mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
Compare commits
20 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c0a88de4fb | |||
| 5117843089 | |||
| 77c7ea191a | |||
| 527798db92 | |||
| 3ea644b732 | |||
| 3850343254 | |||
| 77597c7868 | |||
| 8a0ef65373 | |||
| 75d9e6ffaf | |||
| e9ca2b4202 | |||
| a29a2321f1 | |||
| 5ff9407e26 | |||
| 20e135fbc4 | |||
| e21c386bda | |||
| 73a85135b2 | |||
| 87b1dc4b03 | |||
| b2bf1d2b6f | |||
| 4a8b89f93a | |||
| 1cccca45a0 | |||
| 8af4fb2330 |
@@ -1,6 +0,0 @@
|
||||
!Makefile
|
||||
base/*.sql
|
||||
base/*.zip
|
||||
base/db/
|
||||
base/maps/
|
||||
!base/expansion/Makefile
|
||||
@@ -1,9 +0,0 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM --platform=linux/arm64 mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -1,9 +0,0 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -1,284 +0,0 @@
|
||||
NAME := eqemu-server
|
||||
.ONESHELL:
|
||||
|
||||
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
|
||||
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
|
||||
|
||||
.PHONY: build
|
||||
build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
|
||||
|
||||
.PHONY: cmake
|
||||
cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
mkdir -p build$$BUILD_SUFFIX
|
||||
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
|
||||
-DEQEMU_BUILD_TESTS=ON \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
|
||||
|
||||
clean:
|
||||
ifneq (,$(findstring .devcontainer,$$PWD))
|
||||
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
|
||||
endif
|
||||
rm -rf build
|
||||
|
||||
docker-cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARGS} make cmake
|
||||
|
||||
docker-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARGS} make build
|
||||
|
||||
# Build image if it doesn't exist
|
||||
docker-image-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.dev -t ${NAME} .
|
||||
endif
|
||||
|
||||
docker-arm-cmake: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-build: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-image-build:
|
||||
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
|
||||
endif
|
||||
|
||||
docker-clean: clean
|
||||
|
||||
.PHONY: prep
|
||||
prep:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "Preparing build/bin for usage..."
|
||||
mkdir -p build/bin/assets/patches
|
||||
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
|
||||
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
|
||||
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
|
||||
mkdir -p build/bin/assets
|
||||
cp -R -u -p utils/patches build/bin/assets/
|
||||
-unlink build/bin/lua_modules
|
||||
cd build/bin && ln -s quests/lua_modules lua_modules
|
||||
-unlink build/bin/mods
|
||||
cd build/bin && ln -s quests/mods mods
|
||||
-unlink build/bin/maps
|
||||
cd build/bin && ln -s ../../base/maps maps
|
||||
mkdir -p build/bin/logs
|
||||
mkdir -p build/bin/shared
|
||||
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
|
||||
|
||||
maps:
|
||||
@echo "Downloading maps..."
|
||||
@mkdir -p base/maps
|
||||
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
|
||||
@cd base/maps && unzip -o master.zip
|
||||
@cd base/maps && mv eqemu-maps-master/* .
|
||||
@cd base/maps && rm -rf eqemu-maps-master
|
||||
@echo "Maps downloaded."
|
||||
|
||||
quests:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
|
||||
|
||||
# Runs tests
|
||||
.PHONY: test
|
||||
test:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./tests
|
||||
|
||||
# Runs login binary
|
||||
.PHONY: login
|
||||
login:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./loginserver
|
||||
|
||||
# Runs shared_memory binary
|
||||
.PHONY: shared
|
||||
shared:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./shared_memory
|
||||
|
||||
# Runs zone binary
|
||||
.PHONY: zone
|
||||
zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/zone/zone*.log
|
||||
cd build/bin && ./zone
|
||||
|
||||
# Runs world binary
|
||||
.PHONY: world
|
||||
world:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/world*.log
|
||||
cd build/bin && ./world
|
||||
|
||||
# Runs ucs binary
|
||||
.PHONY: ucs
|
||||
ucs:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/ucs*.log
|
||||
cd build/bin && ./ucs
|
||||
|
||||
# Runs queryserv binary
|
||||
.PHONY: queryserv
|
||||
queryserv:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/query_server*.log
|
||||
cd build/bin && ./queryserv
|
||||
|
||||
valgrind-%:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
|
||||
|
||||
# Start mariaDB standalone
|
||||
.PHONY: mariadb
|
||||
mariadb:
|
||||
@sudo service mariadb start
|
||||
|
||||
.PHONY: inject-mariadb
|
||||
inject-mariadb:
|
||||
-sudo service mariadb start
|
||||
-mkdir -p base/db/
|
||||
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
|
||||
-sudo mariadb -e 'CREATE DATABASE peq;'
|
||||
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
|
||||
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
|
||||
ifeq (,$(wildcard base/db/db.sql.zip))
|
||||
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
|
||||
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
|
||||
-cd base/db && unzip db.sql.zip
|
||||
endif
|
||||
@echo "Sourcing db may take a while, please wait..."
|
||||
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
|
||||
@echo "MariaDB is now injected."
|
||||
|
||||
.PHONY: gm-%
|
||||
gm-%:
|
||||
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
|
||||
@echo "Account $* is now a GM. /camp to have it go into effect."
|
||||
|
||||
depends:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
|
||||
exit
|
||||
endif
|
||||
sudo apt install graphviz pip time
|
||||
pip3 install graphviz
|
||||
mkdir -p build/depends
|
||||
@if [ ! -f "build/depends/dependency_graph.py" ]; then \
|
||||
wget https://raw.githubusercontent.com/pvigier/dependency-graph/master/dependency_graph.py -O build/depends/dependency_graph.py; \
|
||||
fi
|
||||
@echo "Generating dependency graphs (This may take a while)..."
|
||||
@echo "Login..."
|
||||
time python3 build/depends/dependency_graph.py -f png login build/depends/login.dot
|
||||
@echo "World..."
|
||||
time python3 build/depends/dependency_graph.py -f png world build/depends/world.dot
|
||||
@echo "Zone..."
|
||||
time python3 build/depends/dependency_graph.py -f png zone build/depends/zone.dot
|
||||
@echo "Common..."
|
||||
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
|
||||
|
||||
backup:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@mkdir -p build/bin/backup
|
||||
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
|
||||
|
||||
cpu-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && CPUPROFILE=prof.out ./zone
|
||||
|
||||
pprof-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
|
||||
pprof-web-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --web zone prof.out
|
||||
pprof-gv-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --gv zone prof.out > prof.gv
|
||||
heap-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && HEAPPROFILE=prof.out ./zone
|
||||
@@ -1,73 +0,0 @@
|
||||
{
|
||||
"server": {
|
||||
"zones": {
|
||||
"defaultstatus": "0",
|
||||
"ports": {
|
||||
"low": "7000",
|
||||
"high": "7400"
|
||||
}
|
||||
},
|
||||
"qsdatabase": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass",
|
||||
"db": "peq"
|
||||
},
|
||||
"chatserver": {
|
||||
"port": "7778",
|
||||
"host": ""
|
||||
},
|
||||
"mailserver": {
|
||||
"host": "",
|
||||
"port": "7778"
|
||||
},
|
||||
"webinterface": {
|
||||
"port": "9081"
|
||||
},
|
||||
"world": {
|
||||
"longname": "New Devbox",
|
||||
"address": "192.168.1.100",
|
||||
"localaddress": "192.168.1.100",
|
||||
"loginserver1": {
|
||||
"account": "",
|
||||
"password": "",
|
||||
"legacy": 0,
|
||||
"host": "login.projecteq.net",
|
||||
"port": "5998"
|
||||
},
|
||||
"tcp": {
|
||||
"ip": "127.0.0.1",
|
||||
"port": "9001"
|
||||
},
|
||||
"telnet": {
|
||||
"ip": "0.0.0.0",
|
||||
"port": "9000",
|
||||
"enabled": "true"
|
||||
},
|
||||
"key": "random-generate-here",
|
||||
"http": {
|
||||
"port": "9080",
|
||||
"enabled": "true",
|
||||
"mimefile": "mime.types"
|
||||
},
|
||||
"shortname": "dev"
|
||||
},
|
||||
"database": {
|
||||
"db": "peq",
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"files": {
|
||||
"opcodes": "assets/patches/opcodes.conf",
|
||||
"mail_opcodes": "assets/patches/mail_opcodes.conf"
|
||||
},
|
||||
"directories": {
|
||||
"patches": "assets/patches/",
|
||||
"opcodes": "assets/patches/",
|
||||
"plugins": "quests/plugins/"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"database": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"db": "peq",
|
||||
"user": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"account": {
|
||||
"auto_create_accounts": true
|
||||
},
|
||||
"worldservers": {
|
||||
"unregistered_allowed": true,
|
||||
"reject_duplicate_servers": false
|
||||
},
|
||||
"web_api": {
|
||||
"enabled": true,
|
||||
"port": 6000
|
||||
},
|
||||
"security": {
|
||||
"mode": 14,
|
||||
"allow_password_login": true,
|
||||
"allow_token_login": true
|
||||
},
|
||||
"logging": {
|
||||
"trace": false,
|
||||
"world_trace": false,
|
||||
"dump_packets_in": false,
|
||||
"dump_packets_out": false
|
||||
},
|
||||
"client_configuration": {
|
||||
"titanium_port": 5998,
|
||||
"titanium_opcodes": "assets/patches/login_opcodes.conf",
|
||||
"sod_port": 5999,
|
||||
"sod_opcodes": "assets/patches/login_opcodes_sod.conf"
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
|
||||
// README at: https://github.com/devcontainers/templates/tree/main/src/ubuntu
|
||||
{
|
||||
"name": "eqemu",
|
||||
"build": {
|
||||
"dockerfile": "Dockerfile.debian.dev"
|
||||
},
|
||||
"appPort": [
|
||||
"5998:5998/udp",
|
||||
"7000:7000/udp",
|
||||
"7001:7001/udp",
|
||||
"7002:7002/udp",
|
||||
"7003:7003/udp",
|
||||
"7004:7004/udp",
|
||||
"7005:7005/udp",
|
||||
"9000:9000/udp",
|
||||
"9001:9001/udp"
|
||||
],
|
||||
"forwardPorts": [
|
||||
3306
|
||||
],
|
||||
"remoteEnv": {
|
||||
"LOCALWSF": "${localWorkspaceFolder}",
|
||||
"CONTAINERWSF": "${containerWorkspaceFolder}"
|
||||
},
|
||||
"containerUser": "vscode",
|
||||
// add ptrace
|
||||
"runArgs": [
|
||||
"--cap-add=SYS_PTRACE",
|
||||
"--security-opt",
|
||||
"seccomp=unconfined"
|
||||
],
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"ms-vscode.cpptools-extension-pack",
|
||||
"vilicvane.sensitive-replace",
|
||||
"maattdd.gitless",
|
||||
"bibhasdn.unique-lines",
|
||||
"GitHub.copilot",
|
||||
"xackery.make-magic",
|
||||
"Gruntfuggly.todo-tree",
|
||||
"ms-vscode.cmake-tools"
|
||||
]
|
||||
}
|
||||
},
|
||||
"workspaceFolder": "/src",
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
|
||||
}
|
||||
+1
-1
@@ -15,7 +15,7 @@ volumes:
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v14
|
||||
image: akkadius/eqemu-server:v13
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
|
||||
@@ -61,6 +61,9 @@ bin/
|
||||
compile_flags.txt
|
||||
.cache/
|
||||
|
||||
# vscode generated settings
|
||||
.vscode/
|
||||
|
||||
# Build pipeline
|
||||
!utils/scripts/build/
|
||||
!utils/scripts/build/should-release/should-release
|
||||
|
||||
Vendored
-23
@@ -1,23 +0,0 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${default}",
|
||||
"${workspaceFolder}/submodules/fmt/include",
|
||||
"${workspaceFolder}/submodules/cereal/include",
|
||||
"${workspaceFolder}/submodules/glm",
|
||||
"${workspaceFolder}/submodules/libuv/include"
|
||||
],
|
||||
"defines": [
|
||||
"LUA_EQEMU=1"
|
||||
],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "c17",
|
||||
"cppStandard": "gnu++17",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.cmake-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
Vendored
-173
@@ -1,173 +0,0 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "(gdb) attach",
|
||||
"type": "cppdbg",
|
||||
"request": "attach",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) shared_memory",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/shared_memory",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) world",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone neriakb",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"neriakb",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) login",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/loginserver",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) ucs",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/ucs",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) queryserv",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/queryserv",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
-136
@@ -1,136 +0,0 @@
|
||||
{
|
||||
"editor.detectIndentation": false,
|
||||
"editor.insertSpaces": false,
|
||||
"editor.tabSize": 4,
|
||||
"editor.autoIndent": "full",
|
||||
"editor.trimAutoWhitespace": true,
|
||||
"files.trimTrailingWhitespace": true,
|
||||
//"editor.formatOnSave": true,
|
||||
"search.exclude": {
|
||||
"dependencies": false,
|
||||
},
|
||||
"C_Cpp.default.includePath": [
|
||||
"/usr/include/x86_64-linux-gnu",
|
||||
"/usr/include/lua5.2",
|
||||
"/usr/include/mariadb",
|
||||
"${workspaceFolder}/dependencies/curl_x64/include",
|
||||
"${workspaceFolder}/dependencies/fmt/include",
|
||||
"${workspaceFolder}/dependencies/glm",
|
||||
"${workspaceFolder}/dependencies/libuv/include",
|
||||
"${workspaceFolder}/dependencies/sol2",
|
||||
"${workspaceFolder}/dependencies/zlibng"
|
||||
],
|
||||
"telemetry.enableTelemetry": false,
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build",
|
||||
"cmake.configureArgs": [
|
||||
"-DEQEMU_BUILD_LOGIN=ON",
|
||||
"-DEQEMU_BUILD_TESTS=ON",
|
||||
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
|
||||
"-DEQEMU_ADD_PROFILER=ON",
|
||||
"Ninja"
|
||||
],
|
||||
"cmake.skipConfigureIfCachePresent": true,
|
||||
"cmake.configureOnOpen": false,
|
||||
"files.associations": {
|
||||
"*.ipp": "cpp",
|
||||
"functional": "cpp",
|
||||
"string": "cpp",
|
||||
"iostream": "cpp",
|
||||
"map": "cpp",
|
||||
"fstream": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"cstring": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"csignal": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"strstream": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"compare": "cpp",
|
||||
"complex": "cpp",
|
||||
"concepts": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"list": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"random": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"source_location": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"future": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numbers": "cpp",
|
||||
"ostream": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"thread": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"valarray": "cpp",
|
||||
"variant": "cpp",
|
||||
"csetjmp": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp"
|
||||
},
|
||||
"cmake.statusbar.advanced": {
|
||||
"kit": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"debug": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"buildTarget": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"launch": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"ctest": {
|
||||
"visibility": "icon",
|
||||
}
|
||||
}
|
||||
}
|
||||
+13
-1319
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,6 @@ SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
|
||||
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
|
||||
|
||||
IF (EQEMU_BUILD_STATIC)
|
||||
SET(BUILD_SHARED_LIBS OFF)
|
||||
@@ -31,13 +30,6 @@ IF (EQEMU_BUILD_STATIC)
|
||||
ENDIF ()
|
||||
ENDIF (EQEMU_BUILD_STATIC)
|
||||
|
||||
|
||||
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
|
||||
IF(EQEMU_ADD_PROFILER)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
|
||||
ENDIF(EQEMU_ADD_PROFILER)
|
||||
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
|
||||
@@ -29,16 +29,11 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/skill_caps_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/skill_caps.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -169,75 +164,81 @@ void ExportSpells(SharedDatabase *db)
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
bool SkillUsable(SharedDatabase* db, int skill_id, int class_id)
|
||||
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id)
|
||||
{
|
||||
const auto& l = SkillCapsRepository::GetWhere(
|
||||
*db,
|
||||
fmt::format(
|
||||
"`class_id` = {} AND `skill_id` = {} ORDER BY `cap` DESC LIMIT 1",
|
||||
class_id,
|
||||
skill_id
|
||||
)
|
||||
);
|
||||
|
||||
return !l.empty();
|
||||
bool res = false;
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
|
||||
class_id, skill_id
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
if (row[0] && Strings::ToInt(row[0]) > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 GetSkill(SharedDatabase* db, int skill_id, int class_id, int level)
|
||||
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level)
|
||||
{
|
||||
const auto& l = SkillCapsRepository::GetWhere(
|
||||
*db,
|
||||
fmt::format(
|
||||
"`class_id` = {} AND `skill_id` = {} AND `level` = {}",
|
||||
class_id,
|
||||
skill_id,
|
||||
level
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
std::string query = StringFormat(
|
||||
"SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
|
||||
class_id, skill_id, level
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto e = l.front();
|
||||
if (results.RowCount() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return e.cap;
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase* db)
|
||||
void ExportSkillCaps(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Skill Caps");
|
||||
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
std::string file = fmt::format("{}/export/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (uint8 class_id = Class::Warrior; class_id <= Class::Berserker; class_id++) {
|
||||
for (uint8 skill_id = EQ::skills::Skill1HBlunt; skill_id <= EQ::skills::Skill2HPiercing; skill_id++) {
|
||||
if (SkillUsable(db, skill_id, class_id)) {
|
||||
uint32 previous_cap = 0;
|
||||
|
||||
for (
|
||||
uint8 level = 1;
|
||||
level <= SkillCaps::GetSkillCapMaxLevel(class_id, static_cast<EQ::skills::SkillType>(skill_id));
|
||||
level++
|
||||
) {
|
||||
uint32 cap = GetSkill(db, skill_id, class_id, level);
|
||||
for (int cl = 1; cl <= 16; ++cl) {
|
||||
for (int skill = 0; skill <= 77; ++skill) {
|
||||
if (SkillUsable(db, skill, cl)) {
|
||||
int previous_cap = 0;
|
||||
for (int level = 1; level <= 100; ++level) {
|
||||
int cap = GetSkill(db, skill, cl, level);
|
||||
if (cap < previous_cap) {
|
||||
cap = previous_cap;
|
||||
}
|
||||
|
||||
file << fmt::format("{}^{}^{}^{}^0", class_id, skill_id, level, cap) << std::endl;
|
||||
|
||||
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
|
||||
previous_cap = cap;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
file.close();
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db)
|
||||
|
||||
@@ -27,15 +27,11 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -259,45 +255,50 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db)
|
||||
{
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
|
||||
const auto& file_contents = File::GetContents(file_name);
|
||||
if (!file_contents.error.empty()) {
|
||||
LogError("{}", file_contents.error);
|
||||
std::string file = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
return;
|
||||
}
|
||||
|
||||
db->QueryDatabase("DELETE FROM base_data");
|
||||
std::string delete_sql = "DELETE FROM base_data";
|
||||
db->QueryDatabase(delete_sql);
|
||||
|
||||
std::vector<BaseDataRepository::BaseData> v;
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
|
||||
auto e = BaseDataRepository::NewEntity();
|
||||
|
||||
for (const auto& line: Strings::Split(file_contents.contents, "\n")) {
|
||||
const auto& line_data = Strings::Split(line, '^');
|
||||
|
||||
if (line_data.size() < 10) {
|
||||
if(split.size() < 10) {
|
||||
continue;
|
||||
}
|
||||
|
||||
e.level = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[0]));
|
||||
e.class_ = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[1]));
|
||||
e.hp = Strings::ToFloat(line_data[2]);
|
||||
e.mana = Strings::ToFloat(line_data[3]);
|
||||
e.end = Strings::ToFloat(line_data[4]);
|
||||
e.hp_regen = Strings::ToFloat(line_data[5]);
|
||||
e.end_regen = Strings::ToFloat(line_data[6]);
|
||||
e.hp_fac = Strings::ToFloat(line_data[7]);
|
||||
e.mana_fac = Strings::ToFloat(line_data[8]);
|
||||
e.end_fac = Strings::ToFloat(line_data[9]);
|
||||
std::string sql;
|
||||
int level, class_id;
|
||||
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
|
||||
|
||||
v.emplace_back(e);
|
||||
level = Strings::ToInt(split[0].c_str());
|
||||
class_id = Strings::ToInt(split[1].c_str());
|
||||
hp = Strings::ToFloat(split[2].c_str());
|
||||
mana = Strings::ToFloat(split[3].c_str());
|
||||
end = Strings::ToFloat(split[4].c_str());
|
||||
unk1 = Strings::ToFloat(split[5].c_str());
|
||||
unk2 = Strings::ToFloat(split[6].c_str());
|
||||
hp_fac = Strings::ToFloat(split[7].c_str());
|
||||
mana_fac = Strings::ToFloat(split[8].c_str());
|
||||
end_fac = Strings::ToFloat(split[9].c_str());
|
||||
|
||||
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
|
||||
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
|
||||
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
|
||||
|
||||
db->QueryDatabase(sql);
|
||||
}
|
||||
|
||||
BaseDataRepository::InsertMany(*db, v);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
|
||||
+19
-26
@@ -2,7 +2,6 @@ CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
bazaar.cpp
|
||||
classes.cpp
|
||||
cli/eqemu_command_handler.cpp
|
||||
compression.cpp
|
||||
@@ -14,6 +13,7 @@ SET(common_sources
|
||||
crc32.cpp
|
||||
database/database_dump_service.cpp
|
||||
database.cpp
|
||||
database_conversions.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
@@ -84,7 +84,6 @@ SET(common_sources
|
||||
shared_tasks.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
skill_caps.cpp
|
||||
spdat.cpp
|
||||
strings.cpp
|
||||
struct_strategy.cpp
|
||||
@@ -178,8 +177,6 @@ SET(repositories
|
||||
repositories/base/base_character_leadership_abilities_repository.h
|
||||
repositories/base/base_character_material_repository.h
|
||||
repositories/base/base_character_memmed_spells_repository.h
|
||||
repositories/base/base_character_parcels_repository.h
|
||||
repositories/base/base_character_parcels_containers_repository.h
|
||||
repositories/base/base_character_peqzone_flags_repository.h
|
||||
repositories/base/base_character_pet_buffs_repository.h
|
||||
repositories/base/base_character_pet_info_repository.h
|
||||
@@ -226,9 +223,6 @@ SET(repositories
|
||||
repositories/base/base_group_leaders_repository.h
|
||||
repositories/base/base_guilds_repository.h
|
||||
repositories/base/base_guild_ranks_repository.h
|
||||
repositories/base/base_guild_permissions_repository.h
|
||||
repositories/base/base_guild_members_repository.h
|
||||
repositories/base/base_guild_bank_repository.h
|
||||
repositories/base/base_guild_relations_repository.h
|
||||
repositories/base/base_horses_repository.h
|
||||
repositories/base/base_instance_list_repository.h
|
||||
@@ -237,6 +231,7 @@ SET(repositories
|
||||
repositories/base/base_inventory_snapshots_repository.h
|
||||
repositories/base/base_ip_exemptions_repository.h
|
||||
repositories/base/base_items_repository.h
|
||||
repositories/base/base_item_tick_repository.h
|
||||
repositories/base/base_ldon_trap_entries_repository.h
|
||||
repositories/base/base_ldon_trap_templates_repository.h
|
||||
repositories/base/base_level_exp_mods_repository.h
|
||||
@@ -360,8 +355,6 @@ SET(repositories
|
||||
repositories/character_leadership_abilities_repository.h
|
||||
repositories/character_material_repository.h
|
||||
repositories/character_memmed_spells_repository.h
|
||||
repositories/character_parcels_repository.h
|
||||
repositories/character_parcels_containers_repository.h
|
||||
repositories/character_peqzone_flags_repository.h
|
||||
repositories/character_pet_buffs_repository.h
|
||||
repositories/character_pet_info_repository.h
|
||||
@@ -408,9 +401,6 @@ SET(repositories
|
||||
repositories/group_leaders_repository.h
|
||||
repositories/guilds_repository.h
|
||||
repositories/guild_ranks_repository.h
|
||||
repositories/guild_permissions_repository.h
|
||||
repositories/guild_members_repository.h
|
||||
repositories/guild_bank_repository.h
|
||||
repositories/guild_relations_repository.h
|
||||
repositories/horses_repository.h
|
||||
repositories/instance_list_repository.h
|
||||
@@ -419,6 +409,7 @@ SET(repositories
|
||||
repositories/inventory_snapshots_repository.h
|
||||
repositories/ip_exemptions_repository.h
|
||||
repositories/items_repository.h
|
||||
repositories/item_tick_repository.h
|
||||
repositories/ldon_trap_entries_repository.h
|
||||
repositories/ldon_trap_templates_repository.h
|
||||
repositories/level_exp_mods_repository.h
|
||||
@@ -498,12 +489,12 @@ SET(repositories
|
||||
repositories/zone_repository.h
|
||||
repositories/zone_points_repository.h
|
||||
|
||||
)
|
||||
)
|
||||
|
||||
SET(common_headers
|
||||
additive_lagged_fibonacci_engine.h
|
||||
bazaar.h
|
||||
base_packet.h
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
classes.h
|
||||
compression.h
|
||||
@@ -550,6 +541,7 @@ SET(common_headers
|
||||
events/player_event_logs.h
|
||||
events/player_event_discord_formatter.h
|
||||
events/player_events.h
|
||||
errmsg.h
|
||||
event_sub.h
|
||||
expedition_lockout_timer.h
|
||||
extprofile.h
|
||||
@@ -571,9 +563,10 @@ SET(common_headers
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
json_config.h
|
||||
languages.h
|
||||
light_source.h
|
||||
linked_list.h
|
||||
loot.h
|
||||
loottable.h
|
||||
mail_oplist.h
|
||||
md5.h
|
||||
memory_buffer.h
|
||||
@@ -599,7 +592,7 @@ SET(common_headers
|
||||
ptimer.h
|
||||
queue.h
|
||||
races.h
|
||||
raid.h
|
||||
raid.h
|
||||
random.h
|
||||
rdtsc.h
|
||||
rulesys.h
|
||||
@@ -613,7 +606,6 @@ SET(common_headers
|
||||
shared_tasks.h
|
||||
shareddb.h
|
||||
skills.h
|
||||
skill_caps.h
|
||||
spdat.h
|
||||
strings.h
|
||||
struct_strategy.h
|
||||
@@ -689,13 +681,13 @@ SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
event/timer.h
|
||||
event/task.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Json FILES
|
||||
json/json.h
|
||||
json/jsoncpp.cpp
|
||||
json/json-forwards.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Net FILES
|
||||
net/console_server.cpp
|
||||
@@ -732,7 +724,7 @@ SOURCE_GROUP(Net FILES
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.cpp
|
||||
net/websocket_server_connection.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Patches FILES
|
||||
patches/patches.h
|
||||
@@ -776,12 +768,12 @@ SOURCE_GROUP(Patches FILES
|
||||
patches/titanium_limits.cpp
|
||||
patches/uf.cpp
|
||||
patches/uf_limits.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(StackWalker FILES
|
||||
StackWalker/StackWalker.h
|
||||
StackWalker/StackWalker.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Util FILES
|
||||
util/memory_stream.h
|
||||
@@ -789,19 +781,20 @@ SOURCE_GROUP(Util FILES
|
||||
util/directory.h
|
||||
util/uuid.cpp
|
||||
util/uuid.h
|
||||
)
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
|
||||
|
||||
ADD_LIBRARY(common ${common_sources} ${common_headers} ${repositories})
|
||||
|
||||
IF(WIN32)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
ENDIF(WIN32)
|
||||
|
