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178 Commits

Author SHA1 Message Date
Akkadius c0a88de4fb pch 2023-12-16 21:03:58 -06:00
Akkadius 5117843089 Incremental 2023-12-16 19:44:33 -06:00
Akkadius 77c7ea191a Win gate 2023-12-16 19:36:42 -06:00
Akkadius 527798db92 Pull out includes in common 2023-12-16 19:28:55 -06:00
Akkadius 3ea644b732 Remove header only 2023-12-16 19:23:08 -06:00
Akkadius 3850343254 Update eqemu_logsys.h 2023-12-16 19:15:06 -06:00
Akkadius 77597c7868 !!!!! 2023-12-16 19:03:39 -06:00
Akkadius 8a0ef65373 WHAT 2023-12-16 18:59:11 -06:00
Akkadius 75d9e6ffaf FMT test 2023-12-16 18:54:25 -06:00
Akkadius e9ca2b4202 Without lua ? 2023-12-16 18:42:11 -06:00
Akkadius a29a2321f1 Without fmt ? 2023-12-16 18:33:15 -06:00
Akkadius 5ff9407e26 Test 2023-12-16 18:13:43 -06:00
Akkadius 20e135fbc4 PCH main zone primitives 2023-12-16 18:05:20 -06:00
Akkadius e21c386bda Lua headers 2023-12-16 18:00:04 -06:00
Akkadius 73a85135b2 Another one 2023-12-16 17:55:02 -06:00
Akkadius 87b1dc4b03 Another one 2023-12-16 17:48:22 -06:00
Akkadius b2bf1d2b6f Different test 2023-12-16 17:37:58 -06:00
Akkadius 4a8b89f93a GCC test 2023-12-16 17:28:31 -06:00
Akkadius 1cccca45a0 Another run 2023-12-16 17:18:54 -06:00
Akkadius 8af4fb2330 Experiment with PCH 2023-12-16 17:11:23 -06:00
nytmyr 4d118ab978 [Bots] Fix ^oo autodefend from sending bots/pets to invalid haters (#3772)
Bots and especially their pets could get in a loop where they try to attack an invalid target. This would result in their pets spamming "That is not a legal target" messages.
2023-12-16 16:08:16 -05:00
Chris Miles fcb40daaf1 [Release] 22.36.0 (#3774) 2023-12-16 01:07:19 -06:00
Alex King 553bafdbe1 [Bug Fix] Fix Starting Items SQL (#3766)
* [Bug Fix] Fix Starting Items SQL

# Notes
- `race_list` comes before `class_list`,query had them in the wrong order.

* Real fix.

* Update database_update_manifest.cpp

* Manifest change

* Repository generate

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-16 00:45:27 -06:00
Chris Miles d0443db199 [Database] When database version is greater than binary, we are up to date (#3771) 2023-12-16 00:44:40 -06:00
Chris Miles 9206163190 [Database] Make it clearer to users that a database backup is occurring (#3769) 2023-12-16 00:44:25 -06:00
Chris Miles e504482b94 [Corpse] Fix /corpse command regression from #3727 (#3770) 2023-12-16 00:44:11 -06:00
Alex King 77b88e3dec [Rules] Add DOT and HOT Rules (#3760)
* [Rules] Add DOT and HOT Rules

# Notes
- Add `Spells:DOTDamageBonusSplitOverDuration` rule.
- Allows operators to disable the DOT bonus damage being split over duration and instead adds the full amount every tic.
- Add `Spells:HOTBonusHealingSplitOverDuration` rule.
- Allows operators to disable the HOT bonus healing being split over duration and instead adds the full amount every tic.

* Update effects.cpp

* Update effects.cpp
2023-12-15 19:25:38 -06:00
Alex King aeeb350068 [Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
2023-12-13 18:38:45 -05:00
nytmyr df83113cea [Bots] Enable auto-saving of bots. (#3758)
Adds the rule **Bots, AutosaveIntervalSeconds** to control the frequency of the autosave of bots. Currently they only fully save on camp/zone.

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-12-12 22:22:44 -05:00
nytmyr 940abfaf7a [Logging] Change empty object loading to warning (#3759) 2023-12-11 17:06:29 -05:00
nytmyr a46443b95e [Bots] Add rule to toggle DT hitting owner (#3757)
**Bots, CazicTouchBotsOwner** is a rule that will toggle whether or not DT will hit the targeted bot or the owner. Similar to how **Spells, CazicTouchTargetsPetOwner** functions except for  bots.
2023-12-11 14:31:33 -05:00
JJ 871f320311 [Release] 22.35.0 (#3754)
### Bots

* Add BotHealOnLevel to fully heal/mana on level. ([#3745](https://github.com/EQEmu/Server/pull/3745)) @nytmyr 2023-12-08
* Fix bots learning spells on level ([#3744](https://github.com/EQEmu/Server/pull/3744)) @nytmyr 2023-12-08

### Bug

* Fix blocked spells regression from #3638 ([#3753](https://github.com/EQEmu/Server/pull/3753)) @joligario 2023-12-11
* PR 3638 Missed the blocked spells repository updates ([#3748](https://github.com/EQEmu/Server/pull/3748)) @fryguy503 2023-12-08

### CMake

* Update minimum version of CMake ([#3743](https://github.com/EQEmu/Server/pull/3743)) @joligario 2023-12-08

### Code

* Remove hard-coded Status Checks ([#3727](https://github.com/EQEmu/Server/pull/3727)) @Kinglykrab 2023-12-03

### Commands

* #guild set CharName 0 did not remove char from guild. ([#3717](https://github.com/EQEmu/Server/pull/3717)) @noudess 2023-11-25
* #petname changes PC to Nobody if selected. ([#3720](https://github.com/EQEmu/Server/pull/3720)) @noudess 2023-11-26
* Add #show aas Command ([#3710](https://github.com/EQEmu/Server/pull/3710)) @Kinglykrab 2023-11-26
* Add #task complete Command ([#3711](https://github.com/EQEmu/Server/pull/3711)) @Kinglykrab 2023-11-26
* Cleanup #acceptrules Command ([#3716](https://github.com/EQEmu/Server/pull/3716)) @Kinglykrab 2023-11-26
* Cleanup #disarmtrap Command ([#3713](https://github.com/EQEmu/Server/pull/3713)) @Kinglykrab 2023-11-26
* Cleanup #list Command ([#3714](https://github.com/EQEmu/Server/pull/3714)) @Kinglykrab 2023-11-26
* Cleanup #movement Command ([#3715](https://github.com/EQEmu/Server/pull/3715)) @Kinglykrab 2023-11-26
* Cleanup #object Command ([#3722](https://github.com/EQEmu/Server/pull/3722)) @Kinglykrab 2023-12-03
* Cleanup #zonebootup and #zoneshutdown Commands ([#3729](https://github.com/EQEmu/Server/pull/3729)) @Kinglykrab 2023-12-03
* Fix formatting of #wpinfo output. ([#3728](https://github.com/EQEmu/Server/pull/3728)) @noudess 2023-12-01

### Database

* Add primary key to keyring table ([#3746](https://github.com/EQEmu/Server/pull/3746)) @Kinglykrab 2023-12-08
* Consolidate Starting Items Table ([#3723](https://github.com/EQEmu/Server/pull/3723)) @Kinglykrab 2023-11-30
* Extra whitespace in #3723 ([#3730](https://github.com/EQEmu/Server/pull/3730)) @joligario 2023-12-02
* Minor adjustment to #3726 ([#3732](https://github.com/EQEmu/Server/pull/3732)) @joligario 2023-12-03
* Modify `updated` column in `items` table with proper default. ([#3726](https://github.com/EQEmu/Server/pull/3726)) @joligario 2023-12-02
* Pull Spell Group Cache from Content DB ([#3749](https://github.com/EQEmu/Server/pull/3749)) @fryguy503 2023-12-08

### Faction

* Alliance line is only allowed 1 faction change at a time. ([#3718](https://github.com/EQEmu/Server/pull/3718)) @noudess 2023-11-26

### Fixes

* Changing Group Leader Invalidated GetLeaderName() ([#3712](https://github.com/EQEmu/Server/pull/3712)) @Kinglykrab 2023-11-26
* Fix 9245 SQL ([#3740](https://github.com/EQEmu/Server/pull/3740)) @Kinglykrab 2023-12-05
* Fix Swarm Pets Requiring NPC Aggros Flag ([#3738](https://github.com/EQEmu/Server/pull/3738)) @Kinglykrab 2023-12-05
* Guild Message Limits ([#3724](https://github.com/EQEmu/Server/pull/3724)) @neckkola 2023-11-29

### Quest API

* Add EVENT_AA_GAIN to AddAAPoints() ([#3733](https://github.com/EQEmu/Server/pull/3733)) @Kinglykrab 2023-12-03
* Add GMMove Overloads to Perl/Lua ([#3719](https://github.com/EQEmu/Server/pull/3719)) @Kinglykrab 2023-11-25

### Scripts

* Import items into `items_new` table instead of writing directly to the existing `items` table. ([#3725](https://github.com/EQEmu/Server/pull/3725)) @joligario 2023-11-30
* Revert database engine change from #3702. ([#3736](https://github.com/EQEmu/Server/pull/3736)) @joligario 2023-12-03
* Update 13th Floor Import Tool ([#3702](https://github.com/EQEmu/Server/pull/3702)) @joligario 2023-11-26
2023-12-10 22:07:09 -05:00
JJ a222128599 [Bug] Fix blocked spells regression from #3638 (#3753)
Fixes #3747
2023-12-10 21:40:06 -05:00
JJ 45b249e33d [CMake] Update minimum version of CMake (#3743)
```
CMake Deprecation Warning at client_files/CMakeLists.txt:1 (CMAKE_MINIMUM_REQUIRED):
  Compatibility with CMake < 3.5 will be removed from a future version of
  CMake.

  Update the VERSION argument <min> value or use a ...<max> suffix to tell
  CMake that the project does not need compatibility with older versions.
```
2023-12-08 12:48:59 -08:00
Fryguy c24834de5d [Database] Pull Spell Group Cache from Content DB (#3749) 2023-12-08 15:41:09 -05:00
Fryguy 841d7f2700 [Bug] PR 3638 Missed the blocked spells repository updates (#3748)
Ran generator to update blocked_spells Repo
2023-12-08 15:19:54 -05:00
Alex King 56c29154f0 [Database] Add primary key to keyring table (#3746)
* [Database] Add primary key to keyring table

# Notes
- Adds a primary key of `id` to `keyring` table so we can use it with repositories.

* Update version.h

* Update client.cpp

* Update client.cpp
2023-12-07 23:12:01 -05:00
nytmyr 6466c2ff21 [Bots] Add BotHealOnLevel to fully heal/mana on level. (#3745)
Adds the rule ***Bots, BotHealOnLevel***, default false, to control whether or not bots will gain full health and mana when their owner levels.
2023-12-07 22:25:17 -05:00
nytmyr 16dc210cd8 [Bots] Fix bots learning spells on level (#3744)
Previously bots would need to be zoned or camped/spawned to begin using new spells for their level.
2023-12-07 21:19:21 -05:00
Alex King 77045f558e [Bug Fix] Fix 9245 SQL (#3740)
* [Bug Fix] Fix 9245 SQL

# Notes
- Should be a `;` not `,`.

* Update database_update_manifest.cpp
2023-12-04 22:21:31 -05:00
Alex King e1fa2d5bc5 [Bug Fix] Fix Swarm Pets Requiring NPC Aggros Flag (#3738)
# Notes
- https://github.com/EQEmu/Server/pull/3595 made swarm pets require the `npc_aggro` flag to be set to attack.
2023-12-04 19:05:16 -05:00
Alex King b03f52de18 [Commands] Cleanup #object Command (#3722)
* [Commands] Cleanup #object Command

# Notes
- Cleanup messages and logic.
- Introduce enum for object types.
- Set ground work for object manipulation similar to door manipulation.

* Update object_manipulation.cpp

* Final push

* Update client_packet.cpp

* Update object_manipulation.cpp

* Update object_manipulation.cpp

* Update object.h

* Update client_packet.cpp

* Update client_packet.cpp

* Push.

* Update version.h

* Update database_update_manifest.cpp

* Update zone.cpp
2023-12-03 17:42:27 -05:00
JJ 226cc3d6cb [Scripts] Revert database engine change from #3702. (#3736)
InnoDB doesn't like the lengths. Will need to address that in the future.
2023-12-03 14:17:58 -05:00
Alex King 7f54e26dec [Quest API] Add EVENT_AA_GAIN to AddAAPoints() (#3733)
# Notes
- Using this method did not call `EVENT_AA_GAIN`.
2023-12-03 12:41:06 -05:00
Alex King 11a81d8e8a [Commands] Cleanup #zonebootup and #zoneshutdown Commands (#3729)
# Notes
- Cleanup messages and logic.
2023-12-03 12:40:54 -05:00
Alex King e719aa43cf [Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks

# Notes
- Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary.

* Update client_packet.cpp
2023-12-03 11:44:30 -05:00
JJ 22994e3264 [Database] Minor adjustment to #3726 (#3732) 2023-12-03 10:18:27 -05:00
JJ cfbdecad19 [Database] Extra whitespace in #3723 (#3730) 2023-12-01 21:13:08 -05:00
JJ 2427f7e034 [Database] Modify updated column in items table with proper default. (#3726)
* [Database] Modify `updated` column in `items` table with proper default.
From https://mariadb.com/kb/en/datetime/, `datetime` can be ZERO_DATE (`0000-00-00` with no time component) or between `1000-01-01 00:00:00.000000` and `9999-12-31 23:59:59.999999`. Currently, `updated` is the only datetime field that is `NOT NULL` and improperly defaulted to `0000-00-00 00:00:00`. This change matches existing structures of the other `datetime` columns.

* Update items_repository.h

* Update base_items_repository.h

* Revert "Update items_repository.h"

This reverts commit 3599f26818.
2023-12-01 21:10:52 -05:00
Paul Coene 9a6403b196 [Commands] Fix formatting of #wpinfo output. (#3728) 2023-12-01 15:28:24 -05:00
JJ d8953c5156 [Scripts] Import items into items_new table instead of writing directly to the existing items table. (#3725) 2023-11-30 17:21:00 -05:00
Alex King 33b40e83b7 [Database] Consolidate Starting Items Table (#3723)
* [Database] Consolidate Starting Items Table

# Notes
- Convert `class`, `deityId`, `race`, and `zoneid` columns to `|` separated columns.
- Consolidates up to 15 rows per item down to a singular row.
- Allows ease of use for operators.
- Entire process is automated and creates a backup of pre-existing table.

* Update shareddb.cpp

* Unnecessary.
2023-11-30 14:37:08 -05:00
Mitch Freeman e75c31d524 [Bug Fix] Guild Message Limits (#3724)
Mail to 'Guild' was failing after after 50ish members.
The buffer was set at 512, which cut truncated the message and caused the issue.
Refactored to adjust the size of the buffer based on the inbound message size.
2023-11-28 19:03:32 -05:00
Paul Coene cf1f8d5460 [Commands] #petname changes PC to Nobody if selected. (#3720) 2023-11-26 14:50:44 -05:00
Paul Coene 690cacdaab [Faction] Alliance line is only allowed 1 faction change at a time. (#3718) 2023-11-26 01:13:16 -05:00
Alex King f9f45eedcd [Commands] Cleanup #acceptrules Command (#3716)
# Note
- Cleanup messages and logic.
- Utilize repositories in database methods.
2023-11-26 01:13:08 -05:00
Alex King 93ddffa57f [Commands] Cleanup #movement Command (#3715)
# Notes
- Cleanup messages and logic.
2023-11-26 01:13:03 -05:00
Alex King c9993fb698 [Commands] Cleanup #list Command (#3714)
* [Commands] Cleanup #list Command

# Notes
- Cleanup messages and logic.
- Introduce a struct so we don't have to duplicate so much code.

* Update list.cpp
2023-11-26 01:12:58 -05:00
Alex King aa0fbb8b45 [Commands] Cleanup #disarmtrap Command (#3713)
# Notes
- Cleanup messages and logic.
2023-11-26 00:27:22 -05:00
Alex King 62532c6bdd [Bug Fix] Changing Group Leader Invalidated GetLeaderName() (#3712)
# Notes
- Utilizes fixes posted in https://github.com/EQEmu/Server/issues/3706 to resolve https://github.com/EQEmu/Server/issues/368.
- Changing group leader caused issues because we assumed `member[0]` was always leader.
2023-11-26 00:27:15 -05:00
Alex King f8c3c03185 [Commands] Add #task complete Command (#3711)
# Notes
- `#task complete [Task ID]` allows operators to complete an entire task without updating individual activities.
2023-11-26 00:27:08 -05:00
Alex King 692a90f3f0 [Commands] Add #show aas Command (#3710)
# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
2023-11-26 00:27:02 -05:00
JJ 3a49d851ca [Scripts] Update 13th Floor Import Tool (#3702) 2023-11-26 00:20:10 -05:00
Alex King fdc5c27061 [Quest API] Add GMMove Overloads to Perl/Lua (#3719)
# Perl
- Add `$mob->GMMove(x, y, z, heading, save_guard_spot)`.

# Lua
- Add `mob:GMMove(x, y, z, heading, save_guard_spot)`.

# Notes
- Operators weren't able to disable saving guard spots, so moving with `GMMove` meant NPCs stayed where they were moved.
2023-11-25 18:15:37 -05:00
Paul Coene 56be69ddb1 [Commands] #guild set CharName 0 did not remove char from guild. (#3717)
* [Commands] #guild set CharName 0 did not remove char from guild.

* Fix cut-n-paste error on this branch
2023-11-25 11:27:43 -05:00
Alex King 9477ff72ac [Release] 22.34.2 (#3709)
### Admin

* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19

### Code

* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22

### Fixes

* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23

### Loginserver

* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
2023-11-24 13:23:10 -05:00
Alex King 6d8e80b1e5 [Bug Fix] Fix bots/Mercenaries being removed from hatelist (#3708)
# Notes
- https://github.com/EQEmu/Server/pull/3595 caused bots, bot pets, and mercenaries to be removed from hate list because we were only checking for `IsClient()` not `IsOfClientBotMerc()`.
- Resolves an issue mentioned [here](https://discord.com/channels/212663220849213441/1177288302383079534) where NPCs would run past bots/mercenaries to attack the owner.
2023-11-23 12:36:54 -05:00
Joel ebeaef598b [Bug Fix] Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() (#3705) 2023-11-22 22:45:53 -05:00
nytmyr 60b65da7f2 [Bug Fix] Fix some spell types failing IsValidSpellRange check (#3707)
Hate Reduction, Slow and DoT spells were failing IsValidSpellRange checks due to improper spell IDs being checked.

They were using the first spell in a bot's spell list by checking botSpell.id vs the proper spells in the loop.
2023-11-22 22:44:59 -05:00
Alex King 100e6698ea [Cleanup] Fix typo in #giveitem (#3704) 2023-11-22 08:26:54 -05:00
Alex 2bd94ab7a2 [Loginserver] Update ticket login table structure (#3703)
* Updates login table to support tickets in a way that makes more sense.

