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Update ruletypes.h
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@ -526,6 +526,7 @@ RULE_INT(NPC, NPCGatePercent, 20, "% at which the NPC Will attempt to gate at")
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RULE_BOOL(NPC, NPCGateNearBind, false, "Will NPC attempt to gate when near bind location?")
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RULE_INT(NPC, NPCGateDistanceBind, 75, "Distance from bind before NPC will attempt to gate")
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RULE_BOOL(NPC, NPCHealOnGate, true, "Will the NPC Heal on Gate")
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RULE_BOOL(NPC, UseMeditateBasedManaRegen, false, "Based NPC ooc regen on Meditate skill")
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RULE_REAL(NPC, NPCHealOnGateAmount, 25, "How much the npc will heal on gate if enabled")
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RULE_CATEGORY_END()
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