4044 Commits

Author SHA1 Message Date
Uleat
171474f1d2 Fix for bot combat line-of-sight issue (let me know if this causes zone training again) 2017-02-24 10:02:50 -05:00
Uleat
3383f65ff7 Updated bot casting roles to not refresh with every spell cast (oversight in recent casting chances commit) 2017-02-24 04:48:33 -05:00
Michael Cook (mackal)
7621bf47c8 Quick fix to resolve some serious group issues
Group leader swapping didn't work and left the client in a bad state
This just disbands the group if the leader leaves

Also prevents a group leader from disbanding other groups ...
Which also lead to bad states

Group leader swapping not working is better than these issues :P
2017-02-24 01:12:46 -05:00
Uleat
72ed770037 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-23 19:16:54 -05:00
Uleat
4e8a03f7b4 Migrated bot spell casting chance data to the database 2017-02-23 19:16:36 -05:00
Michael Cook (mackal)
602381ebec copy paste fail 2017-02-23 12:27:44 -05:00
KimLS
d402b25d69 Merge fix 2017-02-21 21:20:33 -08:00
Uleat
ce3fc0f2c3 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-21 20:40:35 -05:00
Uleat
9adfe5b9ff Fix for bot wizard repeating familiar casting when pet is dead and buff is active 2017-02-21 20:40:04 -05:00
Michael Cook (mackal)
b423ad0d80 Crash fix 2017-02-21 18:02:58 -05:00
Drajor
7db82a3b14 Fixes issue with calculating the value of items being sold. The loop was starting at 0 instead of 1. 2017-02-22 06:26:49 +10:00
Michael Cook (mackal)
056725b9bd Make timer for aggro meter not a magic number
you can edit AGGRO_METER_UPDATE_MS in common/features.h if you want to
see if a different number would work better
2017-02-21 13:38:00 -05:00
Uleat
b41bb8e179 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-20 21:41:25 -05:00
Uleat
d9633dfee4 Bard bot song twisting update 2017-02-20 21:41:15 -05:00
Michael Cook (mackal)
46b19e8e6f Disable the aggro meter timer if it's not enabled 2017-02-20 18:41:17 -05:00
Akkadius
f0f5c41c30 Fixed an issue where clients would sell x1000 stacks of items where the price overflows data sizes, the code will now make sure not to sell too many items that go over this data size 2017-02-19 21:12:18 -06:00
Michael Cook (mackal)
08c2f73e37 Implement aggro meter for RoF2 (RoF wasn't tested)
I didn't test RoF, so it's disabled for now (change AggroMeterAvaliable if you want to test)

Group member meters probably buggy ... but do later

The "lock target" feature isn't working currently either
2017-02-18 22:27:34 -05:00
Michael Cook (mackal)
9f4604ec3e Rework how XTarget auto haters work
This should cause the auto haters to be shared with other toons who might be
interested (group/raid) like live.

There maybe some bugs since there is a lot of complex interactions here.
2017-02-17 21:04:48 -05:00
Uleat
8177f7d9bb Activation of bot_spells_entries table 2017-02-15 19:04:36 -05:00
Uleat
4ec3fda59d Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-15 18:38:45 -05:00
Uleat
d62a449f9c Missed an npc spells type (or two..) 2017-02-15 07:03:43 -05:00
Michael Cook (mackal)
d043c38f71 Make it so enraged NPCs can't be riposted
This should prevent infinite loops
2017-02-14 16:47:22 -05:00
Akkadius
ef16522473 Implement Rule Zone:GlobalLootMultiplier (Default 1) - Sets Global Loot drop multiplier for database based drops, useful for double, triple loot etc. 2017-02-13 02:16:40 -06:00
Uleat
38651258fc Updated npc spell types to 32-bit mask 2017-02-09 17:57:55 -05:00
KimLS
ed813363a5 Fix for locked server bug, bandaid to fix stupid missile code. 2017-02-08 19:27:51 -08:00
Akkadius
57d75572b2 Heavily reduce idle cpu footprint with many zone processes loaded simultaneously and not active 2017-02-08 17:28:54 -06:00
KimLS
0736ce43bd Merge branch 'master' into eqstream 2017-02-06 21:46:34 -08:00
Michael Cook (mackal)
ef8b4754ea Fix min damage issue 2017-02-06 00:11:26 -05:00
Michael Cook (mackal)
592f9a9cb9 Add rule to allow non-PC pet NPCs to crit
NPCs can't crit at all ever on live
2017-02-05 13:44:04 -05:00
Uleat
1999982e6a Fix for bot load buffs instrument mod. More tweaks to bot movement hack 2017-02-02 19:10:10 -05:00
Uleat
b0ad9524bc Bot movement behavior change..still in-work 2017-01-31 20:17:54 -05:00
Michael Cook (mackal)
d8519bc270 Weapons allow NPCs to facestab 2017-01-31 17:25:05 -05:00
Uleat
da9792160d Added Mob::HasTargetReflection() 2017-01-30 17:38:17 -05:00
Uleat
984a009fbb Temp fix for bot armor color issue - may break armor dying (not tested) 2017-01-29 04:35:03 -05:00
Michael Cook (mackal)
5d61cf5bcf Bots are dumb 2017-01-28 23:21:12 -05:00
Michael Cook (mackal)
2db6464d14 Fix last commit 2017-01-28 22:46:02 -05:00
Michael Cook (mackal)
c17ac67296 Tweak #showstats so bots don't skip stuff 2017-01-28 22:43:07 -05:00
Michael Cook (mackal)
37e87e8cef Rework combat to make use of a struct to fix some bugs 2017-01-28 19:38:44 -05:00
Uleat
e300f82c28 Added "rooted mob" conditional to rogue bot hate redux methods 2017-01-28 16:07:58 -05:00
Uleat
ac0cba64f9 Merge pull request #585 from noudess/master
Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Uleat
0b3b3fdc88 Merge branch 'master' of https://github.com/EQEmu/Server 2017-01-27 21:28:32 -05:00
Uleat
104a0998ce Added rogue evade to bot combat (nothing is every really fixed until you do it a second time and add a timer...) 2017-01-27 21:28:25 -05:00
Michael Cook (mackal)
cdf0d5deb0 Fix crash 2017-01-26 18:04:59 -05:00
Uleat
36300d6df1 Removed SE_NegateIfCombat movement spells from bot commands (i.e., Scale of Wolf) 2017-01-26 17:29:39 -05:00
Uleat
3d54a4edcb Eliminated Rogue Bot twirling combat behavior. 2017-01-26 14:37:51 -05:00
Michael Cook (mackal)
31de6a63cc Fix bot frenzy 2017-01-25 21:08:59 -05:00
KimLS
40edbc3b64 WI work 2017-01-22 22:26:34 -08:00
Uleat
ae81ab8a12 Fix for obscure crash related to bots and GetNeedsCured() 2017-01-21 21:38:32 -05:00
Michael Cook (mackal)
7033d9d919 memleak fix 2017-01-21 01:47:06 -05:00
Michael Cook (mackal)
905e3acab3 Fix bots? 2017-01-20 23:27:19 -05:00