Merge pull request #437 from EQEmu/reload_sm

Reload sm
This commit is contained in:
Alex 2015-07-16 02:18:37 -07:00
commit c8f6b098c2
26 changed files with 396 additions and 259 deletions

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@ -1440,7 +1440,11 @@ int16 Inventory::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup)
//
ItemInst::ItemInst(const Item_Struct* item, int16 charges) {
m_use_type = ItemInstNormal;
m_item = item;
if(item) {
m_item = new Item_Struct(*item);
} else {
m_item = nullptr;
}
m_charges = charges;
m_price = 0;
m_attuned = false;
@ -1467,6 +1471,13 @@ ItemInst::ItemInst(const Item_Struct* item, int16 charges) {
ItemInst::ItemInst(SharedDatabase *db, uint32 item_id, int16 charges) {
m_use_type = ItemInstNormal;
m_item = db->GetItem(item_id);
if(m_item) {
m_item = new Item_Struct(*m_item);
}
else {
m_item = nullptr;
}
m_charges = charges;
m_price = 0;
m_merchantslot = 0;
@ -1515,7 +1526,11 @@ ItemInst::ItemInst(ItemInstTypes use_type) {
ItemInst::ItemInst(const ItemInst& copy)
{
m_use_type=copy.m_use_type;
m_item=copy.m_item;
if(copy.m_item)
m_item = new Item_Struct(*copy.m_item);
else
m_item = nullptr;
m_charges=copy.m_charges;
m_price=copy.m_price;
m_color=copy.m_color;
@ -1568,6 +1583,7 @@ ItemInst::ItemInst(const ItemInst& copy)
ItemInst::~ItemInst()
{
Clear();
safe_delete(m_item);
safe_delete(m_scaledItem);
safe_delete(m_evolveInfo);
}

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@ -84,6 +84,7 @@
#define ServerOP_QGlobalDelete 0x0064
#define ServerOP_DepopPlayerCorpse 0x0065
#define ServerOP_RequestTellQueue 0x0066 // client asks for it's tell queues
#define ServerOP_ChangeSharedMem 0x0067
#define ServerOP_RaidAdd 0x0100 //in use
#define ServerOP_RaidRemove 0x0101 //in use
@ -545,6 +546,7 @@ struct ServerLSPeerConnect {
struct ServerConnectInfo {
char address[250];
char local_address[250];
uint16 port;
};

