Basic relay link connection

This commit is contained in:
KimLS
2016-10-11 21:34:26 -07:00
parent 7a3147a3b3
commit 4ba0aa8e7f
360 changed files with 87742 additions and 47 deletions
+24
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@@ -76,6 +76,10 @@ SET(common_sources
net/daybreak_connection.cpp
net/eqstream.cpp
net/packet.cpp
net/relay.cpp
net/relay_link.cpp
net/tcp_connection.cpp
net/tcp_server.cpp
patches/patches.cpp
patches/sod.cpp
patches/sod_limits.cpp
@@ -105,6 +109,7 @@ SET(common_sources
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
util/uuid.cpp
)
SET(common_headers
@@ -213,9 +218,14 @@ SET(common_headers
net/crc32.h
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqstream.h
net/packet.h
net/relay.h
net/relay_link.h
net/tcp_connection.h
net/tcp_server.h
patches/patches.h
patches/sod.h
# patches/sod_itemfields.h
@@ -268,6 +278,7 @@ SET(common_headers
tinyxml/tinystr.h
tinyxml/tinyxml.h
util/memory_stream.h
util/uuid.h
)
SOURCE_GROUP(Event FILES
@@ -282,11 +293,22 @@ SOURCE_GROUP(Net FILES
net/daybreak_connection.cpp
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqmq.cpp
net/eqmq.h
net/eqstream.h
net/eqstream.cpp
net/packet.cpp
net/packet.h
net/relay.cpp
net/relay.h
net/relay_link.cpp
net/relay_link.h
net/tcp_connection.cpp
net/tcp_connection.h
net/tcp_server.cpp
net/tcp_server.h
)
SOURCE_GROUP(Patches FILES
@@ -383,6 +405,8 @@ SOURCE_GROUP(TinyXML FILES
SOURCE_GROUP(Util FILES
util/memory_stream.h
util/uuid.cpp
util/uuid.h
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
+1
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@@ -283,6 +283,7 @@ bool EmuTCPConnection::LineOutQueuePush(char* line) {
}
#endif
if(line[0] == '*') {
printf("LineOutQueuePush %s\n", line);
if (strcmp(line, "**PACKETMODE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
+47 -43
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@@ -6,58 +6,62 @@ namespace EQ {
class Timer
{
public:
Timer(uint64_t duration_ms, bool repeats, std::function<void(void)> cb)
Timer(std::function<void(Timer *)> cb)
{
memset(&m_timer, 0, sizeof(uv_timer_t));
m_timer = nullptr;
m_cb = cb;
m_duration_ms = duration_ms;
m_repeats = repeats;
m_attached = nullptr;
Attach(EventLoop::Get().Handle());
}
Timer(uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb)
{
m_timer = nullptr;
m_cb = cb;
Start(duration_ms, repeats);
}
~Timer()
{
Detach();
Stop();
}
void Start(uint64_t duration_ms, bool repeats) {
auto loop = EventLoop::Get().Handle();
if (!m_timer) {
m_timer = new uv_timer_t;
memset(m_timer, 0, sizeof(uv_timer_t));
uv_timer_init(loop, m_timer);
m_timer->data = this;
if (repeats) {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Execute();
}, duration_ms, duration_ms);
}
else {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Stop();
t->Execute();
}, duration_ms, 0);
}
}
}
void Stop() {
if (m_timer) {
uv_close((uv_handle_t*)m_timer, [](uv_handle_t* handle) {
delete handle;
});
m_timer = nullptr;
}
}
private:
void Execute() {
m_cb();
m_cb(this);
}
virtual void Attach(uv_loop_t *loop) {
if (!m_attached) {
uv_timer_init(loop, &m_timer);
m_timer.data = this;
if (m_repeats) {
uv_timer_start(&m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Execute();
}, m_duration_ms, m_duration_ms);
}
else {
uv_timer_start(&m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Execute();
}, m_duration_ms, 0);
}
m_attached = loop;
}
}
virtual void Detach() {
if (m_attached) {
uv_timer_stop(&m_timer);
m_attached = nullptr;
}
}
uv_timer_t m_timer;
std::function<void(void)> m_cb;
uint64_t m_duration_ms;
bool m_repeats;
uv_loop_t *m_attached;
uv_timer_t *m_timer;
std::function<void(Timer*)> m_cb;
};
}
+54
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@@ -0,0 +1,54 @@
#pragma once
