191 Commits

Author SHA1 Message Date
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
Akkadius
11a43cd320 Texture work 2018-12-31 03:18:59 -06:00
Kinglykrab
3a757a7a85 Resolved a possible scaling issue with the way CharMaxLevel works with quest globals and data buckets. 2018-12-15 01:37:13 -05:00
Michael Cook (mackal)
7836d020ce Add NPC Max Aggro Distance to zone table 2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
2d84029b37 Add FastRegen* to zone table 2018-09-07 23:54:40 -04:00
Trust
9fa377303e Corrected Disarm StringID's 2018-07-21 22:20:53 -04:00
Trust
9251e6efd2 Disarm Support 2018-07-21 19:16:19 -04:00
Michael Cook (mackal)
2d456ba8c9 Add task faction reward
This just reuses NPC faction ID stuff since it does everything we want
and isn't actually tied to NPCs :P
2018-07-08 21:40:04 -04:00
Michael Cook (mackal)
51baccc10f Merge branch 'master' into tasks 2018-07-06 00:59:45 -04:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
Michael Cook (mackal)
0367bc3465 Task update events should be task type aware now 2018-07-05 00:13:19 -04:00
Michael Cook (mackal)
3498f7a56f Bunch of work 2018-06-24 23:21:35 -04:00
Michael Cook (mackal)
06d22fa009 Identify the rest of Action/CombatDamage structs 2018-02-28 19:21:03 -05:00
Uleat
361937d443 SayLink clean-up 2018-02-24 09:08:11 -05:00
Michael Cook (mackal)
6027a80c14 Identified bouding_radius in all spawn structs 2018-02-22 01:30:40 -05:00
Uleat
a493242c3c Fix and overhaul to bug reporting system 2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
50d5f3785c Send caster name in buff packets for UF+
Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Michael Cook (mackal)
414cafdbed Add OP_AddNimbusEffect 2017-10-09 00:04:43 -04:00
Michael Cook (mackal)
8400994c57 Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
79ff4dd944 Merge branch 'master' into auras 2017-07-19 02:19:13 -04:00
Michael Cook (mackal)
ec77e3a6fd Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00
Michael Cook (mackal)
94038ebb75 WIP on auras
Lots to do still

Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Natedog2012
daced25101 Add Popup2 .. allows for more customization of the popup window. Using PlayMp3 with the SoundControl option for Popup2 enabled will allow you to adjust sound volume as well. 2017-06-03 16:17:50 -07:00
Michael Cook (mackal)
9229ca4f79 Add OP_PetCommandState for ghold/hold 2017-05-04 00:27:42 -04:00
Michael Cook (mackal)
a8a1c3f809 Better comment some group shit 2017-02-28 02:21:44 -05:00
Uleat
ac0cba64f9 Merge pull request #585 from noudess/master
Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Paul Coene
df86e644f4 Now the actual code changes - lol 2017-01-10 20:18:16 -05:00
Michael Cook (mackal)
e680a0f704 Change LottingItem_Struct::auto_loot to signed 2016-12-16 16:09:31 -05:00
Michael Cook (mackal)
bbd2796ea4 Add ParticlePoint enum for OP_LevelAppearance 2016-11-18 13:55:04 -05:00
Uleat
bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Kinglykrab
28c5b32624 Modified quantity in Merchant_Sell_Struct to be uint32 in accordance with Merchant_Purchase_Struct. This will allow you to buy stacks of items beyond 255. (Tested with a stack of 1,000 Arrows.) 2016-08-26 18:46:22 -04:00
Natedog2012
4de9b2c53e Add TiltX and TiltY manipulation to objects (Perl)
Translate OP_GroundSpawn for Titanium

#perl plugin http://wiki.eqemulator.org/i?Module=Pastebin&Paste=u9IbA6Ql
2016-08-26 06:39:39 -07:00
Michael Cook (mackal)
ae5689ffb4 Clean up OP_ManaChange 2016-08-15 01:17:53 -04:00
Michael Cook (mackal)
e894e96404 Implement Linked Spell Reuse Timers
They started linked spells at OoW launch (I think)

At least canni was linked then.

This is rather user unfriendly, but that's live like.
Ex. the spells aren't actually put on cool down so you can attempt to cast them
still but you will be interrupted.

Titanium is particularly unfriendly with large differences in reuse times
2016-08-14 23:32:27 -04:00
Michael Cook (mackal)
d68a3b191e Give pets 30 buff because that's what they got 2016-08-02 21:08:05 -04:00
Michael Cook (mackal)
ef2c17748e Implement extra spell gems!
New limits:
    Tit: 9
    SoF: 9
    SoD: 10
    UF: 12
    RoF: 12
    RoF2: 12

The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client

Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)

There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Michael Cook (mackal)
bda4fcfb26 Fix up SpellBuff struct
Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
2016-07-25 16:22:48 -04:00
Uleat
62888170b0 Better the second time around... 2016-06-02 07:14:54 -04:00
Uleat
cd8cd90a38 Implemented EQEmu::TextureProfile 2016-06-01 08:54:26 -04:00
Uleat
ae3c98c692 Implemented EQEmu::TintProfile 2016-06-01 04:58:52 -04:00
Uleat
ea8f81feec Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot 2016-05-31 22:07:02 -04:00
Uleat
16895910e4 Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
0ecc702612 ItemPacketType updates 2016-05-27 03:38:13 -04:00
Uleat
a144ecd21b ItemPacketType note update 2016-05-26 17:23:57 -04:00
KimLS
4c3947efa6 Changes to UF and above clients on how spell buff tics are synced. 2016-05-25 22:00:28 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
Uleat
3031365e1f Moved struct Item_Struct into namespace EQEmu 2016-05-21 04:54:18 -04:00
Uleat
1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition 2016-04-22 07:34:55 -04:00