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@ -1501,9 +1501,9 @@ void Mob::ShowStats(Client* client)
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client->Message(0, " AggroRange: %1.0f AssistRange: %1.0f", GetAggroRange(), GetAssistRange());
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}
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client->Message(0, " compute_tohit: %i TotalToHit: %i", n->compute_tohit(EQEmu::skills::SkillHandtoHand), n->GetTotalToHit(EQEmu::skills::SkillHandtoHand, 0));
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client->Message(0, " compute_defense: %i TotalDefense: %i", n->compute_defense(), n->GetTotalDefense());
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client->Message(0, " offense: %i mitigation ac: %i", n->offense(EQEmu::skills::SkillHandtoHand), n->GetMitigationAC());
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client->Message(0, " compute_tohit: %i TotalToHit: %i", compute_tohit(EQEmu::skills::SkillHandtoHand), GetTotalToHit(EQEmu::skills::SkillHandtoHand, 0));
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client->Message(0, " compute_defense: %i TotalDefense: %i", compute_defense(), GetTotalDefense());
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client->Message(0, " offense: %i mitigation ac: %i", offense(EQEmu::skills::SkillHandtoHand), GetMitigationAC());
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}
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}
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