7996 Commits

Author SHA1 Message Date
Paul Coene
5901df4485
Added Skills, RequireTomeHandin rule
Default behavior will remain the same as current code.

If set to true, tomes will need to be turned in to Guild Masters to learn, like in older times.
2020-02-16 11:41:08 -05:00
Paul Coene
8cda4257b4
Merge pull request #3 from EQEmu/master
Update to Master
2020-02-16 11:38:20 -05:00
Joshua Packard
709a25ba9e Add necro pet spell effect id to pet spell reagent check 2020-02-15 16:55:18 -08:00
hg
ed09d4ae54 Send packet uncompressed if zlib deflates to a larger size than input
It's not guaranteed that deflate output will be smaller than the input.

In some cases zlib-ng (Z_BEST_SPEED) compression is causing packets to
increase in size and exceed m_max_packet_size. This results in the
packets never being fully received by the client.

Currently this is most reproducible in the spell_book section of the
OP_PlayerProfile message. After using #scribespells this portion of the
player profile has a lot of incrementing spellids which may be affecting
the compression algorithm. The client never processes the player profile
(MSG_SEND_PC) message and times out on zone entry.

This isn't necessarily a bug with zlib-ng since it inflates back to the
original input and normal zlib could do this too, but the current netcode
doesn't handle this.
2020-02-14 10:06:47 -05:00
Alex
952fd43301 Merge pull request #970 from xackery/master
Added EnableFoodRequirement Rule
2020-02-08 22:07:41 -05:00
Xackery Xtal
5f8d193d6a Added EnableFoodRequirement 2020-02-08 18:01:46 -08:00
Michael Cook (mackal)
a4a70cf225
Merge pull request #969 from EQEmu/bug_fix/loh_skill_death_reset
LoH skill needs to be reset on death
2020-02-06 19:50:30 -05:00
Michael Cook (mackal)
29fccd9239 LoH skill needs to be reset on death 2020-02-06 16:44:46 -05:00
Michael Cook (mackal)
cdc82f0ba7
Merge pull request #968 from EQEmu/feature/aa_timer_reset_on_death
Implement AA timers reset on death
2020-02-06 16:30:10 -05:00
Uleat
78756f27b6 Merge branch 'master' of https://github.com/EQEmu/Server into eqemu_server_db_updates 2020-02-06 16:23:25 -05:00
Michael Cook (mackal)
2f5909d4cb Implement AA timers reset on death
This is a field in the packet, live only uses this for Lay on Hands

Currently I didn't add this to the packet since it has 0 effect on the
client.

We could move this field to aa_ranks which would give more flexibility
for custom servers, but no one said they wanted it there.
2020-02-06 14:20:18 -05:00
Michael Cook (mackal)
13c2df7eb1
Merge pull request #967 from EQEmu/feature/global_loot_hot_zone
Add hot_zone filtering for global loot
2020-02-06 12:56:20 -05:00
Michael Cook (mackal)
16ac6f624b Remove extra whitespace 2020-02-06 01:59:18 -05:00
Michael Cook (mackal)
501204a4d2 Add hot_zone filtering for global loot
We do this in GlobalLootEntry::PassesRules since we want to check if the
hot zone status changes during run time