#include "../event/event_loop.h"
#include <string>
#include <functional>
namespace EQ
{
namespace Net
{
static void DNSLookup(const std::string &addr, int port, bool ipv6, std::function<void(const std::string&)> cb) {
struct DNSBaton
{
std::function<void(const std::string&)> cb;
bool ipv6;
};
auto loop = EQ::EventLoop::Get().Handle();
uv_getaddrinfo_t *resolver = new uv_getaddrinfo_t();
memset(resolver, 0, sizeof(uv_getaddrinfo_t));
auto port_str = std::to_string(port);
DNSBaton *baton = new DNSBaton();
baton->cb = cb;
baton->ipv6 = ipv6;
resolver->data = baton;
uv_getaddrinfo(loop, resolver, [](uv_getaddrinfo_t* req, int status, addrinfo* res) {
DNSBaton *baton = (DNSBaton*)req->data;
if (status < 0) {
auto cb = baton->cb;
delete baton;
delete req;
cb("");
return;
}
char addr[40] = { 0 };
if (baton->ipv6) {
uv_ip6_name((struct sockaddr_in6*)res->ai_addr, addr, 40);
}
else {
uv_ip4_name((struct sockaddr_in*)res->ai_addr, addr, 40);
}
auto cb = baton->cb;
delete baton;
delete req;
uv_freeaddrinfo(res);
cb(addr);
}, addr.c_str(), port_str.c_str(), nullptr);
}
}
}
+1 -1
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@@ -255,7 +255,7 @@ std::string EQ::Net::Packet::GetString(size_t offset, size_t length) const
throw std::out_of_range("Packet read out of range.");
}
return std::string((char*)Data(), (char*)Data() + length);
return std::string((char*)Data() + offset, (char*)Data() + offset + length);
}
std::string EQ::Net::Packet::GetCString(size_t offset) const
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+100
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@@ -0,0 +1,100 @@
#include "relay_link.h"
#include "dns.h"
#include "../eqemu_logsys.h"
#include <algorithm>
EQ::Net::RelayLink::RelayLink(const std::string &addr, int port, const std::string &identifier)
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(250, true, std::bind(&EQ::Net::RelayLink::Connect, this))))
{
m_established = false;
m_connecting = false;
m_port = port;
m_identifier = identifier;
DNSLookup(addr, port, false, [this](const std::string &address) {
m_addr = address;
});
}
EQ::Net::RelayLink::~RelayLink()
{
}
void EQ::Net::RelayLink::Connect()
{
if (m_addr.length() == 0 || m_port == 0 || m_connection || m_connecting) {
return;
}
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
Log.OutF(Logs::General, Logs::Debug, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
Log.OutF(Logs::General, Logs::Debug, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
Log.OutF(Logs::General, Logs::Debug, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_established = false;
m_connection.reset();
});
m_connection->OnRead(std::bind(&EQ::Net::RelayLink::ProcessData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_connection->Start();
SendIdentifier();
m_connecting = false;
});
}
void EQ::Net::RelayLink::ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length)
{
EQ::Net::ReadOnlyPacket p((void*)data, length);
try {
Log.OutF(Logs::General, Logs::Debug, "Process data:\n{0}", p.ToString());
if (m_established) {
//process raw packet
}
else {
auto msg = fmt::format("**PACKETMODE{0}**", m_identifier);
std::string cmp_msg;
if (p.GetInt8(0) == '*') {
cmp_msg = p.GetString(0, msg.length());
}
else if (p.GetInt8(1) == '*') {
cmp_msg = p.GetString(1, msg.length());
}
else {
return;
}
if (cmp_msg.compare(msg) == 0) {
m_established = true;
Log.OutF(Logs::General, Logs::Debug, "Established connection of type {0}", m_identifier);
}
}
}
catch (std::exception &ex) {
Log.OutF(Logs::General, Logs::Debug, "Error parsing relay link packet: {0}", ex.what());
}
}
void EQ::Net::RelayLink::SendIdentifier()
{
auto msg = fmt::format("**PACKETMODE{0}**\r", m_identifier);
EQ::Net::WritablePacket packet;
