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Updates to fix taunt button on PET UI to match live behavior.
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@ -34,7 +34,7 @@
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9156
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#define CURRENT_BINARY_DATABASE_VERSION 9157
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9027
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@ -410,6 +410,7 @@
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9154|2020_04_11_expansions_content_filters.sql|SHOW COLUMNS from `zone` LIKE 'min_expansion'|empty|
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9155|2020_08_15_lootdrop_level_filtering.sql|SHOW COLUMNS from `lootdrop_entries` LIKE 'trivial_min_level'|empty|
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9156|2020_08_16_virtual_zonepoints.sql|SHOW COLUMNS from `zone_points` LIKE 'is_virtual'|empty|
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9157|2020_09_02_pet_taunting.sql|SHOW COLUMNS from `character_pet_info` LIKE 'taunting'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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1
utils/sql/git/required/2020_09_02_pet_taunting.sql
Normal file
1
utils/sql/git/required/2020_09_02_pet_taunting.sql
Normal file
@ -0,0 +1 @@
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ALTER TABLE `character_pet_info` ADD COLUMN `taunting` tinyint(1) NOT NULL DEFAULT '1' COMMENT '';
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@ -687,6 +687,7 @@ bool Client::Save(uint8 iCommitNow) {
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pet->GetPetState(m_petinfo.Buffs, m_petinfo.Items, m_petinfo.Name);
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m_petinfo.petpower = pet->GetPetPower();
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m_petinfo.size = pet->GetSize();
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m_petinfo.taunting = pet->CastToNPC()->IsTaunting();
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} else {
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memset(&m_petinfo, 0, sizeof(struct PetInfo));
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}
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@ -5642,6 +5643,8 @@ void Client::SuspendMinion()
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CurrentPet->SetMana(m_suspendedminion.Mana);
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CurrentPet->SetTaunting(m_suspendedminion.taunting);
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MessageString(Chat::Magenta, SUSPEND_MINION_UNSUSPEND, CurrentPet->GetCleanName());
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memset(&m_suspendedminion, 0, sizeof(struct PetInfo));
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@ -5653,7 +5656,8 @@ void Client::SuspendMinion()
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SetPetCommandState(PET_BUTTON_REGROUP, 0);
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SetPetCommandState(PET_BUTTON_FOLLOW, 1);
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SetPetCommandState(PET_BUTTON_GUARD, 0);
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SetPetCommandState(PET_BUTTON_TAUNT, 1);
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// Taunt saved on client side for logging on with pet
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// In our db for when we zone.
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SetPetCommandState(PET_BUTTON_HOLD, 0);
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SetPetCommandState(PET_BUTTON_GHOLD, 0);
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SetPetCommandState(PET_BUTTON_FOCUS, 0);
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@ -904,7 +904,8 @@ void Client::CompleteConnect()
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SetPetCommandState(PET_BUTTON_REGROUP, 0);
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SetPetCommandState(PET_BUTTON_FOLLOW, 1);
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SetPetCommandState(PET_BUTTON_GUARD, 0);
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SetPetCommandState(PET_BUTTON_TAUNT, 1);
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// Taunt saved on client side for logging on with pet
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// In our db for when we zone.
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SetPetCommandState(PET_BUTTON_HOLD, 0);
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SetPetCommandState(PET_BUTTON_GHOLD, 0);
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SetPetCommandState(PET_BUTTON_FOCUS, 0);
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@ -1631,6 +1632,10 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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pet->CalcBonuses();
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pet->SetHP(m_petinfo.HP);
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pet->SetMana(m_petinfo.Mana);
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// 1st login, client takes care of this from button status
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if (!firstlogon) {
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pet->SetTaunting(m_petinfo.taunting);
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}
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}
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m_petinfo.SpellID = 0;
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}
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@ -433,7 +433,7 @@ Pet::Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 po
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petpower = power;
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SetOwnerID(owner->GetID());
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SetPetSpellID(spell_id);
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taunting = true;
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taunting = false;
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// Class should use npc constructor to set light properties
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}
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@ -1245,7 +1245,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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MakePet(spell_id, spell.teleport_zone);
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// TODO: we need to sync the states for these clients ...
