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Fix Expendable AAs
Thanks to ASan
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@ -1234,13 +1234,13 @@ void Mob::ExpendAlternateAdvancementCharge(uint32 aa_id) {
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iter.second.second -= 1;
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if(iter.second.second == 0) {
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aa_ranks.erase(iter.first);
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if(IsClient()) {
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AA::Rank *r = ability->GetRankByPointsSpent(iter.second.first);
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if(r) {
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CastToClient()->GetEPP().expended_aa += r->cost;
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}
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}
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aa_ranks.erase(iter.first);
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}
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if(IsClient()) {
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