packet.PutData(0, (void*)msg.c_str(), msg.length());
SendInternal(packet);
}
void EQ::Net::RelayLink::SendInternal(const EQ::Net::Packet &p)
{
if (m_connection == nullptr) {
return;
}
m_connection->Write((const char*)p.Data(), p.Length());
}
+32
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@@ -0,0 +1,32 @@
#pragma once
#include "tcp_server.h"
#include "packet.h"
#include "../event/timer.h"
#include "../event/event_loop.h"
namespace EQ
{
namespace Net {
class RelayLink
{
public:
RelayLink(const std::string &addr, int port, const std::string &identifier);
~RelayLink();
private:
void Connect();
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
void SendIdentifier();
void SendInternal(const EQ::Net::Packet &p);
std::unique_ptr<EQ::Timer> m_timer;
std::string m_addr;
std::string m_identifier;
int m_port;
std::shared_ptr<EQ::Net::TCPConnection> m_connection;
bool m_established;
bool m_connecting;
};
}
}
+175
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@@ -0,0 +1,175 @@
#include "tcp_connection.h"
#include "../event/event_loop.h"
void on_close_handle(uv_handle_t* handle) {
delete handle;
}
EQ::Net::TCPConnection::TCPConnection(uv_tcp_t *socket)
{
m_socket = socket;
m_socket->data = this;
}
EQ::Net::TCPConnection::~TCPConnection() {
Disconnect();
}
void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb)
{
struct EQTCPConnectBaton
{
uv_tcp_t *socket;
std::function<void(std::shared_ptr<EQ::Net::TCPConnection>)> cb;
};
auto loop = EQ::EventLoop::Get().Handle();
uv_tcp_t *socket = new uv_tcp_t;
memset(socket, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, socket);
if (ipv6) {
sockaddr_in6 iaddr;
uv_ip6_addr(addr.c_str(), port, &iaddr);
uv_connect_t *connect = new uv_connect_t;
memset(connect, 0, sizeof(uv_connect_t));
EQTCPConnectBaton *baton = new EQTCPConnectBaton;
baton->cb = cb;
baton->socket = socket;
connect->data = baton;
uv_tcp_connect(connect, socket, (sockaddr*)&iaddr,
[](uv_connect_t* req, int status) {
EQTCPConnectBaton *baton = (EQTCPConnectBaton*)req->data;
auto socket = baton->socket;
auto cb = baton->cb;
delete baton;
if (status < 0) {
uv_close((uv_handle_t*)socket, on_close_handle);
delete req;
cb(nullptr);
}
else {
delete req;
std::shared_ptr<EQ::Net::TCPConnection> connection(new EQ::Net::TCPConnection(socket));
cb(connection);
}
});
}
else {
sockaddr_in iaddr;
uv_ip4_addr(addr.c_str(), port, &iaddr);
uv_connect_t *connect = new uv_connect_t;
memset(connect, 0, sizeof(uv_connect_t));
EQTCPConnectBaton *baton = new EQTCPConnectBaton;
baton->cb = cb;
baton->socket = socket;
connect->data = baton;
uv_tcp_connect(connect, socket, (sockaddr*)&iaddr,
[](uv_connect_t* req, int status) {
EQTCPConnectBaton *baton = (EQTCPConnectBaton*)req->data;
auto socket = baton->socket;
auto cb = baton->cb;
delete baton;
if (status < 0) {
uv_close((uv_handle_t*)socket, on_close_handle);
delete req;
cb(nullptr);
}
else {
delete req;
std::shared_ptr<EQ::Net::TCPConnection> connection(new EQ::Net::TCPConnection(socket));
cb(connection);
}
});
}
}
void EQ::Net::TCPConnection::Start() {
uv_read_start((uv_stream_t*)m_socket, [](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
}, [](uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
TCPConnection *connection = (TCPConnection*)stream->data;
if (nread > 0) {
connection->Read(buf->base, nread);
if (buf->base) {
delete[] buf->base;
}
}
else if (nread == UV_EOF) {
if (buf->base) {
delete[] buf->base;
}
}
else if (nread < 0) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
}
});
}
void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
{
m_on_read_cb = cb;
}
void EQ::Net::TCPConnection::OnDisconnect(std::function<void(TCPConnection*)> cb)
{
m_on_disconnect_cb = cb;
}
void EQ::Net::TCPConnection::Disconnect()
