clang format BeamDirectional

This commit is contained in:
Michael Cook (mackal) 2016-10-14 13:58:20 -04:00
parent 05ed623056
commit 46cbd147b5

View File

@ -5619,11 +5619,11 @@ void Mob::BeamDirectional(uint16 spell_id, int16 resist_adjust)
if (IsBeneficialSpell(spell_id) && IsClient())
beneficial_targets = true;
std::list<Mob*> targets_in_range;
std::list<Mob*>::iterator iter;
std::list<Mob *> targets_in_range;
entity_list.GetTargetsForConeArea(this, spells[spell_id].min_range, spells[spell_id].range, spells[spell_id].range / 2, targets_in_range);
iter = targets_in_range.begin();
entity_list.GetTargetsForConeArea(this, spells[spell_id].min_range, spells[spell_id].range,
spells[spell_id].range / 2, targets_in_range);
auto iter = targets_in_range.begin();
float dX = 0;
float dY = 0;
@ -5632,24 +5632,22 @@ void Mob::BeamDirectional(uint16 spell_id, int16 resist_adjust)
CalcDestFromHeading(GetHeading(), spells[spell_id].range, 5, GetX(), GetY(), dX, dY, dZ);
dZ = GetZ();
//FIND SLOPE: Put it into the form y = mx + b
// FIND SLOPE: Put it into the form y = mx + b
float m = (dY - GetY()) / (dX - GetX());
float b = (GetY() * dX - dY * GetX()) / (dX - GetX());
while(iter != targets_in_range.end())
{
if (!(*iter) || (beneficial_targets && ((*iter)->IsNPC() && !(*iter)->IsPetOwnerClient()))
|| (*iter)->BehindMob(this, (*iter)->GetX(),(*iter)->GetY())){
++iter;
while (iter != targets_in_range.end()) {
if (!(*iter) || (beneficial_targets && ((*iter)->IsNPC() && !(*iter)->IsPetOwnerClient())) ||
(*iter)->BehindMob(this, (*iter)->GetX(), (*iter)->GetY())) {
++iter;
continue;
}
//# shortest distance from line to target point
float d = std::abs((*iter)->GetY() - m * (*iter)->GetX() - b) / sqrt(m * m + 1);
if (d <= spells[spell_id].aoerange)
{
if(CheckLosFN((*iter)) || spells[spell_id].npc_no_los) {
if (d <= spells[spell_id].aoerange) {
if (CheckLosFN((*iter)) || spells[spell_id].npc_no_los) {
(*iter)->CalcSpellPowerDistanceMod(spell_id, 0, this);
SpellOnTarget(spell_id, (*iter), false, true, resist_adjust);
maxtarget_count++;