Commit Graph
100 Commits
Author SHA1 Message Date
Chris Miles f5f666062b Character tribute 2025-05-17 16:06:42 -05:00
Chris Miles 01fd2611e6 Cut down on task saves 2025-05-17 16:06:00 -05:00
Chris Miles 2c1cb55f14 exp modifiers, pets, timers 2025-05-17 15:43:31 -05:00
Chris Miles 36fc7b6e7f Keyring, Unmem, Auras 2025-05-17 14:35:42 -05:00
Chris Miles a1d414d64c [Netcode] Resend Logic Adjustments (#4895)
* [Netcode] Resend Logic Adjustments

* Update daybreak_connection.h
2025-05-16 16:46:07 -05:00
Chris Miles 907029ed76 [Database] Remove Transaction Wrapped Character Save (#4894) 2025-05-16 16:07:45 -05:00
Chris Miles 894f22fba0 [Fix] Deadlock on failed #copycharacter commands (#4887) 2025-05-16 13:39:34 -05:00
Chris Miles 7ec09d7e0f [Player Events] Add rule to ignore configured GM commands (#4888) 2025-05-16 13:39:24 -05:00
Chris Miles c82266790a [Zone State] Load New Spawn2 Data When Present (#4889) 2025-05-16 13:39:16 -05:00
Chris Miles ec31fddbae [Logging] Auto Update Log Category Names (#4890) 2025-05-16 13:39:08 -05:00
Chris Miles fb49ce2404 [Rules] Auto Update Rule Notes from Source (#4891)
* [Rules] Auto Update Rule Notes from Source

* Update rulesys.cpp
2025-05-16 13:38:59 -05:00
Chris Miles 276b7e238a [Database] Add Custom Database Migrations for Operators (#4892)
* [Database] Add Custom Database Migrations for Operators

* Changes

* Update database_update_manifest_custom.cpp
2025-05-16 13:38:51 -05:00
Chris Miles c7a463420b [World] Fix Rarer Reload Deadlock (#4893) 2025-05-16 13:38:42 -05:00
Chris Miles a56bb52808 Update README.md 2025-05-15 15:29:05 -05:00
Chris Miles 0bbdb58679 Update README.md 2025-05-15 15:26:07 -05:00
Chris Miles 888a88f966 [Release] 23.6.0 (#4885) 2025-05-14 20:50:49 -05:00
Chris Miles a2b2a6a5cf [Release] 23.5.0 (#4858) 2025-04-10 02:11:20 -05:00
Chris Miles 43a5bff84a [Performance] Network Ring Buffers (#4857)
* [Performance] Network Ring Buffers

* Cursor versus linear scan (wtf GPT)
2025-04-10 02:02:25 -05:00
Chris Miles 16e341906d [Fix] Zone State Spawn2 Location Restore (#4844)
* [Fix] Zone State Spawn2 Location Restore

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp
2025-04-09 21:43:18 -05:00
Chris Miles ac1469bac2 [Performance] Pre-Compute CLE Server Lists (#4838)
* [Performance] Pre-Compute CLE Server Lists

* Remove debug
2025-04-09 21:11:52 -05:00
Chris Miles b883888a19 [Performance] Character Save Optimizations (#4851) 2025-04-09 20:56:24 -05:00
Chris Miles 50ad97aa0b [Fix] Databuckets Account Cache Loading (#4855) 2025-04-09 20:56:11 -05:00
Chris Miles cc30c72538 [API] World API Optimizations (#4850) 2025-04-09 20:55:13 -05:00
Chris Miles f3af458cb3 [Netcode] Fix Stale Client Edge Case (#4853)
* [Netcode] Fix Stale Client Edge Case

