KimLS
97e47dcbfb
Fix for localaddress overwriting address
2015-07-22 17:42:57 -07:00
Michael Cook (mackal)
fb4cc70999
Correct some Aggro calcs
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See updated post: http://www.eqemulator.org/forums/showthread.php?t=39819
Aggro:MaxStunProcAggro renamed to Aggro:MaxScalingProcAggro
2015-07-22 16:31:38 -04:00
Kinglykrab
918bdd73f4
Files changed: ruletypes.h, client.cpp
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Files added: 2015_07_22_CommonTongue.sql
Adds new rules so you can change the start Common Tongue value for Iksars, Ogres, and Trolls.
2015-07-22 09:24:06 -04:00
Alex
234b7a3c57
Merge pull request #443 from EQEmu/TaskHandIn
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Hand in stacked items
2015-07-22 01:30:39 -07:00
Alex
638c96f24a
Merge pull request #442 from af4t/master
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Compile fixes for Visual Studio 2015 Community
2015-07-21 22:58:42 -07:00
Drajor
8f78a3fd35
Hand in stacked items
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Added support for handing in stacked items and getting task credit for
those items.
2015-07-22 15:50:19 +10:00
Kemmler
8a55106288
Visual Studio 2015 Community compiles bonuses.cpp correctly now.
2015-07-21 00:42:04 -04:00
Kemmler
76b29c04e5
Merge branch 'master' of https://github.com/af4t/Server
2015-07-20 10:53:52 -04:00
Kemmler
a2f39e22d1
Merge branch 'master' of git://github.com/EQEmu/Server
2015-07-20 10:47:13 -04:00
Kemmler
5dc63a6d35
Merge branch 'master' of git://github.com/EQEmu/Server
2015-07-20 10:37:26 -04:00
Kemmler
c2cbf7a2ab
Merge branch 'master' of https://github.com/af4t/Server
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Conflicts:
zone/bonuses.cpp
2015-07-20 10:31:46 -04:00
Kemmler
5952610a7b
Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors:
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1. Standard library functions snprintf & vsnprintf are available thusly named (without the prepended underscores). Someone may want to check my conditionals against non-MSVC compilers, though.
2. zone/bonuses.cpp throws an internal compiler error with optimize enabled; #pragma disable optimization on VS2015 only on function Mob::NegateSpellBonuses works around it.
2015-07-20 10:27:51 -04:00
Natedog2012
87b4640ff0
Fix bots from loading AAs that are too high of a level for them.
2015-07-20 00:25:45 -07:00
Kemmler
663ff55271
Very preliminary work with Visual Studio 2015 Community RC/RTM, resolve some version-specific build errors:
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1. Standard library functions snprintf & vsnprintf are available thusly named (without the prepended underscores). Someone may want to check my conditionals against non-MSVC compilers, though.
2. zone/bonuses.cpp throws an internal compiler error with optimize enabled; #pragma disable optimization on VS2015 only. Doing further testing as to whether we have to disable optimization for the WHOLE file ...
2015-07-18 16:56:41 -04:00
Michael Cook (mackal)
c91374444b
Fix bard song hate
2015-07-18 01:01:27 -04:00
Michael Cook (mackal)
be16e558ff
Fix Spell Casting Subtlety for offensive spells
2015-07-18 00:58:02 -04:00
Michael Cook (mackal)
7cef9a05dd
Bump witness fail chance to 50
2015-07-18 00:57:10 -04:00
Michael Cook (mackal)
a245fceddd
Merge pull request #439 from KinglyKrab/master
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New commands.
2015-07-16 22:39:34 -04:00
Michael Cook (mackal)
a52ab7ae48
Rework spell aggro based on http://www.eqemulator.org/forums/showthread.php?t=39819 <F37>
2015-07-16 22:38:32 -04:00
Kinglykrab
eb5e0ee72c
New commands.
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- #untraindisc [spellid] - Untrains specified discipline.
- #untraindiscs - Untrains all disciplines.
2015-07-16 21:25:24 -04:00
Akkadius
417b034273
Merge pull request #438 from hateborne/master
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Add Optional Enforce Task Level Requirement on AssignTask
2015-07-16 18:12:06 -05:00
KimLS
4d68ddc82f
More NAT fixes, please work
2015-07-16 15:07:59 -07:00
KimLS
87d42931aa
Fix for not having address/localaddress set from not localhost
2015-07-16 14:35:20 -07:00
hateborne
cb874ad4e2
Me being a fool.