||||
IF (UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF (UNIX)
|
||||
|
||||
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
ENDIF ()
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __EQEMU_COMMON_BASE_DATA_H
|
||||
#define __EQEMU_COMMON_BASE_DATA_H
|
||||
|
||||
struct BaseDataStruct
|
||||
{
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double hp_regen;
|
||||
double end_regen;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,359 +0,0 @@
|
||||
#include "bazaar.h"
|
||||
|
||||
#include "../../common/item_instance.h"
|
||||
#include "repositories/trader_repository.h"
|
||||
#include <memory>
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
Bazaar::GetSearchResults(
|
||||
SharedDatabase &db,
|
||||
BazaarSearchCriteria_Struct search,
|
||||
uint32 char_zone_id
|
||||
)
|
||||
{
|
||||
LogTrading(
|
||||
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
|
||||
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
|
||||
"search_scope [{}] char_zone_id [{}]",
|
||||
search.item_name,
|
||||
search.min_cost,
|
||||
search.max_cost,
|
||||
search.min_level,
|
||||
search.max_level,
|
||||
search.max_results,
|
||||
search.prestige,
|
||||
search.augment,
|
||||
search.trader_entity_id,
|
||||
search.trader_id,
|
||||
search.search_scope,
|
||||
char_zone_id
|
||||
);
|
||||
|
||||
std::string search_criteria_trader("TRUE ");
|
||||
|
||||
if (search.search_scope == NonRoFBazaarSearchScope) {
|
||||
search_criteria_trader.append(
|
||||
fmt::format(
|
||||
" AND trader.char_entity_id = {} AND trader.char_zone_id = {}",
|
||||
search.trader_entity_id,
|
||||
Zones::BAZAAR
|
||||
)
|
||||
);
|
||||
}
|
||||
else if (search.search_scope == Local_Scope) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_zone_id = {}", char_zone_id));
|
||||
}
|
||||
else if (search.trader_id > 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
if (search.min_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost));
|
||||
}
|
||||
if (search.max_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
|
||||
}
|
||||
|
||||
// not yet implemented
|
||||
// if (search.prestige != 0) {
|
||||
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
|
||||
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
|
||||
// }
|
||||
|
||||
std::string query = fmt::format(
|
||||
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
|
||||
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
|
||||
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6 "
|
||||
"FROM trader, character_data "
|
||||
"WHERE {} AND trader.char_id = character_data.id "
|
||||
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
|
||||
search_criteria_trader.c_str()
|
||||
);
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
struct ItemSearchType {
|
||||
EQ::item::ItemType type;
|
||||
bool condition;
|
||||
};
|
||||
|
||||
struct AddititiveSearchCriteria {
|
||||
bool should_check;
|
||||
bool condition;
|
||||
};
|
||||
|
||||
for (auto row: results) {
|
||||
BazaarSearchResultsFromDB_Struct r{};
|
||||
|
||||
r.item_id = Strings::ToInt(row[2]);
|
||||
r.charges = Strings::ToInt(row[4]);
|
||||
|
||||
auto item = db.GetItem(r.item_id);
|
||||
if (!item) {
|
||||
continue;
|
||||
}
|
||||
|
||||
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
|
||||
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
|
||||
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
|
||||
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
|
||||
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
|
||||
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(
|
||||
db.CreateItem(
|
||||
item,
|
||||
r.charges,
|
||||
aug_slot_1,
|
||||
aug_slot_2,
|
||||
aug_slot_3,
|
||||
aug_slot_4,
|
||||
aug_slot_5,
|
||||
aug_slot_6
|
||||
)
|
||||
);
|
||||
|
||||
if (!inst->GetItem()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
r.count = Strings::ToInt(row[0]);
|
||||
r.trader_id = Strings::ToInt(row[1]);
|
||||
r.serial_number = Strings::ToInt(row[3]);
|
||||
r.cost = Strings::ToInt(row[5]);
|
||||
r.slot_id = Strings::ToInt(row[6]);
|
||||
r.sum_charges = Strings::ToInt(row[7]);
|
||||
r.stackable = item->Stackable;
|
||||
r.icon_id = item->Icon;
|
||||
r.trader_zone_id = Strings::ToInt(row[8]);
|
||||
r.trader_entity_id = Strings::ToInt(row[9]);
|
||||
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
|
||||
r.item_name = fmt::format("{:.63}\0", item->Name);
|
||||
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
|
||||
|
||||
LogTradingDetail(
|
||||
"Searching against item [{}] ({}) for trader [{}]",
|
||||
item->Name,
|
||||
item->ID,
|
||||
r.trader_name
|
||||
);
|
||||
|
||||
// item stat searches
|
||||
std::map<uint32, uint32> item_stat_searches = {
|
||||
|
||||
{STAT_AC, inst->GetItemArmorClass(true)},
|
||||
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
|
||||
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
|
||||
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
|
||||
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
|
||||
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
|
||||
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
|
||||
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
|
||||
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
|
||||
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
|
||||
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
|
||||
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
|
||||
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
|
||||
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
|
||||
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
|
||||
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
|
||||
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
|
||||
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
|
||||
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
|
||||
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
|
||||
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
|
||||
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
|
||||
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
|
||||
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
|
||||
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
|
||||
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
|
||||
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
|
||||
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
|
||||
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
|
||||
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
|
||||
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
|
||||
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
|
||||
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
|
||||
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
|
||||
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
|
||||
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
|
||||
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
|
||||
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
|
||||
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
|
||||
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
|
||||
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
|
||||
};
|
||||
|
||||
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
|
||||
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
static std::map<uint8, uint32> item_slot_searches = {
|
||||
{EQ::invslot::slotCharm, 1},
|
||||
{EQ::invslot::slotEar1, 2},
|
||||
{EQ::invslot::slotHead, 4},
|
||||
{EQ::invslot::slotFace, 8},
|
||||
{EQ::invslot::slotEar2, 16},
|
||||
{EQ::invslot::slotNeck, 32},
|
||||
{EQ::invslot::slotShoulders, 64},
|
||||
{EQ::invslot::slotArms, 128},
|
||||
{EQ::invslot::slotBack, 256},
|
||||
{EQ::invslot::slotWrist1, 512},
|
||||
{EQ::invslot::slotWrist2, 1024},
|
||||
{EQ::invslot::slotRange, 2048},
|
||||
{EQ::invslot::slotHands, 4096},
|
||||
{EQ::invslot::slotPrimary, 8192},
|
||||
{EQ::invslot::slotSecondary, 16384},
|
||||
{EQ::invslot::slotFinger1, 32768},
|
||||
{EQ::invslot::slotFinger2, 65536},
|
||||
{EQ::invslot::slotChest, 131072},
|
||||
{EQ::invslot::slotLegs, 262144},
|
||||
{EQ::invslot::slotFeet, 524288},
|
||||
{EQ::invslot::slotWaist, 1048576},
|
||||
{EQ::invslot::slotPowerSource, 2097152},
|
||||
{EQ::invslot::slotAmmo, 4194304},
|
||||
};
|
||||
|
||||
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
|
||||
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
|
||||
};
|
||||
|
||||
auto FindItemAugSlot = [&]() -> bool {
|
||||
for (auto const &s: inst->GetItem()->AugSlotType) {
|
||||
return s == search.augment;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
// item type searches
|
||||
std::vector<ItemSearchType> item_search_types = {
|
||||
{EQ::item::ItemType::ItemTypeAll, true},
|
||||
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
|
||||
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
|
||||
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
|
||||
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
|
||||
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
|
||||
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
|
||||
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
|
||||
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
|
||||
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
|
||||
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
|
||||
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
|
||||
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
|
||||
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
|
||||
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
|
||||
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
|
||||
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
|
||||
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
|
||||
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
|
||||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
|
||||
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
|
||||
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
|
||||
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
|
||||
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
|
||||
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
|
||||
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
|
||||
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
|
||||
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
|
||||
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
|
||||
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
|
||||
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
|
||||
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
|
||||
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
|
||||
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
|
||||
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
|
||||
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
|
||||
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
|
||||
};
|
||||
|
||||
bool met_filter = false;
|
||||
bool has_filter = false;
|
||||
|
||||
for (auto &i: item_search_types) {
|
||||
if (i.type == search.type) {
|
||||
has_filter = true;
|
||||
if (i.condition) {
|
||||
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
|
||||
met_filter = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (has_filter && !met_filter) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// TODO: Add catch-all item type filter for specific item types
|
||||
|
||||
// item additive searches
|
||||
std::vector<AddititiveSearchCriteria> item_additive_searches = {
|
||||
{
|
||||
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
|
||||
},
|
||||
{
|
||||
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
|
||||
},
|
||||
{
|
||||
.should_check = !std::string(search.item_name).empty(),
|
||||
.condition = Strings::ContainsLower(item->Name, search.item_name)
|
||||
},
|
||||
{
|
||||
.should_check = search._class != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
|
||||
},
|
||||
{
|
||||
.should_check = search.race != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race)))
|
||||
},
|
||||
{
|
||||
.should_check = search.augment != 0,
|
||||
.condition = FindItemAugSlot()
|
||||
},
|
||||
{
|
||||
.should_check = search.slot != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
|
||||
},
|
||||
};
|
||||
|
||||
bool should_add = true;
|
||||
|
||||
for (auto &i: item_additive_searches) {
|
||||
LogTradingDetail(
|
||||
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
|
||||
item->Name,
|
||||
i.should_check,
|
||||
i.condition
|
||||
);
|
||||
if (i.should_check && !i.condition) {
|
||||
should_add = false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!should_add) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
|
||||
all_entries.push_back(r);
|
||||
}
|
||||
|
||||
if (all_entries.size() > search.max_results) {
|
||||
all_entries.resize(search.max_results);
|
||||
}
|
||||
|
||||
LogTrading("Returning [{}] items from search results", all_entries.size());
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
#ifndef EQEMU_BAZAAR_H
|
||||
#define EQEMU_BAZAAR_H
|
||||
|
||||
#include <vector>
|
||||
#include "shareddb.h"
|
||||
|
||||
class Bazaar {
|
||||
public:
|
||||
static std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_BAZAAR_H
|
||||
@@ -64,6 +64,4 @@ typedef enum {
|
||||
} bodyType;
|
||||
/* bodytypes above 64 make the mob not show up */
|
||||
|
||||
constexpr int format_as(bodyType type) { return static_cast<int>(type); }
|
||||
|
||||
#endif
|
||||
|
||||
+1
-1
@@ -15,7 +15,7 @@
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/classes.h"
|
||||
#include "data_verification.h"
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include "eqemu_command_handler.h"
|
||||
#include "terminal_color.hpp"
|
||||
#include "../platform.h"
|
||||
|
||||
@@ -1,11 +1,29 @@
|
||||
#include "world_content_service.h"
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include <utility>
|
||||
#include <glm/vec3.hpp>
|
||||
#include "world_content_service.h"
|
||||
#include "../database.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
|
||||
|
||||
WorldContentService::WorldContentService()
|
||||
@@ -102,7 +120,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
@@ -150,14 +168,14 @@ bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
|
||||
}
|
||||
|
||||
// if we don't have any enabled flag in enabled flags, we fail
|
||||
for (const auto &flag: Strings::Split(f.content_flags)) {
|
||||
for (const auto& flag: Strings::Split(f.content_flags)) {
|
||||
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't have any disabled flag in disabled flags, we fail
|
||||
for (const auto &flag: Strings::Split(f.content_flags_disabled)) {
|
||||
for (const auto& flag: Strings::Split(f.content_flags_disabled)) {
|
||||
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
@@ -178,13 +196,11 @@ void WorldContentService::ReloadContentFlags()
|
||||
LogInfo(
|
||||
"Loaded content flag [{}] [{}]",
|
||||
f.flag_name,
|
||||
(f.enabled ? "enabled" : "disabled")
|
||||
(f.enabled ? "Enabled" : "Disabled")
|
||||
);
|
||||
}
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
LoadZones();
|
||||
LoadStaticGlobalZoneInstances();
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
@@ -199,18 +215,6 @@ WorldContentService *WorldContentService::SetDatabase(Database *database)
|
||||
return this;
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetContentDatabase() const
|
||||
{
|
||||
return m_content_database;
|
||||
}
|
||||
|
||||
WorldContentService *WorldContentService::SetContentDatabase(Database *database)
|
||||
{
|
||||
WorldContentService::m_content_database = database;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
|
||||
{
|
||||
auto flags = ContentFlagsRepository::GetWhere(
|
||||
@@ -235,135 +239,3 @@ void WorldContentService::SetContentFlag(const std::string &content_flag_name, b
|
||||
|
||||
ReloadContentFlags();
|
||||
}
|
||||
|
||||
// HandleZoneRoutingMiddleware is meant to handle content and context aware zone routing
|
||||
//
|
||||
// example # 1
|
||||
// lavastorm (pre-don) version 0 (classic)
|
||||
// lavastorm (don) version 1
|
||||
// we want to route players to the correct version of lavastorm based on the current server side expansion
|
||||
// in order to do that the simplest and cleanest way we intercept the zoning process and route players to an "instance" of the zone
|
||||
// the reason why we're doing this is because all of the zoning logic already is handled by two keys "zone_id" and "instance_id"
|
||||
// we can leverage static, never expires instances to handle this but to the client they don't see it any other way than a public normal zone
|
||||
// scripts handle all the same way, you don't have to think about instances, the middleware will handle the magic
|
||||
// the versions of zones are represented by two zone entries that have potentially different min/max expansion and/or different content flags
|
||||
// we decide to route the client to the correct version of the zone based on the current server side expansion
|
||||
void WorldContentService::HandleZoneRoutingMiddleware(ZoneChange_Struct *zc)
|
||||
{
|
||||
auto r = FindZone(zc->zoneID, zc->instanceID);
|
||||
if (r.zone_id == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
zc->instanceID = r.instance.id;
|
||||
}
|
||||
|
||||
// LoadStaticGlobalZoneInstances loads all static global zone instances
|
||||
// these are zones that are never set to expire and are global
|
||||
// these are used commonly in v1/v2/v3 versions of the same zone for expansion routing
|
||||
WorldContentService * WorldContentService::LoadStaticGlobalZoneInstances()
|
||||
{
|
||||
m_zone_instances = InstanceListRepository::GetWhere(*GetDatabase(), fmt::format("never_expires = 1 AND is_global = 1"));
|
||||
|
||||
LogInfo("Loaded [{}] zone_instances", m_zone_instances.size());
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// LoadZones sets the zones for the world content service
|
||||
// this is used for zone routing middleware
|
||||
// we pull the zone list from the zone repository and feed from the zone store for now
|
||||
// we're holding a copy in the content service - but we're talking 250kb of data in memory to handle routing of zoning
|
||||
WorldContentService * WorldContentService::LoadZones()
|
||||
{
|
||||
m_zones = ZoneRepository::All(*GetContentDatabase());
|
||||
|
||||
LogInfo("Loaded [{}] zones", m_zones.size());
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// FindZone is critical to the zone routing middleware and any logic that needs to route players to the correct zone
|
||||
// era contextual routing, multiple version of zones, etc
|
||||
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
|
||||
{
|
||||
// if there's an active dynamic instance, we don't need to route
|
||||
if (instance_id > 0) {
|
||||
auto inst = InstanceListRepository::FindOne(*GetDatabase(), instance_id);
|
||||
if (inst.id != 0 && !inst.is_global && !inst.never_expires) {
|
||||
return WorldContentService::FindZoneResult{
|
||||
.zone_id = 0,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
for (auto &z: m_zones) {
|
||||
if (z.zoneidnumber == zone_id) {
|
||||
auto f = ContentFlags{
|
||||
.min_expansion = z.min_expansion,
|
||||
.max_expansion = z.max_expansion,
|
||||
.content_flags = z.content_flags,
|
||||
.content_flags_disabled = z.content_flags_disabled
|
||||
};
|
||||
|
||||
if (DoesPassContentFiltering(f)) {
|
||||
LogInfo(
|
||||
"Attempting to route player to zone [{}] ({}) version [{}] long_name [{}]",
|
||||
z.short_name,
|
||||
z.zoneidnumber,
|
||||
z.version,
|
||||
z.long_name
|
||||
);
|
||||
|
||||
// first pass, explicit match on public static global zone instances
|
||||
for (auto &i: m_zone_instances) {
|
||||
if (i.zone == zone_id && i.version == z.version) {
|
||||
LogInfo(
|
||||
"Routed player to instance [{}] of zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
|
||||
i.id,
|
||||
z.short_name,
|
||||
z.zoneidnumber,
|
||||
z.version,
|
||||
z.long_name,
|
||||
i.notes
|
||||
);
|
||||
|
||||
return WorldContentService::FindZoneResult{
|
||||
.zone_id = static_cast<uint32>(z.zoneidnumber),
|
||||
.instance = i,
|
||||
.zone = z
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"Routed player to non-instance zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
|
||||
z.short_name,
|
||||
z.zoneidnumber,
|
||||
z.version,
|
||||
z.long_name,
|
||||
z.note
|
||||
);
|
||||
|
||||
return WorldContentService::FindZoneResult{
|
||||
.zone_id = static_cast<uint32>(z.zoneidnumber),
|
||||
.instance = InstanceListRepository::NewEntity(),
|
||||
.zone = z
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return WorldContentService::FindZoneResult{.zone_id = 0};
|
||||
}
|
||||
|
||||
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
|
||||
{
|
||||
for (auto &i: m_zone_instances) {
|
||||
if (i.id == instance_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,21 +1,33 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
#define EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/zone_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
|
||||
class Database;
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
namespace Expansion {
|
||||
static const int EXPANSION_ALL = -1;
|
||||
static const int EXPANSION_FILTER_MAX = 99;
|
||||
@@ -164,35 +176,14 @@ public:
|
||||
WorldContentService * SetDatabase(Database *database);
|
||||
Database *GetDatabase() const;
|
||||
|
||||
WorldContentService * SetContentDatabase(Database *database);
|
||||
Database *GetContentDatabase() const;
|
||||
|
||||
void SetContentFlag(const std::string &content_flag_name, bool enabled);
|
||||
|
||||
void HandleZoneRoutingMiddleware(ZoneChange_Struct *zc);
|
||||
|
||||
struct FindZoneResult {
|
||||
uint32 zone_id = 0;
|
||||
InstanceListRepository::InstanceList instance;
|
||||
ZoneRepository::Zone zone;
|
||||
};
|
||||
|
||||
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
|
||||
bool IsInPublicStaticInstance(uint32 instance_id);
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
|
||||
// holds a record of the zone table from the database
|
||||
std::vector<ZoneRepository::Zone> m_zones = {};
|
||||
WorldContentService *LoadStaticGlobalZoneInstances();
|
||||
std::vector<InstanceListRepository::InstanceList> m_zone_instances;
|
||||
WorldContentService * LoadZones();
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
+2
-2
@@ -15,7 +15,7 @@
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#if WINDOWS
|
||||
#define popen _popen
|
||||
#endif
|
||||
|
||||
@@ -23,7 +23,7 @@ void SendCrashReport(const std::string &crash_report)
|
||||
{
|
||||
// can configure multiple endpoints if need be
|
||||
std::vector<std::string> endpoints = {
|
||||
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
|
||||
+1637
-1276
File diff suppressed because it is too large
Load Diff
+144
-150
@@ -18,8 +18,8 @@
|
||||
#ifndef EQEMU_DATABASE_H
|
||||
#define EQEMU_DATABASE_H
|
||||
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
|
||||
#include "global_define.h"
|
||||
#include "eqemu_logsys.h"
|
||||
@@ -38,7 +38,8 @@
|
||||
class MySQLRequestResult;
|
||||
class Client;
|
||||
|
||||
namespace EQ {
|
||||
namespace EQ
|
||||
{
|
||||
class InventoryProfile;
|
||||
}
|
||||
|
||||
@@ -51,11 +52,10 @@ struct npcDecayTimes_Struct {
|
||||
|
||||
struct VarCache_Struct {
|
||||
std::map<std::string, std::string> m_cache;
|
||||
uint32 last_update;
|
||||
uint32 last_update;
|
||||
VarCache_Struct() : last_update(0) { }
|
||||
void Add(const std::string& key, const std::string& value) { m_cache[key] = value; }
|
||||
const std::string* Get(const std::string& key)
|
||||
{
|
||||
void Add(const std::string &key, const std::string &value) { m_cache[key] = value; }
|
||||
const std::string *Get(const std::string &key) {
|
||||
auto it = m_cache.find(key);
|
||||
return (it != m_cache.end() ? &it->second : nullptr);
|
||||
}
|
||||
@@ -76,33 +76,37 @@ class PTimerList;
|
||||
|
||||
#define SQL(...) #__VA_ARGS__
|
||||
|
||||
class LogSettings;
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
Database();
|
||||
Database(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port
|
||||
);
|
||||
bool Connect(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port,
|
||||
std::string connection_label = "default"
|
||||
);
|
||||
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
|
||||
bool Connect(const char* host, const char* user, const char* passwd, const char* database, uint32 port, std::string connection_label = "default");
|
||||
~Database();
|
||||
|
||||
/* Character Creation */
|
||||
bool DeleteCharacter(const std::string& name);
|
||||
bool MoveCharacterToZone(const std::string& name, uint32 zone_id);
|
||||
|
||||
bool CreateCharacter(
|
||||
uint32 account_id,
|
||||
char *name,
|
||||
uint16 gender,
|
||||
uint16 race,
|
||||
uint16 class_,
|
||||
uint8 str,
|
||||
uint8 sta,
|
||||
uint8 cha,
|
||||
uint8 dex,
|
||||
uint8 int_,
|
||||
uint8 agi,
|
||||
uint8 wis,
|
||||
uint8 face
|
||||
);
|
||||
bool DeleteCharacter(char *character_name);
|
||||
bool MoveCharacterToZone(const char *charname, uint32 zone_id);
|
||||
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
|
||||
bool ReserveName(uint32 account_id, const std::string& name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
|
||||
bool UpdateName(const std::string& old_name, const std::string& new_name);
|
||||
bool ReserveName(uint32 account_id, char *name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
|
||||
bool UpdateName(const char *oldname, const char *newname);
|
||||
bool CopyCharacter(
|
||||
const std::string& source_character_name,
|
||||
const std::string& destination_character_name,
|
||||
@@ -110,175 +114,165 @@ public:
|
||||
);
|
||||
|
||||
/* General Information Queries */
|
||||
bool AddBannedIP(const std::string& banned_ip, const std::string& notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(const std::string& name);
|
||||
bool CheckBannedIPs(const std::string& login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(const std::string& name, bool surname = false);
|
||||
bool IsNameUsed(const std::string& name);
|
||||
|
||||
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
|
||||
uint32 GetAccountIDByChar(uint32 character_id);
|
||||
uint32 GetAccountIDByName(const std::string& account_name, const std::string& loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const std::string& name);
|
||||
uint32 GetGuildIDByCharID(uint32 character_id);
|
||||
uint32 GetGroupIDByCharID(uint32 character_id);
|
||||
uint32 GetRaidIDByCharID(uint32 character_id);
|
||||
bool AddBannedIP(std::string banned_ip, std::string notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(std::string name);
|
||||
bool CheckBannedIPs(std::string login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(std::string login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(std::string name, bool surname = false);
|
||||
bool CheckUsedName(std::string name);
|
||||
|
||||
const std::string GetAccountName(uint32 account_id, uint32* lsaccount_id = 0);
|
||||
const std::string GetCharName(uint32 character_id);
|
||||
const std::string GetCharNameByID(uint32 character_id);
|
||||
const std::string GetNPCNameByID(uint32 npc_id);
|
||||
const std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, const std::string& login_ip);
|
||||
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
|
||||