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@ -16,29 +16,16 @@
#include "string_util.h"
SharedDatabase::SharedDatabase()
: Database(), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr), faction_mmf(nullptr), faction_hash(nullptr),
loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr), loot_drop_hash(nullptr), base_data_mmf(nullptr)
: Database()
{
}
SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
: Database(host, user, passwd, database, port), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr),
faction_mmf(nullptr), faction_hash(nullptr), loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr),
loot_drop_hash(nullptr), base_data_mmf(nullptr)
: Database(host, user, passwd, database, port)
{
}
SharedDatabase::~SharedDatabase() {
safe_delete(skill_caps_mmf);
safe_delete(items_mmf);
safe_delete(items_hash);
safe_delete(faction_mmf);
safe_delete(faction_hash);
safe_delete(loot_table_mmf);
safe_delete(loot_drop_mmf);
safe_delete(loot_table_hash);
safe_delete(loot_drop_hash);
safe_delete(base_data_mmf);
}
bool SharedDatabase::SetHideMe(uint32 account_id, uint8 hideme)
@ -797,28 +784,15 @@ void SharedDatabase::GetItemsCount(int32 &item_count, uint32 &max_id)
item_count = atoi(row[1]);
}
bool SharedDatabase::LoadItems() {
if(items_mmf) {
return true;
}
bool SharedDatabase::LoadItems(const std::string &prefix) {
items_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("items");
mutex.Lock();
items_mmf = new EQEmu::MemoryMappedFile("shared/items");
int32 items = -1;
uint32 max_item = 0;
GetItemsCount(items, max_item);
if(items == -1) {
EQ_EXCEPT("SharedDatabase", "Database returned no result");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<Item_Struct>::estimated_size(items, max_item));
if(items_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load items because items_mmf->Size() != size");
}
items_hash = new EQEmu::FixedMemoryHashSet<Item_Struct>(reinterpret_cast<uint8*>(items_mmf->Get()), size);
std::string file_name = std::string("shared/") + prefix + std::string("items");
items_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
items_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<Item_Struct>>(new EQEmu::FixedMemoryHashSet<Item_Struct>(reinterpret_cast<uint8*>(items_mmf->Get()), items_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Items: %s", ex.what());
@ -1229,27 +1203,16 @@ void SharedDatabase::LoadNPCFactionLists(void *data, uint32 size, uint32 list_co
}
bool SharedDatabase::LoadNPCFactionLists() {
if(faction_hash) {
return true;
}
bool SharedDatabase::LoadNPCFactionLists(const std::string &prefix) {
faction_mmf.reset(nullptr);
faction_hash.reset(nullptr);
try {
EQEmu::IPCMutex mutex("faction");
mutex.Lock();
faction_mmf = new EQEmu::MemoryMappedFile("shared/faction");
uint32 list_count = 0;
uint32 max_lists = 0;
GetFactionListInfo(list_count, max_lists);
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(
list_count, max_lists));
if(faction_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load npc factions because faction_mmf->Size() != size");
}
faction_hash = new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), size);
std::string file_name = std::string("shared/") + prefix + std::string("faction");
faction_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
faction_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>>(new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), faction_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading npc factions: %s", ex.what());
@ -1378,9 +1341,8 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string,uint8> &commands) {
return true;
}
bool SharedDatabase::LoadSkillCaps() {
if(skill_caps_mmf)
return true;
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf.reset(nullptr);
uint32 class_count = PLAYER_CLASS_COUNT;
uint32 skill_count = HIGHEST_SKILL + 1;
@ -1390,11 +1352,8 @@ bool SharedDatabase::LoadSkillCaps() {
try {
EQEmu::IPCMutex mutex("skill_caps");
mutex.Lock();
skill_caps_mmf = new EQEmu::MemoryMappedFile("shared/skill_caps");
if(skill_caps_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Unable to load skill caps: skill_caps_mmf->Size() != size");
}
std::string file_name = std::string("shared/") + prefix + std::string("skill_caps");
skill_caps_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "Error loading skill caps: %s", ex.what());
@ -1542,8 +1501,29 @@ int SharedDatabase::GetMaxSpellID() {
return atoi(row[0]);
}
bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const SPDat_Spell_Struct **sp) {
spells_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
std::string file_name = std::string("shared/") + prefix + std::string("spells");
spells_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
*records = *reinterpret_cast<uint32*>(spells_mmf->Get());
*sp = reinterpret_cast<const SPDat_Spell_Struct*>((char*)spells_mmf->Get() + 4);
mutex.Unlock();
}
catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Spells: %s", ex.what());
return false;
}
return true;
}
void SharedDatabase::LoadSpells(void *data, int max_spells) {
SPDat_Spell_Struct *sp = reinterpret_cast<SPDat_Spell_Struct*>(data);
*(uint32*)data = max_spells;
SPDat_Spell_Struct *sp = reinterpret_cast<SPDat_Spell_Struct*>((char*)data + sizeof(uint32));
const std::string query = "SELECT * FROM spells_new ORDER BY id ASC";
auto results = QueryDatabase(query);
@ -1720,25 +1700,15 @@ int SharedDatabase::GetMaxBaseDataLevel() {
return atoi(row[0]);
}
bool SharedDatabase::LoadBaseData() {
if(base_data_mmf) {
return true;
}
bool SharedDatabase::LoadBaseData(const std::string &prefix) {
base_data_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("base_data");
mutex.Lock();
base_data_mmf = new EQEmu::MemoryMappedFile("shared/base_data");
int size = 16 * (GetMaxBaseDataLevel() + 1) * sizeof(BaseDataStruct);
if(size == 0) {
EQ_EXCEPT("SharedDatabase", "Base Data size is zero");
}
if(base_data_mmf->Size() != size) {
EQ_EXCEPT("SharedDatabase", "Couldn't load base data because base_data_mmf->Size() != size");
}
std::string file_name = std::string("shared/") + prefix + std::string("base_data");
base_data_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception& ex) {
Log.Out(Logs::General, Logs::Error, "Error Loading Base Data: %s", ex.what());
@ -1794,7 +1764,6 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
bd->mana_factor = atof(row[8]);
bd->endurance_factor = atof(row[9]);
}
}
const BaseDataStruct* SharedDatabase::GetBaseData(int lvl, int cl) {
@ -1968,21 +1937,23 @@ void SharedDatabase::LoadLootDrops(void *data, uint32 size) {
}
bool SharedDatabase::LoadLoot() {
if(loot_table_mmf || loot_drop_mmf)
return true;
bool SharedDatabase::LoadLoot(const std::string &prefix) {
loot_table_mmf.reset(nullptr);
loot_drop_mmf.reset(nullptr);
try {
EQEmu::IPCMutex mutex("loot");
mutex.Lock();
loot_table_mmf = new EQEmu::MemoryMappedFile("shared/loot_table");
loot_table_hash = new EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>(
std::string file_name_lt = std::string("shared/") + prefix + std::string("loot_table");
loot_table_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name_lt));
loot_table_hash = std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>>(new EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>(
reinterpret_cast<uint8*>(loot_table_mmf->Get()),
loot_table_mmf->Size());
loot_drop_mmf = new EQEmu::MemoryMappedFile("shared/loot_drop");
loot_drop_hash = new EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>(
loot_table_mmf->Size()));
std::string file_name_ld = std::string("shared/") + prefix + std::string("loot_drop");
loot_drop_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name_ld));
loot_drop_hash = std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>>(new EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>(
reinterpret_cast<uint8*>(loot_drop_mmf->Get()),
loot_drop_mmf->Size());
loot_drop_mmf->Size()));
mutex.Unlock();
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "Error loading loot: %s", ex.what());

