4044 Commits

Author SHA1 Message Date
Michael Cook (mackal)
ae966e546b WIP for NPC spell push, off by default for now 2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
0d63c8b9ef Trap auras should spawn a bit in front 2018-03-07 15:23:03 -05:00
Michael Cook (mackal)
8f66527e02 Add TryMoveAlong(distance, angle)
This will take a distance you would like to move and an EQ angle you
would like to move relative to current heading (so 0 is in front, 256
behind)

Exported to Lua as well
2018-03-06 23:03:55 -05:00
Michael Cook (mackal)
7e7f5f0bd6 Add Map::FindClosestLoS()
This will return true if LOS failed and you should use the outloc
2018-03-06 23:02:49 -05:00
Uleat
e5e779c064 Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
Michael Cook (mackal)
525db1819d Fix VS compilation hopefully 2018-03-04 13:54:28 -05:00
Michael Cook (mackal)
bb3c0b41f6
Merge pull request #721 from noudess/master
Make old style rogue poison closer to live.
2018-03-04 13:20:28 -05:00
Michael Cook (mackal)
35c4867334 Add the Fast trig functions that work with EQ headings
This should match pretty close to the clients LUTs

Also fixed a bug with push
2018-03-04 02:19:12 -05:00
Michael Cook (mackal)
690d8f9155 Fix Conditional jump or move depends on uninitialised value(s) 2018-03-03 22:37:06 -05:00
Michael Cook (mackal)
b63923264d Fix memory leak 2018-03-03 22:21:06 -05:00
Michael Cook (mackal)
5aab187e17 Fix missile heading 2018-03-03 13:10:32 -05:00
Paul Coene
b667944612 Removed unneeded macro 2018-03-02 20:13:24 -05:00
Paul Coene
6fb3c66fe5 Fixed last minute math change typo. 2018-03-02 20:08:06 -05:00
Paul Coene
66ef95b9c9 Missed a header file for poison commit 2018-03-02 19:26:41 -05:00
Paul Coene
bb3596d245 Adjusted chances for apply slightly. 2018-03-02 19:14:48 -05:00
Paul Coene
a5c32b63b7 Make old style poison work much closer to live. 2018-03-02 19:05:16 -05:00
Michael Cook (mackal)
9e4f728f21 Spell push values can be negative 2018-03-01 18:10:06 -05:00
Michael Cook (mackal)
3cb7b362c8 Only rate limit NPC push
Clients are fine
2018-03-01 16:42:46 -05:00
Michael Cook (mackal)
1beb221337
Pets seem to run until within 35 units of you
This was at 75 before, testing on live puts this closer to 35
2018-03-01 16:15:57 -05:00
Michael Cook (mackal)
28cb11f521 Implement SE_TossUP -- actually a DMG SPA
This just causes damage to NPCs only
2018-03-01 14:43:37 -05:00
Michael Cook (mackal)
d71e79b306 Add 2013 NPC vs NPC push change
They remove NPC vs NPC melee push in 2013
2018-03-01 13:44:10 -05:00
Michael Cook (mackal)
7edc891605 Use the melee push pos update timer for rate limiting the pushes
Also lowered the timer since it's limiting actual movement now
2018-03-01 13:41:02 -05:00
Michael Cook (mackal)
8e4aff391e Fix buff issue 2018-03-01 11:29:13 -05:00
Michael Cook (mackal)
1b84905941 Fix spell push
This now uses the spell data correctly, still need to write a system for
NPCs though

SE_TossUp needs to be implemented to, it just damages NPCs only
2018-02-28 19:47:23 -05:00
Michael Cook (mackal)
06d22fa009 Identify the rest of Action/CombatDamage structs 2018-02-28 19:21:03 -05:00
Michael Cook (mackal)
29f89cdfbc NPCs parsed less than normal push
Checking the packets, I was getting 0.3 for bash against PCs and 0.03
against NPCs. Same for other attacks.
2018-02-27 23:42:18 -05:00
Uleat
6f49a37914 Fix for linux build fail 2018-02-26 23:04:28 -05:00
Uleat
03b2550520 Merge branch 'master' of https://github.com/EQEmu/Server 2018-02-26 20:02:38 -05:00
Uleat
e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
JJ
9c69eed211
Merge pull request #719 from noudess/master
quest::npcfeature() could not set all features
2018-02-26 14:28:08 -05:00
Paul Coene
464c1cb584 quest::npcfeature() could not set all features 2018-02-26 13:53:33 -05:00
Michael Cook (mackal)
4fbe55cc35
Merge pull request #718 from eqcodex/master
added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Xackery
008b17aaf2 added minimum level to pvp flag. 2018-02-26 09:33:15 -08:00
Uleat
6c2a8edea6 Added ClientVersion request system to UCS server (needed to fix saylinks) 2018-02-25 21:40:45 -05:00
Uleat
361937d443 SayLink clean-up 2018-02-24 09:08:11 -05:00
Michael Cook (mackal)
c87380fa54 Actually fix pet warp range ... 2018-02-23 17:42:57 -05:00
Michael Cook (mackal)
959337b592 Pets should warp to owner >= 450 units Fixes #715 2018-02-23 17:09:04 -05:00
Michael Cook (mackal)
ca0b9bc374 Fix rampage behavior Fixes #716 2018-02-23 17:00:17 -05:00
Xackery
f3b2ac6c17 Added rule to remove pet reagent cost 2018-02-22 18:43:31 -08:00
Xackery
0b755cac54 Added sanity check for #hotfix 2018-02-21 07:59:47 -08:00
Uleat
765ee5eeed Fix for possible memory leak when spawning bots 2018-02-19 07:34:43 -05:00
Uleat
a493242c3c Fix and overhaul to bug reporting system 2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
a32dedeb48 Fix issue with heading being incorrectly handled
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.

This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
b5e9c0f996 Fix PVP arenas 2018-02-12 19:42:09 -05:00
Alex
de4782368d
Merge pull request #709 from noudess/master
Scaled AC and ATK if npc is scaling.
2018-02-12 19:34:30 -05:00
Paul Coene
3e39c0c11a Scaled AC and ATK if npc is scaling. 2018-02-12 10:51:21 -05:00
Michael Cook (mackal)
c5e4bb08f4 Implement global loot system Fixes #619
This should allow us to emulate lives global tables

The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.

race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Uleat
0b97db9fd2 Added some basic functionality to 'bot guard' 2018-02-08 16:46:43 -05:00
Uleat
e943771945 More tweaks to bot jitter code 2018-02-07 22:40:45 -05:00
Uleat
05a3c4b2b8 Implemented pass-thru for Mob::CalculateNewPosition2(...) arguments 'fixZ' and 'calcHeading' 2018-02-07 18:47:42 -05:00