uint32 GetAccountIDByChar(uint32 char_id);
|
||||
uint32 GetAccountIDByName(std::string account_name, std::string loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const char *name);
|
||||
uint32 GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id);
|
||||
uint32 GetGuildIDByCharID(uint32 char_id);
|
||||
uint32 GetGroupIDByCharID(uint32 char_id);
|
||||
uint32 GetRaidIDByCharID(uint32 char_id);
|
||||
|
||||
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
|
||||
void GetCharName(uint32 char_id, char* name);
|
||||
std::string GetCharNameByID(uint32 char_id);
|
||||
std::string GetNPCNameByID(uint32 npc_id);
|
||||
std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, std::string login_ip);
|
||||
|
||||
/* Instancing */
|
||||
|
||||
bool AddClientToInstance(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceByCharID(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceExists(uint16 instance_id);
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16& instance_id);
|
||||
bool GetUnusedInstanceID(uint16 &instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
bool VerifyInstanceAlive(uint16 instance_id, uint32 character_id);
|
||||
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
|
||||
|
||||
uint16 GetInstanceID(uint32 zone, uint32 character_id, int16 version);
|
||||
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
|
||||
std::vector<uint16> GetInstanceIDs(uint32 zone_id, uint32 character_id);
|
||||
uint8_t GetInstanceVersion(uint16 instance_id);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool& is_perma);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
|
||||
uint32 GetInstanceZoneID(uint16 instance_id);
|
||||
|
||||
void AssignGroupToInstance(uint32 group_id, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 raid_id, uint32 instance_id);
|
||||
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
|
||||
void DeleteInstance(uint16 instance_id);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32>& character_ids);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 charid, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 charid, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids);
|
||||
void PurgeExpiredInstances();
|
||||
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
|
||||
void CleanupInstanceCorpses();
|
||||
|
||||
/* Adventure related. */
|
||||
void UpdateAdventureStatsEntry(uint32 character_id, uint8 theme_id, bool is_win = false, bool is_remove = false);
|
||||
bool GetAdventureStats(uint32 character_id, AdventureStats_Struct* as);
|
||||
|
||||
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
|
||||
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
|
||||
|
||||
/* Account Related */
|
||||
const std::string GetLiveChar(uint32 account_id);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 account_id, const std::string& password);
|
||||
bool UpdateLiveChar(const std::string& name, uint32 account_id);
|
||||
int16 GetAccountStatus(uint32 account_id);
|
||||
void SetAccountCRCField(uint32 account_id, const std::string& field_name, uint64 checksum);
|
||||
uint32 CheckLogin(const std::string& name, const std::string& password, const std::string& loginserver, int16* status = 0);
|
||||
uint32 CreateAccount(
|
||||
const std::string& name,
|
||||
const std::string& password,
|
||||
int16 status,
|
||||
const std::string& loginserver,
|
||||
uint32 lsaccount_id
|
||||
);
|
||||
uint32 GetAccountIDFromLSID(
|
||||
const std::string& in_loginserver_id,
|
||||
uint32 in_loginserver_account_id,
|
||||
char* in_account_name = 0,
|
||||
int16* in_status = 0
|
||||
);
|
||||
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
bool DeleteAccount(const char *name, const char* loginserver);
|
||||
bool GetLiveChar(uint32 account_id, char* cname);
|
||||
bool SetAccountStatus(const char* name, int16 status);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 accid, const char* password);
|
||||
bool UpdateLiveChar(char* charname, uint32 account_id);
|
||||
|
||||
int GetIPExemption(const std::string& account_ip);
|
||||
void SetIPExemption(const std::string& account_ip, int exemption_amount);
|
||||
int16 CheckStatus(uint32 account_id);
|
||||
|
||||
int GetInstanceID(uint32 character_id, uint32 zone_id);
|
||||
void SetAccountCRCField(uint32 account_id, std::string field_name, uint64 checksum);
|
||||
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
|
||||
int GetIPExemption(std::string account_ip);
|
||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||
|
||||
int GetInstanceID(uint32 char_id, uint32 zone_id);
|
||||
|
||||
|
||||
/* Groups */
|
||||
std::string GetGroupLeaderForLogin(const std::string& character_name);
|
||||
char* GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
char* leaderbuf,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
std::string GetGroupLeaderName(uint32 group_id);
|
||||
uint32 GetGroupID(const std::string& name);
|
||||
void ClearGroup(uint32 group_id = 0);
|
||||
void ClearGroupLeader(uint32 group_id = 0);
|
||||
void SetGroupLeaderName(uint32 group_id, const std::string& name);
|
||||
|
||||
std::string GetGroupLeaderForLogin(std::string character_name);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
|
||||
uint32 GetGroupID(const char* name);
|
||||
|
||||
void ClearGroup(uint32 gid = 0);
|
||||
void ClearGroupLeader(uint32 gid = 0);
|
||||
void SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ismerc = false);
|
||||
void SetGroupLeaderName(uint32 gid, const char* name);
|
||||
|
||||
/* Raids */
|
||||
const std::string GetRaidLeaderName(uint32 raid_id);
|
||||
uint32 GetRaidID(const std::string& name);
|
||||
void ClearRaid(uint32 raid_id = 0);
|
||||
void ClearRaidDetails(uint32 raid_id = 0);
|
||||
void ClearRaidLeader(uint32 group_id = std::numeric_limits<uint32>::max(), uint32 raid_id = 0);
|
||||
void GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
void GetRaidLeadershipInfo(
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
RaidLeadershipAA_Struct* RLAA = nullptr
|
||||
);
|
||||
void SetRaidGroupLeaderInfo(uint32 group_id, uint32 raid_id);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
void ClearGuildOnlineStatus();
|
||||
const char *GetRaidLeaderName(uint32 rid);
|
||||
|
||||
uint32 GetRaidID(const char* name);
|
||||
|
||||
void ClearRaid(uint32 rid = 0);
|
||||
void ClearRaidDetails(uint32 rid = 0);
|
||||
void ClearRaidLeader(uint32 gid = 0xFFFFFFFF, uint32 rid = 0);
|
||||
void GetGroupLeadershipInfo(uint32 gid, uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
bool CheckDatabaseConvertCorpseDeblob();
|
||||
bool CheckDatabaseConvertPPDeblob();
|
||||
|
||||
/* Database Variables */
|
||||
bool GetVariable(const std::string& name, std::string& value);
|
||||
bool SetVariable(const std::string& name, const std::string& value);
|
||||
bool LoadVariables();
|
||||
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint32 GetServerType();
|
||||
void AddReport(const std::string& who, const std::string& against, const std::string& lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t& realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 character_id);
|
||||
void SetFirstLogon(uint32 character_id, uint8 first_logon);
|
||||
void SetLFG(uint32 character_id, bool is_lfg);
|
||||
void SetLFP(uint32 character_id, bool is_lfp);
|
||||
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
|
||||
bool GetVariable(std::string varname, std::string &varvalue);
|
||||
bool SetVariable(const std::string& varname, const std::string &varvalue);
|
||||
bool LoadVariables();
|
||||
|
||||
int64 CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
/* General Queries */
|
||||
|
||||
void SourceDatabaseTableFromUrl(const std::string& table_name, const std::string& url);
|
||||
void SourceSqlFromUrl(const std::string& url);
|
||||
void PurgeCharacterParcels();
|
||||
void Encode(std::string &in);
|
||||
void Decode(std::string &in);
|
||||
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
|
||||
bool LoadPTimers(uint32 charid, PTimerList &into);
|
||||
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
|
||||
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
|
||||
uint8 GetServerType();
|
||||
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
|
||||
|
||||
void AddReport(std::string who, std::string against, std::string lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t &realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 charid);
|
||||
void SetFirstLogon(uint32 CharID, uint8 firstlogon);
|
||||
void SetLFG(uint32 CharID, bool LFG);
|
||||
void SetLFP(uint32 CharID, bool LFP);
|
||||
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
|
||||
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||
void SourceSqlFromUrl(std::string url);
|
||||
|
||||
private:
|
||||
Mutex Mvarcache;
|
||||
|
||||
Mutex Mvarcache;
|
||||
VarCache_Struct varcache;
|
||||
|
||||
/* Groups, utility methods. */
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
|
||||
/* Raid, utility methods. */
|
||||
void ClearAllRaids();
|
||||
|
||||
@@ -575,12 +575,7 @@ void DatabaseDumpService::RemoveSqlBackup()
|
||||
{
|
||||
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||
if (File::Exists(file)) {
|
||||
try {
|
||||
std::filesystem::remove(file);
|
||||
}
|
||||
catch (std::exception &e) {
|
||||
LogError("std::filesystem::remove err [{}]", e.what());
|
||||
}
|
||||
std::filesystem::remove(file);
|
||||
}
|
||||
|
||||
RemoveCredentialsFile();
|
||||
|
||||
@@ -76,9 +76,9 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
}
|
||||
}
|
||||
|
||||
std::string DatabaseUpdate::GetQueryResult(const ManifestEntry& e)
|
||||
std::string DatabaseUpdate::GetQueryResult(std::string query)
|
||||
{
|
||||
auto results = (e.content_schema_update ? m_content_database : m_database)->QueryDatabase(e.check);
|
||||
auto results = m_database->QueryDatabase(query);
|
||||
|
||||
std::vector<std::string> result_lines = {};
|
||||
|
||||
@@ -121,16 +121,6 @@ bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_resu
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if we are running in a terminal
|
||||
bool is_atty()
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
return ::_isatty(_fileno(stdin));
|
||||
#else
|
||||
return isatty(fileno(stdin));
|
||||
#endif
|
||||
}
|
||||
|
||||
// return true if we ran updates
|
||||
bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<ManifestEntry> entries,
|
||||
@@ -146,7 +136,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
bool has_migration = true;
|
||||
std::string r = GetQueryResult(e);
|
||||
std::string r = GetQueryResult(e.check);
|
||||
if (ShouldRunMigration(e, r)) {
|
||||
has_migration = false;
|
||||
missing_migrations.emplace_back(e.version);
|
||||
@@ -189,7 +179,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
if (e.version == m) {
|
||||
bool errored_migration = false;
|
||||
|
||||
auto r = (e.content_schema_update ? m_content_database : m_database)->QueryDatabaseMulti(e.sql);
|
||||
auto r = m_database->QueryDatabaseMulti(e.sql);
|
||||
|
||||
// ignore empty query result "errors"
|
||||
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
|
||||
@@ -197,38 +187,31 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
errored_migration = true;
|
||||
|
||||
LogInfo("Required database update failed. This could be a problem");
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// if terminal attached then prompt for skip
|
||||
if (is_atty()) {
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
} else {
|
||||
errored_migration = true;
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
}
|
||||
@@ -264,13 +247,6 @@ DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
|
||||
return this;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_database = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
{
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
@@ -10,7 +10,6 @@ struct ManifestEntry {
|
||||
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
@@ -23,16 +22,14 @@ public:
|
||||
DatabaseVersion GetDatabaseVersions();
|
||||
DatabaseVersion GetBinaryDatabaseVersions();
|
||||
void CheckDbUpdates();
|
||||
std::string GetQueryResult(const ManifestEntry& e);
|
||||
std::string GetQueryResult(std::string query);
|
||||
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
|
||||
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
|
||||
|
||||
DatabaseUpdate *SetDatabase(Database *db);
|
||||
DatabaseUpdate *SetContentDatabase(Database *db);
|
||||
bool HasPendingUpdates();
|
||||
private:
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
};
|
||||
|
||||
@@ -4844,7 +4844,7 @@ UPDATE data_buckets SET bot_id = SUBSTRING_INDEX(SUBSTRING_INDEX( `key`, '-', 2
|
||||
ADD COLUMN `marked_npc_3_zone_id` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `marked_npc_3_entity_id`,
|
||||
ADD COLUMN `marked_npc_3_instance_id` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `marked_npc_3_zone_id`;
|
||||
)"
|
||||
},
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9235,
|
||||
.description = "2023_07_31_character_stats_record.sql",
|
||||
@@ -5016,7 +5016,7 @@ CREATE TABLE `spawn2_disabled` (
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
|
||||
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
|
||||
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
|
||||
)",
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9242,
|
||||
@@ -5028,8 +5028,7 @@ ALTER TABLE `spawn2` DROP COLUMN `enabled`;
|
||||
ALTER TABLE `spawnentry`
|
||||
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
|
||||
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9243,
|
||||
@@ -5083,8 +5082,7 @@ INSERT INTO
|
||||
|
||||
DROP TABLE `starting_items`;
|
||||
RENAME TABLE `starting_items_new` TO `starting_items`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9244,
|
||||
@@ -5094,8 +5092,7 @@ RENAME TABLE `starting_items_new` TO `starting_items`;
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items` MODIFY COLUMN `updated` datetime NULL DEFAULT NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9245,
|
||||
@@ -5107,8 +5104,7 @@ ALTER TABLE `items` MODIFY COLUMN `updated` datetime NULL DEFAULT NULL;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown08` `size_percentage` float NOT NULL DEFAULT 0 AFTER `icon`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown10` `solid_type` mediumint(5) NOT NULL DEFAULT 0 AFTER `size`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown20` `incline` int(11) NOT NULL DEFAULT 0 AFTER `solid_type`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9246,
|
||||
@@ -5137,531 +5133,9 @@ CHANGE COLUMN `slot` `inventory_slot` mediumint(9) NOT NULL DEFAULT -1 AFTER `st
|
||||
|
||||
ALTER TABLE `starting_items`
|
||||
CHANGE COLUMN `temporary` `class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9248,
|
||||
.description = "2023_12_22_drop_npc_emotes_index.sql",
|
||||
.check = "show index from npc_emotes where key_name = 'emoteid'",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_emotes` DROP INDEX `emoteid`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9249,
|
||||
.description = "2023_12_26_add_tasks_enabled_column.sql",
|
||||
.check = "SHOW COLUMNS FROM `tasks` LIKE 'enabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `tasks`
|
||||
ADD COLUMN `enabled` smallint NULL DEFAULT 1 AFTER `faction_amount`
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9250,
|
||||
.description = "2023_01_06_task_activities_list_group.sql",
|
||||
.check = "SHOW COLUMNS FROM `task_activities` LIKE 'list_group'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `task_activities`
|
||||
ADD COLUMN `list_group` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `optional`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9251,
|
||||
.description = "2023_01_12_instance_list_notes.sql",
|
||||
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'notes'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `instance_list`
|
||||
ADD COLUMN `notes` varchar(50) NOT NULL DEFAULT '' AFTER `never_expires`;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9252,
|
||||
.description = "2024_01_07_zone_idle_when_empty.sql",
|
||||
.check = "SHOW COLUMNS FROM `zone` LIKE 'idle_when_empty'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `zone`
|
||||
ADD COLUMN `idle_when_empty` tinyint(1) UNSIGNED NOT NULL DEFAULT 1 AFTER `min_lava_damage`,
|
||||
ADD COLUMN `seconds_before_idle` int(11) UNSIGNED NOT NULL DEFAULT 60 AFTER `idle_when_empty`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9253,
|
||||
.description = "2024_01_13_merchantlist_slot.sql",
|
||||
.check = "SHOW COLUMNS FROM `merchantlist` LIKE 'slot'",
|
||||
.condition = "missing",
|
||||
.match = "unsigned",
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist`
|
||||
MODIFY COLUMN `slot` int(11) UNSIGNED NOT NULL DEFAULT 0
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9254,
|
||||
.description = "2024_01_13_merchantlist_temp_slot.sql",
|
||||
.check = "SHOW COLUMNS FROM `merchantlist_temp` LIKE 'slot'",
|
||||
.condition = "contains",
|
||||
.match = "tinyint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist_temp`
|
||||
MODIFY COLUMN `slot` int(11) UNSIGNED NOT NULL DEFAULT 0
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9255,
|
||||
.description = "2024_01_13_drop_item_tick_deprecated.sql",
|
||||
.check = "show tables like 'item_tick'",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
DROP TABLE IF EXISTS item_tick
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9256,
|
||||
.description = "2024_01_16_increase_spawngroup_size.sql",
|
||||
.check = "SHOW COLUMNS FROM `spawngroup` LIKE 'name'",
|
||||
.condition = "contains",
|
||||
.match = "varchar(50)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spawngroup`
|
||||
MODIFY COLUMN `name` varchar(200) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9257,
|
||||
.description = "2024_01_16_ground_spawns_fix_z.sql",
|
||||
.check = "SHOW COLUMNS FROM `ground_spawns` LIKE 'fix_z'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `ground_spawns`
|
||||
ADD COLUMN `fix_z` tinyint(1) UNSIGNED NOT NULL DEFAULT 1 AFTER `respawn_timer`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9258,
|
||||
.description = "2024_02_04_base_data.sql",
|
||||
.check = "SHOW COLUMNS FROM `base_data` LIKE 'hp_regen'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `base_data`
|
||||
CHANGE COLUMN `unk1` `hp_regen` double NOT NULL AFTER `end`,
|
||||
CHANGE COLUMN `unk2` `end_regen` double NOT NULL AFTER `hp_regen`,
|
||||
MODIFY COLUMN `level` tinyint(3) UNSIGNED NOT NULL FIRST,
|
||||
MODIFY COLUMN `class` tinyint(2) UNSIGNED NOT NULL AFTER `level`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9259,
|
||||
.description = "2024_01_13_corpse_rez_overhaul.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'rez_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_corpses`
|
||||
ADD COLUMN `rez_time` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `wc_9`,
|
||||
ADD COLUMN `gm_exp` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `rez_time`,
|
||||
ADD COLUMN `killed_by` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `gm_exp`,
|
||||
ADD COLUMN `rezzable` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `killed_by`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9260,
|
||||
.description = "2023_11_11_guild_features.sql",
|
||||
.check = "SHOW TABLES LIKE 'guild_permissions'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `guild_permissions` (
|
||||
`id` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`perm_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`guild_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`permission` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
UNIQUE INDEX `perm_id_guild_id` (`perm_id`, `guild_id`) USING BTREE
|
||||
)
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
|
||||
UPDATE guild_ranks SET title = 'Leader' WHERE `rank` = '1';
|
||||
UPDATE guild_ranks SET title = 'Senior Officer' WHERE `rank` = '2';
|
||||
UPDATE guild_ranks SET title = 'Officer' WHERE `rank` = '3';
|
||||
UPDATE guild_ranks SET title = 'Senior Member' WHERE `rank` = '4';
|
||||
UPDATE guild_ranks SET title = 'Member' WHERE `rank` = '5';
|
||||
UPDATE guild_ranks SET title = 'Junior Member' WHERE `rank` = '6';
|
||||
UPDATE guild_ranks SET title = 'Initiate' WHERE `rank` = '7';
|
||||
UPDATE guild_ranks SET title = 'Recruit' WHERE `rank` = '8';
|
||||
|
||||
DELETE FROM guild_ranks WHERE `rank` = 0;
|
||||
|
||||
ALTER TABLE `guild_ranks`
|
||||
DROP COLUMN `can_hear`,
|
||||
DROP COLUMN `can_speak`,
|
||||
DROP COLUMN `can_invite`,
|
||||
DROP COLUMN `can_remove`,
|
||||
DROP COLUMN `can_promote`,
|
||||
DROP COLUMN `can_demote`,
|
||||
DROP COLUMN `can_motd`,
|
||||
DROP COLUMN `can_warpeace`;
|
||||
|
||||
UPDATE guild_members SET `rank` = '5' WHERE `rank` = '0';
|
||||
UPDATE guild_members SET `rank` = '3' WHERE `rank` = '1';
|
||||
UPDATE guild_members SET `rank` = '1' WHERE `rank` = '2';
|
||||
|
||||
ALTER TABLE `guild_members`
|
||||
ADD COLUMN `online` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `alt`;
|
||||
|
||||
ALTER TABLE `guilds`
|
||||
ADD COLUMN `favor` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `url`;
|
||||
|
||||
CREATE TABLE guild_tributes (
|
||||
guild_id int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_1 int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_1_tier int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_2 int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_2_tier int(11) unsigned NOT NULL DEFAULT 0,
|
||||
time_remaining int(11) unsigned NOT NULL DEFAULT 0,
|
||||
enabled int(11) unsigned NOT NULL DEFAULT 0,
|
||||
PRIMARY KEY (guild_id) USING BTREE
|
||||
) ENGINE=InnoDB;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9261,
|
||||
.description = "2024_02_11_character_corpses.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'time_of_death'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_corpses` MODIFY COLUMN `time_of_death` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9262,
|
||||
.description = "2024_02_11_object_contents.sql",
|
||||
.check = "SHOW COLUMNS FROM `object_contents` LIKE 'droptime'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `object_contents` MODIFY COLUMN `droptime` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9263,
|
||||
.description = "2024_02_16_rearrange_zone_columns.sql",
|
||||
.check = "show columns from zone like 'note'",
|
||||
.condition = "missing",
|
||||
.match = "varchar(200)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `zone`
|
||||
MODIFY COLUMN `id` int(10) NOT NULL AUTO_INCREMENT FIRST,
|
||||
MODIFY COLUMN `zoneidnumber` int(4) NOT NULL DEFAULT 0 AFTER `id`,
|
||||
MODIFY COLUMN `version` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `zoneidnumber`,
|
||||
MODIFY COLUMN `short_name` varchar(32) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `version`,
|
||||
MODIFY COLUMN `long_name` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL AFTER `short_name`,
|
||||
MODIFY COLUMN `min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `long_name`,
|
||||
MODIFY COLUMN `note` varchar(200) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `map_file_name`,
|
||||
MODIFY COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `note`,
|
||||
MODIFY COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
|
||||
MODIFY COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
|
||||
MODIFY COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`,
|
||||
MODIFY COLUMN `expansion` tinyint(3) NOT NULL DEFAULT 0 AFTER `content_flags_disabled`,
|
||||
MODIFY COLUMN `file_name` varchar(16) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `expansion`,
|
||||
MODIFY COLUMN `safe_x` float NOT NULL DEFAULT 0 AFTER `file_name`,
|
||||
MODIFY COLUMN `safe_y` float NOT NULL DEFAULT 0 AFTER `safe_x`,
|
||||
MODIFY COLUMN `safe_z` float NOT NULL DEFAULT 0 AFTER `safe_y`,
|
||||
MODIFY COLUMN `safe_heading` float NOT NULL DEFAULT 0 AFTER `safe_z`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9264,
|
||||
.description = "2024_02_18_starting_items_augments.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'augment_one'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `starting_items`
|
||||
ADD COLUMN `augment_one` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
ADD COLUMN `augment_two` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9265,
|
||||
.description = "2024_03_03_add_id_to_guild_bank.sql",
|
||||
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `guild_bank`
|
||||
ADD COLUMN `id` INT UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
ADD PRIMARY KEY (`id`);
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9266,
|
||||
.description = "2024_03_02_rule_values_rule_value_length.sql",
|
||||
.check = "SHOW COLUMNS FROM `rule_values` LIKE 'rule_value'",
|
||||
.condition = "contains",
|
||||
.match = "varchar(30)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `rule_values`
|
||||
MODIFY COLUMN `rule_value` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `rule_name`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9267,
|
||||
.description = "2024_02_18_group_id_bot_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `group_id` LIKE 'bot_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `group_id`
|
||||
CHANGE COLUMN `groupid` `group_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `group_id`,
|
||||
CHANGE COLUMN `ismerc` `merc_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`,
|
||||
ADD COLUMN `bot_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
|
||||
MODIFY COLUMN `name` varchar(64) NOT NULL DEFAULT '' AFTER `character_id`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`group_id`, `character_id`, `bot_id`, `merc_id`) USING BTREE;
|
||||
ALTER TABLE `group_id`
|
||||
MODIFY COLUMN `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9268,
|
||||
.description = "2024_03_23_skill_caps.sql",
|
||||
.check = "SHOW COLUMNS FROM `skill_caps` LIKE 'skill_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `skill_caps`
|
||||
CHANGE COLUMN `skillID` `skill_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `class` `class_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `skill_id`,
|
||||
ADD COLUMN `id` int(3) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
|
||||
)",
|
||||
.content_schema_update = true,
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9269,
|
||||
.description = "2024_03_27_account_auto_login_charname.sql",
|
||||
.check = "SHOW COLUMNS FROM `account` LIKE 'auto_login_charname'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `account`
|
||||
ADD COLUMN `auto_login_charname` varchar(64) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `charname`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9270,
|
||||
.description = "2024_04_31_content_flagging_lootdrop_entries.sql",
|
||||
.check = "SHOW COLUMNS FROM `lootdrop_entries` LIKE 'content_flags'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `lootdrop_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `lootdrop_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `lootdrop_entries` ADD `content_flags` varchar(100) NULL;
|
||||
ALTER TABLE `lootdrop_entries` ADD `content_flags_disabled` varchar(100) NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9271,
|
||||
.description = "2024_03_10_parcel_implementation.sql",
|
||||