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@ -12,6 +12,7 @@
#include <list>
#include <map>
#include <memory>
class EvolveInfo;
class Inventory;
@ -92,7 +93,7 @@ class SharedDatabase : public Database
//items
void GetItemsCount(int32 &item_count, uint32 &max_id);
void LoadItems(void *data, uint32 size, int32 items, uint32 max_item_id);
bool LoadItems();
bool LoadItems(const std::string &prefix);
const Item_Struct* IterateItems(uint32* id);
const Item_Struct* GetItem(uint32 id);
const EvolveInfo* GetEvolveInfo(uint32 loregroup);
@ -101,43 +102,45 @@ class SharedDatabase : public Database
void GetFactionListInfo(uint32 &list_count, uint32 &max_lists);
const NPCFactionList* GetNPCFactionEntry(uint32 id);
void LoadNPCFactionLists(void *data, uint32 size, uint32 list_count, uint32 max_lists);
bool LoadNPCFactionLists();
bool LoadNPCFactionLists(const std::string &prefix);
//loot
void GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries);
void GetLootDropInfo(uint32 &loot_drop_count, uint32 &max_loot_drop, uint32 &loot_drop_entries);
void LoadLootTables(void *data, uint32 size);
void LoadLootDrops(void *data, uint32 size);
bool LoadLoot();
bool LoadLoot(const std::string &prefix);
const LootTable_Struct* GetLootTable(uint32 loottable_id);
const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
void LoadSkillCaps(void *data);
bool LoadSkillCaps();
bool LoadSkillCaps(const std::string &prefix);
uint16 GetSkillCap(uint8 Class_, SkillUseTypes Skill, uint8 Level);
uint8 GetTrainLevel(uint8 Class_, SkillUseTypes Skill, uint8 Level);
int GetMaxSpellID();
bool LoadSpells(const std::string &prefix, int32 *records, const SPDat_Spell_Struct **sp);
void LoadSpells(void *data, int max_spells);
void LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID);
int GetMaxBaseDataLevel();
bool LoadBaseData();
bool LoadBaseData(const std::string &prefix);
void LoadBaseData(void *data, int max_level);
const BaseDataStruct* GetBaseData(int lvl, int cl);
protected:
EQEmu::MemoryMappedFile *skill_caps_mmf;
EQEmu::MemoryMappedFile *items_mmf;
EQEmu::FixedMemoryHashSet<Item_Struct> *items_hash;
EQEmu::MemoryMappedFile *faction_mmf;
EQEmu::FixedMemoryHashSet<NPCFactionList> *faction_hash;
EQEmu::MemoryMappedFile *loot_table_mmf;
EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> *loot_table_hash;
EQEmu::MemoryMappedFile *loot_drop_mmf;
EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> *loot_drop_hash;
EQEmu::MemoryMappedFile *base_data_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> skill_caps_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> items_mmf;
std::unique_ptr<EQEmu::FixedMemoryHashSet<Item_Struct>> items_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> faction_mmf;
std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>> faction_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> loot_table_mmf;
std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootTable_Struct>> loot_table_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> loot_drop_mmf;
std::unique_ptr<EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct>> loot_drop_hash;
std::unique_ptr<EQEmu::MemoryMappedFile> base_data_mmf;
std::unique_ptr<EQEmu::MemoryMappedFile> spells_mmf;
};
#endif /*SHAREDDB_H_*/

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@ -23,7 +23,7 @@
#include "../common/memory_mapped_file.h"
#include "../common/eqemu_exception.h"
void LoadBaseData(SharedDatabase *database) {
void LoadBaseData(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("base_data");
mutex.Lock();
int records = (database->GetMaxBaseDataLevel() + 1);
@ -32,11 +32,12 @@ void LoadBaseData(SharedDatabase *database) {
}
uint32 size = records * 16 * sizeof(BaseDataStruct);
EQEmu::MemoryMappedFile mmf("shared/base_data", size);
std::string file_name = std::string("shared/") + prefix + std::string("base_data");
EQEmu::MemoryMappedFile mmf(file_name, size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadBaseData(ptr, records);
mutex.Unlock();
}

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@ -19,7 +19,8 @@
#ifndef __EQEMU_SHARED_MEMORY_BASE_DATA_H
#define __EQEMU_SHARED_MEMORY_BASE_DATA_H
#include <string>
class SharedDatabase;
void LoadBaseData(SharedDatabase *database);
void LoadBaseData(SharedDatabase *database, const std::string &prefix);
#endif

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@ -24,7 +24,7 @@
#include "../common/eqemu_exception.h"
#include "../common/item_struct.h"
void LoadItems(SharedDatabase *database) {
void LoadItems(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("items");
mutex.Lock();
@ -36,7 +36,9 @@ void LoadItems(SharedDatabase *database) {
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<Item_Struct>::estimated_size(items, max_item));
EQEmu::MemoryMappedFile mmf("shared/items", size);
std::string file_name = std::string("shared/") + prefix + std::string("items");
EQEmu::MemoryMappedFile mmf(file_name, size);
mmf.ZeroFile();
void *ptr = mmf.Get();

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@ -19,7 +19,9 @@
#ifndef __EQEMU_SHARED_MEMORY_ITEMS_H
#define __EQEMU_SHARED_MEMORY_ITEMS_H
#include <string>
class SharedDatabase;
void LoadItems(SharedDatabase *database);
void LoadItems(SharedDatabase *database, const std::string &prefix);
#endif

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@ -25,7 +25,7 @@
#include "../common/fixed_memory_variable_hash_set.h"
#include "../common/loottable.h"
void LoadLoot(SharedDatabase *database) {
void LoadLoot(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("loot");
mutex.Lock();
@ -44,8 +44,11 @@ void LoadLoot(SharedDatabase *database) {
(loot_drop_count * sizeof(LootDrop_Struct)) + //loot table headers
(loot_drop_entries_count * sizeof(LootDropEntries_Struct)); //number of loot table entries
EQEmu::MemoryMappedFile mmf_loot_table("shared/loot_table", loot_table_size);
EQEmu::MemoryMappedFile mmf_loot_drop("shared/loot_drop", loot_drop_size);
std::string file_name_lt = std::string("shared/") + prefix + std::string("loot_table");
std::string file_name_ld = std::string("shared/") + prefix + std::string("loot_drop");
EQEmu::MemoryMappedFile mmf_loot_table(file_name_lt, loot_table_size);
EQEmu::MemoryMappedFile mmf_loot_drop(file_name_ld, loot_drop_size);
mmf_loot_table.ZeroFile();
mmf_loot_drop.ZeroFile();

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@ -19,7 +19,9 @@
#ifndef __EQEMU_SHARED_MEMORY_LOOT_H
#define __EQEMU_SHARED_MEMORY_LOOT_H
#include <string>
class SharedDatabase;
void LoadLoot(SharedDatabase *database);
void LoadLoot(SharedDatabase *database, const std::string &prefix);
#endif