* Change to snake_case as requested by Akka

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-11-22 02:56:47 -06:00
Akkadius 4c8d68c24b [Release] 22.34.1 2023-11-20 09:12:11 -06:00
Akkadius 1755678b1f [Release] 22.34.1 2023-11-20 09:10:22 -06:00
JJ 39e2763968 [Admin] Update date in changelog (#3698) 2023-11-19 13:22:56 -05:00
Fryguy f7780b0247 [Bug Fix] NPC Faction War prevention. (#3595)
* [Bug] NPC Faction War prevention.

This should assist with prevention of NPC Faction waring. I have been using this code on my server for over 5 years with no coredumps or any noted bugs. This was brought up as users have reported a few events where they can trigger NPC's to fight each other.

* Correct a few entries to line up with updated code.

* Re-add missing RestTimer functionality
2023-11-19 11:40:15 -05:00
JJ c0fe0f11f7 [Release] 22.34.0 (#3697)
* Update CHANGELOG.md

* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-11-19 11:21:39 -05:00
nytmyr a1f1f11940 [Bots] Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. (#3680)
This adds raid support to actionables for bot commands.

This also addresses Issue #3567

If in a group, group based commands will function as normal, however if in a raid they will support raids and use the group of the bot that fits  the criteria.

This adds new actionables as well; namely, **ownerraid**, **byclass** and **byrace**.

**byclass** and **byrace** use the int of the chosen class/race. IE Shadowknight is 5, Barbarian is 2. **^create help** is an easy way for players to identify numbers associated with classes and races.

**targetgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**namesgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**ownerraid** will select all bots in the raid owned by the player.
**byclass** will selects all bots in the group or raid owned by the player that match the class.
**byrace** will selects all bots in the group or raid owned by the player that match the race

This adds actionables to **^casterrange** and **^camp** as well.
2023-11-18 23:24:49 -05:00
Alex King 4c5013e09e [Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King 838ffbd8c7 [Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
JJ 42b41d973c [GM Commands] Remove duplicate comment (#3691) 2023-11-18 19:08:56 -05:00
JJ e7761133a9 [GM Commands] Add #takeplatinum (#3690)
* [GM Commands] Add `#takeplatinum`

* Revert database manifest change

* Revert database version change

* Remove duplicated messages

* Remove hint as to why `#takeplatinum` might fail.
2023-11-18 19:08:48 -05:00
Alex King 93f2bea96e [Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
regneq ded82ac6d6 [Spawn] (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… (#3685)
* Added mintime and maxtime to spawnentry. This will prevent a NPC from spawning outside of the times specified. NPCs spawned in this way will then behave like normal NPCs. They will not despawn on their own, unlike spawn_events/spawn_conditions. NPCs using this that are alone in their spawngroup will attempt to spawn after their respawn timer has expired if the time of day is outside their range. Otherwise, another NPC in the spawngroup will be chosen to spawn. The normal rules (chance, spawn_limit) still apply to these NPCs, this is just another rule added to the system.

mintime and maxtime both represent the in-game EQ Hour. Valid values are 1-24. If either or both of the values are 0, then the NPC will not have any time restriction.

Added a new rule World:BootHour. This allows server admins to specify the EQ hour the server will boot to. Valid options are 1-24. Setting this rule to 0 (default) disables it and world will use whatever time is specified in the DB.

* generated base_spawnentry_repository.h from script

* removed the rule insert from database_update_manifest.cpp.

* Add logging, initializers, minor cleanup

* Remove if/else branch

* Update eqtime.cpp

* Initializers, logging

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-11-18 14:23:04 -06:00
JJ 6ef182edfd [Database] Pull pet power from content database (#3689) 2023-11-18 14:19:33 -06:00
Paul Coene e466ca1c6d [Illusions] RandomizeFeastures erased texture. (#3686) 2023-11-12 16:02:54 -05:00
Akkadius fa5a3155fe [Release] 22.33.0 2023-11-11 21:09:06 -06:00
Chris Miles a20d333f9d [Spawn2] Fix edge case with instances not copying disabled spawn state (#3688)
* [Spawn2] Fix edge case with instances not copying disabled spawn state

* Update spawn2.cpp
2023-11-11 21:00:50 -06:00
Alex King 853739b538 [Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00
Alex King 6094ec9c7b [Bug Fix] Fix GetZoneGravity package.add (#3684)
# Notes
- This was incorrect and would cause `GetZoneGravity()` to function improperly in Perl.
2023-11-07 18:12:25 -05:00
Akkadius 9da1d6b397 [Release] 22.32.1 2023-11-06 18:38:21 -06:00
Chris Miles 8ea7299a57 [Release] 22.32.0 (#3683) 2023-11-06 17:56:51 -06:00
Chris Miles 0811a899d1 [Spawn] Split spawn2 enabled into its own state table (#3664)
* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc52.

* Update database_instances.cpp
2023-11-06 17:34:42 -06:00
hg fad9599642 [Quest API] Add details to Lua event dispatch errors (#3679) 2023-11-06 17:31:34 -06:00
Fryguy 62711b13d8 Revert "[Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)" (#3682)
This reverts commit 9b992167f0.
2023-11-06 17:30:55 -06:00
nytmyr 2702485206 [Bots] Fix invalid races from being created (#3681)
Previously this check allowed bots of invalid races to be created. If a race was neither a valid combination or a valid player race, it would pass the check and allow bots of any race to be created.

**^create 1 123 0** could create a Male Innoruuk Warrior
2023-11-06 17:03:34 -05:00
Mitch Freeman 0aadb891a1 [CRASH] Fix crash on CentOS when forming a raid with PCs or BOTs (#3676)
* [CRASH] Fix crash on CentOS

Update raid crash in CentOS.  raid constructors and learnmembers used a memset that was overwriting std::string structure.
Added default initializers to RaidMember struct

* Update based on feedback
2023-11-06 13:36:59 -05:00
JJ d812310c5b [GCC] Compatibility fix for GCC 13 (#3677)
Fixes ` ‘uint64_t’ does not name a type ` error under GCC 13
2023-11-05 14:05:15 -05:00
regneq 1420983700 [Spells] Added IsNightTime() for Dance of the Fireflies (#3667)
* Added IsNightOnly for Dance of the Fireflies spell which should only be cast at night from 7pm to 4pm.

* Update to include IsDayTime and replace magic numbers.
2023-11-04 13:58:08 -04:00
Alex King d25cc35f1b [Bug Fix] Add IsTGBCompatibleSpell() to package.add (#3675)
# Notes
- `IsTGBCompatibleSpell` was not exported properly.
2023-11-04 13:55:47 -04:00
Alex King ed7f395612 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbycharid (#3674)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 13:13:17 -04:00
Alex King 8dceb20dd8 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbygroupid (#3673)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:59:25 -04:00
Alex King 6929d180ca [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyguildid (#3672)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:45:21 -04:00
Alex King 011a66a75e [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid (#3671)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:31:47 -04:00
Alex King 07120563a2 [Bug Fix] Fix Perl__worldwideremovetask package (#3670)
# Notes
- Two lines were using the same parameters.
2023-11-04 12:18:25 -04:00
JJ cc985cbcd5 [Quest API] Add GetBaseRaceName() to Perl and Lua (#3668) 2023-10-31 21:43:04 -04:00
JJ 97caa79472 [Release] 22.31.3 (#3666)
* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-10-31 20:26:30 -05:00
Alex King cfa575c756 [Logs] Convert Loot Messages to Error Logs (#3663)
* [Logs] Convert Loot Messages to Error Logs

# Notes
- These messages were sending to users and not being logged.
- `Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");` sends often when corpse expires right as you try to loot, so it makes the user think there's a true error.

* Update zoning.cpp
2023-10-31 18:58:06 -04:00
JJ 85063249b4 [Bug] Force raids off content database (#3665) 2023-10-31 18:46:03 -04:00
Akkadius 04d6f8feea [Release] 22.31.2 2023-10-31 09:47:18 -05:00
Akkadius dfc1bf0381 Revert "[Crash] Fix spell in AESpell related to beacons (#3659)"
This reverts commit 0b452f4ec1.
2023-10-31 09:46:08 -05:00
Akkadius 2237c3a056 [Release] 22.31.1 2023-10-31 08:08:29 -05:00
Akkadius 4af191c593 [Hotfix] Fix issue with blocked spells not loading properly 2023-10-31 08:06:51 -05:00
Chris Miles 0a3972deb9 [Release] 22.31.0 (#3662) 2023-10-29 18:50:46 -05:00
Chris Miles 9d2f258390 [Database] Add id to variables table (#3658) 2023-10-29 18:45:30 -05:00
Chris Miles 0b452f4ec1 [Crash] Fix spell in AESpell related to beacons (#3659) 2023-10-29 18:45:24 -05:00
Chris Miles fef629e1df [Crash] Fix crash when client pointer does not exist during #hotfix (#3661) 2023-10-29 18:45:18 -05:00
Chris Miles a5a51fbe44 [Linux] Add symbols to release builds (#3660)
* [Linux] Add symbols to release builds

* Update linux-build.sh
2023-10-29 18:45:11 -05:00
Paul Coene 47db92cdb6 [Trading] Fix part 3 of Issue 932. (#3654) 2023-10-29 09:50:04 -04:00
Akkadius 690301e80d [Release] 22.30.2 - Hotfix perl loading 2023-10-26 16:23:55 -05:00
Akkadius 1887e48b76 Revert "[Perl] Reload perl quests on zone bootup (#3648)"
This reverts commit 0bbfcf7adc.
2023-10-26 16:21:06 -05:00
JJ af2691eb12 [Release] 22.30.1 (#3656)
* Update package.json

* Update CHANGELOG.md

* Update version.h
2023-10-24 20:27:54 -04:00
Alex King 2df4289588 [Bug Fix] Fix empty InsertMany in bot starting items. (#3653)
Not checking if the vector is empty before it inserts still inserts when there’s nothing.
2023-10-24 18:15:42 -04:00
Akkadius 49d4d0acc3 [Release] 22.29.0 2023-10-23 22:41:58 -05:00
Paul Coene 5a663910a5 [Pets] Disallow effect of alliance line when cast on pets. (#3650)
* [Pets] Disallow effect of alliance line when cast on pets.

* Update spell_effects.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-10-23 22:40:24 -05:00
Chris Miles b027edd21e [API] Implement Zone Sidecar (#3635)
* Zone sidecar work

* Process management work

* Merge

* Sidecar work

* API config option

* Request proxy work

* Proxy headers and params

* Change port

* Remove code

* Sim work

* Sidecar work

* Update loot_simulator_controller.cpp

* Update loot_simulator_controller.cpp

* Formatting

* Post merge change

* Windows compile fix

* Update sidecar_api.cpp

* Update strings.cpp
2023-10-23 22:39:37 -05:00
hg 0bbfcf7adc [Perl] Reload perl quests on zone bootup (#3648)
Perl wasn't implementing quest interface's Init which is called by
Zone::Bootup. This should fix zone's that were in standby not using the
latest version of perl plugin scripts.
2023-10-23 22:39:19 -05:00
Chris Miles 7962a0bd38 [Perl] Implement eqemu-perl for Linux (#3652)
* [Perl] Implement eqemu-perl for Linux

* Update embperl.cpp
2023-10-23 22:38:46 -05:00
JJ 4d9b51df0a [Commands] Move #suspend from content database (#3651) 2023-10-23 20:01:49 -04:00
Alex King 508ecec6ea [Bug Fix] Fix Bot Starting Items SQL (#3649) 2023-10-23 17:19:30 -04:00
JJ f0c6fa2a26 [Release] 22.29.1 (#3647)
* Update version.h

* Update Changelog

* Update CHANGELOG.md

* Update package.json
2023-10-21 18:36:38 -05:00
JJ ad6dbb7beb [DB] Fix manifest for blocked spells (#3646) 2023-10-21 18:01:57 -04:00
JJ 6ddbb41617 [Bug Fix] Verifying mail keys when none exist (#3645)
No need to verify mail key when none exist.
Seen in http://spire.akkadius.com/dev/release/22.28.0?id=12069
2023-10-21 13:33:24 -04:00
JJ 8a558f6a29 [Bug Fix] Hotfix command without hotfix name (#3644)
If no hotfix name is provided, the hotfix command won't need the empty string.
2023-10-21 13:33:16 -04:00
Alex King 0585be0360 [Bug Fix] Fix issue with subcommand settings not working (#3643)
* [Bug Fix] Fix issue with subcommand settings not working

# Notes
- We were checking for `arguments >= 2` when we should just be checking for if there are any arguments and comparing `sep.arg[0]` (the command) and `sep.arg[1]` (the subcommand) to our `command_subsettings` to see if it exists and if we pass the requirements.
- This fix will let operators properly set a subcommand to a lower or higher status level than the parent command.

* Remove debug message.
2023-10-20 21:33:05 -04:00
Akkadius 6927baef7f [Release] 22.29.0 2023-10-20 17:47:35 -05:00
Alex King 52d64781b5 [Feature] Add Expansion and Content Flag support to Blocked Spells (#3638)
* [Feature] Add Expansion and Content Flag support to Blocked Spells

# Notes
- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

* [Tradeskills] Add learned_by_item_id field (#3637)

* [Feature] Add Expansion and Content Flag support to Blocked Spells

- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-10-20 17:45:58 -05:00
Aeadoin 0667fe435f [Bug Fix] Fix crash when checking Bot Group/Raid membership (#3641)
* [Bug Fix] Fix crash when checking Bot Group/Raid membership

* Update bot.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-20 17:45:41 -05:00
Chris Miles 9959070f24 [Perl] Static linker fix on Linux (#3642)
* Update CMakeLists.txt

* Update linux-build.sh

* test

* Test

* test

* brute force

* !?!

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Remove testing

* Update linux-build.sh
2023-10-20 17:43:04 -05:00
Akkadius 2a91f08845 [22.28.1] Perl Linux build fix 2023-10-20 15:25:25 -05:00
Chris Miles adc64005f1 [Rules] Add rule to configure max number of procs per round Combat:MaxProcs (#3640) 2023-10-20 14:57:50 -04:00
Alex King 605480f1c4 [Bug Fix] Fix Finishing Blow Proc Chance (#3639)
# Notes
- We were double adding `spellbonuses` and not adding `itembonuses` per https://github.com/EQEmu/Server/issues/3636.
2023-10-19 16:19:43 -04:00
Chris Miles 3b95601c62 [Tradeskills] Add learned_by_item_id field (#3637) 2023-10-18 18:27:34 -05:00
Alex King a4f2ed28f1 [Feature] Add Bot Starting Items (#3634)
* [Feature] Add Bot Starting Items

# Notes
- This table is similar to the player starting items table, however it uses bitmasks.
- Allows operators to give bots gear on creation.
- `races` of `0` for all races.
- `classes` of `0` for all classes.

* Update bot.cpp

* Update database_update_manifest_bots.cpp
2023-10-17 18:00:41 -04:00
Akkadius e19b969541 [Release] 22.28.0 - Hotfix changelog 2023-10-15 21:56:55 -05:00
JJ 4241556f75 [Release] 22.28.0 (#3633)
* [Release] 22.28.0

* Update package.json

* Update CHANGELOG.md
2023-10-15 22:45:23 -04:00
Chris Miles 961332b40c [Crash] Fix crash in Mob::ShowBuffs (#3632) 2023-10-15 21:14:55 -05:00
Chris Miles a1a861e0c4 [Bots] Fix bot removal on zone, regression from #3611 (#3631) 2023-10-15 20:46:07 -04:00
JJ 4bbb1aa92f [Scripts] Update 13th Floor importer (#3630)
* [Scripts] Update 13th Floor importer

Overhaul to script.
- Now uses `eqemu_config.json`
- More descriptive during the process
- Accounts for adjustments (`idfile`, `prockunk1`)
- No longer needs to adjust `UNK132`

* [DB] Adjust `items` structure for import (#3629)

Our `items` table has 5 fields that need to adjust in order to pull data from 13th Floor.

* [DB] Update `version.h`
2023-10-15 20:45:50 -04:00
Alex King 1212ccefef [Quest API] Add target ID and spell exports to events (#3620)
* [Quest API] Add target ID and spell exports to events

# Notes
- Add `$spell` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_BEGIN`, `EVENT_ITEM_CLICK`, `EVENT_ITEM_CLICK_CAST`, `EVENT_ITEM_CLICK_CLIENT`, `EVENT_ITEM_CLICK_CAST_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_FADE`, `EVENT_DEATH`, `EVENT_DEATH_COMPLETE`, `EVENT_DEATH_ZONE`, `EVENT_DAMAGE_GIVEN`, and `EVENT_DAMAGE_TAKEN` in Perl.
- Add `$target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Perl.
- Add `e.target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Lua.

* Add $target/e.target exports.

* Update spells.cpp
2023-10-15 19:40:25 -04:00
Aeadoin c203fec9b4 [Crash] Resolve crash when assigning empty raid note. (#3628)
* [Crash] Resolve crash when assigning empty raid note.

* const
2023-10-15 16:42:12 -04:00
Alex King 16ab1839e8 [Feature] Add Immune to Headshot Special Ability (#3624)
# Notes
- Allows mobs normally susceptible to Headshot to be made immune to it.
2023-10-13 21:43:33 -05:00
Mitch Freeman f5e4c6a127 [Feature] Update Raid Functions for Titanium and Underfoot (#3524)
* Update Raid Functions

Updated various raid features for:
Titanium
- Raid window now functional, including with BOTS
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work
Underfoot
- Raid window was already functional
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work

* Updates to resolve feedback

* Slight update for overlooked case in encode for RaidUpdate for clients above Ti.

* Updates to further address feedback.  Only updated translators for Ti/RoF2.  Once ok, I will update the others.

* Update linux-build.sh

* Final updates for other translators and the strncpy_s issue.

* Fix for strn0cpy in raids.cpp, translators, and defines.  Updated all in raids.cpp as well.

* Reveted defines change.

* Reverted accidental change

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-13 21:42:27 -05:00
Alex King 166c87c931 [Bots] Adjust Bot Movement Speed (#3615)
# Notes
- Bots were having a hard time keeping up with players.
- Part of this was due to using walk until a certain distance.
- Another part was their ctor only having `0.7f` run speed versus our Mob sanity check of `1.25f`.
- We check movement stuff now before idle checks so bots are more likely to start moving earlier.
2023-10-13 20:16:06 -05:00
Alex King 345dd442dd [Quest API] Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa (#3616)
# Command
- Add optional `level` argument to `#grantaa` so you can grant AAs up the specified level.