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// Will fix buttons for now
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if (IsClient()) {
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Mob *pet=GetPet();
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if (IsClient() && pet) {
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auto c = CastToClient();
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if (c->ClientVersionBit() & EQ::versions::maskUFAndLater) {
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c->SetPetCommandState(PET_BUTTON_SIT, 0);
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@ -1253,7 +1254,9 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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c->SetPetCommandState(PET_BUTTON_REGROUP, 0);
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c->SetPetCommandState(PET_BUTTON_FOLLOW, 1);
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c->SetPetCommandState(PET_BUTTON_GUARD, 0);
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c->SetPetCommandState(PET_BUTTON_TAUNT, 1);
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// Creating pet from spell - taunt always false
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// If suspended pet - that will be restore there
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// If logging in, client will send toggle
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c->SetPetCommandState(PET_BUTTON_HOLD, 0);
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c->SetPetCommandState(PET_BUTTON_GHOLD, 0);
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c->SetPetCommandState(PET_BUTTON_FOCUS, 0);
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@ -3788,13 +3788,14 @@ void ZoneDatabase::SavePetInfo(Client *client)
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continue;
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query = StringFormat("INSERT INTO `character_pet_info` "
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"(`char_id`, `pet`, `petname`, `petpower`, `spell_id`, `hp`, `mana`, `size`) "
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"VALUES (%u, %u, '%s', %i, %u, %u, %u, %f) "
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"(`char_id`, `pet`, `petname`, `petpower`, `spell_id`, `hp`, `mana`, `size`, `taunting`) "
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"VALUES (%u, %u, '%s', %i, %u, %u, %u, %f, %u) "
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"ON DUPLICATE KEY UPDATE `petname` = '%s', `petpower` = %i, `spell_id` = %u, "
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"`hp` = %u, `mana` = %u, `size` = %f",
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"`hp` = %u, `mana` = %u, `size` = %f, `taunting` = %u",
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client->CharacterID(), pet, petinfo->Name, petinfo->petpower, petinfo->SpellID,
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petinfo->HP, petinfo->Mana, petinfo->size, // and now the ON DUPLICATE ENTRIES
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petinfo->Name, petinfo->petpower, petinfo->SpellID, petinfo->HP, petinfo->Mana, petinfo->size);
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petinfo->HP, petinfo->Mana, petinfo->size, (petinfo->taunting) ? 1 : 0,
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// and now the ON DUPLICATE ENTRIES
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petinfo->Name, petinfo->petpower, petinfo->SpellID, petinfo->HP, petinfo->Mana, petinfo->size, (petinfo->taunting) ? 1 : 0);
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results = database.QueryDatabase(query);
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if (!results.Success())
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return;
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@ -3866,7 +3867,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
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memset(suspended, 0, sizeof(PetInfo));
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std::string query = StringFormat("SELECT `pet`, `petname`, `petpower`, `spell_id`, "
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"`hp`, `mana`, `size` FROM `character_pet_info` "
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"`hp`, `mana`, `size` , `taunting` FROM `character_pet_info` "
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"WHERE `char_id` = %u",
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client->CharacterID());
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auto results = database.QueryDatabase(query);
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@ -3891,6 +3892,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
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pi->HP = atoul(row[4]);
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pi->Mana = atoul(row[5]);
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pi->size = atof(row[6]);
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pi->taunting = (bool) atoi(row[7]);
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}
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query = StringFormat("SELECT `pet`, `slot`, `spell_id`, `caster_level`, `castername`, "
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@ -155,6 +155,7 @@ struct PetInfo {
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SpellBuff_Struct Buffs[PET_BUFF_COUNT];
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uint32 Items[EQ::invslot::EQUIPMENT_COUNT];
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char Name[64];
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bool taunting;
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};
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struct ZoneSpellsBlocked {
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