.check = "SHOW TABLES LIKE 'character_parcels'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(CREATE TABLE `character_parcels` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`char_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`from_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`note` VARCHAR(1024) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`sent_date` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
UNIQUE INDEX `data_constraint` (`slot_id`, `char_id`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9272,
|
||||
.description = "2024_04_23_add_parcel_support_for_augmented_items.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'aug_slot_1'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_parcels`
|
||||
ADD COLUMN `aug_slot_1` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
|
||||
ADD COLUMN `aug_slot_2` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
|
||||
ADD COLUMN `aug_slot_3` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
|
||||
ADD COLUMN `aug_slot_4` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
|
||||
ADD COLUMN `aug_slot_5` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
|
||||
ADD COLUMN `aug_slot_6` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9273,
|
||||
.description = "2024_04_24_door_close_timer.sql",
|
||||
.check = "SHOW COLUMNS FROM `doors` LIKE 'close_timer_ms'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `doors`
|
||||
ADD COLUMN `close_timer_ms` smallint(8) UNSIGNED NOT NULL DEFAULT 5000 AFTER `is_ldon_door`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9274,
|
||||
.description = "2024_05_02_parcel_npc_content.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'is_parcel_merchant'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `is_parcel_merchant` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `keeps_sold_items`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9275,
|
||||
.description = "2024_04_28_character_extra_haste.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_data` LIKE 'extra_haste'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_data`
|
||||
ADD COLUMN `extra_haste` int(11) NOT NULL DEFAULT 0 AFTER `wis`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9276,
|
||||
.description = "2024_05_12_fix_guild_bank_dup_issue.sql",
|
||||
.check = "SHOW COLUMNS FROM `guild_bank` WHERE FIELD = 'qty' AND Type LIKE '%unsigned';",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `guild_bank`
|
||||
CHANGE COLUMN `qty` `qty` INT(10) NOT NULL DEFAULT '0' AFTER `itemid`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9277,
|
||||
.description = "2024_05_09_parcel_enable_containers.sql",
|
||||
.check = "SHOW TABLES LIKE 'character_parcels_containers'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `character_parcels_containers` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`parcels_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `fk_character_parcels_id` (`parcels_id`) USING BTREE,
|
||||
CONSTRAINT `fk_character_parcels_id` FOREIGN KEY (`parcels_id`) REFERENCES `character_parcels` (`id`) ON UPDATE NO ACTION ON DELETE CASCADE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1
|
||||
;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9278,
|
||||
.description = "2024_05_06_npc_greed.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'greed'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `greed` tinyint(8) UNSIGNED NOT NULL DEFAULT 0 AFTER `merchant_id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9279,
|
||||
.description = "2024_05_13_content_flagging_npc_spells_entries.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_spells_entries` LIKE 'content_flags'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_spells_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `npc_spells_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `npc_spells_entries` ADD `content_flags` varchar(100) NULL;
|
||||
ALTER TABLE `npc_spells_entries` ADD `content_flags_disabled` varchar(100) NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9280,
|
||||
.description = "2024_05_11_update_trader_support.sql",
|
||||
.check = "SHOW COLUMNS FROM `trader` LIKE 'aug_slot_1'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `trader`
|
||||
ADD COLUMN `id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
CHANGE COLUMN `char_id` `char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
|
||||
CHANGE COLUMN `item_id` `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_id`,
|
||||
ADD COLUMN `aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
|
||||
ADD COLUMN `aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
|
||||
ADD COLUMN `aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
|
||||
ADD COLUMN `aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
|
||||
ADD COLUMN `aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
|
||||
ADD COLUMN `aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`,
|
||||
CHANGE COLUMN `serialnumber` `item_sn` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_6`,
|
||||
CHANGE COLUMN `charges` `item_charges` INT(11) NOT NULL DEFAULT '0' AFTER `item_sn`,
|
||||
ADD COLUMN `char_entity_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
|
||||
ADD COLUMN `char_zone_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_entity_id`,
|
||||
ADD COLUMN `active_transaction` TINYINT(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_zone_id`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`),
|
||||
ADD INDEX `charid_slotid` (`char_id`, `slot_id`);
|
||||
)"
|
||||
}
|
||||
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
@@ -82,74 +82,6 @@ CREATE TABLE `bot_starting_items` (
|
||||
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9041,
|
||||
.description = "2023_12_04_bot_timers.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_timers`
|
||||
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
|
||||
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
|
||||
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
|
||||
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
|
||||
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
|
||||
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
|
||||
ALTER TABLE `bot_timers`
|
||||
DROP FOREIGN KEY `FK_bot_timers_1`;
|
||||
ALTER TABLE `bot_timers`
|
||||
DROP PRIMARY KEY;
|
||||
ALTER TABLE `bot_timers`
|
||||
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9042,
|
||||
.description = "2024_01_27_delete_bot_foreign_keys.sql",
|
||||
.check = "SHOW CREATE TABLE `bot_stances`",
|
||||
.condition = "contains",
|
||||
.match = "FOREIGN",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_buffs` DROP FOREIGN KEY `FK_bot_buffs_1`;
|
||||
ALTER TABLE `bot_heal_rotations` DROP FOREIGN KEY `FK_bot_heal_rotations`;
|
||||
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_1`;
|
||||
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_2`;
|
||||
ALTER TABLE `bot_heal_rotation_targets` DROP FOREIGN KEY `FK_bot_heal_rotation_targets`;
|
||||
ALTER TABLE `bot_inventories` DROP FOREIGN KEY `FK_bot_inventories_1`;
|
||||
ALTER TABLE `bot_pets` DROP FOREIGN KEY `FK_bot_pets_1`;
|
||||
ALTER TABLE `bot_pet_buffs` DROP FOREIGN KEY `FK_bot_pet_buffs_1`;
|
||||
ALTER TABLE `bot_pet_inventories` DROP FOREIGN KEY `FK_bot_pet_inventories_1`;
|
||||
ALTER TABLE `bot_stances` DROP FOREIGN KEY `FK_bot_stances_1`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9043,
|
||||
.description = "2024_02_18_bot_starting_items_augments.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_starting_items` LIKE 'augment_one'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_starting_items`
|
||||
ADD COLUMN `augment_one` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
ADD COLUMN `augment_two` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9044,
|
||||
.description = "2024_04_23_bot_extra_haste.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'extra_haste'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_data`
|
||||
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/strings.h"
|
||||
|
||||
#include "database.h"
|
||||
#include "database/database_update.h"
|
||||
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
|
||||
#include "unix.h"
|
||||
#include <netinet/in.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
DatabaseUpdate database_update;
|
||||
|
||||
bool Database::CheckDatabaseConversions()
|
||||
{
|
||||
auto *r = RuleManager::Instance();
|
||||
r->LoadRules(this, "default", false);
|
||||
if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
|
||||
LogInfo("Bot tables found but rule not enabled, enabling");
|
||||
r->SetRule("Bots:Enabled", "true", this, true, true);
|
||||
}
|
||||
|
||||
database_update.SetDatabase(this)->CheckDbUpdates();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -421,25 +421,20 @@ void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id)
|
||||
auto zone_id = GetInstanceZoneID(instance_id);
|
||||
auto version = GetInstanceVersion(instance_id);
|
||||
|
||||
const auto& l = GroupIdRepository::GetWhere(
|
||||
auto l = GroupIdRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`group_id` = {}",
|
||||
"groupid = {}",
|
||||
group_id
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (!e.character_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!GetInstanceID(zone_id, e.character_id, version)) {
|
||||
AddClientToInstance(instance_id, e.character_id);
|
||||
if (!GetInstanceID(zone_id, e.charid, version)) {
|
||||
AddClientToInstance(instance_id, e.charid);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -509,7 +504,7 @@ void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 ch
|
||||
return;
|
||||
}
|
||||
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id).c_str());
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id));
|
||||
auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version);
|
||||
|
||||
if (!raid_leader_instance_id) {
|
||||
@@ -575,23 +570,3 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
}
|
||||
|
||||
void Database::CleanupInstanceCorpses() {
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
"never_expires = 0"
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> instance_ids;
|
||||
for (const auto& e : l) {
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
}
|
||||
|
||||
@@ -59,8 +59,6 @@ namespace DatabaseSchema {
|
||||
{"character_leadership_abilities", "id"},
|
||||
{"character_material", "id"},
|
||||
{"character_memmed_spells", "id"},
|
||||
{"character_parcels", "char_id"},
|
||||
{"character_parcels_containers", "id"},
|
||||
{"character_pet_buffs", "char_id"},
|
||||
{"character_pet_info", "char_id"},
|
||||
{"character_pet_inventory", "char_id"},
|
||||
@@ -73,7 +71,7 @@ namespace DatabaseSchema {
|
||||
{"character_tasks", "charid"},
|
||||
{"character_tribute", "character_id"},
|
||||
{"completed_tasks", "charid"},
|
||||
{"data_buckets", "character_id"},
|
||||
{"data_buckets", "id"},
|
||||
{"faction_values", "char_id"},
|
||||
{"friends", "charid"},
|
||||
{"guild_members", "char_id"},
|
||||
@@ -130,8 +128,6 @@ namespace DatabaseSchema {
|
||||
"character_leadership_abilities",
|
||||
"character_material",
|
||||
"character_memmed_spells",
|
||||
"character_parcels",
|
||||
"character_parcels_containers",
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
@@ -150,10 +146,8 @@ namespace DatabaseSchema {
|
||||
"friends",
|
||||
"guild_bank",
|
||||
"guild_members",
|
||||
"guild_permissions",
|
||||
"guild_ranks",
|
||||
"guild_relations",
|
||||
"guild_tributes",
|
||||
"guilds",
|
||||
"instance_list_player",
|
||||
"inventory",
|
||||
@@ -338,6 +332,7 @@ namespace DatabaseSchema {
|
||||
"group_leaders",
|
||||
"instance_list",
|
||||
"ip_exemptions",
|
||||
"item_tick",
|
||||
"lfguild",
|
||||
"merc_buffs",
|
||||
"merchantlist_temp",
|
||||
|
||||
+2
-1
@@ -8,6 +8,7 @@
|
||||
|
||||
#include "dbcore.h"
|
||||
|
||||
#include <errmsg.h>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <mysqld_error.h>
|
||||
@@ -137,7 +138,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
* Error logging
|
||||
*/
|
||||
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
|
||||
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
#include <string.h>
|
||||
#include <mutex>
|
||||
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_SERVER_LOST 2013
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
enum eStatus {
|
||||
|
||||
+70
-6
@@ -19,17 +19,81 @@
|
||||
|
||||
#include "deity.h"
|
||||
|
||||
uint32 Deity::GetBitmask(uint32 deity_id)
|
||||
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
|
||||
{
|
||||
return IsValid(deity_id) ? deity_bitmasks[deity_id] : Deity::Bitmask::All;
|
||||
switch (deity_type) {
|
||||
case DeityBertoxxulous:
|
||||
return bit_DeityBertoxxulous;
|
||||
case DeityBrellSirilis:
|
||||
return bit_DeityBrellSirilis;
|
||||
case DeityCazicThule:
|
||||
return bit_DeityCazicThule;
|
||||
case DeityErollisiMarr:
|
||||
return bit_DeityErollisiMarr;
|
||||
case DeityBristlebane:
|
||||
return bit_DeityBristlebane;
|
||||
case DeityInnoruuk:
|
||||
return bit_DeityInnoruuk;
|
||||
case DeityKarana:
|
||||
return bit_DeityKarana;
|
||||
case DeityMithanielMarr:
|
||||
return bit_DeityMithanielMarr;
|
||||
case DeityPrexus:
|
||||
return bit_DeityPrexus;
|
||||
case DeityQuellious:
|
||||
return bit_DeityQuellious;
|
||||
case DeityRallosZek:
|
||||
return bit_DeityRallosZek;
|
||||
case DeityRodcetNife:
|
||||
return bit_DeityRodcetNife;
|
||||
case DeitySolusekRo:
|
||||
return bit_DeitySolusekRo;
|
||||
case DeityTheTribunal:
|
||||
return bit_DeityTheTribunal;
|
||||
case DeityTunare:
|
||||
return bit_DeityTunare;
|
||||
case DeityVeeshan:
|
||||
return bit_DeityVeeshan;
|
||||
case DeityAgnostic_LB:
|
||||
case DeityAgnostic:
|
||||
return bit_DeityAgnostic;
|
||||
default:
|
||||
return bit_DeityAll;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Deity::GetName(uint32 deity_id)
|
||||
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
|
||||
{
|
||||
return IsValid(deity_id) ? deity_names[deity_id] : "UNKNOWN DEITY";
|
||||
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
|
||||
{ DeityAgnostic, "Agnostic" },
|
||||
{ DeityAgnostic_LB, "Agnostic" },
|
||||
{ DeityBertoxxulous, "Bertoxxulous" },
|
||||
{ DeityBrellSirilis, "Brell Serilis" },
|
||||
{ DeityBristlebane, "Bristlebane" },
|
||||
{ DeityCazicThule, "Cazic-Thule" },
|
||||
{ DeityErollisiMarr, "Erollisi Marr" },
|
||||
{ DeityInnoruuk, "Innoruuk" },
|
||||
{ DeityKarana, "Karana" },
|
||||
{ DeityMithanielMarr, "Mithaniel Marr" },
|
||||
{ DeityPrexus, "Prexus" },
|
||||
{ DeityQuellious, "Quellious" },
|
||||
{ DeityRallosZek, "Rallos Zek" },
|
||||
{ DeityRodcetNife, "Rodcet Nife" },
|
||||
{ DeitySolusekRo, "Solusek Ro" },
|
||||
{ DeityTheTribunal, "The Tribunal" },
|
||||
{ DeityTunare, "Tunare" },
|
||||
{ DeityVeeshan, "Veeshan" }
|
||||
};
|
||||
|
||||
return deity_map;
|
||||
}
|
||||
|
||||
bool Deity::IsValid(uint32 deity_id)
|
||||
std::string EQ::deity::GetDeityName(DeityType deity_type)
|
||||
{
|
||||
return deity_names.find(deity_id) != deity_names.end();
|
||||
|
||||
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
|
||||
return EQ::deity::GetDeityMap().find(deity_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
+50
-85
@@ -23,95 +23,60 @@
|
||||
#include "types.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <limits>
|
||||
|
||||
namespace Deity {
|
||||
constexpr uint32 Unknown = 0;
|
||||
constexpr uint32 Agnostic1 = 140;
|
||||
constexpr uint32 Bertoxxulous = 201;
|
||||
constexpr uint32 BrellSirilis = 202;
|
||||
constexpr uint32 CazicThule = 203;
|
||||
constexpr uint32 ErollisiMarr = 204;
|
||||
constexpr uint32 Bristlebane = 205;
|
||||
constexpr uint32 Innoruuk = 206;
|
||||
constexpr uint32 Karana = 207;
|
||||
constexpr uint32 MithanielMarr = 208;
|
||||
constexpr uint32 Prexus = 209;
|
||||
constexpr uint32 Quellious = 210;
|
||||
constexpr uint32 RallosZek = 211;
|
||||
constexpr uint32 RodcetNife = 212;
|
||||
constexpr uint32 SolusekRo = 213;
|
||||
constexpr uint32 TheTribunal = 214;
|
||||
constexpr uint32 Tunare = 215;
|
||||
constexpr uint32 Veeshan = 216;
|
||||
constexpr uint32 Agnostic2 = 396;
|
||||
|
||||
namespace Bitmask {
|
||||
constexpr uint32 Agnostic = 1;
|
||||
constexpr uint32 Bertoxxulous = 2;
|
||||
constexpr uint32 BrellSirilis = 4;
|
||||
constexpr uint32 CazicThule = 8;
|
||||
constexpr uint32 ErollisiMarr = 16;
|
||||
constexpr uint32 Bristlebane = 32;
|
||||
constexpr uint32 Innoruuk = 64;
|
||||
constexpr uint32 Karana = 128;
|
||||
constexpr uint32 MithanielMarr = 256;
|
||||
constexpr uint32 Prexus = 512;
|
||||
constexpr uint32 Quellious = 1024;
|
||||
constexpr uint32 RallosZek = 2048;
|
||||
constexpr uint32 RodcetNife = 4096;
|
||||
constexpr uint32 SolusekRo = 8192;
|
||||
constexpr uint32 TheTribunal = 16384;
|
||||
constexpr uint32 Tunare = 32768;
|
||||
constexpr uint32 Veeshan = 65536;
|
||||
constexpr uint32 All = std::numeric_limits<uint32>::max();
|
||||
}
|
||||
namespace EQ
|
||||
{
|
||||
namespace deity {
|
||||
enum DeityType {
|
||||
DeityUnknown = 0,
|
||||
DeityAgnostic_LB = 140,
|
||||
DeityBertoxxulous = 201,
|
||||
DeityBrellSirilis,
|
||||
DeityCazicThule,
|
||||
DeityErollisiMarr,
|
||||
DeityBristlebane,
|
||||
DeityInnoruuk,
|
||||
DeityKarana,
|
||||
DeityMithanielMarr,
|
||||
DeityPrexus,
|
||||
DeityQuellious,
|
||||
DeityRallosZek,
|
||||
DeityRodcetNife,
|
||||
DeitySolusekRo,
|
||||
DeityTheTribunal,
|
||||
DeityTunare,
|
||||
DeityVeeshan,
|
||||
DeityAgnostic = 396
|
||||
};
|
||||
|
||||
uint32 GetBitmask(uint32 deity_id);
|
||||
std::string GetName(uint32 deity_id);
|
||||
bool IsValid(uint32 deity_id);
|
||||
}
|
||||
enum DeityTypeBit : uint32 {
|
||||
bit_DeityAgnostic = 0x00000001,
|
||||
bit_DeityBertoxxulous = 0x00000002,
|
||||
bit_DeityBrellSirilis = 0x00000004,
|
||||
bit_DeityCazicThule = 0x00000008,
|
||||
bit_DeityErollisiMarr = 0x00000010,
|
||||
bit_DeityBristlebane = 0x00000020,
|
||||
bit_DeityInnoruuk = 0x00000040,
|
||||
bit_DeityKarana = 0x00000080,
|
||||
bit_DeityMithanielMarr = 0x00000100,
|
||||
bit_DeityPrexus = 0x00000200,
|
||||
bit_DeityQuellious = 0x00000400,
|
||||
bit_DeityRallosZek = 0x00000800,
|
||||
bit_DeityRodcetNife = 0x00001000,
|
||||
bit_DeitySolusekRo = 0x00002000,
|
||||
bit_DeityTheTribunal = 0x00004000,
|
||||
bit_DeityTunare = 0x00008000,
|
||||
bit_DeityVeeshan = 0x00010000,
|
||||
bit_DeityAll = UINT32_MAX
|
||||
};
|
||||
|
||||
static std::map<uint32, std::string> deity_names = {
|
||||
{ Deity::Agnostic1, "Agnostic" },
|
||||
{ Deity::Agnostic2, "Agnostic" },
|
||||
{ Deity::Bertoxxulous, "Bertoxxulous" },
|
||||
{ Deity::BrellSirilis, "Brell Serilis" },
|
||||
{ Deity::Bristlebane, "Bristlebane" },
|
||||
{ Deity::CazicThule, "Cazic-Thule" },
|
||||
{ Deity::ErollisiMarr, "Erollisi Marr" },
|
||||
{ Deity::Innoruuk, "Innoruuk" },
|
||||
{ Deity::Karana, "Karana" },
|
||||
{ Deity::MithanielMarr, "Mithaniel Marr" },
|
||||
{ Deity::Prexus, "Prexus" },
|
||||
{ Deity::Quellious, "Quellious" },
|
||||
{ Deity::RallosZek, "Rallos Zek" },
|
||||
{ Deity::RodcetNife, "Rodcet Nife" },
|
||||
{ Deity::SolusekRo, "Solusek Ro" },
|
||||
{ Deity::TheTribunal, "The Tribunal" },
|
||||
{ Deity::Tunare, "Tunare" },
|
||||
{ Deity::Veeshan, "Veeshan" }
|
||||
};
|
||||
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
|
||||
extern std::string GetDeityName(DeityType deity_type);
|
||||
extern const std::map<DeityType, std::string>& GetDeityMap();
|
||||
|
||||
static std::map<uint32, uint32> deity_bitmasks = {
|
||||
{ Deity::Agnostic1, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Agnostic2, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Bertoxxulous, Deity::Bitmask::Bertoxxulous },
|
||||
{ Deity::BrellSirilis, Deity::Bitmask::BrellSirilis },
|
||||
{ Deity::CazicThule, Deity::Bitmask::CazicThule },
|
||||
{ Deity::ErollisiMarr, Deity::Bitmask::ErollisiMarr },
|
||||
{ Deity::Bristlebane, Deity::Bitmask::Bristlebane },
|
||||
{ Deity::Innoruuk, Deity::Bitmask::Innoruuk },
|
||||
{ Deity::Karana, Deity::Bitmask::Karana },
|
||||
{ Deity::MithanielMarr, Deity::Bitmask::MithanielMarr },
|
||||
{ Deity::Prexus, Deity::Bitmask::Prexus },
|
||||
{ Deity::Quellious, Deity::Bitmask::Quellious },
|
||||
{ Deity::RallosZek, Deity::Bitmask::RallosZek },
|
||||
{ Deity::RodcetNife, Deity::Bitmask::RodcetNife },
|
||||
{ Deity::SolusekRo, Deity::Bitmask::SolusekRo },
|
||||
{ Deity::TheTribunal, Deity::Bitmask::TheTribunal },
|
||||
{ Deity::Tunare, Deity::Bitmask::Tunare },
|
||||
{ Deity::Veeshan, Deity::Bitmask::Veeshan }
|
||||
};
|
||||
} /*deity*/
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
#endif /* COMMON_DEITY_H */
|
||||
|
||||
+93
-151
@@ -22,6 +22,7 @@
|
||||
#include "data_verification.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
#include "languages.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
@@ -59,25 +60,68 @@ int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
uint32 Bug::GetID(const std::string& category_name)
|
||||
{
|
||||
for (const auto& e : bug_category_names) {
|
||||
if (e.second == category_name) {
|
||||
return e.first;
|
||||
}
|
||||
const char* EQ::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
return "Video";
|
||||
case catAudio:
|
||||
return "Audio";
|
||||
case catPathing:
|
||||
return "Pathing";
|
||||
case catQuest:
|
||||
return "Quest";
|
||||
case catTradeskills:
|
||||
return "Tradeskills";
|
||||
case catSpellStacking:
|
||||
return "Spell stacking";
|
||||
case catDoorsPortals:
|
||||
return "Doors/Portals";
|
||||
case catItems:
|
||||
return "Items";
|
||||
case catNPC:
|
||||
return "NPC";
|
||||
case catDialogs:
|
||||
return "Dialogs";
|
||||
case catLoNTCG:
|
||||
return "LoN - TCG";
|
||||
case catMercenaries:
|
||||
return "Mercenaries";
|
||||
case catOther:
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
|
||||
return Bug::Category::Other;
|
||||
}
|
||||
|
||||
std::string Bug::GetName(uint32 category_id)
|
||||
{
|
||||
return IsValid(category_id) ? bug_category_names[category_id] : "UNKNOWN BUG CATEGORY";
|
||||
}
|
||||
EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name) {
|
||||
if (!category_name)
|
||||
return catOther;
|
||||
|
||||
bool Bug::IsValid(uint32 category_id)
|
||||
{
|
||||
return bug_category_names.find(category_id) != bug_category_names.end();
|
||||
if (!strcmp(category_name, "Video"))
|
||||
return catVideo;
|
||||
if (!strcmp(category_name, "Audio"))
|
||||
return catAudio;
|
||||
if (!strcmp(category_name, "Pathing"))
|
||||
return catPathing;
|
||||
if (!strcmp(category_name, "Quest"))
|
||||
return catQuest;
|
||||
if (!strcmp(category_name, "Tradeskills"))
|
||||
return catTradeskills;
|
||||
if (!strcmp(category_name, "Spell stacking"))
|
||||
return catSpellStacking;
|
||||
if (!strcmp(category_name, "Doors/Portals"))
|
||||
return catDoorsPortals;
|
||||
if (!strcmp(category_name, "Items"))
|
||||
return catItems;
|
||||
if (!strcmp(category_name, "NPC"))
|
||||
return catNPC;
|
||||
if (!strcmp(category_name, "Dialogs"))
|
||||
return catDialogs;
|
||||
if (!strcmp(category_name, "LoN - TCG"))
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
const char *EQ::constants::GetStanceName(StanceType stance_type) {
|
||||
@@ -115,45 +159,45 @@ int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetLanguageMap()
|
||||
const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> language_map = {
|
||||
{ Language::CommonTongue, "Common Tongue" },
|
||||
{ Language::Barbarian, "Barbarian" },
|
||||
{ Language::Erudian, "Erudian" },
|
||||
{ Language::Elvish, "Elvish" },
|
||||
{ Language::DarkElvish, "Dark Elvish" },
|
||||
{ Language::Dwarvish, "Dwarvish" },
|
||||
{ Language::Troll, "Troll" },
|
||||
{ Language::Ogre, "Ogre" },
|
||||
{ Language::Gnomish, "Gnomish" },
|
||||
{ Language::Halfling, "Halfling" },
|
||||
{ Language::ThievesCant, "Thieves Cant" },
|
||||
{ Language::OldErudian, "Old Erudian" },
|
||||
{ Language::ElderElvish, "Elder Elvish" },
|
||||
{ Language::Froglok, "Froglok" },
|
||||
{ Language::Goblin, "Goblin" },
|
||||
{ Language::Gnoll, "Gnoll" },
|
||||
{ Language::CombineTongue, "Combine Tongue" },
|
||||
{ Language::ElderTeirDal, "Elder Teir'Dal" },
|
||||
{ Language::Lizardman, "Lizardman" },
|
||||
{ Language::Orcish, "Orcish" },
|
||||
{ Language::Faerie, "Faerie" },
|
||||
{ Language::Dragon, "Dragon" },
|
||||
{ Language::ElderDragon, "Elder Dragon" },
|
||||
{ Language::DarkSpeech, "Dark Speech" },
|
||||
{ Language::VahShir, "Vah Shir" },
|
||||
{ Language::Alaran, "Alaran" },
|
||||
{ Language::Hadal, "Hadal" },
|
||||
{ Language::Unknown27, "Unknown" }
|
||||
static const std::map<int, std::string> language_map = {
|
||||
{ LANG_COMMON_TONGUE, "Common Tongue" },
|
||||
{ LANG_BARBARIAN, "Barbarian" },
|
||||
{ LANG_ERUDIAN, "Erudian" },
|
||||
{ LANG_ELVISH, "Elvish" },
|
||||
{ LANG_DARK_ELVISH, "Dark Elvish" },
|
||||
{ LANG_DWARVISH, "Dwarvish" },
|
||||
{ LANG_TROLL, "Troll" },
|
||||
{ LANG_OGRE, "Ogre" },
|
||||
{ LANG_GNOMISH, "Gnomish" },
|
||||
{ LANG_HALFLING, "Halfling" },
|
||||
{ LANG_THIEVES_CANT, "Thieves Cant" },
|
||||
{ LANG_OLD_ERUDIAN, "Old Erudian" },
|
||||
{ LANG_ELDER_ELVISH, "Elder Elvish" },
|
||||
{ LANG_FROGLOK, "Froglok" },
|
||||
{ LANG_GOBLIN, "Goblin" },
|
||||
{ LANG_GNOLL, "Gnoll" },
|
||||
{ LANG_COMBINE_TONGUE, "Combine Tongue" },
|
||||
{ LANG_ELDER_TEIRDAL, "Elder Teirdal" },
|
||||
{ LANG_LIZARDMAN, "Lizardman" },
|
||||
{ LANG_ORCISH, "Orcish" },
|
||||
{ LANG_FAERIE, "Faerie" },
|
||||
{ LANG_DRAGON, "Dragon" },
|
||||
{ LANG_ELDER_DRAGON, "Elder Dragon" },
|
||||
{ LANG_DARK_SPEECH, "Dark Speech" },
|
||||
{ LANG_VAH_SHIR, "Vah Shir" },
|
||||
{ LANG_ALARAN, "Alaran" },
|
||||
{ LANG_HADAL, "Hadal" },
|
||||
{ LANG_UNKNOWN, "Unknown" }
|
||||
};
|
||||
|
||||
return language_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLanguageName(uint8 language_id)
|
||||
std::string EQ::constants::GetLanguageName(int language_id)
|
||||
{
|
||||
if (!EQ::ValueWithin(language_id, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
@@ -465,6 +509,7 @@ std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return std::string();
|
||||
|
||||
}
|
||||
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
@@ -519,7 +564,6 @@ std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> emote_type_map = {
|
||||
{ EmoteTypes::Say, "Say" },
|
||||
{ EmoteTypes::Emote, "Emote" },
|
||||
{ EmoteTypes::Shout, "Shout" },
|
||||
{ EmoteTypes::Proximity, "Proximity" }
|
||||
@@ -530,111 +574,9 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
|
||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Say, EmoteTypes::Proximity)) {
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetAppearanceTypeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> appearance_type_map = {
|
||||
{ AppearanceType::Die, "Die" },
|
||||
{ AppearanceType::WhoLevel, "Who Level" },
|
||||
{ AppearanceType::MaxHealth, "Max Health" },
|
||||
{ AppearanceType::Invisibility, "Invisibility" },
|
||||
{ AppearanceType::PVP, "PVP" },
|
||||
{ AppearanceType::Light, "Light" },
|
||||
{ AppearanceType::Animation, "Animation" },
|
||||
{ AppearanceType::Sneak, "Sneak" },
|
||||
{ AppearanceType::SpawnID, "Spawn ID" },
|
||||
{ AppearanceType::Health, "Health" },
|
||||
{ AppearanceType::Linkdead, "Linkdead" },
|
||||
{ AppearanceType::FlyMode, "Fly Mode" },
|
||||
{ AppearanceType::GM, "GM" },
|
||||
{ AppearanceType::Anonymous, "Anonymous" },
|
||||
{ AppearanceType::GuildID, "Guild ID" },