# Perl
- Add `$client->GrantAllAAPoints()`.
- Add `$client->GrantAllAAPoints(level)`.

# Lua
- Add `client:GrantAllAAPoints()`.
- Add `client:GrantAllAAPoints(level)`.

# Notes
- Grants all AA abilities up to client's current level or a specified level.
2023-10-13 20:13:55 -05:00
Alex King 565baec675 [Bug Fix] Fix #cast defaulting to cast time (#3617)
# Notes
- Defaulted to using cast time instead of instant.
2023-10-13 20:12:34 -05:00
Alex King 9884c442e9 [Crash] Fix Crash with #summon (#3618)
# Notes
- Not setting target to a default of `nullptr` or in this case `c` gave undefined behavior.
2023-10-13 20:12:01 -05:00
JJ ad0b5d6a1c [Scripts] Update 13th Floor script for legacy research tome bagtypes (#3621)
Legacy research tomes have the wrong bagtype (BACKPACK) blocking the clients from showing the combine button.
2023-10-13 20:10:35 -05:00
Alex King b82b32e1d2 [Feature] Add Immune to Assassinate Special Ability (#3622)
# Notes
- Allows mobs normally susceptible to Assassinate to be made immune to it.
2023-10-13 21:01:06 -04:00
dependabot[bot] 2fb72e5729 Bump golang.org/x/net in /utils/scripts/build/should-release (#3619)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.7.0 to 0.17.0.
- [Commits](https://github.com/golang/net/compare/v0.7.0...v0.17.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-10-13 19:52:58 -05:00
Alex King 3791bc788f [Parser Fix] Fix SendIllusion Spire parsing (#3623)
# Notes
- Spire parses methods based on parameters being on the same line, so these were not being parse properly since they were newlines.
2023-10-13 19:41:28 -05:00
Alex King 833fa55fdf [Feature] Add Extra Kick Classes (#3613)
* [Feature] Add Extra Kick Classes

# Notes
- Allows operators to add extra classes to the "Kick" skill.
- Without this only Warrior, Ranger, Monk, Beastlord, and Berserker could kick.

* Remove gotos.
2023-10-11 14:33:23 -04:00
Chris Miles 4fc3c27715 [Release] 22.27.0 (#3614)
* [Release] 22.27.0

* Update bot.cpp
2023-10-07 15:11:21 -05:00
Chris Miles cea3ad6a42 [Crash] Fix crash in #movechar (#3612) 2023-10-07 14:00:27 -05:00
Chris Miles d8926cd5f3 [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom (#3611)
* [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom

* Update bot.cpp
2023-10-07 14:00:19 -05:00
Chris Miles efb03164c7 [Crash] Fix crash in CastSpell Quest API input cast (#3610) 2023-10-07 14:00:11 -05:00
Chris Miles 455eb2e6d9 [Crash] Fix CanUseAlternateAdvancementRank crash (#3609) 2023-10-07 14:00:04 -05:00
Chris Miles b5b0e53da2 [Crash] Fix #summon crash (#3608)
* [Crash] Summon crash fix

* [Crash] Fix summon crash
2023-10-07 13:59:56 -05:00
Chris Miles 68cb94b39c [Crash] Bot member zoned crash fix (#3607) 2023-10-07 13:59:47 -05:00
Chris Miles 3d95b6c184 [Crash] Fix rarer crash with File::Makedir (#3606) 2023-10-07 13:59:40 -05:00
Alex King 7db7631308 [Bug Fix] Fix #show group_info Popup (#3605)
# Notes
- Wasn't using `DialogueWindow::TableCell` so they weren't showing up.
- Fixed `red1` to `red_1` so it shows.
2023-10-04 14:40:05 -04:00
Akkadius f053cd3b56 [Hotfix] Ensure Linux builds report failures 2023-10-03 11:59:50 -05:00
Alex King cf27f2bc88 [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua (#3590)
* [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua

# Perl
- Add `$mob->FindBuff(spell_id, caster_id)`.

# Lua
- Add `mob:FindBuff(spell_id, caster_id)`.

# Notes
- Allows operators to check if the spell ID is cast by a specific entity ID.
- We don't use `Mob*` reference here since the mob may have died, left zone, etc.

* Formatting.
2023-09-29 19:38:36 -04:00
JJ 79918ebaba [Logs] Change pathing log messages from Error to Pathing. (#3604)
Change pathing log messages from `Error` to `Pathing`.
2023-09-29 11:54:52 -04:00
Paul Coene 2a648507f2 [Bug Fix] Fix swarm pet names to use '_' instead of ' ' (#3601) 2023-09-19 18:21:47 -04:00
Clayton Dunwell f395ee0508 [Bug Fix] Invis vs. Undead/Animal Breaks Charm for Pets (#3587)
* IVU & IVA break charm pets #2212

* fix typing

* fix tab spacing

* Formatting

* Formatting for CalcInvisibleLevel

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-09-19 10:16:12 -04:00
Akkadius 7166fcc650 [Hotfix] Fix an issue with schema versioning for the AA update 2023-09-18 12:19:56 -05:00
Alex King ae8e58ddc5 [Release] 22.26.1 (#3599)
* [Release] 22.26.1