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@ -26,6 +26,7 @@
#include "../common/crash.h"
#include "../common/rulesys.h"
#include "../common/eqemu_exception.h"
#include "../common/string_util.h"
#include "items.h"
#include "npc_faction.h"
#include "loot.h"
@ -61,6 +62,7 @@ int main(int argc, char **argv) {
database.LoadLogSettings(Log.log_settings);
Log.StartFileLogs();
std::string hotfix_name = "";
bool load_all = true;
bool load_items = false;
bool load_factions = false;
@ -69,112 +71,125 @@ int main(int argc, char **argv) {
bool load_spells = false;
bool load_bd = false;
if(argc > 1) {
load_all = false;
for(int i = 1; i < argc; ++i) {
switch(argv[i][0]) {
case 'a':
if(strcasecmp("all", argv[i]) == 0) {
load_all = true;
}
break;
switch(argv[i][0]) {
case 'b':
if(strcasecmp("base_data", argv[i]) == 0) {
load_bd = true;
load_all = false;
}
break;
case 'i':
if(strcasecmp("items", argv[i]) == 0) {
load_items = true;
load_all = false;
}
break;
case 'f':
if(strcasecmp("factions", argv[i]) == 0) {
load_factions = true;
load_all = false;
}
break;
case 'l':
if(strcasecmp("loot", argv[i]) == 0) {
load_loot = true;
load_all = false;
}
break;
case 's':
if(strcasecmp("skill_caps", argv[i]) == 0) {
load_skill_caps = true;
load_all = false;
} else if(strcasecmp("spells", argv[i]) == 0) {
load_spells = true;
load_all = false;
}
break;
case '-': {
auto split = SplitString(argv[i], '=');
if(split.size() >= 2) {
auto command = split[0];
auto argument = split[1];
if(strcasecmp("-hotfix", command.c_str()) == 0) {
hotfix_name = argument;
load_all = true;
}
}
break;
}
}
}
}
if(hotfix_name.length() > 0) {
Log.Out(Logs::General, Logs::Status, "Writing data for hotfix '%s'", hotfix_name.c_str());
}
if(load_all || load_items) {
Log.Out(Logs::General, Logs::Status, "Loading items...");
try {
LoadItems(&database);
LoadItems(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
if(load_all || load_factions) {
Log.Out(Logs::General, Logs::Status, "Loading factions...");
try {
LoadFactions(&database);
LoadFactions(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
if(load_all || load_loot) {
Log.Out(Logs::General, Logs::Status, "Loading loot...");
try {
LoadLoot(&database);
LoadLoot(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
if(load_all || load_skill_caps) {
Log.Out(Logs::General, Logs::Status, "Loading skill caps...");
try {
LoadSkillCaps(&database);
LoadSkillCaps(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
if(load_all || load_spells) {
Log.Out(Logs::General, Logs::Status, "Loading spells...");
try {
LoadSpells(&database);
LoadSpells(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
if(load_all || load_bd) {
Log.Out(Logs::General, Logs::Status, "Loading base data...");
try {
LoadBaseData(&database);
LoadBaseData(&database, hotfix_name);
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "%s", ex.what());
return 1;
}
}
Log.CloseFileLogs();
return 0;
}

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@ -24,7 +24,7 @@
#include "../common/eqemu_exception.h"
#include "../common/faction.h"
void LoadFactions(SharedDatabase *database) {
void LoadFactions(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("faction");
mutex.Lock();
@ -33,7 +33,9 @@ void LoadFactions(SharedDatabase *database) {
database->GetFactionListInfo(lists, max_list);
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(lists, max_list));
EQEmu::MemoryMappedFile mmf("shared/faction", size);
std::string file_name = std::string("shared/") + prefix + std::string("faction");
EQEmu::MemoryMappedFile mmf(file_name, size);
mmf.ZeroFile();
void *ptr = mmf.Get();

View File

@ -19,7 +19,9 @@
#ifndef __EQEMU_SHARED_MEMORY_NPC_FACTION_H
#define __EQEMU_SHARED_MEMORY_NPC_FACTION_H
#include <string>
class SharedDatabase;
void LoadFactions(SharedDatabase *database);
void LoadFactions(SharedDatabase *database, const std::string &prefix);
#endif

View File

@ -25,7 +25,7 @@
#include "../common/classes.h"
#include "../common/features.h"
void LoadSkillCaps(SharedDatabase *database) {
void LoadSkillCaps(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("skill_caps");
mutex.Lock();
@ -33,7 +33,9 @@ void LoadSkillCaps(SharedDatabase *database) {
uint32 skill_count = HIGHEST_SKILL + 1;
uint32 level_count = HARD_LEVEL_CAP + 1;
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
EQEmu::MemoryMappedFile mmf("shared/skill_caps", size);
std::string file_name = std::string("shared/") + prefix + std::string("skill_caps");
EQEmu::MemoryMappedFile mmf(file_name, size);
mmf.ZeroFile();
void *ptr = mmf.Get();

View File

@ -19,8 +19,10 @@
#ifndef __EQEMU_SHARED_MEMORY_SKILL_CAPS_H
#define __EQEMU_SHARED_MEMORY_SKILL_CAPS_H
#include <string>
class SharedDatabase;
void LoadSkillCaps(SharedDatabase *database);
void LoadSkillCaps(SharedDatabase *database, const std::string &prefix);
#endif