|
||||
{ AppearanceType::GuildRank, "Guild Rank" },
|
||||
{ AppearanceType::AFK, "AFK" },
|
||||
{ AppearanceType::Pet, "Pet" },
|
||||
{ AppearanceType::Summoned, "Summoned" },
|
||||
{ AppearanceType::Split, "Split" },
|
||||
{ AppearanceType::Size, "Size" },
|
||||
{ AppearanceType::SetType, "Set Type" },
|
||||
{ AppearanceType::NPCName, "NPCName" },
|
||||
{ AppearanceType::AARank, "AARank" },
|
||||
{ AppearanceType::CancelSneakHide, "Cancel Sneak Hide" },
|
||||
{ AppearanceType::AreaHealthRegen, "Area Health Regeneration" },
|
||||
{ AppearanceType::AreaManaRegen, "Area Mana Regeneration" },
|
||||
{ AppearanceType::AreaEnduranceRegen, "Area Endurance Regeneration" },
|
||||
{ AppearanceType::FreezeBeneficialBuffs, "Freeze Beneficial Buffs" },
|
||||
{ AppearanceType::NPCTintIndex, "NPC Tint Index" },
|
||||
{ AppearanceType::GroupAutoConsent, "Group Auto Consent" },
|
||||
{ AppearanceType::RaidAutoConsent, "Raid Auto Consent" },
|
||||
{ AppearanceType::GuildAutoConsent, "Guild Auto Consent" },
|
||||
{ AppearanceType::ShowHelm, "Show Helm" },
|
||||
{ AppearanceType::DamageState, "Damage State" },
|
||||
{ AppearanceType::EQPlayers, "EQ Players" },
|
||||
{ AppearanceType::FindBits, "Find Bits" },
|
||||
{ AppearanceType::TextureType, "Texture Type" },
|
||||
{ AppearanceType::FacePick, "Face Pick" },
|
||||
{ AppearanceType::AntiCheat, "Anti Cheat" },
|
||||
{ AppearanceType::GuildShow, "Guild Show" },
|
||||
{ AppearanceType::OfflineMode, "Offline Mode" }
|
||||
};
|
||||
|
||||
return appearance_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAppearanceTypeName(uint32 appearance_type)
|
||||
{
|
||||
const auto& a = EQ::constants::GetAppearanceTypeMap().find(appearance_type);
|
||||
if (a != EQ::constants::GetAppearanceTypeMap().end()) {
|
||||
return a->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
std::string SpecialAbility::GetName(int ability_id)
|
||||
{
|
||||
return IsValid(ability_id) ? special_ability_names[ability_id] : "UNKNOWN SPECIAL ABILITY";
|
||||
}
|
||||
|
||||
bool SpecialAbility::IsValid(int ability_id)
|
||||
{
|
||||
return special_ability_names.find(ability_id) != special_ability_names.end();
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetConsiderColorMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> consider_color_map = {
|
||||
{ ConsiderColor::Green, "Green" },
|
||||
{ ConsiderColor::DarkBlue, "Dark Blue" },
|
||||
{ ConsiderColor::Gray, "Gray" },
|
||||
{ ConsiderColor::White, "White" },
|
||||
{ ConsiderColor::Red, "Red" },
|
||||
{ ConsiderColor::Yellow, "Yellow" },
|
||||
{ ConsiderColor::LightBlue, "Light Blue" },
|
||||
{ ConsiderColor::WhiteTitanium, "White" },
|
||||
};
|
||||
|
||||
return consider_color_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetConsiderColorName(uint32 consider_color)
|
||||
{
|
||||
const auto& c = EQ::constants::GetConsiderColorMap().find(consider_color);
|
||||
return c != EQ::constants::GetConsiderColorMap().end() ? c->second : std::string();
|
||||
}
|
||||
|
||||
std::string ComparisonType::GetName(uint8 type)
|
||||
{
|
||||
return IsValid(type) ? comparison_types[type] : "UNKNOWN COMPARISON TYPE";
|
||||
}
|
||||
|
||||
bool ComparisonType::IsValid(uint8 type)
|
||||
{
|
||||
return comparison_types.find(type) != comparison_types.end();
|
||||
}
|
||||
|
||||
+46
-221
@@ -26,35 +26,6 @@
|
||||
|
||||
#include <string.h>
|
||||
|
||||
namespace ComparisonType {
|
||||
constexpr uint8 Equal = 0;
|
||||
constexpr uint8 NotEqual = 1;
|
||||
constexpr uint8 GreaterOrEqual = 2;
|
||||
constexpr uint8 LesserOrEqual = 3;
|
||||
constexpr uint8 Greater = 4;
|
||||
constexpr uint8 Lesser = 5;
|
||||
constexpr uint8 Any = 6;
|
||||
constexpr uint8 NotAny = 7;
|
||||
constexpr uint8 Between = 8;
|
||||
constexpr uint8 NotBetween = 9;
|
||||
|
||||
std::string GetName(uint8 type);
|
||||
bool IsValid(uint8 type);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> comparison_types = {
|
||||
{ ComparisonType::Equal, "Equal" },
|
||||
{ ComparisonType::NotEqual, "Not Equal" },
|
||||
{ ComparisonType::GreaterOrEqual, "Greater or Equal" },
|
||||
{ ComparisonType::LesserOrEqual, "Lesser or Equal" },
|
||||
{ ComparisonType::Greater, "Greater" },
|
||||
{ ComparisonType::Lesser, "Lesser" },
|
||||
{ ComparisonType::Any, "Any" },
|
||||
{ ComparisonType::NotAny, "Not Any" },
|
||||
{ ComparisonType::Between, "Between" },
|
||||
{ ComparisonType::NotBetween, "Not Between" },
|
||||
};
|
||||
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQ
|
||||
@@ -379,7 +350,6 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum EmoteTypes : uint8 {
|
||||
Say,
|
||||
Emote,
|
||||
Shout,
|
||||
Proximity
|
||||
@@ -388,8 +358,8 @@ namespace EQ
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(uint8 language_id);
|
||||
extern const std::map<int, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(int language_id);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
|
||||
std::string GetLDoNThemeName(uint32 theme_id);
|
||||
@@ -427,12 +397,6 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetEmoteTypeMap();
|
||||
std::string GetEmoteTypeName(uint8 emote_type);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetAppearanceTypeMap();
|
||||
std::string GetAppearanceTypeName(uint32 animation_type);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetConsiderColorMap();
|
||||
std::string GetConsiderColorName(uint32 consider_color);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
@@ -490,6 +454,37 @@ namespace EQ
|
||||
|
||||
} // namespace spells
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
catVideo,
|
||||
catAudio,
|
||||
catPathing,
|
||||
catQuest,
|
||||
catTradeskills,
|
||||
catSpellStacking,
|
||||
catDoorsPortals,
|
||||
catItems,
|
||||
catNPC,
|
||||
catDialogs,
|
||||
catLoNTCG,
|
||||
catMercenaries
|
||||
};
|
||||
|
||||
enum OptionalInfoFlag : uint32 {
|
||||
infoNoOptionalInfo = 0x0,
|
||||
infoCanDuplicate = 0x1,
|
||||
infoCrashBug = 0x2,
|
||||
infoTargetInfo = 0x4,
|
||||
infoCharacterFlags = 0x8,
|
||||
infoUnknownValue = 0xFFFFFFF0
|
||||
};
|
||||
|
||||
const char* CategoryIDToCategoryName(CategoryID category_id);
|
||||
CategoryID CategoryNameToCategoryID(const char* category_name);
|
||||
|
||||
} // namespace bug
|
||||
|
||||
enum WaypointStatus : int {
|
||||
RoamBoxPauseInProgress = -3,
|
||||
QuestControlNoGrid = -2,
|
||||
@@ -557,17 +552,6 @@ enum ConsiderLevel : uint8 {
|
||||
Scowls
|
||||
};
|
||||
|
||||
namespace ConsiderColor {
|
||||
constexpr uint32 Green = 2;
|
||||
constexpr uint32 DarkBlue = 4;
|
||||
constexpr uint32 Gray = 6;
|
||||
constexpr uint32 White = 10;
|
||||
constexpr uint32 Red = 13;
|
||||
constexpr uint32 Yellow = 15;
|
||||
constexpr uint32 LightBlue = 18;
|
||||
constexpr uint32 WhiteTitanium = 20;
|
||||
};
|
||||
|
||||
enum TargetDescriptionType : uint8 {
|
||||
LCSelf,
|
||||
UCSelf,
|
||||
@@ -583,6 +567,19 @@ enum ReloadWorld : uint8 {
|
||||
ForceRepop
|
||||
};
|
||||
|
||||
enum BucketComparison : uint8 {
|
||||
BucketEqualTo = 0,
|
||||
BucketNotEqualTo,
|
||||
BucketGreaterThanOrEqualTo,
|
||||
BucketLesserThanOrEqualTo,
|
||||
BucketGreaterThan,
|
||||
BucketLesserThan,
|
||||
BucketIsAny,
|
||||
BucketIsNotAny,
|
||||
BucketIsBetween,
|
||||
BucketIsNotBetween
|
||||
};
|
||||
|
||||
enum class EntityFilterType {
|
||||
All,
|
||||
Bots,
|
||||
@@ -596,131 +593,6 @@ enum class ApplySpellType {
|
||||
Raid
|
||||
};
|
||||
|
||||
namespace SpecialAbility {
|
||||
constexpr int Summon = 1;
|
||||
constexpr int Enrage = 2;
|
||||
constexpr int Rampage = 3;
|
||||
constexpr int AreaRampage = 4;
|
||||
constexpr int Flurry = 5;
|
||||
constexpr int TripleAttack = 6;
|
||||
constexpr int QuadrupleAttack = 7;
|
||||
constexpr int DualWield = 8;
|
||||
constexpr int BaneAttack = 9;
|
||||
constexpr int MagicalAttack = 10;
|
||||
constexpr int RangedAttack = 11;
|
||||
constexpr int SlowImmunity = 12;
|
||||
constexpr int MesmerizeImmunity = 13;
|
||||
constexpr int CharmImmunity = 14;
|
||||
constexpr int StunImmunity = 15;
|
||||
constexpr int SnareImmunity = 16;
|
||||
constexpr int FearImmunity = 17;
|
||||
constexpr int DispellImmunity = 18;
|
||||
constexpr int MeleeImmunity = 19;
|
||||
constexpr int MagicImmunity = 20;
|
||||
constexpr int FleeingImmunity = 21;
|
||||
constexpr int MeleeImmunityExceptBane = 22;
|
||||
constexpr int MeleeImmunityExceptMagical = 23;
|
||||
constexpr int AggroImmunity = 24;
|
||||
constexpr int BeingAggroImmunity = 25;
|
||||
constexpr int CastingFromRangeImmunity = 26;
|
||||
constexpr int FeignDeathImmunity = 27;
|
||||
constexpr int TauntImmunity = 28;
|
||||
constexpr int TunnelVision = 29;
|
||||
constexpr int NoBuffHealFriends = 30;
|
||||
constexpr int PacifyImmunity = 31;
|
||||
constexpr int Leash = 32;
|
||||
constexpr int Tether = 33;
|
||||
constexpr int DestructibleObject = 34;
|
||||
constexpr int HarmFromClientImmunity = 35;
|
||||
constexpr int AlwaysFlee = 36;
|
||||
constexpr int FleePercent = 37;
|
||||
constexpr int AllowBeneficial = 38;
|
||||
constexpr int DisableMelee = 39;
|
||||
constexpr int NPCChaseDistance = 40;
|
||||
constexpr int AllowedToTank = 41;
|
||||
constexpr int IgnoreRootAggroRules = 42;
|
||||
constexpr int CastingResistDifficulty = 43;
|
||||
constexpr int CounterAvoidDamage = 44;
|
||||
constexpr int ProximityAggro = 45;
|
||||
constexpr int RangedAttackImmunity = 46;
|
||||
constexpr int ClientDamageImmunity = 47;
|
||||
constexpr int NPCDamageImmunity = 48;
|
||||
constexpr int ClientAggroImmunity = 49;
|
||||
constexpr int NPCAggroImmunity = 50;
|
||||
constexpr int ModifyAvoidDamage = 51;
|
||||
constexpr int MemoryFadeImmunity = 52;
|
||||
constexpr int OpenImmunity = 53;
|
||||
constexpr int AssassinateImmunity = 54;
|
||||
constexpr int HeadshotImmunity = 55;
|
||||
constexpr int BotAggroImmunity = 56;
|
||||
constexpr int BotDamageImmunity = 57;
|
||||
constexpr int Max = 58;
|
||||
|
||||
constexpr int MaxParameters = 9;
|
||||
|
||||
std::string GetName(int ability_id);
|
||||
bool IsValid(int ability_id);
|
||||
}
|
||||
|
||||
static std::map<int, std::string> special_ability_names = {
|
||||
{ SpecialAbility::Summon, "Summon" },
|
||||
{ SpecialAbility::Enrage, "Enrage" },
|
||||
{ SpecialAbility::Rampage, "Rampage" },
|
||||
{ SpecialAbility::AreaRampage, "Area Rampage" },
|
||||
{ SpecialAbility::Flurry, "Flurry" },
|
||||
{ SpecialAbility::TripleAttack, "Triple Attack" },
|
||||
{ SpecialAbility::QuadrupleAttack, "Quadruple Attack" },
|
||||
{ SpecialAbility::DualWield, "Dual Wield" },
|
||||
{ SpecialAbility::BaneAttack, "Bane Attack" },
|
||||
{ SpecialAbility::MagicalAttack, "Magical Attack" },
|
||||
{ SpecialAbility::RangedAttack, "Ranged Attack" },
|
||||
{ SpecialAbility::SlowImmunity, "Immune to Slow" },
|
||||
{ SpecialAbility::MesmerizeImmunity, "Immune to Mesmerize" },
|
||||
{ SpecialAbility::CharmImmunity, "Immune to Charm" },
|
||||
{ SpecialAbility::StunImmunity, "Immune to Stun" },
|
||||
{ SpecialAbility::SnareImmunity, "Immune to Snare" },
|
||||
{ SpecialAbility::FearImmunity, "Immune to Fear" },
|
||||
{ SpecialAbility::DispellImmunity, "Immune to Dispell" },
|
||||
{ SpecialAbility::MeleeImmunity, "Immune to Melee" },
|
||||
{ SpecialAbility::MagicImmunity, "Immune to Magic" },
|
||||
{ SpecialAbility::FleeingImmunity, "Immune to Fleeing" },
|
||||
{ SpecialAbility::MeleeImmunityExceptBane, "Immune to Melee except Bane" },
|
||||
{ SpecialAbility::MeleeImmunityExceptMagical, "Immune to Non-Magical Melee" },
|
||||
{ SpecialAbility::AggroImmunity, "Immune to Aggro" },
|
||||
{ SpecialAbility::BeingAggroImmunity, "Immune to Being Aggro" },
|
||||
{ SpecialAbility::CastingFromRangeImmunity, "Immune to Ranged Spells" },
|
||||
{ SpecialAbility::FeignDeathImmunity, "Immune to Feign Death" },
|
||||
{ SpecialAbility::TauntImmunity, "Immune to Taunt" },
|
||||
{ SpecialAbility::TunnelVision, "Tunnel Vision" },
|
||||
{ SpecialAbility::NoBuffHealFriends, "Does Not Heal or Buff Allies" },
|
||||
{ SpecialAbility::PacifyImmunity, "Immune to Pacify" },
|
||||
{ SpecialAbility::Leash, "Leashed" },
|
||||
{ SpecialAbility::Tether, "Tethered" },
|
||||
{ SpecialAbility::DestructibleObject, "Destructible Object" },
|
||||
{ SpecialAbility::HarmFromClientImmunity, "Immune to Harm from Client" },
|
||||
{ SpecialAbility::AlwaysFlee, "Always Flees" },
|
||||
{ SpecialAbility::FleePercent, "Flee Percentage" },
|
||||
{ SpecialAbility::AllowBeneficial, "Allows Beneficial Spells" },
|
||||
{ SpecialAbility::DisableMelee, "Melee is Disabled" },
|
||||
{ SpecialAbility::NPCChaseDistance, "Chase Distance" },
|
||||
{ SpecialAbility::AllowedToTank, "Allowed to Tank" },
|
||||
{ SpecialAbility::IgnoreRootAggroRules, "Ignores Root Aggro" },
|
||||
{ SpecialAbility::CastingResistDifficulty, "Casting Resist Difficulty" },
|
||||
{ SpecialAbility::CounterAvoidDamage, "Counter Damage Avoidance" },
|
||||
{ SpecialAbility::ProximityAggro, "Proximity Aggro" },
|
||||
{ SpecialAbility::RangedAttackImmunity, "Immune to Ranged Attacks" },
|
||||
{ SpecialAbility::ClientDamageImmunity, "Immune to Client Damage" },
|
||||
{ SpecialAbility::NPCDamageImmunity, "Immune to NPC Damage" },
|
||||
{ SpecialAbility::ClientAggroImmunity, "Immune to Client Aggro" },
|
||||
{ SpecialAbility::NPCAggroImmunity, "Immune to NPC Aggro" },
|
||||
{ SpecialAbility::ModifyAvoidDamage, "Modify Damage Avoidance" },
|
||||
{ SpecialAbility::MemoryFadeImmunity, "Immune to Memory Fades" },
|
||||
{ SpecialAbility::OpenImmunity, "Immune to Open" },
|
||||
{ SpecialAbility::AssassinateImmunity, "Immune to Assassinate" },
|
||||
{ SpecialAbility::HeadshotImmunity, "Immune to Headshot" },
|
||||
{ SpecialAbility::BotAggroImmunity, "Immune to Bot Aggro" },
|
||||
{ SpecialAbility::BotDamageImmunity, "Immune to Bot Damage" },
|
||||
};
|
||||
|
||||
namespace HeroicBonusBucket
|
||||
{
|
||||
@@ -746,51 +618,4 @@ namespace HeroicBonusBucket
|
||||
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
|
||||
}
|
||||
|
||||
namespace Bug {
|
||||
namespace Category {
|
||||
constexpr uint32 Other = 0;
|
||||
constexpr uint32 Video = 1;
|
||||
constexpr uint32 Audio = 2;
|
||||
constexpr uint32 Pathing = 3;
|
||||
constexpr uint32 Quest = 4;
|
||||
constexpr uint32 Tradeskills = 5;
|
||||
constexpr uint32 SpellStacking = 6;
|
||||
constexpr uint32 DoorsPortals = 7;
|
||||
constexpr uint32 Items = 8;
|
||||
constexpr uint32 NPC = 9;
|
||||
constexpr uint32 Dialogs = 10;
|
||||
constexpr uint32 LoNTCG = 11;
|
||||
constexpr uint32 Mercenaries = 12;
|
||||
}
|
||||
|
||||
namespace InformationFlag {
|
||||
constexpr uint32 None = 0;
|
||||
constexpr uint32 Repeatable = 1;
|
||||
constexpr uint32 Crash = 2;
|
||||
constexpr uint32 TargetInfo = 4;
|
||||
constexpr uint32 CharacterFlags = 8;
|
||||
constexpr uint32 Unknown = 4294967280;
|
||||
}
|
||||
|
||||
uint32 GetID(const std::string& category_name);
|
||||
std::string GetName(uint32 category_id);
|
||||
bool IsValid(uint32 category_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::string> bug_category_names = {
|
||||
{ Bug::Category::Other, "Other" },
|
||||
{ Bug::Category::Video, "Video" },
|
||||
{ Bug::Category::Audio, "Audio" },
|
||||
{ Bug::Category::Pathing, "Pathing" },
|
||||
{ Bug::Category::Quest, "Quest" },
|
||||
{ Bug::Category::Tradeskills, "Tradeskills" },
|
||||
{ Bug::Category::SpellStacking, "Spell Stacking" },
|
||||
{ Bug::Category::DoorsPortals, "Doors and Portals" },
|
||||
{ Bug::Category::Items, "Items" },
|
||||
{ Bug::Category::NPC, "NPC" },
|
||||
{ Bug::Category::Dialogs, "Dialogs" },
|
||||
{ Bug::Category::LoNTCG, "LoN - TCG" },
|
||||
{ Bug::Category::Mercenaries, "Mercenaries" }
|
||||
};
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -45,7 +45,6 @@ typedef enum { //EQEmu internal opcodes list
|
||||
_maxEmuOpcode
|
||||
} EmuOpcode;
|
||||
|
||||
constexpr int format_as(EmuOpcode opcode) { return static_cast<int>(opcode); }
|
||||
extern const char *OpcodeNames[_maxEmuOpcode+1];
|
||||
|
||||
#endif
|
||||
|
||||
+1
-27
@@ -228,7 +228,6 @@ N(OP_GuildBank),
|
||||
N(OP_GuildBankItemList),
|
||||
N(OP_GuildCreate),
|
||||
N(OP_GuildDelete),
|
||||
N(OP_GuildDeleteGuild),
|
||||
N(OP_GuildDemote),
|
||||
N(OP_GuildInvite),
|
||||
N(OP_GuildInviteAccept),
|
||||
@@ -240,33 +239,15 @@ N(OP_GuildManageStatus),
|
||||
N(OP_GuildMemberLevelUpdate),
|
||||
N(OP_GuildMemberList),
|
||||
N(OP_GuildMemberUpdate),
|
||||
N(OP_GuildMemberLevel),
|
||||
N(OP_GuildMemberRankAltBanker),
|
||||
N(OP_GuildMemberPublicNote),
|
||||
N(OP_GuildMemberAdd),
|
||||
N(OP_GuildMemberRename),
|
||||
N(OP_GuildMemberDelete),
|
||||
N(OP_GuildMemberDetails),
|
||||
N(OP_GuildRenameGuild),
|
||||
N(OP_GuildMOTD),
|
||||
N(OP_GuildPeace),
|
||||
N(OP_GuildPromote),
|
||||
N(OP_GuildPublicNote),
|
||||
N(OP_GuildRemove),
|
||||
N(OP_GuildSelectTribute),
|
||||
N(OP_GuildModifyBenefits),
|
||||
N(OP_GuildTributeToggleReq),
|
||||
N(OP_GuildTributeToggleReply),
|
||||
N(OP_GuildOptInOut),
|
||||
N(OP_GuildSaveActiveTributes),
|
||||
N(OP_GuildSendActiveTributes),
|
||||
N(OP_GuildTributeFavorAndTimer),
|
||||
N(OP_GuildsList),
|
||||
N(OP_GuildStatus),
|
||||
N(OP_GuildTributeInfo),
|
||||
N(OP_GuildUpdate),
|
||||
N(OP_GuildTributeDonateItem),
|
||||
N(OP_GuildTributeDonatePlat),
|
||||
N(OP_GuildUpdateURLAndChannel),
|
||||
N(OP_GuildWar),
|
||||
N(OP_Heartbeat),
|
||||
N(OP_Hide),
|
||||
@@ -444,7 +425,6 @@ N(OP_ReqClientSpawn),
|
||||
N(OP_ReqNewZone),
|
||||
N(OP_RequestClientZoneChange),
|
||||
N(OP_RequestDuel),
|
||||
N(OP_RequestGuildTributes),
|
||||
N(OP_RequestKnowledgeBase),
|
||||
N(OP_RequestTitles),
|
||||
N(OP_RespawnWindow),
|
||||
@@ -510,11 +490,6 @@ N(OP_ShopEndConfirm),
|
||||
N(OP_ShopItem),
|
||||
N(OP_ShopPlayerBuy),
|
||||
N(OP_ShopPlayerSell),
|
||||
N(OP_ShopSendParcel),
|
||||
N(OP_ShopDeleteParcel),
|
||||
N(OP_ShopRespondParcel),
|
||||
N(OP_ShopRetrieveParcel),
|
||||
N(OP_ShopParcelIcon),
|
||||
N(OP_ShopRequest),
|
||||
N(OP_SimpleMessage),
|
||||
N(OP_SkillUpdate),
|
||||
@@ -557,7 +532,6 @@ N(OP_TradeBusy),
|
||||
N(OP_TradeCoins),
|
||||
N(OP_TradeMoneyUpdate),
|
||||
N(OP_Trader),
|
||||
N(OP_TraderBulkSend),
|
||||
N(OP_TraderBuy),
|
||||
N(OP_TraderDelItem),
|
||||
N(OP_TradeRequest),
|
||||
|
||||
+115
-169
@@ -23,59 +23,61 @@
|
||||
#include "skills.h"
|
||||
#include "types.h"
|
||||
|
||||
namespace AppearanceType {
|
||||
constexpr uint32 Die = 0; // Causes the client to keel over and zone to bind point (default action)
|
||||
constexpr uint32 WhoLevel = 1; // Level that shows up on /who
|
||||
constexpr uint32 MaxHealth = 2;
|
||||
constexpr uint32 Invisibility = 3; // 0 = Visible, 1 = Invisible
|
||||
constexpr uint32 PVP = 4; // 0 = Non-PVP, 1 = PVP
|
||||
constexpr uint32 Light = 5; // Light type emitted by player (lightstone, shiny shield)
|
||||
constexpr uint32 Animation = 14; // 100 = Standing, 102 = Freeze, 105 = Looting, 110 = Sitting, 111 = Crouching, 115 = Lying
|
||||
constexpr uint32 Sneak = 15; // 0 = Normal, 1 = Sneaking
|
||||
constexpr uint32 SpawnID = 16; // Server -> Client, sets player spawn ID
|
||||
constexpr uint32 Health = 17; // Client->Server, my HP has changed (like regen tic)
|
||||
constexpr uint32 Linkdead = 18; // 0 = Normal, 1 = Linkdead
|
||||
constexpr uint32 FlyMode = 19; // 0 = Off, 1 = Flying, 2 = Levitating, 3 = Water, 4 = Floating, 5 = Levitating while Running
|
||||
constexpr uint32 GM = 20; // 0 = Non-GM, 1 = GM
|
||||
constexpr uint32 Anonymous = 21; // 0 = Non-Anonymous, 1 = Anonymous, 2 = Roleplaying
|
||||
constexpr uint32 GuildID = 22;
|
||||
constexpr uint32 GuildRank = 23;
|
||||
constexpr uint32 AFK = 24; // 0 = Non-AFK, 1 = AFK
|
||||
constexpr uint32 Pet = 25; // Parameter is Entity ID of owner, or 0 for when charm breaks
|
||||
constexpr uint32 Summoned = 27;
|
||||
constexpr uint32 Split = 28; // 0 = No Split, 1 = Auto Split
|
||||
constexpr uint32 Size = 29; // Spawn's Size
|
||||
constexpr uint32 SetType = 30; // 0 = PC, 1 = NPC, 2 = Corpse
|
||||
constexpr uint32 NPCName = 31; // Change PC name color to NPC name color
|
||||
constexpr uint32 AARank = 32; // AA Rank Title ID, title in /who?
|
||||
constexpr uint32 CancelSneakHide = 33; // Turns off Hide and Sneak
|
||||
constexpr uint32 AreaHealthRegen = 35; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaManaRegen = 36; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaEnduranceRegen = 37; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 FreezeBeneficialBuffs = 38; // Freezes beneficial buff timers for PCs
|
||||
constexpr uint32 NPCTintIndex = 39;
|
||||
constexpr uint32 GroupAutoConsent = 40; // Auto Consent Group
|
||||
constexpr uint32 RaidAutoConsent = 41; // Auto Consent Raid
|
||||
constexpr uint32 GuildAutoConsent = 42; // Auto Consent Guild
|
||||
constexpr uint32 ShowHelm = 43; // 0 = Hide, 1 = Show
|
||||
constexpr uint32 DamageState = 44; // The damage state of a destructible object (0 through 10) plays sound IDs, most only have 2 or 4 states though
|
||||
constexpr uint32 EQPlayers = 45; // EQ Players Update
|
||||
constexpr uint32 FindBits = 46; // Set Find Bits?
|
||||
constexpr uint32 TextureType = 48; // Texture Type?
|
||||
constexpr uint32 FacePick = 49; // Turns off face pick window?
|
||||
constexpr uint32 AntiCheat = 51; // Sent by the client randomly telling the server how long since last action has occurred
|
||||
constexpr uint32 GuildShow = 52;
|
||||
constexpr uint32 OfflineMode = 53; // Offline Mode
|
||||
}
|
||||
|
||||
namespace Animation {
|
||||
constexpr uint32 Standing = 100;
|
||||
constexpr uint32 Freeze = 102;
|
||||
constexpr uint32 Looting = 105;
|
||||
constexpr uint32 Sitting = 110;
|
||||
constexpr uint32 Crouching = 111;
|
||||
constexpr uint32 Lying = 115;
|
||||
}
|
||||
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
|
||||
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
|
||||
#define AT_WhoLevel 1 // the level that shows up on /who
|
||||
#define AT_HPMax 2 // idk
|
||||
#define AT_Invis 3 // 0 = visible, 1 = invisible
|
||||
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
|
||||
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
|
||||
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
|
||||
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
|
||||
#define AT_SpawnID 16 // server to client, sets player spawn id
|
||||
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
|
||||
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
|
||||
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
|
||||
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
|
||||
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
|
||||
#define AT_GuildID 22
|
||||
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
|
||||
#define AT_AFK 24 // 0 = normal, 1 = afk
|
||||
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
|
||||
#define AT_Summoned 27 // Unsure
|
||||
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
|
||||
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
|
||||
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
|
||||
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
|
||||
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
|
||||
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
|
||||
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
|
||||
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
|
||||
#define AT_NpcTintIndex 39 // not 100% sure
|
||||
#define AT_GroupConsent 40 // auto consent group
|
||||
#define AT_RaidConsent 41 // auto consent raid
|
||||
#define AT_GuildConsent 42 // auto consent guild
|
||||
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
|
||||
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
|
||||
#define AT_EQPlayers 45 // /eqplayersupdate
|
||||
#define AT_FindBits 46 // set FindBits, whatever those are!
|
||||
#define AT_TextureType 48 // TextureType
|
||||
#define AT_FacePick 49 // Turns off face pick window? maybe ...
|
||||
#define AT_AntiCheat 51 // sent by the client randomly telling the server how long since last action has occured
|
||||
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
|
||||
#define AT_Offline 53 // Offline mode
|
||||
|
||||
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
|
||||
|
||||
// animations for AT_Anim
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_STAND 0x64
|
||||
#define ANIM_SIT 0x6e
|
||||
#define ANIM_CROUCH 0x6f
|
||||
#define ANIM_DEATH 0x73
|
||||
#define ANIM_LOOT 0x69
|
||||
|
||||
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
|
||||
|
||||
@@ -684,53 +686,6 @@ namespace Zones {
|
||||
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
|
||||
}
|
||||
|
||||
namespace Language {
|
||||
constexpr uint8 CommonTongue = 0;
|
||||
constexpr uint8 Barbarian = 1;
|
||||
constexpr uint8 Erudian = 2;
|
||||
constexpr uint8 Elvish = 3;
|
||||
constexpr uint8 DarkElvish = 4;
|
||||
constexpr uint8 Dwarvish = 5;
|
||||
constexpr uint8 Troll = 6;
|
||||
constexpr uint8 Ogre = 7;
|
||||
constexpr uint8 Gnomish = 8;
|
||||
constexpr uint8 Halfling = 9;
|
||||
constexpr uint8 ThievesCant = 10;
|
||||
constexpr uint8 OldErudian = 11;
|
||||
constexpr uint8 ElderElvish = 12;
|
||||
constexpr uint8 Froglok = 13;
|
||||
constexpr uint8 Goblin = 14;
|
||||
constexpr uint8 Gnoll = 15;
|
||||
constexpr uint8 CombineTongue = 16;
|
||||
constexpr uint8 ElderTeirDal = 17;
|
||||
constexpr uint8 Lizardman = 18;
|
||||
constexpr uint8 Orcish = 19;
|
||||
constexpr uint8 Faerie = 20;
|
||||
constexpr uint8 Dragon = 21;
|
||||
constexpr uint8 ElderDragon = 22;
|
||||
constexpr uint8 DarkSpeech = 23;
|
||||
constexpr uint8 VahShir = 24;
|
||||
constexpr uint8 Alaran = 25;
|
||||
constexpr uint8 Hadal = 26;
|
||||
constexpr uint8 Unknown27 = 27;
|
||||
|
||||
constexpr uint8 MaxValue = 100;
|
||||
}
|
||||
namespace PetInfoType {
|
||||
constexpr int Current = 0;
|
||||
constexpr int Suspended = 1;
|
||||
}
|
||||
|
||||
namespace BuffEffectType {
|
||||
constexpr uint8 None = 0;
|
||||
constexpr uint8 Buff = 2;
|
||||
constexpr uint8 InverseBuff = 4;
|
||||
}
|
||||
|
||||
namespace AlternateCurrencyMode {
|
||||
constexpr uint32 Update = 7;
|
||||
constexpr uint32 Populate = 8;
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
FilterNone = 0,
|
||||
@@ -772,47 +727,67 @@ typedef enum {
|
||||
FilterShowSelfOnly
|
||||
} eqFilterMode;
|
||||
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
#define STAT_DS_MITIGATION 22
|
||||
#define STAT_HEAL_AMOUNT 23
|
||||
#define STAT_SPELL_DAMAGE 24
|
||||
#define STAT_CLAIRVOYANCE 25
|
||||
#define STAT_HEROIC_AGILITY 26
|
||||
#define STAT_HEROIC_CHARISMA 27
|
||||
#define STAT_HEROIC_DEXTERITY 28
|
||||
#define STAT_HEROIC_INTELLIGENCE 29
|
||||
#define STAT_HEROIC_STAMINA 30
|
||||
#define STAT_HEROIC_STRENGTH 31
|
||||
#define STAT_HEROIC_WISDOM 32
|
||||
#define STAT_BASH 33
|
||||
#define STAT_BACKSTAB 34
|
||||
#define STAT_DRAGON_PUNCH 35
|
||||
#define STAT_EAGLE_STRIKE 36
|
||||
#define STAT_FLYING_KICK 37
|
||||
#define STAT_KICK 38
|
||||
#define STAT_ROUND_KICK 39
|
||||
#define STAT_TIGER_CLAW 40
|
||||
#define STAT_FRENZY 41
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
|
||||
/*
|
||||
** Recast timer types. Used as an off set to charProfileStruct timers.
|
||||
**
|
||||
** (Another orphaned enumeration...)
|
||||
*/
|
||||
enum RecastTimerTypes
|
||||
{
|
||||
RecTimer_0 = 0,
|
||||
RecTimer_1,
|
||||
RecTimer_WeaponHealClick, // 2
|
||||
RecTimer_MuramiteBaneNukeClick, // 3
|
||||
RecTimer_4,
|
||||
RecTimer_DispellClick, // 5 (also click heal orbs?)