* [Netcode] Make sure we always set m_close_time
2025-04-09 20:52:46 -05:00
Akkadius a093d04594 [Hotfix] Remove QS Tables From Export 2025-04-09 20:17:28 -05:00
Chris Miles 5babc864b9 [Fix] Regression in World SendEmoteMessageRaw (#4837) 2025-04-03 11:17:09 -05:00
Chris Miles 60a2dd8616 [Crash] Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue (#4835) 2025-04-02 19:22:40 -05:00
Akkadius 9be2485330 [Hotfix] Backfill expire_at (not sure why this didn't make it in there to begin with) 2025-03-31 02:34:35 -05:00
Akkadius a2bf10624a Update database_update_manifest.cpp 2025-03-31 02:29:25 -05:00
Akkadius ed58d16f1f [Hotfix] Make sure we don't expire default value instances 2025-03-31 02:25:07 -05:00
Akkadius e9b45fb360 Update CHANGELOG.md 2025-03-30 17:05:27 -05:00
Chris Miles 803972873a [Database] Wrap PurgeExpiredInstances in a Transaction (#4824) 2025-03-30 17:03:57 -05:00
Chris Miles d9e57eca79 [Fix] Instance DZ Creation (#4823)
* [Fix] Instance DZ Creation

* Update dynamic_zone_base.cpp
2025-03-30 16:59:29 -05:00
Chris Miles 92128b98fd [Instances] Add expire_at Column (#4820)
* [Instances] Add `expire_at` Column

* expire_at update

* Update servertalk.h

* Add rule Instances:ExpireOffsetTimeSeconds
2025-03-30 14:46:02 -05:00
Chris Miles b9cfdea76c [Zone] Zone State Automated Testing and Improvements (#4808)
* [Zone] Zone State Automated Testing and Improvements

* Spawn condition

* Update zone.cpp

* Remove redundant logic

* Update zone_state.cpp

* TestZLocationDrift

* Protect NPC resumed NPC's from being able to die
2025-03-30 01:45:28 -05:00
Chris Miles c8a7066d0e [Performance] Send Smarter Emote Packets (#4818) 2025-03-29 19:50:44 -05:00
Chris Miles 82b48fe6e8 [Reload] Add Reload for Maps / Navs (#4816) 2025-03-29 18:24:17 -05:00
Chris Miles ca9c1fdd24 [API] Expose Zoneserver Compile Metadata (#4815) 2025-03-29 18:14:02 -05:00
Chris Miles fe08961d25 [Crash] Fix Repop Race Condition Crash (#4814)
* [Crash] Fix Repop Race Condition Crash

* True fix
2025-03-29 17:39:40 -05:00
Chris Miles 5b9f7ff4c9 [Fix] Globally Reloading Quests when not loaded (#4813) 2025-03-29 17:10:40 -05:00
Chris Miles 23743a4050 [Fix] Fix Instance Creation Race Condition (#4803)
* [Fix] Fix Instance Creation Race Condition

* Rejigger

* Update database_instances.cpp

* Update database_instances.cpp

* Update database_instances.cpp

* Update database_instances.cpp
2025-03-29 17:10:20 -05:00
Chris Miles 7b9691d486 [Performance] Reduce LFGuild Chatter (#4794) 2025-03-29 14:58:01 -05:00
Chris Miles 30fddcc5a0 [Performance] Reduce UpdateWho S2S Chatter to World (#4792)
* [Performance] Reduce UpdateWho S2S chatter

* Add rule to change this dynamically
2025-03-29 14:56:32 -05:00
Chris Miles 235e59a2d8 [Database] Fix Respawn Times Table (#4802) 2025-03-29 14:54:26 -05:00
Chris Miles bc1ffe0716 [Performance] Reduce Adventure S2S chatter (#4793) 2025-03-29 14:48:41 -05:00
Chris Miles 44497414db [Instance] Clear Respawn Timers on Creation (#4801)
* [DZ] Clear Respawn Timers on Creation

* Revert "[DZ] Clear Respawn Timers on Creation"

This reverts commit ae18b77e83.