View File

@ -24,7 +24,7 @@
#include "../common/eqemu_exception.h"
#include "../common/spdat.h"
void LoadSpells(SharedDatabase *database) {
void LoadSpells(SharedDatabase *database, const std::string &prefix) {
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
int records = database->GetMaxSpellID() + 1;
@ -32,8 +32,10 @@ void LoadSpells(SharedDatabase *database) {
EQ_EXCEPT("Shared Memory", "Unable to get any spells from the database.");
}
uint32 size = records * sizeof(SPDat_Spell_Struct);
EQEmu::MemoryMappedFile mmf("shared/spells", size);
uint32 size = records * sizeof(SPDat_Spell_Struct) + sizeof(uint32);
std::string file_name = std::string("shared/") + prefix + std::string("spells");
EQEmu::MemoryMappedFile mmf(file_name, size);
mmf.ZeroFile();
void *ptr = mmf.Get();

View File

@ -19,7 +19,9 @@
#ifndef __EQEMU_SHARED_MEMORY_SPELLS_H
#define __EQEMU_SHARED_MEMORY_SPELLS_H
#include <string>
class SharedDatabase;
void LoadSpells(SharedDatabase *database);
void LoadSpells(SharedDatabase *database, const std::string &prefix);
#endif

View File

@ -1217,30 +1217,31 @@ void Client::Clearance(int8 response)
return;
}
// @bp This is the chat server
/*
char packetData[] = "64.37.148.34.9876,MyServer,Testchar,23cd2c95";
outapp = new EQApplicationPacket(OP_0x0282, sizeof(packetData));
strcpy((char*)outapp->pBuffer, packetData);
QueuePacket(outapp);
delete outapp;
*/
// Send zone server IP data
outapp = new EQApplicationPacket(OP_ZoneServerInfo, sizeof(ZoneServerInfo_Struct));
ZoneServerInfo_Struct* zsi = (ZoneServerInfo_Struct*)outapp->pBuffer;
const char *zs_addr=zs->GetCAddress();
if (!zs_addr[0]) {
if (cle->IsLocalClient()) {
const char *zs_addr = nullptr;
if(cle && cle->IsLocalClient()) {
const char *local_addr = zs->GetCLocalAddress();
if(local_addr[0]) {
zs_addr = local_addr;
} else {
struct in_addr in;
in.s_addr = zs->GetIP();
zs_addr=inet_ntoa(in);
if (!strcmp(zs_addr,"127.0.0.1"))
zs_addr=WorldConfig::get()->LocalAddress.c_str();
zs_addr = inet_ntoa(in);
}
} else {
const char *addr = zs->GetCAddress();
if(addr[0]) {
zs_addr = addr;
} else {
zs_addr=WorldConfig::get()->WorldAddress.c_str();
struct in_addr in;
in.s_addr = zs->GetIP();
zs_addr = inet_ntoa(in);
}
}
strcpy(zsi->ip, zs_addr);
zsi->port =zs->GetCPort();
Log.Out(Logs::Detail, Logs::World_Server,"Sending client to zone %s (%d:%d) at %s:%d",zonename,zoneID,instanceID,zsi->ip,zsi->port);

View File

@ -294,6 +294,14 @@ int main(int argc, char** argv) {
}
Log.Out(Logs::General, Logs::World_Server, "Loading variables..");
database.LoadVariables();
char hotfix_name[256] = { 0 };
if(database.GetVariable("hotfix_name", hotfix_name, 256)) {
if(strlen(hotfix_name) > 0) {
Log.Out(Logs::General, Logs::Zone_Server, "Current hotfix in use: '%s'", hotfix_name);
}
}
Log.Out(Logs::General, Logs::World_Server, "Loading zones..");
database.LoadZoneNames();
Log.Out(Logs::General, Logs::World_Server, "Clearing groups..");
@ -303,10 +311,10 @@ int main(int argc, char** argv) {
database.ClearRaidDetails();
database.ClearRaidLeader();
Log.Out(Logs::General, Logs::World_Server, "Loading items..");
if (!database.LoadItems())
if(!database.LoadItems(hotfix_name))
Log.Out(Logs::General, Logs::World_Server, "Error: Could not load item data. But ignoring");
Log.Out(Logs::General, Logs::World_Server, "Loading skill caps..");
if (!database.LoadSkillCaps())
if(!database.LoadSkillCaps(std::string(hotfix_name)))
Log.Out(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
Log.Out(Logs::General, Logs::World_Server, "Loading guilds..");
guild_mgr.LoadGuilds();

View File

@ -57,6 +57,7 @@ ZoneServer::ZoneServer(EmuTCPConnection* itcpc)
instanceID = 0;
memset(clientaddress, 0, sizeof(clientaddress));
memset(clientlocaladdress, 0, sizeof(clientlocaladdress));
clientport = 0;
BootingUp = false;
authenticated = false;
@ -581,7 +582,7 @@ bool ZoneServer::Process() {
ServerConnectInfo* sci = (ServerConnectInfo*) pack->pBuffer;
if (!sci->port) {
clientport=zoneserver_list.GetAvailableZonePort();
clientport = zoneserver_list.GetAvailableZonePort();
ServerPacket p(ServerOP_SetConnectInfo, sizeof(ServerConnectInfo));
memset(p.pBuffer,0,sizeof(ServerConnectInfo));
@ -590,8 +591,18 @@ bool ZoneServer::Process() {
SendPacket(&p);
Log.Out(Logs::Detail, Logs::World_Server,"Auto zone port configuration. Telling zone to use port %d",clientport);
} else {
clientport=sci->port;
Log.Out(Logs::Detail, Logs::World_Server,"Zone specified port %d, must be a previously allocated zone reconnecting.",clientport);
clientport = sci->port;
Log.Out(Logs::Detail, Logs::World_Server,"Zone specified port %d.",clientport);
}
if(sci->address[0]) {
strn0cpy(clientaddress, sci->address, 250);
Log.Out(Logs::Detail, Logs::World_Server, "Zone specified address %s.", sci->address);
}
if(sci->local_address[0]) {
strn0cpy(clientlocaladdress, sci->local_address, 250);
Log.Out(Logs::Detail, Logs::World_Server, "Zone specified local address %s.", sci->address);
}
}
@ -1286,10 +1297,6 @@ bool ZoneServer::Process() {
case ServerOP_CZSignalNPC:
case ServerOP_CZSetEntityVariableByNPCTypeID:
case ServerOP_CZSignalClient:
{
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_DepopAllPlayersCorpses:
case ServerOP_DepopPlayerCorpse:
case ServerOP_ReloadTitles:
@ -1301,6 +1308,23 @@ bool ZoneServer::Process() {
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_ChangeSharedMem: {
std::string hotfix_name = std::string((char*)pack->pBuffer);
Log.Out(Logs::General, Logs::World_Server, "Loading items...");
if(!database.LoadItems(hotfix_name)) {
Log.Out(Logs::General, Logs::World_Server, "Error: Could not load item data. But ignoring");
}
Log.Out(Logs::General, Logs::World_Server, "Loading skill caps...");
if(!database.LoadSkillCaps(hotfix_name)) {
Log.Out(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
}
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_RequestTellQueue:
{
ServerRequestTellQueue_Struct* rtq = (ServerRequestTellQueue_Struct*) pack->pBuffer;