{
if (m_socket) {
uv_close((uv_handle_t*)m_socket, on_close_handle);
m_socket = nullptr;
if (m_on_disconnect_cb) {
m_on_disconnect_cb(this);
}
}
}
void EQ::Net::TCPConnection::Read(const char *data, size_t count)
{
if (m_on_read_cb) {
m_on_read_cb(this, (unsigned char*)data, count);
}
}
void EQ::Net::TCPConnection::Write(const char *data, size_t count)
{
if (!m_socket) {
return;
}
uv_write_t *write_req = new uv_write_t;
memset(write_req, 0, sizeof(uv_write_t));
write_req->data = this;
uv_buf_t send_buffers[1];
send_buffers[0].base = (char*)data;
send_buffers[0].len = count;
uv_write(write_req, (uv_stream_t*)m_socket, send_buffers, 1, [](uv_write_t* req, int status) {
EQ::Net::TCPConnection *connection = (EQ::Net::TCPConnection*)req->data;
delete req;
if (status < 0) {
connection->Disconnect();
}
});
}
+35
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@@ -0,0 +1,35 @@
#pragma once
#include <uv.h>
#include <functional>
#include <string>
#include <memory>
#include <evt_tls.h>
namespace EQ
{
namespace Net
{
class TCPConnection
{
public:
TCPConnection(uv_tcp_t *socket);
~TCPConnection();
static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
void Start();
void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
void OnDisconnect(std::function<void(TCPConnection*)> cb);
void Disconnect();
void Read(const char *data, size_t count);
void Write(const char *data, size_t count);
private:
TCPConnection();
uv_tcp_t *m_socket;
std::function<void(TCPConnection*, const unsigned char *, size_t)> m_on_read_cb;
std::function<void(TCPConnection*)> m_on_disconnect_cb;
};
}
}
+75
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@@ -0,0 +1,75 @@
#include "tcp_server.h"
#include "../event/event_loop.h"
void on_close_tcp_server_handle(uv_handle_t* handle) {
delete handle;
}
EQ::Net::TCPServer::TCPServer()
{
m_socket = nullptr;
}
EQ::Net::TCPServer::~TCPServer() {
Close();
}
void EQ::Net::TCPServer::Listen(int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb)
{
if (m_socket) {
return;
}
m_on_new_connection = cb;
auto loop = EQ::EventLoop::Get().Handle();
m_socket = new uv_tcp_t;
memset(m_socket, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, m_socket);
sockaddr iaddr;
if (ipv6) {
uv_ip6_addr("::", port, (sockaddr_in6*)&iaddr);
}
else {
uv_ip4_addr("0.0.0.0", port, (sockaddr_in*)&iaddr);
}
m_socket->data = this;
uv_tcp_bind(m_socket, &iaddr, 0);
uv_listen((uv_stream_t*)m_socket, 128, [](uv_stream_t* server, int status) {
if (status < 0) {
return;
}
auto loop = EQ::EventLoop::Get().Handle();
uv_tcp_t *client = new uv_tcp_t;
memset(client, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, client);
if (uv_accept(server, (uv_stream_t*)client) < 0) {
delete client;
return;
}
EQ::Net::TCPServer *s = (EQ::Net::TCPServer*)server->data;
s->AddClient(client);
});
}
void EQ::Net::TCPServer::Close()
{
if (m_socket) {
uv_close((uv_handle_t*)m_socket, on_close_tcp_server_handle);
m_socket = nullptr;
}
}
void EQ::Net::TCPServer::AddClient(uv_tcp_t *c)
{
std::shared_ptr<TCPConnection> client(new TCPConnection(c));
if (m_on_new_connection) {
m_on_new_connection(client);
}
}
+24
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@@ -0,0 +1,24 @@
#pragma once
#include "tcp_connection.h"
namespace EQ
{
namespace Net
{
class TCPServer
{
public:
TCPServer();
~TCPServer();
void Listen(int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
void Close();
void AddClient(uv_tcp_t *c);
private:
std::function<void(std::shared_ptr<TCPConnection>)> m_on_new_connection;
uv_tcp_t *m_socket;
};
}
}
+1 -1
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@@ -1,6 +1,6 @@
#include "uuid.h"
#include <core/logsys.h>
#include <fmt/format.h>
#ifdef _WIN32
#include <objbase.h>