|
||||
RecTimer_Epic, // 6
|
||||
RecTimer_OoWBPClick, // 7
|
||||
RecTimer_VishQuestClassItem, // 8
|
||||
RecTimer_HealPotion, // 9
|
||||
RecTimer_10,
|
||||
RecTimer_11,
|
||||
RecTimer_12,
|
||||
RecTimer_13,
|
||||
RecTimer_14,
|
||||
RecTimer_15,
|
||||
RecTimer_16,
|
||||
RecTimer_17,
|
||||
RecTimer_18,
|
||||
RecTimer_ModRod, // 19
|
||||
_RecTimerCount
|
||||
};
|
||||
|
||||
enum GroupUpdateAction
|
||||
{
|
||||
GUA_Joined = 0,
|
||||
GUA_Left = 1,
|
||||
GUA_LastLeft = 6,
|
||||
GUA_FullGroupInfo = 7,
|
||||
GUA_MakeLeader = 8,
|
||||
GUA_Started = 9
|
||||
};
|
||||
|
||||
static const uint8 DamageTypeSomething = 0x1C; //0x1c is something...
|
||||
static const uint8 DamageTypeFalling = 0xFC;
|
||||
@@ -1100,33 +1075,4 @@ enum MoneySubtypes
|
||||
SharedBank // Platinum Only
|
||||
};
|
||||
|
||||
namespace RaidLootType {
|
||||
constexpr uint32 LeaderOnly = 1;
|
||||
constexpr uint32 LeaderAndGroupLeadersOnly = 2;
|
||||
constexpr uint32 LeaderSelected = 3;
|
||||
constexpr uint32 EntireRaid = 4;
|
||||
}
|
||||
|
||||
namespace LeadershipAbilitySlot {
|
||||
constexpr uint16 HealthOfTargetsTarget = 14;
|
||||
}
|
||||
|
||||
enum ExpSource
|
||||
{
|
||||
Quest,
|
||||
GM,
|
||||
Kill,
|
||||
Death,
|
||||
Resurrection,
|
||||
LDoNChest,
|
||||
Task,
|
||||
Sacrifice
|
||||
};
|
||||
|
||||
#define PARCEL_SEND_ITEMS 0
|
||||
#define PARCEL_SEND_MONEY 1
|
||||
#define PARCEL_MONEY_ITEM_ID 99990 // item id of money
|
||||
#define PARCEL_LIMIT 5
|
||||
#define PARCEL_BEGIN_SLOT 1
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+176
-639
File diff suppressed because it is too large
Load Diff
+15
-110
@@ -20,12 +20,9 @@
|
||||
#include "eqemu_config.h"
|
||||
#include "misc_functions.h"
|
||||
#include "strings.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "json/json.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <filesystem>
|
||||
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
@@ -114,12 +111,13 @@ void EQEmuConfig::parse_config()
|
||||
DisableConfigChecks = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
CheckUcsConfigConversion();
|
||||
|
||||
m_ucs_host = _root["server"]["ucs"].get("host", "eqchat.eqemulator.net").asString();
|
||||
m_ucs_port = Strings::ToUnsignedInt(_root["server"]["ucs"].get("port", "7778").asString());
|
||||
/**
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -248,16 +246,16 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
return (WorldHTTPEnabled ? "true" : "false");
|
||||
}
|
||||
if (var_name == "ChatHost") {
|
||||
return (m_ucs_host);
|
||||
return (ChatHost);
|
||||
}
|
||||
if (var_name == "ChatPort") {
|
||||
return (itoa(m_ucs_port));
|
||||
return (itoa(ChatPort));
|
||||
}
|
||||
if (var_name == "MailHost") {
|
||||
return (m_ucs_host);
|
||||
return (MailHost);
|
||||
}
|
||||
if (var_name == "MailPort") {
|
||||
return (itoa(m_ucs_port));
|
||||
return (itoa(MailPort));
|
||||
}
|
||||
if (var_name == "DatabaseHost") {
|
||||
return (DatabaseHost);
|
||||
@@ -364,8 +362,10 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
|
||||
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
|
||||
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
|
||||
std::cout << "UCSHost = " << m_ucs_host << std::endl;
|
||||
std::cout << "UCSPort = " << m_ucs_port << std::endl;
|
||||
std::cout << "ChatHost = " << ChatHost << std::endl;
|
||||
std::cout << "ChatPort = " << ChatPort << std::endl;
|
||||
std::cout << "MailHost = " << MailHost << std::endl;
|
||||
std::cout << "MailPort = " << MailPort << std::endl;
|
||||
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
|
||||
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
|
||||
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
|
||||
@@ -392,98 +392,3 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
const std::string &EQEmuConfig::GetUCSHost() const
|
||||
{
|
||||
return m_ucs_host;
|
||||
}
|
||||
|
||||
uint16 EQEmuConfig::GetUCSPort() const
|
||||
{
|
||||
return m_ucs_port;
|
||||
}
|
||||
|
||||
void EQEmuConfig::CheckUcsConfigConversion()
|
||||
{
|
||||
std::string chat_host = _root["server"]["chatserver"].get("host", "").asString();
|
||||
uint32 chat_port = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "0").asString());
|
||||
std::string mail_host = _root["server"]["mailserver"].get("host", "").asString();
|
||||
uint32 mail_port = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "0").asString());
|
||||
std::string ucs_host = _root["server"]["ucs"].get("host", "").asString();
|
||||
|
||||
// automatic ucs legacy configuration migration
|
||||
// if old configuration values are set, let's backup the existing configuration
|
||||
// and migrate to to use the new fields and write the new config
|
||||
if ((!chat_host.empty() || !mail_host.empty()) && ucs_host.empty()) {
|
||||
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
|
||||
|
||||
std::string config_file_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.json"
|
||||
}.string();
|
||||
|
||||
std::string config_file_bak_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
}.string();
|
||||
|
||||
// copy eqemu_config.json to eqemu_config.json.bak
|
||||
std::ifstream src(config_file_path, std::ios::binary);
|
||||
std::ofstream dst(config_file_bak_path, std::ios::binary);
|
||||
dst << src.rdbuf();
|
||||
src.close();
|
||||
|
||||
LogInfo("Old configuration backed up to [{}]", config_file_bak_path);
|
||||
|
||||
// read eqemu_config.json, transplant new fields and write to eqemu_config.json
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
std::ifstream file(config_file_path);
|
||||
if (!reader.parse(file, root)) {
|
||||
LogError("Failed to parse configuration file");
|
||||
return;
|
||||
}
|
||||
file.close();
|
||||
|
||||
// get old fields
|
||||
std::string host = !chat_host.empty() ? chat_host : mail_host;
|
||||
if (host.empty()) {
|
||||
host = "eqchat.eqemulator.net";
|
||||
}
|
||||
std::string port = chat_port > 0 ? std::to_string(chat_port) : std::to_string(mail_port);
|
||||
if (port.empty()) {
|
||||
port = "7778";
|
||||
}
|
||||
|
||||
// set new fields
|
||||
root["server"]["ucs"]["host"] = host;
|
||||
root["server"]["ucs"]["port"] = port;
|
||||
|
||||
// unset old fields
|
||||
root["server"].removeMember("chatserver");
|
||||
root["server"].removeMember("mailserver");
|
||||
|
||||
// get Json::Value raw string
|
||||
std::string config = root.toStyledString();
|
||||
|
||||
// format using more modern json library
|
||||
nlohmann::json data = nlohmann::json::parse(config);
|
||||
|
||||
// write to file
|
||||
std::ofstream o(config_file_path);
|
||||
o << std::setw(1) << data << std::endl;
|
||||
o.close();
|
||||
|
||||
// write new config
|
||||
LogInfo("New configuration written to [{}]", config_file_path);
|
||||
LogInfo("Migration complete, please review the new configuration file");
|
||||
|
||||
// reload config internally
|
||||
try {
|
||||
std::ifstream fconfig(config_file_path, std::ifstream::binary);
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception &) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#include "linked_list.h"
|
||||
#include "path_manager.h"
|
||||
#include <fstream>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
struct LoginConfig {
|
||||
std::string LoginHost;
|
||||
@@ -62,6 +62,14 @@ class EQEmuConfig
|
||||
std::string SharedKey;
|
||||
bool DisableConfigChecks;
|
||||
|
||||
// From <chatserver/>
|
||||
std::string ChatHost;
|
||||
uint16 ChatPort;
|
||||
|
||||
// From <mailserver/>
|
||||
std::string MailHost;
|
||||
uint16 MailPort;
|
||||
|
||||
// From <database/>
|
||||
std::string DatabaseHost;
|
||||
std::string DatabaseUsername;
|
||||
@@ -114,18 +122,12 @@ class EQEmuConfig
|
||||
|
||||
bool auto_database_updates;
|
||||
|
||||
const std::string &GetUCSHost() const;
|
||||
uint16 GetUCSPort() const;
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
|
||||
protected:
|
||||
|
||||
std::string m_ucs_host;
|
||||
uint16 m_ucs_port;
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
@@ -184,7 +186,6 @@ class EQEmuConfig
|
||||
}
|
||||
|
||||
void Dump() const;
|
||||
void CheckUcsConfigConversion();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+7
-13
@@ -651,9 +651,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
// Auto inject categories that don't exist in the database...
|
||||
|
||||
std::vector<LogsysCategoriesRepository::LogsysCategories> db_categories_to_add{};
|
||||
|
||||
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
||||
|
||||
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
||||
@@ -668,7 +665,11 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||
LogInfo(
|
||||
"Automatically adding new log category [{}] ({})",
|
||||
Logs::LogCategoryName[i],
|
||||
i
|
||||
);
|
||||
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
@@ -677,14 +678,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
db_categories_to_add.emplace_back(new_category);
|
||||
}
|
||||
}
|
||||
|
||||
if (!db_categories_to_add.empty()) {
|
||||
LogsysCategoriesRepository::ReplaceMany(*m_database, db_categories_to_add);
|
||||
LoadLogDatabaseSettings();
|
||||
return this;
|
||||
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo("Loaded [{}] log categories", categories.size());
|
||||
@@ -701,8 +697,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -33,9 +33,10 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
#undef FMT_HEADER_ONLY
|
||||
#include <fmt/core.h>
|
||||
#include "types.h"
|
||||
|
||||
|
||||
namespace Logs {
|
||||
enum DebugLevel {
|
||||
General = 1, // 1 - Low-Level general debugging, useful info on single line
|
||||
@@ -140,8 +141,6 @@ namespace Logs {
|
||||
DataBuckets,
|
||||
Zoning,
|
||||
EqTime,
|
||||
Corpses,
|
||||
XTargets,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -241,8 +240,6 @@ namespace Logs {
|
||||
"DataBuckets",
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
"Corpses",
|
||||
"XTargets"
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -824,26 +824,6 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpses(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::General, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpsesDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::Detail, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargets(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::General, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargetsDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::Detail, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
||||
MA 02111-1307, USA */
|
||||
|
||||
/* Error messages for mysql clients */
|
||||
/* error messages for the demon is in share/language/errmsg.sys */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
void init_client_errs(void);
|
||||
extern const char *client_errors[]; /* Error messages */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#define CR_MIN_ERROR 2000 /* For easier client code */
|
||||
#define CR_MAX_ERROR 2999
|
||||
#if defined(OS2) && defined( MYSQL_SERVER)
|
||||
#define CER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#else
|
||||
#define ER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#endif
|
||||
#define CLIENT_ERRMAP 2 /* Errormap used by my_error() */
|
||||
|
||||
#define CR_UNKNOWN_ERROR 2000
|
||||
#define CR_SOCKET_CREATE_ERROR 2001
|
||||
#define CR_CONNECTION_ERROR 2002
|
||||
#define CR_CONN_HOST_ERROR 2003
|
||||
#define CR_IPSOCK_ERROR 2004
|
||||
#define CR_UNKNOWN_HOST 2005
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_VERSION_ERROR 2007
|
||||
#define CR_OUT_OF_MEMORY 2008
|
||||
#define CR_WRONG_HOST_INFO 2009
|
||||
#define CR_LOCALHOST_CONNECTION 2010
|
||||
#define CR_TCP_CONNECTION 2011
|
||||
#define CR_SERVER_HANDSHAKE_ERR 2012
|
||||
#define CR_SERVER_LOST 2013
|
||||
#define CR_COMMANDS_OUT_OF_SYNC 2014
|
||||
#define CR_NAMEDPIPE_CONNECTION 2015
|
||||
#define CR_NAMEDPIPEWAIT_ERROR 2016
|
||||
#define CR_NAMEDPIPEOPEN_ERROR 2017
|
||||
#define CR_NAMEDPIPESETSTATE_ERROR 2018
|
||||
#define CR_CANT_READ_CHARSET 2019
|
||||
#define CR_NET_PACKET_TOO_LARGE 2020
|
||||
@@ -2,7 +2,7 @@
|
||||
#include "../repositories/character_data_repository.h"
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include <vector>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
|
||||
@@ -37,8 +37,6 @@ void PlayerEventLogs::Init()
|
||||
db.emplace_back(e.id);
|
||||
}
|
||||
|
||||
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
|
||||
|
||||
// insert entries that don't exist in database
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
||||
@@ -58,21 +56,21 @@ void PlayerEventLogs::Init()
|
||||
|
||||
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
||||
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
||||
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||
LogInfo(
|
||||
"[New] PlayerEvent [{}] ({})",
|
||||
PlayerEvent::EventName[i],
|
||||
i
|
||||
);
|
||||
|
||||
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
||||
c.id = i;
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
settings_to_insert.emplace_back(c);
|
||||
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
|
||||
}
|
||||
}
|
||||
|
||||
if (!settings_to_insert.empty()) {
|
||||
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||
}
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
@@ -613,7 +611,7 @@ void PlayerEventLogs::Process()
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogPlayerEvents("Running truncation");
|
||||
LogInfo("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
@@ -642,10 +640,6 @@ void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
void PlayerEventLogs::ReloadSettings()
|
||||
{
|
||||
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
|
||||
if (e.id >= PlayerEvent::MAX || e.id < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
}
|
||||
@@ -701,11 +695,6 @@ void PlayerEventLogs::SetSettingsDefaults()
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
|
||||
@@ -56,11 +56,6 @@ namespace PlayerEvent {
|
||||
KILLED_NAMED_NPC,
|
||||
KILLED_RAID_NPC,
|
||||
ITEM_CREATION,
|
||||
GUILD_TRIBUTE_DONATE_ITEM,
|
||||
GUILD_TRIBUTE_DONATE_PLAT,
|
||||
PARCEL_SEND,
|
||||
PARCEL_RETRIEVE,
|
||||
PARCEL_DELETE,
|
||||
MAX // dont remove
|
||||
};
|
||||
|
||||
@@ -69,7 +64,7 @@ namespace PlayerEvent {
|
||||
// If event is unimplemented just tag (Unimplemented) in the name
|
||||
// Events don't get saved to the database if unimplemented or deprecated
|
||||
// Events tagged as deprecated will get automatically removed
|
||||
static const char *EventName[EventType::MAX] = {
|
||||
static const char *EventName[PlayerEvent::MAX] = {
|
||||
"None",
|
||||
"GM Command",
|
||||
"Zoning",
|
||||
@@ -117,12 +112,7 @@ namespace PlayerEvent {
|
||||
"Killed NPC",
|
||||
"Killed Named NPC",
|
||||
"Killed Raid NPC",
|
||||
"Item Creation",
|
||||
"Guild Tribute Donate Item",
|
||||
"Guild Tribute Donate Platinum",
|
||||
"Parcel Item Sent",
|
||||
"Parcel Item Retrieved",
|
||||
"Parcel Prune Routine"
|
||||
"Item Creation"
|
||||
};
|
||||
|
||||
// Generic struct used by all events
|
||||
@@ -952,135 +942,6 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItem {
|
||||
uint32 item_id;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonatePlat {
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(plat),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelRetrieve {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelSend {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
std::string to_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(to_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelDelete {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
uint32 char_id;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(from_name),
|
||||
CEREAL_NVP(note),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "../common/strings.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/util/uuid.h"
|
||||
#include <fmt/core.h>
|
||||
#include <fmt/format.h>
|
||||
|
||||
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
|
||||
|
||||
+2
-2
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case DARK_ELF:
|
||||
if (r2 == Race::NeriakCitizen) {
|
||||
if (r2 == RACE_NERIAK_CITIZEN_77) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case BARBARIAN:
|
||||
if (r2 == Race::HalasCitizen) {
|
||||
if (r2 == RACE_HALAS_CITIZEN_90) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
+27
-8
@@ -24,15 +24,17 @@
|
||||
#include <string>
|
||||
|
||||
enum FACTION_VALUE {
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
|
||||
FACTION_APPREHENSIVELY = 6,
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
};
|
||||
|
||||
struct NPCFactionList {
|
||||
@@ -73,6 +75,23 @@ struct NPCFaction
|
||||
uint8 temp;
|
||||
};
|
||||
|
||||
// Faction Associations give a much more live like faction system
|
||||
// Basically the primary faction and magnitude of a faction hit will generate the rest of them
|
||||
|
||||
// Largest faction I could find quickly was Lord Inquisitor Seru with 9 total hits (8 associations) so 8 + 2 for max for now
|
||||
#define MAX_FACTION_ASSOC 10
|
||||
|
||||
// this is the ID of a faction association and it's multiplier
|
||||
struct FactionAssociationHit {
|
||||
int id;
|
||||
float multiplier;
|
||||
};
|
||||
|
||||
struct FactionAssociations {
|
||||
// maybe there should be more data here, fine for now
|
||||
FactionAssociationHit hits[MAX_FACTION_ASSOC];
|
||||
};
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE faction_value);
|
||||
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
|
||||
#endif
|
||||
|
||||
@@ -35,6 +35,11 @@ Core Zone features
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//Uncomment this to cause a zone to basically idle
|
||||
//when there are no players in it, mobs stop wandering, etc..
|
||||
#define IDLE_WHEN_EMPTY
|
||||
|
||||
#ifdef EMBPERL
|
||||
//Enable the new XS based perl parser
|
||||
#define EMBPERL_XS
|
||||
|
||||
+9
-9
@@ -35,24 +35,24 @@
|
||||
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include <filesystem>
|
||||
#include <iostream>
|
||||
#include <sys/stat.h>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
bool File::Exists(const std::string &name)
|
||||
{
|
||||
struct stat sb{};
|
||||
if (stat(name.c_str(), &sb) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return fs::exists(fs::path{name});
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
{
|
||||
try {
|
||||
|
||||
+834
-1019
File diff suppressed because it is too large
Load Diff
+83
-136
@@ -5,42 +5,6 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "timer.h"
|
||||
#include "../common/repositories/guild_members_repository.h"
|
||||
#include "../common/repositories/guilds_repository.h"
|
||||
|
||||
struct DefaultPermissionStruct {
|
||||
GuildAction id;
|
||||
uint32 value;
|
||||
};
|
||||
|
||||
struct DefaultRankNamesStruct {
|
||||
uint32 id;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct GuildTributeStruct {
|
||||
Timer timer;
|
||||
uint32 id_1;
|
||||
uint32 id_2;
|
||||
uint32 id_1_tier;
|
||||
uint32 id_2_tier;
|
||||
uint32 favor;
|
||||
uint32 time_remaining;
|
||||
uint32 enabled;
|
||||
bool send_timer;
|
||||
};
|
||||
|
||||
class TributeData {
|
||||
public:
|
||||
//this level data stored in regular byte order and must be flipped before sending
|
||||
TributeLevel_Struct tiers[MAX_TRIBUTE_TIERS];
|
||||
uint8 tier_count;
|
||||
uint32 unknown;
|
||||
std::string name;
|
||||
std::string description;
|
||||
bool is_guild; //is a guild tribute item
|
||||
};
|
||||
|
||||
class Database;
|
||||
|
||||
@@ -48,23 +12,22 @@ class CharGuildInfo
|
||||
{
|
||||
public:
|
||||
//fields from `characer_`
|
||||
uint32 char_id;
|
||||
uint32 char_id;
|
||||
std::string char_name;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
|
||||
//fields from `guild_members`
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
std::string public_note;
|
||||
bool online;
|
||||
};
|
||||
|
||||
//this object holds guild functionality shared between world and zone.
|
||||
@@ -75,31 +38,21 @@ class BaseGuildManager
|
||||
virtual ~BaseGuildManager();
|
||||
|
||||
//this must be called before doing anything else with this object
|
||||
BaseGuildManager * SetDatabase(Database *db)
|
||||
void SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
BaseGuildManager * SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool LoadGuilds();
|
||||
virtual bool RefreshGuild(uint32 guild_id);
|
||||
bool RefreshGuild(uint32 guild_id);
|
||||
|
||||
//guild edit actions.
|
||||
uint32 CreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool StoreGuildDB(uint32 guild_id);
|
||||
uint32 CreateGuild(const char* name, uint32 leader_char_id);
|
||||
bool DeleteGuild(uint32 guild_id);
|
||||
bool RenameGuild(uint32 guild_id, std::string name);
|
||||
bool SetGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool SetGuildURL(uint32 guild_id, std::string URL);
|
||||
bool SetGuildChannel(uint32 guild_id, std::string Channel);
|
||||
bool RenameGuild(uint32 guild_id, const char* name);
|
||||
bool SetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool SetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool SetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
|
||||
//character edit actions
|
||||
bool SetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
@@ -109,16 +62,9 @@ class BaseGuildManager
|
||||
bool ForceRankUpdate(uint32 charid);
|
||||
bool GetAltFlag(uint32 CharID);
|
||||
bool SetAltFlag(uint32 charid, bool is_alt);
|
||||
bool GetBankerFlag(uint32 CharID, bool compat_mode = false);
|
||||
bool GetGuildBankerStatus(uint32 guild_id, uint32 guild_rank);
|
||||
bool GetBankerFlag(uint32 CharID);
|
||||
bool SetTributeFlag(uint32 charid, bool enabled);
|
||||
bool SetPublicNote(uint32 charid, std::string public_note);
|
||||
uint32 UpdateDbGuildFavor(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbGuildTributeEnabled(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbMemberTributeEnabled(uint32 guild_id, uint32 char_id, uint32 enabled);
|
||||
bool UpdateDbTributeTimeRemaining(uint32 guild_id, uint32 enabled);
|
||||
uint32 UpdateDbMemberFavor(uint32 guild_id, uint32 char_id, uint32 favor);
|
||||
bool UpdateDbMemberOnline(uint32 char_id, bool status);
|
||||
bool SetPublicNote(uint32 charid, const char *note);
|
||||
|
||||
//queries
|
||||
bool GetCharInfo(const char *char_name, CharGuildInfo &into);
|
||||
@@ -128,24 +74,29 @@ class BaseGuildManager
|
||||
bool GetGuildMOTD(uint32 guild_id, char *motd_buffer, char *setter_buffer) const;
|
||||
bool GetGuildURL(uint32 GuildID, char *URLBuffer) const;
|
||||
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string& into) const;
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
|
||||
GuildsListMessaging_Struct MakeGuildList();
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
const char* GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char* GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
std::vector<GuildMembersRepository::GuildMembers> GetGuildMembers(uint32 guild_id);
|
||||
const char *GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char *GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
// uint32 Getguild_id(uint32 eqid);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
// void GetGuildMembers(uint32 guild_id,GuildMember_Struct* gms);
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
// bool GetGuildRanks(uint32 guildeqid, GuildRanks_Struct* gr);
|
||||
// bool EditGuild(uint32 guild_id, uint8 ranknum, GuildRankLevel_Struct* grl);
|
||||
|
||||
uint8 *MakeGuildList(const char *head_name, uint32 &length) const; //make a guild list packet, returns ownership of the buffer.
|
||||
|
||||
static const char *const GuildActionNames[_MaxGuildAction];
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
|
||||
protected:
|
||||
//the methods which must be defined by base classes.
|
||||
@@ -154,62 +105,58 @@ class BaseGuildManager
|
||||
virtual void SendRankUpdate(uint32 CharID) = 0;
|
||||
virtual void SendGuildDelete(uint32 guild_id) = 0;
|
||||
|
||||
uint32 UpdateDbCreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool UpdateDbDeleteGuild(uint32 guild_id, bool local_delete = true, bool db_delete = true);
|
||||
bool UpdateDbRenameGuild(uint32 guild_id, std::string name);
|
||||
bool UpdateDbGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool UpdateDbGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool UpdateDbGuildURL(uint32 GuildID, std::string URL);
|
||||
bool UpdateDbGuildChannel(uint32 GuildID, std::string Channel);
|
||||
bool UpdateDbGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool UpdateDbGuildRank(uint32 charid, uint8 rank);
|
||||
bool UpdateDbAltFlag(uint32 charid, bool is_alt);
|
||||
bool UpdateDbTributeFlag(uint32 charid, bool enabled);
|
||||
bool UpdateDbPublicNote(uint32 charid, std::string public_note);
|
||||
uint32 DBCreateGuild(const char* name, uint32 leader_char_id);
|
||||
bool DBDeleteGuild(uint32 guild_id);
|
||||
bool DBRenameGuild(uint32 guild_id, const char* name);
|
||||
bool DBSetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool DBSetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool DBSetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
bool DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool DBSetGuildRank(uint32 charid, uint8 rank);
|
||||
bool DBSetBankerFlag(uint32 charid, bool is_banker);
|
||||
bool DBSetAltFlag(uint32 charid, bool is_alt);
|
||||
bool DBSetTributeFlag(uint32 charid, bool enabled);
|
||||
bool DBSetPublicNote(uint32 charid, const char *note);
|
||||
bool QueryWithLogging(std::string query, const char *errmsg);
|
||||
// void DBSetPublicNote(uint32 guild_id,char* charname, char* note);
|
||||
|
||||
bool LocalDeleteGuild(uint32 guild_id);
|
||||
|
||||
struct RankInfo
|
||||
class RankInfo
|
||||
{
|
||||
RankInfo();
|
||||
std::string rank_name;
|
||||
public:
|
||||
RankInfo();
|
||||
std::string name;
|
||||
bool permissions[_MaxGuildAction];
|
||||
};
|
||||
struct Functions
|
||||
class GuildInfo
|
||||
{
|
||||
uint32 id;
|
||||
uint32 perm_id;
|
||||
uint32 guild_id;
|
||||
uint32 perm_value;
|
||||
};
|
||||
public:
|
||||
class GuildInfo {
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
uint32 leader;
|
||||
uint8 minstatus;
|
||||
std::string rank_names[GUILD_MAX_RANK + 1];
|
||||
Functions functions[GUILD_MAX_FUNCTIONS + 1];
|
||||
GuildTributeStruct tribute;
|
||||
};
|
||||
virtual BaseGuildManager::GuildInfo* GetGuildByGuildID(uint32 guild_id);
|
||||
uint32 GetGuildTributeTimeRemaining(uint32 guild_id);
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
|
||||
uint32 leader_char_id;
|
||||
uint8 minstatus;
|
||||
//tribute is not in here on purpose, since it is only valid in world!