View File

@ -56,6 +56,7 @@ public:
inline uint32 GetIP() const { return tcpc->GetrIP(); }
inline uint16 GetPort() const { return tcpc->GetrPort(); }
inline const char* GetCAddress() const { return clientaddress; }
inline const char* GetCLocalAddress() const { return clientaddress; }
inline uint16 GetCPort() const { return clientport; }
inline uint32 GetID() const { return ID; }
inline bool IsBootingUp() const { return BootingUp; }
@ -73,6 +74,7 @@ private:
uint32 ID;
char clientaddress[250];
char clientlocaladdress[250];
uint16 clientport;
bool BootingUp;
bool staticzone;

View File

@ -37,6 +37,7 @@
#include <sstream>
#include <algorithm>
#include <ctime>
#include <thread>
#ifdef _WINDOWS
#define strcasecmp _stricmp
@ -168,6 +169,7 @@ int command_init(void) {
command_add("aggrozone", "[aggro] - Aggro every mob in the zone with X aggro. Default is 0. Not recommend if you're not invulnerable.", 100, command_aggrozone) ||
command_add("ai", "[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target", 100, command_ai) ||
command_add("appearance", "[type] [value] - Send an appearance packet for you or your target", 150, command_appearance) ||
command_add("apply_shared_memory", "[shared_memory_name] - Tells every zone and world to apply a specific shared memory segment by name.", 250, command_apply_shared_memory) ||
command_add("attack", "[targetname] - Make your NPC target attack targetname", 150, command_attack) ||
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", 250, command_augmentitem) ||
command_add("aug", nullptr, 250, command_augmentitem) ||
@ -252,6 +254,7 @@ int command_init(void) {
command_add("heromodel", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.", 200, command_heromodel) ||
command_add("hideme", "[on/off] - Hide yourself from spawn lists.", 80, command_hideme) ||
command_add("hm", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.)", 200, command_heromodel) ||
command_add("hotfix", "[hotfix_name] - Reloads shared memory into a hotfix, equiv to load_shared_memory followed by apply_shared_memory", 250, command_hotfix) ||
command_add("hp", "- Refresh your HP bar from the server.", 0, command_hp) ||
command_add("incstat", "- Increases or Decreases a client's stats permanently.", 200, command_incstat) ||
command_add("instance", "- Modify Instances", 200, command_instance) ||
@ -269,6 +272,7 @@ int command_init(void) {
command_add("level", "[level] - Set your or your target's level", 10, command_level) ||
command_add("listnpcs", "[name/range] - Search NPCs", 20, command_listnpcs) ||
command_add("listpetition", "- List petitions", 50, command_listpetition) ||
command_add("load_shared_memory", "[shared_memory_name] - Reloads shared memory and uses the input as output", 250, command_load_shared_memory) ||
command_add("loc", "- Print out your or your target's current location and heading", 0, command_loc) ||
command_add("lock", "- Lock the worldserver", 150, command_lock) ||
command_add("logs", "Manage anything to do with logs", 250, command_logs) ||
@ -10619,3 +10623,94 @@ void command_reloadaa(Client *c, const Seperator *sep) {
c->Message(0, "Alternate Advancement Data Reloaded");
entity_list.SendAlternateAdvancementStats();
}
void command_hotfix(Client *c, const Seperator *sep) {
char hotfix[256] = { 0 };
database.GetVariable("hotfix_name", hotfix, 256);
std::string current_hotfix = hotfix;
std::string hotfix_name;
if(!strcasecmp(current_hotfix.c_str(), "hotfix_")) {
hotfix_name = "";
} else {
hotfix_name = "hotfix_";
}
c->Message(0, "Creating and applying hotfix");
std::thread t1([c,hotfix_name]() {
#ifdef WIN32
if(hotfix_name.length() > 0) {
system(StringFormat("shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
} else {
system(StringFormat("shared_memory").c_str());
}
#else
if(hotfix_name.length() > 0) {
system(StringFormat("./shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
}
else {
system(StringFormat("./shared_memory").c_str());
}
#endif
database.SetVariable("hotfix_name", hotfix_name.c_str());
ServerPacket pack(ServerOP_ChangeSharedMem, hotfix_name.length() + 1);
if(hotfix_name.length() > 0) {
strcpy((char*)pack.pBuffer, hotfix_name.c_str());
}
worldserver.SendPacket(&pack);
c->Message(0, "Hotfix applied");
});
t1.detach();
}
void command_load_shared_memory(Client *c, const Seperator *sep) {
char hotfix[256] = { 0 };
database.GetVariable("hotfix_name", hotfix, 256);
std::string current_hotfix = hotfix;
std::string hotfix_name;
if(strcasecmp(current_hotfix.c_str(), sep->arg[1]) == 0) {
c->Message(0, "Cannot attempt to load this shared memory segment as it is already loaded.");
return;
}
hotfix_name = sep->arg[1];
c->Message(0, "Loading shared memory segment %s", hotfix_name.c_str());
std::thread t1([c,hotfix_name]() {
#ifdef WIN32
if(hotfix_name.length() > 0) {
system(StringFormat("shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
} else {
system(StringFormat("shared_memory").c_str());
}
#else
if(hotfix_name.length() > 0) {
system(StringFormat("./shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
}
else {
system(StringFormat("./shared_memory").c_str());
}
#endif
c->Message(0, "Shared memory segment finished loading.");
});
t1.detach();
}
void command_apply_shared_memory(Client *c, const Seperator *sep) {
char hotfix[256] = { 0 };
database.GetVariable("hotfix_name", hotfix, 256);
std::string hotfix_name = sep->arg[1];
c->Message(0, "Applying shared memory segment %s", hotfix_name.c_str());
database.SetVariable("hotfix_name", hotfix_name.c_str());
ServerPacket pack(ServerOP_ChangeSharedMem, hotfix_name.length() + 1);
if(hotfix_name.length() > 0) {
strcpy((char*)pack.pBuffer, hotfix_name.c_str());
}
worldserver.SendPacket(&pack);
}