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Added missing closing paran
2015-07-16 14:56:08 -04:00
hateborne
1b8f613391
Amend these to last commit
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Forgot to add changelog and adjustment to task.cpp getmin/getmax
2015-07-16 13:46:41 -04:00
hateborne
d64f79cb2a
Add Optional Enforce Task Level Requirement
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Affected:
quest::assigntask
$client->AssignTask
This is to allow those task level requirements in DB to be used,
optionally. It defaults to do not enforce (translated: no change for
current servers), but can be set with an additional flag to both
commands (see below). The LUA bit was added thanks to help from demonstar55.
quest::assigntask(703); # works
quest::assigntask(703, 1); # denies user
$client->AssignTask(701, $npc->GetID()); # works
$client->AssignTask(701, $npc->GetID(), 1); # denies user
2015-07-16 13:41:46 -04:00
Alex
c8f6b098c2
Merge pull request #437 from EQEmu/reload_sm
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Reload sm
2015-07-16 02:18:37 -07:00
KimLS
b7cd0b223f
Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address
2015-07-16 01:51:10 -07:00
KimLS
9f1f36cca6
Merge from master
2015-07-15 23:15:25 -07:00
Michael Cook (mackal)
3cd474e960
Updated SpecialAbility lua constants
2015-07-12 23:37:43 -04:00
KimLS
8dd362a101
Fix for launcher not actually sending static ports when set in the db
2015-07-11 13:28:37 -07:00
Michael Cook (mackal)
7909270527
Make sure we actually have the AA they're trying to cast
2015-07-09 02:44:55 -04:00
Michael Cook (mackal)
3c1b499485
Fix Expendable AAs
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Thanks to ASan
2015-07-09 02:37:43 -04:00
KimLS
a69fbb9e0b
Set -> Get Timer
2015-07-08 18:10:04 -07:00
KimLS
753f53be1b
Some small tweaks to reduce the amount of SendPosUpdates() are actually getting sent out on the wire.
2015-07-08 17:10:55 -07:00
Michael Cook (mackal)
3455d70ca2
Make SPECATK_QUAD uncheesable
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Live seems to have w kinds of "quads" one is an innate DW
but people found out you could cheese them so luclin+ you can't anymore
so INNATE_DW you can give the NPC a 2h and they will stop quadding
QUAD they will accept the 2h but still quad
2015-07-07 17:20:37 -04:00
Michael Cook (mackal)
e70e11f86c
Merge pull request #436 from KinglyKrab/master
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Bot command changes.
2015-07-06 16:55:52 -04:00
Kinglykrab
2ca5a4ade6
Bot command changes.
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- #bot ai mez is now #bot mez
- #bot bindme is now #bot bind
- #bot runeme is now #bot rune
- #bot augmentitem now has an alias of #bot ai
- #bot giveitem now has an alias of #bot gi
- Removed unused #bot groupmessages
- Removed useless additional parameters (c->GetName()/sep->arg[2])
- Formatted loops and conditionals.
2015-07-06 16:28:17 -04:00
Michael Cook (mackal)
1e75b4ba77
Implement Triple Attack as a skill
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See change log for more details
Optional SQL will max toons triple attack skills
2015-07-06 16:11:00 -04:00
Alex
5a73d26d12
Merge pull request #435 from KinglyKrab/master
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Fixed guild windows on bot-enabled servers.
2015-07-06 11:08:10 -07:00
Kinglykrab
61c9a07596
Fixed guild windows on bot-enabled servers.
2015-07-06 14:05:09 -04:00
Alex
88dfc4abd8
Merge pull request #434 from KinglyKrab/master
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Bot saylinks and command aliases.
2015-07-06 10:30:34 -07:00
Kinglykrab
e2ac647e03
Bot saylinks and command aliases.
2015-07-05 23:30:38 -04:00
Michael Cook (mackal)
1d29c873fb
Rewrite NPC combat rounds logic
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See changelog.txt
2015-07-05 16:36:12 -04:00
Michael Cook (mackal)
70577584ab
Make SPECATK_QUAD == SPECATK_INNATE_DW when Combat:UseLiveCombatRounds is true
2015-07-05 03:33:16 -04:00
Michael Cook (mackal)
dcd1a07553
Fix issue with two hander for NPCs dual wielding
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Cleaned up some other 2hander logic as well
2015-07-05 03:11:25 -04:00
Michael Cook (mackal)
d083262555
Fix clients offhand double attack check
2015-07-05 02:43:33 -04:00
Michael Cook (mackal)
fe97af4d89
Fix some issues with Rampage/AE Ramp
2015-07-05 02:27:51 -04:00
Michael Cook (mackal)
22efe33f9b
Correct the definition of "quading"
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If you would like your NPCs to use the old rules, turn
Combat:UseLiveCombatRounds to false.
2015-07-05 02:05:50 -04:00
Michael Cook (mackal)
82fe15190b
Add CheckDoubleAttack for mobs
2015-07-05 01:37:14 -04:00