|
||||
RankInfo ranks[GUILD_MAX_RANK + 1];
|
||||
};
|
||||
|
||||
protected:
|
||||
std::map<uint32, GuildInfo *> m_guilds; //we own the pointers in this map
|
||||
void ClearGuilds(); //clears internal structure
|
||||
|
||||
Database *m_db;
|
||||
Database *m_content_db;
|
||||
Database *m_db; //we do not own this
|
||||
|
||||
bool _StoreGuildDB(uint32 guild_id);
|
||||
GuildInfo* _CreateGuild(uint32 guild_id, std::string guild_name, uint32 leader_char_id, uint8 minstatus, std::string guild_motd, std::string motd_setter, std::string Channel, std::string URL, uint32 favour);
|
||||
GuildsRepository::Guilds CreateGuildRepoFromGuildInfo(uint32 guild_id, BaseGuildManager::GuildInfo& in);
|
||||
GuildInfo *_CreateGuild(uint32 guild_id, const char *guild_name, uint32 account_id, uint8 minstatus, const char *guild_motd, const char *motd_setter, const char *Channel, const char *URL);
|
||||
uint32 _GetFreeGuildID();
|
||||
};
|
||||
|
||||
|
||||
#endif /*GUILD_BASE_H_*/
|
||||
|
||||
|
||||
|
||||
+16
-56
@@ -16,71 +16,31 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef GUILDS_H
|
||||
#define GUILDS_H
|
||||
#ifndef GUILD_H
|
||||
#define GUILD_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define GUILD_NONE 0xFFFFFFFF // user has no guild
|
||||
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
#define GUILD_MAX_FUNCTIONS 30
|
||||
#define GUILD_TRIBUTES_MODIFY 1
|
||||
#define GUILD_TRIBUTES_SAVE 0
|
||||
#define GUILD_TRIBUTES_OFF 0
|
||||
#define GUILD_TRIBUTES_ON 1
|
||||
#define GUILD_INVITE_DECLINE 9
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
|
||||
//defines for standard ranks
|
||||
#define GUILD_MEMBER_TI 0
|
||||
#define GUILD_OFFICER_TI 1
|
||||
#define GUILD_LEADER_TI 2
|
||||
#define GUILD_RANK_NONE_TI (GUILD_MAX_RANK + 1)
|
||||
|
||||
//defines for standard ranks base on RoF2 definitions
|
||||
#define GUILD_RANK_NONE 0
|
||||
#define GUILD_LEADER 1
|
||||
#define GUILD_SENIOR_OFFICER 2
|
||||
#define GUILD_OFFICER 3
|
||||
#define GUILD_SENIOR_MEMBER 4
|
||||
#define GUILD_MEMBER 5
|
||||
#define GUILD_JUNIOR_MEMBER 6
|
||||
#define GUILD_INITIATE 7
|
||||
#define GUILD_RECRUIT 8
|
||||
#define GUILD_MEMBER 0
|
||||
#define GUILD_OFFICER 1
|
||||
#define GUILD_LEADER 2
|
||||
#define GUILD_RANK_NONE (GUILD_MAX_RANK+1)
|
||||
|
||||
typedef enum {
|
||||
GUILD_ACTION_BANNER_CHANGE = 1,
|
||||
GUILD_ACTION_BANNER_PLANT = 2,
|
||||
GUILD_ACTION_BANNER_REMOVE = 3,
|
||||
GUILD_ACTION_DISPLAY_GUILD_NAME = 4,
|
||||
GUILD_ACTION_RANKS_CHANGE_PERMISSIONS = 5,
|
||||
GUILD_ACTION_RANKS_CHANGE_RANK_NAMES = 6,
|
||||
GUILD_ACTION_MEMBERS_INVITE = 7,
|
||||
GUILD_ACTION_MEMBERS_PROMOTE = 8,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE = 9,
|
||||
GUILD_ACTION_MEMBERS_REMOVE = 10,
|
||||
GUILD_ACTION_EDIT_RECRUITING_SETTINGS = 11,
|
||||
GUILD_ACTION_EDIT_PUBLIC_NOTES = 12,
|
||||
GUILD_ACTION_BANK_DEPOSIT_ITEMS = 13,
|
||||
GUILD_ACTION_BANK_WITHDRAW_ITEMS = 14,
|
||||
GUILD_ACTION_BANK_VIEW_ITEMS = 15,
|
||||
GUILD_ACTION_BANK_PROMOTE_ITEMS = 16,
|
||||
GUILD_ACTION_BANK_CHANGE_ITEM_PERMISSIONS = 17,
|
||||
GUILD_ACTION_CHANGE_THE_MOTD = 18,
|
||||
GUILD_ACTION_GUILD_CHAT_SEE = 19,
|
||||
GUILD_ACTION_GUILD_CHAT_SPEAK_IN = 20,
|
||||
GUILD_ACTION_SEND_THE_WHOLE_GUILD_E_MAIL = 21,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_FOR_OTHERS = 22,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 23,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_FOR_OTHERS = 24,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 25,
|
||||
GUILD_ACTION_MEMBERS_CHANGE_ALT_FLAG_FOR_OTHER = 26,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_BUY = 27,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_SELL = 28,
|
||||
GUILD_ACTION_REAL_ESTATE_MODIFY_TROPHIES = 29,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE_SELF = 30,
|
||||
GUILD_HEAR = 0,
|
||||
GUILD_SPEAK = 1,
|
||||
GUILD_INVITE = 2,
|
||||
GUILD_REMOVE = 3,
|
||||
GUILD_PROMOTE = 4,
|
||||
GUILD_DEMOTE = 5,
|
||||
GUILD_MOTD = 6,
|
||||
GUILD_WARPEACE = 7,
|
||||
_MaxGuildAction
|
||||
} GuildAction;
|
||||
|
||||
constexpr int format_as(GuildAction action) { return static_cast<int>(action); }
|
||||
|
||||
#endif
|
||||
|
||||
@@ -173,8 +173,7 @@ EQ::ItemInstance* EQ::InventoryProfile::GetItem(int16 slot_id) const
|
||||
result = _GetItem(m_inv, slot_id);
|
||||
}
|
||||
else if ((slot_id >= invslot::EQUIPMENT_BEGIN && slot_id <= invslot::EQUIPMENT_END) ||
|
||||
(slot_id >= invslot::TRIBUTE_BEGIN && slot_id <= invslot::TRIBUTE_END) ||
|
||||
(slot_id >= invslot::GUILD_TRIBUTE_BEGIN && slot_id <= invslot::GUILD_TRIBUTE_END)) {
|
||||
(slot_id >= invslot::TRIBUTE_BEGIN && slot_id <= invslot::TRIBUTE_END)) {
|
||||
// Equippable slots (on body)
|
||||
result = _GetItem(m_worn, slot_id);
|
||||
}
|
||||
@@ -276,7 +275,7 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
SwapItemFailState &fail_state,
|
||||
uint16 race_id,
|
||||
uint8 class_id,
|
||||
uint32 deity_id,
|
||||
uint16 deity_id,
|
||||
uint8 level
|
||||
) {
|
||||
fail_state = swapInvalid;
|
||||
@@ -354,7 +353,7 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapRaceClass;
|
||||
return false;
|
||||
}
|
||||
if (deity_id && source_item->Deity && !(Deity::GetBitmask(deity_id) & source_item->Deity)) {
|
||||
if (deity_id && source_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & source_item->Deity)) {
|
||||
fail_state = swapDeity;
|
||||
return false;
|
||||
}
|
||||
@@ -380,7 +379,7 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
fail_state = swapRaceClass;
|
||||
return false;
|
||||
}
|
||||
if (deity_id && destination_item->Deity && !(Deity::GetBitmask(deity_id) & destination_item->Deity)) {
|
||||
if (deity_id && destination_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & destination_item->Deity)) {
|
||||
fail_state = swapDeity;
|
||||
return false;
|
||||
}
|
||||
@@ -466,10 +465,6 @@ EQ::ItemInstance* EQ::InventoryProfile::PopItem(int16 slot_id)
|
||||
p = m_worn[slot_id];
|
||||
m_worn.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= invslot::GUILD_TRIBUTE_BEGIN && slot_id <= invslot::GUILD_TRIBUTE_END) {
|
||||
p = m_worn[slot_id];
|
||||
m_worn.erase(slot_id);
|
||||
}
|
||||
else if (slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) {
|
||||
p = m_bank[slot_id];
|
||||
m_bank.erase(slot_id);
|
||||
@@ -806,35 +801,34 @@ int16 EQ::InventoryProfile::HasItemByLoreGroup(uint32 loregroup, uint8 where)
|
||||
// Returns slot_id when there's one available, else SLOT_INVALID
|
||||
int16 EQ::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size, bool is_arrow)
|
||||
{
|
||||
const int16 last_bag_slot = (RuleI(World, ExpansionSettings) == -1 || RuleI(World, ExpansionSettings) & EQ::expansions::bitHoT) ? EQ::invslot::slotGeneral10 : EQ::invslot::slotGeneral8;
|
||||
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) { // Check basic inventory
|
||||
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
|
||||
// Check basic inventory
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!GetItem(i)) {
|
||||
return i; // Found available slot in personal inventory
|
||||
}
|
||||
if (!GetItem(i))
|
||||
// Found available slot in personal inventory
|
||||
return i;
|
||||
}
|
||||
|
||||
if (!for_bag) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) {
|
||||
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
|
||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
||||
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto *inst = GetItem(i);
|
||||
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size) {
|
||||
if (inst->GetItem()->BagType == item::BagTypeQuiver &&
|
||||
inst->GetItem()->ItemType != item::ItemTypeArrow) {
|
||||
const ItemInstance* inst = GetItem(i);
|
||||
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size)
|
||||
{
|
||||
if (inst->GetItem()->BagType == item::BagTypeQuiver && inst->GetItem()->ItemType != item::ItemTypeArrow)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||
int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||
|
||||
const uint8 slots = inst->GetItem()->BagSlots;
|
||||
for (uint8 j = invbag::SLOT_BEGIN; j < slots; j++) {
|
||||
uint8 slots = inst->GetItem()->BagSlots;
|
||||
uint8 j;
|
||||
for (j = invbag::SLOT_BEGIN; j<slots; j++) {
|
||||
if (!GetItem(base_slot_id + j)) {
|
||||
// Found available slot within bag
|
||||
return (base_slot_id + j);
|
||||
@@ -1424,10 +1418,6 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
m_worn[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= invslot::GUILD_TRIBUTE_BEGIN && slot_id <= invslot::GUILD_TRIBUTE_END) {
|
||||
m_worn[slot_id] = inst;
|
||||
result = slot_id;
|
||||
}
|
||||
else if (slot_id >= invslot::BANK_BEGIN && slot_id <= invslot::BANK_END) {
|
||||
if (slot_id - EQ::invslot::BANK_BEGIN < m_lookup->InventoryTypeSize.Bank) {
|
||||
m_bank[slot_id] = inst;
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace EQ
|
||||
|
||||
// Swap items in inventory
|
||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint32 deity_id = Deity::Unknown, uint8 level = 0);
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
|
||||
// Remove item from inventory
|
||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||
|
||||
+1
-1
@@ -19,7 +19,7 @@
|
||||
*/
|
||||
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include <csignal>
|
||||
#include <vector>
|
||||
#include "ip_util.h"
|
||||
|
||||
+66
-69
@@ -58,75 +58,72 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum ItemType : uint8 {
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeAllEffects,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeFocusEffect,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeAlternateAbility,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount,
|
||||
/*----*/ ItemTypeCollectible,
|
||||
/*----*/ ItemTypeContainer,
|
||||
/*----*/ ItemTypeAll = 0xFF
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeUnknown8,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeUnknown11,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeUnknown12,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
|
||||
+1
-158
@@ -1273,7 +1273,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
{
|
||||
int race = Race::Doug;
|
||||
int race = RACE_DOUG_0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
race = item->BaneDmgRace;
|
||||
@@ -1791,163 +1791,6 @@ int EQ::ItemInstance::RemoveTaskDeliveredItems()
|
||||
return count;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetItemGuildFavor() const
|
||||
{
|
||||
uint32 total = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
return total = item->GuildFavor;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
|
||||
{
|
||||
std::vector<uint32> augments;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
augments.push_back(GetAugment(slot_id) ? GetAugmentItemID(slot_id) : 0);
|
||||
}
|
||||
|
||||
return augments;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Regen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemManaRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ManaRegen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemManaRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDamageShield(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DamageShield;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDamageShield();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDSMitigation(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DSMitigation;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDSMitigation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemHealAmt(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->HealAmt;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemHealAmt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSpellDamage(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->SpellDmg;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSpellDamage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemClairvoyance(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Clairvoyance;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemClairvoyance();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSkillsStat(EQ::skills::SkillType skill, bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ExtraDmgSkill == skill ? item->ExtraDmgAmt : 0;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSkillsStat(skill);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
|
||||
@@ -270,7 +270,6 @@ namespace EQ
|
||||
int GetItemMagical(bool augments = false) const;
|
||||
int GetItemHP(bool augments = false) const;
|
||||
int GetItemMana(bool augments = false) const;
|
||||
int GetItemManaRegen(bool augments = false) const;
|
||||
int GetItemEndur(bool augments = false) const;
|
||||
int GetItemAttack(bool augments = false) const;
|
||||
int GetItemStr(bool augments = false) const;
|
||||
@@ -300,15 +299,6 @@ namespace EQ
|
||||
int GetItemHeroicDR(bool augments = false) const;
|
||||
int GetItemHeroicCorrup(bool augments = false) const;
|
||||
int GetItemHaste(bool augments = false) const;
|
||||
int GetItemRegen(bool augments = false) const;
|
||||
int GetItemDamageShield(bool augments = false) const;
|
||||
int GetItemDSMitigation(bool augments = false) const;
|
||||
int GetItemHealAmt(bool augments = false) const;
|
||||
int GetItemSpellDamage(bool augments = false) const;
|
||||
int GetItemClairvoyance(bool augments = false) const;
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemulator.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef LANGUAGES_H
|
||||
#define LANGUAGES_H
|
||||
#include "../common/types.h"
|
||||
|
||||
#define LANG_COMMON_TONGUE 0
|
||||
#define LANG_BARBARIAN 1
|
||||
#define LANG_ERUDIAN 2
|
||||
#define LANG_ELVISH 3
|
||||
#define LANG_DARK_ELVISH 4
|
||||
#define LANG_DWARVISH 5
|
||||
#define LANG_TROLL 6
|
||||
#define LANG_OGRE 7
|
||||
#define LANG_GNOMISH 8
|
||||
#define LANG_HALFLING 9
|
||||
#define LANG_THIEVES_CANT 10
|
||||
#define LANG_OLD_ERUDIAN 11
|
||||
#define LANG_ELDER_ELVISH 12
|
||||
#define LANG_FROGLOK 13
|
||||
#define LANG_GOBLIN 14
|
||||
#define LANG_GNOLL 15
|
||||
#define LANG_COMBINE_TONGUE 16
|
||||
#define LANG_ELDER_TEIRDAL 17
|
||||
#define LANG_LIZARDMAN 18
|
||||
#define LANG_ORCISH 19
|
||||
#define LANG_FAERIE 20
|
||||
#define LANG_DRAGON 21
|
||||
#define LANG_ELDER_DRAGON 22
|
||||
#define LANG_DARK_SPEECH 23
|
||||
#define LANG_VAH_SHIR 24
|
||||
#define LANG_ALARAN 25
|
||||
#define LANG_HADAL 26
|
||||
#define LANG_UNKNOWN 27
|
||||
|
||||
#define MAX_LANGUAGE_SKILL 100
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
#ifndef CODE_LOOT_H
|
||||
#define CODE_LOOT_H
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include "../common/types.h"
|
||||
|
||||
struct LootItem {
|
||||
uint32 item_id;
|
||||
int16 equip_slot;
|
||||
uint16 charges;
|
||||
uint16 lootslot;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
uint32 aug_6;
|
||||
bool attuned;
|
||||
std::string custom_data;
|
||||
uint32 ornamenticon{};
|
||||
uint32 ornamentidfile{};
|
||||
uint32 ornament_hero_model{};
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
};
|
||||
|
||||
typedef std::list<LootItem*> LootItems;
|
||||
|
||||
|
||||
#endif //CODE_LOOT_H
|
||||
@@ -0,0 +1,68 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _EQEMU_LOOTTABLE_H
|
||||
#define _EQEMU_LOOTTABLE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#pragma pack(1)
|
||||
struct LootTableEntries_Struct {
|
||||
uint32 lootdrop_id;
|
||||
uint8 droplimit;
|
||||
uint8 mindrop;
|
||||
uint8 multiplier;
|
||||
float probability;
|
||||
};
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
char content_flags[100];
|
||||
char content_flags_disabled[100];
|
||||
};
|
||||
|
||||
struct LootTable_Struct {
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootTableEntries_Struct Entries[0];
|
||||
};
|
||||
|
||||
struct LootDropEntries_Struct {
|
||||
uint32 item_id;
|
||||
int8 item_charges;
|
||||
uint8 equip_item;
|
||||
float chance;
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
uint8 multiplier;
|
||||
};
|
||||
|
||||
struct LootDrop_Struct {
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootDropEntries_Struct Entries[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "console_server.h"
|
||||
#include "../strings.h"
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
|
||||
{
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../rulesys.h"
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent, std::shared_ptr<TCPConnection> connection)
|
||||
{
|
||||
@@ -21,7 +21,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
|
||||
m_connection->OnDisconnect(std::bind(&ConsoleServerConnection::OnDisconnect, this, std::placeholders::_1));
|
||||
m_connection->Start();
|
||||
ClearBuffer();
|
||||
|
||||
|
||||
auto addr = m_connection->RemoteIP();
|
||||
|
||||
SendLine(fmt::format("Establishing connection from: {0}:{1}", addr, m_connection->RemotePort()));
|
||||
@@ -85,12 +85,12 @@ void EQ::Net::ConsoleServerConnection::QueueMessage(const std::string &msg)
|
||||
}
|
||||
else {
|
||||
std::string cmd(m_line, m_line + m_cursor);
|
||||
|
||||
|
||||
size_t len = m_user.length() + 2 + cmd.length();
|
||||
for (size_t i = 0; i < len; ++i) {
|
||||
Send("\x08");
|
||||
}
|
||||
|
||||
|
||||
if (msg.length() < cmd.length()) {
|
||||
Send(msg);
|
||||
size_t blank_spaces = 2 + cmd.length() - msg.length();
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "crc32.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <zlib.h>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include <sstream>
|
||||
|
||||
EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "packet.h"
|
||||
#include "endian.h"
|
||||
#include <cctype>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
void EQ::Net::Packet::PutInt8(size_t offset, int8_t value)
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "websocket_server.h"
|
||||
#include "../event/event_loop.h"
|
||||
#include "../event/timer.h"
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
#include <map>
|
||||
#include <unordered_set>
|
||||
#include <array>
|
||||
@@ -50,7 +50,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
|
||||
if (iter != _impl->connections.end()) {
|
||||
iter->second->GetTCPConnection()->Write(data, size);
|
||||
}
|
||||
|
||||
|
||||
return websocketpp::lib::error_code();
|
||||
});
|
||||
|
||||
@@ -76,7 +76,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
|
||||
_impl->login_handler = [](const WebsocketServerConnection* connection, const std::string& user, const std::string& pass) {
|
||||
WebsocketLoginStatus ret;
|
||||
ret.account_name = "admin";
|
||||
|
||||
|
||||
if (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::") {
|
||||
ret.logged_in = true;
|
||||
return ret;
|
||||
@@ -125,8 +125,8 @@ Json::Value EQ::Net::WebsocketServer::HandleRequest(WebsocketServerConnection *c
|
||||
void EQ::Net::WebsocketServer::SetMethodHandler(const std::string &method, MethodHandler handler, int required_status)
|
||||
{
|
||||
//Reserved method names
|
||||
if (method == "subscribe" ||
|
||||
method == "unsubscribe" ||
|
||||
if (method == "subscribe" ||
|
||||
method == "unsubscribe" ||
|
||||
method == "login") {
|
||||
return;
|
||||
}
|
||||
@@ -171,7 +171,7 @@ Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connectio
|
||||
|
||||
auto user = params[0].asString();
|
||||
auto pass = params[1].asString();
|
||||
|
||||
|
||||
auto r = _impl->login_handler(connection, user, pass);
|
||||
|
||||
if (r.logged_in) {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "../timer.h"
|
||||
#include "../util/uuid.h"
|
||||
#include <sstream>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
struct EQ::Net::WebsocketServerConnection::Impl {
|
||||
WebsocketServer *parent;
|
||||
@@ -16,7 +16,7 @@ struct EQ::Net::WebsocketServerConnection::Impl {
|
||||
int status;
|
||||
};
|
||||
|
||||
EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
|
||||
EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
|
||||
std::shared_ptr<TCPConnection> connection,
|
||||
std::shared_ptr<websocket_connection> ws_connection)
|
||||
{
|
||||
@@ -34,7 +34,7 @@ EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *p
|
||||
connection->OnDisconnect([this](EQ::Net::TCPConnection *connection) {
|
||||
_impl->parent->ReleaseConnection(this);
|
||||
});
|
||||
|
||||
|
||||
connection->OnRead([this](EQ::Net::TCPConnection *c, const unsigned char *buffer, size_t buffer_size) {
|
||||
_impl->ws_connection->read_all((const char*)buffer, buffer_size);
|
||||
});
|
||||
|
||||
+84
-59
@@ -202,7 +202,7 @@ namespace RoF
|
||||
unsigned char *emu_buffer = in->pBuffer;
|
||||
uint32 opcode = *((uint32*)emu_buffer);
|
||||
|
||||
if (opcode == AlternateCurrencyMode::Populate) {
|
||||
if (opcode == 8) {
|
||||
AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(
|
||||
@@ -1308,13 +1308,13 @@ namespace RoF
|
||||
PutFieldN(class_);
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
//switch (emu_e->rank) {
|
||||
//case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
//case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
//case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
//default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
//}
|
||||
PutFieldN(rank);
|
||||
switch (emu_e->rank) {
|
||||
case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
}
|
||||
|
||||
PutFieldN(time_last_on);
|
||||
PutFieldN(tribute_enable);
|
||||
e->unknown01 = 0;
|
||||
@@ -2621,7 +2621,7 @@ namespace RoF
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
safe_delete(inapp);
|
||||
@@ -3051,12 +3051,19 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
|
||||
SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
|
||||
|
||||
eq->guild_id = emu->Unknown00;
|
||||
eq->rank = emu->rank;
|
||||
eq->GuildID = emu->Unknown00;
|
||||
|
||||
memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
|
||||
OUT(banker);
|
||||
eq->unknown76 = 1;
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->Rank) {
|
||||
case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
|
||||
case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
|
||||
case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
|
||||
default: { eq->Rank = emu->Rank; break; }
|
||||
}
|
||||
|
||||
memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
|
||||
OUT(Banker);
|
||||
eq->Unknown76 = 1;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3089,6 +3096,21 @@ namespace RoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
|
||||
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
OUT(npcid);
|
||||
OUT(playerid);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
|
||||
eq->unknown02 = 2592000;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SkillUpdate)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
|
||||
@@ -3143,7 +3165,7 @@ namespace RoF
|
||||
|
||||
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
||||
|
||||
if (sas->type != AppearanceType::Size)
|
||||
if (sas->type != AT_Size)
|
||||
{
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
return;
|
||||
@@ -3494,13 +3516,14 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(ClickTrader_Struct);
|
||||
SETUP_DIRECT_ENCODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
|
||||
eq->Code = emu->action;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
eq->Code = emu->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 200; i++)
|
||||
{
|
||||
strncpy(eq->items[i].SerialNumber, "0000000000000000", sizeof(eq->items[i].SerialNumber));
|
||||
eq->items[i].Unknown18 = 0;
|
||||
if (i < 80) {
|
||||
eq->ItemCost[i] = emu->item_cost[i];
|
||||
eq->ItemCost[i] = emu->ItemCost[i];
|
||||
}
|
||||
else {
|
||||
eq->ItemCost[i] = 0;
|
||||
@@ -3514,9 +3537,9 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
|
||||
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
|
||||
eq->Code = emu->action;
|
||||
eq->Code = emu->Code;
|
||||
strncpy(eq->SerialNumber, "0000000000000000", sizeof(eq->SerialNumber));
|
||||
eq->TraderID = emu->entity_id;
|
||||
eq->TraderID = emu->TraderID;
|
||||
eq->Stacksize = 0;
|
||||
eq->Price = 0;
|
||||
|
||||
@@ -3542,13 +3565,13 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3845,8 +3868,8 @@ namespace RoF
|
||||
}
|
||||
|
||||
float SpawnSize = emu->size;
|
||||
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
||||
)
|
||||
{
|
||||
PacketSize += 60;
|
||||
@@ -3950,22 +3973,10 @@ namespace RoF
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->guildrank) {
|
||||
case 0: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5);
|
||||
break;
|
||||
} // GUILD_MEMBER 0
|
||||
case 1: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3);
|
||||
break;
|
||||
} // GUILD_OFFICER 1
|
||||
case 2: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
|
||||
break;
|
||||
} // GUILD_LEADER 2
|
||||
default: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
|
||||
break;
|
||||
} //
|
||||
case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
|
||||
case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
|
||||
case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
|
||||
default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3991,8 +4002,8 @@ namespace RoF
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
)
|
||||
{
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||
@@ -5031,6 +5042,19 @@ namespace RoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
|
||||
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
IN(npcid);
|
||||
IN(playerid);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Trader)
|
||||
{
|
||||
uint32 psize = __packet->size;
|
||||
@@ -5040,11 +5064,12 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
MEMSET_IN(ClickTrader_Struct);
|
||||
|
||||
emu->action = eq->Code;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
emu->Code = eq->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 80; i++)
|
||||
{
|
||||
emu->serial_number[i] = 0; // eq->SerialNumber[i];
|
||||
emu->item_cost[i] = eq->ItemCost[i];
|
||||
emu->SerialNumber[i] = 0; // eq->SerialNumber[i];
|
||||
emu->ItemCost[i] = eq->ItemCost[i];
|
||||
}
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@@ -5055,8 +5080,8 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
MEMSET_IN(Trader_ShowItems_Struct);
|
||||
|
||||
emu->action = eq->Code;
|
||||
emu->entity_id = eq->TraderID;
|
||||
emu->Code = eq->Code;
|
||||
emu->TraderID = eq->TraderID;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@@ -5078,12 +5103,12 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
+379
-764
File diff suppressed because it is too large
Load Diff
@@ -158,7 +158,6 @@ namespace RoF2
|
||||
slotCursor
|
||||
};
|
||||
|
||||
constexpr int16 format_as(InventorySlots slot) { return static_cast<int16>(slot); }
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
@@ -271,7 +270,6 @@ namespace RoF2
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 56;
|
||||
const uint32 MAX_GUILD_ID = 50000;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
|
||||
@@ -43,7 +43,6 @@ E(OP_ApplyPoison)
|
||||
E(OP_AugmentInfo)
|
||||
E(OP_Barter)
|
||||
E(OP_BazaarSearch)
|
||||
E(OP_BecomeTrader)
|
||||
E(OP_BeginCast)
|
||||
E(OP_BlockedBuffs)
|
||||
E(OP_Buff)
|
||||
@@ -83,7 +82,6 @@ E(OP_GuildBank)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberUpdate)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_HPUpdate)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectBuffs)
|
||||
@@ -117,6 +115,7 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -183,7 +182,6 @@ D(OP_GuildBank)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_GuildRemove)
|
||||
D(OP_GuildStatus)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_ItemVerifyRequest)
|
||||
@@ -200,7 +198,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopSendParcel)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
+150
-219
@@ -2011,31 +2011,6 @@ struct GuildBankClear_Struct
|
||||
/*16*/ uint32 MainAreaCount;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 tribute_master_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 guild_id;
|
||||
/*028*/ uint32 unknown28;
|
||||
/*032*/ uint32 unknown32;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 unknown20;
|
||||
/*020*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -2247,17 +2222,15 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -3106,43 +3079,28 @@ struct EnvDamage2_Struct {
|
||||
};
|
||||
|
||||
//Bazaar Stuff
|
||||