View File

@ -325,6 +325,9 @@ void command_mysqltest(Client *c, const Seperator *sep);
void command_logs(Client *c, const Seperator *sep);
void command_resetaa_timer(Client *c, const Seperator *sep);
void command_reloadaa(Client *c, const Seperator *sep);
void command_hotfix(Client *c, const Seperator *sep);
void command_load_shared_memory(Client *c, const Seperator *sep);
void command_apply_shared_memory(Client *c, const Seperator *sep);
#ifdef EQPROFILE
void command_profiledump(Client *c, const Seperator *sep);

View File

@ -102,7 +102,6 @@ QuestParserCollection *parse = 0;
EQEmuLogSys Log;
const SPDat_Spell_Struct* spells;
void LoadSpells(EQEmu::MemoryMappedFile **mmf);
int32 SPDAT_RECORDS = -1;
void Shutdown();
@ -242,37 +241,46 @@ int main(int argc, char** argv) {
Log.Out(Logs::General, Logs::Zone_Server, "Loading Variables");
database.LoadVariables();
char hotfix_name[256] = { 0 };
if(database.GetVariable("hotfix_name", hotfix_name, 256)) {
if(strlen(hotfix_name) > 0) {
Log.Out(Logs::General, Logs::Zone_Server, "Current hotfix in use: '%s'", hotfix_name);
}
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading zone names");
database.LoadZoneNames();
Log.Out(Logs::General, Logs::Zone_Server, "Loading items");
if (!database.LoadItems()) {
if(!database.LoadItems(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading items FAILED!");
Log.Out(Logs::General, Logs::Error, "Failed. But ignoring error and going on...");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading npc faction lists");
if (!database.LoadNPCFactionLists()) {
if(!database.LoadNPCFactionLists(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading npcs faction lists FAILED!");
return 1;
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading loot tables");
if (!database.LoadLoot()) {
if(!database.LoadLoot(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading loot FAILED!");
return 1;
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading skill caps");
if (!database.LoadSkillCaps()) {
if(!database.LoadSkillCaps(std::string(hotfix_name))) {
Log.Out(Logs::General, Logs::Error, "Loading skill caps FAILED!");
return 1;
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading spells");
EQEmu::MemoryMappedFile *mmf = nullptr;
LoadSpells(&mmf);
if(!database.LoadSpells(hotfix_name, &SPDAT_RECORDS, &spells)) {
Log.Out(Logs::General, Logs::Error, "Loading spells FAILED!");
return 1;
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading base data");
if (!database.LoadBaseData()) {
if(!database.LoadBaseData(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading base data FAILED!");
return 1;
}
@ -502,7 +510,6 @@ int main(int argc, char** argv) {
safe_delete(lua_parser);
#endif
safe_delete(mmf);
safe_delete(Config);
if (zone != 0)
@ -568,16 +575,6 @@ uint32 NetConnection::GetIP(char* name)
}
void NetConnection::SaveInfo(char* address, uint32 port, char* waddress, char* filename) {
ZoneAddress = new char[strlen(address)+1];
strcpy(ZoneAddress, address);
ZonePort = port;
WorldAddress = new char[strlen(waddress)+1];
strcpy(WorldAddress, waddress);
strn0cpy(ZoneFileName, filename, sizeof(ZoneFileName));
}
NetConnection::NetConnection()
:
object_timer(5000),
@ -587,9 +584,6 @@ NetConnection::NetConnection()
raid_timer(1000),
trap_timer(1000)
{
ZonePort = 0;
ZoneAddress = 0;
WorldAddress = 0;
group_timer.Disable();
raid_timer.Disable();
corpse_timer.Disable();
@ -599,32 +593,6 @@ NetConnection::NetConnection()
}
NetConnection::~NetConnection() {
if (ZoneAddress != 0)
safe_delete_array(ZoneAddress);
if (WorldAddress != 0)
safe_delete_array(WorldAddress);
}
void LoadSpells(EQEmu::MemoryMappedFile **mmf) {
int records = database.GetMaxSpellID() + 1;
try {
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
*mmf = new EQEmu::MemoryMappedFile("shared/spells");
uint32 size = (*mmf)->Size();
if(size != (records * sizeof(SPDat_Spell_Struct))) {
EQ_EXCEPT("Zone", "Unable to load spells: (*mmf)->Size() != records * sizeof(SPDat_Spell_Struct)");
}
spells = reinterpret_cast<SPDat_Spell_Struct*>((*mmf)->Get());
mutex.Unlock();
} catch(std::exception &ex) {
Log.Out(Logs::General, Logs::Error, "Error loading spells: %s", ex.what());
return;
}
SPDAT_RECORDS = records;
}
/* Update Window Title with relevant information */

