Commit Graph

6239 Commits

Author SHA1 Message Date
Chris Miles 62efae2e00 SendIllusion Update Internal Values (#1130)
* Fix scenarios where quest calls to SendIllusion also update internal values so that new clients that zone in see the correct appearance

* Typo [skip ci]
2020-10-25 21:48:29 -05:00
Ali Al-Khalifa e9d312fa86 Spell Fizzle for < LDON expansions via lua_mod (#1118)
* [expansions] Create a Lua mod hook into Client::CheckFizzle()

* Added expansions_combat.lua mod stub

* Spell  Fizzle as per TAKP formula
2020-10-24 19:49:43 -05:00
Uleat f03669b8f4 Fix for command '#editmassrespawn' 2020-10-10 21:13:13 -04:00
Chris Miles a4a4a2266b Merge pull request #1122 from EQEmu/bug/item_loss_message
Only UF and earlier have the CORPSE_ITEM_LOST string
2020-10-06 02:30:26 -05:00
Noudess d507222d21 Allow amphibious creatures to swim to next node of pathing. 2020-09-21 10:36:00 -04:00
Michael Cook (mackal) 32f4722c0f Only UF and earlier have the CORPSE_ITEM_LOST string
Let's not confuse players with missing messages I guess
2020-09-20 13:55:45 -04:00
Chris Miles 5e93746e8c Merge pull request #1119 from noudess/master
Fix bugged pet sit button and taunt.
2020-09-19 18:48:13 -05:00
Michael Cook (mackal) 1106e404c7 Merge pull request #1121 from EQEmu/bug_fix/pet_affinity_solo_fix
Fix issue where a group buff was casted on a solo player
2020-09-10 14:25:37 -04:00
KimLS 0e2c918479 Added alias to lua skills that don't start with a number so i can use them with typescript which don't allow identifiers starting with 0-9 2020-09-09 21:29:29 -07:00
Noudess 05dfe748d3 Use aabonuses.PetCommands instead of checking AA level 2020-09-08 19:10:48 -04:00
Noudess cd2b2c3c19 Fix indentation. 2020-09-08 16:48:09 -04:00
Michael Cook (mackal) 6f2b39792a Fix issue where a group buff was casted on a solo player
The pet affinity in this case was checking the caster's AAs not the
target's like it should
2020-09-08 15:57:17 -04:00
Noudess ff6de1938b Change older clients to default to taunting=true only for taunt eligble pets. 2020-09-03 15:38:35 -04:00
Noudess d5451c5d77 Remove left over logging. 2020-09-02 14:56:12 -04:00
Noudess 96fb156c47 Change Older clients to not use persistant taunt button & default to taunt on. 2020-09-02 14:50:51 -04:00
Noudess 56afa0404b Updates to fix taunt button on PET UI to match live behavior. 2020-09-02 12:50:11 -04:00
Noudess 29f7bc7a9c Fix bugged pet window sit button and pet sit based regen. 2020-08-31 13:39:42 -04:00
Akkadius 32407dbb56 Add rule Character:FinalExpMultiplier - Added on top of everything else, easy for setting EXP events 2020-08-21 01:04:18 -05:00
Chris Miles 482816058f Merge pull request #1113 from EQEmu/fix/ZonePoint_memleak
Fix memory leak for virtual zone line branch
2020-08-21 00:25:27 -05:00
Chris Miles 5d4a78fb3f Merge pull request #1112 from noudess/untargettable
Add check so that the 'u' key does not open a trade window with an untargettable mob.
2020-08-21 00:24:28 -05:00
Chris Miles ebea77e8ea Merge pull request #1115 from EQEmu/bugfix/command_task
Fix missing arg to client message in #task
2020-08-21 00:24:03 -05:00
Akkadius 51356610b2 Fix overflow issue with character corpse creation using the wrong struct in allocation 2020-08-21 00:23:13 -05:00
Michael Cook (mackal) 84a75f2a77 Fix missing arg to client message in #task 2020-08-19 17:13:28 -04:00
Michael Cook (mackal) 539de20a11 Fix memory leak for virtual zone line branch 2020-08-18 23:32:45 -04:00
Chris Miles b57bcced40 Merge pull request #1111 from EQEmu/bug_fix/aepcv1_mobai_distance
Fix NPC AI casting of ST_AEClientV1
2020-08-18 13:21:53 -05:00
Noudess 9ab61d4ed4 Fix so an untargettable mob is not opened for trade when client pressed the 'u'
key.  Discovered this on untargettable mobs at doors.
2020-08-18 11:15:33 -04:00
Michael Cook (mackal) f7e997fba1 Fix NPC AI casting of ST_AEClientV1
As noted, I think we do this check incorrectly, but this should work
fine and matches other similar spells, let's get it good enough first.
2020-08-17 18:04:52 -04:00
Trust bd4810351d [Aggro] PercentalHeal should be included in aggro generation
Per January 15th 2003 Patch Notes:
"NPCs will now notice Druid and Shaman Percentage Heal spells in a manner similar to traditional healing spells."