* Clear respawn times on instance creation
2025-03-29 14:47:25 -05:00
Chris Miles 96e34fe8f7 [Performance] Improve Character Select DB Performance (#4799) 2025-03-29 14:46:57 -05:00
Chris Miles 49664cc1a0 [Performance] Reduce CorpseOwnerOnline S2S Chatter to World (#4795) 2025-03-29 14:30:00 -05:00
Chris MilesandMitch Freeman 937b947597 [Performance] Have World Send Smarter Guild Updates (#4796)
* [Performance] Have World Send Smarter Guild Updates

* Updates to correct incorrect guild window details (permissions, etc) not being sent on guild creation.

---------

Co-authored-by: Mitch Freeman <65987027+neckkola@users.noreply.github.com>
2025-03-29 14:27:49 -05:00
Chris Miles bb70850421 [Fix] Zone State Variables Load First (#4798) 2025-03-29 14:26:12 -05:00
Chris Miles 46511365a7 [Crash] Fix Rarer World Crash with Player Event Thread Processor (#4800)
* [Crash] Fix Rarer World Crash with Player Event thread processor

* Update main.cpp
2025-03-29 14:26:00 -05:00
Chris Miles 6d69ac7a98 [Performance] Add several database indexes (#4811)
* [Performance] Add several database indexes

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Push
2025-03-29 14:23:28 -05:00
Chris Miles cd808416c8 [Command] Add #show zone_variables (#4812) 2025-03-29 14:22:14 -05:00
Chris Miles a05d0752f6 [Fix] Zone state edge case with 0 hp (#4787) 2025-03-29 14:20:23 -05:00
Chris Miles 9528c1e7fc [Fix] Zone State Entity Variable Load Pre-Spawn (#4785)
* [Fix] Zone state ent variable pre-spawn

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update spawn2.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp
2025-03-19 16:21:36 -05:00
Chris Miles fd6e5f465d [Fix] Zone State Position Fix (#4784) 2025-03-19 16:17:25 -05:00
Akkadius 5d69235a4c [Release] 23.3.4 2025-03-14 13:09:53 -05:00
Chris Miles 3c2545cfaf [Release] 23.3.3 (#4777) 2025-03-13 17:06:52 -05:00
Chris Miles 8d1a9efac9 [Zone] Zone State Improvements Part 3 (#4773)
* [Zone State] Additional improvements

* Return early

* Update zone_save_state.cpp

* Push

* Push

* Update zone.cpp

* Update zone_save_state.cpp

* Equip items that were dynamically added on restore

* IsZoneStateValid helper

* ZoneStateSpawnsRepository::PurgeInvalidZoneStates

* Add Zone:StateSaveClearDays and PurgeOldZoneStates

* spawn2 / unique_spawn block when restored from zone state

* One time purge

* Update zone_state_spawns_repository.h

* Update npc.cpp

* Update npc.cpp

* test

* ORDER BY spawn2_id

* Stuff

* Restored corpses shouldn't trigger events

* Fix weird edge case
2025-03-13 17:00:30 -05:00
Chris Miles 9cb72a6ba7 [Networking] Fix "port in use" error (#4772) 2025-03-12 00:52:17 -05:00
Chris Miles 8203c034bf [Database] Add indexes for data_buckets and zone_state_spawns (#4771)
* [Database] Add indexes for data_buckets and zone_state_spawns

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update package.json
2025-03-11 03:29:26 -05:00
Akkadius 33ae51f56f [Release] 23.3.1 2025-03-11 01:38:59 -05:00
Chris MilesandKinglykrab 30c39194a3 [Zone] Zone State Improvements (Continued) (#4768)
* [Zone] Zone State Improvements (Continued)

* Ignore a few events when we resume from suspend

* Add is_zone field

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update database_update_manifest.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Add Zone Variables