### Fixes

* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-17
2023-09-17 23:15:38 -04:00
Alex King 26e72c6857 [Bug Fix] Add Validation to #find, #set, and #show args (#3598)
# Notes
- We were not validating `sep->arg[i]` so we could possibly be pushing a `nullptr` in.
2023-09-17 21:20:27 -05:00
243 changed files with 35759 additions and 6728 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ volumes:
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v11
image: akkadius/eqemu-server:v13
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
+414
View File
@@ -1,3 +1,417 @@
## [22.36.0] - 12/16/2023
### Bots
* Add rule to toggle DT hitting owner ([#3757](https://github.com/EQEmu/Server/pull/3757)) @nytmyr 2023-12-11
* Enable auto-saving of bots. ([#3758](https://github.com/EQEmu/Server/pull/3758)) @nytmyr 2023-12-13
### Code
* Cleanup classes.cpp/classes.h ([#3752](https://github.com/EQEmu/Server/pull/3752)) @Kinglykrab 2023-12-13
### Corpse
* Fix /corpse command regression from #3727 ([#3770](https://github.com/EQEmu/Server/pull/3770)) @Akkadius 2023-12-16
### Database
* Make it clearer to users that a database backup is occurring ([#3769](https://github.com/EQEmu/Server/pull/3769)) @Akkadius 2023-12-16
* When database version is greater than binary, we are up to date ([#3771](https://github.com/EQEmu/Server/pull/3771)) @Akkadius 2023-12-16
### Fixes
* Fix Starting Items SQL ([#3766](https://github.com/EQEmu/Server/pull/3766)) @Kinglykrab 2023-12-16
### Logging
* Change empty object loading to warning ([#3759](https://github.com/EQEmu/Server/pull/3759)) @nytmyr 2023-12-11
### Rules
* Add DOT and HOT Rules ([#3760](https://github.com/EQEmu/Server/pull/3760)) @Kinglykrab 2023-12-16
## [22.35.0] - 12/10/2023
### Bots
* Add BotHealOnLevel to fully heal/mana on level. ([#3745](https://github.com/EQEmu/Server/pull/3745)) @nytmyr 2023-12-08
* Fix bots learning spells on level ([#3744](https://github.com/EQEmu/Server/pull/3744)) @nytmyr 2023-12-08
### Bug
* Fix blocked spells regression from #3638 ([#3753](https://github.com/EQEmu/Server/pull/3753)) @joligario 2023-12-11
* PR 3638 Missed the blocked spells repository updates ([#3748](https://github.com/EQEmu/Server/pull/3748)) @fryguy503 2023-12-08
### CMake
* Update minimum version of CMake ([#3743](https://github.com/EQEmu/Server/pull/3743)) @joligario 2023-12-08
### Code
* Remove hard-coded Status Checks ([#3727](https://github.com/EQEmu/Server/pull/3727)) @Kinglykrab 2023-12-03
### Commands
* #guild set CharName 0 did not remove char from guild. ([#3717](https://github.com/EQEmu/Server/pull/3717)) @noudess 2023-11-25
* #petname changes PC to Nobody if selected. ([#3720](https://github.com/EQEmu/Server/pull/3720)) @noudess 2023-11-26
* Add #show aas Command ([#3710](https://github.com/EQEmu/Server/pull/3710)) @Kinglykrab 2023-11-26
* Add #task complete Command ([#3711](https://github.com/EQEmu/Server/pull/3711)) @Kinglykrab 2023-11-26
* Cleanup #acceptrules Command ([#3716](https://github.com/EQEmu/Server/pull/3716)) @Kinglykrab 2023-11-26
* Cleanup #disarmtrap Command ([#3713](https://github.com/EQEmu/Server/pull/3713)) @Kinglykrab 2023-11-26
* Cleanup #list Command ([#3714](https://github.com/EQEmu/Server/pull/3714)) @Kinglykrab 2023-11-26
* Cleanup #movement Command ([#3715](https://github.com/EQEmu/Server/pull/3715)) @Kinglykrab 2023-11-26
* Cleanup #object Command ([#3722](https://github.com/EQEmu/Server/pull/3722)) @Kinglykrab 2023-12-03
* Cleanup #zonebootup and #zoneshutdown Commands ([#3729](https://github.com/EQEmu/Server/pull/3729)) @Kinglykrab 2023-12-03
* Fix formatting of #wpinfo output. ([#3728](https://github.com/EQEmu/Server/pull/3728)) @noudess 2023-12-01
### Database
* Add primary key to keyring table ([#3746](https://github.com/EQEmu/Server/pull/3746)) @Kinglykrab 2023-12-08
* Consolidate Starting Items Table ([#3723](https://github.com/EQEmu/Server/pull/3723)) @Kinglykrab 2023-11-30
* Extra whitespace in #3723 ([#3730](https://github.com/EQEmu/Server/pull/3730)) @joligario 2023-12-02
* Minor adjustment to #3726 ([#3732](https://github.com/EQEmu/Server/pull/3732)) @joligario 2023-12-03
* Modify `updated` column in `items` table with proper default. ([#3726](https://github.com/EQEmu/Server/pull/3726)) @joligario 2023-12-02
* Pull Spell Group Cache from Content DB ([#3749](https://github.com/EQEmu/Server/pull/3749)) @fryguy503 2023-12-08
### Faction
* Alliance line is only allowed 1 faction change at a time. ([#3718](https://github.com/EQEmu/Server/pull/3718)) @noudess 2023-11-26
### Fixes
* Changing Group Leader Invalidated GetLeaderName() ([#3712](https://github.com/EQEmu/Server/pull/3712)) @Kinglykrab 2023-11-26
* Fix 9245 SQL ([#3740](https://github.com/EQEmu/Server/pull/3740)) @Kinglykrab 2023-12-05
* Fix Swarm Pets Requiring NPC Aggros Flag ([#3738](https://github.com/EQEmu/Server/pull/3738)) @Kinglykrab 2023-12-05
* Guild Message Limits ([#3724](https://github.com/EQEmu/Server/pull/3724)) @neckkola 2023-11-29
### Quest API
* Add EVENT_AA_GAIN to AddAAPoints() ([#3733](https://github.com/EQEmu/Server/pull/3733)) @Kinglykrab 2023-12-03
* Add GMMove Overloads to Perl/Lua ([#3719](https://github.com/EQEmu/Server/pull/3719)) @Kinglykrab 2023-11-25
### Scripts
* Import items into `items_new` table instead of writing directly to the existing `items` table. ([#3725](https://github.com/EQEmu/Server/pull/3725)) @joligario 2023-11-30
* Revert database engine change from #3702. ([#3736](https://github.com/EQEmu/Server/pull/3736)) @joligario 2023-12-03
* Update 13th Floor Import Tool ([#3702](https://github.com/EQEmu/Server/pull/3702)) @joligario 2023-11-26
## [22.34.2] - 11/23/2023
### Admin
* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19
### Code
* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22
### Fixes
* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23
### Loginserver
* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
## [22.34.1] - 11/20/2023
### EQTime
Hotfix for world not spamming save messages by setting to detail level logging @Akkadius 2023-11-20
## [22.34.0] - 11/19/2023
### Bots
* Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. ([#3680](https://github.com/EQEmu/Server/pull/3680)) @nytmyr 2023-11-19
### Code
* Cleanup #giveitem and #summonitem ([#3692](https://github.com/EQEmu/Server/pull/3692)) @Kinglykrab 2023-11-19
* Cleanup #show currencies Command ([#3693](https://github.com/EQEmu/Server/pull/3693)) @Kinglykrab 2023-11-19
### Commands
* Add #show aa_points Command ([#3695](https://github.com/EQEmu/Server/pull/3695)) @Kinglykrab 2023-11-19
### Database
* Pull pet power from content database ([#3689](https://github.com/EQEmu/Server/pull/3689)) @joligario 2023-11-18
### GM Commands
* Add `#takeplatinum` ([#3690](https://github.com/EQEmu/Server/pull/3690)) @joligario 2023-11-19
* Remove duplicate comment ([#3691](https://github.com/EQEmu/Server/pull/3691)) @joligario 2023-11-19
### Illusions
* RandomizeFeastures erased texture. ([#3686](https://github.com/EQEmu/Server/pull/3686)) @noudess 2023-11-12
### Spawn
* (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… ([#3685](https://github.com/EQEmu/Server/pull/3685)) @regneq 2023-11-18
## [22.33.0] - 11/11/2023
### Feature
* Add Comment to Item Data/Quest API ([#3669](https://github.com/EQEmu/Server/pull/3669)) @Kinglykrab 2023-11-07
### Spawn2
* Fix edge case with instances not copying disabled spawn state ([#3688](https://github.com/EQEmu/Server/pull/3688)) @Akkadius 2023-11-12
## [22.32.1] - 11/6/2023
### Hotfix
* Adjust spawn2_disabled migration to copy data over
## [22.32.0] - 11/6/2023
### Bots
* Fix invalid races from being created ([#3681](https://github.com/EQEmu/Server/pull/3681)) @nytmyr 2023-11-06
### Crash
* Fix crash on CentOS when forming a raid with PCs or BOTs ([#3676](https://github.com/EQEmu/Server/pull/3676)) @neckkola 2023-11-06
### Fixes
* Add IsTGBCompatibleSpell() to package.add ([#3675](https://github.com/EQEmu/Server/pull/3675)) @Kinglykrab 2023-11-04
* Fix Perl__worldwideremovetask package ([#3670](https://github.com/EQEmu/Server/pull/3670)) @Kinglykrab 2023-11-04
* Revert " Fix Killed XYZH support in EVENT_DEATH in Perl. " (#3682) ([#3591](https://github.com/EQEmu/Server/pull/3591)) @fryguy503 2023-11-06
CRASH
### GCC
* Compatibility fix for GCC 13 ([#3677](https://github.com/EQEmu/Server/pull/3677)) @joligario 2023-11-05
### Parser
* Cleanup Spire Parsing for crosszonemoveplayerbycharid ([#3674](https://github.com/EQEmu/Server/pull/3674)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid ([#3671](https://github.com/EQEmu/Server/pull/3671)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbygroupid ([#3673](https://github.com/EQEmu/Server/pull/3673)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyguildid ([#3672](https://github.com/EQEmu/Server/pull/3672)) @Kinglykrab 2023-11-04
### Quest API
* Add GetBaseRaceName() to Perl and Lua ([#3668](https://github.com/EQEmu/Server/pull/3668)) @joligario 2023-11-01
* Add details to Lua event dispatch errors ([#3679](https://github.com/EQEmu/Server/pull/3679)) @hgtw 2023-11-06
### Spawn
* Split spawn2 enabled into its own state table ([#3664](https://github.com/EQEmu/Server/pull/3664)) @Akkadius 2023-11-06
### Spells
* Added IsNightTime() for Dance of the Fireflies ([#3667](https://github.com/EQEmu/Server/pull/3667)) @regneq 2023-11-04
## [22.31.3] - 10/31/2023
### Bug
* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
### Crash
* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
### Fixes
* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
### Logs
* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
## [22.31.2] - 10/31/2023
### Fixes
* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
## [22.31.1] - 10/31/2023
### Fixes
* Hotfix issue with blocked spells not loading properly @Akkadius 2023-10-31
## [22.31.0] - 10/29/2023
### Crash
* Fix crash when client pointer does not exist during #hotfix ([#3661](https://github.com/EQEmu/Server/pull/3661)) @Akkadius 2023-10-29
* Fix spell in AESpell related to beacons ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-29
### Database
* Add id to variables table ([#3658](https://github.com/EQEmu/Server/pull/3658)) @Akkadius 2023-10-29
### Linux
* Add symbols to release builds ([#3660](https://github.com/EQEmu/Server/pull/3660)) @Akkadius 2023-10-29
### Perl
* Revert " Reload perl quests on zone bootup " ([#3648](https://github.com/EQEmu/Server/pull/3648)) @Akkadius 2023-10-26
### Trading
* Fix part 3 of Issue 932. ([#3654](https://github.com/EQEmu/Server/pull/3654)) @noudess 2023-10-29
## [22.30.2] - 10/26/2023
### Fixes
Revert Perl regression in #3648 causing scripts to not reliably initialize on zone bootup. @Akkadius 2023-10-26
## [22.30.1] - 10/24/2023
### Fixes
* Fix empty InsertMany in bot starting items. ([#3653](https://github.com/EQEmu/Server/pull/3653)) @Kinglykrab 2023-10-24
## [22.30.0] - 10/23/2023
### API
* Implement Zone Sidecar ([#3635](https://github.com/EQEmu/Server/pull/3635)) @Akkadius 2023-10-24
### Commands
* Move #suspend from content database ([#3651](https://github.com/EQEmu/Server/pull/3651)) @joligario 2023-10-24
### Fixes
* Fix Bot Starting Items SQL ([#3649](https://github.com/EQEmu/Server/pull/3649)) @Kinglykrab 2023-10-23
### Perl
* Implement eqemu-perl for Linux ([#3652](https://github.com/EQEmu/Server/pull/3652)) @Akkadius 2023-10-24
* Reload perl quests on zone bootup ([#3648](https://github.com/EQEmu/Server/pull/3648)) @hgtw 2023-10-24
### Pets
* Disallow effect of alliance line when cast on pets. ([#3650](https://github.com/EQEmu/Server/pull/3650)) @noudess 2023-10-24
## [22.29.1] - 10/21/2023
### DB
* Fix manifest for blocked spells ([#3646](https://github.com/EQEmu/Server/pull/3646)) @joligario 2023-10-21
### Fixes
* Fix issue with subcommand settings not working ([#3643](https://github.com/EQEmu/Server/pull/3643)) @Kinglykrab 2023-10-21
* Hotfix command without hotfix name ([#3644](https://github.com/EQEmu/Server/pull/3644)) @joligario 2023-10-21
* Verifying mail keys when none exist ([#3645](https://github.com/EQEmu/Server/pull/3645)) @joligario 2023-10-21
## [22.29.0] - 10/20/2023
### Feature
* Add Expansion and Content Flag support to Blocked Spells ([#3638](https://github.com/EQEmu/Server/pull/3638)) @Kinglykrab 2023-10-20
### Fixes
* Fix crash when checking Bot Group/Raid membership ([#3641](https://github.com/EQEmu/Server/pull/3641)) @Aeadoin 2023-10-20
### Perl
* Static linker fix on Linux ([#3642](https://github.com/EQEmu/Server/pull/3642)) @Akkadius 2023-10-20
### Rules
* Add rule to configure max number of procs per round Combat:MaxProcs ([#3640](https://github.com/EQEmu/Server/pull/3640)) @Akkadius 2023-10-20
## [22.28.1] - 10/20/2023
### Build
* Perl Linux build fix
## [22.28.0] - 10/15/2023
### Bots
* Adjust Bot Movement Speed ([#3615](https://github.com/EQEmu/Server/pull/3615)) @Kinglykrab 2023-10-14
* Fix bot removal on zone, regression from #3611 ([#3631](https://github.com/EQEmu/Server/pull/3631)) @Akkadius 2023-10-16
### Crash
* Fix Crash with #summon ([#3618](https://github.com/EQEmu/Server/pull/3618)) @Kinglykrab 2023-10-14
* Fix crash in Mob::ShowBuffs ([#3632](https://github.com/EQEmu/Server/pull/3632)) @Akkadius 2023-10-16
* Resolve crash when assigning empty raid note. ([#3628](https://github.com/EQEmu/Server/pull/3628)) @Aeadoin 2023-10-15
### Feature
* Add Extra Kick Classes ([#3613](https://github.com/EQEmu/Server/pull/3613)) @Kinglykrab 2023-10-11
* Add Immune to Assassinate Special Ability ([#3622](https://github.com/EQEmu/Server/pull/3622)) @Kinglykrab 2023-10-14
* Add Immune to Headshot Special Ability ([#3624](https://github.com/EQEmu/Server/pull/3624)) @Kinglykrab 2023-10-14
* Update Raid Functions for Titanium and Underfoot ([#3524](https://github.com/EQEmu/Server/pull/3524)) @neckkola 2023-10-14
### Fixes
* Fix #cast defaulting to cast time ([#3617](https://github.com/EQEmu/Server/pull/3617)) @Kinglykrab 2023-10-14
### Parser Fix
* Fix SendIllusion Spire parsing ([#3623](https://github.com/EQEmu/Server/pull/3623)) @Kinglykrab 2023-10-14
### Quest API
* Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa ([#3616](https://github.com/EQEmu/Server/pull/3616)) @Kinglykrab 2023-10-14
* Add target ID and spell exports to events ([#3620](https://github.com/EQEmu/Server/pull/3620)) @Kinglykrab 2023-10-15
### Scripts
* Update 13th Floor importer ([#3630](https://github.com/EQEmu/Server/pull/3630)) @joligario 2023-10-16
* Update 13th Floor script for legacy research tome bagtypes ([#3621](https://github.com/EQEmu/Server/pull/3621)) @joligario 2023-10-14
## [22.27.0] - 10/07/2023
### Crash
* Bot member zoned crash fix ([#3607](https://github.com/EQEmu/Server/pull/3607)) @Akkadius 2023-10-07
* Fix #summon crash ([#3608](https://github.com/EQEmu/Server/pull/3608)) @Akkadius 2023-10-07
* Fix CanUseAlternateAdvancementRank crash ([#3609](https://github.com/EQEmu/Server/pull/3609)) @Akkadius 2023-10-07
* Fix crash in #movechar ([#3612](https://github.com/EQEmu/Server/pull/3612)) @Akkadius 2023-10-07
* Fix crash in CastSpell Quest API input cast ([#3610](https://github.com/EQEmu/Server/pull/3610)) @Akkadius 2023-10-07
* Fix dangling pointer crash observed in SendHPPacketsFrom ([#3611](https://github.com/EQEmu/Server/pull/3611)) @Akkadius 2023-10-07
* Fix rarer crash with File::Makedir ([#3606](https://github.com/EQEmu/Server/pull/3606)) @Akkadius 2023-10-07
### Fixes
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-18
* Ensure Linux builds report failures @Akkadius 2023-10-03
* Fix #show group_info Popup ([#3605](https://github.com/EQEmu/Server/pull/3605)) @Kinglykrab 2023-10-04
* Fix swarm pet names to use '_' instead of ' ' ([#3601](https://github.com/EQEmu/Server/pull/3601)) @noudess 2023-09-19
* Invis vs. Undead/Animal Breaks Charm for Pets ([#3587](https://github.com/EQEmu/Server/pull/3587)) @crdunwel 2023-09-19
### Logs
* Change pathing log messages from Error to Pathing. ([#3604](https://github.com/EQEmu/Server/pull/3604)) @joligario 2023-09-29
### Quest API
* Add Caster ID Parameter to FindBuff in Perl/Lua ([#3590](https://github.com/EQEmu/Server/pull/3590)) @Kinglykrab 2023-09-29
## [22.26.2] - 09/18/2023
### Fixes
* Fix an issue with schema versioning for the AA update
## [22.26.1] - 09/17/2023
### Fixes
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-17
## [22.26.0] - 09/17/2023
### Bug
+16 -1
View File
@@ -23,7 +23,12 @@ IF (EQEMU_BUILD_STATIC)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
ENDIF(EQEMU_BUILD_STATIC)
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
@@ -133,6 +138,13 @@ ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
@@ -389,6 +401,9 @@ IF(PERL_LIBRARY_ENABLED)
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
add_subdirectory(import)
add_subdirectory(export)
+8
View File
@@ -70,6 +70,7 @@ SET(common_sources
perl_eqdb.cpp
perl_eqdb_res.cpp
process/process.cpp
process.cpp
proc_launcher.cpp
profanity_manager.cpp
ptimer.cpp
@@ -90,6 +91,7 @@ SET(common_sources
timer.cpp
unix.cpp
platform.cpp
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
net/console_server.cpp
@@ -583,12 +585,14 @@ SET(common_headers
path_manager.cpp
platform.h
process/process.h
process.h
proc_launcher.h
profanity_manager.h
profiler.h
ptimer.h
queue.h
races.h
raid.h
random.h
rdtsc.h
rulesys.h
@@ -783,6 +787,10 @@ INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
ADD_LIBRARY(common ${common_sources} ${common_headers} ${repositories})
IF(WIN32)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
ENDIF(WIN32)
IF (UNIX)
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
+296 -473
View File
File diff suppressed because it is too large Load Diff
+96 -93
View File
@@ -19,99 +19,106 @@
#define CLASSES_CH
#include "../common/types.h"
#include "../common/rulesys.h"
#include <string>
#include <map>
#define NO_CLASS 0
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define WARRIORGM 20
#define CLERICGM 21
#define PALADINGM 22
#define RANGERGM 23
#define SHADOWKNIGHTGM 24
#define DRUIDGM 25
#define MONKGM 26
#define BARDGM 27
#define ROGUEGM 28
#define SHAMANGM 29
#define NECROMANCERGM 30
#define WIZARDGM 31
#define MAGICIANGM 32
#define ENCHANTERGM 33
#define BEASTLORDGM 34
#define BERSERKERGM 35
#define BANKER 40
#define MERCHANT 41
#define DISCORD_MERCHANT 59
#define ADVENTURE_RECRUITER 60
#define ADVENTURE_MERCHANT 61
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 // not sure
#define GUILD_BANKER 66
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCENARY_MASTER 71
namespace Class {
constexpr uint8 None = 0;
constexpr uint8 Warrior = 1;
constexpr uint8 Cleric = 2;
constexpr uint8 Paladin = 3;
constexpr uint8 Ranger = 4;
constexpr uint8 ShadowKnight = 5;
constexpr uint8 Druid = 6;
constexpr uint8 Monk = 7;
constexpr uint8 Bard = 8;
constexpr uint8 Rogue = 9;
constexpr uint8 Shaman = 10;
constexpr uint8 Necromancer = 11;
constexpr uint8 Wizard = 12;
constexpr uint8 Magician = 13;
constexpr uint8 Enchanter = 14;
constexpr uint8 Beastlord = 15;
constexpr uint8 Berserker = 16;
constexpr uint8 WarriorGM = 20;
constexpr uint8 ClericGM = 21;
constexpr uint8 PaladinGM = 22;
constexpr uint8 RangerGM = 23;
constexpr uint8 ShadowKnightGM = 24;
constexpr uint8 DruidGM = 25;
constexpr uint8 MonkGM = 26;
constexpr uint8 BardGM = 27;
constexpr uint8 RogueGM = 28;
constexpr uint8 ShamanGM = 29;
constexpr uint8 NecromancerGM = 30;
constexpr uint8 WizardGM = 31;
constexpr uint8 MagicianGM = 32;
constexpr uint8 EnchanterGM = 33;
constexpr uint8 BeastlordGM = 34;
constexpr uint8 BerserkerGM = 35;
constexpr uint8 Banker = 40;
constexpr uint8 Merchant = 41;
constexpr uint8 DiscordMerchant = 59;
constexpr uint8 AdventureRecruiter = 60;
constexpr uint8 AdventureMerchant = 61;
constexpr uint8 LDoNTreasure = 62;
constexpr uint8 TributeMaster = 63;
constexpr uint8 GuildTributeMaster = 64;
constexpr uint8 GuildBanker = 66;
constexpr uint8 NorrathsKeepersMerchant = 67;
constexpr uint8 DarkReignMerchant = 68;
constexpr uint8 FellowshipMaster = 69;
constexpr uint8 AlternateCurrencyMerchant = 70;
constexpr uint8 MercenaryLiaison = 71;
constexpr uint8 PLAYER_CLASS_COUNT = 16;
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
};
// player class values
#define PLAYER_CLASS_UNKNOWN 0
#define PLAYER_CLASS_WARRIOR 1
#define PLAYER_CLASS_CLERIC 2
#define PLAYER_CLASS_PALADIN 3
#define PLAYER_CLASS_RANGER 4
#define PLAYER_CLASS_SHADOWKNIGHT 5
#define PLAYER_CLASS_DRUID 6
#define PLAYER_CLASS_MONK 7
#define PLAYER_CLASS_BARD 8
#define PLAYER_CLASS_ROGUE 9
#define PLAYER_CLASS_SHAMAN 10
#define PLAYER_CLASS_NECROMANCER 11
#define PLAYER_CLASS_WIZARD 12
#define PLAYER_CLASS_MAGICIAN 13
#define PLAYER_CLASS_ENCHANTER 14
#define PLAYER_CLASS_BEASTLORD 15
#define PLAYER_CLASS_BERSERKER 16
static std::map<uint8, uint16> player_class_bitmasks = {
{Class::Warrior, 1},
{Class::Cleric, 2},
{Class::Paladin, 4},
{Class::Ranger, 8},
{Class::ShadowKnight, 16},
{Class::Druid, 32},
{Class::Monk, 64},
{Class::Bard, 128},
{Class::Rogue, 256},
{Class::Shaman, 512},
{Class::Necromancer, 1024},
{Class::Wizard, 2048},
{Class::Magician, 4096},
{Class::Enchanter, 8192},
{Class::Beastlord, 16384},
{Class::Berserker, 32768},
};
#define PLAYER_CLASS_COUNT 16
static std::string shadow_knight_class_name = (
RuleB(World, UseOldShadowKnightClassExport) ?
"Shadowknight" :
"Shadow Knight"
);
// player class bits
#define PLAYER_CLASS_UNKNOWN_BIT 0
#define PLAYER_CLASS_WARRIOR_BIT 1
#define PLAYER_CLASS_CLERIC_BIT 2
#define PLAYER_CLASS_PALADIN_BIT 4
#define PLAYER_CLASS_RANGER_BIT 8
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
#define PLAYER_CLASS_DRUID_BIT 32
#define PLAYER_CLASS_MONK_BIT 64
#define PLAYER_CLASS_BARD_BIT 128
#define PLAYER_CLASS_ROGUE_BIT 256
#define PLAYER_CLASS_SHAMAN_BIT 512
#define PLAYER_CLASS_NECROMANCER_BIT 1024
#define PLAYER_CLASS_WIZARD_BIT 2048
#define PLAYER_CLASS_MAGICIAN_BIT 4096
#define PLAYER_CLASS_ENCHANTER_BIT 8192
#define PLAYER_CLASS_BEASTLORD_BIT 16384
#define PLAYER_CLASS_BERSERKER_BIT 32768
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