enum RoF2BazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ClickTrader = 28,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_CustomerBrowsing = 13,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarTrader_StartTraderMode2 = 22
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_UpdatePrice = 1,
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
};
|
||||
|
||||
struct BazaarWindowStart_Struct {
|
||||
@@ -3151,51 +3109,34 @@ struct BazaarWindowStart_Struct {
|
||||
uint16 Unknown002;
|
||||
};
|
||||
|
||||
struct BazaarDeliveryCost_Struct {
|
||||
uint32 action;
|
||||
uint32 voucher_delivery_cost;
|
||||
float parcel_deliver_cost; //percentage of item cost
|
||||
uint32 unknown_010;
|
||||
};
|
||||
|
||||
struct BazaarWelcome_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 num_of_traders;
|
||||
uint32 num_of_items;
|
||||
uint32 Code;
|
||||
uint32 EntityID;
|
||||
uint32 Traders;
|
||||
uint32 Items;
|
||||
uint32 Traders2;
|
||||
uint32 Items2;
|
||||
};
|
||||
|
||||
struct BazaarSearch_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint8 search_scope;//1 all traders 0 local traders
|
||||
/*005*/ uint8 unknown_005{0};
|
||||
/*006*/ uint16 unknown_006{0};
|
||||
/*008*/ uint32 unknown_008{0};
|
||||
/*012*/ uint32 unknown_012{0};
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ uint32 _class;
|
||||
/*024*/ uint32 race;
|
||||
/*028*/ uint32 item_stat;
|
||||
/*032*/ uint32 slot;
|
||||
/*036*/ uint32 type;
|
||||
/*040*/ char item_name[64];
|
||||
/*104*/ uint32 min_cost;
|
||||
/*108*/ uint32 max_cost;
|
||||
/*112*/ uint32 min_level;
|
||||
/*116*/ uint32 max_level;
|
||||
/*120*/ uint32 max_results;
|
||||
/*124*/ uint32 prestige;
|
||||
/*128*/ uint32 augment;
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 TraderID;
|
||||
uint32 Class_;
|
||||
uint32 Race;
|
||||
uint32 ItemStat;
|
||||
uint32 Slot;
|
||||
uint32 Type;
|
||||
char Name[64];
|
||||
uint32 MinPrice;
|
||||
uint32 MaxPrice;
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
};
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 trader_id;
|
||||
char serial_number[17];
|
||||
char unknown_029[3];
|
||||
uint32 item_id;
|
||||
uint32 unknown_036;
|
||||
struct BazaarInspect_Struct{
|
||||
uint32 ItemID;
|
||||
uint32 Unknown004;
|
||||
char Name[64];
|
||||
};
|
||||
|
||||
struct NewBazaarInspect_Struct {
|
||||
@@ -3216,23 +3157,18 @@ struct BazaarReturnDone_Struct{
|
||||
uint32 Unknown016;
|
||||
};
|
||||
|
||||
struct BazaarSearchDetails_Struct { //24+name+17
|
||||
/*014*/ uint32 trader_id;
|
||||
/*018*/ char serial_num[17];
|
||||
/*022*/ uint32 cost;
|
||||
/*026*/ uint32 quanity;
|
||||
/*030*/ uint32 id;
|
||||
/*034*/ uint32 icon;
|
||||
/*038*/ char name[1];
|
||||
/*039*/ uint32 stat;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct { //14
|
||||
/*000*/ uint32 unknown000;
|
||||
/*004*/ uint16 zone_id;
|
||||
/*006*/ uint32 entity_id;
|
||||
/*010*/ uint32 num_items;
|
||||
/*014*/ BazaarSearchDetails_Struct items[];
|
||||
struct BazaarSearchResults_Struct {
|
||||
/*000*/ BazaarWindowStart_Struct Beginning;
|
||||
/*004*/ uint32 SellerID;
|
||||
/*008*/ char SellerName[64];
|
||||
/*072*/ uint32 NumItems;
|
||||
/*076*/ uint32 ItemID;
|
||||
/*080*/ uint32 SerialNumber;
|
||||
/*084*/ uint32 Unknown084;
|
||||
/*088*/ char ItemName[64];
|
||||
/*152*/ uint32 Cost;
|
||||
/*156*/ uint32 ItemStat;
|
||||
/*160*/
|
||||
};
|
||||
|
||||
struct ServerSideFilters_Struct {
|
||||
@@ -3435,26 +3371,21 @@ struct WhoAllPlayerPart4 {
|
||||
};
|
||||
|
||||
struct TraderItemSerial_Struct {
|
||||
char serial_number[17];
|
||||
uint8 unknown_018;
|
||||
|
||||
void operator=(uint32 a) {
|
||||
auto _tmp = fmt::format("{:016}", a);
|
||||
strn0cpy(this->serial_number, _tmp.c_str(), sizeof(this->serial_number));
|
||||
}
|
||||
char SerialNumber[17];
|
||||
uint8 Unknown18;
|
||||
};
|
||||
|
||||
struct BeginTrader_Struct {
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
struct Trader_Struct {
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
@@ -3463,55 +3394,67 @@ struct GetItems_Struct {
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
};
|
||||
|
||||
struct BazaarWindowRemoveTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 trader_id;
|
||||
};
|
||||
|
||||
struct TraderPriceUpdate_Struct {
|
||||
uint32 action;
|
||||
char serial_number[17];
|
||||
char unknown_021[3];
|
||||
uint32 unknown_024;
|
||||
uint32 new_price;
|
||||
uint32 id;
|
||||
uint32 code;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 entity_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*012*/
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint16 TraderID;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct_WIP {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ char SerialNumber[17];
|
||||
/*021*/ uint8 Unknown21;
|
||||
/*022*/ uint16 TraderID;
|
||||
/*026*/ uint32 Stacksize;
|
||||
/*030*/ uint32 Price;
|
||||
/*032*/
|
||||
};
|
||||
|
||||
struct TraderStatus_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 sub_action;
|
||||
/*008*/ uint32 uknown_008;
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 Uknown04;
|
||||
/*008*/ uint32 Uknown08;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 method;
|
||||
/*008*/ uint32 sub_action;
|
||||
/*012*/ uint32 unknown_012;
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char buyer_name[64];
|
||||
/*084*/ char seller_name[64];
|
||||
/*148*/ char unknown_148[32];
|
||||
/*180*/ char item_name[64];
|
||||
/*244*/ char serial_number[17];
|
||||
/*261*/ char unknown_261[3];
|
||||
/*264*/ uint32 item_id;
|
||||
/*268*/ uint32 price;
|
||||
/*272*/ uint32 already_sold;
|
||||
/*276*/ uint32 unknown_276;
|
||||
/*280*/ uint32 quantity;
|
||||
/*284*/
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown008;
|
||||
/*012*/ uint32 Unknown012;
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char BuyerName[64];
|
||||
/*084*/ char SellerName[64];
|
||||
/*148*/ char Unknown148[32];
|
||||
/*180*/ char ItemName[64];
|
||||
/*244*/ char SerialNumber[16];
|
||||
/*260*/ uint32 Unknown076;
|
||||
/*264*/ uint32 ItemID;
|
||||
/*268*/ uint32 Price;
|
||||
/*272*/ uint32 AlreadySold;
|
||||
/*276*/ uint32 Unknown276;
|
||||
/*280*/ uint32 Quantity;
|
||||
/*284*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct_OLD {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -3532,15 +3475,15 @@ struct MoneyUpdate_Struct{
|
||||
struct TraderDelItem_Struct{
|
||||
/*000*/ uint32 Unknown000;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ char SerialNumber[17];
|
||||
/*008*/ char SerialNumber[16];
|
||||
/*024*/ uint32 Unknown012;
|
||||
/*028*/
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 trader_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ uint32 Approval;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
@@ -3657,11 +3600,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3676,7 +3619,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3688,8 +3631,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3779,15 +3722,15 @@ struct TributeItem_Struct
|
||||
|
||||
struct TributePoint_Struct {
|
||||
int32 tribute_points;
|
||||
uint32 unknown04;
|
||||
uint32 unknown04;
|
||||
int32 career_tribute_points;
|
||||
uint32 unknown12;
|
||||
uint32 unknown12;
|
||||
};
|
||||
|
||||
struct TributeMoney_Struct {
|
||||
uint32 platinum;
|
||||
uint32 tribute_master_id;
|
||||
int32 tribute_points;
|
||||
int32 tribute_points;
|
||||
};
|
||||
|
||||
|
||||
@@ -4604,25 +4547,25 @@ struct RoF2SlotStruct
|
||||
|
||||
struct ItemSerializationHeader
|
||||
{
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; // 0
|
||||
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; //1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; //0
|
||||
/*044*/ uint32 instance_id; //unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 unknown028; //0
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; //Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
};
|
||||
|
||||
struct EvolvingItem {
|
||||
@@ -5293,18 +5236,6 @@ struct Checksum_Struct {
|
||||
uint8_t data[2048];
|
||||
};
|
||||
|
||||
struct Parcel_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id;
|
||||
/*004*/ TypelessInventorySlot_Struct inventory_slot;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 money_flag;
|
||||
/*020*/ char send_to[64];
|
||||
/*084*/ char note[128];
|
||||
/*212*/ uint32 unknown_212;
|
||||
/*216*/ uint32 unknown_216;
|
||||
/*220*/ uint32 unknown_220;
|
||||
};
|
||||
}; /*structs*/
|
||||
|
||||
}; /*RoF2*/
|
||||
|
||||
@@ -101,6 +101,7 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -182,6 +183,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
@@ -2200,17 +2200,15 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -3376,17 +3374,17 @@ struct TraderStatus_Struct {
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 price;
|
||||
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char item_name[64];
|
||||
/*084*/ uint32 unknown_076;
|
||||
/*088*/ uint32 item_id;
|
||||
/*092*/ uint32 already_sold;
|
||||
/*096*/ uint32 quantity;
|
||||
/*100*/ uint32 unknown_092;
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
@@ -3539,11 +3537,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3558,7 +3556,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3570,8 +3568,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
|
||||
+19
-47
@@ -2026,19 +2026,6 @@ namespace SoD
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
|
||||
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
OUT(npc_id);
|
||||
OUT(player_id);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SomeItemPacketMaybe)
|
||||
{
|
||||
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
||||
@@ -2286,13 +2273,13 @@ namespace SoD
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -2520,8 +2507,8 @@ namespace SoD
|
||||
}
|
||||
|
||||
float SpawnSize = emu->size;
|
||||
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
||||
)
|
||||
{
|
||||
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
||||
@@ -2719,8 +2706,8 @@ namespace SoD
|
||||
|
||||
Buffer += sizeof(structs::Spawn_Struct_Position);
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
)
|
||||
{
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||
@@ -2746,8 +2733,8 @@ namespace SoD
|
||||
}
|
||||
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
)
|
||||
{
|
||||
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
||||
@@ -3496,33 +3483,18 @@ namespace SoD
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
|
||||
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(player_id);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
emu->tab_display = 0;
|
||||
emu->unknown020 = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_TraderBuy)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -78,7 +78,6 @@ E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnDoor)
|
||||
E(OP_SpecialMesg)
|
||||
@@ -142,7 +141,6 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
|
||||
@@ -1845,16 +1845,12 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -2879,21 +2875,20 @@ struct Trader_ShowItems_Struct{
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 price;
|
||||
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char item_name[64];
|
||||
/*084*/ uint32 unknown_076;
|
||||
/*088*/ uint32 item_id;
|
||||
/*092*/ uint32 already_sold;
|
||||
/*096*/ uint32 quantity;
|
||||
/*100*/ uint32 unknown_092;
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
uint32 unknown0;
|
||||
uint32 traderid;
|
||||
@@ -3031,7 +3026,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3043,8 +3038,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
|
||||
+16
-44
@@ -270,8 +270,8 @@ namespace SoF
|
||||
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
|
||||
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
|
||||
|
||||
OUT(trader_id);
|
||||
OUT(action);
|
||||
OUT(ID);
|
||||
OUT(Code);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -1683,19 +1683,6 @@ namespace SoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
|
||||
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
OUT(npc_id);
|
||||
OUT(player_id);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SomeItemPacketMaybe)
|
||||
{
|
||||
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
||||
@@ -1902,13 +1889,13 @@ namespace SoF
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -2349,7 +2336,7 @@ namespace SoF
|
||||
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
|
||||
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
|
||||
|
||||
emu->category_id = Bug::GetID(eq->category_name);
|
||||
emu->category_id = EQ::bug::CategoryNameToCategoryID(eq->category_name);
|
||||
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@@ -2887,33 +2874,18 @@ namespace SoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
|
||||
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(player_id);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
emu->tab_display = 0;
|
||||
emu->unknown020 = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_TraderBuy)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -72,7 +72,6 @@ E(OP_SendAATable)
|
||||
E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnDoor)
|
||||
E(OP_SpecialMesg)
|
||||
@@ -129,7 +128,6 @@ D(OP_ReadBook)
|
||||
D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
|
||||
@@ -1859,16 +1859,12 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -2771,8 +2767,8 @@ struct GetItems_Struct{
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct{
|
||||
uint32 trader_id;
|
||||
uint32 action;
|
||||
uint32 ID;
|
||||
uint32 Code;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct{
|
||||
@@ -2782,15 +2778,15 @@ struct Trader_ShowItems_Struct{
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 price;
|
||||
/*008*/ uint32 trader_id;
|
||||
/*012*/ char item_name[64];
|
||||
/*076*/ uint32 unknown_076;
|
||||
/*080*/ uint32 item_id;
|
||||
/*084*/ uint32 already_sold;
|
||||
/*088*/ uint32 quantity;
|
||||
/*092*/ uint32 unknown_092;
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Price;
|
||||
/*008*/ uint32 TraderID;
|
||||
/*012*/ char ItemName[64];
|
||||
/*076*/ uint32 Unknown076;
|
||||
/*080*/ uint32 ItemID;
|
||||
/*084*/ uint32 AlreadySold;
|
||||
/*088*/ uint32 Quantity;
|
||||
/*092*/ uint32 Unknown092;
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -2955,7 +2951,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -2967,8 +2963,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
eq_struct *eq = (eq_struct *) __packet->pBuffer; \
|
||||
|
||||
#define ALLOC_LEN_ENCODE(len) \
|
||||
__packet->pBuffer = new unsigned char[len] {}; \
|
||||
__packet->pBuffer = new unsigned char[len]; \
|
||||
__packet->size = len; \
|
||||
memset(__packet->pBuffer, 0, len); \
|
||||
|
||||
@@ -124,7 +124,7 @@
|
||||
#define SETUP_DIRECT_DECODE(emu_struct, eq_struct) \
|
||||
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||
__packet->size = sizeof(emu_struct); \
|
||||
__packet->pBuffer = new unsigned char[__packet->size] {}; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||
auto size = strlen(in->var_field); \
|
||||
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size] {}; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
|
||||
+82
-854
File diff suppressed because it is too large
Load Diff
@@ -287,7 +287,6 @@ namespace Titanium
|
||||
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 45;
|
||||
const uint32 MAX_GUILD_ID = 1500;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
|
||||
@@ -44,14 +44,8 @@ E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GroundSpawn)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildMemberLevelUpdate)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberAdd)
|
||||
E(OP_GuildMemberRankAltBanker)
|
||||
E(OP_SendGuildTributes)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectAnswer)
|
||||
E(OP_InspectRequest)
|
||||
@@ -75,14 +69,11 @@ E(OP_SendCharInfo)
|
||||
E(OP_SendAATable)
|
||||
E(OP_SetFace)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SpawnAppearance)
|
||||
E(OP_SpecialMesg)
|
||||
E(OP_TaskDescription)
|
||||
E(OP_Track)
|
||||
E(OP_Trader)
|
||||
E(OP_TraderBuy)
|
||||
E(OP_TraderShop)
|
||||
E(OP_TributeItem)
|
||||
E(OP_VetRewardsAvaliable)
|
||||
E(OP_WearChange)
|
||||
@@ -93,7 +84,6 @@ E(OP_ZoneSpawns)
|
||||
D(OP_AdventureMerchantSell)
|
||||
D(OP_ApplyPoison)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_BazaarSearch)
|
||||
D(OP_Buff)
|
||||
D(OP_Bug)
|
||||
D(OP_CastSpell)
|
||||
@@ -110,11 +100,9 @@ D(OP_DzRemovePlayer)
|
||||
D(OP_DzSwapPlayer)
|
||||
D(OP_Emote)
|
||||
D(OP_FaceChange)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_InspectAnswer)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_LFGuild)
|
||||
D(OP_LoadSpellSet)
|
||||
D(OP_LootItem)
|
||||
@@ -124,10 +112,7 @@ D(OP_RaidInvite)
|
||||
D(OP_ReadBook)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TraderShop)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
D(OP_WearChange)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -1423,23 +1423,6 @@ struct GuildUpdate_Struct {
|
||||
GuildsListEntry_Struct entry;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 tribute_master_id;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 guild_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 unknown24;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 unknown8;
|
||||
/*012*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -1669,9 +1652,9 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct {
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
};
|
||||
@@ -2273,29 +2256,24 @@ struct BazaarWelcome_Struct {
|
||||
};
|
||||
|
||||
struct BazaarSearch_Struct {
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 TraderID;
|
||||
uint32 Class_;
|
||||
uint32 Race;
|
||||
uint32 ItemStat;
|
||||
uint32 Slot;
|
||||
uint32 Type;
|
||||
char Name[64];
|
||||
uint32 MinPrice;
|
||||
uint32 MaxPrice;
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
BazaarWindowStart_Struct beginning;
|
||||
uint32 traderid;
|
||||
uint32 class_;
|
||||
uint32 race;
|
||||
uint32 stat;
|
||||
uint32 slot;
|
||||
uint32 type;
|
||||
char name[64];
|
||||
uint32 minprice;
|
||||
uint32 maxprice;
|
||||
uint32 minlevel;
|
||||
uint32 maxlevel;
|
||||
};
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
char player_name[64];
|
||||
uint32 unknown_068;
|
||||
uint32 serial_number;
|
||||
uint32 unknown_076;
|
||||
struct BazaarInspect_Struct{
|
||||
uint32 item_id;
|
||||
uint32 unknown;
|
||||
char name[64];
|
||||
};
|
||||
|
||||
struct BazaarReturnDone_Struct{
|
||||
uint32 type;
|
||||
uint32 traderid;
|
||||
@@ -2303,17 +2281,16 @@ struct BazaarReturnDone_Struct{
|
||||
uint32 unknown12;
|
||||
uint32 unknown16;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct {
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 entity_id;
|
||||
uint32 unknown_008;
|
||||
uint32 item_id;
|
||||
uint32 serial_number;
|
||||
uint32 unknown_020;
|
||||
char item_name[64];
|
||||
uint32 item_cost;
|
||||
uint32 item_stat;
|
||||
uint32 SellerID;
|
||||
uint32 NumItems; // Don't know. Don't know the significance of this field.
|
||||
uint32 SerialNumber;
|
||||
uint32 Unknown016;
|
||||
uint32 Unknown020; // Something to do with stats as well
|
||||
char ItemName[64];
|
||||
uint32 Cost;
|
||||
uint32 ItemStat;
|
||||
};
|
||||
|
||||
struct ServerSideFilters_Struct {
|
||||
@@ -2460,18 +2437,11 @@ struct WhoAllReturnStruct {
|
||||
struct WhoAllPlayer player[0];
|
||||
};
|
||||
|
||||
struct BeginTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown04;
|
||||
uint64 serial_number[80];
|
||||
uint32 cost[80];
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint64 item_id[80];
|
||||
uint32 item_cost[80];
|
||||
uint32 code;
|
||||
uint32 itemid[160];
|
||||
uint32 unknown;
|
||||
uint32 itemcost[80];
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
@@ -2484,28 +2454,27 @@ struct GetItems_Struct{
|
||||
uint32 items[80];
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
char trader_name[64];
|
||||
struct BecomeTrader_Struct{
|
||||
uint32 ID;
|
||||
uint32 Code;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct{
|
||||
uint32 action;
|
||||
uint32 entity_id;
|
||||
uint32 code;
|
||||
uint32 traderid;
|
||||
uint32 unknown08[3];
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 price;
|
||||
/*008*/ uint32 trader_id;
|
||||
/*012*/ char item_name[64];
|
||||
/*076*/ uint32 unknown_076;
|
||||
/*080*/ uint32 item_id;
|
||||
/*084*/ uint32 already_sold;
|
||||
/*088*/ uint32 quantity;
|
||||
/*092*/ uint32 unknown_092;
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Price;
|
||||
/*008*/ uint32 TraderID;
|
||||
/*012*/ char ItemName[64];
|
||||
/*076*/ uint32 Unknown076;
|
||||
/*080*/ uint32 ItemID;
|
||||
/*084*/ uint32 AlreadySold;
|
||||
/*088*/ uint32 Quantity;
|
||||
/*092*/ uint32 Unknown092;
|
||||
};
|
||||
|
||||
|
||||
@@ -2531,9 +2500,8 @@ struct TraderDelItem_Struct{
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
uint32 trader_id;
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 traderid;
|
||||
uint32 unknown4[2];
|
||||
uint32 approval;
|
||||
};
|
||||
|
||||
@@ -2636,7 +2604,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -2648,8 +2616,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3540,7 +3508,7 @@ struct LFGuild_GuildToggle_Struct
|
||||
/*540*/ uint32 TimeZone;
|
||||
/*544*/ uint8 Toggle;
|
||||
/*545*/ uint8 Unknown545[3];
|
||||
/*548*/ uint32 TimePosted;
|
||||
/*548*/ uint32 Expires;
|
||||
/*552*/ char Name[64];
|
||||
/*616*/
|
||||
};
|
||||
@@ -3731,49 +3699,6 @@ struct SayLinkBodyFrame_Struct {
|
||||
/*045*/
|
||||
};
|
||||
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 unknown04;
|
||||
/*08*/ uint32 rank;
|
||||
/*72*/ char member_name[64];
|
||||
/*76*/ uint32 banker;
|
||||
};
|
||||
|
||||
struct GuildMemberAdd_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown04;
|
||||
/*008*/ uint32 level;
|
||||
/*012*/ uint32 class_;
|
||||
/*016*/ uint32 rank_;
|
||||
/*020*/ uint32 zone_id;
|
||||
/*024*/ uint32 last_on;
|
||||
/*028*/ char player_name[64];
|
||||
};
|
||||
|
||||
struct GuildMemberRank_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 rank_;
|
||||
/*012*/ char player_name[64];
|
||||
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
|
||||
};
|
||||
|
||||
enum TiBazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
};
|
||||
|
||||
}; /*structs*/
|
||||
|
||||
}; /*Titanium*/
|
||||
|
||||
+130
-739
File diff suppressed because it is too large
Load Diff
@@ -289,7 +289,6 @@ namespace UF
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 50;
|
||||
const uint32 MAX_GUILD_ID = 50000;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ E(OP_ApplyPoison)
|
||||
E(OP_AugmentInfo)
|
||||
E(OP_Barter)
|
||||
E(OP_BazaarSearch)
|
||||
E(OP_BecomeTrader)
|
||||
E(OP_Buff)
|
||||
E(OP_BuffCreate)
|
||||
E(OP_CancelTrade)
|
||||
@@ -59,10 +58,6 @@ E(OP_GroupInvite)
|
||||
E(OP_GroupUpdate)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildMemberAdd)
|
||||
E(OP_SendGuildTributes)
|
||||
E(OP_GuildMemberRankAltBanker)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectBuffs)
|
||||
E(OP_InspectRequest)
|
||||
@@ -87,10 +82,8 @@ E(OP_RespondAA)
|
||||
E(OP_SendAATable)
|
||||
E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
E(OP_SpawnDoor)
|
||||
@@ -101,7 +94,6 @@ E(OP_TaskDescription)
|
||||
E(OP_Track)
|
||||
E(OP_Trader)
|
||||
E(OP_TraderBuy)
|
||||
E(OP_TraderShop)
|
||||
E(OP_TributeItem)
|
||||
E(OP_VetRewardsAvaliable)
|
||||
E(OP_WearChange)
|
||||
@@ -146,8 +138,6 @@ D(OP_GroupFollow)
|
||||
D(OP_GroupFollow2)
|
||||
D(OP_GroupInvite)
|
||||
D(OP_GroupInvite2)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_ItemVerifyRequest)
|
||||
@@ -161,10 +151,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TraderShop)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
D(OP_WearChange)
|
||||
|
||||
+45
-128
@@ -1670,15 +1670,6 @@ struct Surname_Struct
|
||||
/*0100*/
|
||||
};
|
||||
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 unknown04;
|
||||
/*08*/ uint32 rank;
|
||||
/*72*/ char member_name[64];
|
||||
/*76*/ uint32 banker;
|
||||
};
|
||||
|
||||
struct GuildsListEntry_Struct {
|
||||
char name[64];
|
||||
};
|
||||
@@ -1694,27 +1685,6 @@ struct GuildUpdate_Struct {
|
||||
GuildsListEntry_Struct entry;
|
||||
};
|
||||
|
||||
struct GuildMemberAdd_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown04;
|
||||
/*008*/ uint32 unknown08;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 level;
|
||||
/*020*/ uint32 class_;
|
||||
/*024*/ uint32 rank_;
|
||||
/*028*/ uint32 zone_id;
|
||||
/*032*/ uint32 last_on;
|
||||
/*036*/ char player_name[64];
|
||||
};
|
||||
|
||||
struct GuildMemberRank_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 rank_;
|
||||
/*012*/ char player_name[64];
|
||||
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -1916,9 +1886,9 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct MerchantClick_Struct {
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
};
|
||||
@@ -2640,23 +2610,23 @@ struct EnvDamage2_Struct {
|
||||
//Bazaar Stuff
|
||||
|
||||
enum {
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_CustomerBrowsing = 13
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_UpdatePrice = 1,
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
};
|
||||
|
||||
struct BazaarWindowStart_Struct {
|
||||
@@ -2687,14 +2657,10 @@ struct BazaarSearch_Struct {
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
};
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
char player_name[64];
|
||||
uint32 unknown_068;
|
||||
uint32 serial_number;
|
||||
uint32 unknown_076;
|
||||
uint32 item_id;
|
||||
struct BazaarInspect_Struct{
|
||||
uint32 ItemID;
|
||||
uint32 Unknown004;
|
||||
char Name[64];
|
||||
};
|
||||
|
||||
struct NewBazaarInspect_Struct {
|
||||
@@ -2933,17 +2899,10 @@ struct WhoAllPlayerPart4 {
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint64 item_id[80];
|
||||
uint32 item_cost[80];
|
||||
};
|
||||
|
||||
struct BeginTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown04;
|
||||
uint64 serial_number[80];
|
||||
uint32 cost[80];
|
||||
uint32 code;
|
||||
uint32 itemid[160];
|
||||
uint32 unknown;
|
||||
uint32 itemcost[80];
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
@@ -2956,30 +2915,30 @@ struct GetItems_Struct{
|
||||
uint32 items[80];
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
char trader_name[64];
|
||||
struct BecomeTrader_Struct{
|
||||
uint32 id;
|
||||
uint32 code;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct{
|
||||
uint32 action;
|
||||
uint32 entity_id;
|
||||
uint32 code;
|
||||
uint32 traderid;
|
||||
uint32 unknown08[3];
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 price;
|
||||
uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
uint32 trader_id;
|
||||
char item_name[64];
|
||||
uint32 unknown_076;
|
||||
uint32 item_id;
|
||||
uint32 already_sold;
|
||||
uint32 quantity;
|
||||
uint32 unknown_092;
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -3013,9 +2972,8 @@ struct TraderDelItem_Struct{
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
uint32 trader_id;
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 traderid;
|
||||
uint32 unknown4[2];
|
||||
uint32 approval;
|
||||
};
|
||||
|
||||
@@ -3109,23 +3067,6 @@ struct GuildMakeLeader{
|
||||
char target[64];
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 tribute_master_id;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 guild_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 unknown24;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 unknown8;
|
||||
/*012*/ uint32 favor;
|
||||
};
|
||||
|
||||
struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint8 level;
|
||||
uint8 class_;
|
||||
@@ -3137,7 +3078,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct GroundSpawn{
|
||||
struct Ground_Spawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3149,8 +3090,8 @@ struct GroundSpawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -4686,30 +4627,6 @@ struct SayLinkBodyFrame_Struct {
|
||||
/*050*/
|
||||
};
|
||||
|
||||
struct TraderPriceUpdate_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 sub_action;
|
||||
/*008*/ int32 serial_number;
|
||||
/*012*/ uint32 unknown_012;
|
||||
/*016*/ uint32 new_price;
|
||||
/*020*/ uint32 unknown_016;
|
||||
};
|
||||
|
||||
enum UFBazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
};
|
||||
|
||||
}; /*structs*/
|
||||
|
||||
}; /*UF*/
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user