* Update methods

* Update zone_save_state.cpp

* Update zone_save_state.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2025-03-11 01:14:09 -05:00
Chris Miles da4e9ab95b [Release] 23.3.0 (#4766) 2025-03-08 03:18:40 -06:00
Chris Miles a8fea95eab [Zone] State Save Improvements (#4765)
* [Zone] State saving improvements

* Make sure we load spawn enabled off of the state row

* Update npc.h

* Update spawn2.cpp

* Update database_instances.cpp

* Update database_instances.cpp
2025-03-08 03:15:42 -06:00
Chris Miles 0c301419c2 [Zone] Make zone controller less likely to be visible, immune to all forms of combat (#4750)
* [Zone] Make zone controller less likely to be visible, immune to all forms of combat

* Exclude zone controller from scanning
2025-03-06 17:08:08 -05:00
Akkadius 09e079a45e [Hotfix] Forgot to push up some changes for test output 2025-03-04 17:18:02 -06:00
Chris Miles 4bc881da4b [Tests] Cleanup Hand-in Tests (#4749) 2025-03-04 17:15:27 -06:00
Chris Miles 0615864d51 [Databuckets] Nested Databuckets Protections and Improvements (#4748)
* Check for valid JSON before using it

* Do not allow nested keys to set be set an expiration

* Prevent overwriting of existing object or array

* Nested deletion support

* Update data_bucket.cpp

* Test cases

* More test cases, fix

* Update databuckets.cpp

* Update databuckets.cpp

* Basic databucket tests

* Update databuckets.cpp

* Update databuckets.cpp
2025-03-04 13:16:21 -06:00
Akkadius d41725e325 [Hotfix] Fix sigabort crash from invalid JSON 2025-03-03 01:47:34 -06:00
Akkadius 88580b69b6 [Hotfix] Remove one port check in world 2025-03-03 00:49:02 -06:00
Akkadius f7a6fe595a [Release] 23.2.0 2025-03-03 00:17:54 -06:00
Chris Miles 07d14c2681 [Crash] Fix crash in add loot code path (#4745) 2025-03-03 00:16:51 -06:00
Chris Miles eac7a73fb6 [Crash] Potential crash fix in scan close mobs (#4744) 2025-03-03 00:16:42 -06:00
Chris Miles c5715f1f14 [Crash] Fix Aura process crash with bots (#4743) 2025-03-03 00:13:00 -06:00
Chris Miles 3902230fa1 [Crash] Fix world repop crash (#4742) 2025-03-02 22:04:39 -08:00
Chris Miles 212969f5cd [Crash] Database SetMutex crash fix (#4741) 2025-03-02 22:04:24 -08:00
Chris Miles de4226fdc9 [World] Check if port in use to avoid double booting mistakes (#4740)
* Stuff

* Potentially fix aura crash

* Reload crash fix

* Revert "Reload crash fix"

This reverts commit 96e1e76306.

* Fix

* Update entity.cpp

* Update dbcore.cpp

* [World] Check if port in use to avoid double booting mistakes

* Revert "Stuff"

This reverts commit 2162c00edd.

* Revert "Potentially fix aura crash"

This reverts commit 7c242723f4.

* Revert "Fix"

This reverts commit 8419e284d4.

* Revert "Update entity.cpp"

This reverts commit 8a1f4545a4.

* Revert "Update dbcore.cpp"

This reverts commit f0278d9591.
2025-03-02 22:04:03 -08:00
Chris Miles 2b79a36014 [Release] 23.1.0 (#4736)
* [Release] 23.1.0