static std::map<uint8, std::string> class_names = {
{Class::Warrior, "Warrior"},
{Class::Cleric, "Cleric"},
{Class::Paladin, "Paladin"},
{Class::Ranger, "Ranger"},
{Class::ShadowKnight, shadow_knight_class_name},
{Class::Druid, "Druid"},
{Class::Monk, "Monk"},
{Class::Bard, "Bard"},
{Class::Rogue, "Rogue"},
{Class::Shaman, "Shaman"},
{Class::Necromancer, "Necromancer"},
{Class::Wizard, "Wizard"},
{Class::Magician, "Magician"},
{Class::Enchanter, "Enchanter"},
{Class::Beastlord, "Beastlord"},
{Class::Berserker, "Berserker"},
};
#define ARMOR_TYPE_UNKNOWN 0
@@ -126,16 +133,12 @@
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
bool IsPlayerClass(uint8 class_id);
const std::string GetPlayerClassAbbreviation(uint8 class_id);
uint32 GetPlayerClassValue(uint8 class_id);
uint32 GetPlayerClassBit(uint8 class_id);
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
uint8 GetPlayerClassValue(uint8 class_id);
uint16 GetPlayerClassBit(uint8 class_id);
bool IsFighterClass(uint8 class_id);
bool IsSpellFighterClass(uint8 class_id);
+21 -28
View File
@@ -18,7 +18,7 @@
*
*/
#include <fmt/format.h>
#include <fmt/core.h>
#include "eqemu_command_handler.h"
#include "terminal_color.hpp"
#include "../platform.h"
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd.pos_args())
for (auto &pos_arg: cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag : cmd.flags())
for (auto &flag: cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param : cmd.params())
for (auto &param: cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
@@ -69,8 +69,8 @@ namespace EQEmuCommand {
{
bool arguments_filled = true;
int index = 2;
for (auto &arg : arguments) {
int index = 2;
for (auto &arg: arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
@@ -79,12 +79,12 @@ namespace EQEmuCommand {
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
std::string arguments_string;
for (auto &arg : arguments) {
for (auto &arg: arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt : options) {
for (auto &opt: options) {
options_string += " " + opt + "\n";
}
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
<< std::endl
<< std::endl;
/**
* Get max command length for padding length
*/
// Get max command length for padding length
int max_command_length = 0;
for (auto &it: in_function_map) {
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
}
}
/**
* Display command menu
*/
// Display command menu
std::string command_section;
for (auto &it: in_function_map) {
description.clear();
(it.second)(argc, argv, cmd, description);
/**
* Print section header
*/
// Print section header
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_prefix.find("test") != std::string::npos) {
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
std::cout << termcolor::reset << command_prefix << std::endl;
}
/**
* Print commands
*/
// Print commands
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
std::exit(0);
}
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (ran_command) {
std::exit(0);
}
+41 -36
View File
@@ -29,6 +29,8 @@
#include <stdlib.h>
#include <string.h>
#include "../common/repositories/account_repository.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
#include <windows.h>
@@ -1643,25 +1645,20 @@ void Database::ClearGroupLeader(uint32 gid) {
std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
}
uint8 Database::GetAgreementFlag(uint32 acctid) {
std::string query = StringFormat("SELECT rulesflag FROM account WHERE id=%i",acctid);
auto results = QueryDatabase(query);
if (!results.Success())
uint8 Database::GetAgreementFlag(uint32 account_id)
{
const auto& e = AccountRepository::FindOne(*this, account_id);
if (!e.id) {
return 0;
}
if (results.RowCount() != 1)
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return e.rulesflag;
}
void Database::SetAgreementFlag(uint32 acctid) {
std::string query = StringFormat("UPDATE account SET rulesflag=1 where id=%i", acctid);
QueryDatabase(query);
void Database::SetAgreementFlag(uint32 account_id) {
auto e = AccountRepository::FindOne(*this, account_id);
e.rulesflag = 1;
AccountRepository::UpdateOne(*this, e);
}
void Database::ClearRaid(uint32 rid) {
@@ -2097,37 +2094,45 @@ void Database::ClearInvSnapshots(bool from_now) {
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
{
TimeOfDay_Struct eqTime;
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
TimeOfDay_Struct t{};
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
eqTime.month = 1;
eqTime.year = 3100;
t.minute = 0;
t.hour = 9;
t.day = 1;
t.month = 1;
t.year = 3100;
realtime = time(nullptr);
}
else{
auto row = results.begin();
eqTime.minute = Strings::ToUnsignedInt(row[0]);
eqTime.hour = Strings::ToUnsignedInt(row[1]);
eqTime.day = Strings::ToUnsignedInt(row[2]);
eqTime.month = Strings::ToUnsignedInt(row[3]);
eqTime.year = Strings::ToUnsignedInt(row[4]);
realtime = Strings::ToBigInt(row[5]);
return t;
}
return eqTime;
auto row = results.begin();
uint8 hour = Strings::ToUnsignedInt(row[1]);
time_t realtime_ = Strings::ToBigInt(row[5]);
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
hour = RuleI(World, BootHour);
realtime_ = time(nullptr);
}
t.minute = Strings::ToUnsignedInt(row[0]);
t.hour = hour;
t.day = Strings::ToUnsignedInt(row[2]);
t.month = Strings::ToUnsignedInt(row[3]);
t.year = Strings::ToUnsignedInt(row[4]);
realtime = realtime_;
LogEqTime("Setting hour to [{}]", hour);
return t;
}
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
{
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
auto results = QueryDatabase(query);
return results.Success();
+2 -2
View File
@@ -188,10 +188,10 @@ public:
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
uint8 GetAgreementFlag(uint32 acctid);
uint8 GetAgreementFlag(uint32 account_id);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
void SetAgreementFlag(uint32 acctid);
void SetAgreementFlag(uint32 account_id);
int GetIPExemption(std::string account_ip);
void SetIPExemption(std::string account_ip, int exemption_amount);
@@ -322,6 +322,10 @@ void DatabaseDumpService::DatabaseDump()
pipe_file
);
LogInfo("Backing up database [{}]", execute_command);
LogInfo("This can take a few minutes depending on the size of your database");
LogInfo("LOADING... PLEASE WAIT...");
BuildCredentialsFile();
std::string execution_result = Process::execute(execute_command);
if (!execution_result.empty() && IsDumpOutputToConsole()) {
+2 -2
View File
@@ -274,9 +274,9 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// server database version is required
bool server_up_to_date = v.server_database_version == b.server_database_version;
bool server_up_to_date = v.server_database_version >= b.server_database_version;
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version == b.bots_database_version : true;
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
return server_up_to_date && bots_up_to_date;
}
@@ -4943,6 +4943,198 @@ ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEF
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
)"
},
ManifestEntry{
.version = 9237,
.description = "2023_10_15_import_13th_floor.sql",
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
.condition = "contains",
.match = "mediumint",
.sql = R"(
ALTER TABLE `items`
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
)"
},
ManifestEntry{
.version = 9238,
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `tradeskill_recipe`
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
)"
},
ManifestEntry{
.version = 9239,
.description = "2023_10_18_blocked_spells_expansions_content_flags.sql",
.check = "SHOW COLUMNS FROM `blocked_spells` LIKE 'min_expansion'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `blocked_spells`
ADD COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `description`,
ADD COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
)"
},
ManifestEntry{
.version = 9240,
.description = "2023_10_29_variables_id.sql",
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `variables`
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`id`) USING BTREE,
ADD UNIQUE INDEX(`varname`);
)"
},
ManifestEntry{
.version = 9241,
.description = "2023_10_29_split_spawn2_enabled.sql",
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
INSERT INTO `spawn2_backup_2023_10_29` SELECT * FROM `spawn2`;
CREATE TABLE `spawn2_disabled` (
`id` bigint(11) NOT NULL AUTO_INCREMENT,
`spawn2_id` int(11) DEFAULT NULL,
`instance_id` int(11) DEFAULT 0,
`disabled` smallint(11) DEFAULT 0,
PRIMARY KEY (`id`),
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
)"
},
ManifestEntry{
.version = 9242,
.description = "2023_11_7_mintime_maxtime_spawnentry.sql",
.check = "SHOW COLUMNS FROM `spawnentry` LIKE 'min_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `spawnentry`
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
)"
},
ManifestEntry{
.version = 9243,
.description = "2023_11_27_starting_items_revamp.sql",
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'race_list'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `starting_items_backup_9243` LIKE `starting_items`;
INSERT INTO `starting_items_backup_9243` SELECT * FROM `starting_items`;
CREATE TABLE `starting_items_new` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`deity_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`zone_id_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`gm` mediumint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) NULL,
`content_flags_disabled` varchar(100) NULL,
PRIMARY KEY (`id`)
);
INSERT INTO
`starting_items_new`
(
SELECT
0 AS `id`,
GROUP_CONCAT(DISTINCT `class` ORDER BY class ASC SEPARATOR '|') AS `class_list`,
GROUP_CONCAT(DISTINCT `race` ORDER BY race ASC SEPARATOR '|') AS `race_list`,
GROUP_CONCAT(DISTINCT `deityid` ORDER BY deityid ASC SEPARATOR '|') AS `deity_list`,
GROUP_CONCAT(DISTINCT `zoneid` ORDER BY zoneid ASC SEPARATOR '|') AS `zone_list`,
`itemid`,
`item_charges`,
`gm`,
`slot`,
`min_expansion`,
`max_expansion`,
`content_flags`,
`content_flags_disabled`
FROM
`starting_items`
GROUP BY
`itemid`
);
DROP TABLE `starting_items`;
RENAME TABLE `starting_items_new` TO `starting_items`;
)"
},
ManifestEntry{
.version = 9244,
.description = "2023_11_30_items_table_schema.sql",
.check = "SHOW COLUMNS FROM `items` LIKE 'updated'",
.condition = "contains",
.match = "0000-00-00 00:00:00",
.sql = R"(
ALTER TABLE `items` MODIFY COLUMN `updated` datetime NULL DEFAULT NULL;
)"
},
ManifestEntry{
.version = 9245,
.description = "2023_12_03_object_incline.sql",
.check = "SHOW COLUMNS FROM `object` LIKE 'incline'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `object` CHANGE COLUMN `unknown08` `size_percentage` float NOT NULL DEFAULT 0 AFTER `icon`;
ALTER TABLE `object` CHANGE COLUMN `unknown10` `solid_type` mediumint(5) NOT NULL DEFAULT 0 AFTER `size`;
ALTER TABLE `object` CHANGE COLUMN `unknown20` `incline` int(11) NOT NULL DEFAULT 0 AFTER `solid_type`;
)"
},
ManifestEntry{
.version = 9246,
.description = "2023_12_07_keyring_id.sql",
.check = "SHOW COLUMNS FROM `keyring` LIKE 'id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `keyring`
ADD COLUMN `id` int UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
ADD PRIMARY KEY (`id`);
)"
},
ManifestEntry{
.version = 9247,
.description = "2023_12_14_starting_items_fix.sql",
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'inventory_slot'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `starting_items`
CHANGE COLUMN `race_list` `temporary` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`,
CHANGE COLUMN `class_list` `race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `temporary`,
CHANGE COLUMN `gm` `status` mediumint(3) NOT NULL DEFAULT 0 AFTER `item_charges`,
CHANGE COLUMN `slot` `inventory_slot` mediumint(9) NOT NULL DEFAULT -1 AFTER `status`;
ALTER TABLE `starting_items`
CHANGE COLUMN `temporary` `class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
@@ -61,6 +61,29 @@ DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
+3
View File
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
{
auto e = InstanceListPlayerRepository::NewEntity();
@@ -553,6 +555,7 @@ void Database::PurgeExpiredInstances()
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
+1
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@@ -345,6 +345,7 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",
+23
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@@ -1052,4 +1052,27 @@ enum ScribeSpellActions
Unmemorize
};
enum SpellTimeRestrictions
{
NoRestriction,
Day,
Night
};
enum MoneyTypes
{
Copper,
Silver,
Gold,
Platinum
};
enum MoneySubtypes
{
Personal,
Bank,
Cursor,
SharedBank // Platinum Only
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+9 -5
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@@ -2594,11 +2594,11 @@ struct BookButton_Struct
struct Object_Struct {
/*00*/ uint32 linked_list_addr[2];// They are, get this, prev and next, ala linked list
/*08*/ float size; //
/*10*/ uint16 solidtype; //
/*10*/ uint16 solid_type; //
/*12*/ uint32 drop_id; // Unique object id for zone
/*16*/ uint16 zone_id; // Redudant, but: Zone the object appears in
/*18*/ uint16 zone_instance; //
/*20*/ uint32 unknown020; //
/*20*/ uint32 incline; //
/*24*/ uint32 unknown024; //
/*28*/ float tilt_x;
/*32*/ float tilt_y;
@@ -4164,7 +4164,6 @@ struct RaidGeneral_Struct {
/*68*/ uint32 unknown1;
/*72*/ char leader_name[64];
/*136*/ uint32 parameter;
/*200*/ char note[64];
};
struct RaidAddMember_Struct {
@@ -4175,9 +4174,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[0]; // max size is 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+1 -1
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@@ -22,7 +22,7 @@
#include "linked_list.h"
#include "path_manager.h"
#include <fstream>
#include <fmt/format.h>
#include <fmt/core.h>
struct LoginConfig {
std::string LoginHost;
+2
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@@ -100,6 +100,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
+5 -2
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@@ -33,9 +33,10 @@
#endif
#endif
#include <fmt/format.h>
#undef FMT_HEADER_ONLY
#include <fmt/core.h>
#include "types.h"
namespace Logs {
enum DebugLevel {
General = 1, // 1 - Low-Level general debugging, useful info on single line
@@ -139,6 +140,7 @@ namespace Logs {
PlayerEvents,
DataBuckets,
Zoning,
EqTime,
MaxCategoryID /* Don't Remove this */
};
@@ -237,6 +239,7 @@ namespace Logs {
"PlayerEvents",
"DataBuckets",
"Zoning",
"EqTime",
};
}
+10
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@@ -814,6 +814,16 @@
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTime(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTimeDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
+51 -7
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@@ -46,16 +46,16 @@ EQTime::EQTime()
timezone = 0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
TimeOfDay_Struct t{};
t.day = 1;
t.hour = 9;
t.minute = 0;
t.month = 1;
t.year = 3100;
//Set default time zone
timezone = 0;
//Start EQTimer
SetCurrentEQTimeOfDay(start, time(0));
SetCurrentEQTimeOfDay(t, time(nullptr));
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
buf[127] = '\0';
str = buf;
}
bool EQTime::IsDayTime() {
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 5 || tod.hour < 19) {
return true;
}
return false;
}
bool EQTime::IsNightTime() {
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 19 || tod.hour < 5) {
return true;
}
return false;
}
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
TimeOfDay_Struct tod{};
GetCurrentEQTimeOfDay(&tod);
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
return true;
}
if (max_time < min_time) {
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
return true;
}
}
else {
if (tod.hour >= min_time && tod.hour <= max_time) {
return true;
}
}
return false;
}
+3
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@@ -28,6 +28,9 @@ public:
uint32 getEQTimeZone() { return timezone; }
uint32 getEQTimeZoneHr() { return timezone/60; }
uint32 getEQTimeZoneMin() { return timezone%60; }
bool IsDayTime();
bool IsNightTime();
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
@@ -2,7 +2,7 @@
#include "../repositories/character_data_repository.h"
#include "../json/json_archive_single_line.h"
#include <vector>
#include <fmt/format.h>
#include <fmt/core.h>
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
+1
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@@ -22,6 +22,7 @@
#include "../common/strings.h"
#include "../common/rulesys.h"
#include "../common/util/uuid.h"
#include <fmt/core.h>
#include <fmt/format.h>
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
-21
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@@ -238,27 +238,6 @@ enum { //some random constants
// Timer to update aggrometer
#define AGGRO_METER_UPDATE_MS 1000
//Some hard coded statuses from commands and other places:
enum {
minStatusToBeGM = 40,
minStatusToUseGMCommands = 80,
minStatusToKick = 150,
minStatusToAvoidFalling = 100,
minStatusToIgnoreZoneFlags = 80,
minStatusToSeeOthersZoneFlags = 80,
minStatusToEditOtherGuilds = 80,
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandCastSpecials = 100, //can cast special spells
commandInstacast = 100, //insta-cast all #casted spells
commandDoAnimOthers = 100, //can #doanim on others
commandLockZones = 101, //can lock or unlock zones
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
};
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
#define SAYLINK_ITEM_ID 0xFFFFF
+9 -3
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@@ -35,7 +35,7 @@
#endif
#include <fmt/format.h>
#include <fmt/core.h>
#include <filesystem>
#include <iostream>
@@ -55,8 +55,14 @@ bool File::Exists(const std::string &name)
*/
void File::Makedir(const std::string &directory_name)
{
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
try {
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
catch (const fs::filesystem_error &ex) {
std::cout << "Failed to create directory: " << directory_name << std::endl;
std::cout << ex.what() << std::endl;
}
}
std::string File::FindEqemuConfigPath()
+1 -1
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@@ -132,7 +132,7 @@ namespace EQ
// Swap items in inventory
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
// Remove item from inventory
bool DeleteItem(int16 slot_id, int16 quantity = 0);
+1 -1
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@@ -19,7 +19,7 @@
*/
#include <cstring>
#include <fmt/format.h>
#include <fmt/core.h>
#include <csignal>
#include <vector>
#include "ip_util.h"
+1
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@@ -356,6 +356,7 @@ namespace EQ
struct ItemData {
// Non packet based fields
uint8 MinStatus {};
char Comment[255] {};
// Packet based fields
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
+24640
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -1,6 +1,6 @@
#include "console_server.h"
#include "../strings.h"
#include <fmt/format.h>
#include <fmt/core.h>
EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
{
+4 -4
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@@ -4,7 +4,7 @@
#include "../eqemu_logsys.h"
#include "../servertalk.h"
#include "../rulesys.h"
#include <fmt/format.h>
#include <fmt/core.h>
EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent, std::shared_ptr<TCPConnection> connection)
{
@@ -21,7 +21,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
m_connection->OnDisconnect(std::bind(&ConsoleServerConnection::OnDisconnect, this, std::placeholders::_1));
m_connection->Start();
ClearBuffer();
auto addr = m_connection->RemoteIP();
SendLine(fmt::format("Establishing connection from: {0}:{1}", addr, m_connection->RemotePort()));
@@ -85,12 +85,12 @@ void EQ::Net::ConsoleServerConnection::QueueMessage(const std::string &msg)
}
else {
std::string cmd(m_line, m_line + m_cursor);
size_t len = m_user.length() + 2 + cmd.length();
for (size_t i = 0; i < len; ++i) {
Send("\x08");
}
if (msg.length() < cmd.length()) {
Send(msg);
size_t blank_spaces = 2 + cmd.length() - msg.length();
+1 -1
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@@ -5,7 +5,7 @@
#include "crc32.h"
#include "../eqemu_logsys.h"
#include <zlib.h>
#include <fmt/format.h>
#include <fmt/core.h>
#include <sstream>
EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager()
+1 -1
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@@ -1,7 +1,7 @@
#include "packet.h"
#include "endian.h"
#include <cctype>
#include <fmt/format.h>
#include <fmt/core.h>
void EQ::Net::Packet::PutInt8(size_t offset, int8_t value)
{
+6 -6
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@@ -1,7 +1,7 @@
#include "websocket_server.h"
#include "../event/event_loop.h"
#include "../event/timer.h"
#include <fmt/format.h>
#include <fmt/core.h>
#include <map>
#include <unordered_set>
#include <array>
@@ -50,7 +50,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
if (iter != _impl->connections.end()) {
iter->second->GetTCPConnection()->Write(data, size);
}
return websocketpp::lib::error_code();
});
@@ -76,7 +76,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
_impl->login_handler = [](const WebsocketServerConnection* connection, const std::string& user, const std::string& pass) {
WebsocketLoginStatus ret;
ret.account_name = "admin";
if (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::") {
ret.logged_in = true;
return ret;
@@ -125,8 +125,8 @@ Json::Value EQ::Net::WebsocketServer::HandleRequest(WebsocketServerConnection *c
void EQ::Net::WebsocketServer::SetMethodHandler(const std::string &method, MethodHandler handler, int required_status)
{
//Reserved method names
if (method == "subscribe" ||
method == "unsubscribe" ||
if (method == "subscribe" ||
method == "unsubscribe" ||
method == "login") {
return;
}
@@ -171,7 +171,7 @@ Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connectio
auto user = params[0].asString();
auto pass = params[1].asString();
auto r = _impl->login_handler(connection, user, pass);
if (r.logged_in) {
+3 -3
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@@ -3,7 +3,7 @@
#include "../timer.h"
#include "../util/uuid.h"
