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Fixed guild windows on bot-enabled servers.
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@ -867,7 +867,7 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
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//factored out so I dont have to copy this crap.
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#ifdef BOTS
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#define GuildMemberBaseQuery \
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"SELECT c.id,c.name,c.class,c.level,c.timelaston,c.zoneid," \
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"SELECT c.id,c.name,c.class,c.level,c.last_login,c.zone_id," \
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" g.guild_id,g.rank,g.tribute_enable,g.total_tribute,g.last_tribute," \
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" g.banker,g.public_note,g.alt" \
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" FROM vwBotCharacterMobs AS c LEFT JOIN vwGuildMembers AS g ON c.id=g.char_id AND c.mobtype = g.mobtype "
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