* Version

* Pet table last minute add in
2025-03-01 19:23:50 -06:00
Akkadius 8cf52294e9 [Hotfix] Add character_pet_name to player tables schema 2025-03-01 18:56:38 -06:00
Chris Miles 0ef79903f8 [Crash] Validate item in SE_SummonItemIntoBag (#4734) 2025-03-01 18:32:43 -06:00
Chris Miles ab14458f9e [Crash] Fix large file size crash in File::GetContents for windows (#4735) 2025-03-01 18:32:35 -06:00
Chris Miles 5b94e736b3 [Crash] Fix reload concurrency crash when ran from Spire (#4733) 2025-03-01 18:05:28 -06:00
Chris Miles c3b8cc9744 [Crash] Check for directory existence before traversing in CheckForCompatibleQuestPlugins (#4730) 2025-03-01 20:01:37 -04:00
Chris Miles 23c4aa241b [Crash] World CLI validation (#4728)
* [Crash] World CLI validation

* Clean
2025-03-01 19:52:51 -04:00
Chris Miles acb7584e26 [Loginserver] Minor cleanup (#4729) 2025-03-01 19:52:21 -04:00
Chris Miles a885bd9322 [Crash] Fix filesystem crash / exception in DatabaseDumpService::RemoveCredentialsFile() (#4731) 2025-03-01 19:51:41 -04:00
Chris Miles 20fe1926e0 [Database] Remove force_interactive from big bag updates (#4727) 2025-03-01 16:55:57 -06:00
Chris Miles eb7118754b [Zone State] Wrap all serialization/deserialization in try/catch (#4726) 2025-03-01 16:46:08 -06:00
Chris Miles eb6ac25540 [Code Cleanup] More login <-> world code cleanup (#4724)
* More cleanup

* More cleanup
2025-02-28 16:08:06 -06:00
Chris Miles 2f7ca2cdc8 [Zone] Implement Zone State Saving on Shutdown (#4715)
* Save spawns

* Update base_zone_state_spawns_repository.h

* Zone state save work

* Code cleanup

* More cleanup

* Database migration

* Update database_update_manifest.cpp

* Revert decay at storage model

* Code cleanup

* More cleanup

* More cleanup

* More cleanup

* Entity variables

* Add entity variables to the schema

* Post rebase

* Checkpoint

* Serialize / deserialize buffs

* Current hp / mana / end save / load

* Save / load current_waypoint

* Add zone spawn protection

* Finishing touches

* Cleanup

* Update zone_save_state.cpp

* Cleanup

* Update zone_save_state.cpp

* Update npc.cpp

* Update npc.cpp

* More

* Update perl_npc.cpp

* Update zone_loot.cpp
2025-02-28 15:31:06 -06:00
Chris Miles 425d24c1f4 [Quest API] Implement eq.handin() and quest::handin() (#4718)
* [Quest API] Implement eq.handin() and quest::handin()

* Fix MQ using new API style
2025-02-28 15:22:39 -06:00
Akkadius e2db8ffea8 [Hotfix] Clear m_completed_shared_tasks before reloading 2025-02-24 17:24:18 -06:00
Chris Miles fa2ab11676 [Tasks] Extend IsTaskCompleted to also be aware of shared task completion (#4714)
* [Tasks] Extend IsTaskCompleted to also be aware of shared task completion

* Fix my stupidity

* Update client.h
2025-02-24 16:31:35 -06:00
Chris Miles 80e8634a48 [Release] 23.0.2 (#4711) 2025-02-21 23:18:29 -06:00
Akkadius 4d73b7d641 [Release] 23.0.1 2025-02-20 02:48:01 -06:00
Chris Miles ed4f9b0d30 [Fix] Player event ordering merge fix (#4699) 2025-02-20 02:46:24 -06:00
Chris Miles 753d83c499 [Release] 23.0.0 (#4698)
* [Release] 23.0.0

* Update CHANGELOG.md

* Fix migration
2025-02-20 00:17:40 -06:00
Chris Miles 6ac846c003 [Fix] Fix issue with getting an unset nested databucket (#4693) 2025-02-19 13:28:02 -06:00
Chris Miles 44963f3f21 [Fix] #rq and #reload quest alias (#4694) 2025-02-18 13:28:07 -06:00