5676 Commits

Author SHA1 Message Date
Uleat
6e0cba566f Added 'sow' argument to bot_command_movement_speed 2016-10-18 17:09:07 -04:00
Akkadius
16fa32e65b Update eqemu_server.pl [skip ci] 2016-10-18 14:16:53 -05:00
Kurt Gilpin
e3e20a947b Create 2016_10_17_GrantHoTTOnCharacterCreate.sql 2016-10-17 19:00:08 -05:00
Kurt Gilpin
d1f7448b25 Rule for HoTT grant. Defaults to false 2016-10-17 18:58:52 -05:00
Kurt Gilpin
d62ceaefcc Rule to grant HoTT ability on character create 2016-10-17 18:57:35 -05:00
Uleat
ec548874cc Another windows laxity... 2016-10-17 11:06:16 -04:00
Uleat
9a225bc396 Merge branch 'master' of https://github.com/EQEmu/Server 2016-10-17 10:59:45 -04:00
Uleat
101002d635 Renamed enum class InventoryVersion to MobVersion 2016-10-17 06:32:51 -04:00
Uleat
04f4fd652b Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
Uleat
1cb79c8c1f Separated class Inventory from item_instance files into inventory_profile files 2016-10-17 02:41:09 -04:00
Akkadius
195bc03645 Update eqemu_server.pl [skip ci] - Make eqemu_config.xml parsing more strict to look inside the database section 2016-10-17 00:56:17 -05:00
Uleat
3438247904 Moved namespace ItemField from item_instance.h to shareddb.cpp 2016-10-17 01:03:40 -04:00
Uleat
9f01d14c64 Real fix for travis-ci build failure (thanks demonstar55!) 2016-10-16 23:18:12 -04:00
Uleat
7071b27183 Fix for travis-ci build failure 2016-10-16 21:59:35 -04:00
Uleat
bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
KimLS
960da66b87 Fix for crash on bind 2016-10-16 17:03:02 -07:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Uleat
decaadfe7d Merge branch 'master' of https://github.com/EQEmu/Server
# Conflicts:
#	changelog.txt
2016-10-15 22:27:14 -04:00
Uleat
e29ec16759 Missed 2 reference changes 2016-10-15 22:23:50 -04:00
Uleat
16642b7c4c Filename changes to facilitate future updates 2016-10-15 22:14:03 -04:00
Akkadius
2188be24e4 Merge pull request #559 from TheGrandPackard/master
Fix Random Ground Spawn Z
2016-10-15 14:56:49 -05:00
Akkadius
70b9ff384c Merge pull request #562 from noudess/master
Fix rogue merchant usage under sneak.
2016-10-15 14:55:28 -05:00
Akkadius
56babc1801 Update client_process.cpp 2016-10-15 14:54:57 -05:00
Akkadius
3ba199e052 Merge pull request #558 from Xackery/master
Exp Raw Value / % Gain
2016-10-15 14:53:27 -05:00
KimLS
23120bcde6 Added keep alive to relay link for backwards compat with emu_tcp_connection (they disconnect you after about 45 seconds if you don't send keep alives even if the tcp connection is fine...) 2016-10-14 21:19:14 -07:00
KimLS
44b9c99781 Relay link improvements, considering changing it. 2016-10-14 19:48:49 -07:00
Akkadius
8496bf16ff eqemu_server.pl [skip ci] Make the internet connection check more multi-lingual friendly 2016-10-14 14:37:25 -05:00
Michael Cook (mackal)
e86fca3aff Add NPC NPC faction check to BeamDirectional 2016-10-14 13:59:45 -04:00
Michael Cook (mackal)
46cbd147b5 clang format BeamDirectional 2016-10-14 13:58:20 -04:00
Michael Cook (mackal)
05ed623056 Add NPC NPC faction check to ConeDirectional 2016-10-14 13:55:04 -04:00
Michael Cook (mackal)
c90a436db3 Clang format ConeDirectional 2016-10-14 13:52:01 -04:00
Michael Cook (mackal)
1e865a5246 Take in elem/bane dmg in BS calc 2016-10-13 23:55:44 -04:00
Michael Cook (mackal)
343c41bb18 Elemental dmg shouldn't allow you to hit bane only 2016-10-13 23:54:56 -04:00
KimLS
4ba0aa8e7f Basic relay link connection 2016-10-11 21:34:26 -07:00
Joshua Packard
a5b19d0c0d Added 0.1 to calculated Z so that objects show better above ground 2016-10-10 09:39:55 -07:00
Paul Coene
c263c4ef07 2nd check for faction not needed - had to either check for sneaking again
or remove un-needed 2nd check.
2016-10-09 11:12:09 -04:00
Paul Coene
7b5ea9e99c Fix rogue merchant usage under sneak. 2016-10-09 10:22:55 -04:00
Michael Cook (mackal)
013f7cfd21 Set no_target_hotkey in Mob ctor
Fixes UBSan error
2016-10-03 01:35:11 -04:00
KimLS
7a3147a3b3 Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
Joshua Packard
379ef7eed3 Added optional SQL to apply max z updates 2016-09-29 16:49:05 -07:00
KimLS
a76149c8e3 Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be. 2016-09-28 23:51:37 -07:00
Joshua Packard
329c9c8d98 Reordered zone initialization
Needed to reorder zone init so that the zonemap is loaded before ground spawns are made, otherwise the best Z won't calculate.
2016-09-28 19:26:44 -07:00
Joshua Packard
4fa8c89e5c Added Best Z Calculation to Ground Spawn Loc 2016-09-28 19:24:09 -07:00
KimLS
f2be05f47f Working on compression, still needs work 2016-09-26 14:51:12 -07:00
Xackery
19b6a96063 Changed lost exp message to all be 15. 2016-09-26 02:11:50 -07:00
Xackery
6079b34a2a Added Ruleset AA:ShowExpValues. 2016-09-26 02:09:39 -07:00
KimLS
95d4e95400 Compression needs work but finished the eqstream abstraction layer otherwise. 2016-09-25 22:24:28 -07:00
KimLS
5cad3f62d0 EQStream abstraction layer 2016-09-25 15:10:34 -07:00
KimLS
751e61d6e5 Converted all the EQStreams into EQStreamInterfaces, dear god help us. 2016-09-24 22:43:29 -07:00
Michael Cook (mackal)
4cb7d9a352 Remove ability for charmed NPCs from summoning
These rules do not appear to be true on live
They also don't look to have ever been true?
2016-09-22 00:32:01 -04:00