Alex
ff4c9e1e70
Merge pull request #1142 from noudess/waterroam
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Allow water based roamboxes again.
2020-12-07 14:07:59 -08:00
Noudess
8bc60acd77
Fix so roamboxes allow water boxes again.
2020-12-07 11:10:59 -05:00
E Spause
f26b3195c9
Add safeguard for issue with mobs pathing to 0,0,0 on teleport nodes with values 0,0,0 ( #1140 )
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* IP limit and account session limit refactor - uses responses built into loginserver
* Fix an issue where teleport nodes with 0.0f as a value were added to routes when pathing.
2020-12-05 15:15:53 -06:00
Michael Cook (mackal)
31019b8832
Merge pull request #1137 from EQEmu/bug_fix/rest_timer
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Save the rest_timer sooner to prevent issues
2020-11-22 14:35:24 -05:00
Michael Cook (mackal)
eb0d12f220
Save the rest_timer sooner to prevent issues
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We need to save the remaining time sooner to prevent circumstances
described here:
http://www.projecteq.net/forums/index.php?threads/raid-out-of-combat-regen-timers-resetting-on-non-raid-mobs.16114/
2020-11-17 15:47:12 -05:00
Michael Cook (mackal)
60254105f1
Update the SummonItem call to default charges for QuestRewards
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This should summon the item at max charges, if it has charges
2020-11-05 19:40:04 -05:00
Chris Miles
be12cad7bd
Fix for quest::GetZoneLongName(zone_short_name) garbled output ( #1134 )
2020-10-31 18:47:43 -05:00
Akkadius
25c596656c
Merge branch 'master' of https://github.com/EQEmu/Server
2020-10-25 23:49:08 -05:00
Akkadius
ee7ef97506
Revert "Spell Fizzle for < LDON expansions via lua_mod ( #1118 )"
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This reverts commit e9d312fa8664b736d2052bac1e76797485aca21d.
2020-10-25 23:48:57 -05:00
Chris Miles
80ce499f67
Scanning Optimizations ( #1133 )
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* Scanning optimizations this more properly applies idle / moving scanning algorithms and applies update_others when a client is moving
* Fix bots
* Perform a self and other scan when npc's pop
2020-10-25 23:01:30 -05:00
Chris Miles
62efae2e00
SendIllusion Update Internal Values ( #1130 )
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* Fix scenarios where quest calls to SendIllusion also update internal values so that new clients that zone in see the correct appearance
* Typo [skip ci]
2020-10-25 21:48:29 -05:00
Ali Al-Khalifa
e9d312fa86
Spell Fizzle for < LDON expansions via lua_mod ( #1118 )
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* [expansions] Create a Lua mod hook into Client::CheckFizzle()
* Added expansions_combat.lua mod stub
* Spell Fizzle as per TAKP formula
2020-10-24 19:49:43 -05:00
Uleat
f03669b8f4
Fix for command '#editmassrespawn'
2020-10-10 21:13:13 -04:00
Chris Miles
a4a4a2266b
Merge pull request #1122 from EQEmu/bug/item_loss_message
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Only UF and earlier have the CORPSE_ITEM_LOST string
2020-10-06 02:30:26 -05:00
Noudess
d507222d21
Allow amphibious creatures to swim to next node of pathing.
2020-09-21 10:36:00 -04:00
Michael Cook (mackal)
32f4722c0f
Only UF and earlier have the CORPSE_ITEM_LOST string
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Let's not confuse players with missing messages I guess
2020-09-20 13:55:45 -04:00
Chris Miles
5e93746e8c
Merge pull request #1119 from noudess/master
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Fix bugged pet sit button and taunt.
2020-09-19 18:48:13 -05:00
Michael Cook (mackal)
1106e404c7
Merge pull request #1121 from EQEmu/bug_fix/pet_affinity_solo_fix
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Fix issue where a group buff was casted on a solo player
2020-09-10 14:25:37 -04:00
KimLS
0e2c918479
Added alias to lua skills that don't start with a number so i can use them with typescript which don't allow identifiers starting with 0-9
2020-09-09 21:29:29 -07:00
Noudess
05dfe748d3
Use aabonuses.PetCommands instead of checking AA level
2020-09-08 19:10:48 -04:00
Noudess
cd2b2c3c19
Fix indentation.
2020-09-08 16:48:09 -04:00
Michael Cook (mackal)
6f2b39792a
Fix issue where a group buff was casted on a solo player
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The pet affinity in this case was checking the caster's AAs not the
target's like it should
2020-09-08 15:57:17 -04:00
Noudess
ff6de1938b
Change older clients to default to taunting=true only for taunt eligble pets.
