1735 Commits

Author SHA1 Message Date
Michael Cook (mackal)
f42b0351fd Improve list of skipped effects in stacking code
This is the list according to the client (RoF2)

Please report any stacking anomalies
2016-07-24 22:24:53 -04:00
Michael Cook (mackal)
343b781e74 Implement cast_not_standing and fix Cazic Touch
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
f428a8a56a Add a CastWhileInvis check and fix some issues 2016-07-23 18:07:56 -04:00
Michael Cook (mackal)
5f111f159b Update comment [skip ci] 2016-07-21 14:05:29 -04:00
Michael Cook (mackal)
c41521c310 Fix saving binds on charcreate 2016-07-17 22:50:00 -04:00
Michael Cook (mackal)
7cd613e5f2 Comment spell struct with official names for each field 2016-07-17 02:13:13 -04:00
Michael Cook (mackal)
9cf553232d Tweak spell dot stacking exempt based on client 2016-07-16 18:18:41 -04:00
Uleat
3d61df253d Added rule 'NPC:UseClassAsLastName' to allow certain npcs' class names to be hidden 2016-07-03 19:44:45 -04:00
Michael Cook (mackal)
54de212214 Implement OP_CancelSneakHide
Didn't test every client, but they should all work
2016-06-30 17:50:31 -04:00
Uleat
cb8843926c Merge branch 'master' of https://github.com/EQEmu/Server
# Conflicts:
#	changelog.txt
2016-06-28 16:20:17 -04:00
Paul Coene
9a010a90a9 Added Client:UseLiveBlockedMessage rule 2016-06-28 08:27:31 -04:00
Uleat
3d6fe8acba Fix for bot inventory save failure involving items with unlimited charges 2016-06-28 07:58:38 -04:00
Natedog2012
8615df0a03 Bot names skip player name filter to allow for longer bot names.
RoF/RoF2/UF item packets allow for 1000 stack items again.. not capped at 254
2016-06-25 18:05:44 -07:00
Uleat
951f3239f1 Added rule Bots:AllowCamelCaseNames 2016-06-23 22:25:57 -04:00
Paul Coene
b10187f9de Changed personal faction earned min/max values to -2000/2000. 2016-06-13 14:04:23 -04:00
Drajor
3e25a3df5c Implemented RoF2 encoder for OP_CrystalCountUpdate (0x467f) 2016-06-11 20:24:36 +10:00
Uleat
9ec299247c Reworked EQEmuDictionary to use class LookupEntry 2016-06-06 21:59:42 -04:00
Uleat
c29219f214 Split InventoryVersion::Pet into discrete sub-types 2016-06-04 07:04:31 -04:00
Uleat
e843f66135 Cosmetic fix to match existing naming conventions 2016-06-02 20:19:40 -04:00
Uleat
62888170b0 Better the second time around... 2016-06-02 07:14:54 -04:00
Uleat
ca0b26f89f Implementation clean-up 2016-06-01 09:34:16 -04:00
Uleat
cd8cd90a38 Implemented EQEmu::TextureProfile 2016-06-01 08:54:26 -04:00
Uleat
ae3c98c692 Implemented EQEmu::TintProfile 2016-06-01 04:58:52 -04:00
Uleat
767dfaef70 Another penguin bite... 2016-05-31 22:28:31 -04:00
Uleat
c07fe35908 Fix for gcc failure 2016-05-31 22:17:58 -04:00
Uleat
ea8f81feec Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot 2016-05-31 22:07:02 -04:00
Uleat
a38417bf54 More eq_dictionary work - added invtype persistence checks 2016-05-31 19:12:54 -04:00
Uleat
0f54984966 Missed a few out of my working stash... 2016-05-31 01:52:51 -04:00
Uleat
6c1af93f58 Another lightsource/saylink/skills pass 2016-05-30 08:39:49 -04:00
Uleat
16895910e4 Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
Uleat
b155a603aa Added multi-type EQEmu::ValueWithin function 2016-05-30 03:32:01 -04:00
Uleat
2a74d04635 Added offline client inventory version definitions and convertors 2016-05-29 20:30:03 -04:00
Uleat
a089820464 Merged client_version and inventory_version into emu_versions files 2016-05-28 04:44:14 -04:00
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
a37a811014 Imported memory_buffer files from inv2 branch 2016-05-27 20:39:11 -04:00
Uleat
0ecc702612 ItemPacketType updates 2016-05-27 03:38:13 -04:00
Uleat
a144ecd21b ItemPacketType note update 2016-05-26 17:23:57 -04:00
Uleat
772fa200ac Update to client limits 2016-05-26 05:27:21 -04:00
KimLS
4c3947efa6 Changes to UF and above clients on how spell buff tics are synced. 2016-05-25 22:00:28 -04:00
Uleat
b5f09d435f Updated argument type..but, forgot to change methodology 2016-05-25 19:45:16 -04:00
Michael Cook (mackal)
56cb719d1a Merge pull request #522 from 9thsector/FreeBSDFixes
FreeBSD Compile Fixes
2016-05-25 18:53:56 -04:00
Michael Cook (mackal)
e2a5ffe59e Merge pull request #525 from 9thsector/configfile-patch-location-fix
reording includes fixes patch file location problem
2016-05-25 18:53:46 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
phredi
a715accc5f reording includes fixes patch file location problem 2016-05-25 17:35:47 -05:00
Michael Cook (mackal)
615158e701 Make EQStreamIdentifier::Record ctor take advantage of move semantics [clang-tidy] 2016-05-25 16:29:39 -04:00
Michael Cook (mackal)
60da544d3a clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
Michael Cook (mackal)
cdbeb24a05 Change emptiness checks to empty() from size() [clang-tidy]
This has two benefits, it's clear what we are checking and
size() isn't always constant time, where empty is (performance!)
2016-05-25 14:57:47 -04:00
Michael Cook (mackal)
c43d436b1f Fix more windows.h/winsock.h/winsock2.h issues
We want to use winsock2.h rather than winsock.h. This was mostly enforced
from the global_defines.h file, but I wanted to make it consistent.

Most of these includes can be removed since they're included via
global_defines.h, but someone on windows should clean that up
2016-05-25 13:46:47 -04:00
KimLS
a9ef83c597 Missed config cause I'm totes not on gcc right now 2016-05-24 23:58:19 -07:00
KimLS
290bcc5720 Merge branch 'master' of github.com:EQEmu/Server 2016-05-24 23:49:36 -07:00