnecessary stoptimer logs (#4128)
# Notes
- These logs were for testing and are unnecessary.
- They cause a lot of spam for servers using `Info` logs.
2024-02-27 21:35:51 -05:00
Alex King 2da6190950 [Cleanup] Fix Server Rules Documentation Generation (#4125)
# Notes
- These spaces prevented the docs server rules generator from parsing these rules.
2024-02-26 18:36:12 -05:00
Alex King 35fe38cd09 [Quest API] Add Pet Owner Methods to Perl/Lua (#4115)
* [Quest API] Add Pet Owner Methods to Perl/Lua

- Add `$mob->IsPetOwnerBot()`.
- Add `$mob->IsPetOwnerClient()`.
- Add `$mob->IsPetOwnerNPC()`.

- Add `mob:IsPetOwnerBot()`.
- Add `mob:IsPetOwnerClient()`.
- Add `mob:IsPetOwnerNPC()`.

- Allows operators to use these short hands instead of doing a `GetOwner() && GetOwner()->IsClient()`.

* Update npc.cpp
2024-02-25 00:38:34 -05:00
Alex King a244509d63 [Quest API] Export Combat Record to Death Events (#4112)
# Perl
- Add `$combat_start_time`, `$combat_end_time`, `$damage_received`, and `$healing_received` to death events for NPCs.

# Lua
- Add `e.combat_start_time`, `e.combat_end_time`, `e.damage_received`, and `e.healing_received` to death events for NPCs.

# Notes
- Allows operators to hook in to the combat record logic so they can log the start and end of combat as well as the damage/healing received over the course of the fight.
2024-02-24 22:57:49 -06:00
Alex King 873c128f46 [Bug Fix] Fix Bot Weapons with No Races (#4110)
# Notes
- Bot weapons that have no races were not causing damage and saying the target was invulnerable because we were not checking the `Bots:AllowBotEquipAnyRaceGear` rule.
2024-02-24 22:55:40 -06:00
Alex King 8314f2348c [Quest API] Add Bot Methods to Perl/Lua (#4113)
* [Quest API] Add Bot Methods to Perl/Lua

# Perl
- Add `quest::GetBotClassByID(bot_id)`.
- Add `quest::GetBotGenderByID(bot_id)`.
- Add `quest::GetBotIDsByCharacterID(character_id)`.
- Add `quest::GetBotIDsByCharacterID(character_id, class_id)`.
- Add `quest::GetBotLevelByID(bot_id)`.
- Add `quest::GetBotNameByID(bot_id)`.
- Add `quest::GetBotRaceByID(bot_id)`.

# Lua
- Add `eq.get_bot_class_by_id(bot_id)`.
- Add `eq.get_bot_gender_by_id(bot_id)`.
- Add `eq.get_bot_ids_by_character_id(character_id)`.
- Add `eq.get_bot_ids_by_character_id(character_id, class_id)`.
- Add `eq.get_bot_level_by_id(bot_id)`.
- Add `eq.get_bot_name_by_id(bot_id)`.
- Add `eq.get_bot_race_by_id(bot_id)`.

# Notes
- Allows operators to get a list of a player's bot IDs, get a bot's class, gender, level, name, and race.

* Update bot_database.cpp
2024-02-24 22:53:21 -06:00
Alex King 29720f95ed [Quest API] Add GetAugmentIDs() to Perl/Lua (#4114)
# Perl
- Add `$questitem->GetAugmentIDs()`.

# Lua
- Add `iteminst:GetAugmentIDs()`.

# Notes
- Allows operators to get a list of augment IDs from an item instance directly without using the inventory method.
2024-02-24 22:52:07 -06:00
Alex King a478fd2600 [Quest API] Add GetNPCSpellsEffectsID() to Perl/Lua (#4117)
# Perl
- Add `$npc->GetNPCSpellsEffectsID()`.

# Lua
- Add `npc:GetNPCSpellsEffectsID()`.

# Notes
- Allows operator's to get an NPC's spell effects ID.
2024-02-24 22:51:37 -06:00