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Fix indentation.
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@ -3455,9 +3455,9 @@ void Mob::CommonDamage(Mob* attacker, int &damage, const uint16 spell_id, const
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if (GetPetOrder() == SPO_Sit) {
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SetPetOrder(SPO_Follow);
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}
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// fix GUI sit button to be unpressed and stop sitting regen
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owner->CastToClient()->SetPetCommandState(PET_BUTTON_SIT, 0);
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SetAppearance(eaStanding);
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// fix GUI sit button to be unpressed and stop sitting regen
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owner->CastToClient()->SetPetCommandState(PET_BUTTON_SIT, 0);
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SetAppearance(eaStanding);
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}
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}
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