Commit Graph

4001 Commits

Author SHA1 Message Date
KimLS e29ca88a76 Removal of openssl stuff 2016-10-20 21:32:48 -07:00
Kurt Gilpin d1f7448b25 Rule for HoTT grant. Defaults to false 2016-10-17 18:58:52 -05:00
Kurt Gilpin d62ceaefcc Rule to grant HoTT ability on character create 2016-10-17 18:57:35 -05:00
Uleat ec548874cc Another windows laxity... 2016-10-17 11:06:16 -04:00
Uleat 101002d635 Renamed enum class InventoryVersion to MobVersion 2016-10-17 06:32:51 -04:00
Uleat 04f4fd652b Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
Uleat 1cb79c8c1f Separated class Inventory from item_instance files into inventory_profile files 2016-10-17 02:41:09 -04:00
Uleat 3438247904 Moved namespace ItemField from item_instance.h to shareddb.cpp 2016-10-17 01:03:40 -04:00
Uleat 9f01d14c64 Real fix for travis-ci build failure (thanks demonstar55!) 2016-10-16 23:18:12 -04:00
Uleat 7071b27183 Fix for travis-ci build failure 2016-10-16 21:59:35 -04:00
Uleat bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
KimLS 960da66b87 Fix for crash on bind 2016-10-16 17:03:02 -07:00
Uleat 8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Uleat decaadfe7d Merge branch 'master' of https://github.com/EQEmu/Server
# Conflicts:
#	changelog.txt
2016-10-15 22:27:14 -04:00
Uleat 16642b7c4c Filename changes to facilitate future updates 2016-10-15 22:14:03 -04:00
KimLS 23120bcde6 Added keep alive to relay link for backwards compat with emu_tcp_connection (they disconnect you after about 45 seconds if you don't send keep alives even if the tcp connection is fine...) 2016-10-14 21:19:14 -07:00
KimLS 44b9c99781 Relay link improvements, considering changing it. 2016-10-14 19:48:49 -07:00
KimLS 4ba0aa8e7f Basic relay link connection 2016-10-11 21:34:26 -07:00
KimLS 7a3147a3b3 Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
KimLS a76149c8e3 Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be. 2016-09-28 23:51:37 -07:00
KimLS f2be05f47f Working on compression, still needs work 2016-09-26 14:51:12 -07:00
Xackery 6079b34a2a Added Ruleset AA:ShowExpValues. 2016-09-26 02:09:39 -07:00
KimLS 95d4e95400 Compression needs work but finished the eqstream abstraction layer otherwise. 2016-09-25 22:24:28 -07:00
KimLS 5cad3f62d0 EQStream abstraction layer 2016-09-25 15:10:34 -07:00
KimLS 751e61d6e5 Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
Kinglykrab 8aa942cd27 Added quest global support for zone_controller. 2016-09-14 16:31:52 -04:00
Kinglykrab f6d721dd72 #summon will now work when you are in an instance. 2016-09-11 19:25:41 -04:00
Kinglykrab 4816c1fc9a Added support for server-wide marquee messages. 2016-09-09 23:59:23 -04:00
Uleat fb308eaa01 Rule-based update to 'Bind Wound' behavior 2016-09-03 17:08:48 -04:00
Akkadius ec87656d58 Add rule Spells:NPCInnateProcOverride, defaults to true 2016-09-01 01:05:06 -05:00
Michael Cook (mackal) d8fe5124ff Fix some spell set loading issues 2016-08-29 19:23:40 -04:00
Kurt Gilpin 364ab42c49 Add rule to ignore MQ2 targeting 2016-08-28 07:00:20 -05:00
Michael Cook (mackal) aaa116d97c Add support for object display names
Ex. Kejek Forge in Stonebrunt Mountains
2016-08-27 22:24:08 -04:00
Kinglykrab ed9b6db369 Added optional IP-based account exemptions. 2016-08-27 17:49:04 -04:00
Kinglykrab 28c5b32624 Modified quantity in Merchant_Sell_Struct to be uint32 in accordance with Merchant_Purchase_Struct. This will allow you to buy stacks of items beyond 255. (Tested with a stack of 1,000 Arrows.) 2016-08-26 18:46:22 -04:00
Akkadius 6db350790e Merge branch 'master' of https://github.com/EQEmu/Server 2016-08-26 15:02:43 -05:00
Akkadius 3f8ff1373c Fix script call issue [skip ci] 2016-08-26 15:02:12 -05:00
Natedog2012 4de9b2c53e Add TiltX and TiltY manipulation to objects (Perl)
Translate OP_GroundSpawn for Titanium

#perl plugin http://wiki.eqemulator.org/i?Module=Pastebin&Paste=u9IbA6Ql
2016-08-26 06:39:39 -07:00
Akkadius d5864aea3e Few more adjustments [skip ci] 2016-08-25 16:36:48 -05:00
Akkadius 2b2d6e1ef5 Less fail [skip ci] 2016-08-25 16:33:50 -05:00
Akkadius f99523dc48 Migration to new EQEmu Server management script interface 2016-08-25 16:32:21 -05:00
Michael Cook (mackal) 55d2e9b842 Only correct spell slots when we're sending to self
This will fix display issues with lots of buffs on NPCs
2016-08-24 23:15:31 -04:00
Michael Cook (mackal) ae5689ffb4 Clean up OP_ManaChange 2016-08-15 01:17:53 -04:00
Michael Cook (mackal) e894e96404 Implement Linked Spell Reuse Timers
They started linked spells at OoW launch (I think)

At least canni was linked then.

This is rather user unfriendly, but that's live like.
Ex. the spells aren't actually put on cool down so you can attempt to cast them
still but you will be interrupted.

Titanium is particularly unfriendly with large differences in reuse times
2016-08-14 23:32:27 -04:00
Akkadius ed5715ccd9 Merge pull request #540 from KinglyKrab/master
Added optional avoidance cap rules. Check changelog.txt.
2016-08-13 21:27:25 -05:00
Uleat 7f9af238f8 Fix for potential crash in ItemInst::GetTotalItemCount() 2016-08-13 19:51:12 -04:00
Michael Cook (mackal) f01c890966 Crash fix
The other thing needs to be looked at too, but I guess we never run
into an issue where this actually is a nullptr because bad things
would happen here ...
2016-08-13 15:09:43 -04:00
Kinglykrab 50de63117d Added optional avoidance cap rules. Check changelog.txt. 2016-08-13 07:19:58 -04:00
Michael Cook (mackal) 27f6826fd3 Add rule Spells:AllowItemTGB for custom servers 2016-08-08 20:21:38 -04:00
Michael Cook (mackal) bdb083eac7 Previous disc buff check incorrectly excluded Savage Spirit AA line
This still doesn't fix Untamed Rage ... unsure on that one :(
2016-08-07 18:55:02 -04:00