Value can be null, if null it's not checked. If the value is 0 the zone
must not be a hot zone (I guess one might want that) and if it's not 0,
the zone must be a hot zone
2020-02-06 01:52:35 -05:00
Michael Cook (mackal)
8bcef6c2e7 Fix BodyType bug in GlobalLoot 2020-02-06 01:08:53 -05:00
Michael Cook (mackal)
2db47adf7b
Merge pull request #966 from noudess/master
Idle NPC mana regen
2020-02-05 21:17:23 -05:00
Uleat
916c88939c Added missing 'return' 2020-02-05 21:05:51 -05:00
Paul Coene
1528e7cb09
Update npc.cpp 2020-02-05 16:28:07 -05:00
Paul Coene
8dacadb4f9
Update ruletypes.h 2020-02-05 16:26:46 -05:00
Paul Coene
e19db3b7f4
Update npc.cpp 2020-02-05 16:25:24 -05:00
Paul Coene
e1adffc4be
Update npc.cpp 2020-02-05 15:32:07 -05:00
Chris Miles
7eb71c5902
Merge pull request #953 from noudess/patch-5
_GetRunSpeed did not correctly report aa mods for Clients.
2020-02-05 14:10:47 -06:00
Chris Miles
da397606b6
Merge pull request #965 from noudess/master
Added RuleI(Combat, LevelToStopACTwinkControl)
2020-02-05 14:10:25 -06:00
Paul Coene
6b27e88315
Update attack.cpp 2020-02-05 14:42:37 -05:00
Paul Coene
4accb4ea2a
Update ruletypes.h 2020-02-05 14:41:36 -05:00
Paul Coene
c419df52ff
Merge pull request #2 from EQEmu/master
Get up to date
2020-02-05 14:40:12 -05:00
Alex
46ff09f438
Merge pull request #962 from noudess/patch-8
Implement DefaultGuild Rule
2020-02-05 13:05:07 -05:00
Paul Coene
b4f42c150f
Update database.cpp
Change variable_name and use LastInsertedID() to remove unneeded call.
2020-02-05 12:31:29 -05:00
Akkadius
49134644bc Update dbcore logging to use aliases 2020-02-05 01:56:39 -06:00
Akkadius
861b879a94 Add GetCharacterTables() with table - key pair. Use in character hard deletes https://gist.github.com/Akkadius/f10e3757a0b52b971076643eccf9c5d0 2020-02-05 01:34:29 -06:00
Akkadius
929e4c1317 Adjust verbiage [skip ci] 2020-02-04 23:52:18 -06:00
Chris Miles
138cb80b19
Merge pull request #958 from hgtw/feat/autoconsent
Implement consent for group/raid/guild and add Auto Consent support
2020-02-04 18:22:05 -06:00
Uleat
86b6f543b9 Reworked the update cycle of eqemu_server.pl to process each update cumulatively [skip ci] 2020-02-04 19:07:55 -05:00
hg
d7138e84c0 Make consent variable names more descriptive and replace char pointer parameters with std::string
Use fmt::format for SQL statement when updating corpse guild id
2020-02-04 18:54:43 -05:00
Michael Cook (mackal)
2d24cdf5e4
Merge pull request #963 from noudess/patch-10
Update command.cpp
2020-02-04 13:24:49 -05:00
Akkadius
4416e774c2 Merge branch 'master' of https://github.com/EQEmu/Server into feature/hot-reload 2020-02-04 00:25:23 -06:00
Akkadius
342012c4f4 Fix compile issue 2020-02-04 00:24:43 -06:00
Akkadius
34005cd2ed Merge branch 'master' of https://github.com/EQEmu/Server into feature/hot-reload 2020-02-04 00:12:51 -06:00
KimLS
6bc6b659d5 Merge branch 'master' of github.com:EQEmu/Server 2020-02-03 17:17:26 -08:00
Paul Coene
ad1f18306b
Update command.cpp
Fix #size command to be useful for anyone using the model field in npc_types.

All will remain the same for everyone else.
2020-02-03 13:47:16 -05:00
Paul Coene
6a984a53b5
Merge pull request #1 from noudess/patch-9
Implement DefaultGuild rule
2020-02-03 13:02:55 -05:00
Paul Coene
f9b3b7aecf
Implement DefaultGuild rule 2020-02-03 12:54:26 -05:00
Paul Coene
5fefdfcc17
Added new DefaultGuild rule to Character 2020-02-03 12:50:05 -05:00
Uleat
00f118cfb4 Removed bot rule and command update code from setup because of auto-injection/removal feature added to server code [skip ci] 2020-02-03 08:36:14 -05:00
Uleat
a7633f4ddf Massaged database update code [skip ci] 2020-02-03 08:18:55 -05:00
regneq
f742d6427b
Merge pull request #3 from EQEmu/master
Update
2020-02-02 20:48:05 -08:00
KimLS
d65a97e556 Rule for setting max navmesh nodes, default set higher than current to improve accuracy 2020-02-02 20:19:37 -08:00
hg
b8229c8459 Update CURRENT_BINARY_DATABASE_VERSION for consent sql update 2020-02-02 22:57:59 -05:00
Michael Cook (mackal)
424b669cbb Target not required for newer clients in QuestReward 2020-02-02 16:39:46 -05:00
hg
e09b0ae1e9 Let client handle consent confirmation messages to corpse owner 2020-02-02 14:37:12 -05:00