2020-09-03 15:38:35 -04:00
Noudess
d5451c5d77
Remove left over logging.
2020-09-02 14:56:12 -04:00
Noudess
96fb156c47
Change Older clients to not use persistant taunt button & default to taunt on.
2020-09-02 14:50:51 -04:00
Noudess
56afa0404b
Updates to fix taunt button on PET UI to match live behavior.
2020-09-02 12:50:11 -04:00
Noudess
29f7bc7a9c
Fix bugged pet window sit button and pet sit based regen.
2020-08-31 13:39:42 -04:00
Akkadius
32407dbb56
Add rule Character:FinalExpMultiplier - Added on top of everything else, easy for setting EXP events
2020-08-21 01:04:18 -05:00
Chris Miles
482816058f
Merge pull request #1113 from EQEmu/fix/ZonePoint_memleak
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Fix memory leak for virtual zone line branch
2020-08-21 00:25:27 -05:00
Chris Miles
5d4a78fb3f
Merge pull request #1112 from noudess/untargettable
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Add check so that the 'u' key does not open a trade window with an untargettable mob.
2020-08-21 00:24:28 -05:00
Chris Miles
ebea77e8ea
Merge pull request #1115 from EQEmu/bugfix/command_task
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Fix missing arg to client message in #task
2020-08-21 00:24:03 -05:00
Akkadius
51356610b2
Fix overflow issue with character corpse creation using the wrong struct in allocation
2020-08-21 00:23:13 -05:00
Michael Cook (mackal)
84a75f2a77
Fix missing arg to client message in #task
2020-08-19 17:13:28 -04:00
Michael Cook (mackal)
539de20a11
Fix memory leak for virtual zone line branch
2020-08-18 23:32:45 -04:00
Chris Miles
b57bcced40
Merge pull request #1111 from EQEmu/bug_fix/aepcv1_mobai_distance
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Fix NPC AI casting of ST_AEClientV1
2020-08-18 13:21:53 -05:00
Noudess
9ab61d4ed4
Fix so an untargettable mob is not opened for trade when client pressed the 'u'
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key. Discovered this on untargettable mobs at doors.
2020-08-18 11:15:33 -04:00
Michael Cook (mackal)
f7e997fba1
Fix NPC AI casting of ST_AEClientV1
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As noted, I think we do this check incorrectly, but this should work
fine and matches other similar spells, let's get it good enough first.
2020-08-17 18:04:52 -04:00
Trust
bd4810351d
[Aggro] PercentalHeal should be included in aggro generation
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Per January 15th 2003 Patch Notes:
"NPCs will now notice Druid and Shaman Percentage Heal spells in a manner similar to traditional healing spells."
Added SE_PercetalHeal to the same CheckHealAggroAmount as SE_CurrentHP to be similar to traditional healing spells.
2020-08-16 18:32:26 -04:00
Chris Miles
0506c01103
Merge pull request #1102 from fryguy503/AERamp
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[Combat] AE Ramp now allows Max Melee Range
2020-08-16 02:03:54 -05:00
Chris Miles
24a8ca39d3
Merge pull request #1100 from noudess/empty_processing
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Allow quests to turn on mob processing in empty zones
2020-08-16 02:03:22 -05:00
Chris Miles
ecf47a0bbb
Merge pull request #1097 from SecretsOTheP/null_ptr_fixes
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Null ptr fixes
2020-08-16 02:02:46 -05:00
Akkadius
efdead0b0a
Add expansion info
2020-08-16 01:12:30 -05:00
Akkadius
e319746ca9
Typos
2020-08-16 00:16:50 -05:00
Akkadius
f78828216d
Add support for virtual zonepoints
2020-08-16 00:06:20 -05:00
Akkadius
9d0f7781b4
Fix compiler warnings
2020-08-15 19:03:25 -05:00
Akkadius
45f08b4645
Cleanup some logic
2020-08-15 17:43:20 -05:00
Akkadius
0e31302a7d
Add an easy way to pull item saylinks
2020-08-15 17:25:09 -05:00
Akkadius
94d87584aa
Lootdrop level filtering adjustments
2020-08-15 16:37:38 -05:00
Trust
3245fa6123
[Combat] AE Ramp now allows Max Melee Range
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RuleR AERampageSafeZone - Reduce AE Ramp range by this amount to allow for a small safe zone on AE Ramp.
2020-08-09 14:04:03 -04:00
Akkadius
bda13383ef
Revert "Merge pull request #1101 from KinglyKrab/custom"
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This reverts commit 43108acae1ef5eb5d127226c3fc0659dbdc10b9d, reversing
changes made to daa1db65b92cb9403c48071a044cb62b458c9afd.
2020-08-03 22:21:51 -05:00