Added SE_PercetalHeal to the same CheckHealAggroAmount as SE_CurrentHP to be similar to traditional healing spells.
2020-08-16 18:32:26 -04:00
Chris Miles 0506c01103 Merge pull request #1102 from fryguy503/AERamp
[Combat] AE Ramp now allows Max Melee Range
2020-08-16 02:03:54 -05:00
Chris Miles 24a8ca39d3 Merge pull request #1100 from noudess/empty_processing
Allow quests to turn on mob processing in empty zones
2020-08-16 02:03:22 -05:00
Chris Miles ecf47a0bbb Merge pull request #1097 from SecretsOTheP/null_ptr_fixes
Null ptr fixes
2020-08-16 02:02:46 -05:00
Akkadius efdead0b0a Add expansion info 2020-08-16 01:12:30 -05:00
Akkadius e319746ca9 Typos 2020-08-16 00:16:50 -05:00
Akkadius f78828216d Add support for virtual zonepoints 2020-08-16 00:06:20 -05:00
Akkadius 9d0f7781b4 Fix compiler warnings 2020-08-15 19:03:25 -05:00
Akkadius 45f08b4645 Cleanup some logic 2020-08-15 17:43:20 -05:00
Akkadius 0e31302a7d Add an easy way to pull item saylinks 2020-08-15 17:25:09 -05:00
Akkadius 94d87584aa Lootdrop level filtering adjustments 2020-08-15 16:37:38 -05:00
Trust 3245fa6123 [Combat] AE Ramp now allows Max Melee Range
RuleR AERampageSafeZone - Reduce AE Ramp range by this amount to allow for a small safe zone on AE Ramp.
2020-08-09 14:04:03 -04:00
Akkadius bda13383ef Revert "Merge pull request #1101 from KinglyKrab/custom"
This reverts commit 43108acae1, reversing
changes made to daa1db65b9.
2020-08-03 22:21:51 -05:00
Alex 43108acae1 Merge pull request #1101 from KinglyKrab/custom
Custom changes.
2020-08-03 23:17:37 -04:00
Alex ff7c3aff92 Custom changes. 2020-08-03 23:14:39 -04:00
Chris Miles daa1db65b9 Merge pull request #1094 from EQEmu/integration/multi-tenancy-expansions-repository
Integration/multi tenancy expansions repository
2020-07-30 22:27:58 -05:00
Akkadius cfa3e88bb2 Add command #gearup as a fairly decent start to a expansion specific way of gearing up a GM test character 2020-07-30 21:10:15 -05:00
Noudess 8e7591cd4b Added support for quests to enable and then redisable processing of movement. 2020-07-27 10:43:24 -04:00
Akkadius a307636962 Fix object update spam issue (terrible code) 2020-07-20 22:53:58 -05:00
Akkadius a617fc5034 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-07-19 20:40:00 -05:00
Alex 63ad92090a Add Lua eq.update_zone_header export to lua_general.cpp. 2020-07-19 18:01:06 -04:00
E Spause 147916ce2e Set group info to null in various places
When the group is disbanded, set the leader to null.

When setting a new raid leader, make sure we have a new raid leader. If we don't, avoid a crash and disband the raid. It's better than zones falling apart, and will resolve itself on the next VerifyRaid call.

If a member zones, set the leader pointer to nullptr. This fixes an issue where the leader pointer is freed later (MemberZoned normally cleans up the Client object), but referenced by other entities, allowing the leader to be used in the same server process tick, post-cleanup - as the leader won't exist.
2020-07-19 02:34:59 -04:00
Akkadius 98340751b0 Sanity check on adding self to other lists 2020-07-19 01:34:25 -05:00