View File

@ -39,20 +39,10 @@ public:
uint32 GetIP();
uint32 GetIP(char* name);
void SaveInfo(char* address, uint32 port, char* waddress,char* filename);
char* GetWorldAddress() { return WorldAddress; }
char* GetZoneAddress() { return ZoneAddress; }
char* GetZoneFileName() { return ZoneFileName; }
uint32 GetZonePort() { return ZonePort; }
Timer object_timer;
Timer door_timer;
Timer corpse_timer;
Timer group_timer;
Timer raid_timer;
Timer trap_timer;
private:
uint16 ZonePort;
char* ZoneAddress;
char* WorldAddress;
char ZoneFileName[50];
};

View File

@ -112,7 +112,16 @@ void WorldServer::OnConnected() {
pack = new ServerPacket(ServerOP_SetConnectInfo, sizeof(ServerConnectInfo));
ServerConnectInfo* sci = (ServerConnectInfo*) pack->pBuffer;
auto config = ZoneConfig::get();
sci->port = ZoneConfig::get()->ZonePort;
if(config->WorldAddress.length() > 0) {
strn0cpy(sci->address, config->WorldAddress.c_str(), 250);
}
if(config->LocalAddress.length() > 0) {
strn0cpy(sci->address, config->LocalAddress.c_str(), 250);
}
SendPacket(pack);
safe_delete(pack);
@ -485,9 +494,7 @@ void WorldServer::Process() {
if (zst->adminname[0] != 0)
std::cout << "Zone bootup by " << zst->adminname << std::endl;
if (!(Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic))) {
SendChannelMessage(0, 0, 10, 0, 0, "%s:%i Zone::Bootup failed: %s", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(zst->zoneid));
}
Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic);
break;
}
case ServerOP_ZoneIncClient: {
@ -508,8 +515,6 @@ void WorldServer::Process() {
if ((Zone::Bootup(szic->zoneid, szic->instanceid))) {
zone->AddAuth(szic);
}
else
SendEmoteMessage(0, 0, 100, 0, "%s:%i Zone::Bootup failed: %s (%i)", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(szic->zoneid, true), szic->zoneid);
}
break;
}
@ -715,30 +720,6 @@ void WorldServer::Process() {
case ServerOP_ZoneReboot: {
std::cout << "Got Server Requested Zone reboot" << std::endl;
ServerZoneReboot_Struct* zb = (ServerZoneReboot_Struct*) pack->pBuffer;
// printf("%i\n",zb->zoneid);
struct in_addr in;
in.s_addr = GetIP();
#ifdef _WINDOWS
char buffer[200];
snprintf(buffer,200,". %s %i %s",zb->ip2, zb->port, inet_ntoa(in));
if(zb->zoneid != 0) {
snprintf(buffer,200,"%s %s %i %s",database.GetZoneName(zb->zoneid),zb->ip2, zb->port ,inet_ntoa(in));
std::cout << "executing: " << buffer;
ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
}
else
{
std::cout << "executing: " << net.GetZoneFileName() << " " << buffer;
ShellExecute(0,"Open",net.GetZoneFileName(), buffer, 0, SW_SHOWDEFAULT);
}
#else
char buffer[5];
snprintf(buffer,5,"%i",zb->port); //just to be sure that it will work on linux
if(zb->zoneid != 0)
execl(net.GetZoneFileName(),net.GetZoneFileName(),database.GetZoneName(zb->zoneid),zb->ip2, buffer,inet_ntoa(in), nullptr);
else
execl(net.GetZoneFileName(),net.GetZoneFileName(),".",zb->ip2, buffer,inet_ntoa(in), nullptr);
#endif
break;
}
case ServerOP_SyncWorldTime: {
@ -1841,6 +1822,41 @@ void WorldServer::Process() {
}
break;
}
case ServerOP_ChangeSharedMem:
{
std::string hotfix_name = std::string((char*)pack->pBuffer);
Log.Out(Logs::General, Logs::Zone_Server, "Loading items");
if(!database.LoadItems(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading items FAILED!");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading npc faction lists");
if(!database.LoadNPCFactionLists(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading npcs faction lists FAILED!");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading loot tables");
if(!database.LoadLoot(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading loot FAILED!");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading skill caps");
if(!database.LoadSkillCaps(std::string(hotfix_name))) {
Log.Out(Logs::General, Logs::Error, "Loading skill caps FAILED!");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading spells");
if(!database.LoadSpells(hotfix_name, &SPDAT_RECORDS, &spells)) {
Log.Out(Logs::General, Logs::Error, "Loading spells FAILED!");
}
Log.Out(Logs::General, Logs::Zone_Server, "Loading base data");
if(!database.LoadBaseData(hotfix_name)) {
Log.Out(Logs::General, Logs::Error, "Loading base data FAILED!");
}
break;
}
default: {
std::cout << " Unknown ZSopcode:" << (int)pack->opcode;
std::cout << " size:" << pack->size << std::endl;