4044 Commits

Author SHA1 Message Date
E Spause
3fa72218a4 Remove delay death from Mercs so they function like normal NPCs at 0 health. 2017-03-12 23:08:59 -04:00
Uleat
f3f034d948 Fix for a combat ability targeting error 2017-03-12 21:46:16 -04:00
KimLS
159706efa9 Merge branch 'master' into eqstream 2017-03-12 18:39:15 -07:00
KimLS
310d27c0bd Some changes to tic rates and default values 2017-03-12 18:38:33 -07:00
Michael Cook (mackal)
bd364a4049 Merge pull request #591 from EQEmu/2002_fixes
Added an optional rule value that forces startzones to be the same as…
2017-03-12 19:21:05 -04:00
Akkadius
0159e1cc72 Fix some crapped out formatting [skip ci] 2017-03-12 16:42:26 -05:00
Akkadius
ab372b0f6b - Implemented range rules for packets and other functions
RULE_INT ( Range, Say, 135 )
	RULE_INT ( Range, Emote, 135 )
	RULE_INT ( Range, BeginCast, 200)
	RULE_INT ( Range, Anims, 135)
	RULE_INT ( Range, SpellParticles, 135)
	RULE_INT ( Range, DamageMessages, 50)
	RULE_INT ( Range, SpellMessages, 75)
	RULE_INT ( Range, SongMessages, 75)
	RULE_INT ( Range, MobPositionUpdates, 600)
	RULE_INT ( Range, CriticalDamage, 80)

 - (Readability) Also cleaned up some formatting in messaging and packets so it is easier to understand what is going on with the code
2017-03-12 16:10:53 -05:00
Akkadius
14d09485eb Implement new rule based ranges for various range based packet operations (performance)
- the defaults are set in the code and can be tweaked by sourcing utils/sql/git/optional/rule_values_range_update.sql
- Thanks to mackal for gathering live ranges, thanks to takp for initial numbers
- We would send 200 for combat updates and the client will only display <= range 54 anyways, these should help a lot in spammy combat

