This commit is contained in:
Akkadius 2023-12-16 18:13:43 -06:00
parent 20e135fbc4
commit 5ff9407e26
2 changed files with 59 additions and 4 deletions

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@ -287,10 +287,10 @@ ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers} ${lua_headers})
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/types.h ../common/eqemu_logsys.h ../common/eqemu_logsys_log_aliases.h ../common/features.h ../common/global_define.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE mob.h npc.h corpse.h doors.h bot.h entity.h client.h zone.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ${lua_headers})
TARGET_PRECOMPILE_HEADERS(zone PRIVATE pch.h)
#TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/types.h ../common/eqemu_logsys.h ../common/eqemu_logsys_log_aliases.h ../common/features.h ../common/global_define.h)
#TARGET_PRECOMPILE_HEADERS(zone PRIVATE mob.h npc.h corpse.h doors.h bot.h entity.h client.h zone.h)
#TARGET_PRECOMPILE_HEADERS(zone PRIVATE ${lua_headers})
ADD_DEFINITIONS(-DZONE)

55
zone/pch.h Normal file
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@ -0,0 +1,55 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
//# include <fmt/core.h>
//# define FMT_STRING(s) s
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
// perl
//#include <perlbind/perlbind.h>
#include "../common/types.h"
#include "../common/eqemu_logsys.h"
#include "../common/eqemu_logsys_log_aliases.h"
#include "../common/features.h"
#include "../common/global_define.h"
#include "mob.h"
#include "npc.h"
#include "corpse.h"
#include "doors.h"
#include "bot.h"
#include "entity.h"
#include "client.h"
#include "zone.h"