Merge pull request #1122 from EQEmu/bug/item_loss_message

Only UF and earlier have the CORPSE_ITEM_LOST string
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Chris Miles 2020-10-06 02:30:26 -05:00 committed by GitHub
commit a4a4a2266b
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@ -718,7 +718,8 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
else
Message(Chat::Yellow, "Welcome to level %i!", check_level);
if (check_level == RuleI(Character, DeathItemLossLevel))
if (check_level == RuleI(Character, DeathItemLossLevel) &&
m_ClientVersionBit & EQ::versions::maskUFAndEarlier)
MessageString(Chat::Yellow, CORPSE_ITEM_LOST);
if (check_level == RuleI(Character, DeathExpLossLevel))