RULE_CATEGORY( Range )
RULE_INT ( Range, Say, 135 )
RULE_INT ( Range, Emote, 135 )
RULE_INT ( Range, BeginCast, 200)
RULE_INT ( Range, Anims, 135)
RULE_INT ( Range, DamageMessages, 50)
RULE_INT ( Range, SpellMessages, 75)
RULE_INT ( Range, SongMessages, 75)
RULE_CATEGORY_END()
2017-03-12 14:38:14 -05:00
E Spause
4fad93824b Formatting fixes. 2017-03-12 03:49:41 -04:00
E Spause
fe70834a6b Enabled a skill check bypass for OGRE, TROLL, and BARBARIAN races so the "Slam" skill works once more. 2017-03-12 03:49:07 -04:00
E Spause
17b5cc1fa5 Remove error message that has honestly bothered me since the dawn of time. Appears most often when doing loot all. EQLive does not have it. 2017-03-12 03:47:26 -04:00
KimLS
73dc6b090b Merge remote-tracking branch 'origin' into eqstream 2017-03-11 14:51:33 -08:00
Uleat
5b24cbde5d Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-11 13:35:40 -05:00
Uleat
3555791e1f Multi-line remark statements wreck havoc on visual studio's parser (expensive) 2017-03-11 13:35:30 -05:00
KimLS
56fdc6aaac Change default settings 2017-03-10 23:31:51 -08:00
Michael Cook (mackal)
262bcf5c29 Fix merc attack delay 2017-03-10 19:17:04 -05:00
Uleat
226a49cb42 Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-10 18:41:14 -05:00
Uleat
bf3d9b2d02 Couple of critical fixes for bot trade code 2017-03-10 18:41:04 -05:00
Michael Cook (mackal)
df5d58f43d Temp pets shouldn't spawn when they're targeting a corpse 2017-03-10 13:00:22 -05:00
Uleat
999650d368 Fixed a few glitches related to bot trading and other affected code 2017-03-09 01:55:01 -05:00
Uleat
09bbfbcc31 Complete rework of the bot trading system (see changelog.txt) 2017-03-08 08:12:04 -05:00
Drajor
f26b7a4adc Hacky fix for quantity wrapping when stacked items are sold that have a quantity greater than 255. A better solution will need to implemented long term 2017-03-08 06:22:17 +10:00
Uleat
becd7b5c24 This probably resolves a long-term bug with bots who are conscientious objectors to fighting... (Had a rash of reports concerning this -- obscure attack timer bug within inherited NPC class ctor) 2017-03-05 05:12:54 -05:00
Uleat
d559e9da10 Fix for bot auto-combat damage (please post any abnormalities) 2017-03-04 14:50:32 -05:00
Uleat
2690d8fed8 Added inspect buff cases for bots (ZombieSoul) 2017-03-03 17:51:02 -05:00
Michael Cook (mackal)
7d13475bac Fix ClearAggro xtarget issue 2017-03-02 14:31:48 -05:00
Uleat
15af28720a Bad logic..not used anyways 2017-03-01 19:16:02 -05:00
Uleat
12d7f242b4 Tweaked bot caster combat range code a little (they shouldn't pile up unless there are los issues...) 2017-03-01 16:11:17 -05:00
KimLS
25cbdf5f2c Merge branch 'master' into eqstream 2017-02-28 23:18:35 -08:00
KimLS
66c1fd9369 Revert some changes that were causing more harm than good 2017-02-28 23:17:30 -08:00
Uleat
05ca4669a9 Fix for aberrant bot animations when using ^summon (i.e., swimming in air) 2017-02-28 10:39:26 -05:00
Uleat
a7cbe2f60e Fix for npc corpse looting not updating appearance of looted items 2017-02-28 09:44:24 -05:00
Uleat
52d79f89a9 Bots should now /con correctly after a successful ^update 2017-02-28 08:49:25 -05:00
Uleat
24bae49401 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-27 21:32:17 -05:00
Uleat
bf239f9691 A 'hack' and a 'fix' (bot movement changes) 2017-02-27 21:32:07 -05:00
Michael Cook (mackal)
666513c4ab Better comment SendGroupCreatePacket 2017-02-27 15:21:50 -05:00
Uleat
1b2df18cea Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-26 22:14:34 -05:00
Uleat
b1be667884 Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm) 2017-02-26 22:13:41 -05:00
Michael Cook (mackal)
91ae6a6613 Secondary aggro meter fix 2017-02-26 19:13:47 -05:00
Uleat
303f056075 Forgot loader... 2017-02-26 07:02:20 -05:00
Uleat
a49e3d6471 Update for saved bot data to use new spells id values 2017-02-26 06:26:59 -05:00
KimLS
0d1e63c92a Merge remote-tracking branch 'origin/master' into eqstream 2017-02-25 15:31:40 -08:00
Uleat
0ee3168241 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-25 18:02:47 -05:00
Michael Cook (mackal)
3fd40e9449 Make ST_AreaNPCOnly skip faction check
The motivation for this is there a bunch of auras that use this target type
that all would require setting up faction for these NPCs so they would hate
everything.

Also allows Ward of Destruction to work.
2017-02-25 14:36:17 -05:00
Uleat
c61c275221 Added position update packet in out-of-combat movement code when movement occurs (rule-based; default: false) - appears to help with rubber-banding effect 2017-02-25 09:02:20 -05:00
Uleat
7a6d5d46f4 Added node pathing to the bot movement dilemma... 2017-02-25 03:48:02 -05:00
Michael Cook (mackal)
14a5ff399a clear xtarget manager on death 2017-02-25 02:37:57 -05:00
Michael Cook (mackal)
31907382c8 Lets not aggro zonign clients 2017-02-25 02:21:48 -05:00
Uleat
5c6492bc0f Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-24 20:09:53 -05:00
Michael Cook (mackal)
0968ce0d60 Add petnaming type 5 (`s ward) 2017-02-24 15:28:22 -05:00