#include <sstream>
#include <fmt/format.h>
#include <fmt/core.h>
struct EQ::Net::WebsocketServerConnection::Impl {
WebsocketServer *parent;
@@ -16,7 +16,7 @@ struct EQ::Net::WebsocketServerConnection::Impl {
int status;
};
EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
std::shared_ptr<TCPConnection> connection,
std::shared_ptr<websocket_connection> ws_connection)
{
@@ -34,7 +34,7 @@ EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *p
connection->OnDisconnect([this](EQ::Net::TCPConnection *connection) {
_impl->parent->ReleaseConnection(this);
});
connection->OnRead([this](EQ::Net::TCPConnection *c, const unsigned char *buffer, size_t buffer_size) {
_impl->ws_connection->read_all((const char*)buffer, buffer_size);
});
+135 -88
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@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2608,88 +2609,124 @@ namespace RoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -4861,37 +4898,47 @@ namespace RoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+136 -102
View File
@@ -35,7 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../../zone/raids.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2678,100 +2678,124 @@ namespace RoF2
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == raidSetNote)
case raidSetLeaderAbilities:
case raidMakeLeader:
{
auto in_note = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
note->action = raidSetNote;
strn0cpy(note->leader_name, in_note->leader_name, sizeof(note->leader_name));
strn0cpy(note->player_name, in_note->player_name, sizeof(note->leader_name));
strn0cpy(note->note, in_note->note, sizeof(note->note));
dest->QueuePacket(outapp);
safe_delete(outapp);
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetNote:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -3962,7 +3986,7 @@ namespace RoF2
if (strlen(emu->suffix))
PacketSize += strlen(emu->suffix) + 1;
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
if (emu->DestructibleObject)
PacketSize = PacketSize - 4; // No bodytype
@@ -4052,7 +4076,7 @@ namespace RoF2
// actually part of bitfields
uint8 OtherData = 0;
if (emu->class_ == LDON_TREASURE) //LDoN Chest
if (emu->class_ == Class::LDoNTreasure) //LDoN Chest
{
OtherData = OtherData | 0x04;
}
@@ -4080,7 +4104,7 @@ namespace RoF2
// int DefaultEmitterID
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
@@ -5091,37 +5115,47 @@ namespace RoF2
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+7 -2
View File
@@ -4198,9 +4198,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+6 -1
View File
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+135 -88
View File
@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1686,88 +1687,124 @@ namespace SoD
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -3338,37 +3375,47 @@ namespace SoD
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+6 -1
View File
@@ -3592,9 +3592,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+135 -88
View File
@@ -33,6 +33,7 @@
#include "sof_structs.h"
#include "../rulesys.h"
#include "../path_manager.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1356,88 +1357,124 @@ namespace SoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2743,37 +2780,47 @@ namespace SoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+6 -1
View File
@@ -3517,9 +3517,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+12
View File
@@ -128,6 +128,15 @@
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
unsigned char *__eq_buffer = __packet->pBuffer; \
eq_struct* in = (eq_struct*)__packet->pBuffer; \
auto size = strlen(in->var_field); \
__packet->size = sizeof(emu_struct) + size + 1; \
__packet->pBuffer = new unsigned char[__packet->size]; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define MEMSET_IN(emu_struct) \
memset(__packet->pBuffer, 0, sizeof(emu_struct));
@@ -146,6 +155,9 @@
delete[] __eq_buffer; \
p->SetOpcode(OP_Unknown);
#define FINISH_VAR_DECODE() \
delete[] __eq_buffer;
//call to finish an encoder using SETUP_DIRECT_DECODE
#define FINISH_DIRECT_DECODE() \
delete[] __eq_buffer;
+171
View File
@@ -33,6 +33,7 @@
#include "../item_instance.h"
#include "titanium_structs.h"
#include "../path_manager.h"
#include "../raid.h"
#include <sstream>
@@ -1245,6 +1246,119 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_MarkRaidNPC)
{
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
mnpcs->TargetID = emu->TargetID;
mnpcs->Number = emu->Number;
dest->QueuePacket(outapp);
safe_delete(outapp);
FINISH_ENCODE();
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
ENCODE(OP_ReadBook)
{
// no apparent slot translation needed
@@ -2272,6 +2386,63 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_RaidInvite)
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
auto len = 0;
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
}
else {
len = sizeof(eq->motd);
}
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
emu->motd[len - 1] = '\0';
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
{
// no apparent slot translation needed
+3
View File
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
E(OP_PetBuffWindow)
E(OP_PlayerProfile)
E(OP_NewSpawn)
E(OP_MarkRaidNPC)
E(OP_RaidUpdate)
E(OP_ReadBook)
E(OP_RespondAA)
E(OP_SendCharInfo)
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
D(OP_LootItem)
D(OP_MoveItem)
D(OP_PetCommands)
D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
+29 -13
View File
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
/*0028*/ uint32 unknown0028;
};
struct RaidGeneral_Struct {
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*04*/ char leader_name[64];
/*000*/ uint32 action; //=10
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint32 parameter;
};
struct RaidAdd_Struct {
/*000*/ uint32 action; //=0
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint8 _class;
/*133*/ uint8 level;
/*134*/ uint8 has_group;
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
struct RaidAddMember_Struct {
/*000*/ RaidGeneral_Struct raidGen;
/*136*/ uint8 _class;
/*137*/ uint8 level;
/*138*/ uint8 isGroupLeader;
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*136*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
/*000*/ uint32 action;
/*004*/ char player_name[64];
// /*068*/ uint32 Unknown068;
/*072*/ char leader_name[64];
/*136*/ GroupLeadershipAA_Struct group; //unneeded
/*200*/ RaidLeadershipAA_Struct raid;
/*264*/ char Unknown264[128];
};
struct RaidCreate_Struct {
+138 -92
View File
@@ -35,6 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1931,88 +1932,124 @@ namespace UF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2721,7 +2758,7 @@ namespace UF
if (strlen(emu->suffix))
PacketSize += strlen(emu->suffix) + 1;
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
if (emu->DestructibleObject)
PacketSize = PacketSize - 4; // No bodytype
@@ -2810,7 +2847,7 @@ namespace UF
uint8 OtherData = 0;
if (emu->class_ == LDON_TREASURE) //Ldon chest
if (emu->class_ == Class::LDoNTreasure) //Ldon chest
{
OtherData = OtherData | 0x01;
}
@@ -2836,7 +2873,7 @@ namespace UF
}
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
@@ -3637,39 +3674,48 @@ namespace UF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
+7 -2
View File
@@ -3647,9 +3647,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+29
View File
@@ -0,0 +1,29 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
+2
View File
@@ -72,6 +72,8 @@ std::string GetPlatformName()
return "HC";
case EQEmuExePlatform::ExePlatformTests:
return "Tests";
case EQEmuExePlatform::ExePlatformZoneSidecar:
return "ZoneSidecar";
default:
return "";
}
+2 -1
View File
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
ExePlatformClientImport,
ExePlatformClientExport,
ExePlatformHC,
ExePlatformTests
ExePlatformTests,
ExePlatformZoneSidecar
};
void RegisterExecutablePlatform(EQEmuExePlatform p);
+44
View File
@@ -0,0 +1,44 @@
#include <string>
#include <fstream>
#include <algorithm>
#include "process.h"
inline std::string random_string(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
std::string Process::execute(const std::string &cmd, bool return_result)
{
std::string random = "/tmp/" + random_string(25);
const char *file_name = random.c_str();
if (return_result) {
#ifdef _WINDOWS
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#else
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#endif
}
else {
std::system((cmd).c_str());
}
std::string result;
if (return_result) {
std::ifstream file(file_name);
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
std::remove(file_name);
}
return result;
}
+10
View File
@@ -0,0 +1,10 @@
#ifndef EQEMU_PROCESS_H
#define EQEMU_PROCESS_H
class Process {
public:
static std::string execute(const std::string &cmd, bool return_result = true);
};
#endif //EQEMU_PROCESS_H
+6 -6
View File
@@ -1,17 +1,17 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2019 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -22,7 +22,7 @@
#include <string>
#include <list>
#include <fmt/format.h>
#include <fmt/core.h>
class DBcore;
@@ -37,7 +37,7 @@ namespace EQ
static bool AddProfanity(DBcore *db, std::string profanity);
static bool RemoveProfanity(DBcore *db, std::string profanity);
static void RedactMessage(char *message);
static void RedactMessage(std::string &message);
@@ -54,7 +54,7 @@ namespace EQ
static bool load_database_entries(DBcore *db);
static bool clear_database_entries(DBcore *db);
static bool check_for_existing_entry(const std::string& profanity);
};
} /*EQEmu*/
+72
View File
@@ -0,0 +1,72 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RAID_H
#define RAID_H
enum { //raid packet types:
raidAdd = 0,
raidRemove2 = 1, //parameter=0
raidMemberNameChange = 2,
raidRemove1 = 3, //parameter=0xFFFFFFFF
raidNoLongerLeader = 4,
raidDisband = 5,
raidMembers = 6, //len 395+, details + members list
raidNoAssignLeadership = 7,
raidCreate = 8, //len 72
raidUnknown = 9, // unused?
raidNoRaid = 10, //parameter=0
raidChangeLootType = 11,
raidStringID = 12,
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
raidSetLeaderAbilities = 14, //472
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
raidLock = 17, //len 136 leader?, leader, 0
raidUnlock = 18, //len 136 leader?, leader, 0
raidRedStringID = 19,
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
raidMakeLeader = 30,
raidSetMotd = 35,
raidSetNote = 36,
};
enum { //raid command types
RaidCommandInviteIntoExisting = 0, //in use
RaidCommandAcceptInvite = 1, //in use
RaidCommandInvite = 3, //in use
RaidCommandDisband = 5, //in use
RaidCommandMoveGroup = 6, //in use
RaidCommandRemoveGroupLeader = 7,
RaidCommandRaidLock = 8, //in use
RaidCommandRaidUnlock = 9, //in use
RaidCommandLootType = 20, //in use
RaidCommandAddLooter = 21, //in use
RaidCommandRemoveLooter = 22, //in use
RaidCommandMakeLeader = 30,
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
RaidCommandLootType2 = 32, //in use
RaidCommandAddLooter2 = 33, //in use
RaidCommandRemoveLooter2 = 34, //in use
RaidCommandSetMotd = 35,
RaidCommandSetNote = 36,
};
#endif
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseBlockedSpellsRepository {
public:
struct BlockedSpells {
@@ -31,6 +32,10 @@ public:
float z_diff;
std::string message;
std::string description;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
@@ -53,6 +58,10 @@ public:
"z_diff",
"message",
"description",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -71,6 +80,10 @@ public:
"z_diff",
"message",
"description",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -111,18 +124,22 @@ public:
{
BlockedSpells e{};
e.id = 0;
e.spellid = 0;
e.type = 0;
e.zoneid = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.x_diff = 0;
e.y_diff = 0;
e.z_diff = 0;
e.message = "";
e.description = "";
e.id = 0;
e.spellid = 0;
e.type = 0;
e.zoneid = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.x_diff = 0;
e.y_diff = 0;
e.z_diff = 0;
e.message = "";
e.description = "";
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
@@ -148,8 +165,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
blocked_spells_id
)
);
@@ -158,18 +176,22 @@ public:
if (results.RowCount() == 1) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
return e;
}
@@ -214,6 +236,10 @@ public:
v.push_back(columns[9] + " = " + std::to_string(e.z_diff));
v.push_back(columns[10] + " = '" + Strings::Escape(e.message) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.description) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[13] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[15] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -247,6 +273,10 @@ public:
v.push_back(std::to_string(e.z_diff));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -288,6 +318,10 @@ public:
v.push_back(std::to_string(e.z_diff));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -321,18 +355,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -357,18 +395,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -0,0 +1,414 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotStartingItemsRepository {
public:
struct BotStartingItems {
uint32_t id;
uint32_t races;
uint32_t classes;
uint32_t item_id;
uint8_t item_charges;
int32_t slot_id;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_starting_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotStartingItems NewEntity()
{
BotStartingItems e{};
e.id = 0;
e.races = 0;
e.classes = 0;
e.item_id = 0;
e.item_charges = 1;
e.slot_id = -1;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
static BotStartingItems GetBotStartingItems(
const std::vector<BotStartingItems> &bot_starting_itemss,
int bot_starting_items_id
)
{
for (auto &bot_starting_items : bot_starting_itemss) {
if (bot_starting_items.id == bot_starting_items_id) {
return bot_starting_items;
}
}
return NewEntity();
}
static BotStartingItems FindOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_starting_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_starting_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotStartingItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.races));
v.push_back(columns[2] + " = " + std::to_string(e.classes));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotStartingItems InsertOne(
Database& db,
BotStartingItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotStartingItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotStartingItems> All(Database& db)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -15,6 +15,7 @@
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
#include <fmt/format.h>
class BaseCharacterExpeditionLockoutsRepository {
public:
@@ -75,7 +75,7 @@ public:
int32_t damageshield;
int32_t deity;
int32_t delay;
int32_t augdistiller;
uint32_t augdistiller;
int32_t dotshielding;
int32_t dr;
int32_t clicktype;
@@ -227,7 +227,7 @@ public:
int32_t focusunk5;
std::string focusunk6;
int32_t focusunk7;
int32_t scrollunk1;
uint32_t scrollunk1;
int32_t scrollunk2;
int32_t scrollunk3;
int32_t scrollunk4;
@@ -266,10 +266,10 @@ public:
std::string created;
int16_t elitematerial;
int16_t ldonsellbackrate;
int16_t scriptfileid;
int32_t scriptfileid;
int16_t expendablearrow;
int16_t powersourcecapacity;
int16_t bardeffect;
int32_t powersourcecapacity;
int32_t bardeffect;
int16_t bardeffecttype;
int16_t bardlevel2;
int16_t bardlevel;
@@ -1307,7 +1307,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -1459,7 +1459,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -1498,10 +1498,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -2563,7 +2563,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -2715,7 +2715,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -2754,10 +2754,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -2872,7 +2872,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -3024,7 +3024,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -3063,10 +3063,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -0,0 +1,344 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_KEYRING_REPOSITORY_H
#define EQEMU_BASE_KEYRING_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseKeyringRepository {
public:
struct Keyring {
uint32_t id;
int32_t char_id;
int32_t item_id;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char_id",
"item_id",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char_id",
"item_id",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("keyring");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Keyring NewEntity()
{
Keyring e{};
e.id = 0;
e.char_id = 0;
e.item_id = 0;
return e;
}
static Keyring GetKeyring(
const std::vector<Keyring> &keyrings,
int keyring_id
)
{
for (auto &keyring : keyrings) {
if (keyring.id == keyring_id) {
return keyring;
}
}
return NewEntity();
}
static Keyring FindOne(
Database& db,
int keyring_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
keyring_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int keyring_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
keyring_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Keyring &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Keyring InsertOne(
Database& db,
Keyring e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Keyring> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Keyring> All(Database& db)
{
std::vector<Keyring> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Keyring> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Keyring> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_KEYRING_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseObjectRepository {
public:
struct Object {
@@ -31,9 +32,9 @@ public:
std::string objectname;
int32_t type;
int32_t icon;
int32_t unknown08;
int32_t unknown10;
int32_t unknown20;
float size_percentage;
int32_t solid_type;
int32_t incline;
int32_t unknown24;
int32_t unknown60;
int32_t unknown64;
@@ -71,9 +72,9 @@ public:
"objectname",
"type",
"icon",
"unknown08",
"unknown10",
"unknown20",
"size_percentage",
"solid_type",
"incline",
"unknown24",
"unknown60",
"unknown64",
@@ -107,9 +108,9 @@ public:
"objectname",
"type",
"icon",
"unknown08",
"unknown10",
"unknown20",
"size_percentage",
"solid_type",
"incline",
"unknown24",
"unknown60",
"unknown64",
@@ -177,9 +178,9 @@ public:
e.objectname = "";
e.type = 0;
e.icon = 0;
e.unknown08 = 0;
e.unknown10 = 0;
e.unknown20 = 0;
e.size_percentage = 0;
e.solid_type = 0;
e.incline = 0;
e.unknown24 = 0;
e.unknown60 = 0;
e.unknown64 = 0;
@@ -220,8 +221,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
object_id
)
);
@@ -242,9 +244,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -304,9 +306,9 @@ public:
v.push_back(columns[9] + " = '" + Strings::Escape(e.objectname) + "'");
v.push_back(columns[10] + " = " + std::to_string(e.type));
v.push_back(columns[11] + " = " + std::to_string(e.icon));
v.push_back(columns[12] + " = " + std::to_string(e.unknown08));
v.push_back(columns[13] + " = " + std::to_string(e.unknown10));
v.push_back(columns[14] + " = " + std::to_string(e.unknown20));
v.push_back(columns[12] + " = " + std::to_string(e.size_percentage));
v.push_back(columns[13] + " = " + std::to_string(e.solid_type));
v.push_back(columns[14] + " = " + std::to_string(e.incline));
v.push_back(columns[15] + " = " + std::to_string(e.unknown24));
v.push_back(columns[16] + " = " + std::to_string(e.unknown60));
v.push_back(columns[17] + " = " + std::to_string(e.unknown64));
@@ -355,9 +357,9 @@ public:
v.push_back("'" + Strings::Escape(e.objectname) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.icon));
v.push_back(std::to_string(e.unknown08));
v.push_back(std::to_string(e.unknown10));
v.push_back(std::to_string(e.unknown20));
v.push_back(std::to_string(e.size_percentage));
v.push_back(std::to_string(e.solid_type));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.unknown24));
v.push_back(std::to_string(e.unknown60));
v.push_back(std::to_string(e.unknown64));
@@ -414,9 +416,9 @@ public:
v.push_back("'" + Strings::Escape(e.objectname) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.icon));
v.push_back(std::to_string(e.unknown08));
v.push_back(std::to_string(e.unknown10));
v.push_back(std::to_string(e.unknown20));
v.push_back(std::to_string(e.size_percentage));
v.push_back(std::to_string(e.solid_type));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.unknown24));
v.push_back(std::to_string(e.unknown60));
v.push_back(std::to_string(e.unknown64));
@@ -477,9 +479,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -531,9 +533,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -0,0 +1,354 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSpawn2DisabledRepository {
public:
struct Spawn2Disabled {
int64_t id;
int32_t spawn2_id;
int32_t instance_id;
int16_t disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("spawn2_disabled");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Spawn2Disabled NewEntity()
{
Spawn2Disabled e{};
e.id = 0;
e.spawn2_id = 0;
e.instance_id = 0;
e.disabled = 0;
return e;
}
static Spawn2Disabled GetSpawn2Disabled(
const std::vector<Spawn2Disabled> &spawn2_disableds,
int spawn2_disabled_id
)
{
for (auto &spawn2_disabled : spawn2_disableds) {
if (spawn2_disabled.id == spawn2_disabled_id) {
return spawn2_disabled;
}
}
return NewEntity();
}
static Spawn2Disabled FindOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_disabled_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
spawn2_disabled_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Spawn2Disabled &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Spawn2Disabled InsertOne(
Database& db,
Spawn2Disabled e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Spawn2Disabled> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Spawn2Disabled> All(Database& db)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawn2Repository {
public:
struct Spawn2 {
@@ -33,7 +34,6 @@ public:
int8_t path_when_zone_idle;
uint32_t _condition;
int32_t cond_value;
uint8_t enabled;
uint8_t animation;
int8_t min_expansion;
int8_t max_expansion;
@@ -63,7 +63,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -89,7 +88,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -149,7 +147,6 @@ public:
e.path_when_zone_idle = 0;
e._condition = 0;
e.cond_value = 1;
e.enabled = 1;
e.animation = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -180,8 +177,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_id
)
);
@@ -204,12 +202,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
return e;
}
@@ -256,12 +253,11 @@ public:
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
v.push_back(columns[12] + " = " + std::to_string(e._condition));
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
v.push_back(columns[15] + " = " + std::to_string(e.animation));
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[14] + " = " + std::to_string(e.animation));
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -297,7 +293,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -346,7 +341,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -399,12 +393,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -443,12 +436,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawnentryRepository {
public:
struct Spawnentry {
@@ -23,6 +24,8 @@ public:
int32_t npcID;
int16_t chance;
int32_t condition_value_filter;
int16_t min_time;
int16_t max_time;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -41,6 +44,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -55,6 +60,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -103,6 +110,8 @@ public:
e.npcID = 0;
e.chance = 0;
e.condition_value_filter = 1;
e.min_time = 0;
e.max_time = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -132,8 +141,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawnentry_id
)
);
@@ -146,10 +156,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
@@ -187,10 +199,12 @@ public:
v.push_back(columns[1] + " = " + std::to_string(e.npcID));
v.push_back(columns[2] + " = " + std::to_string(e.chance));
v.push_back(columns[3] + " = " + std::to_string(e.condition_value_filter));
v.push_back(columns[4] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[5] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.min_time));
v.push_back(columns[5] + " = " + std::to_string(e.max_time));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -216,6 +230,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -253,6 +269,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -294,10 +312,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -326,10 +346,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -16,18 +16,19 @@
#include "../../strings.h"
#include <ctime>
class BaseStartingItemsRepository {
public:
struct StartingItems {
uint32_t id;
int32_t race;
int32_t class_;
int32_t deityid;
int32_t zoneid;
int32_t itemid;
std::string class_list;
std::string race_list;
std::string deity_list;
std::string zone_id_list;
uint32_t item_id;
uint8_t item_charges;
int8_t gm;
int32_t slot;
int32_t status;
int32_t inventory_slot;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -43,14 +44,14 @@ public:
{
return {
"id",
"race",
"`class`",
"deityid",
"zoneid",
"itemid",
"class_list",
"race_list",
"deity_list",
"zone_id_list",
"item_id",
"item_charges",
"gm",
"slot",
"status",
"inventory_slot",
"min_expansion",
"max_expansion",
"content_flags",
@@ -62,14 +63,14 @@ public:
{
return {
"id",
"race",
"`class`",
"deityid",
"zoneid",
"itemid",
"class_list",
"race_list",
"deity_list",
"zone_id_list",
"item_id",
"item_charges",
"gm",
"slot",
"status",
"inventory_slot",
"min_expansion",
"max_expansion",
"content_flags",
@@ -115,14 +116,14 @@ public:
StartingItems e{};
e.id = 0;
e.race = 0;
e.class_ = 0;
e.deityid = 0;
e.zoneid = 0;
e.itemid = 0;
e.class_list = "";
e.race_list = "";
e.deity_list = "";
e.zone_id_list = "";
e.item_id = 0;
e.item_charges = 1;
e.gm = 0;
e.slot = -1;
e.status = 0;
e.inventory_slot = -1;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -152,8 +153,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
starting_items_id
)
);
@@ -163,14 +165,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -208,14 +210,14 @@ public:
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.race));
v.push_back(columns[2] + " = " + std::to_string(e.class_));
v.push_back(columns[3] + " = " + std::to_string(e.deityid));
v.push_back(columns[4] + " = " + std::to_string(e.zoneid));
v.push_back(columns[5] + " = " + std::to_string(e.itemid));
v.push_back(columns[1] + " = '" + Strings::Escape(e.class_list) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.race_list) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.deity_list) + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.item_id));
v.push_back(columns[6] + " = " + std::to_string(e.item_charges));
v.push_back(columns[7] + " = " + std::to_string(e.gm));
v.push_back(columns[8] + " = " + std::to_string(e.slot));
v.push_back(columns[7] + " = " + std::to_string(e.status));
v.push_back(columns[8] + " = " + std::to_string(e.inventory_slot));
v.push_back(columns[9] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[10] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[11] + " = '" + Strings::Escape(e.content_flags) + "'");
@@ -242,14 +244,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.deityid));
v.push_back(std::to_string(e.zoneid));
v.push_back(std::to_string(e.itemid));
v.push_back("'" + Strings::Escape(e.class_list) + "'");
v.push_back("'" + Strings::Escape(e.race_list) + "'");
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.gm));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.status));
v.push_back(std::to_string(e.inventory_slot));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -284,14 +286,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.deityid));
v.push_back(std::to_string(e.zoneid));
v.push_back(std::to_string(e.itemid));
v.push_back("'" + Strings::Escape(e.class_list) + "'");
v.push_back("'" + Strings::Escape(e.race_list) + "'");
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.gm));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.status));
v.push_back(std::to_string(e.inventory_slot));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -330,14 +332,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -367,14 +369,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -0,0 +1,50 @@
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_bot_starting_items_repository.h"
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* BotStartingItemsRepository::GetWhereNeverExpires()
* BotStartingItemsRepository::GetWhereXAndY()
* BotStartingItemsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -120,6 +120,8 @@ public:
{.parent_command = "set", .sub_command = "title_suffix", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "titlesuffix"},
{.parent_command = "set", .sub_command = "weather", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "weather"},
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aas", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaas"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
+50
View File
@@ -0,0 +1,50 @@
#ifndef EQEMU_KEYRING_REPOSITORY_H
#define EQEMU_KEYRING_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_keyring_repository.h"
class KeyringRepository: public BaseKeyringRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* KeyringRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* KeyringRepository::GetWhereNeverExpires()
* KeyringRepository::GetWhereXAndY()
* KeyringRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_KEYRING_REPOSITORY_H
@@ -0,0 +1,50 @@
#ifndef EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_spawn2_disabled_repository.h"
class Spawn2DisabledRepository: public BaseSpawn2DisabledRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* Spawn2DisabledRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* Spawn2DisabledRepository::GetWhereNeverExpires()
* Spawn2DisabledRepository::GetWhereXAndY()
* Spawn2DisabledRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_SPAWN2_DISABLED_REPOSITORY_H
+1 -1
View File
@@ -22,7 +22,7 @@
#include "strings.h"
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
#include <fmt/core.h>
#include "../common/repositories/rule_sets_repository.h"
#include "../common/repositories/rule_values_repository.h"
+10
View File
@@ -303,6 +303,9 @@ RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for cha
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
RULE_BOOL(World, UseItemLinksForKeyRing, false, "Uses item links for Key Ring Listing instead of item name")
RULE_BOOL(World, UseOldShadowKnightClassExport, true, "Disable to have Shadowknight show as Shadow Knight (live-like)")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -456,6 +459,8 @@ RULE_INT(Spells, WizardCritMinimumRandomRatio, 20, "The minimum value for the ra
RULE_INT(Spells, WizardCritMaximumRandomRatio, 70, "The maximum value for the random range which Wizards and Caster DPS Mercs innately have for spell crit ratio. Set to 70 for vanilla values.")
RULE_INT(Spells, DefensiveProcPenaltyLevelGap, 6, "Defensive Proc Penalty Level Gap where procs start losing their proc rate at RuleR(Spells, DefensiveProcPenaltyModifier)% per level difference")
RULE_REAL(Spells, DefensiveProcPenaltyLevelGapModifier, 10.0f, "Defensive Proc Penalty Level Gap Modifier where procs start losing their proc rate at defined % after RuleI(Spells, DefensiveProcLevelGap) level difference")
RULE_BOOL(Spells, DOTBonusDamageSplitOverDuration, true, "Disable to have Damage Over Time total bonus damage added to each tick instead of divided across duration")
RULE_BOOL(Spells, HOTBonusHealingSplitOverDuration, true, "Disable to have Heal Over Time total bonus healing added to each tick instead of divided across duration")
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
@@ -530,6 +535,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
@@ -646,6 +653,9 @@ RULE_BOOL(Bots, ResurrectionSickness, true, "Use Resurrection Sickness based on
RULE_INT(Bots, OldResurrectionSicknessSpell, 757, "757 is Default Old Resurrection Sickness Spell")
RULE_INT(Bots, ResurrectionSicknessSpell, 756, "756 is Default Resurrection Sickness Spell")
RULE_BOOL(Bots, AllowPickpocketCommand, true, "Allows the use of the bot command 'pickpocket'")
RULE_BOOL(Bots, BotHealOnLevel, false, "Setting whether a bot should heal completely when leveling. Default FALSE.")
RULE_INT(Bots, AutosaveIntervalSeconds, 300, "Number of seconds after which a timer is triggered which stores the bot data. The value 0 means no periodic automatic saving.")
RULE_BOOL(Bots, CazicTouchBotsOwner, true, "Default True. Cazic Touch/DT will hit bot owner rather than bot.")
RULE_CATEGORY_END()
RULE_CATEGORY(Chat)
+1
View File
@@ -19,6 +19,7 @@
#include <string>
#include <vector>
#include <stdint.h>
typedef struct eq_cpu_info_s {
std::string model;
+10 -10
View File
@@ -461,12 +461,12 @@ struct SPackSendQueue {
uchar buffer[0];
};
struct ServerZoneStateChange_struct {
uint32 ZoneServerID;
char adminname[64];
uint32 zoneid;
uint16 instanceid;
bool makestatic;
struct ServerZoneStateChange_Struct {
uint32 zone_server_id;
uint32 zone_id;
uint16 instance_id;
bool is_static;
char admin_name[64];
};
struct ServerZoneIncomingClient_Struct {
@@ -1077,7 +1077,7 @@ struct ServerRaidMessage_Struct {
struct ServerRaidMOTD_Struct {
uint32 rid;
char motd[0];
char motd[1024];
};
struct ServerRaidNote_Struct {
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
uint32 new_duration;
};
struct ServerSpawnStatusChange_Struct
{
struct ServerSpawnStatusChange_Struct {
uint32 id;
bool new_status;
bool new_status;
uint32 instance_id;
};
struct ServerQGlobalUpdate_Struct
+79 -36
View File
@@ -18,7 +18,7 @@
#include <iostream>
#include <cstring>
#include <fmt/format.h>
#include <fmt/core.h>
#if defined(_MSC_VER) && _MSC_VER >= 1800
#include <algorithm>
@@ -41,6 +41,7 @@
#include "repositories/criteria/content_filter_criteria.h"
#include "repositories/account_repository.h"
#include "repositories/faction_association_repository.h"
#include "repositories/starting_items_repository.h"
#include "path_manager.h"
#include "repositories/loottable_repository.h"
@@ -51,7 +52,9 @@ namespace ItemField
#define F(x) x,
#include "item_fieldlist.h"
#undef F
updated
updated,
minstatus,
comment,
};
}
@@ -444,45 +447,81 @@ bool SharedDatabase::SetSharedPlatinum(uint32 account_id, int32 amount_to_add) {
return true;
}
bool SharedDatabase::SetStartingItems(PlayerProfile_Struct* pp, EQ::InventoryProfile* inv, uint32 si_race, uint32 si_class, uint32 si_deity, uint32 si_current_zone, char* si_name, int admin_level) {
bool SharedDatabase::SetStartingItems(
PlayerProfile_Struct *pp,
EQ::InventoryProfile *inv,
uint32 si_race,
uint32 si_class,
uint32 si_deity,
uint32 si_current_zone,
char *si_name,
int admin_level
)
{
const EQ::ItemData *item_data;
const EQ::ItemData *myitem;
const auto &l = StartingItemsRepository::All(*this);
const std::string query = StringFormat(
"SELECT itemid, item_charges, slot FROM starting_items "
"WHERE (race = %i or race = 0) AND (class = %i or class = 0) AND "
"(deityid = %i or deityid = 0) AND (zoneid = %i or zoneid = 0) AND "
"gm <= %i %s ORDER BY id",
si_race,
si_class,
si_deity,
si_current_zone,
admin_level,
ContentFilterCriteria::apply().c_str()
);
auto results = QueryDatabase(query);
if (!results.Success()) {
if (l.empty()) {
return false;
}
std::vector<StartingItemsRepository::StartingItems> v;
for (auto& row = results.begin(); row != results.end(); ++row) {
const int32 itemid = Strings::ToInt(row[0]);
const int32 charges = Strings::ToInt(row[1]);
int32 slot = Strings::ToInt(row[2]);
myitem = GetItem(itemid);
for (const auto &e : l) {
const auto &classes = Strings::Split(e.class_list, "|");
const auto &deities = Strings::Split(e.deity_list, "|");
const auto &races = Strings::Split(e.race_list, "|");
const auto &zones = Strings::Split(e.zone_id_list, "|");
if(!myitem)
const std::string &all = std::to_string(0);
if (classes[0] != all) {
if (!Strings::Contains(classes, std::to_string(si_class))) {
continue;
}
}
if (deities[0] != all) {
if (!Strings::Contains(deities, std::to_string(si_deity))) {
continue;
}
}
if (races[0] != all) {
if (!Strings::Contains(races, std::to_string(si_race))) {
continue;
}
}
if (zones[0] != all) {
if (!Strings::Contains(zones, std::to_string(si_current_zone))) {
continue;
}
}
v.emplace_back(e);
}
for (const auto &e : v) {
const uint32 item_id = e.item_id;
const uint8 item_charges = e.item_charges;
int32 slot = e.inventory_slot;
item_data = GetItem(item_id);
if (!item_data) {
continue;
}
const EQ::ItemInstance* myinst = CreateBaseItem(myitem, charges);
const auto *inst = CreateBaseItem(item_data, item_charges);
if(slot < 0)
slot = inv->FindFreeSlot(0, 0);
if (slot < EQ::invslot::slotCharm) {
slot = inv->FindFreeSlot(false, false);
}
inv->PutItem(slot, *myinst);
safe_delete(myinst);
inv->PutItem(slot, *inst);
safe_delete(inst);
}
return true;
@@ -965,7 +1004,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
#define F(x) "`"#x"`,"
#include "item_fieldlist.h"
#undef F
"updated FROM items ORDER BY id";
"updated, minstatus, comment FROM items ORDER BY id";
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
@@ -977,9 +1016,13 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
// Unique Identifier
item.ID = Strings::ToUnsignedInt(row[ItemField::id]);
// Name and Lore
// Minimum Status
item.MinStatus = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::minstatus]));
// Name, Lore, and Comment
strn0cpy(item.Name, row[ItemField::name], sizeof(item.Name));
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
strn0cpy(item.Comment, row[ItemField::comment], sizeof(item.Comment));
// Flags
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
@@ -1765,7 +1808,7 @@ bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
}
void SharedDatabase::LoadSkillCaps(void *data) {
const uint32 class_count = PLAYER_CLASS_COUNT;
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
uint16 *skill_caps_table = static_cast<uint16*>(data);
@@ -1805,7 +1848,7 @@ uint16 SharedDatabase::GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, ui
SkillMaxLevel = RuleI(Character, MaxLevel);
}
const uint32 class_count = PLAYER_CLASS_COUNT;
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
@@ -1835,7 +1878,7 @@ uint8 SharedDatabase::GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, u
SkillMaxLevel = RuleI(Character, MaxLevel);
}
const uint32 class_count = PLAYER_CLASS_COUNT;
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
const uint32 level_count = HARD_LEVEL_CAP + 1;
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
@@ -2018,7 +2061,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
sp[tempid].environment_type=Strings::ToInt(row[102]);
sp[tempid].time_of_day=Strings::ToInt(row[103]);
for(y=0; y < PLAYER_CLASS_COUNT;y++)
for(y=0; y < Class::PLAYER_CLASS_COUNT;y++)
sp[tempid].classes[y]=Strings::ToInt(row[104+y]);
sp[tempid].casting_animation=Strings::ToInt(row[120]);
+3 -3
View File
@@ -666,7 +666,7 @@ bool IsBardSong(uint16 spell_id)
const auto& spell = spells[spell_id];
if (
spell.classes[BARD - 1] < UINT8_MAX &&
spell.classes[Class::Bard - 1] < UINT8_MAX &&
!spell.is_discipline
) {
return true;
@@ -780,7 +780,7 @@ uint8 GetSpellMinimumLevel(uint16 spell_id)
const auto& spell = spells[spell_id];
for (int i = 0; i < PLAYER_CLASS_COUNT; i++) {
for (int i = 0; i < Class::PLAYER_CLASS_COUNT; i++) {
if (spell.classes[i] < minimum_level) {
minimum_level = spell.classes[i];
}
@@ -798,7 +798,7 @@ uint8 GetSpellLevel(uint16 spell_id, uint8 class_id)
return UINT8_MAX;
}
if (class_id >= PLAYER_CLASS_COUNT) {
if (class_id >= Class::PLAYER_CLASS_COUNT) {
return UINT8_MAX;
}
+1 -1
View File
@@ -1369,7 +1369,7 @@ struct SPDat_Spell_Struct
/* 101 */ int8 zone_type; // 01=Outdoors, 02=dungeons, ff=Any -- ZONETYPE
/* 102 */ int8 environment_type; // -- ENVIRONMENTTYPE
/* 103 */ int8 time_of_day; // -- TIMEOFDAY
/* 104 */ uint8 classes[PLAYER_CLASS_COUNT]; // Classes, and their min levels -- WARRIORMIN ... BERSERKERMIN
/* 104 */ uint8 classes[Class::PLAYER_CLASS_COUNT]; // Classes, and their min levels -- WARRIORMIN ... BERSERKERMIN
/* 120 */ uint8 casting_animation; // -- CASTINGANIM
/* 121 */ //uint8 TargetAnim; // -- TARGETANIM
/* 122 */ //uint32 TravelType; // -- TRAVELTYPE
+24 -17
View File
@@ -34,7 +34,7 @@
*/
#include "strings.h"
#include <fmt/format.h>
#include <fmt/core.h>
#include <algorithm>
#include <cctype>
@@ -42,10 +42,32 @@
#include <stdio.h>
#include <iostream>
#include <random>
#include <string>
//Const char based
#include "strings_legacy.cpp" // legacy c functions
#include "strings_misc.cpp" // anything non "Strings" scoped
std::string Strings::Random(size_t length)
{
static auto &chrs = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
thread_local static std::mt19937 rg{std::random_device{}()};
thread_local static std::uniform_int_distribution<std::string::size_type> pick(0, sizeof(chrs) - 2);
std::string s;
s.reserve(length);
while (length--) {
s += chrs[pick(rg)];
}
return s;
}
std::vector<std::string> Strings::Split(const std::string &str, const char delim)
{
std::vector<std::string> ret;
@@ -64,7 +86,7 @@ std::vector<std::string> Strings::Split(const std::string &str, const char delim
}
// this one takes delimiter length into consideration
std::vector<std::string> Strings::Split(const std::string& s, const std::string& delimiter)
std::vector<std::string> Strings::Split(const std::string &s, const std::string &delimiter)
{
size_t pos_start = 0, pos_end, delim_len = delimiter.length();
std::string token;
@@ -783,21 +805,6 @@ bool Strings::ToBool(const std::string& bool_string)
return false;
}
// returns a random string of specified length
std::string Strings::Random(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
// a wrapper for stoi which will return a fallback if the string
// fails to cast to a number
int Strings::ToInt(const std::string &s, int fallback)
+3 -4
View File
@@ -44,7 +44,7 @@
#include <tuple>
#include <type_traits>
#include <fmt/format.h>
#include <fmt/core.h>
#ifndef _WIN32
// this doesn't appear to affect linux-based systems..need feedback for _WIN64
@@ -185,7 +185,6 @@ public:
value = strtod(tmp_str.data(), nullptr);
return res;
}
};
const std::string StringFormat(const char *format, ...);
@@ -207,7 +206,7 @@ const std::string NUM_TO_ENGLISH_Y[] = {
"Fifty ", "Sixty ", "Seventy ", "Eighty ", "Ninety "
};
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
// _WIN32 builds require that #include<fmt/core.h> be included in whatever code file the invocation is made from (no header files)
template<typename T1, typename T2>
std::vector<std::string> join_pair(
const std::string &glue,
@@ -240,7 +239,7 @@ std::vector<std::string> join_pair(
return output;
}
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
// _WIN32 builds require that #include<fmt/core.h> be included in whatever code file the invocation is made from (no header files)
template<typename T1, typename T2, typename T3, typename T4>
std::vector<std::string> join_tuple(
const std::string &glue,
+1 -1
View File
@@ -1,6 +1,6 @@
#include <cstring>
#include "strings.h"
#include <fmt/format.h>
#include <fmt/core.h>
#include <algorithm>
#include <cctype>
#include <cinttypes>
+1 -1
View File
@@ -1,6 +1,6 @@
#include <cstring>
#include "strings.h"
#include <fmt/format.h>
#include <fmt/core.h>
#include <algorithm>
#include <cctype>
+1 -1
View File
@@ -1,7 +1,7 @@
#include "uuid.h"
#include <ios>
#include <fmt/format.h>
#include <fmt/core.h>
#ifdef _WIN32
#include <objbase.h>
+3 -3
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.26.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.36.0-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,9 +42,9 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9235
#define CURRENT_BINARY_DATABASE_VERSION 9247
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
#endif
+10 -28
View File
@@ -121,43 +121,25 @@ bool Database::GetLoginTokenDataFromToken(
std::string &user
)
{
auto query = fmt::format(
"SELECT tbllogintokens.Id, tbllogintokens.IpAddress, tbllogintokenclaims.Name, tbllogintokenclaims.Value FROM tbllogintokens "
"JOIN tbllogintokenclaims ON tbllogintokens.Id = tbllogintokenclaims.TokenId WHERE tbllogintokens.Expires > NOW() "
"AND tbllogintokens.Id='{0}' AND tbllogintokens.IpAddress='{1}'",
auto query = fmt::format("SELECT login_server, username, account_id FROM login_tickets WHERE expires > NOW()"
" AND id='{0}' AND ip_address='{1}' LIMIT 1",
Strings::Escape(token),
Strings::Escape(ip)
);
Strings::Escape(ip));
auto results = QueryDatabase(query);
if (results.RowCount() == 0 || !results.Success()) {
return false;
}
bool found_username = false;
bool found_login_id = false;
bool found_login_server_name = false;
for (auto row = results.begin(); row != results.end(); ++row) {
if (strcmp(row[2], "username") == 0) {
user = row[3];
found_username = true;
continue;
}
if (strcmp(row[2], "login_server_id") == 0) {
db_account_id = Strings::ToUnsignedInt(row[3]);
found_login_id = true;
continue;
}
if (strcmp(row[2], "login_server_name") == 0) {
db_loginserver = row[3];
found_login_server_name = true;
continue;
}
for (auto row = results.begin(); row != results.end(); ++row) {
db_loginserver = row[0];
user = row[1];
db_account_id = Strings::ToUnsignedInt(row[2]);
return true;
}
return found_username && found_login_id && found_login_server_name;
return false;
}
/**
+11
View File
@@ -0,0 +1,11 @@
DROP TABLE IF EXISTS `login_tickets`;
CREATE TABLE `login_tickets` (
`id` VARCHAR(128) NOT NULL,
`login_server` TEXT NOT NULL,
`username` TEXT NOT NULL,
`account_id` INT(10) UNSIGNED NOT NULL,
`ip_address` VARCHAR(45) NOT NULL,
`expires` DATETIME NOT NULL,
PRIMARY KEY (`id`) USING BTREE
)
ENGINE=InnoDB;
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.26.0",
"version": "22.36.0",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+1 -1
View File
@@ -29,7 +29,7 @@ void LoadSkillCaps(SharedDatabase *database, const std::string &prefix) {
EQ::IPCMutex mutex("skill_caps");
mutex.Lock();
uint32 class_count = PLAYER_CLASS_COUNT;
uint32 class_count = Class::PLAYER_CLASS_COUNT;
uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
uint32 level_count = HARD_LEVEL_CAP + 1;
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
+5
View File
@@ -156,6 +156,11 @@ bool UCSDatabase::VerifyMailKey(const std::string& characterName, int IPAddress,
return false;
}
if (results.RowCount() == 0) {
LogInfo("No mailkeys found for [{}].", characterName.c_str());
return false;
}
auto row = results.begin();
// The key is the client's IP address (expressed as 8 hex digits) and an 8 hex digit random string generated
+2
View File
@@ -423,6 +423,8 @@ OP_CancelInvite=0x0000
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
OP_RaidDelegateAbility=0x56eb
OP_RaidClearNPCMarks=0x1794
OP_InspectBuffs=0x4FB6
+2
View File
@@ -534,6 +534,8 @@ OP_LFGResponse=0x0000 #
OP_RaidInvite=0x60b5 # C
OP_RaidUpdate=0x4d8b # C
OP_RaidJoin=0x0000 #
OP_RaidDelegateAbility=0x0297
OP_RaidClearNPCMarks=0x2af4
# Button-push commands
OP_Taunt=0x30e2 # C
+12 -2
View File
@@ -1,6 +1,6 @@
#!/bin/bash
set -x
set -ex
sudo chown eqemu:eqemu /drone/src/ * -R
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
@@ -9,7 +9,17 @@ git submodule init && git submodule update
perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
mkdir -p build && cd build && \
cmake -DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_STATIC=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-DCMAKE_CXX_FLAGS:STRING="-O1 -g" \
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O1 -g" \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-G 'Unix Makefiles' \
.. && make -j$((`nproc`-4))
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
./bin/tests
+2 -2
View File
@@ -10,7 +10,7 @@ require (
require (
github.com/golang/protobuf v1.3.2 // indirect
github.com/google/go-querystring v1.1.0 // indirect
golang.org/x/crypto v0.1.0 // indirect
golang.org/x/net v0.7.0 // indirect
golang.org/x/crypto v0.14.0 // indirect
golang.org/x/net v0.17.0 // indirect
google.golang.org/appengine v1.6.7 // indirect
)
+4 -4
View File
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.1.0 h1:MDRAIl0xIo9Io2xV565hzXHw3zVseKrJKodhohM5CjU=
golang.org/x/crypto v0.1.0/go.mod h1:RecgLatLF4+eUMCP1PoPZQb+cVrJcOPbHkTkbkB9sbw=
golang.org/x/crypto v0.14.0 h1:wBqGXzWJW6m1XrIKlAH0Hs1JJ7+9KBwnIO8v66Q9cHc=
golang.org/x/crypto v0.14.0/go.mod h1:MVFd36DqK4CsrnJYDkBA3VC4m2GkXAM0PvzMCn4JQf4=
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.7.0 h1:rJrUqqhjsgNp7KqAIc25s9pZnjU7TUcSY7HcVZjdn1g=
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
+259 -222
View File
@@ -1,255 +1,292 @@
#! /usr/bin/perl
#!/usr/bin/perl
########################################################################
#::: 13th floor import script
#::: Current Source: http://items.sodeq.org/download.php
#::: Authors: (Natedog, Akkadius)
#::: Items Source: http://items.sodeq.org/download.php
#::: How To:
#::: 1. Place this script with your server eqemu_config.json
#::: 2. Download the items.txt file and place with this script
#::: 3. Run this script with Perl
#::: 4. Review new and updated items in the items_new table
#::: 5. Make any desired changes and replace the items table contents
########################################################################
use DBI;
use DBD::mysql;
my $database_name = "";
my $db_host = "";
my $db_port = "";
my $db_name = "";
my $db_user = "";
my $db_pass = "";
my $total_items = 0;
my $read_items_file = "items.txt"; #default
my $dbh = LoadMysql();
my $keep_temp_items_table = 0; #keeps the imported items table
read_eqemu_config_json();
my $dbh = DBI->connect("DBI:mysql:database=$db_name;host=$db_host;port=$db_port", $db_user, $db_pass) or die "Cannot connect to MySql.";
read_items_file_from_13th_floor_text();
update_items_table();
sub LoadMysql{
#::: Config Variables
my $confile = "eqemu_config.xml";
open(F, "<$confile") or die "Unable to open config: $confile\n";
my $indb = 0;
while(<F>) {
s/\r//g;
if(/<database>/i) { $indb = 1; }
next unless($indb == 1);
if(/<\/database>/i) { $indb = 0; last; }
if(/<host>(.*)<\/host>/i) { $host = $1; }
elsif(/<username>(.*)<\/username>/i) { $user = $1; }
elsif(/<password>(.*)<\/password>/i) { $pass = $1; }
elsif(/<db>(.*)<\/db>/i) { $db = $1; }
}
$database_name = $db;
#::: DATA SOURCE NAME
$dsn = "dbi:mysql:$db:localhost:3306";
#::: PERL DBI CONNECT
$connect = DBI->connect($dsn, $user, $pass);
return $connect;
print "\n\nImport complete! Review items_new table before replacing into items table.\n\n";
sub read_eqemu_config_json {
use JSON;
my $json = new JSON();
my $config;
my $config_file = "eqemu_config.json";
my $content;
open(my $fh, '<', $config_file) or die "cannot open file $config_file"; {
local $/;
$content = <$fh>;
}
close($fh);
$config = $json->decode($content);
$db_host = $config->{"server"}{"database"}{"host"};
$db_port = $config->{"server"}{"database"}{"port"};
$db_name = $config->{"server"}{"database"}{"db"};
$db_user = $config->{"server"}{"database"}{"username"};
$db_pass = $config->{"server"}{"database"}{"password"};
}
sub read_items_file_from_13th_floor_text {
#::: Read from file and place into array
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
my @item_file_lines = <F>;
close(F);
#::: Read from file and place into array
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
my @item_file_lines = <F>;
close(F);
#::: Chomp this array...
my @newitem_file_lines;
chomp($item_file_lines[0]);
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
$sth->execute();
my $has_items_floor = $sth->fetchrow_array();
#::: If we have items_floor
if ($has_items_floor eq '') {
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
printf "Database items_floor created\n";
}
#::: Create REPLACE INTO header and define worker variables...
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
@field_values = (); #::: Used for stuffing mysql field values
$query_count = 0; #::: Used for chunking query updates
$print_cycle = 0; #::: Counter for console updates
$start_time = time(); #::: Start time for import
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
#::: Chomp this array...
my @newitem_file_lines;
chomp($item_file_lines[0]);
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
#::: Iterate through each item in items.txt
for (1 .. $#item_file_lines) {
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
$sth->execute();
my $has_items_floor = $sth->fetchrow_array();
#::: Build our individual prepared statement (?, ?) values in the insert_ph
#::: ?, ? placeholders will be resolved via @field_values in the execute
$query_insert_ph .= " (";
foreach (@f) {
push (@field_values, trim($_));
$query_insert_ph .= "?, ";
}
$query_insert_ph = substr($query_insert_ph, 0, -2);
$query_insert_ph .= "), ";
#::: If we don't have items_floor table
if ($has_items_floor eq '') {
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
printf "Database items_floor created\n";
}
#::: Let's chunk our updates so we can break up the amount of individual queries
if($query_count > 500){
$query_insert_ph = substr($query_insert_ph, 0, -2);
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
$query_count = 0;
$query_insert_ph = "";
@field_values = ();
}
#::: Print updates to console
if($print_cycle > 25){
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
$print_cycle = 0;
}
#::: Create REPLACE INTO header and define worker variables...
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
@field_values = (); #::: Used for stuffing mysql field values
$query_count = 0; #::: Used for chunking query updates
$print_cycle = 0; #::: Counter for console updates
$start_time = time(); #::: Start time for import
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
#::: Counters
$total_items++;
$query_count++;
$print_cycle++;
}
#::: One last processing print
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
printf "\n" . $total_items . " items added to database... Took " . (time() - $start_time) . " second(s)... \n";
print "Flipping slots 21 and 22...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `slots` = (`slots` ^ 6291456)
WHERE (`slots` & 6291456)
IN (2097152, 4194304)")->execute();
print " Rows affected (" . $rows_affected . ")\n";
#::: Iterate through each item in items.txt
for (1 .. $#item_file_lines) {
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
#::: Build our individual prepared statement (?, ?) values in the insert_ph
#::: ?, ? placeholders will be resolved via @field_values in the execute
$query_insert_ph .= " (";
foreach (@f) {
push (@field_values, trim($_));
$query_insert_ph .= "?, ";
}
$query_insert_ph = substr($query_insert_ph, 0, -2);
$query_insert_ph .= "), ";
#::: Let's chunk our updates so we can break up the amount of individual queries
if($query_count > 500){
$query_insert_ph = substr($query_insert_ph, 0, -2);
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
$query_count = 0;
$query_insert_ph = "";
@field_values = ();
}
#::: Print updates to console
if($print_cycle > 25){
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
$print_cycle = 0;
}
#::: Counters
$total_items++;
$query_count++;
$print_cycle++;
}
#::: One last processing print
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
printf "\n" . $total_items . " items imported... Took " . (time() - $start_time) . " second(s)... \n";
#::: Process slots 21, 22
print "Flipping slots 21 and 22...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `slots` = (`slots` ^ 6291456)
WHERE (`slots` & 6291456)
IN (2097152, 4194304)")->execute();
print " :: Rows affected (" . $rows_affected . ")\n";
#::: Update idfile entries
print "Updating idfile entries...";
$rows_affected = $dbh->prepare("
UPDATE `items_floor`
SET `idfile` = CONCAT('IT', `idfile`)")->execute();
print " :: Rows affected(" . $rows_affected . ")\n";
}
sub update_items_table {
#::: Keep Items table sane
$query_handle = $dbh->prepare("
ALTER TABLE `items`
MODIFY COLUMN `UNK132` text CHARACTER SET utf8 COLLATE utf8_general_ci NULL;
");
$query_handle->execute();
my @matching_table;
my @missing_items_table;
my @missing_items_floor_table;
#::: Get columns from `items`
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
$sth->execute();
my @items_table;
while (my @row = $sth->fetchrow_array()) {
push(@items_table, $row[0]);
}
#::: Get columns from `items_floor`
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
$sth2->execute();
my @items_floor_table;
while (my @row = $sth2->fetchrow_array()) {
push(@items_floor_table, $row[0]);
}
#::: Go through the original items table columns and line them up with what columns match on 13th floor
#::: This is so we can use the matching columns to update and insert item data into `items` table
foreach $value (@items_table) {
if ( grep( /^$value$/i, @items_floor_table ) ) {
push(@matching_table, $value);
} else {
#::: What values are we missing from EMU items table..
push(@missing_items_table, $value);
}
}
#::: What values are we missing from.. 13thFloor
foreach $value (@items_floor_table) {
if ( grep( /^$value$/i, @items_table ) ) {
#DO NOTHING...
} else {
push(@missing_items_floor_table, $value);
}
}
#::: Establish items_new table
print "Setting up new items table...\n";
$dbh->do("DROP TABLE IF EXISTS items_new");
$dbh->do("CREATE TABLE items_new AS SELECT * FROM items");
#::: Go through the matched columns and build our query strings...
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
my $update_fields = ""; #::: To update an existing item entry if it exists...
print "Updating new items table...\n";
foreach $match (@matching_table) {
$match = lc($match);
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
$items_field_list .= "`" . $match . "`, ";
$items_floor_field_list .= "fi.`" . $match . "`, ";
}
#::: Trim ', ' off the ends
$update_fields = substr($update_fields, 0, -2);
$items_field_list = substr($items_field_list, 0, -2);
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
#::: Mixed up fields...
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
my @matching_table;
my @missing_items_table;
my @missing_items_floor_table;
#::: FIELDS THAT DO NOT MATCH GO HERE
my @items_add = (
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
"augslot5unk2", "augslot6unk2", "recskill", "book"
);
my @items_floor_add = (
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
"augslot5unk", "augslot6unk", "reqskill", "booktype"
);
#::: Match the mis-matched fields...
my $spot = 0;
foreach $value (@items_add) {
$items_field_list .= ", `" . $value . "`";
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
$spot++;
@missing_items_table = grep {$_ ne $value} @missing_items_table;
}
foreach $value (@items_floor_add) {
$items_floor_field_list .= ", fi.`" . $value . "`";
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
}
my $update_query = "
INSERT INTO items (" . $items_field_list . ")
SELECT " . $items_floor_field_list . "
FROM items_floor fi
ON DUPLICATE KEY UPDATE " . $update_fields;
#::: Print missing fields to file
my $write_file = "missing_item_fields.txt";
open(F, ">$write_file") or die "Unable to open questfile: $write_file\n";
print F "$update_query \n\n";
print F "EQEMU items Table missing fields\n";
foreach $value (@missing_items_table) {
print F "$value\n";
}
print F "\n\n13thFloor items Table missing fields\n";
foreach $value (@missing_items_floor_table) {
print F "$value\n";
}
close(F);
#::: Number of rows affected by query
$rows = $dbh->do($update_query);
#::: Update stackables
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
print "Added all new items to Items table (" . $rows . ")!\n";
print "Comparing table structure...\n";
#::: Get columns from `items`
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items_new`;");
$sth->execute();
my @items_table;
while (my @row = $sth->fetchrow_array()) {
push(@items_table, $row[0]);
}
#::: Get columns from `items_floor`
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
$sth2->execute();
my @items_floor_table;
while (my @row = $sth2->fetchrow_array()) {
push(@items_floor_table, $row[0]);
}
#::: Go through the original items table columns and line them up with what columns match on 13th floor
#::: This is so we can use the matching columns to update and insert item data into `items` table
foreach $value (@items_table) {
if ( grep( /^$value$/i, @items_floor_table ) ) {
push(@matching_table, $value);
} else {
#::: What values are we missing from EMU items table..
push(@missing_items_table, $value);
}
}
#::: What values are we missing from.. 13thFloor
foreach $value (@items_floor_table) {
if ( grep( /^$value$/i, @items_table ) ) {
#DO NOTHING...
} else {
push(@missing_items_floor_table, $value);
}
}
#::: Go through the matched columns and build our query strings...
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
my $update_fields = ""; #::: To update an existing item entry if it exists...
foreach $match (@matching_table) {
$match = lc($match);
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
$items_field_list .= "`" . $match . "`, ";
$items_floor_field_list .= "fi.`" . $match . "`, ";
}
#::: Trim ', ' off the ends
$update_fields = substr($update_fields, 0, -2);
$items_field_list = substr($items_field_list, 0, -2);
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
#::: Mixed up fields...
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
#::: FIELDS THAT DO NOT MATCH GO HERE
my @items_add = (
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
"augslot5unk2", "augslot6unk2", "recskill", "book", "procunk1"
);
my @items_floor_add = (
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
"augslot5unk", "augslot6unk", "reqskill", "booktype", "prockunk1"
);
#::: Match the mis-matched fields...
print "Matching fields...\n";
my $spot = 0;
foreach $value (@items_add) {
$items_field_list .= ", `" . $value . "`";
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
$spot++;
@missing_items_table = grep {$_ ne $value} @missing_items_table;
}
foreach $value (@items_floor_add) {
$items_floor_field_list .= ", fi.`" . $value . "`";
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
}
my $update_query = "
INSERT INTO items_new (" . $items_field_list . ")
SELECT " . $items_floor_field_list . "
FROM items_floor fi
ON DUPLICATE KEY UPDATE " . $update_fields;
#::: Print missing fields to file
print "Writing query and discrepencies to file...\n";
my $write_file = "missing_item_fields.txt";
open(F, ">$write_file") or die "Unable to open file: $write_file\n";
print F "$update_query \n\n";
print F "EQEMU items table extra fields:\n";
foreach $value (@missing_items_table) {
print F "$value\n";
}
print F "\n\n13thFloor items table extra fields:\n";
foreach $value (@missing_items_floor_table) {
print F "$value\n";
}
close(F);
#::: Number of rows affected by query
$rows = $dbh->do($update_query);
print "Added or updated " . $rows . " entries.\n";
#::: Update stackables
print "Updating stackable field...\n";
$dbh->do("UPDATE items_new i SET i.stackable = 1 WHERE i.stacksize > 1");
#::: Update legacy research tome bagtypes
print "Updating legacy research tomes...\n";
$dbh->do("UPDATE items_new i SET i.bagtype = 24 WHERE i.id IN (17655, 17903)"); #RESEARCHWIZ
$dbh->do("UPDATE items_new i SET i.bagtype = 25 WHERE i.id IN (17502, 17653)"); #RESEARCHMAG
$dbh->do("UPDATE items_new i SET i.bagtype = 26 WHERE i.id IN (17501, 17654)"); #RESEARCHNEC
$dbh->do("UPDATE items_new i SET i.bagtype = 27 WHERE i.id IN (17500, 17652)"); #RESEARCHENC
#::: Remove temp table
if (!$keep_temp_items_table) {
print "Cleaning up temp items table...\n";
$dbh->do("DROP TABLE items_floor");
}
}
sub trim($) {
my $string = shift;
$string =~ s/^\s+//;
$string =~ s/\s+$//;
return $string;
}
my $string = shift;
$string =~ s/^\s+//;
$string =~ s/\s+$//;
return $string;
}
+2
View File
@@ -78,6 +78,8 @@ ADD_EXECUTABLE(world ${world_sources} ${world_headers})
INSTALL(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch.h)
ADD_DEFINITIONS(-DWORLD)
TARGET_LINK_LIBRARIES(world ${SERVER_LIBS})
+5 -5
View File
@@ -1966,7 +1966,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
{ /*Drakkin*/ 70, 80, 85, 75, 80, 85, 75}
};
static const int BaseClass[PLAYER_CLASS_COUNT][8] =
static const int BaseClass[Class::PLAYER_CLASS_COUNT][8] =
{ /* STR STA AGI DEX WIS INT CHR ADD*/
{ /*Warrior*/ 10, 10, 5, 0, 0, 0, 0, 25},
{ /*Cleric*/ 5, 5, 0, 0, 10, 0, 0, 30},
@@ -1986,7 +1986,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
{ /*Berserker*/ 10, 5, 0, 10, 0, 0, 0, 25}
};
static const bool ClassRaceLookupTable[PLAYER_CLASS_COUNT][_TABLE_RACES]=
static const bool ClassRaceLookupTable[Class::PLAYER_CLASS_COUNT][_TABLE_RACES]=
{ /*Human Barbarian Erudite Woodelf Highelf Darkelf Halfelf Dwarf Troll Ogre Halfling Gnome Iksar Vahshir Froglok Drakkin*/
{ /*Warrior*/ true, true, false, true, false, true, true, true, true, true, true, true, true, true, true, true},
{ /*Cleric*/ true, false, true, false, true, true, true, true, false, false, true, true, false, false, true, true},
@@ -2021,7 +2021,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
// if out of range looking it up in the table would crash stuff
// so we return from these
if (classtemp >= PLAYER_CLASS_COUNT) {
if (classtemp >= Class::PLAYER_CLASS_COUNT) {
LogInfo(" class is out of range");
return false;
}
@@ -2114,7 +2114,7 @@ void Client::SetClassStartingSkills(PlayerProfile_Struct *pp)
}
}
if (cle->GetClientVersion() < static_cast<uint8>(EQ::versions::ClientVersion::RoF2) && pp->class_ == BERSERKER) {
if (cle->GetClientVersion() < static_cast<uint8>(EQ::versions::ClientVersion::RoF2) && pp->class_ == Class::Berserker) {
pp->skills[EQ::skills::Skill1HPiercing] = pp->skills[EQ::skills::Skill2HPiercing];
pp->skills[EQ::skills::Skill2HPiercing] = 0;
}
@@ -2299,7 +2299,7 @@ void Client::SetClassLanguages(PlayerProfile_Struct *pp)
{
// we only need to handle one class, but custom server might want to do more
switch(pp->class_) {
case ROGUE:
case Class::Rogue:
pp->languages[LANG_THIEVES_CANT] = 100;
break;
default:
+1
View File
@@ -35,6 +35,7 @@
#include "wguild_mgr.h"
#include "../common/zone_store.h"
#include <set>
#include <fmt/format.h>
extern WebInterfaceList web_interface;

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